#might change her design later on but its her
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Dangancember 2024 - Danganronpa Top 24 Class Trials - NUMBER 3🥉: Danganronpa 1 Case 2 {BEST CASE FROM DR1}
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//Our Bronze Medalist for this ranking is the second trial from the first game. And that fact alone is kind of surprising.
//DR1 has by far the most simple of mysteries, largely thanks to the later games really going all out with the complexities and red herrings. So some of you might be wondering why this particular case, a relatively early one in its respective game, ranks so highly on my list.
//Well young boys and girls...let me tell you a tale. The tale of how Mod Creeper first discovered a visual novel series that permanently changed his life.
//Well, actually, I'm make it short. This was the very first Danganronpa case I ever experienced. Rather than starting with the beginning of the series, I initially watched a playthrough of the first game and skipped the opening case.
//Which turned out to be no skin off my nose after all.
//But yeah, the first mystery I truly immersed myself in was Game 1, Case 2, and it was a transformative moment. As soon as I finished watching it, I knew without a doubt that this was the series for me.
//And you know I mean that, because I wrote a WHOLE FANFIC CENTERED AROUND THE STUFF THAT HAPPENS IN THIS CASE.
//What makes this case particularly memorable is the compelling character dynamics it brings to the forefront. Much like the previous cases I've discussed, the interplay between the characters is one of its strongest aspects.
//Additionally, this case excels at keeping you on your toes, constantly making you second-guess your assumptions. It’s this combination of personal nostalgia and expertly crafted intrigue that solidifies its place on my list.
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//Okay, so to start with, Chapter 2 is fine. It's just an okay chapter, but it's important because it's designed to keep you hooked and sets the tone for what’s to come.
//The motive Monokuma dangles in front of the students this time is as juicy as it is insidious: he threatens to reveal their most humiliating, deeply buried secrets to the entire class unless someone commits murder.
//Compared to the family-threat motive from Chapter 1, this doesn't SEEM as immediately threatening, but it does end up upping the ante by turning every interaction into a potential minefield. Who knows what horrors could be lurking in those envelopes? A secret love of pineapple on pizza? A forbidden fondness for poorly-written fanfiction? The stakes skyrocket.
//And it's what actually HAPPENS with this motive that I really like, but since it leads to the murder, we'll get to that.
//But that’s not all. This chapter also carries the weight of being the first post-trial chapter in the entire series, assuming you’re playing in chronological order. By now, you’ve endured your first taste of the ultimate despair buffet: someone you thought was your friend turned out to be an unreliable backstabber, and you watched an innocent-seeming baseball star get pulverized by an iron-fisted pinball machine.
//Suffice to say, the air is heavy, and for the first time, the game makes you sit with that weight. This isn’t just a wacky murder mystery anymore; it’s a psychological marathon, and the runners are already limping.
//On a more character-driven note, Chapter 2 marks a significant tonal shift for our cinnamon-roll protagonist, Makoto. With Sayaka out of the picture, Makoto loses that last little tether of hope she provided. Sure, she annoyed some players with her "walking embodiment of plot drama" energy, but she gave Makoto a reason to act brave when she couldn’t.
//Now, with her absence, Makoto is left fumbling to fill that void. The chapter is as much about the students attempting to "return to normal" as it is about Makoto trying to figure out what "normal" even means when your classmates keep dropping like flies. Spoiler alert: it’s not the kind of normal that includes a carefree lunch break.
//This setup works beautifully because it’s multifaceted. On top of the fear and Despair dangling over everyone's heads, the motive manipulates the social dynamic, forcing the students to confront their own vulnerabilities and question their trust in one another. Plus, the lingering despair from Chapter 1 makes it clear that the emotional stakes are here to stay. Combined with a protagonist trying to rebuild his own hope, the chapter lays the groundwork for the spiral of distrust and tension that defines the series.
//But sadly, the peace does not last, because someone does end up cracking under the pressure, and a murder is committed.
//One of the reasons this case stands out as excellent, at least to me, is how seamlessly every mystery, twist, and solution contributes to a memorable character moment. Moments that often ripple across the rest of the game in a big way. And right from the start, this case has a leg up simply because I adore both the victim and the killer.
//It’s rare to find a case where both roles are handled so compellingly, but this one nails it. And they are genuinely the complete reverse case to Kirumi and Ryoma for me, where they were BOTH INSANELY interesting to me.
//ESPECIALLY Chihiro.
//And goddammit if I wasn't so excited to get to this case JUST so I could talk about Chihiro.
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//In case I haven't already made it blindingly obvious, Chihiro is far and away my favourite character from the orginal cast, and quite possibly my second favourite character in the entire series behind ONLY Kaede. He's a character whose very existence throws the audience for a loop, and I mean that in the best way possible.
//Many of the mysteries in this case stem directly from Chihiro as a character, and even in death, he remains one of the most impactful figures in the entire Danganronpa series. There’s just something so fascinating about how he subverts expectations, because on the surface, he seems shy, weak, and submissive; traits that might lead you to underestimate him. But dig deeper, and you’ll find one of the most quietly strong-hearted characters in the series.
//What really made me love Chihiro was how he reacted to Monokuma’s motive, because he does something that NO OTHER CHARACTER (Besides Kaito in V3-1 and his group, which only got interrupted by Rantaro and Tsumugi being cucks) has done before. Unlike most of the other characters, who either try to ignore the motive or contemplate murder to protect their secrets, Chihiro takes a third option. He chooses to face it head-on, not with violence, but with determination and self-improvement.
//While at this point in any Danganronpa game, others are spiraling into paranoia, Chihiro decides to do something about it. His secret, as revealed in this case as a part of the mystery to why he died in the place that he did, and it's a brilliant twist that turns the trial on its head.
//If no murder occurred, Monokuma would expose this secret, but instead of succumbing to despair or committing a crime to protect himself, Chihiro chooses a different path.
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//He decides to work on himself, to build emotional and physical strength, so that he can one day share his truth on his own terms. It’s a clever, admirable response, especially coming from someone who can’t even bring himself to swat a mosquito.
//Of course, this brave decision leads to tragedy. Chihiro seeks help from the wrong person, the killer of this case, and his noble intentions are ultimately met with betrayal. It’s heartbreaking to see someone so full of potential and hope meet such an untimely end, and it makes the case all the more gut-wrenching.
//I do really wish that Chihiro had lived longer, but this case is so good, that I can forgive the decision to kill him off relatively early.
//(And no, Alter Ego is a different character than Chihiro. I have already explained that I feel this way. Despite being based on Chihiro, he is an entirely different personality, and plays a whole different role in the story, with different experiences.)
//But the beauty of this case lies in how it uses this tragedy. It doesn’t just stop at shocking revelations; it digs into the emotional fallout and how it affects the rest of the cast. Chihiro’s story, even in death, becomes a catalyst for some of the game’s most significant character growth and development. It’s not just a twist for the sake of a twist. it’s a deeply human story about vulnerability, courage, and the consequences of trust.
//And honestly, if you didn’t shed at least one tear for Chihiro, I might have to question whether Monokuma replaced your heart with a Monokuma Coin.
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//But Chihiro’s death sets the stage for the investigation, which, if I’m being completely honest, is my least favorite part of this otherwise stellar case.
//Don’t get me wrong, the clues themselves are great, and piecing everything together during the trial is an absolute blast. I lost count of how many jaw-dropping moments this case delivered.
//But the journey to find those clues? Let’s just say it’s not exactly a highlight reel.
//The investigation is slow. Like, waiting in line at the DMV, slow. And the biggest drag? Spending the majority of it with Byakuya.
//Now, I get that Byakuya is supposed to be this insufferable know-it-all with a superiority complex, and he has a very important role to play in this trial, but during this segment, he takes it to a whole new level. It’s not just that he’s condescending; it’s that he doesn’t even treat you as a person.
//To Byakuya, Makoto is just some vaguely sentient tool he can use to exploit the Ultimate Lucky Student talent.
//And if you think that sounds unpleasant, trust me, it’s worse in practice. Byakuya doesn’t so much guide you through the investigation as he does lecture clues at you. Instead of letting you have the satisfaction of uncovering things on your own, he practically shoves the answers in your face while monologuing about how much smarter he is.
//Honestly, I would’ve been happier if he just handed me a checklist of locations and let me investigate solo. But no, we’re stuck with Mr. "I’m Rich and Therefore Better Than You" for the majority of this slog.
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//Don’t get me wrong, Byakuya’s character is intentionally written to get under your skin, and in that sense, he’s wildly effective. But that doesn’t make it any less frustrating to have him glued to your side during what’s supposed to be a pivotal, player-driven part of the game. It’s like trying to solve a murder mystery while your annoying cousin keeps pointing out the obvious and claiming they solved it first.
//That said, I can’t let this one annoying sequence sour my opinion of the case as a whole. The investigation may drag, but it’s worth it for the payoff in the trial, where all those clues come together in spectacular fashion. So, while I may have groaned every time Byakuya opened his mouth, I can’t deny the sheer brilliance of the twists and revelations that followed. Just, uh, maybe next time give me the option to leave him in the library where he belongs?
//Anyway, the investigation wraps up, and you have your clues. It's trial time!
//This trial starts off super well, because as I said, it is absolutely FILLED with plot twists, and not a single one of them is uninteresting, or drags the trial. But the most obvious one is covered IMMEDIATELY; and not even in a way that you have to figure it out, but it's instead told to you, and you have to help explain it.
//As I mentioned earlier, one of the reasons I’m such a fan of this trial is its clever use of a red herring. Now, red herrings are a tricky beast in storytelling, because how effective they are can vary wildly depending on who you’re talking to.
//For me, a good red herring is like a well-spiced meal: it adds intrigue, hides additional mysteries, and, when done right, leads to a surprising and satisfying twist. But there’s a fine line. Overdo it, and your audience will start rolling their eyes instead of gasping in delight.
//Thankfully, Danganronpa strikes a balance that works more often than not. The series has its fair share of red herrings, but they’re spaced out just enough to avoid becoming irritating. In my opinion, the two best examples are in V3-2, where Maki’s unexpected encounter with Ryoma flips everything we thought we knew, and, of course, the one in this case. Even if you can predict the twist, the journey to uncover it and the way it’s handled are what make it memorable.
//The red herring here revolves around a character who has only been vaguely hinted at so far but takes center stage in this chapter: Genocide Jack, the infamous serial killer who exclusively targets attractive men.
//Genocide Jack’s notoriety is built up brilliantly. This is someone who’s eluded law enforcement for ages, a near-mythical figure whose very name sends shivers down spines. So naturally, when Genocide Jack’s name pops up in connection with Chihiro’s murder, thanks to a familiar message carved in blood on the wall, everyone starts freaking out and pointing fingers. Could this be the mastermind? Is the infamous Ultimate Murderous Fiend behind the bloodshed?
//And then Byakuya, in his usual smug fashion, drops the mic:
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//Now, as I already admitted, the reveal isn’t exactly the world’s most shocking twist. If you’ve been paying attention to Toko’s erratic behavior, you could probably piece it together.
//But the way it’s revealed is pure gold.
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//Toko is revealed to have Dissociative Identity Disorder (not the same as Schizophrenia as I was led to believe for so long, so I apologize for being unable to make the distinction in the past), with her alternate personality being none other than Genocide Jack; or, as she prefers to be called, Genocide Jill (or Genocider Sho, if you’re rocking the Japanese version).
//And let me tell you, Genocide Jill is a RIOT. She’s like the unhinged cartoon villain you never knew you needed in your murder mystery.
//What makes Jill so fascinating is how she manages to be both a perfect foil AND a twisted mirror of Toko. On one hand, she’s loud, outgoing, and unapologetically chaotic, everything Toko isn’t. But on the other hand, she shares Toko’s unhealthy obsession with Byakuya, which manifests in wildly inappropriate, borderline absurd ways. It’s a fascinating dynamic, and it keeps you glued to the screen, not knowing what she’s going to do or say next.
//Despite being a literal serial killer, Genocide Jill is mostly played for laughs, and it works. Her maniacal cackling, over-the-top dialogue, and penchant for wild, inappropriate jokes add a bizarre layer of levity to an otherwise intense trial. She’ll pretend to drop a serious revelation, only to swerve into a punchline. It’s unhinged, but it fits the chaotic world of this franchise perfectly.
//And then there’s her self-proclaimed fujoshi tendencies, which take her over-the-top personality to new heights. Jill gleefully declares that she only kills cute boys who, and I quote, "turn her on, a detail so ludicrously specific that it’s hard not to laugh.
//Because how could anyone have guessed that Toko’s repressed, introverted personality would manifest in such an explosively cartoonish, sadomasochistic alter ego this way? You could have seen the half-serial killer twist coming, but NO WAY anyone thought it was gonna manifest like this.
//It’s the kind of twist that’s so outlandish it somehow works, and it gives this trial a unique flavor that no other case in the series quite matches.
//But then it gets MORE intense, because this leads into ANOTHER possibility.
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//After Toko is outed to be GJ, the group quickly narrows their focus on her. Everyone becomes engrossed in debating whether Jill could be the culprit, citing her violent history and the eerie similarities between Chihiro’s murder and Jill’s MO.
//However, the evidence doesn't line up, and not only is Jill not the killer, but she eventually becomes one of the first game’s SURVIVORS!
//And this is where another key character in this case steps into the fray: Byakuya.
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//I've been eluding to him a bit so far, but this is the case where Byakuya really comes front-and-center compared to the rest of the game, besides maybe Chapter 4. But while he's not exactly as compelling an antagonist as the future rivals in the series, the Affluant Progeny laid the groundwork for the type of character dynamic that Nagito and Kokichi would go on to take and run with.
//So far, Byakuya has been an arrogant thorn in everyone’s side, but it's here that he seizes an opportunity to step into the limelight. He was already a smug elitist, and the kind of guy you’d expect to demand five-star service during an apocalypse, but this case reveals a darker, more manipulative side.
//If Chapter 1 painted him as an insufferable know-it-all, Chapter 2 cements him as a grade-A sociopath. He pulls off actions so reprehensible that it’s a wonder he wasn’t voted off the proverbial island long before the game’s end.
//First of all, as I already said, Byakuya is the one who exposes Toko’s alter ego, Genocide Jill, to the rest of the group. And the only reason he knows the truth is because Toko TOLD him, and he actively and unashamedly goes against her wishes, and outs her.
//Does he do this out of concern for the group’s safety? Nope. Does he think it’ll help solve the murder? Not really. He does it purely to stroke his own ego, basking in the chaos that ensues.
//But wait, there’s more.
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//When the group begins piecing together the crime scene, suspicion briefly turns toward Byakuya for a few reasons: the extension cord used to string up Chihiro’s body matched one seen in the library, a place Byakuya frequented, and the bloodstained message, "Blood Lust," mimicked Genocide Jill’s signature style, and Byakuya was the only one who read the Genocide Jack file, which described her specific methods.
At this point, you might think Byakuya is the killer...And that’s exactly what he wants you to think. The truth, however, is far worse.
//Byakuya isn’t the killer, but he did tamper with the crime scene in the most twisted way imaginable. After noticing the actual killer leaving the girl’s locker room, he discovered Chihiro’s body and decided to "spice things up." He staged the scene to implicate Genocide Jill, stringing up Chihiro’s body with the extension cord and scrawling Blood Lust on the wall in Chihiro’s blood.
//You might think what the hell he could possibly stand to gain by doing this, especially since one misstep means that EVERYONE dies, including Byakuya himself.
//Well, it turns out all of this was done not to protect himself or even to accuse someone else, but it was to make the killing game "more interesting" and to force Toko’s secret into the open. As well as to give him an idea of what kinds of minds he's up against.
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//For context, earlier in this chapter, when everyone is trying to unite under one banner, Byakuya outright refuses, and practically BULLIES Chihiro for ever thinking that a sense of cameraderie could be found in the environment of a Killing Game. And throughout the game, before and after this, he is a cold, self-centered individual with a deeply reserved demeanor. His aloofness stems from an unshakable sense of superiority and an unyielding belief that most people are inherently beneath him.
//And while it's frustrating, this mindset complies PERFECTLY to what he talks about in his backstory during his Free Time Events. It really gives you the motivation to go out of your way to spend time with him, because it really goes into good detail at why Byakuya is so adamant to comply to the Killing Game the way it is meant to be played, at least until Chapter 4.
//Born into the prestigious Togami family, Byakuya was forced to compete against his siblings in a ruthless battle for succession. Only the most competent sibling would inherit the family name and fortune, while the rest were disowned and cut off financially, labeled as dead to the family.
//Growing up in this cutthroat environment shaped Byakuya into someone who views the world through a lens of "winners" and "losers." To him, life is a zero-sum game where cooperation is a weakness and emotional bonds are trivial distractions.
//Byakuya’s disdain for collaboration and his dismissal of others as insignificant are rooted in his belief that self-interest is the only true driving force behind human behavior. His upbringing not only honed his competitive edge but also left him with a deeply cynical view of relationships, which he regards as petty and unimportant. And he perfectly summarizes it in his own words:
"You're not about to claim she wouldn't kill a close friend, are you? You still don't get it, do you? The game we're playing here isn't so kind. Honeyed words like friendship don't matter here. What matters is outwitting the opponent, defeating them...Not a person alive would sacrifice themselves for another. In the end, we're all in it for ourselves."
//This mindset obviously comes back to bite him in Chapter 4, but we have already talked about that.
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//What makes Byakuya so detestable here isn’t just the tampering itself, though that’s bad enough; it’s his cold, calculated reasoning and justification behind his actions.
//He doesn’t care about Chihiro’s dignity or the emotional toll on the group. To him, it’s all a game, a twisted experiment to see how far he can push his classmates before they break. He even admits he was aware that his meddling would make him a suspect, but he couldn’t resist the "fun" of stirring the pot.
//As interesting as he ends up being, and as much development as he goes through after this, this case solidifies Byakuya as one of the most despicable little fucks in the series. Not because he’s a killer, but because his actions reveal a complete lack of empathy. He doesn’t just view his classmates as beneath him; he treats them as pawns in his personal chess game, moving them around for his entertainment. It’s a chilling glimpse into this warped psyche he has, and a stark reminder of how dangerous unchecked arrogance can be.
//So while Nagito and Kokichi are more complex and arguably more compelling, Byakuya lays the groundwork for the unpredictable rival archetype. Love him or hate him, he makes this case unforgettable, and gives us plenty of reasons to hate him along the way.
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//When the trial discussion begins to zero in on potential suspects, Byakuya’s overconfidence is momentarily disrupted, and Kyoko steps in to steer the investigation in a new direction. Her calm and incisive analysis introduces a revelation that not only reshapes the trial but also leaves an indelible mark on the game, and unlike Trial 1, REALLY defines how far this game is willing to go to catch you off guard.
//The build-up to this twist is handled with remarkable care, with every clue serving as a breadcrumb in a trail that keeps you engaged, guessing, and second-guessing. When the truth finally comes out, it’s both shocking and strangely fitting, a testament to the narrative’s ability to balance absurdity with depth.
//The lead-up to the twist begins with inconsistencies that don’t seem to add up, particularly regarding where the crime took place. Initially, it’s assumed the murder occurred in the girls’ locker room because that’s where Chihiro’s body was found. But as the discussion progresses, it’s revealed that the murder actually happened in the boys’ locker room, and the killer went to great lengths to swap the two rooms to obscure this fact.
//This revelation should theoretically narrow down the suspects, as only a boy could access the boys’ locker room due to the biometric security system that ensures nobody can enter the wrong room without being riddled with bullets. But then a new problem arises, because if Chihiro was a girl, as everyone believed, how could he have accessed the boys’ locker room?
//The contradiction hangs in the air, and tension builds as the trial teases out every angle. Then, in a moment that’s both jaw-dropping and comically over-the-top, the truth comes to light:
//Chihiro Fujisaki wasn’t a girl at all. He was a cross-dressing boy.
//And this revelation flips the entire trial, and everyone’s assumptions, on its head.
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//This twist lands perfectly for a variety of reasons. For one, it’s not a sudden, out-of-nowhere bombshell, but it's not hinted at enough to be blatantly obvious. The game spends time setting up the groundwork with subtle hints, such as Chihiro’s soft-spoken nature and reluctance to use the locker rooms. These details, while easy to overlook on a first playthrough, become glaringly significant in hindsight. As ridiculous as the notion is, given how meek and feminine Chihiro always came across, it doesn’t feel forced or contrived because it’s woven into the fabric of the narrative from the beginning, making the reveal not just surprising but satisfying.
//What makes this moment even more impactful is its emotional depth. Chihiro’s decision to present as a girl wasn’t just a quirky personality trait or a superficial gimmick. It was rooted in years of pain and self-doubt.
//Monokuma reveals post-trial that as a child, Chihiro was relentlessly bullied for being weak and not living up to societal expectations of masculinity. Dressing as a girl was his way of escaping that ridicule, a shield against the harsh judgments of others.
//But this choice came with its own set of challenges, fostering a deep inferiority complex. Chihiro wanted to be seen as strong and capable, but he felt trapped, unable to reconcile his true self with the persona he had created to protect himself.
//This internal struggle adds a layer of tragedy to Chihiro’s story and elevates the twist from a mere plot device to a poignant exploration of identity and self-worth.
//It also contextualizes his actions leading up to his death. Instead of succumbing to Monokuma’s motive and resorting to murder, Chihiro chose a path of self-improvement. He began training in secret, both physically and mentally, determined to grow stronger and eventually share his truth with the world on his own terms. This decision, born of courage and hope, ultimately led him to confide in the killer, tragically sealing his fate.
//However, while the emotional resonance of this twist is undeniable, it’s not without its flaws. While the initial shock from the cast feels natural, their quick acceptance of Chihiro’s true identity comes across as a bit too tidy. Almost immediately, they begin referring to Chihiro as male, seamlessly integrating this revelation into their discussions as if it were a minor detail rather than a groundbreaking shift in their understanding of their classmate.
//While this efficiency keeps the trial moving at a brisk pace, it sacrifices some of the nuance and emotional complexity that such a revelation would realistically entail. Even for a group grappling with life-and-death stakes, this level of instant adjustment feels a bit implausible.
//The trope of cross-dressing characters is not uncommon in early 2000s anime, so this twist fits comfortably within the genre’s conventions. However, what sets it apart is the depth of emotion and thoughtfulness behind its execution.
//Chihiro’s struggles are treated with a surprising amount of sensitivity for a series known for its over-the-top antics. The twist isn’t just a shocking moment for the sake of drama, but it also ties directly into the themes of self-identity, resilience, and the impact of societal expectations.
//Moreover, it segues seamlessly into the motives and circumstances of the case, adding layers of complexity to both the mystery and the character dynamics.
//I feel like I say that a lot, but it's true.
//And then the conclusion of this trial comes about as a result of a neat little gambit from Kyoko, that finally nails down the killer, with all the facts on the table serving to place them under the guilty spotlight. The sequence is very dramatic, and very well structured.
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//Kyoko skillfully draws the killer into a trap by zeroing in on a critical detail: Chihiro’s tracksuit. She highlights its specific color, implying that Chihiro had carefully chosen it for a planned training session with someone who would be wearing a matching outfit. This subtle nudge prompts everyone to recall their own tracksuit colors, and it’s here that Mondo Owada unknowingly seals his fate.
//In a clumsy attempt to prove his innocence, he eagerly states that his tracksuit was black, while Chihiro’s was blue, thinking this distinction would exonerate him. The problem? Celeste had testified earlier that she saw Chihiro carrying a tracksuit in a duffle bag but never mentioned its color.
//For Mondo to know Chihiro’s tracksuit was blue, he would’ve needed to see it firsthand at the time of the murder. Celeste confirms this detail, further tightening the noose around Mondo as she reiterates her sighting of the blue tracksuit. Taka, ever eager to contribute, recalls seeing the tracksuit and bag during the investigation, but Kyoko quickly corrects him, noting that both had been disposed of by then, leaving no chance for Mondo to craft a plausible alibi.
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//Cornered, Mondo fumbles for an explanation, claiming that he happened to see Chihiro carrying the blue tracksuit as they crossed paths. But this excuse falls apart when Makoto recalls Celeste’s testimony: Chihiro had deliberately stuffed the tracksuit entirely into the duffle bag, ensuring it wasn’t visible. Mondo’s story, already thin, collapses under the weight of this contradiction, making it clear he’s lying.
//Adding to the suspicion, Kyoko astutely points out that Mondo referred to Chihiro as "dude" earlier in the trial, rather than "chick." This subtle slip indicated Mondo knew about Chihiro’s true gender, something only the killer could have known at this point. While this detail alone isn’t enough to definitively convict Mondo, it deepens Kyoko’s suspicions and primes the rest of the class for the final pieces of evidence.
//At this critical juncture, Hifumi unexpectedly steps in with a crucial revelation: he found a broken E-Handbook in the sauna. Since Chihiro’s E-Handbook was missing from the crime scene, it’s reasonable to suspect the broken one belonged to him.
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//Here’s where things get interesting. Mondo had recently competed in a grueling sauna endurance contest with Taka, during which he unknowingly left his E-Handbook in his pocket. The intense heat damaged the device, inadvertently teaching Mondo about its weakness. Armed with this knowledge, Mondo destroyed Chihiro’s E-Handbook after the murder to cover his tracks. To avoid suspicion, he replaced his broken E-Handbook with Leon’s, knowing Leon couldn’t object due to being, well, dead.
//Makoto suggests a simple test to confirm this: everyone shows their E-Handbooks. But at this point, Mondo has no way out. Revealing his E-Handbook would expose the switch, proving he had Leon’s and confirming his role in the crime, so, realizing he’s cornered, Mondo finally breaks down and confesses to killing Chihiro. The students vote unanimously to convict him, sealing his fate.
//Now...Chihiro alone is already carrying this case with how brilliant a character he is. However, I would go the extra mile and say that Mondo is one of the most criminally underrated characters in the Danganronpa series, and if nothing else, definitely so amongst the killers of each game.
//What truly stands out about Mondo, and this case in particular, is his motive. Unlike many other killers in the series, Mondo didn’t kill to protect his secret or out of malicious intent. Instead, his actions stemmed from a complex mix of jealousy, frustration, emotional vulnerability, and above all, deep-rooted trauma.
//The full circumstances are as follows: Mondo grew up idolizing his older brother, Daiya, who played a pivotal role in shaping him into the person he would become. Raised with the values of strength and resilience, Mondo was introduced to the world of biking at a young age when Daiya invited him to join The Crazy Diamonds, their legendary biker gang. Inspired by his brother's example, Mondo dedicated himself to biking and helped solidify the gang’s reputation as one of the most feared and respected in Japan. Together, the siblings earned the moniker "The Diamond Brothers," becoming a household name in the underground biker community.
//Despite his growing skills and reputation, Mondo constantly lived in Daiya's shadow. Early in his riding career, he struggled to keep up, often finding himself at the back of the pack. On one such occasion, his inexperience led to an encounter with the police that caused chaos for the group. But Mondo refused to let his setbacks define him. Through perseverance and sheer determination, he rose through the ranks and eventually became a force to be reckoned with in his own right.
//Mondo’s defining moment came when Daiya decided it was time to retire and pass the leadership of The Crazy Diamonds to him. The gang members, however, doubted Mondo’s ability to fill his brother’s shoes, so Mondo issued a challenge to Daiya: a high-stakes race to prove he was worthy of the role.
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//Tragically, the race ended in disaster. During the heated competition, Mondo recklessly drove into oncoming traffic. In a split-second act of selflessness, Daiya pushed Mondo’s motorcycle aside, saving his younger brother but sacrificing himself in a fatal collision with another vehicle.
//Devastated by his brother’s death, Mondo was consumed by guilt, but he honored Daiya’s dying wish. To lead The Crazy Diamonds and never blame himself for the accident. Unable to admit the truth, Mondo told the gang nothing of his involvement in Daiya’s death. Instead, he channeled his grief into maintaining The Crazy Diamonds as Japan’s most formidable biker gang, carrying on his brother’s legacy while hiding the burden of his secret.
//Fast forward to the killing game, where Monokuma introduced his second motive; revealing each participant’s darkest secret. Mondo’s envelope contained the devastating confession, that Mondo was the cause of death for his brother.
//This revelation terrified Mondo. The very foundation of his identity and leadership, the image of strength and reliability, was built on a lie. If the truth were exposed, not only would his reputation crumble, but it could also destroy The Crazy Diamonds, breaking the pact he’d made with Daiya to keep the gang intact.
//Meanwhile, Chihiro, faced with the same motive, reacted differently. Instead of succumbing to fear, Chihiro became determined to grow stronger and confront his own insecurities. Inspired by Mondo’s seemingly unshakable persona, Chihiro decided to confide his secret in him, believing Mondo could understand and provide guidance. Chihiro invited Mondo to train with him in the gym, hoping to take the first step toward self-improvement.
//In the boys’ locker room, Chihiro revealed his truth: that he was a boy who had been pretending to be a girl to avoid being bullied for his perceived weakness. He explained his desire to overcome his fears and grow stronger, no matter the challenges.
//However, Mondo, already under immense pressure from Monokuma’s threat, was blindsided by the revelation. Hearing Chihiro’s confession sparked a storm of emotions in Mondo. Jealousy, self-loathing, and anger surged as he grappled with the realization that Chihiro, someone he had viewed as weak, possessed a level of emotional strength and courage that Mondo lacked.
//Chihiro, a small and seemingly fragile boy who dressed as a girl to avoid ridicule, found the courage to confide his secret in Mondo. For someone like Mondo, built on a foundation of machismo, loyalty, and an obsession with appearing strong, this moment was earth-shattering.
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//Mondo, who had spent his life cultivating an image of toughness, now felt exposed. The weight of his survivor’s guilt and the constant fear of his secret being uncovered made him feel weaker than ever. Chihiro’s bravery only magnified Mondo’s insecurities, leading to a boiling point where his envy turned into uncontrollable rage.
//In an impulsive and tragic act, Mondo struck Chihiro in the head with a dumbbell, killing him. Thus, what began as a moment of admiration and connection turned into one of the most devastating events of the killing game..a senseless murder fueled by jealousy, guilt, and the crushing weight of unspoken truths.
//Mondo’s actions are unforgivable, but what makes his character compelling is the sheer depth of his remorse over this. He doesn’t fit the mold of the cold-blooded killer or the manipulative mastermind.
//Instead, Mondo is consumed by guilt. His reaction throughout the trial is one of disbelief and self-loathing, as though he can’t come to terms with the fact that he’s capable of such a thing. And that regret alone sets him apart from every other killer in the series.
//In Danganronpa, murderers often fall into four broad categories: those who kill for selfish gain (like Celeste or Teruteru), cold-blooded killers who kill out of sociopathy (like Kiyo or Mikan), those manipulated into killing (like Gonta or Chiaki), and those with motives that, while tragic, are grounded in reason (like Gundham or Satsuki).
//Mondo, however, occupies a unique space. He is not an unwilling pawn, nor does he commit murder for a calculated purpose. Instead, his crime is an impulsive, emotionally charged act that he makes ABUNDANTLY CLEAR that he wishes to HIGH HEAVEN that he could undo.
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//Mondo is the first killer in the series to express genuine guilt over his actions instead of trying and failing to justify them. But to this day, he's the only killer who you can truly tell he wants nothing more than to take it back, but tragically knows that he's already fucked himself over, and there's only one path left for him.
//Other killers in Danganronpa show remorse, but never outright condemn themselves for their actions, because a lot of them still stand by their actions, and that their ends justfied their means. Not Mondo.
//In fact, Mondo is the only killer in the first game who confesses to his crime before the vote. That moment, where he admits to the murder, is both a gut-punch and a testament to his character. It highlights the tragedy of the case. He didn’t want to be a killer, and yet he became one.
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//This is highlighted by poor Taka's reaction, starting a trauma train for him before 1-3 completely wastes it. Taka, at this point in the game, is Mondo's arch-rival turned best friend and blood brother. He's the one who brings most of the heartache to the trial, because he's so adamant against the idea that Mondo could be the killer, and he's also directly tied to the piece of evidence that ultimately incriminates him. His breakdown reflects on the player, and it makes everything even more gutting.
//Adding yet nother layer of poignancy to Mondo’s character is Kyoko’s post-trial insight. She speculates that Mondo’s decision to switch the boys’ and girls’ locker rooms wasn’t solely about covering his tracks. Instead, it was a last-ditch effort to protect Chihiro’s secret for as long as possible. This act, though misguided, shows a glimmer of the kindness and respect Mondo had for Chihiro, even after what he’d done. It wasn’t enough to erase his guilt, but it underscores the depth of his regret and his desire to honor Chihiro in some way.
//What makes this situation even more heart-wrenching is the context, and reflecting on what you actually just went through after the trial. Mondo is not just a rough, gruff biker with a violent streak. Beneath his tough exterior, he has a heart of gold, as evidenced by his genuine friendship with Taka, the honor student. Their bond is one of the most endearing parts of the early game, built on mutual respect despite their vastly different personalities. To see someone like Mondo, who was capable of such strong friendships and who valued loyalty above all, commit this crime is a tragic twist.
//Meanwhile, Byakuya, who shamelessly tampered with the crime scene to boost his own ego, and Genocide Jill, a literal serial killer, serve as red herrings in this case, and survive not just past this trial, but both make it to the end of the game. The irony is almost painful: the person who seemed most trustworthy, someone who built a meaningful connection, ends up being the culprit.
//The emotional weight of this case easily rivals the infamous suicide case later in the game. Mondo’s crime wasn’t premeditated, nor was it born of pure malice. It was the result of a moment of vulnerability and insecurity, and that’s what makes it so impactful.
//You’re left not just grieving for Chihiro but also for Mondo, who is a victim of his own flawed sense of strength and masculinity. It’s a deeply human tragedy, and that’s what makes this case one of the most memorable in the series.
//And fuck me, I wish more people appreciated him.
//That's basically the majority of what I have to say on the trial, but I want to end this analysis by making a statement. Because this is heavily associated with this trial, and even though I really don't want to, I need to cover it, or else some people might come after me.
//This trial is fantastic. But in recent times, when I've been looking at other reviews for reference, I can't help but notice that some people really don't like this trial, and think that narratively, it's one of the worst in the series.
//And there's only one or two reasons for that, and they're all the same. And it pisses me the fuck off, because it reminds me that people are so quick to jump on this type of stuff, and it makes them miss what is actually genuinely amazing writing, mystery-solving, and everything the Danganronpa series stands for.
//Alright...here goes...
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//This chapter, aptly named "Boys' Life of Despair," remains one of the most controversial in the series, largely due to its handling of Chihiro's gender identity and Genocide Jill’s characterization and how that reflects back on D.I.D. as a condition.
//While the case delves into deep themes such as guilt, weakness, and societal expectations, lots of people, from what I have seen, have criticized how these topics are presented. The controversy stems from whether the game misrepresents or trivializes sensitive issues such as transgender identity and mental health.
//Quite a significant number of people interpreted Chihiro's story as a poorly executed representation of transgender identity. Although the game never explicitly states that Chihiro identifies as transgender, the setup inadvertently evokes real-world experiences of gender dysphoria and societal pressures faced by transgender individuals.
//Critics argue that the game's framing treats Chihiro’s gender presentation as a plot twist rather than a nuanced exploration of identity. The reveal is pivotal to the case but comes across as reductive, reducing Chihiro’s complex internal struggles to a mere "shock factor" moment.
//Moreover, the resolution of Chihiro’s arc is problematic for some. Chihiro is framed as wanting to become “stronger” by embracing traditional masculinity, which implies that their perceived weakness is tied to their feminine appearance. Which comes across as dismissive of the broader spectrum of gender identity and expression, and for many, feels like the narrative missed an opportunity to explore Chihiro’s courage in defying societal norms rather than portraying their femininity as a flaw to be corrected.
//As for Jill, she's obviously a standout character in the series for a long time even after this trial, but her portrayal as a comic relief character often veers into caricature, with exaggerated behaviors and dialogue that reduce her mental health condition to a punchline. And that's ignoring the fact that she's a deranged psychopath.
//For many, this feels insensitive, as it reinforces harmful stereotypes about people with split-personalities being dangerous or unstable, and not as people who might genuinely need help, or suffering under a mental condition that is often born of traumatic incidents, and also that most people have no control over.
//The comedic tone surrounding Jill contrasts sharply with the serious nature of D.I.D, leaving many feeling that the game trivializes the disorder. This portrayal has sparked debates about whether the developers intended for Genocide Jill to be a satirical character or simply misunderstood the nuances of mental health representation. Regardless of intent, the character has been widely regarded as an inaccurate and harmful depiction of DID, leading to further scrutiny of the series' approach to complex psychological topics.
//Now...*sigh* personally, I do think these concerns are valid. Especially the one's with Jill. And people are free to debate the sexualities and gender identity of characters all they want; that's the entire fucking point of Fandom.
//And as your stereotypical cisgendered white man, who has no sway in these discussions as he cannot speak from a trans person perspective, please allow me to explain how I interpreted it, and what I genuinely believe was the intended effect, and hopefully, it will make a bit more sense.
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//Danganronpa, as a series full of a variety of interesting characters, is basically BUILT on, and relies VERY HEAVILY on stereotypes. Particularly the first game's cast, because all of them are based on a well-known Japanese characterization stereotype.
//All of which have been used in anime and manga series before, quite a majority of them in one's with school settings.
//Barring Chihiro, here's the list:
Makoto is the "Everyman Protagonist." He represents the typical Japanese high school student with no standout qualities, that is most commonly seen in the position of the main character, as a means of making them more relateable to a general audience. His luck reflects the idea of fortune favoring the ordinary, a common theme in Japanese storytelling. Other examples for this archetype include Shinji Ikari (Neon Genesis Evangelion) and Tsuna Sawada (Katekyo Hitman Reborn!)
Kyoko is the Kuudere, i.e. the cool, calm, and collected one. She embodies the quiet, mysterious type who slowly reveals a more emotional and caring side. This is a common archetype in Japanese fiction, particularly for female leads in romance or crime stories. Other examples include Rei Ayanami (Neon Genesis Evangelion), Mikasa Ackerman (Attack on Titan), and C.C. (Code Geass).
Byakuya is the Elite Snob. He represents the privileged, highly educated upper class with a sense of superiority, and his arrogance reflects the stereotypical "rich heir" character in Japanese media. Other examples include Seto Kaiba (Yu-Gi-Oh!) and Gilgamesh (Fate series)
Toko, and by extension Jill, are the "Mojo Girl." This term came from モテない女 (motenai jo) meaning unpopular girl, shortened to モ女 (mojo). In short, Toko is the classic "weird girl" stereotype, socially awkward and self-deprecating. Her Genocide Jack persona exaggerates the duality often seen in overworked or mentally strained artists. Tomoko Kuroki (Watamote) is a prime example of this.
Hina is the Genki Girl, meaning she's the energetic, positive, upbeat female among the cast. Though she goes through a lot od ups and downs, she' generally has a cheerful and optimistic personality that aligns with the "genki girl" archetype, a common depiction of athletic and lively female characters in Japanese media. Yui Hirasawa (K-On!), Asuka Langley Soryu (Neon Genesis Evangelion), and Misaka Mikoto (A Certain Scientific Railgun) are other examples.
Sakura is the Gentle Giant. Her intimidating appearance contrasts with her noble and compassionate personality, playing on themes of inner versus outer strength. A prominent example of this on other media is actually her Death Battle opponent, Jonathan Joestar (JoJo's Bizarre Adventure).
Celeste is, obviously, the Gothic Lolita, but she also subtly plays the role of the mysterious foreiner despite being fully Japanese, since she fakes having an accent, and has a very French fake name. Celeste represents the "exotic" and enigmatic character often portrayed in Japanese fiction, and her gothic fashion and affected mannerisms tie into the lolita subculture. Other examples include Kuroneko (Oreimo), Beatrice (Umineko), and Elizabeth (Black Butler).
Mondo is the Yankii, or the Delinquent. He embodies the stereotypical Japanese high-school thug, with a hot temper, loyalty to his friends, and a love for his motorbike. His pompadour hairstyle is a hallmark of the yankii style. Ryuko Matoi (Kill la Kill), and Yusuke Urameshi (Yu Yu Hakusho) are other examples.
Hifumi is, quite obviously, the Otaku. Hifumi is a very blatant parody of the "hardcore geek" stereotype, obsessed with anime, manga, and fan culture. His exaggerated behavior and delusions about 2D characters highlight the comedic portrayal of this archetype. Daru (Steins;Gate) is another perfect example of this, almost exactly the same sterotype application as Hifumi.
Sayaka is the Popular Girl/School Idol, as well as representing the Japanese idol industry, with her cheerful demeanor and "pure" image masking the pressure and ruthlessness behind the scenes. Others in this role include Minori Kushieda (Toradora!), Yuna (Kakegurui), and a more recent example, Aira Shiratori (Dandadan).
Leon is the Lazy Jock character that reflects the stereotype of young athletes who excel in sports but secretly dream of pursuing a more "cool" career, like being a musician in his case. Ryoma from V3 also falls under this stereotype, though his story is a darker subversion of it.
Taka is the uptright Honor Student. He embodies the classic "serious student" archetype, obsessed with rules, discipline, and success. His personality mirrors the high-achieving but socially awkward individuals found in competitive academic environments, and he's none for being a stickler, and very loud in getting his points across. Tenya Iida (My Hero Academia) is an almost one-for-one identical representation of this.
Hiro is a caricature of the carefree, irresponsible fortune-teller/spiritualist, often seen as unreliable or comically inept in Japanese media. His archetype isn't as common, but Isshin Kurosaki (Bleach), as a comedic father figure with a flair for spiritualism, also falls under this umbrella.
Junko/Mukuro when she's disguised as Junko, evil antics aside, is the Gyaru, AKA, "Gal." They embody the stereotype of a trendy girl, usually one who dyes their hair blond, with a keen focus on fashion, appearances, and everything trendy. More famous examples are Marin Kitagawa (Dress-Up Darling), Minami Fuyuki (Hokkaido Gals Are Super Adorable), and Yukana Yame (My First Girlfriend is a Gal)
//Every Danganronpa character is some kind of trend/stereotype among these lines taken to the extreme, and in the case of Chihiro, he is a parody of "Otokonoko"
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//Otokonoko, a Japanese term that translates roughly to "boy-girl" or "male girl," refers to a genre of crossdressing or gender expression where a male adopts traditionally feminine clothing, behaviors, and aesthetics. Often portrayed in manga, anime, and other forms of media, Otokonoko characters may appear as boys but present themselves in a way that emphasize femininity, sometimes to the point of resembling girls, though their gender identity typically remains male.
//In Otokonoko-themed works, the focus is usually on the character's appearance and performance of femininity, which can range from subtle to exaggerated. The genre can be used for comedic purposes, creating moments of confusion or surprise when others misperceive the character’s gender. While Otokonoko is sometimes used to depict male characters who are intentionally trying to deceive others about their gender, it can also highlight the character's internal struggles or desires to express themselves outside of traditional gender expectations.
//This ^^^
//THIS is what Chihiro is!
//He's not a statement on transgenderism, he is a PARODY of OTOKONOKO.
//A parody character in a game FULL of PARODY CHARACTERS.
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//Chihiro’s decision to cross-dress and present as a girl stems not from a desire to transition or live as a woman, but from a deep-seated need to escape the societal pressures that define strength and masculinity. By a desire to hide his perceived weakness and to shield himself from the bullying he endured due to his fragile appearance and personality.
//His gender presentation is a coping mechanism, not an expression of gender identity.
//The experience of being transgender is rooted in a fundamental disconnect between one’s assigned gender at birth and their gender identity. For transgender individuals, transitioning is often a path to aligning their physical presentation with their internal sense of self, and it is a journey that involves a complex relationship with their gender, society, and body.
//For example, Four Kaiden was a boy at birth, and decided they wanted to be a girl instead. Kouji Ito was a girl at birth, and decided he wanted to be a boy instead.
//Chihiro Fujisaki was a boy and birth and decided he wanted to be a boy. But everyone around him kept telling him that he "wasn't very manly" so he PRETENDED he wasn't a boy so people would get off his case.
//And it's not something he ENJOYED doing.
//Chihiro’s arc doesn’t align with this process, as he’s not attempting to express a different gender identity but rather to adopt an appearance that matches the gender that he CURRENTLY identifies as.
//People are free to headcanon and portray Chihiro as trans all they want, I refuse to stop them, but CANONICALLY, Chihiro aims to be the boy that he was born as, and he himself IDENTIFIES as male, even though he pretends to be female. This is a key distinction.
//I do understand where the confusion and agitation comes from, though. Chihiro’s arc is still an interesting and powerful exploration of self-perception, insecurity, and societal pressures, particularly those related to gender.
//Chihiro's cross-dressing is a response to the unrealistic standards of strength and masculinity that are imposed upon him by both society and his own internalized beliefs. Chihiro believes that by dressing as a girl, he can escape being labeled as weak and fragile, two qualities that are traditionally deemed "unmanly" in his environment.
//What makes Chihiro’s arc compelling is not the twist about his gender, but the deeper emotional struggle he faces in coming to terms with his own self-worth. His internal conflict revolves around the desire to be strong, but not in a way that feels authentic to him. Rather than embrace traditional masculinity, he wants to cultivate his own strength, free from the narrow confines of gendered expectations.
//This isn't supposed to CONCIDE with the larger theme of toxic masculinity, it's supposed to highlight how the idea often forces individuals, particularly men, to suppress their vulnerabilities and present a facade of unyielding strength.
//If you think otherwise, I need to ask...Is Mondo just a NON-FACTOR in this equation to you?
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//Mondo is LITERALLY THE MASCULINE CHARACTER. And in this case, his innate need to preserve that masculinity, and hide his weaknesses, makes him KILL SOMEONE!
//In what way was this trial framed to make you think you were supposed to APPROVE of that!?
//For me, when I'm looking back on it, the actual intent behind Chihiro’s character arc seems to be a narrative about self-improvement and the painful journey toward personal growth. Chihiro’s struggle with his self-image, and his eventual attempt to confide in Mondo, is about learning to face his fears and embrace his vulnerabilities rather than hide them behind a facade. His goal is not to fit into a specific gender role, but to find his own sense of strength and courage, free from the fear of judgment. In this way, his arc is less about gender identity and more about the universal struggle of reconciling one’s inner self with societal expectations.
//When Chihiro reveals his secret to Mondo, he is expressing a desire to be stronger, not by becoming someone he is not, but by confronting his fears and embracing who he truly is, even if that means appearing weak in others' eyes. This theme is supposed to resonate with anyone who has ever struggled with the weight of societal expectations, regardless of their gender identity, and Chihiro’s tragic end underscores the dangers of not being able to live authentically and the emotional toll that repression can take on a person.
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//As someone who has seen Kazutaka Kodaka's ways on viewing things, I know for a fact that he is not transphobic, homophobic, or anything of that ilk. But it's not uncommon for him to present a deep idea in his work, and for it to come across in an absolutely implosive way that he didn't intend (V3-6).
/I personally think his intent in Chihiro’s arc seems to have been to portray the complexity of self-doubt and the journey toward personal growth. The twist about Chihiro’s gender serves as a plot device to challenge the assumptions of the other characters and to force them, and the player, to reconsider their preconceived notions about identity and strength.
//The issue at hand, therefire, is that the execution of this plot twist has been criticized for its clumsy handling of gender identity, especially in a modern world where transgender representation in media is often misrepresented or sensationalized.
//So all in all, rather than reflecting the experience of a transgender person, Chihiro’s arc is a story about confronting one’s weaknesses, internalized insecurities, and the difficulty of being true to oneself in a world that demands conformity. The twist regarding his gender is not meant to diminish the significance of gender identity but rather to highlight the emotional journey of someone who is grappling with their own concept of masculinity and strength. It’s about understanding that true strength comes not from hiding behind a facade but from embracing one’s vulnerabilities and learning to grow from them.
//It's just...important to keep in mind.
//As for Genocide Jill, she's...honestly a little harder to defend. But I'm gonna try.
//Genocide Jill is introduced as Toko Fukawa’s alternate personality, a violent and sadistic persona that emerges under specific conditions, such as extreme emotional distress or stress. Her dual personality is a key plot device that serves to explore the darker sides of Toko’s psyche, specifically her repressed desires and her history of abuse and trauma.
//Unlike a simplistic portrayal of DID, Danganronpa uses Genocide Jill to highlight the complexities of how trauma and emotional pain can manifest in different ways. Her violent persona is not something that Toko consciously chooses; it is a coping mechanism for dealing with her unresolved trauma and feelings of powerlessness.
//The reason why this is so hard to defend is that the concerns are extremely valid. Genocide Jill is not a clinical, nor is it an accurate, portrayal of D.I.D.
//But at the same time, it's not really trying to be. Not at all.
//Remember what I said about how the whole point of the Danganronpa characters is that they are comically exaggerated examples of typical Japanese stereotypes. Jill is a comically exaggerated example of D.I.D and mental fractures, in a way that rubs people the wrong way, but if you think about it, the basic premise, and how it comes about, is STILL THERE.
//Dissociative Identity Disorder is often seen as a response to trauma, particularly in cases of extreme abuse or neglect. In the case of Toko, Jill is a manifestation of the trauma she endured in her past thanks to the horrible childhood she had full of endless abuse and pain. The violent persona might represent an aspect of her psyche that is trying to reclaim power in a world where she otherwise feels completely weak and powerless.
//And people with D.I.D, while many are able to live with it, often struggle with different aspects of their personalities or identities that emerge in response to past trauma. Especially because they're not always in control of them.
//While Jill's violent outbursts and actions are extreme, her character adds complexity to the narrative by highlighting the ways in which trauma can affect someone’s behavior and their relationships with others. Her violent personality emerges in response to moments of vulnerability, and her relationship with Toko is crucial in showing how trauma can fracture an individual’s identity.
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//Toko, who is initially ashamed and horrified by her other half, comes to accept that her alternate personality is part of who she is by the time Ultra Despair Girls comes around. This internal struggle and eventual acceptance reflect the ongoing process of reconciling with trauma and learning to navigate its effects on one’s sense of self.
//What’s significant is that, unlike many other characters who are defined by their extreme personalities, Toko's journey with Genocide Jill offers a more nuanced exploration of internal conflict.
//As the game/series progresses, Toko is never portrayed simply as "weak" or "messed up" because of her disorder; she is shown as a complex character who is learning to accept and integrate different aspects of herself. And even after Genocide Jack joins their group, as hard as it is to get used to her, nobody outright tries to keep themselves away from Toko because of her condition, as much as Toko believes they are.
//While Genocide Jill may have a sadistic personality, Toko is not solely defined by her violent alter ego; she is a multifaceted individual who struggles with vulnerability, fear, and self-worth. Making her more than just some mocking caricature.
//The criticism that Danganronpa makes a mockery of D.I.D comes primarily from the way Genocide Jill is portrayed as a comedic and exaggerated character, as well as ridiculous concept of a serial murderer.
//However, the key thing to note is that the game doesn’t try to provide a realistic depiction of DID. It’s using the condition as a plot device to further explore the darker and more humorous elements of the narrative.
//Obviously, that's not great, in and of itself, but Danganronpa is LITERALLY a Black Comedy game, a genre that very often involves absurd characters, exaggerated personalities, completely flippant portayals of mental unrest, and over-the-top situations.
//Jill’s larger-than-life nature fits into this tone, and her violent behavior is often played for laughs in the context of the absurd world of this game series.
//And that's really all I have to say about that. Again, believe what you want to believe, and think about it however you wish, but please, do not let these aspects take away from the sheer brilliance of this trial, because there are reasons for all of this.
//In conclusion, Game 1 Case 2 is a gripping and emotional rollercoaster that explores the complexities of identity, guilt, and trauma. While the portrayal of Chihiro's gender and Genocide Jill's DID may be controversial, these elements contribute to the larger narrative of fractured identities and the dark consequences of emotional struggles.
//Mondo's tragic motive, driven by a mix of jealousy and trauma, adds layers of depth to his character, turning him from a straightforward antagonist into one of the most remorseful killers in the series.
//And I love this case to death because of the way it stands out for its exploration of vulnerability, shame, and the high cost of secrets, making it a pivotal moment in the game's emotional journey.
//And with that, we have two more left...So what will be our runner up?
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flutteredvoid · 2 years ago
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the protector of the cosmos
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wcbweblog · 3 months ago
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thinking 'bout them again <3
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sizzleissues · 8 months ago
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Its May.
Okay so this is in the same AU I had last year its just changed and evolved while also being the exact same. Except now I have 15,000 words of it written, like 7,000 words of planning and lore and hours upon hours of research that I will be pointedly ignoring. Will be posting more stuff this month about the AU and my hopes and dreams for it
Also slight art improvement check? I’ll put their original mermaid designs below the cut.
It’s Marinette as a mermaid and … its not Adrien or Chat Noir but a third worse thing (Catwalker but in the purest manifestation of it being a curse and not who he wants to be) I will be making designs for mer!Ladybug, and mer!Adrien as its own thing later on.
Okay if you want to indulge me look below the cut
Old mermaid designs first. I am going to be talking about my design thoughts, thoughts and ramblings about this AU and what I’ve been up to. You have been warned
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As you can see, some things have changed but neither design I hated, I just wanted to go further with it.
My brain is quite specific about mermaids and how I want them to generally look. I wanted to distinguish biological merfolk from transformed humans by having them being anatomically different. So Adrien has a vertical tail instead which is also way faster underwater. His transformation is quite distressing for him and very chaotic. Of course when he accepts it he’s not so raggedy.
Marinette similarly avoids her life as a mermaid by becoming human and I wanted her mermaid design to hint toward her fascination with humans. She wears a top she fashioned from human fabric she found in a sunken merchant vessel. In general all other merfolk either forgo clothes or wear things fashioned from materials available to them. There’s deep fear of humans and human things so even though human clothes are available to them (off dead bodies but…. Whatever) they choose to difference themselves as much as possible. The same taboos don’t exist for them and their bodies are already adapted from the temperature of their environment. Adrien has stray bits of netting and seaweed on him because he’s not exactly the best at controlling his speed and often crash’s through fishing nets and patches of seaweed resulting in stuff being caught on him.
A lot of their designs are still being worked but I’ve definitely pushed them the right direction!
On to the AU. You might have seem me cryptically talk about something I’m writing the past few weeks. This is because it’s been in my brain since last May and been on and off writing it since then. I decided I’d talk about it once May came back around but and then when I finished writing it, start posting sneak peaks and more spoilery art until it was fully edited and I felt confident in it to post with an aim for it to finish posting once May rolled around again. Oh god.
It’s set in the late 1700s in a fictional version of France that’s actually fragmented over a bunch of islands. I have done more fashion research than I ever thought I’d do and in the end we will still be taking creative license but know I do know what they actually wore! I ALSO did a butt tonne of research about sailing ships and turns out they are super complicated and now I know too much and yet too little still about them. It should be super fun and action packed if I can manage. Have some really good scenes already in my head I know you’ll love. We’re already three ships battle deep and I’ve only written four chapters. (It chills out for a bit after that)
This is entirely self-indulgent by the way. I’m writing this for me, you guys are just a bonus. I literally don’t care as long as it satiates my rabid need for the fic that only lives in my brain at the moment. Saying that, I do want to put my best foot forward.
The next thing I will be posting for this is their human forms and more blabblerings about that. For I am insane and all.
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jellitchi · 10 months ago
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vat7k designs in my head...
i thought their canon designs were a eensy weensy bit Unpolished so i made these mostly for myself. erm if u rly want it i think varian is 19 here, hugo 19, nuru 18, yong 12.
i also made rhem all playlists and had to draw them a cover so thats what the last img is I linked each of em under my notes for all of em... Under the cut is Like a Huge Infodump of notes i have for each chara,,,,,,
i kept varians design basically the same, i dislike the design w the orange neck thing so i just Nuked it😭... Here's Varians playlist
Hugos design i just wanted to put him in something more Loose. hes a thief, a professional escape artist. i dont think wearing clunky metal is ideal for him. i also gave him a prosthetic arm (blond w no arm design trope!) but u cant see it in the ref so i added another drawing of him in his under layering👍 i vaguely referenced russian(?) clothes for him as well... Yeah not too much changed w him i just tried to make him slippery-er. Here's Hugo's playlist
yong came relatively easy to me, if it wasn't obvious i did rip gaming from g*nshin's hoodie. i thought the lion hood was Adorable and freaking perfect for what i had in mind for hos character. since the og notes said the fire kingdom is loosely Chinese inspired i basically just kept that. i mashed tgt a buncha diff dynasties though sorry for how inconsistent i was... i think he looks Okay. anyways i changed yongs role a bit, ill explain why im adjusting some of their roles later but i kept yong as the Jinx Type character. hes the eldest in his family and has a buncha younger siblings, hes a lion dancer and does performances w his family/siblings. he rly like special effects n keeps tryna incorporate his fireworks into their performances (it flops and he has to sew up the dmg) ill explain more of yongs role in another post maybe shrugs... Here's Yong's Playlist
miss nuru was a bit of a struggle for me i might share my full design process with her coz i did a Bunch of mockups for her😭😭😭... i didnt have a specific country of reference for her but i chose to make her vaguely south asian inspired. i also really wanted to keep the sheer fabric w the star / constellation map. i love that idea its so cute so shes still technically the navigator. but she also wields a sword too, fencing or whatever. (her and varian r Huge Cass fangirls which is probably why she started tryna use a sword (snuck out to watch cass compete) Okay ill talk abt this later) in my head, okay ill Probably make a whole nother post talking abt how im interpreting/writing each chara, but in my head i think nuru is the youngest and her kingdom's archivist. shes mostly in charge of like Her kingdoms history / artifacts / etc. ok im getting too side tracked ill save the lore dump for later but thats Nurus role in the party. Here's Nuru's Playlist
uhm below i made their character stats mostly to help me with planning / role developing. the yellow is their base stats the color behind is their end stats i guess. i was gonna explain my reasoning for their stats but ermm this post is kinda Really long so sorry😭... varian max int for obvious reasons, also max charisma just coz i feel like u kinda learn a thing or two being around a couple manipulators and spending time in jail idk shrugs... (also lets not forget the "ud b surprised what ppl would do for a cookie!") Hugo slippery guy, if a brick is thrown at him as hes running hes gonna try n run faster to shatter it, his mindset is Run Run Run! i think hes relatively agile too but yeah mostly a Speedster. i think he n varian got no Physical strength varian maybe just like A little coz Farm boy but I rly doubt quirin is making him do a Lotta heavy lifting. yong has incredible stamina and agility because hed a performer. nuru is the strongest coz this team would literally Flop without a proper Offense😭... i think varian n hugo r able to outwit plenty of their opponents but i think nuru is pretty good in a fight, same w yong. Yeah Okay Sorry for a Long Long Post thanks hope u guys enjoy
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felassan · 6 days ago
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Hayes Madsen for Inverse - Game Changers: 'Corinne Busche Is the Ruler of RPGs, Conqueror of Haters'
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The director of Dragon Age brings her personal journey to life in her games with a rich, messy tapestry of love, life, and romance.
[source]
"If there’s a single Dragon Age character that ever made their way to Super Smash Bros, it should be the lovable dwarf Varric Tethras – at least that’s what Dragon Age: The Veilguard director Corinne Busche thinks. “Can you imagine, in a game like Smash Bros, seeing him whip around the battlefield,” Busche tells Inverse, “You could smash someone back off the ledge by giving Bianca a good old toss, and don’t worry, it’ll ricochet, he’ll catch it. It writes itself.” Varric, always with his beloved crossbow Bianca, has been something of a poster dwarf for the franchise — a constant in a series that drastically changes between each entry. But Varric himself is also a perfect representation of Dragon Age at large. An emotionally complex character, Varric openly deals with deep trauma, but can still manage to be whimsical and uplifting. That holistic sense of character is a big part of what’s made Dragon Age so successful, and lasting. Its influence is clear to see, especially in the 2023 Game of the Year, Baldur’s Gate 3 – which heavily borrows from the world and party member design of Dragon Age games. It’s a connection that’s been pointed out by countless fans and critics — but what’s fascinating is how Baldur’s Gate 3 and Veilguard feel like they’re advancing different aspects of Dragon Age’s identity. “It’s not lost on me, and it’s not lost on the team, how important these games are in people’s lives,” Busche says, “Coming into this game, that’s a tremendous feeling of accountability and of needing to be true and authentic to what these games mean to people.” When it comes to authenticity in games, plenty of directors and developers talk the talk, but Busche is the rare game maker who delivers. From her time with The Sims to Dragon Age, Busche has always brought a deep sense of humanity to the game, putting characters first and never shying away from nuance or complexity in identity, relationships, and existential crises. It’s what makes Busche a leader in the industry, and why BioWare tried so hard to carry on the Dragon Age series’ legacy with Veilguard. But Busche isn’t finished yet. She’s come a long way in the industry and has wisdom to impart — and more projects to come."
"Varric himself is also a perfect representation of Dragon Age at large. An emotionally complex character, Varric openly deals with deep trauma, but can still manage to be whimsical and uplifting"
"The Days Before Fantasy Like many developers, Busche got her start from humble beginnings, working on a series that’s a far cry from a fantasy epic — Tiger Woods PGA Tour. In fact, Busche hadn’t planned on working video games at all, but using her digital animation degree she landed work on Tiger Woods as an environmental artist, and the desire to keep making games stuck like glue. But her love of RPGs started long before that, with some deep-cut classics like Heroes of Might and Magic 3 and Final Fantasy XII – which she argues is the best one in the series. An even bigger influence on her personal philosophy as a developer, however, was the Square Enix cult classic Xenogears. “That was the first RPG that really touched my heart, that made me cry, where I feel in love with the characters, and realize these games have something to say,” says Busche “They touch on deep socially relevant narratives through these fantasy setting and the complexity of characters.”"
"Xenogears was an incredibly influential game to developers like Busche. Its creator, Tetsuya Takahashi, went on to make the wildly popular Xenoblade franchise."
"Those specific RPGs have a lot to say about identity and personality, and that’s a topic that Busche has constantly wanted to explore in her work – how games can explore autonomy and choice. Busche has been open in the past about transitioning while at BioWare, and how much the studio helped her feel seen and supported. But there’s another vital piece of her career that directly played into Busche’s expertise with Dragon Age, and it might not be what you think. Before leading the charge on Veilguard, Busche honed her skills working on an even bigger mega-hit franchise, The Sims. For over five years she worked in designer and creative director roles. “Working at Maxis and on a game like The Sims, is an incredibly fortunate environment for a designer to really hone their craft, and the reason I say that is they’re deeply complex games,” says Busche, “You’re really exploring underlying systems that drive character behaviors, skill progression, game economies, all allowing for emergent gameplay.”"
"Busche cut her teeth on the Sims 3: Into the Future expansion."
"To Busche, games like The Sims, or even Animal Crossing, continue to flourish because of human nature, the inherent need we have to be social creatures and form connections. They’re deeply relatable games that reflect our real lives, but in a way, that same idea can apply to a complex RPG like Dragon Age — and Busche’s time with The Sims gave her a unique advantage going into Veilguard. “I love that marriage of simulation and these fantasy worlds full of rich, deep characters that feel lived in. I believe that as RPGs continue to evolve, what you’ll see is an increasing focus on that marriage between simulation and a fantasy storytelling layer,” says Busche “After all, it’s about immersion, it’s about autonomy and relatedness. These are deep common aspects between these two seemingly different styles of games.”"
"An Origins Story Dragon Age has been a lot of things over the years, an open world game, a mobile hero-collecting title, dozens of comics and books, and even a Netflix series. Fan-created works have flourished for nearly two decades – the fan fiction archive website Archive of Our Own even has over 13,000 entries for Dragon Age: Origins alone. That idea of player agency and identity is the very bedrock of what Dragon Age is built on. As such, Dragon Age has always been incredibly progressive. Origins liberally featured queer romances, and Inquisition, the third game in the series, has a whole plotline about a major side character being transgender. This allows the series to explore themes of identity and belonging in ways other RPGs can’t, and Veilguard certainly sticks to that idea. “I’m an openly queer, trans woman,” Busche says. “It shaped everything about who I am, and it’s been the source of a lot of joy, a lot of difficulty, and perspective. For me personally, one of the greatest gifts about being trans is the amount of introspection it forces upon you. You spend a lot of time deeply examining who you are, and why that matters.”"
"Zevran from Dragon Age: Origins was an accomplished assassin, but, more notably in 2009, a bisexual character."
"For Busche, great games offer a mirror that allows you to reflect on your own identity, preferences, and choices. When developing a game, Busche says she is “thinking about the role introspection plays on people in general, and how each of us go through our lives having these moments of crises, epiphanies, and those quiet moments when you’re alone. These are questions that are ripe for personalized experiences like RPGs, especially when you consider our biggest creative pillar: Be who you want to be.” To Busche and the team it “felt like the right time” to really take Dragon Age’s exploration of identity further, especially with a character like Rook that’s so molded by the player’s personal feelings and thoughts. But one of the more interesting strides Veilguard makes is allowing you to share experiences, including romances, with a compelling cast of party members — easily some of the most memorable characters BioWare has ever created."
"The Fight For Progress And Fate For Dragon Age Questions about BioWare’s future abound, especially with the team now pivoting to focus work on Mass Effect 5 — a similarly long-awaited comeback for a beloved franchise. But in the immediate future the studio has faced a different problem, a hate campaign that’s put Veilguard at the center of a kind of culture war on social media, along with plenty of hateful comments toward developers and review bombing on sites like Metacritic. “I think we should talk about it,” Busche says. “It’s hard. I grew up in a time when it really felt like we’re there to celebrate the games and to have these shared experiences, and that drive is still there. I think the discourse we see is the result of highly polarized times, and perhaps it’s a little naive. I know it’s hard when you have to ask the question, is this game for me? Do I belong here? And games are better for it when we can say yes, you do belong here.” Dragon Age is far from the only game that’s come under fire recently, particularly for inclusions of diversity, or diverse storytelling. For most of this year, Assassin’s Creed Shadows has been the constant target of a hate campaign, with Ubisoft’s art director recently condemning the backlash and harassment the studio and team has faced. The creator of the indie game Tales of Kenzera: ZAU, Abubakar Salim, has also been vocal about the “fever pitch” of racism the game and its team have received. These kinds of events seem to be happening more and more, but for BioWare and Busche, the focus is on celebrating what the team has created. “I know, and something that’s very important to me, is that games are inherently diverse when you think about the size of these teams and the specializations you have within them. When you have diverse, complex, large groups of people coming together to make something, of course, the game is going to be a reflection of those teams,” says Busche “I think we need to consider that we can make the most authentic, best experiences when we’re tying into what makes us as the developers, and you as the fans, when we can tie into those elements that make us distinctly human, and that means differences.” In Busche’s mind, not embracing the lived experiences of the development team would result in stories and worlds that feel less relatable, less alive. Game developers also need to feel safe in what they do, which ultimately means being able to see themselves reflected in their work. “We have an incredibly diverse player base, and what I mean by that is their motivations and expectations,” Busche says. “This becomes the biggest opportunity to continue that tradition of reinvention.” At the end of the day, gamers Busche believes gamers have so much in common, starting with a love for the game. “What I long for is just that opportunity for us as gamers to step back and get in touch with why we fell in love with games in the first place, and recognize how difficult and complicated and messy it is to make games,” says Busche, “To share these vulnerable experience and just approach it with a little greater sense of kindness and curiosity.”"
[source]
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halfway-house-in-hell · 10 months ago
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vaggie valtiel redesign!!
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(two alternate versions of her angelic weapon)
+ramblings under cut
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-valtiel is a fallen angel who fell from heaven around the 1950s. she was heaven-born and enlisted in the angelic "army" (the one that mainly focuses in killing demons) and was an active member she failed to kill a demon she had been assigned, resulting in the death of an angel, and she was kicked out and stripped of her angelic status(including wings and also eye i guess) (i dont really have too specific of a reason why she was kicked out might change it later but all that matters is she was forcibly exiled to hell).
-she managed to sneak an angelic weapon with her to hell before she was exiled (maybw there was a trial which gave her time to prepare?? im still figuring this shit out)
-initially she was extremely distrustful of the demons, and lied about being a sinner sent to hell as she did not want to attract attention to herself (being a fallen angel in hell will guarantee you a reputation) but she began to open up when she met charlie.
-she is very closed off and a very stubborn person. after falling from heaven she took an oath to become a pacifist, something she will inevitably have to break.
-her loyalty lies first and foremost in the hotel. despite being rejected by heaven she still believes that it is a better fate and that charlie's plan is ultimately helpful
-charlie is the only person she can really open up to. they just click. when they met valtiel was hostile towards charlie, but her optimism made valtiel realise that demons weren't inherently evil and gave her hope for the future
-charlie does not know valtiel is a fallen angel
-valtiel does not plan to tell her
-charlie finds out anyways
-it starts with valtiels spear that she is forced to use to protect charlie (maybe its like,, demons often try and kidnap or harm charlie as they wish to threaten lucifer/lilith and she is an easy target)
-"hey where did you get that angelic weapon v"
-"dont worry abt it kitten"
-"ok❤�� yay❤️ wanna cover it over so it doesnt draw attention to you"
-i dont know exactly how charlie finds out valtiel is a fallen angel but i will have it soon
-if im pretending this is an animated show jtst like the real version then comedy would come from how edgy valtiel is all of the time deviantart oc ass girl (affectionate)
-her design went through the most changes since i drew it up originally she had white shorts and no red ribbons (i had to add the red from her canon design back in bc the purple was too much. v*vsiepop redesign improved by adding the red back in ..... truly shocking)
- i really hope this is all readable
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natalievoncatte · 1 year ago
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There was something inherently unnerving in Superman staring at her, Lena decided. She could *feel* the weight of his gaze on her. If she hadn’t know better, she would have thought that he was trying to steal glances at her. Of course, there was the matter of Lois Lane and all that, and Lena was assuredly not his type. She was, after all, a Luthor.
But he kept staring.
Lena listened to the mission briefing, feeling a bit detached. Her work here was done; she’d worked out the math and it was up to Kara and her cousin to push the asteroid just so, to return it to its proper orbit and send it on its merry way.
It was routine, if two people with godlike powers pushing millions of tons of rock through space could be said to be normal.
There was only one problem.
Clark.
Kept.
Staring.
Lena looked away from him, then slipped out of the room, looking up at the sky. She could see the offending space rock just barely, and extended her arm, covering it with her thumb, one eye pinched shut.
“Hey.”
Kara was in the doorway, not quite emerging onto the balcony. She’d suited up in her space suit, a new design of Lena’s that outfitted her in a stark white with a glowing amber light behind the red-gold frame of her family crest. Lena was proud of her work. It carried a sufficient air supply and was shielded against radiation, just on the off chance they Kara met something up there that bypassed her immunities.
Kara had her helmet tucked under one arm and her hair up on a tight bun, and she looked absolutely dashing. Lena couldn’t help but grin like a big kid, as worried as she was.
“Hey.”
“Hey yourself,” said Lena. “You look good in that.”
“Of course I do, you made it,” said Kara.
She broke across the balcony in three quick strides, and from the way she canted her head, Lena thought it might finally happen. She might crack that last barrier and press her soft lips to Lena’s, stealing some luck to take with her, and stealing Lena’s breath away.
Kara had stolen her heart years ago.
She didn’t, though. Rather than a hug, she ducked down and brushed her forehead lightly against Lena’s, before quickly pulling back.
“Come right back,” said Lena.
“You know it,” said Kara. “Want me to bring you something from my trip?”
“Just come back safe.”
Kara grinned her cocky grin and offered Lena a little salute.
“It’s time,” Clark said, from the doorway. Lena hadn’t even noticed his presence.
He was staring at both of them, now. Lena turned away. The pair stepped back inside, Clark speaking to Kara in clipped, rapid Kryptonese. Lena couldn’t parse it quickly enough, but she made out something about scents.
The mission was not routine.
Lena’s work was perfect. The data was not. Lena white knuckled the railing in her hands as the asteroid drifted down, skimming the Earth’s atmosphere and carving out a channel of unbound flame.
Alex was frantically demanding a status update, but neither Kryptonian answered her. There was only static. Lena watched the control room monitors, and her hands felt as cold as the steel they grasped. She felt utterly numb, on the verge of screaming.
Then the speakers crackled. It was Kara.
“I’m sorry, Lena,” Kara rasped out. “I made a mess of your suit.”
They landed a few minutes later. Kara was the worse for wear, with some of the reinforced plating melted off on her left side. She spun a harrowing tale of struggling to correct the rock’s course, Clark nodding along silently beside her. Lena locked eyes with Kara and let out a slow, agonized breath. She was okay. She was okay this time.
She’d always be okay. Right up until she wasn’t.
After, when Kara had been pried out of her suit, with her cousin’s help, and changed into a hoodie and leggings, she attacked the buffet that was laid out for the two of them in the cafeteria. Shoving around celestial bodies in as hungry work.
When Lena turned and saw Superman staring at her again, she decided she’d had enough and squared up to him.
“Okay, farmboy. Out with it. Why do you keep staring at me?”
“I was waiting for Kara to say something,” he said, “but I guess she’s too shy or she’s worried about what I’ll think. It’s okay with me if you two are together. I don’t hold your name against you.”
Lena’s brain about leaked out of her ears.
“Together?”
“Of course. I noticed earlier that her heartbeat synchronizes to yours whenever you’re in the room, and of course she’s been scent marking you.”
“She’s been what?”
Clark shifted on his feet, either from her tone or her expression or both. He looked strangely young.
“Oh, uh, I see. Anyway I need to get going, long flight back to Metropolis.”
Lena barely noticed him leaving. She stood in the same spot far too long, staring at the refrigerator. She was still standing there when Kara came up alongside her.
“Hey.”
Of course, she was devastating. Kara was in black leggings and a threadbare hoodie that was actually Lena’s, and padding around the place barefoot. Her golden tresses spilled around her shoulders in loose waves, held back by her glasses. The dashing bravado was gone and she was soft, warm, equally lovely Kara again.
“You scared me up there,” said Lena.
“You kept me safe with your suit. You always do.”
Lena looked Kara in the eye. Kara had the most lovely eyes, a gorgeous deep blue that could be as heavy as winter storm or as light as a summer breeze
“I heard what Clark said.”
Lena swallowed, her throat suddenly dry.
“He caught me red handed,” Kara added.
Lena wondered if she should laugh it off, or make a joke. Kara smiled, pulling her gaze away in a slightly embarrassed way, her cheeks turning a rosy pink.
“Does Kryptonian scent marking mean what I’m guessing it means?”
“It, um, it does.”
“This is how humans do it,” Lena whispered, diving headlong into Kara’s space.
She ducked just a little, tilting her head back, and Kara read her intentions perfectly. Their lips came together, and their first kiss was quick and soft, a promise for later, when there would be only fairy lights and Kara’s couch and soft, eager explorations full of slow, desperate intensity.
For now, Kara simply took Lena’s hands in her own, and very gently nuzzled her nose against Lena’s, breath ticking her lips.
“Take me home, space cowgirl,” said Lena.
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frostbytemyrik · 1 year ago
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Danny Phantom Required* Watching
*It isn't actually required. I know there are a ton of phans who have never even seen a single episode of the show, but it's a fun watch and I would recommend at least catching some.
Sorting the episodes into colors (with the first letter in parenthesis by the title for those who might be too colorblind to tell). Note that this is all just my objective opinion, and everyone is free to leave their own thoughts on this!
Green (G) - Introduction of an important character or major plot development, such as a new power for Danny or another major shift in the status quo. If you can only watch a few of the episodes, watch these.
Pink (P) - Introduction of a side character or minor plot development.
Red (R) - Introduction of a new character worth mentioning or other general status quo change, but the episode is generally considered to be...not great by most people. (But hey, nothing wrong with liking these episodes!) They'll be summarized at the bottom of each episode description for those who can't be bothered to watch them.
Blue (B) - Nothing important happens to the overall plot, but it's a fun episode that fleshes out the characters.
Season 1
Episode 1: Mystery Meat (R) - Establishes the show and its main characters: Danny, Sam, and Tucker, as well as a lot of other important characters such as the Fenton parents and Jazz, and minor recurring characters like Dash and the Lunch Lady. The writers are still getting their footing so the main trio is unfortunately among the flattest they get here.
Episode 2: Parental Bonding (P) - Introduction of Paulina and Dora, first look at Valerie, and most importantly, Danny's power to overshadow people. Fun episode in general, Tucker makes a weird comment at the start but this is one of Sam's absolute best episodes as a character. (Tucker and Sam actually getting to be fun characters instead of just "butt-monkey comic relief" and "selfish asshole" is rarer than I'd like, so I always like pointing out the episodes where they get some love.)
Episode 3: One of a Kind (G) - Introduction of Skulker, a recurring major antagonist, and his motivations.
Episode 4: Attack of the Killer Garage Sale (P) - Introduction of Technus, Ghost Master of Technology and Destroyer of Worlds, Manipulator of Machines, Lord of all Gadgetry, Wizard of Integrated Circuitry, Master of All Things Electronic and Beeping.
Episode 6: What You Want (P) - First appearance of Danny's Ghost Ray and introduction to Desiree and the Ghost Catcher (a Fenton device with an unfortunately rather...culturally insensitive name and design), explores Tucker and his relationship to Danny. I went back and forth between making this green and pink because I'm biased in my love for this episode, but it isn't necessary to comprehend later episodes. (If you can watch it, though, it's a lot of fun as we get to see how close Danny and Tucker are and how Tucker feels about Danny's powers.)
Episode 7: Bitter Reunions (G) - Formal introduction to main series antagonist, Vlad Masters, and his relationship with the Fentons and the ghosts of the Ghost Zone. (Antisemitism tw: Vlad has hired ghost hitmen that are vultures with Yiddish accents, hooked beaks, and fezzes. They thankfully don't show up anywhere else, as far as I can remember.)
Episode 8: Prisoners of Love (P) - Introduction to the Ghost Zone itself and Walker, a side antagonist. Shows Alicia, Danny and Jazz's maternal aunt who never appears again after this episode.
Episode 9: My Brother's Keeper (G) - Gives Jazz a focus and formally makes her a major player in the plot through a certain discovery she makes. Also introduces side antagonist Dr. Penelope Spectra.
Episode 10: Shades of Gray (G) - Valerie Gray, a background character from Episode 2, gets new motivations and becomes an important part of the series going forward.
Episode 11: Fanning the Flames (P) - Ember is introduced, and she hypnotizes the entire town to fall for her with her music. To keep Danny out of her hair, she makes him fall for Sam. Whether this episode is a Pink or a Red depends on whether or not that bothers you. (Racism tw: there's a sequence towards the end of the episode that shows people around the world watching Ember, and they're all very stereotyped appearances of Japanese, Eastern European, Arabian, and Indigenous Australian people. Thanks, Hartman.)
Episode 12: Teacher of the Year (B) - A fun episode with Technus. It does have some of that early 2000s "don't underestimate me because I'm a girl" stuff, but it's still a good episode with a lot of heart.
Episode 13: Fright Night (P) - Introduces Fright Knight. A Halloween special that has its ups and downs (eating underwear?) It's just really funny that an actual ghost, who has been to the maddeningly twisted and alien world of the afterlife, still can't scare anyone to save his life.
Episode 14: 13 (P) - It's a shame this isn't actually the 13th episode. Anyway, it introduces Johnny 13 and Kitty, while Tucker and Sam get to hang out without Danny while trying to solve Tucker's new run of bad luck and the fallout for his reputation.
Episode 15: Public Enemies (G) - Walker's back and he's making a major shift in the status quo: ghosts are confirmed to exist as he stages a major invasion of the town. Things don't go well for Danny, and the repercussions will be felt for well into the series. Also introduces Wulf, a ghost who looks like a werewolf, exclusively speaks Esperanto, and has the ability to tear the fabric of reality to create portals between Earth and the Ghost Zone. He's putting this power to use for Walker, but it's clearly not by choice...
Episode 17: Maternal Instinct (B) - Maddie notices her son is growing distant from her and tries to take him to a science symposium to bond with him, but disaster strikes and leaves them in the woods, with the only shelter available being...a cabin owned and occupied by none other than Vlad. Meanwhile, Jack tries to understand Jazz, who doesn't seem to want anything to do with him or ghost hunting. Lots of great character moments for the Fentons.
Episode 18: Life Lessons (B) - Danny and Valerie, arriving late to class because they both were out ghost hunting, get paired up in home economics class to raise a flour sack baby together. We get more insight into what Valerie's life is like after Shades of Gray, and she learns to get along with both Fenton and, temporarily, Phantom, after an excursion through Skulker's part of the Ghost Zone. As a B-plot, Tucker makes money babysitting other students' flour sacks while ignoring the one he has with Sam, and Sam tries not to get attached to the sack. It's not important to the plot AT ALL but I'd put this as a must-watch if I could. Alas, I made the rules and must follow them.
Episode 19: The Million Dollar Ghost (B) - A million dollars is placed on the head of the ghost boy, Public Ghost Enemy #1: Inviso-Bill, known to us in the audience as Danny Phantom.
Episode 20: Control Freaks (G) - The circus is in town! New villain Freakshow gets introduced, and he becomes important later. Kinda. Depending on how much you like a certain blue episode that comes on down the line. The trio go to this cool new goth circus, but there's a string of ghostly robberies in town and Danny has been acting strangely lately...
Season 2
Episode 1/21: Memory Blank (R) - Danny and Sam have a fight, Sam wishes she'd never met him, Desiree makes the wish come true and now Danny has no powers and neither he nor Tucker remember her at all. Sam gets him fried by the portal again to get his powers back, but this time with a new logo she designed slapped onto his chest. Really all that happens is Danny gets his logo. This can be skipped...if you wish. ;)
Episode 2/22: Doctor's Disorders (B) - There's a bug going around - literally - getting the kids at Casper High sick. Symptoms include sneezing, chills, coughing, congestion, and various ghost powers depending on the student. The only ones immune seem to be Danny (thanks to his ghost powers) and Tucker (wearing his new homemade cologne that smells awful in a different way to everyone). A new hospital opens up to treat them, but something fishy is definitely going on. ...But Tucker is afraid of hospitals. Great Tucker episode.
Episode 3/23: Pirate Radio (P) - Introduction to Youngblood, an occasional antagonist. A new radio program pops up, and every adult in town (and Jazz, who's 16 but sees herself as an adult) is enraptured by it and the one song that it plays on loop. Then one day, every single adult in town leaves behind a note that they're going on a cruise, and it's up to Danny to rally the teens of Amity Park to discover what's so fishy about the cruise and get their parents back.
Episode 4/24-5/25: Reign Storm (G) - The creepy castle in the Ghost Zone Danny accidentally freed Fright Knight from in Fright Night holds yet another secret: the coffin of the Ghost King, known as Pariah Dark, whose goal is to rule over the Ghost Zone and the human world with an iron fist. Vlad frees him hoping to snatch the powerful artifacts on him, but it backfires and now the King is free and follows the fleeing ghosts to Amity Park, which he promptly invades. Danny, Valerie, and various enemies including Vlad need to team up to seal King Pariah back within his sarcophagus and save both Amity Park and the Ghost Zone as a whole. Major status quo shifts happen here.
Episode 6/26: Identity Crisis (B) - Not my favorite episode, but I'm including it here because it was popular with the Phandom a decade ago. Danny gets tired of trying to balance his human and ghost lives, so splits himself in two using the Ghost Catcher that was introduced in Season 1 episode 6: What You Want. That also, unfortunately, divides his personality to two extremes; the human half ("Fun Danny") is lazy while the ghost half ("Super Danny") is an absolute ham of a superhero stereotype, and Tucker and Sam struggle to put their friend back together so he can stop Technus in a way only he can (and also because both halves are honestly really annoying them).
Episode 8/28-9/29: The Ultimate Enemy (G) - This is THE episode of all time. Maybe not the best episode, but it's great in its own right and, more importantly for this list, introduces another major status quo shift. It's also basically required viewing for the comic that came out last year (at time of writing), as that comic is a direct follow-up to this episode. Clockwork, a ghost that is essentially a deity of time, has a mission to eliminate the greatest threat to Earth and the Ghost Zone that has ever been before he comes into that role: a ghost named Danny Phantom. Danny comes face-to-face with a version of himself that caused a doomed future, and needs to fight to ensure that future never comes to pass.
Episode 10/30: The Fright Before Christmas (B) - The boy Danny Fenton, a Grinch to his core, finds the holiday season to be quite a chore. Into the Ghost Zone to blow off some steam, he accidentally causes a scene: the Ghost Writer's finished manuscript in ashes, and with Danny's indifference he clashes. He traps him in a book that warps space and time, and forces all events in his life to rhyme. You're in for a treat if you like all these rhymes, but if they annoy you, then don't waste your time. (This factoid may not matter to you, but this is where we learn of the Christmas Truce!)
Episode 11/31: Secret Weapons (R) - Jazz is overbearing, Danny doesn't like it, so Jazz decides to go to Vlad. The episode's latter half isn't bad, but it's R because Jazz's constant invasions of Danny's privacy and the repetitive thermos jokes grate on me. If you plan to skip, the thing that makes it a red episode is this: Vlad learns that Jazz is in-the-know.
Episode 12/32: Flirting With Disaster (G) - A lot of the more plot-relevant episodes in season 2 (and one in season 1) have been building romantic tension between Danny and Valerie, and here's where it comes to a head: they actually start dating! However, after some jealous stalking thorough investigating, Sam finds that there's someone pulling the strings, and manipulating their real feelings for each other to pull them together and get them out of the way... Valerie especially undergoes a lot of major character moments, and we learn a lot more about her as a person. One of my personal favorite episodes (and I don't just say that because I'm a Danny/Valerie truther) (the "engraved" ring and Sam being a stalker about it aren't great, but honestly I just try to ignore those parts. Yes, I know I'm biased).
Episode 17/37: Kindred Spirits (G) - While Danny's busy being an asshole to his friends leaving Sam and Tucker to take the blame for property damages during his fights, he finds a strange girl named Danielle (or "Dani") who claims to be his cousin and shares an eerie resemblance with him. The similarities go more than skin deep, as she quickly reveals that she's ALSO half ghost. Tucker and Sam warn Danny that there's something suspicious about the whole ordeal (in between being left behind to be blamed for collateral damage more times than I'm bothered to count right now), but when Danny winds up in trouble anyway, they still skip detention (that he got them in) to save him before it's too late. Danny's a dick, but despite that, it's still a good episode and we get introduced to Dani before her next appearance.
Episode 19/39-20/40: Reality Trip (B) - Freakshow gets the Reality Gauntlet: an off-brand Infinity Gauntlet that can warp reality to anything he desires. He gets Danny's secret revealed to the world, causing the government agency the Guys In White (from Million Dollar Ghost in season 1) to relentlessly pursue him. Luckily, thanks to knowledge Sam gained from a book on the gauntlet, the main trio manages to warp the gems to different parts of the United States, severely limiting Freakshow's power. Unluckily, Freakshow retaliates by kidnapping their parents and Jazz, forcing the three to go on a cross-country road trip to get the gems back to Freakshow and save their families while evading the law. No permanent shifts of the status quo, but one of my personal favorite episodes. It's a fun ride!
Season 3
Episode 1/41: Eye for an Eye (R) - A prank war between Danny and Vlad ends in Vlad becoming mayor and passing a lot of horrible laws specifically to spite Danny. The laws are undone by the end of the episode, but Vlad stays mayor.
Episode 2/42: Infinite Realms (R) - In trying to map out the Ghost Zone, the main trio end up meeting Frostbite: leader of a realm in the Zone known as the Far Frozen, filled with spirits that take the form of peaceful, yeti-like monster folk who revere Danny as the chosen one who defeated Pariah Dark. Frostbite is also keeper of the Infi-Map: a map that can take the user anywhere in the Ghost Zone. Now for the bad news: Vlad is here, he wants world domination now for some reason, and he wants the map to help him do it. Vlad steals the map, the trio needs to get it back. It's not the worst episode, but Vlad's villain decay is...tragic. Tl;dr: Frostbite is the leader of a tribe of friendly yeti spirits and keeps the Infi-Map, which can take the user to any point in the ghost zone.
Episode 5/45: Forever Phantom (B) - One of the only actually fun filler episodes in season 3. Introduces us to Amorpho: a ghost with the power to shapeshift into anything and anyone, who uses their power to cause mayhem for attention. They bite off more than they can chew when they impersonate Danny Phantom, however, and a Fenton device gone awry locks both Amorpho and Danny into the form of Danny Phantom. Wacky hijinks abound.
Episode 6/46: Urban Jungle (G) - Haha green. Like plants. Anyway, Danny has been cold lately. No matter what he does or where he is, he's consistently freezing. It gets worse: while Danny's in this weakened state, a giant plant ghost named Undergrowth takes over Amity Park and possesses Sam. Unable to fight the constantly-regenerating Undergrowth or to keep himself from freezing, he flees into the Ghost Zone to seek Frostbite's aid.
Episode 9/49: Frightmare (B) - Danny wakes up one night to learn, to his horror, that Nocturne, the ghost of dreams, has put all of Amity Park into a deep sleep to feed on their energy. He enters the dreams of his friends to wake them and get their help taking Nocturne down. A good episode for people who ship Danny/Sam, and a GREAT episode for people like me who like to pretend that all the episodes I left off the season 3 list were just bad dreams.
Episode 10/50: Claw of the Wild (B) - The students of Casper High are ending summer with a camping trip in a foggy forest. All seems normal until, one by one, campers go missing. Danny, Tucker, and Sam go investigating and find their ally Wulf, who seems to know something about the disappearances...
Episode 11/51: D-Stabilized (G) - Regarded by most as the final good episode of Danny Phantom. Dani had been on her own in the world since we last left her, but over time, her form has been getting unstable, causing her to be slowly melting into a puddle of ectoplasm. She tries returning to Amity Park to get help, but is now being hunted down by Valerie, who Vlad commissioned so he could melt Dani down and study her remains to make a superior clone. (Valerie thinks he's just going to keep her contained for the safety of Amity Park; she isn't informed of the cloning.) Valerie turns Dani in to Vlad, but Danny manages to form a shaky alliance with Valerie to get Dani back, since Valerie knows that Dani is half human.
Episode 12/52-13:53: Phantom Planet (R) - The only reason this is here is because the comic continues from where this episode left off. If it didn't, I'd suggest ignoring it entirely. Rapid-fire summary: an asteroid is about to hit Earth, Vlad reveals himself to the world and demands unquestioning rule over Earth (and one trillion dollars or something) in exchange for turning the asteroid intangible. Vlad can't turn it intangible since it's made of Ectoranium, an anti-ghost substance we never hear of until now. Jack leaves Vlad in outer space. Danny gets every ghost he knows to help him turn Earth intangible, it works somehow, and Danny reveals his secret identity to the world. Statues of Danny are built all over the world, Sam and Danny start dating, and Tucker becomes mayor of Amity Park. A bunch of other stuff happens too but it's all stupid. Valerie gets thrown into a dumpster on live TV and that's her only appearance besides clapping for Danny at the end. I'm still mad. Don't watch Phantom Planet.
The Comics
Book 1: A Glitch in Time (G) - Danny's life is perfect: his secret identity is out, and the world accepts him not just as a part of it, but as its savior. His parents and former bullies fight on his side now, he's in a committed relationship with Sam, and Amity Park seems to be at peace. There's just one problem: his powers are getting weaker by the day. Unbeknownst to him, there's another problem in progress: Dan Phantom, the evil future Danny from The Ultimate Enemy, is released and fuses with Clockwork, causing present Danny and those near him to experience unstable glitches in time. Vlad returns to warn Danny of the threat of Dan, and they all team up to venture into the depths of the Ghost Zone to find a way to stop Dan and get Danny back to full strength. Meanwhile, Jazz and Valerie hold down the fort at Amity Park, holding Dan off for as long as they can while the trio and Vlad search for answers.
Book 2: To be continued in 2025!
Danny Phantom can be watched on Paramount Plus, but if you don't have a subscription, there may be DVDs at your local library! Other people may also have resources on how to watch the show, so feel free to ask around!
Danny Phantom: A Glitch in Time can be found anywhere books are sold! Abrams Books Amazon Barnes and Noble Google Play Waterstones
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tiktowafel · 6 months ago
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some 1b girl lineups so i can have all my little personal designs in one place :3 slightly inconsistent bc i drew them separately at first but fuck it we ball
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no clothes versions that i made for myself to use as templates (yknow so i can draw clothes on top of them without having to draw them over and over again) and showcase my general appearance headcanons
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how i think they like to wear their uniforms (looking at bakugo, UA seems pretty liberal about it so i get to have fun lol). obviously what they wear depends mostly on the weather but these are meant to be like,, their favorite combinations?
i really like the "long sleeve shirt with no blazer" look. kind of a shame no one in bnha seems to wear their uniform like this
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the most important part!! the costumes!! putting the notes under the cut bc they ended up kinda long
i like Reiko's canon costume a lot, i just decided to give her fingerless gloves and make her kimono long and tattered for the spooky vibes. i used to also draw it with a reversed (right over left) collar bc that's how they dress dead people and Reiko's meant to have this ghost aesthetic but decided against it this time because maybe it's more culturally inappropriate than i think?? idk its not that big of a visual change so i'd rather play it safe
Setsuna is wearing my own costume design that i explained fully in an older post. i still like it, i just gave her spike bands on her legs instead of the same thing she wears on her forearms bc i decided i dont vibe with the total limb symmetry anymore lol
i spent a ridiculous amount of time trying to think up a redesign for Kendo only to settle for her canon costume with extra bandages/cloth wraps (theyre cool) and ordinary combat boots instead of the ones she wears in canon (i just don't vibe with them). i guess sometimes less is more or whatever
Pony is wearing @doodlegraveyard's awesome redesign :) pastel cowgirl swag
Ibara's design is by m0chicakes, i still think its amazing
Yui's costume also takes a lot from doodlegraveyard's design, i just decided to try blue as her accessory color to distinguish her color palette from my Momo design
Kinoko's canon costume is just *chefs kiss* so the only thing i changed was the color of her shoes. her sleeves are short here bc i thought it could look cute for a summer version of her costume, the winter version keeps the long fluffy sleeves. her spray guns were pissing me off so i decided not to draw them but trust me they're here in spirit
i might post winter edits for some of these later :)
edit: posted in a reblog!!
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delirious-donna · 8 months ago
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Coffee And A Smoke [Higuruma Hiromi]
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an: another suggestion for Hiromi that I couldn’t pass up. I feel like this has potential for more but I’d really have to do some plotting and brain crunching before I could commit.
pairing: Higuruma Hiromi x female reader
warnings: smoking (is it obvious from this that I don’t smoke and never have? I hope not but…), SFW, very light flirting if you squint, mention of toxic habits, alcohol mention
Masterlist
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Higuruma always felt a pang of sympathy for new starts. They had a habit of reminding him of his earliest days as a freshly qualified lawyer, his excitement to change the world and be the type not to back away from the difficult fights.
For a while, he had been that man and took on David and Goliath level cases to test his resolve, to prove that a person with enough determination and hard work could be the victor. Sadly, it didn’t last long.
He hoped you wouldn’t fall from grace quite so quickly or inelegantly as he had once done. Hiromi might not care for his reputation being tarnished these days, the dross he was tossed like it was a kindness to him, but he would never wish it upon anyone else.
You appeared only a handful of years younger than he was, and he wondered if you were maybe late to the career. It made him wonder how bad your previous line of work might have been to make you consider this circle of hell as your new livelihood. There was more than a chance that he would never know, he didn’t exactly draw people to him in the workplace. Rather he was looked upon mostly like a kicked puppy that everyone felt sorry for but never approached to comfort for fear of catching fleas.
Picking up his pen, the chewed end finding its home between his teeth, Hiromi returned to his work and put you out of his mind.
“Aren’t you going to introduce me to the man over in the far corner?” You wondered aloud, the young secretary designated to be your ‘day one buddy’ glanced in the direction you were looking and visibly grimaced.
“Another day. He’s busy,” she countered with a wave of her hand.
Frowning at her dismissive tone and attitude, you looked over again and met with tired, hangdog eyes. He blinked, seeming unperturbed and gave a small bow of his head before turning back to his screen. There was something about this man, you couldn’t for the life of you figure it out, but something intrigued you more than it should.
The interaction did not go unnoticed. “That’s Higuruma Hiromi. He’s rather… particular about the cases he takes. Generally, he keeps to himself.”
You wondered if he was lonely, or maybe not well versed in socialising. Whatever it was, there was an aura surrounding his corner of the large office, like a perpetual rain cloud that threatened to rain but the cloud never burst.
With so much to learn and an entire new work environment to navigate, you quickly forgot all about the mysterious Higuruma and focused on finding your feet.
It wasn’t until a few weeks later did you find yourself in his presence. After a tortuous phone call with a troublesome client, you found yourself in desperate need to indulge in the bad habit you had sworn you’d given up, a cigarette.
Stepping outside into the small office courtyard, you fumbled for the emergency packet buried in the depths of your bag. You cursed when you realised you might have the actual cigarette you craved, but there wasn’t a lighter in sight, not even tucked away in one of the handy dandy compartments.
“Need a light?”
You whirled around and nearly landed on your behind at the sudden voice, coming face to face with Higuruma who had the good grace to look sheepish for scaring you out of your skin.
“It seems so,” you said with a shrug, stepping closer as the man held out his lighter and flicked the flame into life for you. “I don’t smoke often.”
Higuruma hummed in understanding, glancing down at his own half-finished cigarette, tapping away the excess ash. “I’d like to say the same, but I’m out here more often than I’d like.”
That first inhale felt like heaven, the heat in your throat a familiar sensation and you held the thick smoke in your mouth as long as you could manage, finally blowing it out in a steady stream into the sky.
“Bad habit?” You asked, leaning against the metal railing that enclosed the small courtyard space. It was cool even through your trousers, grounding you back into the here and now.
“I have a lot of those, smoking is probably the least bothersome. I can go days without a single cigarette, or I could smoke two packets within a single office day. There never seems to be an in between,” he joked.
It was hard not to appraise him whilst you both stood there, enjoying your respective cigarettes. His shirt wasn’t quite the brilliant white of a new or well cared for garment, nor were the tailored creases in his trousers especially neat or crisp. The tie around his throat was loose as if restless fingers had tugged it that way, and his hair was equally as ruffled. Yet, there was still something undefinable that made you smile at these observations, that endeared him to you.
His eyes were adorned with dark circles from sleepless nights but there was a subtly vibrancy to those eyes. The brown irises with golden flecked in the right light and the smattering of laughter lines at the corners assured you that this was a man who liked to laugh, even if you were yet to hear it in the workplace.
He wore an equally tired smile, however, it brightened when you addressed him directly and you wondered if he thought hi would ignore his presence. If that was maybe what he was used to, and that thought didn’t sit well with you.
“Oh yeah? Let me guess… you enjoy a bottle of wine on most nights?”
“Or two,” he countered, making you laugh.
Honestly, you couldn’t understand why he was considered the black sheep of the firm. From everything you had seen and heard, he wasn’t the money grabbing type and maybe that was the reason for him being a pariah, but that wasn’t a reason to brush him off or avoid him outright.
“Y’know… people will talk if they see you chatting with me.” Higuruma crossed an arm over his chest, a defensive gesture if ever you saw one.
You hummed in thought. Not that you really cared what people had to say about you. “I think I can make my own decisions on who I should and should not speak with. Are you always this cautious?”
“Some might say I have no caution at all.”
“Then why are you trying to warn me off?”
Higuruma’s eyebrows rose into his hairline, a plume of smoke emitted from between his pursed lips to momentarily obscure his face. “Didn’t realise I was under cross-examination. You’ll go far,” he mused before crushing out the remnants of his smoke and bringing out a packet of mints from his pocket.
“I don’t know about that… this career isn’t exactly what I anticipated.”
He waited, sensing there was more you wanted to share, and he had no desire to scare you away or shut you down prematurely. You couldn’t put your finger on the reason why you wanted to confide in him, perhaps you felt some kind of kindred spirit in him but that would be foolish having known him all of five minutes.
“Higuruma, do you fancy a coffee? My treat,” you offered in a rush. Embarrassed by how nervous you were to ask at your big age, and more so worried that he would refuse you flat out.
“I’d like that, but there is something I’d like much more.”
You held your breath, not knowing what he could possibly wish for more. He chuckled at your look of concern, stepping forward to offer you a mint from his pack.
“I’d really like to know your name.”
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copperpipes · 1 year ago
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are you planning on making any other mutants biblically accurate? ie splinter, hypno, warren stone, meat sweats, repo mantis, piebald?
Oh yes, here they are actually
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Piebald is my favorite so far, I don't think I'll change anything about her, she deserves more love and attention.
She was tricky, it took some thinking but I made it work, adding one more surrogate DNA to the one I planned to give her proper lungs and keeping her ability to camouflage.
Yes her tail should be fucked up, that is on purpose, everything i do is.
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Idk why but drawing hypno like this felt homophobic 😔 , thats him and meatsweats, I'm not a fan so they'll probably gonna get a redesign, I could make it more creative.
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This dude is gonna get a page of his own, a small one but still a page. Might modify his design, might not, we'll see
When he mutated his scalp fell off actually, its on his head because he gorilla glued it back
I got Splinter and Draxum too, they'll come up later
And
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Me trying to figure out how to make Warren work and still be a worm shaped human with a brain the size of a seed
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thereticx · 7 months ago
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ᎠᏆᏙϴᎡᏟᎬ́Ꭼ III.
♰Summary: A cheater and a homewrecker. Will they be able to get out without any harm to their love and dignity?
♰Warnings: toxicity, slight manipulation, a lot of flashbacks, nsfw content etc.
♰Author's Note: This series has finally come to an end. I apologize for taking so long to write it but it's finally here. Enjoy your read :) (toji next?)
Geto Suguru was not by all means a decent man. He swore oaths of love and loyalty which he ended up breaking, making his wife suffer — her fears all coming true.
“I'm sorry” But was he really?
She bit the inside of her cheek, a bitter sentence settling on the tip of her tongue ‘No you're not’ His wife wanted to say but managed to keep quiet. The thought of her husband with that girl….changed her whole perspective of the man she used to share a bed for years at that point.
“You're a hypocrite , Suguru”
‘I know but I can't help it’
“All this time you reassured me that it was all in my head — all this time you were messing with her behind my back like a coward” The man only nodded his head, agreeing with her every word, thoughts of her swirling in his mind. He wished he was sorry for what he did but in all honesty Geto Suguru has never felt more relieved.
He was no longer imprisoned by a dull and unhappy marriage that lost its spark soon after the wedding. They were both young and foolish, clinging to a silly dream about highschool sweethearts growing old together.
He should've realized that life is not a fairytale and entertaining an extremely pretentious wife takes a toll on not only the body but the mind and soul as well.
He loved her once, he did — but fighting the same battle over and over again for years was something that Geto dreaded — and once you finally entered the picture his morals and everything he ever believed in disintegrated.
“I wanna grow old with you” She giggled, stretching her leg over his hip bone. Her boyfriend looked at her with so much adoration it basically radiated off him. He squeezed the flesh of her thigh and bent down to kiss her swollen reddish lips “Are you sure? You might come to regret it later” Suguru joked, letting his head fall on the soft pillow.
“There's no way I'm letting you run off to someone else” Jane said quickly, the image of her and her boyfriend at the altar flashing before her eyes.
Suguru hummed in agreement, caging Jane's body in his arms and letting the girl rest her head on his chest. The boy looked out the window, his eyes following every speeding car that drove down the darkened road due to the late hour “You better close those pretty eyes and get some sleep. You'd be tired tomorrow” Jane mumbled, cuddling further into her boyfriend’s front “And I don't want to deal with a grumpy Geto Suguru for seven hours straight”.
He simply nodded, darting his attention back to his girlfriend. She was now sleeping, her brows relaxed and her breathing steady. Looking at her, Geto kept hearing her words over and over again ‘I wanna grow old with you’ — is there really such a thing?
Could he really commit to one person for the rest of his life? Wouldn't that be boring? Why not explore every aspect and opportunities that come with being young? Settling down would steal from the endless fun he could have. His friend does it all the time — why can't he?
Is it because he loves her? Perhaps, although love seemed quite a strong word for what he felt for her. Yes, Jane was a nice girl, a smart one that intrigued him from the start but was that enough to make him fall in love?
“I'm not sure about her”
“Who?” His best friend asked, stretching his long legs over the desk.
“My girlfriend” Geto responded, his fingers tracing the design further on the piece of paper “She randomly told me she wants something on the long term —”
Gojo chuckled, readjusting his sunglasses on the bridge of his nose. He, by all means, didn't want to laugh — to disrespect his friend but like every outsider he saw Jane in a different light. He could see deeper into her persona more like Geto ever could — his friend was just a qualified observer, describing Jane as ‘obsessive’ and ‘extremely jealous’ (he never told Geto that tho).
“Man…I say you run now or you'll later regret it”
“Why's that? Maybe I like the idea”
“If you would've liked the idea you wouldn't have told me about it” Gojo pointed out, his blue eyes scanning his friend from behind the glasses “You've only been dating for like…what ... .three months?”
Geto bit his lip not remembering the piercing he got just a week ago. The pain was like a wake up call, swearing under his breath “Fuck”
“Look, I say you should explore other possibilities instead of going along with her stupid wish. After all…you don't want to live a life without meaning right?”
Years later, a decade after, Geto realized what he meant with that phrase. They weren't friends anymore, due to certain things happening, but nonetheless Geto still remembered.
‘Living a life without meaning’
He lived that life, he knew that life well enough to get sick of it. His subconscious worked against him, pushing him into your welcoming arms.
‘I wanted out from the start’
“What are you doing?” Geto asked her, sneaking a glance at her phone's screen.
Jane school her head and continued typing word after word “I'm just making sure that bitch would be there to properly apologize for ruining us”
The man grabbed her phone before she could press ‘send’ and put a hand on her shoulder “No. You'd be making her feel miserable” He defended you, seeing Jane visibly tense.
“Why are you defending her? She made me miserable…You made me miserable. I'm merely returning the favour” Jane raised her, pushing his hand back. She couldn't stand being touched by him now.
The woman simply could not understand why her husband was not apologetic to her? He should be kissing her feet asking for forgiveness for what he had done. It was unbelievable. How could he be so oblivious regarding her feelings? She was his wife.
“By what?! Embarrassing her in front of her parents and us?”
“Yes!” Jane yelled, getting up from her seat. She pointed a finger at his chest almost ready to tear him apart “I've warned you about her multiple times. She planned to break us off from the beginning — but no, ‘Jane, you're crazy’ — ‘It’s only in your head’. You've told me that. And I, like a fool, believed your every word. She's guilty and I want to see her suffer for it”
“I cheated on you” He said, seconds after Jane finished her sentence “Get that through your head. I wanted to cheat on you with her. Do you understand?”
His wife opened her mouth, the venom sitting impatiently on the tip of her tongue “And I'll never forgive you for it. Neither would them…her” Jane spit, a subtle smile making an appearance on the corner of her lipsa “Her parents don't know the full story — I'm sure.I'll be the one to tell them”
Geto wanted to say something in return, anything that may soften her and the rage that had built inside. He knew how wrong it was of him to rub the cheating in her face but he couldn't let her trash talk the woman he loved.
“You have no right. If anyone should tell them it's her and me”
Jane scoffed “Then do it”
“I will”
“Unfortunately I won't give you the pleasure to witness that”
Things got out of control. The two of them were in the middle of the night club, making out furiously.
Jane and Geto were obviously drunk out of their minds from the way they moved around and acted like no one could see them grinding against each other.
The music was loud and somehow added to the tension between them. Jane trailed her hand down her boyfriend's chest, tracing shapes on his sweaty skin that was exposed from underneath the dress shirt he wore.
Geto grabbed her hand and moved it further down to his leather belt while his own fingers tangled themselves into her messy strands of hair, pulling her deeper into the kiss.
From across the room, to the bar, their friends made fun of them, taking shot after shot and placing bets on the couple “Should we stop them?!” One of them shouted, trying to make herself understood by the others.
“Why?! They seem to be having fun!”
“Fucking in the middle of the club with people around ?! Go and stop them before they flash someone”
The man finished his drink and squeezed between the bodies until he reached Jane and Geto.
He put a hand on his friend’s shoulder and unintentionally yelled his ear off “Get a fucking room!”
Jane threw him the middle finger before dragging Geto away from the club. Soon, they were nowhere to be seen, leaving their friends alone.
“I saw you eyeing that girl with the butterfly top. Think I wouldn't notice?” Jane retorted, laying back on the bed.
She spread her legs and carefully discharged her underwear in a slow manner to torture her boyfriend.
Geto leaned over her body and pressed his erection to her heat “I have no idea what you're talking about. Your drunk and so am I”
Jane unbuckled his belt and threw it on the floor then she helped him get rid of his pants “I'm not that drunk. I saw you. Eyeing another girl other than your girlfriend…hmmm…not very nice”
Geto chuckled awkwardly, trying to make out whether Jane was joking or not. He had a hard time reading her especially with a clouded mind “I was only looking at you,believe me” She bit her lower lip in a seductive manner and cupped his member, slowly guiding it to her entrance “Then fuck me to prove your point”
The man hesitated for a moment — was she serious about what she said? Or was it just to mess with his head? Either way, Geto slipped inside her, thrusting up into her cunt like his life depended on it.
“You really think that I'm that stupid?! I don't care if she's your project partner. I won't have her here in our house. I'm not in the mood to see her eye fuck you” Jane argued, slamming her book down on the glass table.
It has been like this for a few weeks now. Fight after fight, nasty remarks and ridiculous accusations — for what exactly?
When she heard her name slip out of Geto's mouth she flipped. There was no way she'd stay and watch her boyfriend with another girl even if it was for a ‘project’.
“The fuck you want me to say to her? Don't come over because my girlfriend is fucking jealous over anyone I come in contact with?”
“Oh…so you think it's okay to have her as your partner? Are you okay with me back away in a corner while you have your alone time?” Geto was left speechless. Clenching his fists by his side, unsure of what he could do to calm her down.
“Text her and cancel right now” Jane demanded, crossing her arms in front of her. She sat in front of him like a statue, only her face betrayed the discomfort and rage she felt.
“I can't do that. The deadline it's in two days” He explained, rubbing the bridge of his nose.
Jane nodded her head ironically saying “Sure you can't. But you can make me feel like shit”
“Nothing’s going to happen. I swear”
“Right because you're bringing her here. Who knows what you're up to when you're alone?”
‘Maybe I can calm her down and talk her into it’
Geto placed his hands on her hips and kissed her, slipping his tongue between her lips. He was in control of the kiss and everything that came after — the sex — he controlled the pace, the positions he put her in, how many rounds they'd be going for — the only thing he wasn't in control was his own feelings.
The love and passion he once felt for Jane…it all started to dim bit by bit.
“There's really no excuse for what I did” You started the conversation. Hands clasped together, back held straight — you were in control. Yes, you were. There was nothing to worry about.
Geto Suguru sat across from you on the couch, looking desperately at you then at your parents.
‘Why would you say that?’
Your parents nodded along as you spoke, revealing almost every detail about your relationship with the older man, leaving out the parts where you confessed your love for one another “I'm aware that what I did was wrong. I should've never make Mr. Geto betray his wife like that. I'm sorry…” You turned to look at him, bits of sweat gathering at your hairline.
“Surely, Geto would have to talk to his wife first and maybe she'd stop by and have you apologize to her as well. But for the moment, I think you're done here, Y/N” Your father said, rubbing your mother's back like she was the most affected out of all of you “You've caused us a lot of stress, daughter. I thought you were mature enough especially at your age to avoid situations of this sort”
“With all due respect, Y/N is not the one to blame for this chaos” Geto interrupted. He blinked slowly, his eyes darkening for a moment. He felt terrible as soon as he walked in here. How could he not feel this way when the woman he fell for was being humiliated and put to the wall for something that takes two people for “I kissed her first and I lied to her about my wife's and I relationship”
“Keep going” Your father ordered, visibly disturbed about this new information.
The younger man did not look at him but rather at you “I took advantage of Miss Y/N and talked her into an affair with me instead of just admitting that I was simply bored with my wife. I apologize” Geto bit down on his tongue, waiting for someone to say something.
You gulped down nervously, a part of you glad that Geto had your back, the other wanting to murder him for opening his mouth in the first place.
“We've been friends for a long time, Suguru. I do not accept such disrespect from a business partner and a friend. Please leave my family alone – please leave my daughter alone”
“Dad–”
“Y/N don't. This is not your decision to make” Your mother warned, before grabbing your hand “Come help me in the kitchen. Let them talk” She forced you off the couch and tightened her grip on your arm, pulling you away from him.
“Mother, please. Don't let dad do this. They've been partners for ages. What is Suguru gonna do from now on?”
“It's not your business. He's a grown ass man, he's gonna go back to his wife and figure everything out” Your mother pointed out, disappointed in her daughter's behavior.
You couldn't hold back the tears now. They started to drip down your face like rain, ruining your makeup and the shirt you wore “But I don't want him to go back to her. She's not good enough for him”
“And who's good enough then?!”
“...”
She grabbed your face and forced you to look at her “You?! Don't make me laugh Y/N. You're a fucking child next to him or her. This is not some fairytale. You broke up a family. Do you understand?! You ruined a marriage” Your mother yelled in your face, only adding to your disheveled self.
Everything was hurting. Everything. Your heart, your head — you just wanted to get out and never be seen again.
‘But what about him?’
“T-they were not happy, mom. He didn't love her” You tried to explain through the tears and broken voice. But instead of trying to convince her you tried to convince yourself. Jane was horrible for him and you knew it. They had to see it as well.
“And you think he loves you?” She asked, her eyebrows furrowing.
You placed your hands on hers that were still on your cheeks and continued “Y-yes…he does. And I love him too”
“Aren't those important documents?”
“Yes they are. However, you're more important” He said, pushing you back down on the counter.
Geto leaned over you, kissing and licking your exposed chest, pinching your nipples “Suguru…more” You moaned, lifting up your hips to feel his hard dick.
“Anything for my love” He whispered, ripping your skirt so he could get rid of your undergarments easier. The material was completely torn but that didn't seem to annoy you.
You parted your lips, a finger disappearing into your heat. Suguru sat back, his tongue darting out to his piercing while he watched you play with yourself.
He took off his pants and underwear leaving only the unbuttoned shirt on. He grabbed at your hair and forced your hand away from your pussy “Enough. I wanna fuck you”
Suguru slipped in without too much effort from how wet you were and started to move his hips with so much force that your eyes started to roll back “Mhhh f-fuck”
You grabbed at his upper arm, trying to match his aggressive pace. He rested his head in between your shoulder and rocked back and forth, fucking his dick deeper into your aching cunt “Fuck fuck…Y/N…you feel amazing”
He moaned loudly, his breath starting to get more and more rapid.
You whimpered, feeling yourself get close to orgasm “Please…want you deeper” You felt his dick rearrange your insides, the tip kissing your cervix over and over again.
The pleasure was too much for you to handle. Suguru, everything that came with him was simply too much to handle. His taste, his smell was all like a drug and you were its addict.
Your back was starting to hurt from the hard surface but still you could only focus on him. Suguru fucked you so hard that your body barely kept up with his fast movements. You were defenseless against him and his desires to completely break you “Shit… I can't hold back. I'm gonna cum, love” He licked your ear, one on his hands cupping your jaw.
The man locked eyes with your messy appearance, hair all over your face, lips bruised, eyes glossy — Suguru forced his tongue past your lips and kissed you messily, drool and sweat mixing together.
You felt his warm cum fill you up, walls squeezing around his dick, your own orgasm taking over.
The two of you were shaking when Suguru pulled out and took a good look at you. He rubbed your cheek, his eyes telling you whatever his mouth was too proud to admit.
You put your hands around his neck and leaned up, kissing the column of his neck. He rested his head back, giving you more access to his vulnerable body, your lips sucking dark marks lower and lower on his body.
When you finally escaped your mother you ran back into the living room, hoping that Geto would still be there.
However, the room was empty, your father nowhere to be seen as well “Where are they?”
Your mother stopped only a few meters behind you and looked out the window “Y/N, go take a shower and rest. You can interrogate your father in the morning”
Without looking at her you said “Fine”. Her stept grew more distant and when you heard stairs crack under her weight you immediately ran out.
‘I need to see him. Things can't end like this. I don't want them to’
‘the number you have dialed is unavailable’
“Fuck. Pick up” You tried again, holding the phone to your ear for minutes on end until he finally responded.
“Where are you? I wanna see you, please”
You breathed, nervously walking around without a destination in mind.
He waited a few before finally answering “I'll send you the address”
Geto ended the call and texted you the location. He wasn't sure of how your meeting was going to go down. After your mother dragged you away he was forced to endure your father's boring speech about them not being partners anymore.
Yes, he was screwed up. Being your father's partner was a huge deal to him, boosting his career but now, in one blink of an eye he lost almost everything. The only one left was you. If you'd still be willing to be with him.
After twenty minutes he heard a furious knock at the door and he rapidly went to answer.
There you were, out of breath, your face all red probably from running all the way there. He didn't even say anything and just dragged you into the motel room, closing the door behind.
“I don't know what my father told you but I'm not gonna stop being with you”
“Y/N —”
“Just listen to me -–” You insisted, playing with the ends of his long hair “I won't stop just because of them. I don't care about your wife or anyone beside you. I love you, Suguru. Please don't end this” He interlocked your hands together, kissing the top of your head. He rubbed the back of your hand with his thumb while the other hand cupped your face “You still want to be with me?” Suguru asked, giving you a slight smile “Even with that raging bitch and your parents in our lives? They won't let us be together, my love”
You cupped his face, your nose rubbing against his. You could feel his breathing fan against your cheeks “I don't care. You shouldn't either”
“He was right. I destroyed your future”
Your doe eyes seemed to speak for themselves and Suguru exhaled “You're the death of me. You know that?” He joked, kissing your forehead.
“Of course I know. And I also know that you love me too much to let me go” You bit your lip, before sliding your fingers up his tattooed arm.
Suguru hugged your smaller form and whispered into your ear “Letting you go would only make me want you more”
You only smiled, letting your boyfriend show you how much he missed you for the rest of the night.
No one could truly break the two of you up — not even the figure standing behind that damn door.
Fin.
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ploppythespaceship · 3 months ago
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Uglies - Movie Thoughts
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On a whim, I decided to start re-reading the Uglies series a couple months ago -- so imagine my surprise when I found out it was getting a movie! Said movie is now out, and it was interesting to watch with the book being so fresh in my head.
Overall, it's... eh. It's not a complete train wreck, the way most critics seem to want you to think, but it is fairly bland and uninspired. It's a very watered down version of the book. It also has the misfortune of feeling like yet another a Hunger Games wannabe, despite the original book pre-dating that series by several years.
Spoilers for everything under the cut.
What I Liked
Based on reviews, I seem to be in the minority here, but I thought the cast was pretty good. People seem to hate Joey King as Tally, but I thought she was fine. Brianne Tju is easily the best in the cast, stealing the whole damn movie as Shay. Laverne Cox also gives an excellent performance as Cable, though I do think she should not have been given that role for other reasons (which I'll get into later).
I've also seen complaints that the characters aren't ugly enough. They talk about how ugly they are and point out their specific ugly features, when they don't actually appear that ugly. And I think everyone complaining about that is completely missing the point. The "Uglies" aren't actually ugly -- they're just normal people, who've been conditioned to think their imperfect features are hideous.
I was honestly unsure how the Pretties would be visualized -- in fact, I wondered if the book would just be fundamentally unadaptable because of it -- but they did a fairly good job. I think leaning on CGI and unnatural affectations was the right way to go. All the Pretties have this uncanny quality to them that suits the story perfectly.
The overall production design was solid as well. I like how Uglyville is all gray concrete and muted tones, while New Pretty Town is shimmering golds. Then upon reaching the Smoke, all the colors of nature finally come through. I do think that could have pushed that last one a little bit more, but it still works well.
Apart from that, I don't really have much to shout out. It's competently written, well-performed, well put together. I know it doesn't sound like I have much praise, but it is a competent movie.
What I'm Mixed On
By far the biggest change from the book is Peris becoming a Special. And I'm torn on it. On the one hand, it does make him a bigger part of the story -- he's honestly not much more than an inciting incident in the book. It gives him and Tally a unique arc that's probably the strongest through-line in the story. On the other hand, the Specials as a concept are so under-cooked (more on that later) and the actor is so bland that it still doesn't quite land the way it's supposed to.
What I Didn't Like
The pacing of this movie is by far its worst issue. We are flying through this plot. There is no time for anything to breathe, for characters to develop meaningful connections, for the bigger moments to feel earned. Some things do make sense to condense -- Tally's journey to the Smoke would have been incredibly boring without her internal monologue, so condensing most of that into a montage makes sense. But I do feel we lost too much. That's where a lot of Tally's characterization comes out, where we can see her bravery and ingenuity -- none of that comes across in the movie.
A lot of important beats are rushed. Tally agreeing to help Dr. Cable is over in a flash. It feels like Tally's in the Smoke for all of fifteen minutes. Tally and David barely interact, so their relationship has no real stake. Everyone is kidnapped by Special Circumstances, and then rescued immediately after. I almost think a 5-6 episode mini-series would have worked better -- but that might have introduced the opposite problem, where everything takes too long.
The movie also has frequent montages that don't really work. It seems like they were trying to show the passage of time, but it just makes everything feel even shorter.
The beginning of the movie has an exposition problem, as well. It opens with a montage explaining the entire setting... before leading into several scenes that also explain the setting through dialogue. We get fed the same details about the surgery and the Rusties and the flowers at least three times at the start, and it gets grating.
As already mentioned, Tally is pretty severely underwritten. In the book, she has a distinct personality and a unique presence. In the movie, she's just the main character because she happens to be the main character. Her intelligence and resourcefulness are pretty much gone.
I also think changing her motivation for going to the Smoke did her a disservice. In the book, Tally goes to the Smoke so she can have her surgery, and because she's convinced herself that Shay needs her help. In the movie, Dr. Cable tells her that the Smokies have a weapon, and she will be saving lives by helping to find them. I think giving her a more selfless motivation robs her of her character arc. She always comes across as someone trying to help, who wants to best for other people, rather than someone who had to consciously learn that.
The Specials are barely even a presence. I'm not sure they were even directly called Specials. People who hadn't read the book would never realize that there was an entire separate status of person here. You never see their disturbingly beautiful faces or their terrifying strength. Considering how pivotal the Specials are to the overall story, especially in the later books, it's really odd not to see them properly established here.
Like I said, Laverne Cox gives an excellent performance as Dr. Cable... but I think they should have thought twice before casting a trans woman. It's not necessarily that there's a trans woman in the villainous role, but that there's a trans woman in the villainous role who specifically wants to force people to have surgeries to brainwash them. Like... did the optics of that really not occur to anyone? At all? I think Cox could have played David's mother, instead.
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codgod · 1 year ago
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y’know generally i try to limit colour palettes to as few colours as possible to make things more cohesive but despite my best efforts only jay ended up being able to stick to that </3
ANYWAYS here’s the as-of-right-now fully updated designs for these dickheads. these will no doubt undergo even more tweaking as i draw them more but this is a start i guess. also pls open the pictures to look at them properly i worked so hard LOL
some random notes under the cut yaaaay
chip —
he jingles when he walks. somehow he’s still stealthy. i do not know how
kept the platinum ring that bonded him to gillion in the block! because hey he doesn’t really have a reason to take it off (and it’s a nice reminder of how much gill cares about him, and how far their friendship has come since that ice arena)
his tattoos shift and flicker like actual flames, and sometimes (harmless, purely aesthetic) sparks fly off them when he’s excited
i just think smoke coming out of his mouth when he’s angry would be cool :]
chipped teeth from biting rocks and coins all the time :/
he has scars from the red lightning, they’re just mostly contained to his back and shoulders. they’re a similar red to his coat even once they’ve healed
gillion —
the tail sleeve thing is so he can rest it on the ground without damaging his scales, he doesn’t usually wear it when he’s just on the ship because the wood is soft enough that it’s usually fine + it can hinder swimming a bit. it’s mostly meant for places where there’s cobblestone or gravel streets and such. i think his armour would probably have a version that looks similar but covers the whole tail minus the fins, maybe with some armour plating of its own. i didn’t draw it because there wasn’t any room lol
his scars from the lightning are pink mostly because red stood out too much tbh. they softly glow in the dark the same as his coral and the pink parts of his fins
also kept his ring! his hands aren’t really made for jewellery, though, because the webbing means it won’t sit very secure on his finger. so he keeps it on the same chain as the necklace he got from aslana to keep it safe
tried to make him look a bit bulkier and more his age than in my original design? i feel like i was leaning too much into the naivety and. shortness. originally lol. he also has thicker eyebrows now and i’m still trying to decide how i feel about them but i think? i like it? i don’t tend to give many character thin eyebrows so it could’ve been a unique thing for him but alas
i think i made the sword too small but like ignore that
also forgor to include pretzel </3 that’s okay though she can get her own design sheet later. she’s special like that
jay —
i believe in tall jay supremacy
blue magic! i was considering gold but that’d look a bit more like a canary than i wanted for her wings so. blue jay :]
her hair is supposed to look kinda like fire to mimic her dad ! kinda showing that even if she runs from her family and the navy they’ll always be a part of her. and also i just like drawing messy hair
i gave her sturdier gloves just because i feel like it fits her better. also changed up the shirt to more of a button up solely because i don’t like tank tops very much LOL
i did WANT to make her outfit a bit flashier to match the boys better but i couldn’t quite figure out where to Put the flash. maybe that’ll come later, the way the story’s going i might get to design some cool prosthetics for her or something
overall —
because there’s just so many fucking colours i triiied to add at least one or two colours from each of them into the others designs. jay has her necklace with each of their main colours on it, her wings are the same blue as gillions eyes, her jacket and right eye are the same dark blue as destiny’s blade, her hair is the same orange as the lighter part of chips tattoos. chip has a dark green sash under all the belts, the same as the hilt of destiny’s blade. they all use the same shades of black, gold, and brown
the only real exception is gillion doesn’t have anything from the other two because he has Such a specific colour palette and he already had so much going on as-is orz jay was obviously the easiest to do this with because she has both warm and cool colours in her palette by default lol (and i did her design last, so that helps)
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eddiezpaghetti · 1 year ago
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Okay, so my experience with Stranger Things is a weird one.
I didn't care when it first came out, started to watch it out of "might as well" in 2020, wasn't interested in it enough to make it past S2, forgot about it outside of going "oh, hey, cool, there's a lesbian in it now, I guess," in S3, got really annoyed when "Running Up That Hill" got popular from it because it was a song I listened to on fucking loop after one of my best friends died in high school and I fully expected its appearance in the show to ignore the whole survivor's guilt theme of the song (and was very happy to learn later that it did the exact opposite of ignoring the lyrics), saw people drawing Eddie, suddenly got a lot more interested, watched just the fourth season like a fucking psychopath because I was seriously only there for Eddie, then got interested enough to start the show over properly, having mostly forgotten what I did watch of the show before.
And let me tell you something from the perspective of someone who started with the complete fourth season, who wasn't there from the start, who wasn't tainted by ship goggles or this internal battle of hope and despair, who wasn't theorizing about what the painting could be or expecting Mike and Will to kiss when Volume 2 happened or rooting for Mike and Eleven's relationship to go down in flames or whatever the fuck. Just someone who went blind into Season 4.
It's really fucking obvious that Will and Mike are gonna be endgame.
Like holy fuck. It's so fucking blatant I don't even know why people are nervous.
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No sane fucking person would shoot this scene this way if they wanted the audience to care about El and Mike as a couple. Despite being all blurry in the background, Will's reaction to what's happening here is smackdab in the fucking middle, clearly showing that the important part is what's going through his head here. What he's feeling. It's like the opposite of that scene from Kingdom Hearts II where Sora and Riku reunite and Kairi just fucking vanishes into the aether while it's happening because, despite the fact that she was standing between them when the scene began, she doesn't matter to the scene, so she's just kind of gone when the camera angle changes. Will could have been behind one of their heads, or so far in the distance he blends in with the background, but he's not. He's so obvious that despite being massively blurred out, he's still the first goddamn thing you look at. What, you think that's an accident? You think he's in the middle of this dramatic fucking scene because of a mistake? He basically has a big flashing neon arrow pointing at him with "THIS IS THE POINT" being screamed through a megaphone.
And then this?
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They're paired up like they're taking fucking prom pictures. Each one of these pairs is so fucking close to one another and so fucking far from everyone else. It's not, "Oh, they're standing vaguely near each other in a group shot," it's fucking Noah's Ark out here. Again, there's no way to take this as an accident. It's not just a framing issue. If they wanted to make the shot look balanced while still not hiding anyone else behind El, they would have scattered people around much more naturally. Even if they wanted to keep Nancy with Jonathan and Hopper with Joyce, there's so much room on that hill for three people to stand on El's left and three on her right. But they didn't do that. They put Mike and Will together on purpose in the most obvious way possible.
Like I get that coming up with crackpot theories is fun in and of itself and I'm not blaming anyone for having fun. I totally get the appeal of arguing a point and reaching for every stupid little thing to pull into it because it's like a game, okay? I've done that. But if you're trying to actually convince someone (whether it's someone who wants to believe or someone who's pissed at the very idea that Mike and Will could be in love), stay away from blue and yellow lights, stay away from costume design, stay away from the existence of closets in backgrounds. And don't worry about whether Mike's gay or bi when he's in love with Will either way. I'll give you a little tip about persuasion: You're only as strong as your weakest argument. Even if you've got strong stuff in there, too, the person you're trying to convince is going to dismiss anything you say as complete insanity the second you start going on an entire tangent about the shape of a character's fucking pocket.
Sometimes, clothes are just clothes. Sometimes, there's a closet in the background because it helps establish that a character is in a bedroom. Sometimes, blue and yellow are just a couple of colors that look nice together. And sure, it might be set designers and costume designers and cinematographers smirking and winking at the audience from behind the camera. But if the show was just those things, instead of those things in the context of everything else, they wouldn't be saying anything of note.
But this?
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This tells a story all on its own. Someone with no context can look at this and automatically assume that each paired person is standing with someone they care about deeply, seeking comfort as they watch some sort of disaster unfold. And yeah, romantic couples usually come in twos, and we live in an amatonormative society, so that's going to be the first association anyone makes seeing a bunch of people paired off.
It's the same reason you look at this
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And go, "Oh..."
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"Those two are probably a couple."
And I genuinely don't understand how people could have watched S4 Vol. 2 and gotten scared. Because as someone who went in with no investment whatsoever, I just looked at these two--
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--and went, "Oh, those two are a couple. Good for them." And I moved on. Shut up about the trees for five seconds and just see the forest for what it is.
Oh, and if you're still nervous? Little thing from a storyteller here: You don't leave a hanging thread like "Will confessed his romantic feelings for Mike by projecting them onto El, but Mike either didn't understand or at least didn't say he understood," without coming back to that later. That's Chekov's gun hanging on the wall, babes. It's gonna fire at some point. If Mike was going to reject Will's feelings, if they weren't relevant, they would have had that discussion in Argyle's van. There'd be no reason to leave you in suspense.
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