#matador smt
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danb0ii · 6 months ago
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played some nocturne 2day..
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mitochondria-larson · 8 months ago
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Suddenly remembered I had this gem saved in my phone
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lord-prey · 17 days ago
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Don’t wanna line this so woag! Marker practice with the best boy!!!
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leylinefount · 1 year ago
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thornytendrils · 9 months ago
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"Buenos Dias, Fuckboy!"
Matador was pretty fun!
He was pretty difficult but contrary to how he is depicted he is very beatable, it felt really rewarding figuring out the best party and skills to bring to the fight, (the game actually has everything you need before you fight him!)
I fought him on hard so stuff in shops costing triple was a hurdle, but it's very doable
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Nekomata, Uzume and Nozuchi are all immune to force which is his main move, Uzume is also a fantastic healer/mage for this point in the game.
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The Hifumi magatama allows you to null force on Demi-Fiend as well, it's actually in the shop right before running into Matador!
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The magatama you get for beating the first boss has fog breath on it, which is vital to being able to hit the boss. You could potentially get Dekaja to nullify his Red Capote skill, but the only way I saw to do that was through a Chatterskull (Lv20) and I got one just as I was ready to fight him.
You don't even need everything listed to beat him, but if you do it will be super easy!
Also the PS2 graphics do feel better than the HD remaster, love the scan lines from the emulator too super aesthetic.
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dailydemonspotlight · 8 months ago
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Matador - Day 2
Race: Fiend
Alignment: Neutral-Neutral
March 21st 2024
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Hailing not from mythology but rather real life bullfighting, Matador is a skeletal fiend who serves as the first major hurdle in Nocturne, as well as marking one of the first examples of a demon in the SMT series not originating in mythology.
Matador literally translates to ‘Bullfighter,’ and historically is a role played by the people in toreador bullfighting events who are tasked with fighting, subduing, and eventually killing the bull in question. Armed with a red capote with a muleta at the top, effectively just a stick with a red cape tied to it, the Matador is the star of the bullfighting show, a fierce opponent to the poor animal.
Contrary to popular belief, the red capote used by the Matador isn’t the actual way they rile up the bulls, and them hating the color red is a common misconception- bulls are actually colorblind! Instead, it’s the nigh-constant whipping of the muleta atop the capote that activates the bull’s fight or flight response, and they almost always choose fight. The reasoning of the red color is to disguise blood stains from battle, as well as tradition.
Bullfighting has been a historical phenomenon from even before Roman times, though it was popularized during the Roman empire’s reign as a form of ritual for the gods. The ritual soon became a common practice in coliseums, and eventually was used to mark the alliance between Rome and Spain circa 711 CE, thus causing it to become a rather common symbol of Spanish nationalism.
Matador in Shin Megami Tensei is an incredibly fearsome demon of the Fiend race, a race consisting almost entirely of Skeletons (and Alice, for some reason). His signature skill, Red Capote, works to raise his evasion to the maximum, a play on how Matadores in real life will drive a bull to attack their capote instead of themselves.
The style and flair Matador uses is common in real-world bullfights as well, flashy clothes used to draw the ire of the audience and make the battle with the bull appear as a performance as much as it is blood sport. The rapier wielded by Matador is a common show in bullfights as well with the intent of dispatching the bull, allowing the actual battle to occur without much contention- it wouldn’t be a fight without a weapon, after all.
Matador is typically one of the more specialized demons, one who leans towards offense and buffs above all, something incredibly fitting for the fancy style and role of a Matador in real life. His specialization in wind/force skills plays into this as well, as a Matador must use great amounts of force to battle with the bull, or, alternatively, they must ‘ride the wind’ in order to engage in a metaphorical dance of death with the animal.
His boss fight in SMT III is one of the most infamous battles in the series, and for good reason- it’s less a difficulty spike and more a difficulty spear. Due to your limited selection of demons and skills at the time you battle with him, the Menorah-desiring demon is a fierce to be reckoned with, to say the least, being one of the most absurdly difficult battles in the series, especially for how early in the game he is.
Thanks to Red Capote and Taunt, two skills which work in tandem to allow him to always hit a far weakened party that will almost never hit him back, the fight effectively communicates the importance of buffs and debuffs in the SMT series over most other JRPG games, as well as serving as an introduction to the Fiends of the series. The ability to use Matador later in the game, and his sheer strength, simply goes to show that this skeleton’s power wasn’t a mere one-off occurrence. Throughout the series, even beyond Nocturne, he appears frequently as a recurring, and incredibly difficult, boss battle.
Overall, this Skeleton, with his unique backstory, design, and skillset, makes his mark as one of my favorite demons in the series. A red flag means death, after all, and the blood shed by this demon to unsuspecting players (and bulls) should not go understated.
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hervygervy · 9 months ago
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I got SMT III today, and everyone I’ve talked to irl about it says they all got stuck at the matador. I also nearly died at the stinking tutorial, so perhaps this is a sign of bad things to come. Wish me luck, gamers!
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silent-partner-412 · 2 years ago
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i kinda want to get more into shin megami tensei but also the fanbase surrounding those games is… a lot to deal with and i have a feeling talking about these games would be the opposite of fun
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beantothemax · 11 months ago
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@vinegar-on-main
November 28 2023
SHIN MEGAMI TENSEI V DELUXE EDITION ON SALE GET IT GET IT NOW
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reverofenola · 2 years ago
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youtube
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furryprovocateur · 1 month ago
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i'm gonna fight matador in SMT IV with everyone nulling, draining, or reflecting physical
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300iqprower · 4 months ago
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Hey guys guess who I fused Pixie into
MY DAY BE SO FINE AND THEN BAM
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MATADOR
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parasitoidism · 10 months ago
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"the hardest boss in smt iii is matador" "the tower of kagutsuchi is so difficult to get through" The biggest challenge I faced while playing nocturne was trying to navigate the shinjuku medical center absolutely delirious with a fever not having realized that there was a mini map I could look at
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d-f-phantom · 8 months ago
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Kind of hilarious that the Dagda that's going to be in SMT V Vengeance is literally the same Dagda from IV Apocalypse.
Hopefully this means Xander Mobus will be coming back to the role (and hopefully ATLUS won't drown his voice in audio effects like they did with Kieth Silverstein's Matador in V)
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knightochan-official · 2 months ago
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if you've played enough mainline smt you'll know why Pokemon games can't be "challenging" in the way some older fans want. In the monster collection jrpg format if the game is too precisely difficult the player loses a lot of their expression in favor of following the most accessible formula to bypass a challenge
like in SMT3 Matador is a great example of this. he mostly uses over level Force attacks and accuracy debuffs to teach you the game's two most important defensive systems, buffing/debuffing and immunity exploitation. Every team will be a little different, but the strategy that gets past him will use the same tools: one or two anchor demons that have an accuracy buff and Force immunity at that point in the game.
this isn't inherently bad, it's a fun mechanical team building puzzle, but the narrow solution space and limited player resources means SMT can't be expressive in the way Pokemon is - because in a turn based strategy game some expressions, that is, some strategies, have to be 'wrong'
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demon64 · 3 months ago
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So... I just had this fun idea for the crossover. An alternate universe Rindo, having maybe sort of tapped into the power of Dissonance, accidentally ending up in the SMT world. This alternate Rindo may have accidentally changed his vibration. Considering the Rindo we play as can mental time travel, imagine a sort of "bad end" Rindo just doing something crazier. He could maybe be an optional boss fight that maybe you could recruit later, and only recruit, y'know, considering Rindo is human. Or maybe demon fusion doesn't work for Noise? Oooo! Or a Rindo with the power of Phoenix Cantus as a potential boss fight/recruitable ally.
Or, fun silly idea, imagine a shared universe kins of deal, and Jack Frost getting jealous of Mr. Mew. Or maybe being a fan of Mr. Mew.
Going with alternate shared universe, imagine the gods and monsters of SMT looking like the Noise, or being Reapers. Imagine Matador as a Reaper, the form we know him for being the form he takes when he powers up. Think something like Minamimoto turning into Leo Cantus. Imagine the Reaper's Game that the SMT characters are participating in has them teaming up with a Reaper. Now, some may ask why that idea... well, I think it's all but outright stated in Neo: TWEWY that different areas, like say Shibuya and Shinjuku, have different rules to their Reaper's Game. Shibuya's is built more like how it works in the first TWEWY, Shinjuku's is built more like how it works in Neo. So, imagine protagonist of SMTV and Aogami being a Player/Reaper duo in a different Reaper's Game.
Different idea: imagine Minamimoto being a crossover boss in an SMT game. One battle could be him in base form, another battle as Leo Cantus, and maybe another where it's basically a two-phase boss fight. First phase in base form, second phase as Leo Cantus.
You know... sometimes even I think I come up with some strange crossover ideas. Sometimes they're pretty basic, sometimes they're a bit fleshed out. One crossover that I came up with recently is a Shin Megami Tensei/The World Ends With You crossover. It all started because I have been playing SMT V: Vengeance recently and for no reason TWEWY has been in the back of my mind. So, a crossover idea formed, not helped by some kinda similar enough looking characters.
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Some may or may not see it, but Hishima Sakazuki and Yuzuru Atsuta just look kinda similar to me. It's probably the hair and glasses. I also think Shiba Miyakaze looks kinda similar enough to Lucifer's human forms in SMT 3 Nocturne. Like, he almost looks like a middle ground between his old man and child forms in Nocturne.
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Does anybody else kinda see it? Am I crazy?
Anyways! Considering Angels do exist in TWEWY, just in a different way compared to in SMT, living in a higher plane of existence, a plane higher than both the UG and the RG, imagine someone like Hanekoma being an old acquaintance of Lucifer's. Or, for a more fun idea, imagine Minamimoto just hopping universes and deciding to investigate the SMT universe for the hell of it. Maybe he thinks it could help in targeting the Composer. Imagine the Demi-Fiend or Nahobino encountering Pi-Face and just the chaos that could ensue.
Going back for a second to Shiba and Lucifer, I had the crazy idea earlier of imagine Shiba being a piece of Lucifer that the Lord of Chaos had separate, for whatever reason. Or maybe in a fan crossover, it could be some variation on that idea. Maybe that piece of Lucifer did not separate willingly?
Or, maybe better idea, Minamimoto meeting Lucifer and the Lord of Chaos taking a bit of an odd liking to this chaotic math-man. Maybe he sees Sho's pursuit to usurp the Composer as similar enough to pursuit to usurp the God of Law.
Overall, it's a fun crossover to play with, with how Gods and Monsters work in SMT, and with the Higher Planes in TWEWY.
EDIT: I don't know if it was like that for everybody, but on my end, after posting, the image for Yuzuru wasn't showing up, so hopefully I fixed it
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