#many i haven't seen too
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licollisa · 2 years ago
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Just came back from the journey of putting another 88 post in the queue i think yall are going to love this batch
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cozylittleartblog · 7 months ago
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Columbo and the Knight (1984)
put me in the universe where Columbo ran through the 1980s and had a crossover episode with Knight Rider. I think they deserved it, and I am not just saying that because they're my two favorite Old Shows. @telebeast wrote a little fanfic blurb about it and I HAD to visualize it into a comic (which is also the longest comic I have finished thus far at five pages...), so writing credit goes to them.
Autism W!
#columbo#knight rider#art#michael knight#kitt#comic#highlight reel#crossover#telebeast#there are two small easter eggs here. can you find them. they were somehow not Entirely lost when i resized these for the public#this is what i mean when i say I Draw And It's Everyone Else's Problem. look at my INCREDIBLY niche crossover comic boy#if the knight rider fandom has like 12 people in it. how many of y'all have seen columbo#this comic is for like 4 people and me and phoenix are already two of them#niche is my specialty lets be real. weird niche obscure shit and ships nobody's paid attention to yet#not to suggest this is ship art. columbo has his wife and michael has his car lmfao#stylizing real people is EXTREMELY hard btw sorry for when they get off model. its partly a 'better imperfect than never finished' situatio#cant tell you how much i redrew some of these panels. weeps#this took me 2 weeks but i think i thumbnailed it all in may and the ideas been rollin around in my head since march#is anybody good at editing. please edit michael and columbo into an image together like its a screenshot. NOT generated. edited.#it would be so cool#ive drawn columbo a lot but i haven't drawn a lot of michaels. i was learning things about his outfit AS I WAS DOING THE DAMN#COLORS ON THIS. all the lines done. it was too late to change anything. i did all the lines and colored page by page#i realized my mistakes on like page 3. 1 and 2 were already done. it was Too Late.#imagine it though. them working a case together. switching between the more serious tone of columbo vs the goofier#action antics of michael and kitt. columbo being so impressed by Modern Technology. there's more i could say but phoenix may write#more of this crossover and i don't want to spoil it :'3#there's opportunity here though i swear. there's gold to be dug.#i like how kitt gets shading but columbo's junker peugeot doesn't. kitt looked wrong without any. columbo's car is matte and dirty#i also applied effects to this to make it look a little film-grainy and VHS like. some CRT TV vibes#the only question left is. did they put knight rider into columbo; or columbo into knight rider 🤔
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revvethasmythh · 10 months ago
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You know, I think there's something so, so insidious to the idea that Orym's perspective of the Vanguard is "flawed/human" or that him repeatedly reminding his friends what the Vanguard does (kill innocents to achieve their means) "blocks nuance" in the conversation, etc, because it implies that, in this mythical "objective" perspective that apparently exists, the Vanguard aren't so bad. If only Orym could put aside his petty grievances, such as the murder of his father and husband, and let people be nuanced about this situation, he'd see there's two sides to this story. And why discount the Vanguard's perspective just because *checks notes* they're a massive, manipulative cult that preys on vulnerable people to join their ranks and turns them to violence, or that they work with a centuries-old fascist eugenicist literally mind-controlling psychic government with the goal of freeing a creature that could very well destroy the world as we know it and even if it doesn't, will leave an enormous power vacuum for that fascist government to potentially occupy when they invade Exandria?
I think there's some misconception people have that they think war shouldn't ever be personal and if it does become personal for someone then their logic is too clouded by their feelings to see the situation clearly, just automatically. And perhaps sometimes, in some contexts, this can be true! But not here. It's actually quite cut and dried that Orym's "flawed, human" perspective is the one reminding everyone of the human cost to Ludinus' grand plans, all in the name of so called "progress"
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jonghyunluvr · 2 months ago
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TAEMIN tokyo waterbomb ♡
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definitely-jax · 10 months ago
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darkmuffinstudios · 4 months ago
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So I had a prolific idea
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anyways here's the first few paragraphs out of a 7-page writing dump I did on a google doc <3
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waitineedaname · 1 year ago
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not romantic or platonic but a secret third thing (bonded pair)
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fazmid · 1 year ago
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"oh it's not that fourteen is the first doctor to be attracted to men he's just the first one to talk openly about it" twelve called the master his man crush... know your herstory
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auroraphantasma · 2 months ago
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@purpleillusn HAPPY HOLIDAY TRUCE! (and a happy new year!)
I loved your prompts so much! I went with space core!Danny!
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peridots-pixiwolf · 1 year ago
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[Start ID. A redraw of the official icons of the ten named slugcats from Rain World, arranged in two rows: Survivor, Monk, Hunter, Nightcat, and Gourmand in the first, Artificer, Rivulet, Spearmaster, Saint and Enot/Inv in the second. Each is drawn in roughly the same pose as in the original art and fitted with speculative interpretations of their biology, and the second image is a “dead” version of this. For example, all ten have slug-like rhinophores in place of ears, cuttlefish-like colorful eyes with strangely-shaped pupils, cephalopod-like beak "teeth", expressive barbels or oral tentacles at the corners of mouths, spiny radulas, and the frilly mantle fringes of sea slugs, though otherwise their faces are squishy, simple and mammalian-shaped.
Cream-colored Survivor and yellow Monk both share triangular, bicolored spots matching their eyes (which are tan and brown, and two shades of blue, respectively), small, bumpy fringes, and relatively neutral looks on their faces. Defensive-looking Hunter is mostly a dull orange-pink, though their blobby fringe is a more violent red and their back is purple and marred with lumps. Nightcat is navy blue and flecked with dots of yellow and teal, their rolled rhinophores are a lighter blue, and their shading fractures into stars in some places. Gourmand is almost uniformly tan, their wide, very ruffly white mantle fringe bordered by a spray of white spots, and their beak sticks out from either corner of their smile. Primarily red Artificer, snarling, has yellow markings of multiple sorts, a prominent yellow dewlap and their characteristic dark scar taking out a chunk of its face. Rivulet is a darker blue than usual, with long barbels, red gills and rings, countershading, and a cheerful expression, sticking out their radula. Spearmaster is purple with orange accents, eyes and spots, a large fringe and spines down their back. Saint’s green caryophyllidia are marked by small, yellow diamonds, and their long, thin radula extends far below them. Enot is decorated with mottled red stripes, blue patches, yellow stars, and an uneven and almost cartoonish imitation of blush, though generally the same deep blue as Nightcat, a passive or almost slightly smug look on their face and their rolled rhinophores out to either side.
In the second image, nine of the slugcats’ eyes are crossed out, indicating that these are death icons. They look fairly the same, with mostly expression differences. Survivor is caught in the beginning of a threat display, a karma flower sprouts from Monk’s side, Hunter is burdened with overgrowing, purple and blue rot, Nightcat’s rhinophores are pinned back, and Gourmand looks mildly disheartened. For the final row, Artificer bites its radula between small plumes of smoke, Rivulet drops their expression, Spearmaster looks very startled, Saint looks almost entirely the same besides half-open eyes and their markings greater in number, and Enot grins confusedly. End ID]
If you'll excuse the unusually lengthy ID: the arena meme introduced by @pansear-doodles at long last after a nearly year-long wip status (or, rather, finished a month ago today to honor my own first time playing it!)
Design notes and shout-outs under cut! :]
The following people are some of those who’ve inspired my designs most since I started this eight months ago (or just inspired me to get a little weirder with slugcat biology), among many others for sure, and I thank them for it–but this is simply to bring attention to artists I find cool, and in no way an obligation to interact or anything :]
> @saturncoyote , @carpsoup , @charseraph , @gallusgalluss , @bitsbug , @dopscratch , and @0hmanit (and a special mention to dddeerbo and hunterlonglegs, who’ve since deactivated)!
Survivor: Surprisingly the hardest to pin down the colors for, since nothing with its sibling's palette seemed to match up right (I did have to add in a little blue somewhere for Monk, the beginning of making it clear how much I’m simply going based off of vibes for the colors of scug innards). I consider them, Monk and Gourmand to be part of the same gene pool of slugcats, and even possibly the same colony even if the latter isn't really related, so took a bit of Gourmand's coloring and fit them in with their inspiration: Goniobranchus verrieri. They serve as a bit of an introduction to my ideas of scug traits (i find it really fun how many people have thought to add so many silly sluglike fixtures of biology completely independent of me, buuut here I’m mostly talking about species variation), and like in-game they’re pretty average! They, Monk and Hunter have a couple scars sourced from a piece of Joar's concept art that I'm failing to find, those across the bridge of the nose, under the eyes, and across the rhinophores, respectively, and my Survivor interpretation features many on the back of the neck, as a result of survived lizard bites.
Monk: Their coloring is primarily based off the fact that I associate them with blue fruits, honestly, a bit because I was compelled to establish a familiarity with Rivulet, and lastly inspired by the spots of Goniobranchus kuniei (and geminus, less important to me as one of my characters is a kuniei instead, but more fitting). Between the yellow + blue and the circular marking in the center of their face, they’re meant to bear a little resemblance to an iterator that shares similarities with the characterization I’ve given them, and similar coding of her sibling can be seen on Survivor’s markings around the eyes. As both a “default” slugcat and one whose campaign I haven’t played, though, I can’t say I have much more to point out about em.
Hunter: The whole rot thing made for a really fun time drawing them, and while the color change on their back is a result of this, it’s also an excuse to relate them to Babakina festiva, arguably my favorite sea slug (mostly for sentimental purposes). And to Spearmaster, a fellow messenger slugcat, and it serves as a gradient between Hunter’s pink and the “traditional” color of Rot seen in the DLLs. Aside from their affliction, they’d actually be the plainest in terms of design, as they don’t have any patterns or quirks of body type, just the red + purple and strange lumps + possible malnutrition. I can’t remember if NSH had created them in particular or just...caught + released or something, but it probably wouldn’t be strange for a lab-grown slugcat to be simple like that.
Gourmand: Like the two above, they’re rather plain in terms of coloring and adaptation, and like the two above, I find that fun. I decided it would be nice to avert the “all slugcats being of the same body type, and Gourmand’s out of place as the exception” thing by just...adding more fat to all of them, really. I did want to emphasize their sheer bulk even so, both fat and muscular (not like I couldn’t have still gone further with it, of course, but slugcat anatomy can be a little obfuscating sometimes, and they were intended to look rather plush considering personal size headcanons and therefore the lack of proper gravity), and the thick and flounced mantle looked like a good addition, as per their sea slug Glossodoris hikuerensis. Unlike Survivor and Monk, I didn’t attempt to hold their resemblance to any particular other character (which means a little less to balance out the “default gene pool” thing), so those are all the design notes I have for em.
Artificer: The second slugcat I’ve ever played, or finished the campaign of, my favorite for at least a long time, and the first thing I did was give them yellow accents, the shape of which have troubled me slightly (not quite like the spots or stripes of the others). They’re both a little more appealing and more explosive-looking to me, and considering how early on I played Arti, actually present in some of my older art. It does give them a little resemblance to Saint (completely intentional, two slugcats with strange relations to karma), as well as the fact that its radula is green for familiarity with one of its children (at some point it was going to have all-green markings, even!). I’m generous with their scars, partly because it was fun to overemphasize the one on their face and partly because it does seem like a reckless slugcat, on top of the dangers of its explosive abilities–I’ll probably just keep adding more forever. Mostly-red sea slugs aren’t too common, but Hexabranchus sanguineus works for sure. The ridged, yellow dewlap can expand for combustion purposes, or something along those lines. Arti’s where I began experimenting with a lot of the mildly-offkilter features seen in my interpretation of slugcats, as they’ve once again been a favorite from the start.
Rivulet: I've obviously given other slugcats spots, deeply enjoy the bubbly-soda markings of other peoples' slugcats, and thought seal riv would be cute. Despite not too closely resembling it, they've been government-assigned Hypselodoris bennetti, for color reasons and for a couple sentimental ones. Originally, the colors of every scug were meant to match up with the custom colors I gave them at the beginning of their campaigns, (though Arti, Gourm and Spearmy are the only three who actually apply here, since I've only played through half the slugcats: I gave arti the yellow as mentioned above, gourm brown eyes and spearmy light pink spears, furthered by the outskirts pearl accompanying me and that palette all the way to moon. Tolerance training for eternity in hell cause I already knew about the maroon pearl quest). I initially gave them the colors of the bi flag for fun... but with the limited palette of this image, I was left without pink for a while and decided to see how they'd look in red. I then realized how they now wonderfully matched Moon, and besides, red's a sort of camouflage in deep water! As a side-note, the difference between their eyes and those of others always bothered me a little for anatomical purposes, and the cephalopod eyes were probably influenced by this!
Spearmaster: Inspired as much as possible by @notyourfunnyman ’s wonderful spearmy: designed in a way that helps it fit in with scavengers, at least between the long sensory tentacles, big ruff, back spines and slightly thin/distended anatomy, a form of defensive mimicry. I always had annulate rhinophores in mind, for a little diversity sure, but mostly because the shape reminds me of radio antennae and communication towers (seems fitting for the comms array and being a messenger slugcat)! I started searching for a real-life slug to give them just by looking up their rhinophore shape...and was met immediately and coincidentally with annulate-topped nudibranchs that fit them more perfectly than I could've imagined: Flabellina and surrounding clades, I think Paraflabellina ischitana works very nicely. The orange was completely unplanned, but there wasn’t a place for light pink among the other slugcats’ palettes, and importantly it likens them to both Hunter and Seven Red Suns a little more.
Saint: I am very much a non-furred slugcat enjoyer, with respect to those who aren’t, so figuring out the only visibly furred slugcat was an interesting challenge. I’ve decided that they likely have other, milder adaptations for help in the cold, mainly just more efficient fat storage, and what looks vaguely like fur is instead a bunch of tubercles (called caryophillia, for the second reminder out of three). Their inspiration doesn’t have these, however, Miamira sinuata’s numerous yellow and blue spots (not to mention...whatever’s going on with that shape) and general effect of being the only really green nudibranch I could find were probably perfect for a strange green echo. Not pictured, but their beak-teeth are tiny and flat to make a surface for grinding soft food against with the lack of a functioning radula, which is tipped with a specialized spiny “grapple-hook” for better traction/grip (not to mention the numerous little teeth running down the whole thing).
(Best part of hiding this under a readmore means edits will be seen by all reblogs, I'm mostly sure, because I completely forgot to mention! The spots on their forehead are simple eyes. Their camera eyes appear closed in-game, I like to believe their complex eyesight is rather poor anyways or otherwise reason that they aren't seeing out of those, and while this was far from her REASON for attunement with the world, it does help compensate for mainly viewing it through a canvas of simple light and dark. This, and the fact that their swapped-out "fur" is not only to commit to a lack of hairs but contributes to sensory input!)
Nightcat/Enot: I guess you could say I found the “these two are technically the same person” compelling. (E.g. similar colors, both very strange and enigmatic, and Enot/Inv/Sofanthiel’s remark during the dating sim about getting removed from Arena Mode.) I doubt they’re the only two slugcats in their body, considering humans with DID tend to have more than a few (and I find it very funny that a slugcat bearing resemblance to Nightcat appears in Gourmand’s ending. They’re allowed in the colony and Enot isn’t </3), and I have to credit @faelingdraws ’s art for being what convinced me on it! Their design inspirations come down to trying to balance a few different ideas: making the patterns and palettes of both look oddly similar (special mention to the stars, since those are fun to draw), basing them off of Felimare sechurana and juliae respectively, using blocks of color with the same placement as in Enot’s official art, and specifically making Enot look...biologically reasonable and imperfect, whilst also clearly trying to imitate human displays of emotion (what with...the eyes and blush on that one piece of official art).
Lastly, here’s just a lineup with notes on body shape and size. Most of the nicknames (existing to give a little more space, that’s all) are obvious, and while I can’t remember why I shortened Nightcat to Nox, it is in honor of my friend by the same nickname :]
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#survivor rain world#monk rain world#hunter rain world#nightcat rain world#gourmand rain world#artificer rain world#rivulet rain world#spearmaster rain world#saint rain world#enot rain world#slugcat rain world#rain world#peridots-art#< feels like too long since that last tag's been used. i can say with certainty that the majority of the reason i haven't been just as#active here (not to mention not drawing as often since that's relevant) is just due to my life getting busier with a new school year but i#do miss putting my stuff here! and would like to reblog more on top of that.... so forgive not remembering exactly how to tag everything#(and how to write everything up there but to be fair it's not like long textposts were a staple of mine. i mostly just rambled and it was#fun hehehe.....some of those notes (parts of riv/spears mostly) were written around the beginning of the drawing itself)#OH i messed something up with the drafting and really did not mean to post it while tags were in progress! but regardless. i would've liked#to post it tomorrow to mirror how i was going to post it on JAN 29 a month ago......but it's not like i'm unhappy with this outcome :]#to sum it up really though it's been strange working on this for so long.....unfortunate to not get a chance to let it be seen and keep#experimenting with odd biology much earlier but i'm just glad it's out now cause i am proud of these!! it's been a lot of fun and slugcats#are still my go-to doodles :] if i had to end this off promptly though what's up with that secret pipeyard shelter as gourm that's not on#the maps. connected to vs_a04. doesn't appear on the miraheze or interactive maps for anyone strangely but i've only been there as gourmand#anyway! i'm sure there's a lot i could've said in the rush but goodbye dear reader anyway :]#i forgot spearmy initially. i'm so sorry#peridots-described#< NOOOO THAT DOESNT SHOW UP THERE'RE TOO MANY TAGSS.......
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whenuwishuponastar · 7 months ago
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"So let's make a decision, start a new religion
Yeah, we're gonna build a temple to our ̥̘ͭ͠L̏ͦ̀ͯͨ͋͟͏̣̪͈̼̯̜̔͆͂̇͘͝ͅo͇̬͎͉͎̱̗͖͙̼͍ͦͪͪ̽̑͊́͢v̷̩̣̗̩͇̦̠͈̥̻̗̣͚̺̎͂̀́̏̀̕e̒ͦ̇̈҉͙͓̳͓̳"
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becasart · 29 days ago
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I AGREE, WE NEED MORE PINK SHADAMY SONS 😚💕💕💕 Here's my first attempt designing one 🥰
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centrally-unplanned · 17 days ago
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As I close some tabs, I thought this was a good article on EU dysfunction. The TL;DR is that the EU mandates hard caps for countries on things like set-aside natural habitats and usages of products like nitrogen, and as the dense, economically intensive Netherlands hit those caps the only solution has been to literally shut off industries like construction for compliance.
The article rightly focuses on the foolishness of quantity vs price targets in this context - nitrogen isn't a plane crash, if you go 5% over in one area it isn't the end of the world. You should be pricing these products, allowing intensive users to pay to offset them, incentivizing mitigation measures that can treat the damage, etc. Then the best usages of the products will be prioritized.
But the other side is that this is a governance failure due to the model of the EU, which treats member states as an equal unit of accounting. Now they aren't total dumbasses, the EU Habitats Law that is at the root of this did not impose equal requirements on every state regardless of population or size. But still, it was impossible for them to not impose substantial requirements on every state in the name of fairness. But states are a fiction:
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Just eyeballing population density alone, you probably would give the Low Countries a more-or-less blanket pass on this stuff and have Norway do the heavy lifting of creating habitat mitigation. France gets to do that! They don't make Paris bear this burden, they create offsets in Aquitaine and Gascony. But because there is a border line between Amsterdam & Hamburg, the Dutch don't get the same privileges.
This is a problem endemic to the EU where they can never align their realities with their institutional decision-making. Time has not been kind to the EU as a project, and I think without addressing structural issues like this it is going to need to weaken for Europe to become better governed. Either option works but it will need to choose a lane.
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toonagi · 7 months ago
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i think he's funny
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charlesemersonwinchesteriii · 2 months ago
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What if Christos Lawton is the one responsible for putting I Say A Little Prayer For You on the official George Hodgson playlist. What then. On the one hand I would have to set myself on fire but on the other hand it would be FANTASTIC news for whoever authored my all time favorite post on the Cold Boys Kink Meme
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sukibenders · 3 months ago
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It's annoying how many Glinda fans, specifically a certain type, act condescending towards people criticizing Glinda's actions and her as a character, calling her out for how she operates in a way that benefits her by saying "Oh, these people don't know anything, they haven't seen Act II or read the books." But when they are told that both forms of media have been seen, they still get in their feelings, especially towards black and other poc fans who, when discussing Glinda, talk about how she feels very reflective of white feminism, respectability politics and performance activism (which she is), something that they know probably what it's like to be around people like that from personal experience. Just because you like a character, especially one who does bad things, doesn't mean you get to be rude to others or downplay their intelligence when they call these actions out. Glinda is often infantilized a lot in this fandom, from what I've gathered, even though (speaking from a movie standpoint) she literally sings about how she understands the way her society works and how she uses those rules to her advantage. There are many things that Glinda does that are fake and catty, and there's nothing wrong with calling that out. Also, another thing, yes some people haven't seen the musical (in person or in full) whether it not being available or just lack of interest, but there are ways to still learn about Act II before the second half of the movie comes out, whether through a quick Google search or just watching bootleg recordings of the musical on YouTube, people can learn, but you acting pretentious and downright hostile probably makes them want to avoid this fandom as a whole. Then you wonder why no one wants to engage with Wicked. You can like her as a character, all good and well as even I can find myself drawn to her, but let's not let your enjoyment of her cloud your judgment and having you lash out at people, because that's really uncalled for.
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