#maybe with each dungeon you get something that helps purah improve links shiekah arm
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ganondoodle · 15 days ago
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.... back on my totk rewrite thoughts so, poll time (pls read before voting o3o )
no matter how cute tulins design is, i like teba more and he had at least a little bit more to fall back on from botw than tulin did, given how little time is spent on these characters (and the time that is is just ... so flat, its all so tasteless, no flavor) hes just as much, or little really, as the champions descendants were in botw .. if even, though this game should have been the time to go hard on narrative, sicne the world was established now would have been the time to dig into the story more
im considering making teba the 'sage' (no sages in my rewrite but for understandings sake) and possibly with a .. 'backpack' tulin, they are a team and work as one (doing proper character arcs is hard to do in a game world like botw, given how isolated each area is and how little everyone interacts, id focus more on having some active troubles and dangers- team getting seperated etc. to make it feel like theres actual stakes instead of a flat one scene character 'arc' and then some baby puzzles that i hesitate to even call that)
(i still havent found a workaround for the abilities yet, botws way of doing it was very well integrated and made sense with the story, i dont want to repeat that but also dont want to have the shitty totk way, - killing a character off in the present to have them aid you in spirit is interesting only if not applied to everyone bc then it gets all too samey again, something something items in a way--- regardless of how im gonna solve that issue, i like the idea of them working together just like you are actively traveling with zelda as your companion and it will work whether i give them actual abilities or not)
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