#malistaire
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Storm, Ice and Death spell drawings I've made
Inspired by @wizard101game
CROWNS GIVEAWAY STREAM ON MY TWITCH AT https://www.twitch.tv/sleepyantoni
#art#surreal#wizard101#wizzy101#wiz101#wizzyfandom#malistaire#morganthe#wizzy fandom#kingsisle#p101#wizard101art#wizard101 art#dark#darkness#darkart#surrealism#insanity#satan#devil#medusa#wizardposting#dead gay wizards#hogwarts school of witchcraft and wizardry#wizardblr
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i wonder what the last conversation between cyrus and malistaire was before he went insane with grief
#can someone who is good at writing do something with this please#cyrus drake#malistaire drake#wizard101#w101#malistaire
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why did this dialogue make me cry a little
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one of the best tropes of all time actually
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I love the idea of a death wizard who parallels Malistaire pre-Sylvia’s death working together with Cyrus so much. Cyrus sees his brother in this child and it hurts because he misses his brother so much but it also worries him deeply. The wizard and Malistaire are so similar he can only hope that the trauma the wizard will have to live with after dragonspyre (and even more so after future worlds) will not make them into the man Malistaire is now. And really and truly, Malistaire is just a man overrun with grief over a loved one, which could so easily happen to the wizard. I think it would so interesting to see a villain arc very similar to Malistaires with the wizard
#i have so many thoughts ok#and you do loose people throughout the course of the game!!#azteca! dyvim! (briefly)#i’m sure there are others it’s just been awhile since i’ve played through#wizard villain arc would be so good ok#and i just love the idea of cyrus and the wizard forming a little bit of a found family connection post-dragonspyre#they both need it tbh#i fully imagine my wizard coming to cyrus post-azteca and crying in his tower#a myth wizard canonically has more angst than this possible death wizard in general but tbh i think playing as any of the spirit classes#in the first arc is great#just because the three main-ish characters of that arc are quite literally the teachers of those schools#my main wizard is life and i absolutely think Cyrus saw some of Sylvia’s traits in her#ANYWAYS#rant over#wiz101#wizard101#wizzy101#cyrus drake#malistaire
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just got reminded of this side blog i made like (checks watch) ago. hard to believe im 20 and kinda know how to draw now hey guys. let me know if you want me to keep posting or smth lol
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im so late to the party...... BUT HES GOTHIIIIIIIIIC
#THAT MAN AINT EMO#except maybe his music taste if he listens to it idk...#wizard101#wizard101 fandom#w101#wizzy fandom#wizzy101#malistaire
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Alright, so I've been thinking a bit too much about the connection between schools of magic in the spiral, and more specifically where the witchdoctor magic we see in Pirate101 can fit in with the magics of Wizard101. After spending a good bit thinking about it and looking into it I think I finally have my own explanation that I can be satisfied with.
So, obviously the witchdoctor class deals with things related to death, right? It has similar spells to the death school in wizard101 as well! However, it's obviously not actually 1:1 the death school for a number of reasons. The largest overarching one is the intense focus on spirits though, which I'm going to break into two parts-
1: So to begin, magic in the spiral is differentiated based on schools of thought, and how one interacts with natural forces. The school of death in the spiral tends to split its focus between reanimation, and summoning agents of death, reflecting its focus on controlling the natural force of death. There is a clear focus on, and respect for, death as a concept. However, in witchdoctors, we see a greater focus on the dead themselves, spirits, etc. Old Scratch and Madame Vadima place a heavy emphasis on communing with the spirits, respecting the spirits, and the emotions of the spirits, taking a step away from the emphasis on death as a concept and basing the magic off of a separate school of thought and method of interaction.
2: Now, of course, the actual gameplay mechanics and combat style. I maybe went on a bit too long in section 1 and said some of the points I planned on touching upon here, so I'll keep this relatively brief. So, of course, where death's combat has you interacting with all sorts of forces of death, witchdoctor for the most part exclusively has you summoning spirits, ghosts, etc. Both have a well rounded batch of support, lifesteal, and damage. Death appears, however, to have a level of detachment from the forces it's commanding. As we see with Malistaire however, a level of distance might be all that keeps a student of death sane. Nevertheless, death students seem to have little regard for the actual soul behind what they're reanimating, and merely focus on the broad creature they're summoning. Witchdoctor spells are either summoning specific spirits, calling upon the power of spirits, or summoning a spirit as a companion, rarely seen in any wizard101 school through the minion system. The companion, though, forces a cooperation and sense of teamwork with the individual spirit (will expand on all this later in the post).
Now if you're a fan of the worldbuilding provided by Wysteria, you might be thinking similar to me when I was first looking into this dilemma. Spirit this, spirit that, clearly this is the spirit school from Pigswick Academy, right? In the Rogue's Gallery video description, it's even stated that rumors say Vadima attended Pigswick! If it's the spirit school, that would make Vadima perfect as an instructor! This theory is missing one crucial detail, however- multiple quest dialogues in Wysteria state that (despite them participating in a magic tourney) Pigswick heavily frowns upon the practice of magic, and all of its schools are theory! However, utilizing what we know about the spirit and death schools, we can come to a rough conclusion that witchdoctor is a 75/25% blend of spirit and death, respectively. Given its extreme emphasis on spirits, the nature of thought evolving, and its apparent pre-Vadima history in the spiral, we can also assume that it might have originated with an even larger emphasis on spirit, but Vadima's knowledge from the wizarding side of the spiral and Darkmoor heritage could have brought a few more touches of death.
This still doesn't feel fully correct though, and I believe small pieces are still missing. So, we have to dig even further. To begin with, why does witchdoctor have some more shadowy spells? They're few and far between, but there is certainly a touch of shadow magic on the witchdoctor school. Its presence can be lightly felt in a good chunk of spells. And while thinking on this, I actually stumbled across some tumblr posts that reminded me of this question's missing piece! Morganthe, known lover of shadow magic, was a pirate at some point! There is an incredibly large chance Morganthe's shadow magic had some sort of small but noticable influence on the pirates' magic school of witchdoctor! And now there is but one final piece I would like to note, where I will expand on the haste of wizard summoning as promised earlier.
It has been hinted at this entire time, but the world of wizards and the world of pirates is vastly different. Wizards prioritize structured duels, wizard vs wizard, generally forcing the hasty use of summons and emphasis on the wizards. Pirates, however, engage in a more freeform style of combat, casting aside the idea of duels unless deemed necessary or fun, and generally opting to win by whatever means necessary, with a crew to back them up. The world of pirates is filled with outlaws and rule benders, and the skyways are filled with thoughts, personalities, and ideals rarely encountered in a wizard's typical interaction with the spiral. Witchdoctor primarily being used by magicians in the world of pirates most likely slowly added the loose and morally grey nature of piracy into its practice, further separating it into a school of its own. Why witchdoctor became the most popular magic among pirates is anybody's guess, but I at least view the death vs spirit choice like this- Pirate101 is a world emphasizing the pursuit of the individual and individual's goals, as opposed to The Wizard's pursuit of saving the world and the general world of wizards focusing more on what the individual represents. Even further, pirates seem to live in a world where death is someone to be challenged, or escaped. In the world of pirates, why WOULD you choose death over spirits?
So to summarize, I have come to the conclusion that for a variety of reasons, pirate101's witchdoctor is a rough 75/25% blend of the schools spirit and death respectively, with sprinkles of shadow magic and piracy.
#pirate101#p101#wizard101#w101#kingsisle#thank you for coming to my ted talk#malistaire#i spent way too long on this ngl#definitely worth it though i'm really satisfied with this#i will absolutely do more lore-based class breakdowns of these games in the future#this was a blast
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Listen I'm a firm believer that Malistaire got his eye color changed at the mirror shop like the rest of us
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Commission for @malistairedrake
#wizard101#malistaire drake#malistaire#w101#w101 art#w101 fandom#wizard101 art#wizard101 fanart#artists on tumblr
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Blind History
It's a quiet study day in the Ravenwood Library for Duncan and Malorn, reading together as they have been doing for at least a month and a half by now. Beneath Malorn's bench, the soft drone of music rises from their radio. After being here for so long, Duncan has gotten used to the stillness that always lingers in the air, and their little table he can consider to be their own space where they can relax and be themselves.
He never realized how nice it is to be away from Ravenwood until now. As much as he misses the classroom, it always seemed too noisy. The library isn't completely quiet, either, but the constant shifting of books and rustling of papers puts him oddly at ease more than the chorus of Bartleby's shaking leaves and the scratching of quills on parchment.
He turns the page of his book and glances up at Malorn. His eyes hang half closed, almost as if he were going to fall asleep here and now. It's hard to tell if his stony expression is boredom or concentration. But with every slight shift of his head, the little bells on the ends of his jester hat shake. Duncan doesn't know why he likes to wear that hat so much - frankly, it makes him look stupid - but he does like the little jingles. It reminds him of fairy bells.
With a small groan, Duncan arches his back and sets down his book to stretch his hands into the air. His body is stiff from doing all this sitting. At least the classroom chairs had backboards to lean against. This bench has nothing.
Malorn lets out a light chuckle, his face lighting up. "Feeling sore?"
"Yep," Duncan replies as he rolls his shoulders. He shakes his heavy head, words swimming around in a massive jumble of nonsense. His stillness disturbed, he's more than physically sore. Every part of him feels to be weighed down by some invisible force. It tingles as it wakes, and within him his magic swirls in annoyance.
“We ever going to do something more practical?” he asks.
“What do you mean?” Malorn hums back.
“All we've done is sit and read books,” Duncan states, gesturing to the table. It's a complete mess, hiding the two behind large piles of read and unread texts. “We've hardly cast any spells.”
Malorn is quiet, his gaze dropping down to his open book in his hands. He stares at it with reluctance, as if it were going to save him from reality.
Duncan, however, stands. He knows he has a point. Malistaire tried to keep their reading time to a minimum. He valued practice and practicality in his classroom. They, as his students, should reflect that.
“What good is a month's worth of reading if we can't apply it?” he adds.
Malorn lets out a sigh. “You just want to go on a walk, don't you?”
“...Yes.”
Malorn finally stands, abandoning his book as he reaches for his staff. “I guess fresh air won't kill us.” Duncan only rolls his eyes. What a bookwyrm.
He leads the way through the towering shelves that make up the library's halls, Malorn trudging along behind him with a sad slouch. As powerful as he already is, he loves to hide behind his books. Maybe if he applied himself more, he'd be even stronger.
“Ah, the Necromancers emerge!” Argleston greets them as they make it to the front. He leans over his desk, hands clasped together. “Is there something I can do for you?”
“No, we're just taking a walk,” Malorn politely replies. “Tell Boris we'll be back.”
“I see! I'll pass on the message.” With that, Argleston readjusts his glasses and returns to his work.
Duncan swings the library's front doors open and is immediately assaulted by the light of day. He turns away from the doors, arm raised to block the glare. Beside him, Malorn can't seem to help but laugh at him.
The Commons are empty right now, but with lunch fast approaching the place is sure to be flooded with students in no time at all. The fountain trickles and the trees sway as Bartleby's branches softly creak overhead.
“Did you want to go to the Arena, then?” Malorn asks, pointing his staff in the direction of Unicorn Way.
Duncan doesn't reply immediately, his lips stiffening. Where else are they supposed to go but the Arena for their magic practice? With their classroom gone, there's not many places left that they're allowed to practice at.
“I think I... want to visit Ravenwood first,” Duncan replies.
Malorn nods back. Off they go.
The walk is a familiar one, one that he's been missing lately. Striding past the lake, he stares down at the crystalline water and finds his tired face staring back up at him, a frown resting across his lips and dark bags beneath his eyes. He should really be getting better sleep.
If this were the morning, he'd be joined by a hodgepodge of other students that live at home rather than in the campus dorms. The Gryphonbanes were quiet but imposing, creating a small pocket of space between themselves and everyone else. Nolan, on the other hand, would be loudly boasting to anyone nearby about some latest achievement of his or... something. Duncan always tuned him out. Regina would be nose-first into some design book, scribbling away at random, probably planning her next big project. Mindy would join them from Colossus Boulevard later on, fidgeting with her clothes and her textbook, humming and tapping, trying to find a rhythm that seems to always elude her. Marla would be there, too, but she always ignored him.
He doesn't walk with any of them anymore.
They reach the Ravenwood tunnel, its cold breath washing over them in greeting. It's just a short trek up a small hill before they reach the campus proper, the smell of oak and pollen assaulting their noses. Malorn sniffs, holding a finger up to his nose in anticipation.
It's weird, arriving with Malorn. By now, he would be leaving his dorm room, and the two would race around the tree in a fit of shouting and spell-slinging. His bitter enemy has become his best friend. Times have never been stranger.
Duncan looks up at the old tree that faces the dim tunnel, just like always, a quick glance at the primordial being before rushing off to the classroom to bicker over the morning radio. But what he finds today makes his blood run cold.
He stops dead in his tracks, eyes as wide as they can be as they work to process the scene before him. Malorn sucks in a surprised gasp, stopped mid-step as his eyes are also drawn to the oak. Bartleby's left eye is missing. A small trickle of golden tree sap runs down the oak's ancient bark as bright blue sparkles dance chaotically in the deep depression, unsure of what to do.
The tree unleashes a moan of agony, a low rumble that shakes the foundation of the school campus. His branches tremble and shake above, leaves of jade raining down in a flurry.
The Eye of History is gone.
Doors fly open. A dreadful chorus of confused and concerned murmurs join the fray of the Great Tree's pain. Duncan manages to turn away from the scene to find students piling out of their classrooms cautiously, looking around with startled expressions. The Theurgists and Diviners are the first groups to lay eyes on the sap-bleeding socket. It doesn't take long for accusatory glares to be cast at the two Necromancers.
“Damn it...” Malorn breathes, also taking in the situation for himself. His body begins to twist away from the tree, a firm hand clamping down on Duncan's shoulder. “We need to get the Headmaster!”
He can only nod in agreement. What else is there for them to do? There's no arguing with those stares.
His anger begins to simmer as the two flee the way they had come mere moments before. This cursed school!
#wizard101#w101#wizzy#wizzy101#fanfic#headcanon#writing#creative writing#short story#malorn ashthorn#duncan grimwater#death dudes (tm)#grimthorn lives in my head rent free#ignore me forgetting to continue the story for a year#here you go#i should make a table of contents for this too#expect more in the future#bartleby#malistaire#malistaire drake#eye of history
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twitch_live
holding my @wizard101game inspired painting
and a second photo where I hold another different one
come to my stream at sleepyantoni twitch tomorrow night if you wanna chat and watch me draw stuff or play this game
#art#wizard101#surreal#wizzy fandom#w101 fandom#wizzy101#wiz101#wizard101 fandom#surrealism#darkart#dark#bald#baldman#cyrusdrake#malistaire#morganthe#oldcob
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i wonder if part of the reason why cyrus was so involved in helping to defeat malistaire wasn’t out of loyalty, but because he wanted to show he wasn’t like his brother.
i imagine people in wizard city started to look at him differently, or keep their distance all together, after malistaire began going insane, and after a lifetime of being compared to his twin, he wanted to finally prove he was nothing like him.
#does this make any sense#it’s 1 am and i thought about this while trying to fall asleep LMAO#wizard101#w101#cyrus drake#malistaire drake#malistaire
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The did nothing wrong trio
(Homura Akemi, Rob, and Malistaire Drake)
#crossover#puella magi madoka magica#puella magi madoka#madoka magica#the amazing world of gumball rob#homura akemi#akemi homura#tawog#pmmm#w101#the amazing world of gumball#rob#rob wrecker#wizzy101#wizard101#malistaire#malistaire drake#they all did nothing wrong
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ya'll are really into the wizard baddy huh
baddy malistare
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“But all I’ve been since I was a young wizard is a soldier”
Malistaire’s duel with Nico (click for better quality)
#hi did anyone ask for some angst#quote here is Ahsoka Tano’s quote from the clone wars#but slightly modified ofc#i finished dragonspyre and i am having emotions ok#wiz101#wizard101#wizzy101#malistaire#wizzy art#w101#w101 oc#nikolai breezelight
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