#medieval dyes
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chic-beyond-the-wall · 1 year ago
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More medieval dyes for y'all!
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busiest-bee · 3 months ago
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Rarity my beloved
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thebreadmantm · 2 months ago
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Ok confession, I have not been up to date on the @hemi-demi oathbreaker fic bc I have been so busy but I read through it a few days ago and AHHHDJSVDJSHBS DRAGON GERRY AHHHH
I love him so much. I am not ok
His clothes aren’t as easy to take of as Jon’s but I pretty sure Hemi said they are worse at maintaining their glamor than other dragons. So idk maybe he’s fine
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littlehelsneedles · 2 months ago
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This is currently my absolute favourite vikingage dress. It is dyed with madder by me at a viking market and hand sewn by me. Viking reenactment has been pretty important in my realisation that I suit colours and that I really like reds and oranges.
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sca-nerd · 1 year ago
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I don't know who needs to hear this, but Auntie Arwen's doesn't just sell some of the most incredible spice blends (Ultimate Garlic Insanity will water your crops, clear your skin, and heal your grandma), but they also sell supplies for natural fabric and fibre dyeing.
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ratbugs · 8 months ago
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how do we feel about the shart fit
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degenezijde · 1 month ago
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“This is the first time we’ve found the three primary medieval dye plants together in Belgium,” says Lien Speleers, an archaeologist at the Royal Belgian Institute of Natural Sciences.
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salt-ofthe-middle-earth · 9 days ago
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I think that people who name female hobbit OCs should get weirder with the names.
Like fuck Rosemary or Iris I wanna see Woad Proudfoot
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itsnotmourn · 1 year ago
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“Hey, girl. Wanna imagine our boyfriends as cat boy maids?”
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chic-beyond-the-wall · 1 year ago
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More natural dyes! I honestly love stuff like this so much.
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ola-na-tungee · 5 months ago
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Impressions of an early medieval farmstead Pics taken in Lauresham, which is an open-air laboratory for experimental archeology in Lorsch, Germany - and the absolute best workplace of all time
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foxes-library · 4 months ago
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Display of medieval pigments/dyes in gallery 10 of The Met Cloisters.
Photos taken by the blog owner in December 2024.
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thesassymarquess · 7 months ago
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Did you find your missing baby?
Not yet. Kulet is still missing. I admit my schedule has been rough for playing DF as of recent, and my most recent time has been spent on a new fort (The Sea Adventure, a Sinister Ocean/coastal embark). Kulet is from my 4th Fort (Idk the name it was too long). Short summary of my forts though:
1st Fort, Bustmoment: -Tutorial embark. Went fine initially, set up large bedroom complex, good dining hall, and food/alcohol production. Decent traps for surface entrance. Lack of understanding of how Fortifications work lead to bad usage of them, and ultimately made the surface defenses scary to operate. Meanwhile I breached the first cavern layer and only the first, and got involved in a nasty war on Olm people, that kept dragging my dwarves into the lake. Eventually after losing a major military engagement, I dropped the save and made a new world. (I didn't know about Retirement at the time)
2nd Fort, Steelfortress: -The infamous war on birds started here. Embark was a neutral badlands with high savagery & a light aquifer. Aquifer posed no challenge and I was within a year having settled with all three caverns pierced, and a decent magma forge set up. Traps and such were more aggressively deployed, and there were more than a few battles (Internally referred to as the "Great Cavern Wars" against Ant-People) to carve out certain areas underground for farming. Ultimately what drove me to abandon this fort was a 9 month long battle against giant flying agitated wildlife. During that I built up a decently large and armored military, which while incapable of fending off the birds, was apparently itching for World Domination. (More on that later. Though also on another post of mine)
3rd Fort, "Lake of Something" (Name forgotten again): -Having felt a High Savagery was too much & Light aquifers too easy, I searched for a heavy aquifer and got a lake location I liked. After starting the first year, and trying to dig down, I almost immediately hit the heavy aquifer and got stuck for over a year trying to get things stable, and set up a method to pierce the aquifer before beginning to build the fort proper. Unlike the previous forts which had surface trading depots, I decided to move this one underground. Like other forts before and after, I then began to quickly dig towards the bottom, and set up small areas within each cavern to work in, or blocked them off after discovering them. Ultimately nothing particularly notable happened that sticks out in memory, but the fort was ultimately abandoned due to the Cave Adaptation fix update rolling around. Knowing most dwarves had likely developed it in this fort, I decided to take a break from Fortress mode, and play some Adventure mode.
(Which I decided to retire my second fort, as my save of it was in the worst condition of the three, and I originally wanted to retire the fort by "Succumbing to internal invaders" or similar but a standard retirement was an option and I viewed as more desirable)
4th Fort, Gooddesert the Fortress of Mines: -After playing around in Adventure Mode in the 2nd fort's world, I got an itch to start a new fort again, and was talking with my brother. We ultimately came to pick a fort in a Good and Neutral biome cross between "Desert?", badlands and Grasslands. Among world history, as it shares a previous fort, I decided to embark from that Civ again. Just to find out when the Liason came by, that 2 of my 3 dwarven neighbors were at war with me. Going through Legends mode further told me it was my Civ that seemed to have started the war, with all attacks coming from my prior fortress after I retired it. The whole time I was trying to rescue kidnapped children from Goblins in Adventure Mode, it turns out my fort was just attacking EVERYBODY. I played this one until around 1-2 weeks ago, when I began wanting to try messing with some mods for the first time.
4.5th fort, Some volcano Fort I think?: -I had a friend over and I was talking about DF, as you do, and he got curious about the game and wanted to see what it was like. So I booted the game up, showed world gen, we picked an embark, and then retired it to go to it in Adventure Mode. We then made an ideal character for him, and then foolishly rolled up a Worm Man with over 100 pet worms, and crashed the game. I haven't talked with said friend yet, and was gonna play in that world when talking with them.
5th Fort, The Sea Adventure: -That leaves us with our current fort. It's a sinister oceanic embark, and I brought a few adventurers there, including a Dwarf-me, a dwarf-version of my brother, and an anomalocaris (one of the mods) woman of one of my roommates (And their cat as a pet cat, who died to Goblins). Originally the plan was to grow Sliver Barbs & catch Precambrian Arthropods for an aquarium, but I don't know how to do the later half. The Roc attacks have been on this fort.
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littlehelsneedles · 2 months ago
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Welp looks like I'm back at tumblr for the first time since I was 16..... with a new blog at that 😅 im going to be mostly posting my historical reenactment stuff, and since I'm an Instagram refuge I'll probably be reposting a lot of my stuff from over there at least in the beginning.
This one was taken during a silent moment at work this summer. The dress i plant dyed and I like to use it to show that the vikings definitely didn't wear only boring browns and grays.
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moltengoldveins · 1 year ago
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having a breakdown over medieval dyeing methods and the colors that can be easily made from them and how the specific shade of yellow a character of mine wears is trivially easy to dye with like eight different species despite the symbolism surrounding her being largely royal or deific, while the symbolism surrounding her counterpart is largely sacrificial or common, the face of the poor and downtrodden, and yet the only consistent color associated with her is royal purple.
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mannazandwyrd · 1 year ago
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Lemme just drop this here
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