#maybe with each dungeon you get something that helps purah improve links shiekah arm
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.... back on my totk rewrite thoughts so, poll time (pls read before voting o3o )
no matter how cute tulins design is, i like teba more and he had at least a little bit more to fall back on from botw than tulin did, given how little time is spent on these characters (and the time that is is just ... so flat, its all so tasteless, no flavor) hes just as much, or little really, as the champions descendants were in botw .. if even, though this game should have been the time to go hard on narrative, sicne the world was established now would have been the time to dig into the story more
im considering making teba the 'sage' (no sages in my rewrite but for understandings sake) and possibly with a .. 'backpack' tulin, they are a team and work as one (doing proper character arcs is hard to do in a game world like botw, given how isolated each area is and how little everyone interacts, id focus more on having some active troubles and dangers- team getting seperated etc. to make it feel like theres actual stakes instead of a flat one scene character 'arc' and then some baby puzzles that i hesitate to even call that)
(i still havent found a workaround for the abilities yet, botws way of doing it was very well integrated and made sense with the story, i dont want to repeat that but also dont want to have the shitty totk way, - killing a character off in the present to have them aid you in spirit is interesting only if not applied to everyone bc then it gets all too samey again, something something items in a way--- regardless of how im gonna solve that issue, i like the idea of them working together just like you are actively traveling with zelda as your companion and it will work whether i give them actual abilities or not)
#ganondoodles talks#ganondoodles rewrites totk#zelda#totk rewrite#botw 2#like i find the idea of them HAVING abilities but not being able to give them to you pretty good#bc then each dungeon and area can be more unique and memorable#i get not getting their ability would be a little sad but it might be worth it considering they are still alive and not dead like the champ#there would be a reward of course or soemthign like an item but that item shouldnt jsut be able to replicate their supposedly unique abilit#also it would help differentiate it more from botw bc its not just the same with again but worse (like totk did ...)#maybe with each dungeon you get something that helps purah improve links shiekah arm#so you might get a weaker version of the ability and then over time with doing more dungeons it will get stronger with each added#(this is stil just a work in progress ... the dungeon rewards are the one thing i have not yet had a clear idea for)#(everything else is largely done ... like the basic story and mechanics are all pretty solidly done by now ....... granted ..in my head)#like what if in the cataclysm .. or in the dungeon even tulin loses a wing and cant fly anymore#but hes more skilled with the bow than teba so they have to work together to be at their strongest#(i know i know- they fire arrows with their feet and that would be hard to do while on the back of another- WAS JUST AN IDEA)
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