#master kotet adventures
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oooh I love outfit memes. How about Shailla and/or Jett? <3 -Oliver
@voidendron why not both?
So, Shailla has 6 outfits (putting them under the cut bc this is going to a long post. Yes, I'm showing all of them).
These are her simple robes, which she wears in chapter 1 of consular story.
Pieces:
First outfit: all the pieces are from Vrook Lamar armor set, no headgear, no dye. Second outfit:
Head - nothing (none of her outfits have headgear, so I'll skip this from on); Chest - Visas Marr robes, white and pale green dye (colors unified for all pieces); Hands - Visas Marr gloves; Wrists - Visas Marr bracers; Waist - Visas Marr belt; Legs - Freelance Hunter Greaves; Feet - Freelance Hunter boots.
This is her more practical clothing (for battlefields and that sort of stuff) when she's given the rank of Jedi Master, wears this from chapter 2 of consular story and until she leaves the Order.
Pieces: all pieces are from Exiled Knight armor set with olive green and tan dye module; except the pants, which are from Jarael armor set.
This is another set of robes that Shailla wears around the same time as the previous outfit, just for formal meetings, diplomacy, teaching, etc.
Pieces:
Chest - Zeyd cloth tunic, no dye, colors unified. Hands - something like this (can't remember exactly); Wrists - something small, doesn't really matter; Waist - Visas Marr belt; Legs - Freelance Hunter Greaves; Feet - Freelance Hunter boots.
Now this is her clothing when Shailla was, ahem, "encouraged" to leave the Republic and the Jedi Order, which happened soon after the treaty with Zakuul (bc Saresh really didn't like that Shailla pushed for this treaty and went behind her back with a couple of senators to arrange the negotiations with Zakuul). This outfit stays for the duration of KotFE and KotET and some time after. Probably my favorite outfit of hers.
Pieces:
Chest - Veteran Outlander Force-Lord robe, no dye, colors are unified; Hands - Outlander gloves (can be found on GTN); Wrists - some small bracers, doesn't matter; Waist - Remnant Yavin Consular belt Legs - Freelance Hunter Greaves; Feet - Onderonian Force-Lord (tier 1).
Remember that Arcann gifts the Outlander a piece of armor that he made? Well, in my version he didn't give it to Jett, the actual Outlander of this legacy (bc why? Jett barely tolerates his presence and tries to avoid dealing with him a lot in KotET). Instead, it is gifted to Shailla, with whom Arcann has a better connection at that point, and I decided to turn it into an outfit. I didn't think that the armor given in the game (same as what Knights of Zakuul wear) would fit Shailla's style, but I still wanted it to have some light armoring and a little of Zakuulan style, so I mixed different pieces. The result is pretty nice IMO.
Pieces:
Chest - Ruthless Scion, forest camo dye, colors are unified; Hands - Eternal Commander Stalker gloves (the metallic part is actually supposed to be more gold, like the rest of the outfit); Wrists - something small, doesn't matter; Waist - Underworld Anarchist belt; Legs - Veda Cloth leggings; Feet - Ossus Explorer boots.
Also, I find it interesting that Shailla is one of a few Force sensitive characters of mine who has the same lightsaber throughout the whole game.
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Now, onto Jett's only 3 main outfits (there are more than 3 slots, but the additional ones are for helmet/no helmet variations, damn you preferred status).
This is the outfit that Jett has before and during the Great Hunt. I didn't even think that the chestpiece from Infamous Bounty Hunter set would be such a good fit for her pre-Mando days (bc initially I bought the set for her Mando outfit), but it's the closest to what I imagined.
Pieces:
Head - nothing; Chest - Infamous Bounty Hunter chestpiece, primary black dye, colors unified; Hands - Drifter gloves; Wrists - Impulsive Adventurer bracers (invisible ones); Waist - Infamous Bounty Hunter belt; Legs - Force Apprentice pants; Feet - Underworld Anarchist boots.
And here is her mandalorian armor! I know that this set is probably overused at this point, but it's so cool looking (can you really blame me?). Jett doesn't get the whole set right from the moment she accepts Mandalore's offer, just the basic pieces (like chestpiece, boots and gloves), and then, as the story goes, she adds more to the armor. For example, she doesn't have a jetpack until around Hoth, and when she does, it takes quite a bit to use it efficiently. Most of the weapons in the bracers are also added later.
Pieces:
Head - Infamous Bounty Hunter helmet, black and deep red dye; Chest - Mandalorian Stormbringer chestpiece, primary black dye; Hands - Infamous Bounty Hunter gloves; Wrists - Infamous Bounty Hunter bracers (matching the chestpiece colors); Waist - Mandalorian Stormbringer belt (matching the chestpiece colors); Legs - Infamous Bounty Hunter pants (matching the chestpiece colors); Feet - Mandalorian Stormbringer boots, black and deep red dye (I think?).
And the last outfit (for now, I'm considering another one) is her armor that she wears as the Alliance Commander. Probably the most expensive outfit I put together to this day, and still it doesn't perfectly reflect how I see her armor (but at least it looks pretty good in-game).
So, at the beginning of KotFE some parts of her previous armor (bracers, belt, helmet, jetpack) are taken away for safety reasons when she is Arcann's prisoner. Unfortunately, Jett doesn't have the opportunity or time to get them back, and that's why she runs the first few KotFE chapters pretty under geared. When she gets back to her home on Rishi, Jett modifies the pieces she still has, and the armor looks more like this outfit. Of course, her rough work doesn't compare to what could've been done with a proper forge, but at the time all she had is some old tools left by Shae's clan.
Luckily, when she is reunited with the Mandalorians, Jett finally gets the chance to forge new armor, and she makes up for the lost parts - gets a new helmet, jetpack, armor platings. It's different from the previous armor she had, and it sort of symbolizes her new role as the Alliance Commander.
Helmet is different from the in-game outfit (bc I cannot afford it, it would be from Charismatic Mandalorian set). And unlike in SWTOR, she actually has a jetpack.
Pieces:
Head - Infamous Bounty Hunter helmet, black and deep red dye; Chest - Proficient Hitman chestpiece, dark gray and dark blue dye; Hands - Infamous Bounty Hunter gloves; Wrists - Infamous Bounty Hunter bracers (matching the chestpiece colors); Waist - Furious Gladiator belt; Legs - Furious Gladiator pants, dark blue and dark gray dye; Feet - Proficient Hitman boots (matching the chestpiece colors).
Bonus:
Shailla's first outfit would actually look more like this, but unfortunately I couldn't find a good dye close to this color, so I left in the original red color in game (this picture is edited, not actually from the game).
#thank you for sendind asks!#as you can see i really love shailla in green and brown clothing#not my fault that they suit her so well#swtor#ask game#oc:shailla#oc:jett
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So today I did KOTET chapter 6 and for the first time I did the hidden bonus mission and it was very cute! There will be a better write-up in my guide-that-is-not-a-guide, but in the meantime, please meet some of my new friends <3
A discovery was also made, and not a good one, although it did bring a lot of laughter
So, I can tell you that inviting people in to assist you on this chapter does not work, and of all the ways I thought this chapter would go wrong...this was not one I foresaw
(My pals are stuck in the Zakuul Knight armour you wear for the first half of the mission, with no abilities to use at all. Though a shoutout to @sparkles-and-rust for staying for moral support even if that was nearly all she was limited to)
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Happy Birthday, Eva
Well, I’m done! I wrote something every day for the entire month of February. I avoided some burnout by a) letting my weekly fic chapters count (unlike Fictober, where I was doing a prompt AND a 5k word chapter) and b) serendipity; February is a short month, and it’s not leap year. I’ll add this to the pinned post soon(ish) with the AO3 links and all that jazz.
Here’s what I wrote/created over the last month.
1. The Corellian Whiskey and Sullustan Gin Timeline is a slight variation on the current official one; in sum, it avoids all the retcons made post-KotET. It also includes some headcanon characters and ideas to help me plot the series.
2. Like Champagne -- a fan fic about two of Eva’s birthdays with two very different men. Darmas/Smuggler and Theron/Smuggler
3. Fractured Alliances and the Taste for Spies -- @sarpndo asked about the series’ anticipated trajectory during the Traitor Arc, and I give a big answer! Some spoilers abound.
4. Efficiency -- a fan fic about the choice to spare Theron on Nathema. This was for @thebreadtree.
5. Domestic Bliss is the first weekly prompt for Fluffy February. Essentially, Eva and Theron start to establish their private life after his arrival on Odessen.
6. Regularly scheduled chapter of The Planter of Trees and Other Tales from Yavin 4.
7. Becoming -- a fan fic when @empire-at-war‘s Tal became the first person to meet Eva after she became the Captain of Virtue’s Thief.
8. Home -- Corso meets Eva. And Hylo Visz the Cat.
9. Name -- Darmas Pollaran will never tell her his name. A fan fic about the smuggler’s favorite bastard.
10. Make This Work -- a sort of sequel to #5, this is slightly less fluffy and deals with the headcanon I have that the Outlander didn’t come out of carbonite unscathed. Fortunately, Theron Shan is a highly competent operations manger. And a good boyfriend.
11. Midnight in the Garden -- six months after defrost, Eva disappears with Satele and Marr for a very strange camping trip. Theron admittedly didn’t cope well. When other changes come along, he does better. Fluffy February prompt fill
12. A dear Anon asked about Theron Shan’s reaction to Eva being lost at Eternal Fleet. I provide his character’s trajectory until the point that Lana Beniko reveals intel that proves that Eva Corolastor is not dead.
13. Regularly scheduled chapter of The Planter of Trees and Other Tales from Yavin 4.
14. "For When You Wake Up” is a fic that reveals Theron’s reasons for not being there at defrost for Eva.
15. @ayresis asked about one of my new characters, Kyllfria Whitcord. I develop her biography here.
16. Death, Yet the Force -- The adventures of Fria Whitcord and her joining the Alliance... but she brings more than herself to Odessen.
17. Brigs and Balyegs -- Eva Corolastor and Talos Drellik are undercover on date night in order to pull off a heist at the Sith Museum. Date night? You’ll see.
18. A dear Anon asked about what makes Eva happy. Theron clocking 1500 hours on her ship is one of those things.
19. World Building for Corellian Whiskey and Sullustan Gin -- a post that concentrates all of the headcanon and also general analysis posts I make that aren’t fic, exactly. This has been added to the menu.
20. Regularly scheduled chapter of The Planter of Trees and Other Tales from Yavin 4.
21. Spite -- a fan fic explanation as to why Eva lets Arcann live.
22. A dear Anon asked about the adventures of Hylo Visz the Cat, Eva’s pet. I provide the overview of the cat’s life.
23. The Death of Hylo Visz -- the joke that’s been slow burning in my head since the first fic of this series...
24. Who is the Voidhound? - a headcanon post about the character ‘the Voidhound’ and its manifestation in my series.
25. Weather -- the week 4 Fluffy February Prompt, about the early days of Theron and Eva on a work-date in Coruscant
26. Pictures at an Exhibition -- the Art of Corellian Whiskey and Sullustan Gin has been compiled into a master post of art, artists, and their comm info
27. Regularly scheduled chapter of The Planter of Trees and Other Tales from Yavin 4.
28. One More Birthday -- Eva celebrates one more birthday than her mother did....
#swtor#swtor fan fiction#headcanon#theron shan x smuggler#theron shan#hylo visz#darmas pollaran#darmas pollaran x smuggler#lana beniko#fan art#talos drellik#corso riggs#oc: eva corolastor
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Character Profile- Endrali
― your muse’s name: Endrali Jade (Chiss name was Sabosen’dra’listral before her parents gave her up)
― one favorite picture / faceclaim of your muse:
(screenshot and an art from sssamsondraws)
― two headcanons you have for your muse:
She really loves Voss. She loves the colors, is fascinated by the people and the culture(the Shrine of Healing’s destruction in KotET was devastating for her) and the way they view/interact with the Force, and would 100% have a stronghold there if it was an option. And will if they ever add one
The only scars she has are the one on her cheek and the one on/through her midriff, both from fighting Arcann on Asylum. :)))))
― three things that your muse likes doing in their free time:
Gardening. It’s a very calming activity for her, she likes making things grow, and it’s a way to really feel connected to nature. She loves the smell of fresh tilled earth
Reading. Mostly historical accounts or biographies, archeology texts, etc, but she has been known to slip an adventure and/or romance novel in there every once in a while 😉
Meditating, which I know is a gimme for a Jedi, but it does help a lot with clearing her head and centering herself when her life gets really busy. Which is always. also a really good bonding activity with a certain deposed emperor, once he joins the Alliance
― seven people your muse loves/likes:
Nadia Grell
Arcann Tirall
Yuon Par
Sana Rae
Kyber(blue speckled gizka)
Senya Tirall
Syo Bakarn
― a phobia your muse has:
Oh, she’s already had to live it. :)) After everything that went down with Master Syo being unwitting host to the First Son, that sort of thing has been her greatest fear. Loss of her free will, especially to an evil/dark side entity, getting shoved into a tiny corner of her mind while someone else takes control with the intent of doing things she would never do. Warning bells started going off the second she saw Valkorion in the carbonite dream nopenopenope so the whole mindscape part of KotET ch 9 was basically her worst nightmare come to life.
#endrali jade#apparently it's her turn for deep character development :D#not me thinking about who helps defeat valkorion in the mindscape :)#who dives in to give you back up with barely any hesitation (assuming he's there) :))
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andan and/or kai for the outfit designer meme!
thank you rae! 🖤
[swtor outfit designer meme]
ANDAN
total number of outfits: 8
sith intelligence commander gear: enigmatic operative's jacket (primary black dye), impulsive adventurer's bracers, RD-07A vendetta gloves, remnant underworld smuggler's belt, calo nord's pants, advanced slicer boots
about the outfit: this one is actually one of the rare dark sets that andan wears; it's predominantly for field work, which isn't as often as the sith intelligence commander where he's more often stationary at the citadel in kaas city, but it crosses him being interested in fashion and looking sharp and sleek with practicality of layered covering and a hidden arsenal in his boots and on his belt.
KAI
total number of outfits: 9 (pretty sure sentinel!kai is closer to the slot cap but I haven't checked)
jedi master armor: resilient warden's breastplate (black/black dye), dark marauder's bracers, dark marauder's gloves, force apprentice's belt, reconstructed apprentice's lower robes, dark marauder's boots
about the outfit: this is his act 3 through the first chapter of kotfe armor set! prior to wearing it in the class story, his outfits were more akin to traditional jedi robes - more fabric than armor - but after returning to tython (and undergoing therapy before returning to combat) and through his early career as a jedi master, he begins to wear heavier armor that's a little somber while sticking to what feels like his typical fashion sense of black shades and elaborate silver accents.
formal alliance commander armor: sanguine commando's eye patch, ruthless scion's breastplate (secondary black dye), impulsive adventurer's bracers, mission vao's gloves, remnant underworld knight's belt, satele shan's leggings, satele shan's boots
about the outfit: coming up with something for kai in the alliance era for the replay was difficult but I wanted to blend zakuul aesthetics (and particularly the connection of the scions with their adherence to fate/prophecy and his personal arc in the class story rebuking the concept of prophecy), callback to his roots as a jedi with its symbol, and keep the general vibe as very him? which I think came through with this look. the eye patch is mainly for kotfe - when he first thaws from carbonite, the poisoning affects his vision, and he wears the patch when it bothers him, but he's pretty much adjusted by the time kotet rolls around, so it's less and less often that he wears it.
#i'm a dumbass and forgot to unhide kai's eye patch :o)#asked and answered#consulaaris#star wars#game: the old republic#oc: andan vicari#oc: kaizen amhi#long post
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Fighting Style
Tagged by @kgoblin / @kgoblinrp - Thanks!
Going with Corellan Halcyon - post-KOTET. fight honorably / fight dirty / prefer close quarters / prefer range / chat during / go silent / low pain tolerance / high pain tolerance / attack in bursts / attack steadily / go for the kill / aim to disarm / fight defensively / bait an opponent’s first strike / strike first / provoked easily / provoke their opponent / tease / get visibly frustrated / shout while attacking / use strategy / focus on their battle / experience conflicting thoughts / rush in recklessly / try to read their opponent before attacking / fight wildly / fight calmly apathetically / fight with anger / fight with excitement / fight because they have to / fight because they want to / fight without regard to wounds / run away when wounded / hide wounds / take a blow to protect another / prefer a blade (lightsaber) / prefer a gun / prefer a bow / prefer a shield / prefer a spear / prefer a personalized weapon / prefer magic or spells / prefer brawling / their greatest weakness is physical / their greatest weakness is mental / their greatest weakness is emotional / transform for battle / fight as they appear / rely on strength / rely on speed / use everything they have / hide their full potential / exhaust quickly / high stamina / doubt their strength / proceed with caution / behave arrogantly / brag after landing a hit / belittle their abilities / use psychological tactics / use brute strength / avoid civilians / strike down civilians / damage surroundings / avoid damaging surroundings / signature fighting style / making it up as they go / mastered skillset / learning their skillset / fancy footwork / sloppy footwork / messy fighter / elegant fighter / accept defeat / refuse defeat / beg for mercy / compliment their opponent / insult their opponent / use unnecessary movements / move efficiently / barely move / prefer to dodge / prefer to block / defend their blindside / has no blindside / use all available advantages / strictly use one main method / play around / hold back / fight mercilessly / show mercy / wait for opponent to be ready / strike when opponent isn’t ready / fear death / fear pain / fear killing / has PTSD (mostly recovered from during Awakenings) / avoid fighting / has lost a fight / has won a fight / has killed / refuses to kill / want to die standing / would succumb slowly
Reflections: During the class campaign, Corellan learned things from almost everyone he allied with or fought against. At the beginning, he is already incredibly talented, and familiar with all six forms approved of by the order. He was initially far better on offense than on defense, which leads to him picking up that scar at the hands of a flesh raider. He learns quickly from that mistake. He learns a lot from his adventures fighting alongside Kira & T7. Doc is a capable field medic, but fighting alongside him forces him to learn to protect a partner who needs more protection than most. Conversing with Rusk broadens his horizons considerably, forcing him to think in broader strategic terms. It was only when he met Scourge, however, that he truly started to understand that he had to expand his tactics well beyond what the Jedi had taught him. Hence - instances of dirty fighting, and occasional psychological tactics. I’ll expand on this later, maybe. Tagging! @thirteenth-councillor , @raven-of-domain-kwaad , @sithcommander , @reena-kk , @thatmmolesbian , @jemichi90 , @sheyshen - and anyone else who is interested!
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omg the NPC asssskkkk .....!! can I ask..... Di??? or Hiet??? or Baal?? damn my heart. the one that inspires you most??
ASDFGHJK I’m gonna try all three because fuck it i love my ocs
1. Would they be recruitable?
Yep. Good luck with him.
2. Would they be a class specific character? (ie. Imperial Agent only. Republic character only)
He’s only available for Imp side characters.
3. When would you recruit them? Vanilla story? an Expac? Post KOTET?
I feel like he could fit in anywhere. He’s very simple, one goal and one minded person so where or when wouldn’t really have a big effect on his story or character.
4. Where would you recruit them from?
Anywhere but the Sith Academy. I imagine him meeting the player while already being in his thirties and very experienced yet still unpredictable.
5. What would their recruitment mission be?
Probably something you need to search extra manpower for. Di is that extra strenght.
6. What would be their original recruitment outfit?
Callous Conqueror armor without the mask (see picture).
7. Would there be a character they don’t like? Would that cause you to choose sides?
Di doesn’t like anyone. If you chose too many options that don’t side with him this might have effects in the future.
8. Are they romancable? Why/why not
Yes because I think he’d make for an interesting romance with him being goddamn dark sided and having to learn this weird thing called romance while also really wanting it. Also he’s Cathar so a romance with him is gonna be deep since you will be his lifemate. He’d both die and kill for you.
9. What would they say if you clicked on them?
“Don’t touch me.” “ *low growl…* “ “What are you looking at?” “My advice: Kill whatever’s troubling you.” “Did you hear the screams of that last guy? Hehehe..” “Just keep moving.” “Let’s move.”
10. Do they know any other in game characters? (ie. trained under Satele Shan during the civil war. Knew Talos before he went to Hoth)
No. He’s a hermit.
11. What weapon(s) would they have?
Cathar Honor Sword on his back and the Red Unstable Peacemaker Lightsaber on his hip.
12. Are they better as a tank, healer or DPS?
Dps all the way trough. Good tank but sucks at healing. He’d rather tell you to get over it, that your wounds are proof of you being a warior, you shouldn’t hide them.
13. What gifts do they Love? Like? What would they say when you gave them a gift?
Love: Weapon. “Hey.. Thanks..” “That looks good.” “For me?”
Like: Imperial and Military. “That’s nice.” “Alright.” “You got me this?”
14. What would they say if you sent them away/changed them out?
“Big mistake.” “ *angered growl* “ “Why must you keep me from battle.” “I will remember this.” “Fine.”
15. What do they say when they heal you? What do they say when they are attacking?
Heal: “Get. Up.” “Giving up is not an option.” “If you die I’ll kill you.” “That was dissapointing..”
Attack: “*deep chuckle*” “You think you can take me?!” “*violent growl*” “Get back here you coward!” “I’m gonna make you bleed…” “I’ll rip your troath out with my teeth.” “You’re gonna be dinner.” “When I remove your legs from your body you won’t be able to run!”
16. What’s their idle chatter like? Do they talk a lot (when you arrive on each planet) or do they suddenly say something in some strange places?
He’ll usually say something before a battle. “Di what do you propose?” “He won’t talk if we rip out his tongue…”
Or in certain areas.
Rural: “Yegh diplomats. Let’s get out of here.”
Outside: “I used to hunt here closeby, quite tasty meat they got around here I must say.”
17. What letter’s would they send post vanillia class story/SOR/KOTFE
Me: *hasn’t finished any of the vanilla class stories*
Hi
I’m not gonna let you go
- Di’taqt
Attachment: A rather bloody heart of something (or someone) you may not want to know
KOTFE
You.
I could have known you weren’t dead. No one could possibly kill you. It drove me mad. Not being able to find who killed you. So I just murdered everyone that looked suspicious. Which was everybody I came along… How foolish I was. Should have known. No one is strong enough. You are the most powerful. Everyone else is weak. As am I, for you.
- Your warrior
18. If they are recruitable in vanillia story, where are they during KOTFE/TET? What are/were they doing?
I’m not entirely sure what’s happening during KOTET. But he’s probably wandering on his own again.
1. Would they be recruitable?
Don’t think so. She’d probably one of the more important NPC’s walking around that you can go to for advice. She’s a Jedi Master for certain. More like an advisor that will continue to be in the story (like in Dragon Age Inquisition) and on a special occasion will be able to be used as a companion.
2. Would they be a class specific character? (ie. Imperial Agent only. Republic character only)
I feel like she’d be with both Jedi classes at the start and be available for all classes during KOTET.
3. When would you recruit them? Vanilla story? an Expac? Post KOTET?
Start of Vanilla stories for Jedi Knight and Consular. You’d meet her somewhere at the beginning and she’d guide you trough your journey. And for all classes during KOTET. She’s very accepting so I feel like she’d get along with all classes
4. Where would you recruit them from?
Jedi temple.
5. What would their recruitment mission be?
You’d get sent to speak with Jedi Master Frodynn for advice maybe? She’ll occasionaly give clues about where you should be heading now and also is willing to help train you. But she isn’t your official Master.
6. What would be their original recruitment outfit?
A flowy and very simple yet comfortable mix between a white dress and Jedi robes. She usually has her hands folded in the sleeves.
7. Would there be a character they don’t like? Would that cause you to choose sides?
Hiet doesn’t hold grudges, is very open minded, gives everyone a chance and believes there’s light in everyone. Doesn’t mean she won’t fuck u up if ur gonna do evil.
8. Are they romancable? Why/why not
Yes because I say so. Romancing her takes time and can of course only be achieved if you don’t care as much for the Jedi rules as she does. It would be a little mischievous and very secret.
9. What would they say if you clicked on them?
“Hello my dear.” “How are you?” “You are doing well.” “ *giggle* “ “I’m here for you.” “Friend.” “ *soft humming* “
10. Do they know any other in game characters? (ie. trained under Satele Shan during the civil war. Knew Talos before he went to Hoth)
She knows most of the more well known Jedi personally.
11. What weapon(s) would they have?
Seven white lightsabers floating around her.
12. Are they better as a tank, healer or DPS?
She’s a healer but can do an enormous amount of damage. Not a great tank.
13. What gifts do they Love? Like? What would they say when you gave them a gift?
She loves Cultural gifts. “Oh my..” “This is wonderful, thank you my friend.” “I will cherish this.” She likes Imperial gifts. “For me?” “Why thank you.”
14. What would they say if you sent them away/changed them out?
“Untill next time.” “Be careful out there.” “I’ll be thinking of you.” “Remember what I thought you.” “Be kind.” “Farewell.”
15. What do they say when they heal you? What do they say when they are attacking?
Heal: “Now now, come here..” “All patched up.” “Ready for another adventure.”
Attack: “I apologize.” “I am sorry our paths had to cross like this.” “Take that!” “I will not let you come closer.”
16. What’s their idle chatter like? Do they talk a lot (when you arrive on each planet) or do they suddenly say something in some strange places?
She usually has something to say about the areas you travel to. Some information on it’s history. Sometimes she’ll giggle depending on the dialogie choices you make or she’ll say something or make a face when you choose a dark sided option.
17. What letter’s would they send post vanillia class story/SOR/KOTFE
She doesn’t sent letters so it most likely will be a holocall in which she tells you she’s worried and that you should return safely to her.
18. If they are recruitable in vanillia story, where are they during KOTFE/TET? What are/were they doing?
I can’t say for sure as I’m not aware of what’s happening during KOTET, but she’ll most likely be helping the good guys and help the hurt.
1. Would they be recruitable?
Yep.
2. Would they be a class specific character? (ie. Imperial Agent only. Republic character only)
I think all classes would fit. She doesn’t get allong with most Force Sensitive ones though and will leave if you’ve chosen too many dark sided options.
3. When would you recruit them? Vanilla story? an Expac? Post KOTET?
Somewhere in the middle of the Vanilla story.
4. Where would you recruit them from?
Not a planet, but a ship in deep space.
5. What would their recruitment mission be?
A Bounty Hunter has been causing trouble. Catch her. Instead you realize Baal was framed and together take the ones down that wanted to catch Baal. She joins you after you offer her a free ride and she sticks around for a while. Still very lonesome tho.
6. What would be their original recruitment outfit?
RD-07A Vendetta armor set.
7. Would there be a character they don’t like? Would that cause you to choose sides?
She’s very wary of Mandalorians, Imperials and force sensitive people. Also if you side with her family she’s gone forever.
8. Are they romancable? Why/why not
Yes she needs some loving.. I think it would be interesting trying to get the big bad lonely bounty hunter to trust you enough. You may even get some flowers.
9. What would they say if you clicked on them?
“Hmpf..” “What?” “I’m here.” “I don’t have anything to say right now.” “Y’know I appreciated the silent moments between us..” “… Take the hint.” “Hm?” “Stay on guard.”
10. Do they know any other in game characters? (ie. trained under Satele Shan during the civil war. Knew Talos before he went to Hoth)
She knows all about Mandalorians and some may recognize her.
11. What weapon(s) would they have?
Mischief and Anarchy pistol set and a sniper rifle.
12. Are they better as a tank, healer or DPS?
She’s a great tank and damage dealer and okay at healing.
13. What gifts do they Love? Like? What would they say when you gave them a gift?
Love: Weapon. “Thank… You…” “This is pretty cool.” “You shouldn’t have.. But I’m still taking it.”
Like: Luxury. “Oh, I don’t have anything for you though.” “Thanks.” “Haven’t seen this in a while.”
14. What would they say if you sent them away/changed them out?
“Bye.” “See ya.” “Don’t make me have to come back and save your ass.” “Stay out of trouble.” “Forget my name.” “I’ll go get some rest then.”
15. What do they say when they heal you? What do they say when they are attacking?
Heal: “Get up.” “The fight’s not over yet.” “Heal up.”
Attack: “Got one.” “Get out while you can.” “Fool.” “This is nothing.” “Score says I’m hitting more than you.” “Another one for the tally.”
16. What’s their idle chatter like? Do they talk a lot (when you arrive on each planet) or do they suddenly say something in some strange places?
She really doesn’t say much to be honest. Her dialogue exists more out of ‘hmm’s and dissapointed looks.
17. What letter’s would they send post vanillia class story/SOR/KOTFE
She also doesn’t sent much letters. They’re more like text messages. ‘you ok?’ ‘text me when you get there.’ ‘look at this picture of a nexu i found. its funny.’
18. If they are recruitable in vanillia story, where are they during KOTFE/TET? What are/were they doing?
She’s most likely back to solo bountyhunting and got hired by Teeg to help fight Arcann.
#kiraia#asks#di’taqt malekh#hiet frodynn#baal estasze#AA THIS TOOK ME SO LONG SRRY#npc asks#long post
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Okay KotET chapter V? Very nice, straightforward even. Chapter VI? Pray for me when I attempt it
#i am going to have to micromanage arcann#i am going to hate everyone and everything#so far odd numbered chapters = fine!#even numbered: hell!#underestimate master chapters at your peril is my overarching advice#master kotet adventures
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A moment of silence for my repair bill as I attempt Kotet c2 on master
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The Master KOTET Adventure
Well at last, my journey is complete. This was some of the most frustrating, and at times hilariously so, content I’ve ever done - but at the same time there were some parts that felt really rewarding and, dare I say it, even enjoyable.
So as with my Master KOTFE adventure, I’ve written it all up in case you should ever find yourself wanting a go. As with before, I play a Rage Jugg, 306 gear, Descent of the Fearless set, fully augmented but not min-maxed. Here’s how it went, and warning, it gets long:
Chapter I
I was hopeful about this chapter as it's the only one I'd completed on veteran, and I was already much more prepared. On master though, it still caused me problems. The first death was an unexpected attack from a Knight that dealt like 140,000 damage, which, ouch... The first boss was the main cause of difficulty in this chapter for me, which was the PA-717 droid. The best tactic was basically just stay as close as possible to it, stay out of its blue conal and hope you don't get shoved into mines, and just hit it as hard as you can. Took a few attempts and the successful one was itself a close call, with Lana dying with probably around 15% health left (didn't get to check exactly because, you know, fighting for my life). After that there's quite a few mobs already engaged in battles with Mandos, I just ran through them, also ignored the bonus objectives which I don't think made any difference.
You have a cutscene where you catch up with Theron and then face swarms of Skytroopers in a building. It is probably beneficial to have range here as there are kolto stations which I didn't manage to use a lot because I was always chasing after the droids. It does give you a checkpoint before the Knights come along, and even if you die then the battle carries on around you (and I had to file a bug report as my heroic moment wasn't working properly, so actually kind of cheesed the boss a bit by letting others deal with it ha). Once revived though, it wasn't so bad.
The walker is everyone's nightmare in this chapter. I follow this guide every time now and it does save a lot of hassle. The final walker fight actually went the best it's ever gone for me, I found the mobs a lot harder than the Big Droid at the end which didn't really touch me that much. No real difficulties after that.
Chapter II
This is the one I'd been fearing from the start, as it's regarded as one of the most difficult things to do in the game solo. I remember trying it on vet mode with my PT and not even being able to get past the jungle creatures, i.e. the very first mob. The only slice of hope was that I've heard the difference between vet mode and master mode isn't massive, but. It was still horrible. Died once on the jungle creatures but it wasn't a big problem really, and that was a fight that didn't reset progress so I got it on the second attempt. Not easy, but manageable. The first big challenge is the Genoharadan Scout camp, and honestly several attempts with a few different tactics didn't seem to get me anywhere (though on one I did get reasonably close) - so I called in a friend and we got through it quickly. No problems from then onwards until we got to the last boss, the Genoharadan Leader plus two hunters. And that was a Time.
As 2 dps with 2 healing companions, we went for targeting the hunters first, and generally we managed to get both of them down, but our companions would either be dead or very close to it. I'm not great at micromanaging companions anyway, and that was something that was definitely needed with Acina to pull her out of the fire and on the ground and all that. So we called in a tank to join us, and we made progress but still struggled. We did discover that with the people you call in, if they die it's alright to go to the med centre and then run back to the room and rejoin the fight without it resetting - but for the phase owner if they die, they can't leave the room (leaving the room will exit the battle, and on this fight it does reset progress). So we decided the best course of action was to get a Real Person Healer to join us rather than Acina, who will stand in everything. Funnily enough, having an actual person proved much more effective and we got it first time! It's a very chaotic fight overall, you get chucked around a lot, there's lots of ridiculously high damage abilities, lots of things to stand in and die, and so on. I definitely wouldn't recommend going alone. Acina will stay with you, doesn't seem to matter what the group size is - she stayed with us when we had a group of four - her influence level is also at the start of the chapter though I raised it to 50 (she's another who likes delicacy gifts which is always good). It was brutal, but it's done.
Chapter III
A nice breather, no deaths at all. I even managed the mouse droid on the first attempt! Stealth squads of troopers bring health down a bit but nothing to worry about, was always in control. Vaylin fight doesn't matter so much as it cuts out early. No real boss fight.
Chapter IV
This one caused me more problems than I thought it would, as though there's no real boss fight there is a swarm near the end and after many attempts on my own, trying to raise Vette's influence further to see if it would help (it did, but not enough), I had to call in a friend. Still took a few attempts with the two of us. Initially we went for having both comps on heals, then we found it was better to have one healing and one dps to nuke it a bit, and eventually we got through it - though I only had 6% health left. It was another of those fights where it resets completely on dying, though your friend can go to medcenter and jump back into the fight. Jugg just wasn't the ideal class for that one I think. After that there were no problems, beforehand it was just the odd Compactor Droid causing me issues, though as long as I used my defensives efficiently it was fine as they lose health quickly too.
Chapter V
This one wasn't too bad. Quite a lot of waves of droid mobs again, they do take your health down quite a bit, but by this stage I'm used to that! It's just a chapter where staying out of red things is key really. When you face the giant droid you don't get hit too much, just watch out when it's the time the repair droids come along because being caught in the big attacks will hurt. The droid does lose health at a good pace though. When you go in the droid it's a pretty simple fight, just have to make sure you regen your health regularly (one time I did not and guess what happened?).
I didn't die on the fight against ARIES. From what I'd read, the key seemed to be staying out of melee range...not ideal for a Jugg. So I decided on keeping mobile and utilising my attacks that did have a bit of range as much as possible. (ARIES also tells you to stand still if you want to die, a good reminder if you still needed one!). It was a bit grindy but my health was never really a concern, I ran around a lot and stayed out of the red and all was well.
Chapter VI
So this one was another Experience. Half of it is a puzzle which is a nice change of pace, and no different from story. I would recommend at this stage doing the Bergola bonus mission - I'd never actually done it before, but it does mean you don't need to fight the extra pups when the beast pit starts, and instead have them on your side. Which is definitely a help of sorts, but that fight in the beast pit is definitely something. The best tactic seemed to be getting as many stuns in as possible, as he can be stunned and interrupted - I put Theron onto damage as well to use his stun, used heroic moments for the extra stuns as well. The beast casts a big circle around itself that takes out nearly all of your health, and he has a habit of hitting you as soon as you get out of it and killing you as well, in short it wasn't fun on melee and involved lots of screaming and running away. The other thing is kite him away from Indo Zal, just take him the opposite direction to keep him alive.
And then the very interesting thing. Because it was Hell I invited a friend to come along. HOWEVER, they were stuck in the Zakuulan Knight armour that you wear at the start of the chapter and couldn't do any abilities apart from a bit of companion micromanagement and a lot of emotional support. They also put their companion onto attack for the extra stun, then heal later in the chapter to try and throw some heals at me during the Arcann fight.
That Arcann fight...I chose the light side options in chapter II so I had him on my side, but that didn't make the chapter easier. You're not able to heal Arcann so I just tried to taunt things off him if his health was getting low. I focused on the Captain and tried to ignore the adds as much as possible, used Arcann's reflect to take them out, starting the fight with his taunt and then praying I hit the guard break in time so I could do damage...I had Theron on damage here as well as the plan was basically burn as quickly as possible. It may be better on a character that has some ability to heal Arcann as companions won't...or it may be better to take the dark side option earlier in the story so you're fighting against him rather than with him (though that's a trade-off with the final chapter fights).
This chapter was certainly a trial but we got there in the end. It's best to keep a level head and not panic, skills that I did not pick up from my class trainer and instead ran around in fear and at times forgot how to swtor.
Chapter VII
This is an interesting chapter without masses of fighting, there's 3 boss fights but not masses of trash in-between. First up is the Horizon Guard, which took three or four attempts but really the best strategy for me was nuke him with a heroic moment, stuns, and interrupts. The main challenge I had on this chapter was the two Twisted Experiments. They cast corrosive goo, which you see as a green circle. It can be interrupted, they can be stunned, so it was just a matter of managing that. It was difficult with the two of them there - with a Jugg I used intimidating roar to give me some time to blast just one, it may help to use a stealth class that can stun better, or a sorc/sage that can whirlwind. The good thing is that it was finally a fight in KotET that doesn't reset your progress, so if you take one down you don't have to restart the whole thing. It does bug when you die though - you end up behind a locked door and have to leave and re-enter the phase. That was only the case on the first death though. Or else I would have done it a lot.
Last up is the Corrupted Vault Guardian. Didn't die on this fight, though I did on the two elites before - mostly because I lost Lana early and couldn't use a heroic moment. I ran around the room, stunning/slowing and interrupting as I could, nearly got through without dying anyway and again it's not a fight that resets. The Guardian boss covers the floor in red stuff called morass, it doesn't go away, so manoeuvre him well or blast him fast. Or don't, like me. I just kind of kited him round the room, he doesn't move fast. Lost Lana at the end because she couldn't avoid the morass but I could, and by then he was nearly dead. Because I didn't die on this I didn't really read up on the mechanics, because on reading my go-to guide it looks like there's more - so er, that's probably a good thing to do if you have trouble! Overall though, this was a chapter with challenges but I found it had a better balance between being challenging and enjoyable.
Chapter VIII
One of the easiest chapters of the bunch. There's lots of trash, and quite a bit of it skippable - either as it is already in combat, or my manoeuvring around it. The walker is a pain but was never at risk of dying. Some interesting bits though. You face a guy called Tyrall Jerikko where the Gravestone is dry-docked, he has two droids with him so I yeeted one off - it disappeared but didn't die, I got through the fight...Tyrall and the droids then respawned so I had to do it again. Hmm. I still yeeted the droid again though, it also didn't die but the fight mostly worked properly at least, I lost Lana (not sure why) but I was never in much danger. The other minor issue I had was in the fight with the Knight just before rescuing Vette, not entirely sure what happened, the adds just seemed to overwhelm me. Used a heroic moment and the cannon you're given on my second go and it took a matter of seconds.
Vaylin is actually an easy fight, though it took 3 attempts - the first I didn't plan for her adds properly, the second I was yeeted. Having Arcann with me meant I got his abilities from chapter 6 again - the taunt and reflect - which took the adds out. Heroic moment also does the trick, though I didn't have it on my successful run. Stay at melee range - in her purple circle she keeps close and you're fine. If you're wiser than me, look for when she's about to do the explosion with the knockback and get yourself against a wall so you don't get thrown off. Or be like me, and don't.
Chapter IX
So the final chapter. It's in two halves basically - with the first there's no boss, buy there is a lot of trash. I had Arcann and Senya has my companions, which meant I had Arcann's abilities again which are brilliant for dealing with trash, and I was getting better at managing them as well. Use his taunt and reflect, it speeds things up. There's two major waves that end with two Knights coming along and it was on those where I had the trouble - it just got a bit too much at the end and with things on cooldown. But the fights don't reset, I put heroic moment on just in case, the Knights were blasted in seconds. It may be more tricky if you have Lana and Theron, but I think these are fights more of annoyance rather than being impossible.
The second half, then. First you fight Vaylin, it's the same mechanics from the previous chapter and not too difficult to deal with. I had Dramath with me so I had the healing, it may be a bit more difficult if you take the light sided decision in chapter 7. He's auto-boosted up to level 45. Again, watch out for the knockbacks.
If you saved Arcann, he's your companion in the final fight. After a quick death I ran to fleet and gave him a compendium so he went up to level 50 influence. Fighting Valkorion is very challenging, and involves lots of running around to get out of line of sight of his attacks - things like Project and Force Storm that will take two thirds or so of your health and leave you desperate to find a memory of healing, at which point you'll inevitably get slowed down by his Dark Ritual and not make it and die (this can be interrupted, but I was rarely within range to do so because...kiting).
The basic idea on this one is when he shifts to the light/dark, you follow suit - it seems to be random as to which one he goes to. When you're shifting make sure you hide behind rocks or something (under the stairs is the best bet I found) - so none of those nasty abilities wipe chunks of your health again. It became a bit of a game of hide and seek from there. The light side abilities seem to have faster cast times than the dark, where often he'd get me with a dark ritual whilst I was trying to hit him. You need to survive one of these phases, switch back to normal, use the holocron ability again, and on the second light/dark phase is when he dies. This took many attempts, though it doesn't seem to affect your repair bills too badly which is a plus.
Some final notes:
Going Commando once again proved a valuable resource, with plenty of tips and general experiences of doing it. My experience didn't always match up to theirs, in part due to the classes we used, but there's a wealth of information there.
I think experiences will vary depending on your choice with Arcann in the first chapter. He was a pain to use in chapter 6, but his abilities were very useful in chapters 8 and 9.
On average I'd say it's more difficult than KotFE - the hardest chapters are very hard, and I brought a friend along three times (well, two and a half, given the chapter 6 experience) because I was just not making progress - whereas I only had help once in KotFE.
As with KotFE, different classes are probably better suited to different chapters, and if you’re just seeking the achievement and have the options available - you might want to try different things accordingly. I think Jugg/Guardian is a decent all-round bet though, plus I made myself a Grit Teeth which gives me even more survivability.
I think this has made me a better player! That may be up for debate, and I’m still prone to wild panic a lot of the time, but there were also lots of times I really found myself better at studying mechanics and finding the best strategies for me to beat them.
Completing a master chapter completes the achievement for veteran (and story) as well, so it’s a great way to rack up cheevos - and now my KotET completion is at 100% which is incredibly satisfying. But it doesn’t grant a title, sadly.
Another shoutout to @sparkles-and-rust as my go to when I needed a helping hand or just some emotional support!
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One kotet chapter left now 👀
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Right, had a couple of weeks off and I think I’m going to head on to master kotet this week. Cautiously optimistic about chapter one despite the walker as I’ve done it on vet mode in the past, with lower gear and a class I’m not so confident on, so fingers crossed. The walker and the part where they swarm the Shrine of Healing (I think it’s there) are the bits that could be shakier.
Then already having nightmares about chapter two. Wish me luck!
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off the top of your head does anyone remember who the main companion is in kotet chapter 1? Lana? Torian? I know you meet Theron halfway through the chapter because uhh memorable flirt 🙈
don't look it up on my behalf because I can go and check a yt vid or something to find out, I just haven't yet held the thought long enough to get there when I've been at my pc
#whizzing through vids is harder on my phone yea#thing is lana is at 50 inf#torian at 1#so i need to plan accordingly#master kotet adventures#coming soon
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Master Kotet is a fun time to discover bugs with heroic moment 🙃
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Socrates and the Echoes of Oblivion
After re-playing Echoes of Oblivion, I’m thinking that this part of the patch is a massive Socratic Problem.
Disclaimer: I think the Flashpoint was under-written (not enough time/money/vocal talent due to COVID) which led to no major new revelations about any of the characters. If we had found out new stuff, then I think I would be more inclined to say it is what the game says it is: an adventure in Satele’s mind. But since we didn’t, it wasn’t. This is me going off on a lark again, so enjoy the theorycrafting.
What is the Socratic Problem?
So, when Socrates was condemned for 'impiety’ and ‘corrupting the young’ -- aka, stirring sedition and civil unrest against a corrupt government - not only was he put to death but all of his works were destroyed as well. Essentially, all we know today about Socrates and his philosophy come through his students. Plato is a biggie. He claims many times throughout his works that a certain opinion was Socrates, and he also used him as the ‘hero’ or main character in his philosophical dialogues - Socrates almost always wins.
Here’s the Socratic Problem: is this a true representation of Socrates, as he was? Or is this the fond memory of a dear student of a lost master? Is Plato telling the facts, telling the truth, or making Socrates fan fiction?
....what the hell does that have to do with Echoes of Oblivion?
I think we’re dealing with the same problem here when we supposedly go into Satele’s mind. I don’t think we do. I think this is just another exploration of the mind of the player character and their trauma from the last 10 years.
Is Satele sick with a virus? Yes. Is the Emperor trying to grow a collective being that he can manifest in? Yes, preferably Satele-shaped and powered by her students’ life force.
But the second that the player goes into that trance with Kira and Scourge, everything is only happening in the player’s mind. Nobody else is in there. Darth Marr suggests as much. When the player chooses “You seem very insightful,” he replies, “I know only what you know.”
It’s like writing your own fan fic -- your characters know what you know, as the author. If they make a mistake about their own biography, it’s because you lacked the knowledge. In turn, if they are aware of something other characters are not, it’s because of you. To me, that line says that everything we see happen is the Alliance Commander’s ‘mental fan fic’ about killing the Emperor.
There is no revelation of information about the characters that the player works with. We learn nothing new about Scourge, Kira, the Emperor’s family, Revan -- we’ve met all of them, but there’s no ‘secret past’ uncovered....
Not even for Satele... whose mind we’re supposedly in.
And indeed, the only things the character sees are their own memories. Remember that little padawan on Tython? That’s not Satele; Satele re-discovered Tython -- she was never a student there.
Why do all of the possible player character classes have memories of Tython? Because of the Tython/Korriban incursions. (I know mechanically, this is skippable in game, but work with me here.) The Outlander becomes the Outlander because they caught the eye of the Emperor at Ziost, which only happens because of Yavin 4, which only happens because of Rishi, which only happens because of the conspiracy discovered at Tython and Korriban.
This makes me want to conclude that we’re never in Satele’s head, actually; there is nothing revealed about her that we don’t already know. So who is the padawan? Maybe the player saw one of the little kids cowering after the incursion -- maybe that stuck in their minds for good or bad. But historically speaking, that is absolutely not Satele.
And Marr let us in on that secret... but that’s not Marr. That is our memory of Marr. Marr the realist. Marr, who confronted the truth that his approach to the Force had been wrong in life -- and admitted it. Marr, the truth teller. Marr the Socratic Problem.
In fact, all the people we see in that dream/vision/mind adventure are our Socratic images of people we’ve encountered before. That includes Revan, who the player met during the Yavin 4 op and appears as a Force ghost before they go into a trance.
...ok. So what was the whole flashpoint, by that logic?
The flashpoint isn’t Satele’s mind. It’s the playable character’s mind. Everything that happens? Essentially the player’s fan fic about how they really killed the Emperor. Everything is representative and completely controlled by the memory of the player. Remember, “My mind, my rules” in the finale of KotET.
That is, until the very end when Satele ‘wakes up’ and reveals that she and her students have been playing dead, essentially; they let the Emperor think he had consumed and dominated them. They let his arrogance think they had toppled easy, with Satele barely hanging on by a thread. While she dangled, the Emperor turned his attention to the player character. The second that the player entered the trance, Satele, the students, and the Emperor all ‘changed instances’ to the player’s mind, not Satele’s mind. The only things there are things that that the player knew.
What purpose does the Commander serve?
Remember that the door swung two ways on the whole Emperor’s occupation of the Outlander’s mind. Not only could the Outlander not get rid of Valkorion, but Valkorion could not get out. He never does regain the power to use the Outlander as a meat puppet; the Outlander fights too hard for Valkorion to get up off that throne and kill Lana/Theron/Senya/Arcann.
Basically, Scourge and Kira are using the Commander as a cage. Remember that the imprint of Tenebrae (the so-called virus) doesn’t know anyone. Valkorion, Vitiate -- they’re manifestations of a personality that is currently running on a backup file that was made once and not updated. Valkorion ‘knows’ thanks to Kira’s memories that he lived in the Outlander. Vitiate ‘knows’ he controlled Kira and the Jedi Knight in the past... but neither of them remember how that worked. They have the facts, gleaned from sources after the fact, but they have no active memory of doing these things.
That means Valkorion doesn’t necessarily ‘know’ or ‘remember’ how trapped he was in the Outlander’s mind. He sees this powerful person, he wants that powerful person to control... and can’t remember what happened last time.
The Emperor is all too keen to run into the trap that is the Commander’s head. Another big powerful creature like Satele Shan he can dominate and control -- and off he went to try to consume the player’s mind. But he forgot what happened at the end of that story!
But Satele says it’s her mind and her trap.
And so it is. I do think Satele was containing the Emperor until Scourge and Kira arrived with the player character. As I say above, I think there’s a moment where everyone ‘changed instances’ into the player’s mind, which is the cage of Valkorion. Otherwise, I think we would have seen things and done things that would reveal more about Satele. We only see and hear things that the player knew before they went into a trance.
Ultimately, the spirit/essence/soul/whatever of the Emperor is defeated by the Jedi Force plan thing that Scourge and Kira and Satele cooked up. They just use the player as a holding pen, essentially; worked before, so why not now?
Also, the end scene of the the flashpoint (the one with Satele) can be very self-indulgent. Want to kill Satele? Oh, if only you could. You want to confess how you regret your decision regarding exiling/killing Theron? Forgive me, Mother, for I have sinned. Want your mother-in-law’s approval, if you romanced Theron? Here you go. Want a Grand Master to say what a great and powerful Jedi/Sith you are? You get a compliment, you get a compliment... It’s whatever the player wants Satele to say to them. So again, this is all a happy coda to the flashpoint that the player in their own mind dreams up. (Granted, is that not the function of video games? Us being the hero? Us getting a little wish fulfillment?)
Can that still be real, if we 'change instances’ back into Satele’s mind once the Emperor is defeated? Sure. If you believe Dream!Satele is real (and reusing her campground on Odessen), go for it.
**
As I said at the top, I have a feeling this is more of a product of under-developed writing than a deliberate deep dive in to Socrates. I wish we did find out more about Satele; Theron indicated he didn’t want to go in because he didn’t want to dig deep into her psyche. He didn’t know what we would find -- turned out to be nothing, but... there could have been something.
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