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meelusinee · 1 month ago
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A WHIMSICAL DEAL | T.N NOTT X READER
word count \ 1.6k | fluff and stuff | slash / theodore nott x reader
in which theodore meets you at a Slytherin party and can’t get you out of his head author's note at the end!
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A WHIMSICAL DEAL | THEODORE NOTT X READER
Theodore hasn’t set up a Slytherin party in almost a month because of exams.
That was something that had to change.
He and Mattheo had snuck into Honeydukes through the Hidden Eye passage, The barrel was hard to lift, but easy to sneak into the dorms under a simple Illusion Charm.
The tables were hidden in a small hole in the wall Lorenzo made, his expertise in bartending coming in handy as he set up a minibar for the party. No free drinks would ever pass under his eye, not unless either him or his friends wanted a good lay-in for the night.
For the most part, it was Slytherins at this party. Either that, or houses that were in the know.
Luna Lovegood was the most recent addition to the Slytherin’s main party squad. Ever since her and Blaise began dating, she started to visit the parties more and more to help set up and clean. While Mattheo and Theo weren’t so sure about it at first, the drink combinations she ended up making had gotten at least 20 more party-goers.
One of them being you.
Theodore had noticed you almost as soon as you entered the Common Room. You had a certain aura about you that he just couldn’t not notice, elegance he had never seen in anyone else he ever met in his life.
He had almost dropped his drink right then and there, quickly regaining his composure as he approached you. Enzo was going to have a field day with him. “Can I get you a drink, lovely?”
“A drink?” you giggled softly, hand resting on your hip. You looked so magical within the Slytherin lighting, something almost ethereal or radiant shining off of you. “I believe that you have Whorpflasters whispering in your ears.”
“Whorpflasters?” Theo asked incredulously, voice coming out more nervous than he intended.
“Yes, Whorpflasters!” you repeated, nodding slowly. “They’re very rude. Usually they whisper insecurities in your mind, especially around settings you’re not particularly comfortable with. Are you okay with being at this part?”
“Uh,” he whispered, a small blush creeping on his face. “Yeah, I’m good here.”
“Perhaps it’s exams.” you nodded, patting his head. “I think that you passed them with flying colors, if the Querbs following you are any tell.”
Theo nodded incredulously at that, watching you smile that whimsical smile before you walked off to get a drink. Enzo had winked at him when he saw you walking over, pointing his head to Blaise and Luna standing over his shoulder.
“Theodore, hello!” Luna said to him. She had whimsy about her too, though it just wasn’t the same as yours. Nothing he could think of seemed to compare to you.
“Hey there Luna.” he nodded, swallowing a bit of his drink before looking back at you.
“Have you met Y/N?” Luna asked, waving to Blaise as he walked off to talk to Mattheo and Draco.
“Uh,” he whispered, staring at you before looking back. “Yeah, yeah I met her. She said that I have Whorpflasters in my ear from exams, and Querbs following me around.”
“Well, do you?” Luna asked, her head leaning back and forth as she seemingly examined him.
“I have no idea what Querbs even are.” Theo whispered, hopelessly looking back at you again. You were standing at the end of the bar waiting for your drink, completely out of place yet fitting in all at the same time.
“They’re spirits attracted to intelligence.” Luna said to him simply, taking a small sip of her drink. “Though it seems that you’re also being visited by their cousins, Uerbs. Rather recently too.”
“The difference being?” Theo asked, looking at Luna incredulously.
“They follow people who have fallen in love.” Luna smiled, raising her glass slightly before walking over to where you were standing at the bar.
Theo was screwed.
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“Luna said that you wanted to talk to me.”
Theo turned around as soon as he heard your voice, blinking in confusion when he saw you.
The both of you were currently in the library, Theo standing by one of the windows while he waited for Blaise. Blaise, who was supposedly meant to be meeting him for a small party reconstruction.
He quickly realized that this meeting was not about party reconstruction. That didn’t mean he wouldn’t take advantage of it though.
“Oh,” he muttered, clearing his throat. “Yeah, I wanted to ask you about Querbs.”
“Oh, Querbs!” you said, clasping your hands together. “Yes, they’re creatures from intelligence. They’re said to come from Phoenixes, their ashes are full of life and often produce a spark of it. It’s very miniscule and hard to detect, especially with the increasing levels of Phoenix endangerment.”
“That sounds very dangerous.” Theo agreed, subconsciously pulling a chair out for you before sitting down himself. “Why is that?”
“Well, that’s because of their feathers.” you explained to him. “Poachers love the fire they create, oftentimes a small lint from the feather can be used in extremely dangerous bombs. Two single feathers could blow up half of Hogwarts if the bomb is made correctly.”
“That’s,” he paused. “Really powerful.”
“Very much so.” you nodded. “Querbs come from those small sparks that feather lints leave. Of course, there’s also Uerbs. And then there are Xuerbs, but those are rare.”
He had heard about Uerbs, and quite frankly did not want to approach that topic. “What are Xuerbs?”
“They’re like baby Dementors in a sende.” you hummed. “Like Whorpflasters, but worse.”
“That doesn’t sound pleasant,” he said. “Is it?”
“No.” you shook your head. “But, there are much more pleasant creatures out there. Liborati are rather unique, they feel off of herbal plants in a way that is often rather good for them.”
Theo smiled softly as you explained how Liborati helped plants develop magical energy, and eventually went into more details about Querbs. He watched as you pulled out small books and read him passages, clearly very enthusiastic to explain this all to someone.
Theo questioned whether anyone else had ever bothered to listen, though he felt his brain short-circuit the moment your hand met his.
Maybe Uerbs weren’t so bad after all.
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Theo and Luna currently were at the linrary together, both of them having been sent on a mission to get snacks for a sick Blaise. Why Theo was invited, he wasn’t sure.
“How are you and Y/N coming along?”
Now he was sure.
“What exactly is meant to be coming along between us?” Theo asked curiously, his hands in his pockets as he walked.
It had only been a week since he met you at the party, but he had already fallen head over heels. It was absolutely impossible to hide from anyone who truly knew him, especially since he couldn’t keep his eyes off of you.
No matter where he went, he couldn’t not think of you. Drinking, partying, sleeping, or doing schoolwork, you were always there on his mind. Sometimes he’d pretend that he was talking to you in order to keep himself sane, repeating your ramble on Uerbs and Querbs and Whorpflasters in his mind for hours at a time.
Even still, he hadn’t particularly asked you anything. Just about things you liked.
“You have more Uerbs developing by the second whenever you hang out with her, I found an infestation of them near your pillow.” Luna said. “Do you dream of her that often?”
“What is it with you two and being able to read people through creatures?” Theo groaned, looking down at the floor as he spoke. “Me and her are, well, I’m working on it. I can’t see things like you do, so you’re going to have to give me a moment.”
“You are quite lost.” Luna said calmly, her hands moving to open the door to Honeydukes. “I felt you’d want to know she has Uerbs following her around too. They’ve grown quite fond of you.”
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Theo sighed softly as he stomped his foot a bit impatiently, hoping that nobody else would walk out of the tower but you.
He was currently standing in front of the doors of the Ravenclaw Tower. Or at least, what would be a door. It was a statue of a bird which obnoxiously asked riddles he didn’t have any time for, so he offered to stand and wait for you.
Though that idea seemed to be wearing off completely. That was until you walked out
“Theo?” you asked, your eyes darting up and down him. He had done his hair just a bit nicer than usual. He was wearing a suit, albeit rather tame, with a bouquet of your favorite flowers in hand. Along with all of that, he somehow seemed to find a limited edition of the book you had been wanting to read for ages, a signature from the author directly on the cover.
“I want to take you out on a date.” he whispered, holding the objects out to you. There was a large blush covering his face, eyes darting to the floor. “Will you, maybe, go on a date with me?”’
“Theo, I,” you whispered, looking at him incredulously before giggling softly. “Have you noticed my Uerbs too then?”
“I,” he whispered before nodding as he remembered what Luna said. “Yeah, I did.”
“I would love to go out with you.” you smiled, that whimsical smile that he couldn’t seem to get enough of. “Where did you want to go?”
“I made a dinner reservation, about two hours from now.” he whispered, smiling genuinely once you said yes. You had said yes. You had said yes.”
“Let me get ready then. Give me just twenty minutes or so.” you smiled, before turning back around to get ready. Theo chuckled at the sounds of your small yet excited squeals.
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AUTHOR’S NOTE
guys. i don’t have. my fancy smancy dividers.
for some reason my phone hates downloading transparent pngs from tumblr and aleays adds a white background, which is absolutely not tolerable at ALL, and managing these lines were also really hard as well for some reason? the images always summon at the bottom so you have to drag them, which wasn’t easy with the size.
but we pulled through guys. GUYS WE DID IT YAYAYAYAYYYY
AS ALWAYS, please like, comment, and reblog! i hope you lovelies had a fantastic day, and i shall write to you some other time. bye guys!
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dystopyx-blog · 5 months ago
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Hi hi hun! Hope I’m not bugging you but I’d love to hear your opinion on the yandere Twst boys and who is willing to share darling/me/Yuu. I see so much sentiment about yanderes never sharing/teaming up but I just don’t get it. Some characters have such tight friendships, or fill what the other lacks, that I see them working together so well! Like sure you could divide them by dorm, kinda obvious, but then there are other less thought of team ups that could be fun. I’ve seen on here what’s dubbed as the number 2 squad (Leona, Jamil, and Vil) and I think that could be a relatively healthy (maybe a little competitive) team up. Others that come to mind, Jack and Vil, music club, and the four house husbands (Trey, Ruggie, Jamil, and Jade). Like teaming up means darling always has SOMEONE watching them. One may be better at comforting/calming darling, while another is more sly and can manipulate them better. There’s just so many fun combos you could play with! I’d love to hear what you think!
Remember to take care of yourself. Drink water, eat a snack, and stretch! Have a great day! 😊
Ty for the lovely ask, darl’ 🥺
Okay! Let's start with the team ups within each house!
HEARTSLABYUL
Ace and Deuce -- obviously. They're your first friends in the school (aside from Grim, but he doesn't count), the only people they hang out with aside from you is each other. They bicker, but they also understand that it's more advantageous for them to work together. Ace still teases Deuce and I think both of them still Daydream of getting you to themselves, but you've taught them the magic of teamwork and, unfortunately, you taught them well.
Riddle and Trey -- Childhood friends. Like with what we know of their story, I feel that Trey in particular would be willing to share with Riddle. And they're pretty well balanced as a yandere team. With them there is no cut "good cop/bad cop." Yes, Riddle is strict, but he's also so very baby, yknow? With his raging mommy issues, I imagine he's the type who would love to be coddled by his darling. Trey is that older brother type, so of course he knows when and how to put his foot down, but he's also so so so sweet and gentle. Riddle is definitely more likely to dole out punishments, though.
Cater -- he doesn't need to teamup to have the power of numbers on his side.
All 5 -- Riddle doesn't just watch over you, but also the others lol. He creates a schedule and rules for the members of this yandere team to follow so they can work as a well oiled machine to care for and share you. Ace is the most likely to see you even when its not his scheduled time. Deuce is a suck up who always tries to earn your favor, VERY easy to manipulate and get favors from. Trey is very sweet, but incredibly difficult to manipulate. Cater is a schemer who would probably plan an escape with you to keep you to himself. And as I already said, Riddle is the one who keeps everyone in check.
SAVANNACLAW
Ruggie and Leona -- again, a fairly obvious one. Ruggie already works under Leona for table scraps, of course he'll work with him for you. Leona acts top dog in the relationship, and gets first dibs with you, but what that really means is that any time you're not with Leona, Ruggie is making up for lost time. Like in the Heartslabyul team up, Riddle makes sure to schedule breaks/alone time for you. You don't get that here, you are always with one of them. Your "alone time" is when Leona sleeps.
All 3 -- basically just Leona and Ruggie throwing Jack a bone (heheh). In this one you can technically get some sort of alone time, cuz if you talk it over with Jack, he'd be willing to give up some of his time with you to make sure you can rest up.
OCTAVINELLE
Octotrio -- or as I prefer, the seafood polycule. I already did a whole separate post just talking about them lol, but you got twins and childhood besties and they're also business partners, like these boys know how to work together and share.
SCARABIA
HA fuckin unlikely. Even if Jamil does have the patience to share a darling with Kalim, I just -- like I'd feel too bad to write it. Like let him have this one thing, I am not going to make Jamil share his darling with Kalim, ESPECIALLY because darling would probably cozy up to Kalim more because delusional sunshine yanderes are the easiest to manipulate.
POMEFIORE
Rook and Vil -- these two barely even need to verbally communicate, when it comes to their darling they are on the same wavelength, which makes them a formidable team up. Like they got systems in place that just happen naturally, no need to discuss. For example, if you run away, Rook hunts you, Vil punishes you. They just work.
ALL 3 -- Vil lets Epel join in so long as he behaves. Epel would be the easiest to manipulate, but Vil keeps the both of you in check. Despite Epel's negative feelings towards Vil, Vil and Rook can turn Epel on you just as you turn Epel on them. Epel isn't completely stupid, if he finds out you're taking advantage of him, it will not be pretty or cute.
IGNIHYDE
Ortho would definitely platonically help out. You make his big brother so happy, and you make the perfect older sister for him!!
DIASOMNIA
Silver and Sebek -- calm n loud. Basically their relationship with Malleus but transferred into yanderes + darling.
A part of me can see Lilia teaming up with Silver but I don't like thinking about it for too long
All 4 -- The situation in the Diasomnia group is basically understood as you are with Malleus, but you are allowed to also see the other 3. Like the other three are side pieces. Malleus is sharing with his boys. You gotta share with your boys.
MIX N MATCH
The Freshies -- Ace, Deuce, Jack, Epel, Sebek -- freshies gotta look out for each other, right? And that's what they're doing. Looking out for you.
The Discord Mods -- Azul and Idia. If Idia were to team up with any one person, I think it'd be Azul. Like in Azul's lab wear vignette, Azul was the only one Idia felt comfortable enough to ask for help from. I can imagine them scheming together in their club teehee.
The Overblotters -- they all realized they share one thing in common... no, not overblot, you! They all share you! They swear that you are their cure, the only thing to keep them stable. So you kinda have to stay with them, for safety reasons.
The House Wardens -- it's the overblotters but switch out Jamil with Kalim. And it makes all the difference, having the sunshine boy involved, istg. The housewardens deserve something nice, right? That something being you ofc.
The vice house wardens -- including Ruggie. A lot of them are very tired and just want quiet darling time, and the ones that aren't tired make darling feel tired enough to be quiet for quiet darling time.
Leona and Rook -- Leona did not consent to this, but there's not much he can do. Especially since Rook is happy not only to do most of the physical labor involved in caring for a darling, but also to stand by as Leona gets Darling time. It's weird and uncomfortable for everyone involved.
The light music club -- they spend most of their club time talking about you tbh. Also please don't listen to closely to any lyrics of the songs they write...
Basketball boys -- imagine going to their practice to support Ace. Ace brags to them about how close he is with you. But then now when Floyd isn't in the mood to ball, he'll chat it up with you. One day Floyd just asks "you what if we took them." And then they do.
These are just the basics, but I'd be happy to go into more detail on a group/pairing if asked to!
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raven-at-the-writing-desk · 6 months ago
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book 7 part 9 thoughts!!
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***THIS POST CONTAINS MASSIVE SPOILERS FOR BOOK 7 PART 9 OF THE MAIN STORY!!*** Please note: this is NOT meant to be a summary or a translation; these are only my initial thoughts on the events that roughly unfold. There may be details overlooked or misunderstood in this post, so PLEASE do not use this as a translation.
Kind of a short update this time! It spans parts 140 to 157.
As a reminder, only Vil is following Yuu and co. into the next dream. This is because traveling around with too many people may cause a bug in Idia’s dream hacking and/or it may make it easier for Malleus to notice them.
They land in Kalim’s dream!! There is a segment where Vil freaks out about falling and we get to see his cute squeaky-voiced vulnerable side again. (Yes, the others tease him about it 😂)
They use DREAM FORM CHANGE to swap between dorm uniform (for combat) and school uniform (for general interactions within the dream).
And this new location is…
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HUH WHATm/s tHIS?????
It seems like the Scalding Sands, but we’ve never seen this before.
OOP THEre’S THE BOY
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Those colors look really good on him!! But the hat looks like it’s floating or sitting on just the scalp… It feels like maybe it should be further down on his head. (Sorry about the weird screenshot chsvskwguejsk)
Kalim doesn’t seem to recognize our squad, nor NRC. He says that he goes to Qasr Sultanate Academy (guess that’s where the name of his new uniform comes from). It is founded on the generous spirit of the Oasis’s Master (the Sultan). The school was established 2 years ago by his rich ass father, since this area did not have a magic school prior to that. THIS IS NEPOTISM AT ITS FINEST, FOLKS
***Note: "qasr" -> castle or palace, "sultanate" -> a place governed by a sultan!***
Idia reasons that Kalim might be this way to avoid the tragedies that play out at NRC. The dream is sheltering him…
Everyone is dying of heat, so Kalim uses his UM to give them cool drinking water. He also has some servants (no Jamil) bring the roof over to them to help them cool off???
BUT THEN jAMIL PULLS UP AnD
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iT’S SO WEIRD, WhY’ShE SO PERKY AnD KIRAKIRA…………………… ……. …… …. … . ……. .. . … …. . . . HE;S SMILING TOO MUCH, IT;S SUS...... THIS iS wROng (Side note, those colors are also nice on him!)
Dream!Jamil explains that he was hired by Kalim’s father but that their families never cared about their different statuses. In this dream, they basically grew up as real childhood friends and always talk honestly with each other.
The group reminds Kalim that Jamil isn’t REALLY like this. Vil especially lays into him, roasting Jamil’s character and going into how untrustworthy he is, etc.
Jamil tries to keep Kalim in the dream by using Snake Whisper. Eventually Kalim has his breakthrough, which is where the Groovy for his new card comes from. He realizes that he believed in a false yet convenient Jamil, he cannot face him anymore.
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WAHHHHH look at him 😭 He’s leaking like a faucet… but he’s also trying so hard to wipe away his tears, to be strong and stand on his own to fight against the fake Jamil! Let’s give him a round of applause, folks 👏
(This also means that there is potentially a pattern being established with these new limited main story cards; the Groovies will probably be the character crying as they have their realization that this world is a fake one. Does that mean… Crying J word next time??????? Maybe??? Or nah??? 😭 GOD PLEASE NO MY HEART WOULDN’T BE ABLE TO HANDLE IT—)
Vil tells Kalim that he also did something embarrassing in his own dream so it’s fine. Kalim callously laughs when he hears about Vil bossing Neige around, then quickly apologies because he realizes he was supposed to deny how bad it is.
Kalim joins the party!! He says it feels weird because usually Jamil is the one to wake HIM up.
They hop into Jamil’s dream!! They appear to have landed in a Silk City bazaar. Ortho takes headcount of them like they’re students on a casual field trip, lol
Kalim enjoyed the jump but Vil seems to be having a hard time keeping up. Ortho and Silver will stay with Vil while the rest of them look for Jamil.
Yuu and co. fuck around in the market a little, getting coconut juice (well, Kalim buys 10 at once) and whatever. Guys… now is seriously NOT the time.
While giving them juice, the vendor suddenly becomes hostile towards Kalim and demands payment instead of letting him put it on his family’s tab.
OMG?????? Apparently in Jamil’s dream, the Al-Asims are broke and scam free stuff from the vendors 😭 WHILE JAMIL IS RICH AF
The vendor is calling the POLICE
Silver comes running to save the day!! He says he will pay for his friends and we avoid being hauled off to jail ✨
We continue our search for Jamil, deciding to trek to Kalim’s home in Silk City since that’s where the Vipers live irl. INSTEAD THEY FIND THIS DESOLATE PLACE (reusing the dried up oasis background)
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A bystander explains that the Asim familt’s business failed so they had to give up their house. It got moved and repainted black and red… AND NOW JAMIL’S THE MASTER 💀
A guard comes to chase them off and recognizes Kalim as a servant. Turns out, the Vipers bought the old Asim home and employed them as servants to help them out.
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… I saw this coming from a mile away, but the cringe of seeing it for myself is too much to bear…
LMAO????? Now we get a rhythmic/twistune of Yuu and co. marching in a parade with Jamil at the head of it.
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WhAT YHE FUCK iS ThiS InTERIOR DESIGN, THAT’S LITERLLY A STatUE OF jAfAR DoING THE GOLFING SWING
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Jamil is not enrolled in NRC; he is also enrolled in a new magic school called Jahir Sahar College (?).
***Note: "jahir" -> jewels, "sahar"/"sehri" -> wizard or magic!***
Jamil scolds Kaim for wearing a uniform of the wrong color and “corrects” it for him. Kalim casually says thank you but Jamil tells him it is, “JAMIL-SAMA, THANK YOU VERY MUCH!!!!” He reminds Kalim that the Asims owe the Vipers a debt so large that they cannot hope to repay it in their lifetime, so be sure to be useful to him.
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… Bro is power tripping so hard 😭
Jamil becomes suspicious of us but Vil plays it off like we’re students come to research the Scalding Sands for a Film Club activity. He allows us to stay but backhanded comments that we look dumb so we won’t pose a threat.
Jamil then offers to give us a tour SiNCE HE’S THE STUDENT COUNCiL PRESIDENT (Rollo called he wants his title back). I’m guessing this is the case instead of him being dorm leader so Jamil is the ONLY top dog around.
Oh yeah!! Minor thing, magic carpet comes in at some point. Its its colors are closer to that of the magic carpet in the Aladdin film.
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He orders Kalim to prepare a feast; Kalim provides water with Oasis Maker and grabs food from the kitchen—all of Jamil’s favorites! But no matter how eager to please he is, Jamil tells him off and makes remarks about how useless Kalim is 😔
xbshgejwgsowkw Yuu and co. are like “WOW, Jamil’s imagination is so strong so it’s going to be hard to wake him up!!” It’s okay, you can say he’s delusional/j
Jamil wavers a little because Kalim begins talking about their childhood memories. It’s stirring up his own recollections, and I think the dream’s interpretation of these evens is clashing with the reality that Kalim shares.
Blah blah blah
Dream!Kalim arrives to kiss Jamil’s ass :v aaand Jamil descends into the darkness…
What we see is a potential future in which Jamil succeeded in book 4; Azul and the Scarabia mobs are under his hypnotic influence… Kalim is gone… and Jamil plans to use the dirt Azul has collected to blackmail the other dorm leaders and take them down. (This lends credence to the idea of him being student council president in his dream because he wants to be the ONLY one in charge.)
LMAO????? Jamil shit talks the dorm leaders 💀 Like saying that no one likes Riddle anyway, how Leona is probably another lazy nepo baby, etc.
AnD THEN AfTER THE DoRM LEADERS HE’s PlANNING ON GOInG AfTER CROWlEY’S iRRESPONSibLE aSS 😭 Jamil has his sights set on ruling over the entire school…
AyO??????????
I THINK KALIM PUNCHED JAMIL AnD THEYmRE fISTFIGHTING?????? PLEASE, THIS IS PATHETIC
They shout about the things they hate the most about each other. Jamil hates Kalim’s optimism, Kalim finally FINALLY declares that he hates how two-faced Jamil is. It’s so intense even the hypnotized students are stunned????
Sebek wants to pummel Jamil too but Silver holds him back. His reasoning??? Sometimes people get emotionally charged and it’s better for them to let those out through their fists instead of their words.
I cannot believe that Silver Vanrouge in our lord 2024 really went, “No, no. Let them cook :)” 🤡
Kalim starts laughing because this is a unique experience to him?? Apparently he and Jamil never fought for real in the 17 years they knew each other. Jamil agrees and says if he neat Kalim up “irl” it would cause problems for everyone… and he realizes his wording and begins questioning the dream world because of that.
He finally wakes up! xbsnbsjwkwkwvdk Kalim is so excited his live 2D model is bouncing on the screen!
The goop returns and drags Jamil to a familiar scene where he OBs and then squares off against his Phantom, similar to what happened with Idia and Vil. Jamil calls his OB self pathetic and always looking for someone to blame. He now sees that view as narrow-minded and limiting.
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His Phantom tries to goad him by likening their situation to being genies trapped in a dark and small space, existing to be used their entire lives and not being allowed the freedom they wish for. Admittedly, Jamil has pretty cool lines, saying he doesn’t like the Phantom forcing its own wishes on him. He’s reclaiming his freedom by renouncing the idea of pitying himself. He doesn’t plan to spend his whole life inside that lamp and his wallowing, he is going to make his own wishes come true—not 3 or 10 or 100, but every single one.
(Cue insane Jamil laughter here)
He of course gains the upper hand and rises victorious. Jamil tells Dream!Kalim that he is so polite and subservient it’s disgusting, then he uses Snake Whisper to send him away.
Jamil says there’s no point in changing roles or positions because ultimately the power to decide what happens is his and his alone. He also says he is not interested in power or freedom granted to him by someone else… He will take what he wants on his own! (Not sure why he’s announcing this when no one asked, but pop off I guess 😂 Vil gave a similar speech when he was facing his own demons, but shorter and I don’t think Idia just mumbled to himself before getting back in contact with Ortho.)
Meeting back up with Yuu and co., Jamil is added to the party! (Kalim tries to glomp him in a hug but Jamil expertly dodges ‘xbssvzjav$c(/?/)
Okay, so Vil is staying behind because he doesn’t feel well and doesn’t want to hold the group back. Kalim also stays behind because he’s still covered in bruises and such from fist fighting Jamil. This will probably be another pattern that occurs moving forward; only the OB boy moves on with the group.
Next time… Octavinelle’s dreams and maybe J word crying card 👀!
I think by this time, we already know what to expect in terms of general events. Going into a dream, experiencing it for a short time, learning shocking news about the circumstances, character uses UM, character learns the truth, character cries and fights the dream (who is trying to keep them there), character joins party. If it’s an OB boy, then they will get more screen time and a dedicated segment to fighting their Phantom and then giving a speech about their character development before joining us. Then only the OB boy will dream hop with the Yuu, Grim, Silver, Sebek, Idia, and Ortho while the boys stay behind with the projected selves Ortho creates. Rinse and repeat the formula, and you can probably easily predict what’s coming in future updates.
In terms of this update, I gotta say that I’m impressed Kalim finally followed through on the promise of decking Jamil… a promise he made all the way back in book 4!! While he doesn’t do it with any malicious intent, I think it’s a large stride going forward in having Kalim assert himself and acknowledge the faults that Jamil very obviously has.
As for Jamil... I think it’s becoming pretty obvious what they’re going for in those OB boy scenes; clearly, they mean to have it be like he is speaking to his “other half” in the mirror, a reflection of himself. In this way, each boy confronts the worst aspects of them and comes to terms with it. It’s meant to represent their character growth from when they first appeared in the main story. I’m just… not sure if I like how it’s been handled overall; I do like everyone’s speeches so far (they are good; Jamil’s especially slays with all the thematically appropriate allusions to genies and wish-granting), but I’m less enthusiastic about the context under which these speeches are given. I will most likely make a separate post going into detail about this, but I figured I’d at least lay my general thoughts out here first.
ahbfbyoqwv8yfqwv8q The highlight of this update this time was just seeing how unhinged Jamil's desires are when given no limitations. It's such a shockingly large role reversal to stick himself in the head honcho seat with zero opposition AND force Kalim into being humbled. When the tables turn on him, Jamil is so quick to being a ruthless and cold master 💦 HE'S FR THE TYPE OF GUY THAT ISNT JUST SATISFIED SUCCEEDING, HE ALSO NEEDS YOU TO FAIL The more of these dreams we see, the more we get the sense that Malleus's idea of happiness is VERY shallow. This was something already verbalized by Idia last update, but I feel it needs repeating because of how difficult to resolve Kalim and Jamil's relationship is. The way his solutions are so... absolute (Kalim and Jamil being besties and/or a complete role reversal) reminds me of the points I often hear from fans who say, "Kalim could free Jamil! Kalim should talk to his dad!" There's good intentions behind it, but it ultimately misses the forest for the trees (that being the complicated social nuances surrounding their families). It's an out-of-body experience seeing that viewpoint displayed via Malleus's magic, but it also feels cathartic to see it being dispelled as being nothing close to reality.
Those are all my thoughts for now!! Really looking forward to the next installment :)) and its potential for... crying J word... Though who knows, maybe it’s just for light trio only and I’m delulu—
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misscammiedawn · 4 months ago
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Thinking about We Know The Devil and Heaven Will Be Mine today. A duology. WKTD the tells the story of accepting you're queer, framed as a horror story of 3 repressed teenagers at a christian summer camp fighting off their inherent queerness and HWBM tells the story of how one accepts their place in society after embracing their queerness.
WKTD uses magical girl tropes in a fairly grounded Midwestern teen experience.
Magical girl stories often involve the struggle of the forces of Good and Evil. Purity and Impurity. Corruption often being a core theme of any girl squad facing down the nightmarish forces. This can be seen from Madoka's approach to the concept which is often referred to as a deconstruction. The Pink Opaque from I Saw The TV Glow overtly uses these themes in the exact same allegory as WKTD with the evil forces attempting to suppress the queerness of the protagonists.
HWBM uses mech anime tropes in an allegorical wonderland where the setting fades away to have the audience engage with the ideas at play rather than the lore. Mech anime often uses the giant robot duels as a method of visualizing ideological struggles. Too often in these shows beam sabers will cross as the pilots yell at one another to embrace ideas of how the concepts of war and prejudice can be battled out of existence.
In HWBM the "war" in play is humans versus space... or more accurately humans versus those who are not of Earth. Versus those who are alien. Versus those who are not human.
The dominant culture versus queer culture.
WKTD frames its tropes via the dating sim mechanics popular within its visual novel medium. But rather than choosing which of the 3 girls the player wishes to romance you must choose which of the 3 you wish to exclude. The idea being to scapegoat one's struggle with queerness by attacking outward, blaming the other, by shaming others into the closet to keep yourself in there.
Lashing outward to prevent reflecting inward.
The only good ending of the game is to accept a polycule dynamic where everyone is seen, accepted and embraced for who they are unconditionally. God's love, in this world, is conditional and one must always be excluded. The devil has room for three.
There is no room in normal society for a polycule. It is inherently queer. The dominant culture is binary and there's no version of a polycule where only a 0 and a 1 are represented. The binary is incompatible.
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I recently told a friend that the duology tells the journey of a thousand miles and how it begins with a single step. WKTD is the story of that first and all too important step acceptance.
HWBM is the story of what comes after acceptance. After that first step.
It tells the story of the thousand mile journey.
The ideologies at play are the concepts of assimilation, activism and separationism. In the allegory Earth/Humanity represents the dominant "straight" society and the three characters represent each of these ideologies. Assimilation is to return to Earth, to integrate into the dominant culture and lose some of the inherent joy and "otherness" that being queer brings. It's no coincidence that the character representing this path is a trans woman who is known for defecting from her faction and crossing over to every other side while repeating the mantra "I've never betrayed anyone in my life", it is a coincidence however that her faction's war efforts are lead in part by God's Strongest Chaser herself (as far as I'm aware the Halimede Twitter Account is not affiliated with the game, but I find it funny that the assimilation path is represented by someone who a character whose gimmick account argues "t4t is incest"). It is a life of peace. But it is a life of compromise. Of giving up humanity's dream of the stars. To be grounded and tethered to Earth forever.
The Activism Path represents the idea of staying in Earth's orbit but never surrendering even an ounce of the queer identity for the sake of acceptance. Forcing the dominant culture to argue with us on our terms. Accept us on our terms. It is a life of constant battle but in that battle we will save those on Earth, invite them into the stars, embrace them with acceptance and love. Let them join us or remain where they are. This is a life of constant war, knowing that until all are loved and accepted, no one is and so we continue fighting. Letting people change sides. Nothing changes but maybe it's better that way.
Separation is the idea of abandoning Earth entirely. To become so incompatible with the dominant culture that we are no longer "human" to those who remain tethered. We are unapproachable. Separate. Unique. Other. Queer above anything else and incapable of creating a rational dialogue with the dominant culture. It is picking up your toys and walking away. Going far enough away from the culture war that it will never be able to reach you.
The author of the Halimede account once wrote, while in character, that this is the saddest ending of them all because it's unsustainable and that it does not address the inherent intersectional fighting between communities, allowing wars to simply break out further away from our blue marble in the distant stars. It is a life of abandoning war without embracing peace. To live separate in bubbles apart.
The ending of the game forces you to pick. There is no existing outside of these options. Maybe one day we'll find other ways to be but within the view of this game they are all we have. Embrace Earth, declare war on Earth or abandon Earth.
Choose.
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I admit. Since the pandemic and coming out as trans, I've favored Saturn's ideology more than others. Completely giving up on "humanity" and only working within circles of those whose acceptance of queer culture is baked in. I fought so hard to accept who I was and "know the devil", so to speak, that I pulled back and withdrew.
Both games have a lot of themes about the demons ones must face within queer culture and outside of it. The way we hurt ourselves, hurt our allies and how the world outside societal, structural and individual will force us to compromise, to cut away parts of ourselves.
These games are masterpieces.
I wish I found them earlier in my life. I want everyone able to read these words to find them now.
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felassan · 2 months ago
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The Art of Dragon Age: The Veilguard - more preview pages, under a cut due to spoilers. Preview pages come from Amazon.
( Other batches of preview pages, spoiler warning for links:
[Foreword]
Google Books pages [Part One]
Google Books pages [Part Two] )
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Antiva We wanted the city of assassins to be opulent, seductive, and theatrical. The tongue-in-cheek design concept was 24/7 Batman opera: dark roofs to perch on, rich interiors with daggers behind every curtain. Antivan designs worked best in high contrast with rich colors. It increased the overall drama. We made the rooftops the domain of the Crows. Above the city they move freely, striking bold silhouettes for the population to thrill at. Some parts of the city have sunk deeper into the sea.
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Antivan Crow Costumes The Antivan Crows are murderers, yes, but they are wealthy, flashy, stylish, sophisticated murderers. They are not a goon squad killing innocent, helpless people. They are what Antiva has instead of an army to (for a price) protect the nation from threats both foreign and domestic. While outsiders may see them as swords for hire with delusions of grandeur, the Crows are a celebrated and integral part of Antivan culture. This is you working alongside Antonio Banderas in Desperado, not Steve Buscemi in Fargo. They may not be nice, and it is totally reasonable for a player to be opposed to working with assassins, but this specific group is not intended to be uniformly grim. Crows aren’t shy about displaying their wealth. [Center] Originally designed as a seasonal Halloween costume, this Crow was too good not to build. Costume design for a faction that’s all about theatricality gave us a chance to go big.
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There are still a lot of different archetypes within each faction.   For the Crows, they can range from ominous to bombastic. It was fun to explore the range of Crows, from the elegant to the scoundrels. We briefly explored giving Crows functional grappling hooks. While the Crows were mostly about leather and silver, we still wanted to have some heavy armor in their lineup.
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Furniture tells you a lot about a region. In the case of the Deep Roads, we went for as many single-cut stones as possible. Paragon sculptures celebrate prominent figures in every profession. [top right] A tongue-in-cheek design for a dwarven mining suit. Bas-reliefs, sculptures and signs all speak about what life was like in the Deep Roads before they were abandoned.
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[top center] A mobile crucible. [center left] Crane powered by a walking wheel. [center right] A walking wheel-powered pile driver. [center bottom] Industrial-level blacksmithing equipment, including a trip hammer, a grinding stone, and bellows. [bottom right] An industrial-grade blast furnace where tons of metal are smelted and poured out into giant molds.
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Rivain Castaways making new lives. The majority are human, descended from Tevinters and their longstanding trading partners. There are ethnicities here who don’t seem to match the currently documented list of nations, hinting at shores not visited in living memory, and there are also Qunari. Some fleeing the Qun. Some not fleeing, but reinterpreting. There is a sizable Qunari community, and it is finding converts and alarming both Tevinter and the Qunari triumvirate. Rivain is a mix of outcast people making something new. Life beneath Rivain is just as varied. Banners of conquerors over buildings touched by many cultures, smuggler tunnels, Tevinter public works, the bones of conquered cities and even deeper infrastructure, elven ruins, deep roads, and deeper roads. Rivain was a great palate cleanser between dense urban regions, midnight swamps, and vast caverns. It may be beautiful, but it’s no less dangerous to navigate. From the earliest sketches, we wanted a land of tropical colors, infested with dragons.
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Arlathan Forest Arlathan Forest, once the seat of power for the ancient elven empire, is now a realm where magic runs wild and twists reality itself into new and terrifying shapes. Artifacts from that long-ago time have begun to activate. Infused with the powerful magic that saturates the very ground in the forest, they have made what was already a dangerous place far stranger and more deadly. [right] [there is one more caption in this image that I cannot make out the text of]
Book art credits:
BioWare art: Matt Rhodes, Ramil Sunga, Albert Urmanov, Christopher Scoles, Nick Thornborrow, Steve Klit
Volta art: Gui Guimaraes, Stéphanie Bouchard, Akim Kaliberda, Alejandro Olmedo, Alexey Zaryuta, Julien Carrasco, Maksim Marenkov, Marianne Martin, Mariia Istomina, Marion Kivits, Matti Marttinen, Mélanie Bourgeois, Pablo Hurtado De Mendoza, Rael Lyra, Rodrigo Ramos, Thomas Schaffer, Tiago Sousa, Tristan Kang, Vladimir Mokry, Yintion J, Joseph Meehan, Stefan Atanasov, Julien Carrasco
Additional art: Marc Holmes, Thomas Scholes
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mymarifae · 1 year ago
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every time someone says "an should have been vbs's leader" or "saki should have been leo/need's leader" i want to . slam my head through concrete. oh you missed the point so bad
1. the "leader" thing is kind of really fucking insignificant outside of where each group's story begins and promo materials. it doesn't mean one character is the "main character" of the group. project sekai doesn't HAVE a main character in the first place it's not that kind of story. each individual character is equally important to not only their group's story but the over-arching story of the whole game
2. leo/need's story begins with ichika because she is ultimately the one that brings them all back together. not saki. it is ichika's determination and frankly stubbornness that gets through to shiho and honami. like, saki was literally ready to give up on reconnecting with honami! (out of love and respect for her choices but like) if she was the focus leo/need would have been honami-less!! but ichika refuses to let it go. much like she refused to let go of their friendships throughout all of middle school.
when the story begins, we see ichika burnt out and hopeless. but that's only after years of trying and trying and trying and trying again to reconnect with shiho and later honami. this fandom does not understand ichika's character well . she's not meek and she doesn't back down easily she's not some like... fumbling "girlflop" she's incredibly driven and strong-willed. she lost some of that due to depression and isolation but as of leo/need's most recent arc ender she has pretty much regained her fiery spirit. she's leo/need's lead singer and MC for a reason
3. vivid bad squad's story opens with kohane because she's the only one who hasn't grown up/partially grown up on vivid street. if an or akito had been the "leader" we would have lost the magic of getting to know vivid street and its people and unique culture. it's all average every day life for them, but kohane is experiencing it all for the first time. it's only through her eyes that the audience can understand just how very special vivid street is
4. one more thing: you could say that the "leaders" represent the themes of each group and the general direction of their story arcs. vivid bad squad, among several other things, is all about improvement and growth and overcoming challenges and creating something new and finding a place to call home within a community. who better to represent that but the socially anxious newbie who never felt like she belongs anywhere and would never do anything with her life?
leo/need is about love and the ability to endure all hardships and preserve that love . it's about having a heart big enough to hope for the impossible and the willpower to make it reality. ichika, in all her hard-headed stubborn painfully persistent glory, is perfect for that.
similarly, mafuyu isn't nightcord's leader because nightcord is ultimately about healing. hope. finding a way to make life worth living again. these aren't paths he would have chosen on his own. he gave up on himself a long time ago. as did ena and mizuki, in their own ways. the best person to represent hope is the one who refuses to give up on anyone and stubbornly believes she can save them all
wonderlands x showtime is about moving forward to a brighter future and not letting the past keep you shackled in place. it's also about having lofty dreams and the selfishness to pursue those dreams. both of these things are why emu Isn't wxs's leader; she lacks that selfishness (i'm not using this word in a negative sense btw; i think being selfish can be a good thing. and sometimes being selfless is a bad one) tsukasa (and rui) has, and she often clings to the past.
and as far as more more jump and all their own themes of hope and never giving up go, of course their leader has to be minori. she brought three disillusioned, jaded ex-idols hope and reignited their passion! she's the walking embodiment of hope itself
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cancerian-woman · 2 months ago
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klonnie au|inspired by the haunted mansion: For over a thousand years Klaus has loved and mourned his former wife, Bonnie. He has searched and discarded many companionships, but no one has been able to love and understand him like Bonnie did. Klaus has forcibly adapted to life without her, but on his journey to break his curse, he sees Bonnie following around a certain doppelgänger. He knows in his heart that Bonnie has returned to him and he's going to need his siblings' help getting her back.
An excerpt from this fic:
Bonnie set her skepticism aside as she sat her duffle bed on the large vintage ottoman of the Mikaelsons spare bedroom. Rebekah planned her birthday sleepover for her fellow cheerleaders weeks ago. This “holiday” was extra special to Bonnie’s physics partner, as her older brothers would be turning home from their business trip. While Rebekah has only been at Mystic Falls High for four weeks, Bonnie oddly trusted her like a sister.
The little witch was the first to arrive at the Mikaelson mansion. With whispers of magic in the house Bonnie couldn’t help but investigate. As a newbie witch, she wanted to find any source of new information possible. Her bedroom for the night was vintage styled and decorated with vibrant flowers in every corner. The smell of citrus hit her nose and she couldn’t be more pleased.
Bonnie did a twirl in the mirror admiring Rebekah’s choice in silk nightgowns and headbands. The witch saved herself some preparation time by pinning up her curled hair. Her peer did inform her since she was there first, she got to choose the red gown specifically. When was the last time her life was centered around an enjoyable night and not the struggles of being supernatural?
“You look beautiful,” Rebekah grinned, and stepped into the bedroom. “I could not imagine my birthday without you. You have been the kindest friend.”
Bonnie quickly accepted the hug. She felt a sense of magic within Rebekah but trusted she’d tell the truth on her own terms. Whether that be as a witch, werewolf or vampire. This girl was kind and it wouldn’t be fair though her friends suggested otherwise to call her out. Besides, Bonnie hadn’t even met the rest of the family. The cheer squad’s first night at the Mikaelsons wasn’t going to be filled with drama, not on Rebekah’s day.
“Wouldn’t miss your birthday for the world,” Bonnie replied, giving Rebekah an extra squeeze. “I can help you set up.”
Rebekah laughed at that. “Nonsense, darling, I can handle everything. Take a tour of my home.”
“Are you sure?” Bonnie asked, with her eyes wide. “What if I helped set the tables, arrange blankets or even do the food?”
“Yes, do not worry in my home you are not a guest here,” Rebekah said, sternly with a sigh beginning to turn away. The teen wasn’t even finished applying her makeup-and was still dressed in her bright robe. The rolls were just beginning to slip in her blonde hair. “Just shout if you need me!”
Bonnie checked her phone Caroline and Elena would be running late for different reasons. The others on the squad were on their way or running behind leaving Bonnie to explore on her own.
The Mikaelson manor sent shivers down Bonnie's spine. The place felt like a magical hotspot, giving her goosebumps all over. While she admired the clever vintage-themed designs of the family, she found their home to be dangerously confusing to navigate.
Bonnie decided to go to the nearest room with a light seeping through under the door. She gasped, as she accidentally stepped into a private art space.
The woman in the painting reminded Bonnie of herself before she entered the supernatural world: happy, carefree and filled with gratitude. Magic gave this woman joy. She existed across different eras, and Bonnie couldn't help but notice the time periods, which ranged from 1002 to the 2010s. The artist signed himself as Nik M with sentiments on eternal love. The woman through the art had lived through each era, embodying the luxurious fashion trends of Black women.
Bonnie wouldn’t go so far as to call this woman her doppelgänger, but the similarities were striking. They both had green eyes, golden skin, thick dark hair and other common traits like freckles in the Bennett’s. The young witch tried not to dwell on it, but for a moment, she entertained the unsettling thought of being a doppelgänger and shivered at the idea.
The painting that captivated Bonnie the most was of a woman with curly hair obscuring her face, holding her head high as if magic were being used to promote relaxation. Surrounded by a lush garden, she appeared more content than anything else in the world. In fact, in none of these paintings the woman was never down; she was at peace. As Bonnie reached out to touch the painting, she quickly withdrew her hand when the door opened.
“Not everyday I find a beautiful woman in my study,”
This man was unlike any she had ever seen. His dimpled grin and the curls resting on his shoulders caught Bonnie off guard. He had an enticing scent of expensive cologne that hinted at his attention to appearance. Although his shirt and pants were a simple dark henley with jeans, she couldn't help but notice his preference for a chain featuring a butterfly around his neck. Yes, she noticed an English accent similar to Rebekah’s.
“You can call me Nik, what is your name?” Nik asked, holding his hand out for Bonnie. “I am one of Rebekah’s eldest brothers.”
“Bonnie. Bonnie Bennett,” Bonnie said, returning the shake.
Their enclosed hand jolted upon touch and Bonnie quickly pulled away hoping Klaus didn’t notice.
“I thought Rebekah said you wouldn’t be home until later?”
“It is my sister’s birthday, what type of brother would I be without a surprise?”
“Dramatic entrance, for a smart brother.”
“I strive for the element of surprise, my love.” Nik smiled at the compliment.
Never being alone with a grown man before Bonnie’s mouth went dry and she got flustered. She was met at an uncomfortable crossroad. Be herself or do what her friends would do? She chose herself first.
“I can leave,” Bonnie suggested, not knowing how to flirt properly. “I know art can be really personal. I wouldn’t want to disrespect your space.”
“As an artist, explaining my motives is just as important. Would you desire a tour?” Nik questioned, holding his hand out for Bonnie. “There are hundreds perhaps more here. All of my wife.”
Bonnie reluctantly accepted the warm invitation. Their hands jolted and she felt a fiery passion burn the closer she was to Klaus.
“Do you mind if I ask what happened?” Bonnie asked, as judging the photos of the woman framed on his antique desk.
“She was murdered, and before that, we promised eternal love. We wanted our story to be heard for centuries. I use my art to cope with her loss.” Nik sighed, as he traced a photo of the woman in seventies inspired clothing. “Love will never die, it was rather the purest forms of eternal affection.”
“I’m sorry you lost her. The way you remember her is really beautiful, Nik.” Bonnie compliments, and secretly swoons over him. “Did you ever receive justice for her murder?”
Klaus mockingly grinned at that question. “That person will never be heard from again. Tell me, Bonnie, do you ever think it is possible for souls to be connected?”
“Sounds like something out of a movie.” Bonnie said, brushing off the question. Not wanting to reveal her witch status.
“I think some people are aligned by fate. What goes around will return if it is meant to be.” Klaus pauses, and gazes into Bonnie really studying her beauty.
Klaus's throat went dry as he realized that Bonnie was exactly who Rebekah had described: his small, courageous, and daringly beautiful witch who loved him unashamedly. The red silk gown sparked the most enticing thoughts in his mind, and her skin still bore the sweet scent of honeysuckle that he remembered. However, instead of rushing to confess things that might send Bonnie running for the hills, he chose a softer approach.
“You're distracting, my love, would you like to see other pieces of art? The gardens perhaps?”
Bonnie blushed in response. There was something mystical and comforting about the mystical English artist. She’d rather hear stories about a man who loved his wife so much he kept her immortal in time.
“First, I want to know all about the artist and his work dedicated to making his wife immortal,” Bonnie said, looking into Klaus eyes. She might not tell everyone but she too enjoyed a romantic story from time to time!
For a fleeting moment that almost made the witch step-away she believed she saw Amber colored eyes but blue settled back in.
“Who would I be to disagree with a ravishing woman?” Klaus asked, pulling Bonnie closer to him. He wanted to moan at how sweet she smelled.
Bonnie giggled, and rolled her eyes. “Then I want that tour of the gardens and the pool area please? Rebekah is still getting ready.”
“As you wish,” Klaus obliged, and he noticed how Bonnie loved eye contact and physical touch as he explained his motives though she already understood him.
Klaus didn’t need to taste her blood or have a witch perform a spell to understand his wife had returned back to him. Once the time is right, Bonnie too will believe in their love again. His mother and father sought to keep them separated and Klaus will go to the ends of the earth to ensure Bonnie never leaves his life again.
The original vampire is just grateful Rebekah stalled Bonnie as he removed the paintings of her sleeping, jogging, gardening and anything else without her knowledge that would incriminate him too soon.
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ventique18 · 10 months ago
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Book 7, Chapter 7, Episode 101:
So the DiaRamshackle squad landed in Ignihyde, where they meet the completely aware Idia. They had thought they got out of a dream into the "real world", but it turns out they're just outside of Lilia's dream but still within Malleus' magical domain expansion-- which is Idia's "dream" now. Proof of this is because Sebek's still wearing his armor.
At this point in time, apparently they haven't really conversed with Idia yet. Sebek barely remembers that Idia's the Ignihyde housewarden LOL.
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Sebek: "... That's right! I knew I've seen that face before. You're Ignihyde's housewarden! Back at the entrance ceremony, you attended in some sort of board-like thing. This might be the first time I've seen you in proper form."
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Sebek: "I am from Diasomnia, First Year, Class D, Seat 33, Sebek Zigvolt!!" WHY IS HE SO ENTHUSIASTIC LMAO
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Sebek: "This dopey man right here is Silver. Second Year, from the same dormitory!!" (DOPEY DSJKNDAS HE'S BASICALLY SAYING HE LOOKS HIGH LMAO)
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Idia: "Are Malleus and co.'s ears still fine from being blasted by this boombox everyday at close-range..."
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Silver: "Everyone, on alert! Idia-senpai, Grim, prefect, get behind me and Sebek!"
AND SO SUDDENLY THEY'RE GETTING ATTACKED??
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Idia: "Wuh?! What's this all of a sudden?! Ow, ow! I'm getting crushed between hard muscles and hard armor!"
IDIA????? IS THIS THE RIGHT TIME AND PLACE TO BE COMMENTING ON MUSCLES OMFG LMAO
So the "darkness" have come for Idia because they sensed that someone needs to be lulled back to sleep lol.
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Grim: "Malleus might pop up again to say "You're awake?"..!"
Sebek: "The "darkness" are fine, though I do not know if we can win against Lord Malleus without Sir Lilia..."
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"No, we are ready!"
Sebek: "Whether it be the darkness, or Lord Malleus... We will definitely strike back!!!"
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Idia: "Uogh... Wai-- too close... Can't... breathe..!"
HE'S LITERALLY SHAKING BACK AND FORTH HELP
AND THEN SUDDENLY SOMEONE SPEAKS!
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???: "About Malleus and the dark shadows... You don't need to worry about them for a while. I think he's spending considerable "resources" trying to get Lilia Vanrouge back to sleep."
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Ortho: "Hehe, sorry for making you worry."
Apparently, Ortho's appearing in monitor mode for now because trying to appear as his usual form in Idia's dreams causes some serious errors.
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Ortho: "Anyway... Everyone, brother's face is already turning blue from asphyxiation. Can you let him go now?"
So the two let go of him and Idia let's in a HUGE GASP FOR AIR
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Idia: "ohh I almost descended to the underworld... Tha-thanks for the save, Ortho..."
So anyway, Sebek starts questioning the two what they mean by Malleus using up resources to put Lilia to sleep. Ortho starts the explanation by recounting events. That during Lilia's farewell party, Malleus put everyone to sleep-- no, froze time and space itself. But Ortho in particular managed to escape from the island through communications satellite. Everyone was shocked because Ortho could do something like that?! Ortho just laughs and says his "peculiarity" was helpful, because while he's not a mage and therefore cannot have a unique magic, he can transmit his "soul" through radio waves.
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Sebek: "Loathe as I am to admit... but human advancement in machinery is amazing."
Silver chimes in and praises that Ortho's uniqueness is something they can never attain no matter how hard they train. Ortho moves on, explaining that he went to STYX headquarters and there, they hatched the plan for Ortho to infiltrate Sage Island in order to analyze Malleus' unique magic, Fae of Maleficence.
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wielderofmysteries · 1 year ago
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A Vorthos Defense of Lukka
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Sorry this response turned into a small essay (~1400 words) that doesn't really answer your question, but my Hot Take™ is that I don't think Lukka needs to be fixed.
I believe the problem doesn't lie in Lukka himself, but in the way both the narrative and the fandom treated him extremely unfairly. I'm not asking anyone to like Lukka. Personally, I don't even think anything about him is particularly likable. But I think as a character he deserves a lot more respect than he gets, and I'm tired of seeing other people hate on him without actually engaging with his story or understanding what his character is about.
Here's the thing: Lukka is basically the homeless veteran of planeswalkers.
He started his story in Sundered Bond (Ikoria ebook by Django Wexler) already successful in his military career, engaged to be married to Jirina, and having General Kudro's favor. He was a model citizen and his life was great. One day, a flying-hyper-murder-tiger killed Lukka's entire squad and people discovered Lukka was a monster Bonder because the tiger spared him. The rumors got to General Kudro, whose decision upon hearing Lukka might be a bonder was to have Lukka immediately executed.
Lukka didn't betray Drannith. Drannith betrayed Lukka.
Lukka escaped his execution and was rescued in the wilderness by Vivien, who traveled with him to the Ozolith, where a mysterious evil voice caused Lukka to unlock the full power of his monster bonding abilities. Through it all, Lukka still tried to hang onto his old life. His allegiance hadn't changed. At first, Lukka wanted to use the monsters he controlled to fight for Drannith, not against it. Lukka was convinced that the offer of a loyal monster army would be enough for the city to take him back, but he was no longer welcome in Drannith.
Lukka became increasingly unstable and spiraled into insanity because he had his life unexpectedly, completely ruined and wanted nothing more than to return home to his old life, but that wasn't possible because he now belonged to a class of people who were extremely stigmatized in Drannith's society. He had become an undesirable. Once the city's shining star, he was now the lowest of the low. He lost his loyalty and turned against the city when he realized Drannith didn't care about people, Drannith cared about keeping people in their places.
In Sundered Bond, Lukka loses literally everything. He loses his job. He loses all his friends. He loses his fiance. He loses his home. Everything. He even loses the cat. This all happens to him within like, a week.
Lukka experiences the same hostility in his second appearance, Strixhaven. At this point, he's still a new planeswalker, and he's been planeswalking blindly trying to find civilization again. He arrives on Arcavios thirsty and starving and tired and injured. When he finally finds a town, he visits an inn and asks only for food. But they don't give him any food! They won't allow him to wash up or to rest! This is a man who has nothing and has done nothing, and the townspeople are suspicious of Lukka and want to call the Dragonsguard –Strixhaven's magical cops– on him because he committed the crime of... existing near them while visibly having basic needs that are unmet.
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"Looking for something, stranger?" said the innkeeper, a round man with a head of robust curls.
"A hot meal," said Lukka. The innkeeper hesitated as though about to say something, then nodded and moved toward the kitchen.
"Haven't seen clothes like that before," came a voice behind Lukka. "You're not from around here, I imagine."
He turned. A tall man in the same rough clothing as the rest of the townsfolk had stood up from his table and was walking over.
[…]
He heard the man suck his teeth. The innkeeper still hadn't returned from the kitchen. Lukka was starting to doubt he ever would.
"Okay, Oriq, I think I've heard enough. We don't take kindly to meddlers in this town, or those who seek to disturb the peace. If we were a proper city, we'd get the closest, least busy Dragonsguard to sort you out. But we're just a small farming village—so we've learned to deal with strangers ourselves."
[Episode 2: Lessons - Adana Washington]
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Fans like to point at Lukka and make "ACAB" ("All Cops Are Bastards") jokes about him, but they don't understand that he's explicitly an anti-cop character. Lukka was formerly a cop, but he quit and fully turned his back on the entire concept of policing when he realized that the reason cops exist is not to protect people, but to rid society of undesirables like him.
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"These dragons," Lukka said, his voice a growl. "Those Dragonsguard. They've held power over these people for too long. They've made them fearful of every shadow, every unfamiliar face. What happens when it's not just the Oriq they're hunting down—when it's anyone who practices magic in a way they don't like?"
[Episode 3: Extracurriculars - Adana Washington]
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I know what many of you will say: "How can Lukka have such a based take when he's such a terrible person?" It's true– he is not a good person. He's an asshole and he's harmed / killed innocent people and animals. But he's been both a cop and a homeless man, and he knows that cops are far more dangerous. You don't need to be a "good" person to deserve food and shelter. It's cops who promote the idea that you can deny the basic rights of the people you think are "bad".
So on Arcavios, he's again forced out of civilization and back into the wilderness. His suffering seriously never ends. The way he was treated, it's no wonder he accepted when the Oriq kidnapped him and asked him to help attack Strixhaven. Why should he give a damn about society if they don't care about him? If their society is so fearful of others that they are unwilling to practice compassion, unwilling to provide for people's most basic needs even when they haven't done anything wrong, then doing wrong doesn't matter. They will share his pain. He will watch it all burn to the ground.
Lukka is an example of what happens when someone's basic humanity is repeatedly denied to the point that they can no longer feel anything but anger.
This line from the story Survival of the Fittest, by Roy Graham, expresses it perfectly:
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He had been a cruel man by the end, a villain in so many ways. But perhaps in his position, there was no way to become anything else."
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Lukka reaches out for stability and support and never truly finds it. He's a character who keeps getting punished over and over for having bad things happen *to* him, not because he *does* bad things. Most of the bad stuff he actually does is in response to others treating him like shit for no reason.
Despite everything, Vivien still cared for Lukka and wanted to help him get back on his feet. She thought Lukka's military expertise would be useful to the strike team against New Phyrexia, and she encouraged him to join. They both saw it as an opportunity for Lukka to regain some of his dignity and protect his home once more. How does the narrative reward him for his effort? By corrupting him, humiliating him, and having him be put down like an animal by the only person who showed him any compassion through all this.
What could Lukka have become if he survived to be rehabilitated? I guess we'll never know.
Unfortunately, there is absolutely no hope for a character who mistreats animals. Most fans will never ever get past that, and there's a part of me that honestly believes Lukka just got phyrexianized and killed off because the Magic narrative team realized they couldn't salvage his reputation and didn't know what to do with him. The fandom's overwhelming negative response to Lukka had irreparably damaged him as a character.
As my bespoke friend @xantchaslegacy said, "The only meaningful difference about Lukka and Gideon's cop-to-planeswalker journey is that the narrative let Gideon live long enough for other people to make him a better person. And Lukka got shanked before it could happen."
Again, I don't need people to like Lukka. I just want people to understand. I wish people were more willing to actually engage with the story and see the value in characters they dislike. There's no reason Lukka should've been treated like a punching bag the way he was. He was trapped in a cycle of being dunked on by the story and then dunked on by the fans, again and again. And people continue to push an understanding of Lukka that is just false.
The fandom reacted to Lukka the same way the strangers on Arcavios did: He'll never get a second chance because they wouldn't even give him a first chance.
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fireheartpages · 16 hours ago
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interlude | b.d
bodhi durran x reader chapter two. series masterlist summary: So, he made a plan. He would work his way into your atmosphere. Get your attention somehow, manage to win you over. He didn’t know what it was, only that his interest would only be satiated by one thing: knowing you. word count: 1.8k notes: kind of second person pov, it's mostly all bodhi's pov though. canon-typical violence. bodhi is such a sweetheart ok. this is a little brain baby because i wanted to dive a little more into his brain so i could get a good feel of where this was going! pls enjoy reading bc i really enjoyed writing it, i love a good character study and that’s well and truly what this is!
When Bodhi had seen the dragons after parapet as a first year, he had almost been apart of the group that ran.
They were menacing—terrifying, and for a brief moment, he wondered why more people didn’t have the common sense to turn around in their presence. Leave them be. Simply try something else. Like maybe something that encompassing and powerful should just be left alone.
His anxiety had eaten through every nerve ending in his body until he was barely able to stay on his feet. But he did. He stayed standing, and when Garrick leaned over and whispered to him not to move—lest he incur the wrath of such a colossal beast—he listened. He planted his feet on the ground and kept his head held high. This was his life now. This was the card he had been dealt, and deal with it he would.
It was this attitude that had gotten him bonded to his own dragon: Cuir, the massive green with a quick tail and even quicker tongue.
She was a mother hen if he’d ever met one. Half the time she was making sure Bodhi had an adequate meal and enough sleep, and the other time she was the backbone he’d grown and hardened in the quadrant.
She’d gotten him through all of the hardest things he’d done within the quadrant. His first year had been rough—not incredibly eventful by most standards, but enough to put him through the wringer.
Nothing had made him feel more inadequate than watching all of his friends develop signets while his own lie dormant. Cuir had started channeling almost immediately. Her trust in him was implicit, but he had worried it was misplaced. He worried he would just never develop one. Worried that he would just burn up and never amount to anything.
But there never seemed to be a danger of it. Never seemed to be a surge of power with the threat. He could feel it, and he could channel into lesser magics, but there was no signet. Nothing.
Everyone else in his squad had a signet. They had even been developing and training them. But not Bodhi.
It was only a few weeks before the end of the year, going on a mission for the rebellion and suffering through Xaden’s taunting when he realized his signet had developed. He just hadn’t used it yet.
Xaden had swarmed his feet with shadows, nipping at his ankles like they were viscous animals, and they all watched as the shadows seemed to burn up.
No one was more surprised than Bodhi was.
“Light?” Garrick had asked.
Xaden shook his head. “No, I—I felt that.”
Then, during War Games, he realized what it was.
Some asshole from first wing was a fire wielder, and he had it out for Marked ones. He sent a wall of fire at Bodhi, completely intent on killing him, and Bodhi had thrown his hands up. And then nothing happened. The flame sputtered out, and—oh.
A twist of his hand, and he had rendered the asshole incapable of using his own signet.
The other rider tried again, and Bodhi was intentional with it this time. He twists his hand again, imagining it was a dial on someone else’s power, and he watched as the flames seemed to retreat back into him.
Satisfaction was a tangible thing in his chest. Pride filled his bond with Cuir. There was a roar from someone behind him, and Bodhi couldn’t help but just fucking smirk at the guy.
“Nice try.”
“I’m gonna fucking kill you, Durran!”
“You’re gonna have to try a little harder than that!” Bodhi called as he mounted his green, knowing it was a taunt. He was top of his wing in sparring. He’d lost to one other person during challenges ever. In that moment, Bodhi felt unstoppable.
He suddenly became the most useful tool his squad—hell, his whole wing. Needless to say, they won War Games that year.
The Executive Officer title came as no surprise, not after the display of power he had shown in the latter half of the year. It did, however, paint a target on his back. No one liked that Marked ones were working their way up in the ranks. Him, Garrick, Xaden, they were the pentacle of everything leadership had hoped rebellion kids would never become—good at their fucking jobs.
But Bodhi had decided he refused to show them what they were looking for. Including anything less than perfect. He would be a powerful rider. He would master his signet. He would be a just officer. He would do everything he could to help with the rebellion. He would be the perfect soldier for Navarre, so they could never suspect he was an even better soldier elsewhere.
And then he watched you make a dance of the parapet.
He couldn’t resist the interest that followed, the way you captured his attention simply by being there. You were meant for a stage, not the hardened walls of Basgiath. And yet.
You were incredible. Skilled and talented. You were kind, and witty, and good gods he would give anything to be the center of your attention. You were like a drug he couldn’t get enough of.
So, he made a plan. He would work his way into your atmosphere. Get your attention somehow, manage to win you over. He didn’t know what it was, only that his interest would only be satiated by one thing: knowing you.
Step one: observe. Figure out your likes and dislikes, your habits and interests, who your friends were. Xaden’s weird interest in Violet helped, gave him an excuse. He watched you during challenges, even got the chance to spar with you. Would watch you slip those gloves on your hands every morning as you run to catch up with your squad. Watched you dominate the Gauntlet despite the odds stacked against you.
Step two: get an in. Ané was the cadet in the healer quadrant that always seemed to be stuck with him when he came in with any particularly nasty wounds. A sprained wrist, too-deep cut, and one time, even a broken rib or two he’d gotten on a very much not sanctioned flight to drop off some weapons over the border. That was all his fault, but it was hard to explain away when no one had observed it. But Ané was kind, like you, and when he explained what he’d seen of your hands, Ané seemed to know what it was. And have a solution.
Step three: delivery. It had taken Ané minutes to make a balm for you, and he kept it on him until the next time he saw you. He had felt like he was ambushing you, jogging up to you in the courtyard as you headed back from the infirmary, but he was excited. To say the least. Not being able to do so had never crossed his mind, so when you’d nearly rejected it, he had almost crumbled right then and there. But then you’d taken it from him, and gods, the look on your face—he wanted to bottle the feeling in his chest, the light in your eyes. And when you’d told him about home? Trusted him with little pieces of yourself—the cold you hated, your mom’s role in the damn rebellion, how you’d ended up in the quadrant. The high he felt was better than winning War Games.
Step four: make you like him. You were a hard shell to crack, but he was working on it. He was doing his damndest. He would give you as many little pieces of himself as he could. Find you during Threshing and talk down your anxiety. If you could admit your history to him, he could tell you a little about his. You weren’t Marked physically, but from the burden you carried, you were marked in another way. On your soul.
Step five: make you fall for him. Not that he’d fallen for you. He wasn’t, like, in love with you or anything. He just—liked you. Yeah. Really, really liked you. Cuir thought he was full of shit, but she didn’t know everything. (Even though she reminded him many times that she, indeed, did.) And the more he got to know you, the more he liked. He would teach you how to spar, and make you give him something in return. He didn’t care about flying like you. In fact, you were terrifying in the air. Said you weren’t meant to be a rider and yet you rode like you were born for it. He just wanted to spend time for you. And if he got to touch you while you sparred? In the most innocent way, of course. No funny business. Unless you have the green light, then—
Then you started pulling away.
He missed seeing you for days at a time, sometimes an entire week. He felt it like a phantom limb.
It had only then occurred to him then just how thoroughly you had encompassed every part of him. Just how easily he had gotten you mixed into every aspect of his day. How much he looked forward to seeing you until he was deprived of you. Until he didn’t have access to your wit and your laugh anymore.
Seeing you on the flight field had been nothing less than a shock. He had recognized Shocair before she had even seen them. He was still thinking of the most recent drop when their little group had stumbled across her.
And somehow, deep in his gut, he knew. He knew that if you discovered them, found out what they were doing, that they were working with the resistance… You wouldn’t say a word. In fact, he knew you would jump to help.
Those thoughts had sprung forward without him realizing, and it was like they were caressed, cupped in his head and—it was a weird feeling. Almost like someone ran a hand through the pond that was his mind. Not unlike the one he got around Xaden sometimes. The one that flared something in his channel.
And then Shocair’s wing lifted and you stepped out and Bodhi’s heart about stopped beating. You looked run through. Tired. Still beautiful. Beaten down.
Xaden had gone on offensive, but you handled it with ease. With the support of Shocair, of course. When you said you slept on the flight field, it was like his world had stopped spinning.
Something was wrong, something was deeply, deeply wrong. He would have done anything to fix it.
But you kept icing him out. And it hurt like hell.
He wasn’t going to push, but damn him if he wanted to. There was a moment there where he thought he might have cracked you. But he wasn’t a fire wielder, so he couldn’t melt your ice, and he wasn’t an inntinnsic, so he couldn’t figure it out for himself.
So he walked away. And he felt like a damned coward for it.
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nemo-in-wonderland · 4 months ago
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🍃 ASRA SILVERBOUGH | CIRCLE OF DREAMS DRUID | HALF-DROW ELF🍂
Name: Asra Silverbough
Nickname: Rara, Spiderling, little Owlbear (by her father)
Title: The Sentinel of the Sylvan Glade
Alias: None
Age: 199 Years Old (She was born in 1294 DR-Year of the Deep Moon )
Birthplace: High Forest, in Dark Maiden's Leap, the shrine consacrated to Eilistraee. Her mother prayed for the Goddess’ protection while birthing the Asra, and it was granted. Hometown: Emerald Grove, Sword Coast, Western Heartlands
Current Residence: After spending most of her life in the Emerald Grove with her father, she returned to the High Forest, her father's family's home, and joined the Druids of Tall Trees
Alignment: Neutral Good
Race: Elf (Drow/Wood Elf)
Class: Ranger/Druid - Circle of Dreams
Profession/job: During her formative years spent at the Emerald Grove, she was an Druid Initiate under her father's guidance, working with him in trying to preserve the Balance of Nature. However, she founds that curing ailments and working with medical herbs was not her vocation, and she would rather spend her days up in the trees, flying branch to branch while scouting the areas around the Grove. Eventually, she picked up the role of Sentinel for the Grove, and lead a small squad of Rangers to protect the Grove and its inhabitants. Visual particular traits: Due to having inherited her mother's and father's height, Asra is considered extremely tall for an elf, especially one of Drow descent. Her own physical constitution also favours her father's, making Asra stands out among her peers. Scent: White Moss and Oak Resin. Occasionally, especially when wearing her shawl, she is surrounded by an intense scent of Oud that can lingers for hours. She has no idea how that is possible, but she suspects the shawl the scent is magically weaved within the fabric of the shawl, considering its arcane properties.
Colours/symbols associated with: The Colours of the Forest during Autumn; The Owl that flies silently in the night; the Stag that protect the Forest and all that lives within it. Languages: Common, Elven, Wild Elvish, Druidic, Undercommon Accent?: Asra’s Elvish has a distinct “High Forest” tune to it (irl it would be similar to Scottish), and it would carry over even when she speaks the Common Language. Tropes they embody: “Action Girl”, “Amazonian Beauty”, “Badass Adorable”, “Be Careful What You Wish For”, “Big Sister Instinct”, “Determinator”, “Daddy’s Girl”, “Death Glare”, “Determinator”, “Fish out of Water”, “Hot-Blooded”,“Former Teen Rebel”, “Friends To All Living Things”, “Hidden Depths”,“Long-Range Fighter", “Made Of Iron”, “My God What Have I Done?”,”Parental Abandonment”, “Savvy Guy, Energetic Girl”, “Statuesque Stunner” “Strong Family Resemblance”, “Stronger Than They Look”,” It Runs In The Family”, “Tranquil Fury”, “Odd Friendship”, “Weakness Turns Her On”,
Personality: Determinate, Curious, Kind, Boisterous, Funny, Overprotective, Resilient, Resourceful, Intuitive, Brave, Loyal, Honest, Empathetic, Determined, Confident, Strong-Willed, Protective, Compassionate, Caring, Independent, Fearless, Vengenful, Short-Tempered, Impulsive, Rebellious, Hot-Headed, Proud, Stubborn, Overconfident.
Detailed Backstory: Asra was the biological daughter of Halsin Silverbough. The story surrounding her birth was complicated, and much like the relationship between her parents, it was shrouded in a silence that Halsin was rarely -if at all - willing to break. This constant secrecy amplified the emptiness left by her mother, and it would become, later in life, a void for Asra to fill with the knowledge as to why she was left behind. However, despite this, she had a childhood of relative happiness and carefree ease, surrounded as she was by the love and affection that the rest of the Silverbough Clan was willing to provide to the their youngest. Her early years were spent listening to the Elders’ stories and her father’s own teaching on Druidic knowledge, which continued well into her teen years. But while she enjoyed listening, Asra was an active elf with an even more active mind, and she enjoyed experiencing life way more than just learning from books or midnight stories.
So, whenever she could, she would sneak away from Grandma Silverbough to stay with her father and take care of the ailing animals under his care or, when that was not possible, she would climb high up the trees of the High Forest and spend time observing the owls that slept up in the higher branches. For reason she could never explain, she enjoyed being as close to the sky as possible, something that would later influence into choosing the Owl as animal to shape-shift into. Oftentimes, she would go so far up in the branches that her father Halsin could not retrieve her and it would fall on Quirora Evenfall, the Head Sentinel of the Rangers of High Forest to retrieve her and bring her back safe and sound in her father’s arms.
Quirora was fond of Asra and her persistency, and she actually liked the child’s spunky personality and her stubbornness in wanting to learn as much as she could; so, when, as a teen, she would start following her and rangers during their round of surveillance around the High Forest borders, she would allow Asra to follow by, on the condition that she was to be as silent as a flying owl - a task that would prove a challenge for Asra, considering her curious personality and her never-ending need to question everything, but a challenge she would tackle with patience and effort.
The rangers took some convincing in having an untrained half-drow following them around, but would eventually change their mind and actually find entertainment in dusting off ancient elven knowledge to pass down to the young girl, such as scouting, how to visualize potential dangers, following trails, how to trap a fey being and stop them from teleporting etc. Quirora and her squad were also the reason why Asra became set on learning how to use bow and arrows and would later become her weapons of choice.
Thriving under the care and devotion that her father, Quirora and the Rangers put into her upbringing, Asra would prove to be a brilliant young elf, with keen eyes that noticed everything and a boisterous and commanding personality- she would often take the lead while playing with other elves, and if an injustice were to occur, she was not afraid to brawl even with older kids to defend her friends.
But even as a teenager first and then as a young adult, Asra was restless, as in body so in spirit and with constant thoughts of her missing mother always in the back of her mind, something she often vented about with Quirora, when her father would not open up to her. Quirora would actually take Asra’s troubles to heart, because she could see how much this was weighting on her young soul, and being a follower of Sehanine Moonbow, the Elven Goddess of Dream, she spoke with Halsin about this and the possibility of at least ease Asra’s inquietude through dreamscaping.
Halsin was aware of the turmoil in his daughter’s heart, just as he was aware of how dangerous would it be for them both if Asra was ever to get close to the truth, and that weighted on his shoulders: on one side, he wanted for Asra to find closure; on the other, he didn’t want her to see put in harm’s way.
Eventually, he would agree with Quirora to initiate her to the ways of Sehanine.
So, it was finally under Quirora’s guidance that Asra discovered the ability of dreaming granted by Elven Goddess to her followers and how, through dreaming, there was the possibility of unveiling and discovering much that was hidden to the conscious eyes.
Asra put all her efforts into learning how to sleep and dreamscape, following the path of the Circle of the Dreams as a Druid, and started travelling through worlds guided by the pulsing necklace around her neck - one of the two mementos left behind by her mother- finally excited at the prospect of finding some answers to all the questions that were crowding her mind day and night.
What she didn’t realize when she decided to follow the path of the Circle of Dreams and therefore accepting, she made herself vulnerable to the Feywild influence and its inhabitants, for better or worse, and that inexperience in looking and manipulating others’ dreams had a great cost. Infact, while she actually managed to met her dearest friends through her dreams - Hiraeth of the Seelie Court - she also inadvertently caught the attention of another powerful being while roaming through his dreams, a being that would become both a fear and another obsession of hers: The Stag King
Most Treasured Possession: Asra is not one to keep material belonging in high regards; however, she has three items that are immensely dear to her: the magical shawl her father had used for her ever since she was a baby, a shawl that seemed to protect her against the sun and provide her with warmth whenever she needs, and that never seemed to tear and wear, despite being over 200 years old; a shards of never melting ice that she keeps tied around her neck, and that seems to emit a strange feeble pulsing sound; and lastly, a dagger in cold iron that Hiraeth gave her to protect herself against the Stag King, if the need were ever to rise.
Sexual and/or romantic situation: Much like her father, Asra is polyamorous, following her heart as nature’s intended. However, after the events of Elturel and the arrival of the tieflings refugees at the Emerald Grove, Boisterous Asra found a kindred soul in Rolan, whom she cares about dearly, despite the constant bickering and his ego being bigger than anything she had ever experienced. However, ever since she started exploring the Dreamscape, in hope to find her mother there, she had been haunted by the Stag King, who seemed to have a keen interest in her. If that interest is reciprocated by Asra, even she is not entirely sure.
Favourite place in Faerûn: Her most favourite place is most certainly the High Forest, where she spent her entire childhood, surrounded by her father’s family. Ever since only her and Halsin were all that remained of their family, she makes a point to try, at least once a year, to travel to Grandfather Tree and give them her respects. She missed them a lot, but she bears it for her father’s sake. Other than that, she enjoys being in the woodlands, surrounded by trees, but she never disdain spending time with Hiraeth in the Dreamscape, the only place where they can actually meet and catch up with what they have been doing. What makes them happiest: Sitting by the campfire at night and listening to her father’s old stories about High Forest and the time their family lived there. She particularly loves to listen to her father’s childhood stories, and about all the time he got himself in trouble for not listening to their elders (something she would jokingly use against him when he admonishes her for not listening to his advices). The few times that her father would open up about her mother and give her some crumbs of information about her were also moments of rare happiness she held dear within her heart. What makes them angriest: Discrimination of any kind. Seeing how she would be a victim of it due to her Drow heritage, she was absolutely furious in the way the Emerald Grove Druids were acting with the Tieflings Refugees from Elturiel, to the point that it came to a physical fight between herself and Kagha. She had to restrain herself when she suggested to kill Arabella for stealing the Idol of Silvanus, but she never came closer to breaking someone’s face like she did in that moment. When her father Halsin banished her from the Grove, she felt a triumphant spite she hadn’t felt in years. What makes them laugh: Who, rather than what. But the one that makes her laugh the most is Azriel and her flamboyant way of always narrating her adventures and her sentimental woes. Asra cannot help but laughing at all the hilarious - and embarassing - situations her parents and siblings put her through.
Biggest secret: Despite her father strongly advising not to look for her mother, due to how dangerous that would be for both of them, Asra has been secretly trying to look for her ever since she decided to partake in the teachings of the Circles of Dreams. One night, while scouring the Dreamscape during a particularly deep meditation, she bumped into something she never bumped before, and felt something against her soul, like the soft brushing of a pristine heron’s feather, but before she could investigate it any further, she got spooked by an apparition of hellfire and the strong smell of brimstones. It made her wake up scared out of her wits, to the point that Halsin as well had to intervene to calm her down and help her anchor her thoughts. What she saw would keep her away from the Dreamscape for sometimes, and this caused for Stag King to become irritated and prompted him to seek her out in the Material Plane - adding to Asra's troubles. However, stubborn as she was and despite the scare, the fact that she found finally *something* prompted Asra to strengthened her resolve to find her mother. Obsession: Asra is not entirely different from either her parents, and when she sets her mind on something, she will see it through, no matter what. Two thoughts are ever present in her mind, never leaving her alone: finding out why the Stag King seems so keen on wanting her attention, and finding her mother. Asra loves her father Halsin dearly, but she knows that his reluctancy in talking about her mother and the strange letter that she left when she abandoned them hide way more than what it’s written in between those words.
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*rubs hands together*
SO.
I AM FINALLY DONE WITH ASRA'S PROFILE, AND OMG I SUPER INTRIGUED BY IT ALL TBH. I have kinda reconnected something from what I wrote a few months back, because I actually managed to make it work as I wanted, timeline-wise (and Jacob's existence was kinda the reason I was able to retcon and have Asra's story evolve this way).👀👀👀
I am starting to interwoven all my OCs' stories, in one way or the other, and dearest Asra here is fascinating me with how connected she is to the others👀👀👀.
Well, I hope you will like this and the infographics I did for her!!
Now I am working on Hiraeth's one, and hopefully they will be ready soon!
--Nemo
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template by @arcandoria; abridged profile template by @lairofsentinel)
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areyoudoingthis · 1 year ago
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you're genuinely missing out if you don't read stede as having a funky superpower that protects him from the horrors of the world when he's being true to himself and deserts him when he tries to emulate the idea of a man the world wants to impose on him.
he defeats the badmintons without trying because they're bullies and they're just plain wrong all the time. they attack everything that makes stede lovely: his tender heart, his love of soft things, his beautiful body. they mock him and they hurt him and they die for it practically without stede having to lift a finger. the narrative avenges him.
he bewitches ed body and soul without realizing he's doing it, just by being himself, because he's funny and sweet and he gets ed's love for the bit and he's the first person who's happy to join in on his silly games. also because he's kind and generous and an absolute bitch, and because he makes ed feel safe to let down his armor around him, which is the thing ed wants most in the world. and so ed rescues him from the firing squad, because stede's unwittingly earned his devotion.
he turns the crew's opinions about him around in a few weeks by telling them bedtime stories and doing the voices for them without shame, like they're his kids. he comes up with fun activities for them, encourages them to talk about their feelings and offers to share his books with them (not his clothes tho. he's silly and oblivious and a spoiled only child after all). so by the time the british show up they've started thinking maybe things are better this way, maybe stede's showed them a better way of living (olu knew all along because he's soft and smart too), and they rally to defend him.
he defeats a much more skilled and experienced swordsman by thinking on his feet and being whimsical, throws izzy off his game by smacking him in the ass with his sword instead of stabbing him because he knows he can't win, so he comes up with a tactic that has the most chances of success for him in the moment.
he rescues the crew from zheng's ship by knowing about chamomile (sure, jan) and being the congenial towel guy. he rescues the crew and everyone else again from ricky and his goons by making them play dress up, and it works!!!! (minus that one exception, you know). he has the situation under control with ned's gang within minutes just by listening and paying attention to the way they feel about him and his treatment of them. he knows exactly what to say to turn them around, compliments hellkat maggie so deliciously because he's a charming bastard at all times.
but he's lost the magical protection of his whimsical stedeness by turning against himself by the time he's picking a fight with zheng. he's spinning with unresolved trauma and heartbroken and probably exhausted and hangover by the time she tries to poach olu, jim and archie, and then she insults ed (not cool, girl), so he lashes out. he's not defending or protecting anyone this time, not his crew nor ed nor himself. zheng isn't a bully or a villain, she hasn't attacked anyone, only accidentally hurt his feelings. he's lost sigh of the goal that's driven him since the beginning of season 1. there's no ed by his side and he isn't running towards him, he's not working to make a nice, safe world for the people he loves either.
he felt attacked by low the previous night for not measuring up to the ideal of a man and a pirate that's constantly being dangled in front of him, and he triggered his most painful memories by killing him the way he did and then refused to deal with them, chose to overcompensate and throw himself wholly into pursuing that ideal instead. and this is the price he has to pay: his crew wants to leave with zheng and she humiliates him in public and kicks his ass (very cool, girl). every trick he tries to pull fails, like a wizard that's been cut off from his magic.
it's not until he's reorganized his priorities the next morning and he's back to being stede that things turn around for him (but not until he's near ed again, zheng still has to rescue him from the two british soldiers he tries to ambush). and even then he's not a perfect fighter, can fend for himself but needs help to pull his sword out of that one guy so he can run towards ed. and it's so important that he needs help and that he gets it. it's been stede against the world his whole life, and now he finally has allies and friends and a lover who will support him and fight for him.
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ps-cactus · 1 month ago
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Shades of Silver Lining - Ch. 4 - posted ✅
Ch.3 <- | Ch.5 (coming soon) the first post aka story teaser + tags
word count: 4135 ✨ [ AO3 ] ✨ [ Wattpad ]
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photos by @acslytherpuff girl you are amazing 💕
Thank you @accio-bagel for beta reading and encouragement 😭💖 love you 3000
a/n: Welcome to the other side ✨ Unreliable narrator✨ ! author's opinion ≠ narrator's pls I mean it
Summary: It's the only chapter there will be from an Antagonist aka Officer Roland Foster POV. He he doesn't trust people. Especially he doesn't trust a girl recklessly wielding the wild and destructive magic. And he despises the Gaunts, including that Gaunt boy, who thinks he's being clever with his defiance masquerading as wit. And he can't stand that stubborn and incompetent Ruth Singer.
a/n2: oh, and the next chapter will be Ominis POV. Boy has to go home to try to settle some things.
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・・・
The officer’s eyes darted restlessly over the lines, ensuring the enchanted quill hadn't missed any details.
" … Why didn’t you contact the Aurors yesterday, Miss Salters?"
"People were already being threatened around here not so long ago. Contacting Aurors didn’t help. But Sebastian did. … " 
“... … you would entrust your safety to a schoolkid?”
"Yes, I would." 
"And how has that worked out for you, Miss Salters?"
The faintest smirk played in the corner of his lips. Sallow must enjoy regaling his peers with tales of his supposed importance here. Officer Foster didn’t mind. Though an unconventional addition to the office, his trainee was bound to be exceptionally helpful in so many ways.
・・・
This morning, right after Salters stepped out of his private office, was supposed to be the best chance to probe the youngest Gaunt for answers while they were still untouched and unrefined. The brief private conversation—not an interrogation, of course, that would have required too many formalities—had been fruitless, a combination of polished deflections, vague acknowledgements, and no actionable leads. 
The Gaunt boy’s posture, his deliberate pauses, even his final “Officer” and a curt nod as he left—all was too calculated. That kind of control didn’t come naturally; it was learned and practised.
・・・
Roland Foster slid his hand into his jacket pocket, brushing against the medallion he always kept with him. The faded portraits within would forever remind him of the danger posed by magic that strayed too far from the ordinary. Norms existed for a reason—everything beyond them would lead only to ruin.
・・・
“Tell me, you’re sure she remained in the castle the entire night?”
“Yes, sir.” Rexley’s patience in calmly repeating answers to Foster’s questions, as often as the latter required, was one of his finer traits. “She returned early and stayed there until Dinah Hecat escorted her here.”
・・・
“The Gaunts, yet again,” Rexley remarked grimly, gripping the letter. 
“You’re telling me.”
“Officer,” Rexley said, looking thoughtfully at the letter. “I’ve heard you want to investigate everyone who was in Hogsmeade last night. But with Bell’s absence still unresolved, I’d suggest it’s only fair to include Aurors in that ‘everyone.’”
“That’s exactly what’s going to happen, Rexley. But maybe you are implying something specific?”
“Merely that Singer’s squad appears rather prejudiced against the local criminals,” Rexley said, leaning slightly over the desk, eagerness sparkling in his hazel eyes. “After all, Bell is among her team. Naturally, we’ll include our people, too, so they can’t object,” he added, straightening again. 
“How about we start with you then, Rex?” Foster said with a grin, looking up from the second letter he was hurriedly writing. “Set the standard for the rest.”
“Not an issue, sir,” Rexley replied, mirroring the grin. “You know exactly what my wand’s results will be. Just make sure the others don’t get overly anxious.”
・・・
P.S greatly inspired by:
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vm-haunts · 4 months ago
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Crossover Headcanons: Worldbuilding Edition
A collection of DPxDC headcanons from myself and various posts, in no particular order.
Green stuff
Dionesium is, or is one of the main decay byproduct of, ectoplasm. It is the defining element in Lazarus water.
Lazarus water is a naturally occurring compound that amplifies certain effects of ectoplasm. Concentration of ectoplasm in the waters is surprisingly low despite the appearance.
College trio as the Doctor Three. Who lead the study on dionesium in Gotham University at some point.
Talons created by the Court of Owls are a special type of liminals, and communicates within themselves via a dialect of ghost speak.
Realms stuff
Infinite realms, or pockets within it, had been observed and accessed before, by different civilizations under numerous different names.
The Kryptonians used the realms as a means of banishment, which they called the phantom zone.
GIW stuff
GIW is operating under All Purpose Enforcement Squad (APES), headquarters in mount Rushmore.
Anti-ecto Acts is a set of old laws dating back to civil war era, only brought back into practice in recent years.
Liminals have significantly higher chance of activating metagene. May or may not be causing the metagene mutation in the first place.
Anti-ecto Acts might be intentionally exploited as a backdoor to meta protection acts.
Ring stuff
Pariah Dark's ring of rage turned into the phantom ring after Danny officially claimed it. It enhances all emotions of the owner equally.
Danny lost his ring at some point and it became known to the lanterns as the phantom ring.
In the hands of realm ghosts the phantom ring glows green regardless of the emotion it is enhancing, as ghosts are beings of pure will. Otherwise it is black with a faint white glow. (Can't believe this one matches up, I love lore stitching)
Balance stuff
Danny bears both Life Force and Death Force in equal amounts. His only way to accessing them is channelling a mixture of the two to power his ghost wail.
Ghost Wail infused with both acts like a simple sonic attack. But if powdered only by death force it's functionally the same thing as Void Wind, which 'negates the power and immortality of the gods. Enabling it to shut down any form of arcana used against it'.
Dark Danny only process death force as he no longer have a human side for balance. His death infused wail could be how he destroyed the world without much interference from magic users.
Danny's Wail can be infused with only life force instead, which would eviscerate ghosts. Possibly only possible when he is in human form.
Glitchy stuff (not really DC related)
Dark Danny's attack on Clockwork's tower created some pretty severe glitchs in time (ha) across all of the living realms.
As the clocktower take damage some universes collapsed together, and some timelines became contradictory and paradoxical (typical comic reboot am I right?😅)
After Dan finally calmed down he becomes the ultimate errand boy for clockwork. Showing up an fixing things he broke under the guidance of the ghost of Time.
Stranger stuff
Dan got sentenced to Life (literal) in an alternate ending of glitch in time, which capped his destruction and eventually calmed him off.
Reformed Dan is doing social services as penance, in the DC multiverse he goes by the alias of Phantom Stranger.
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heliads · 2 years ago
Note
I would like to request a one-shot where the female reader is a paramedic and Jack from Now You See Me has a crush on her and keeps doing things that result in minor injuries in the hopes that she will be the one to patch him up
i will love now you see me (and dave franco) until the day that i die
masterlist
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If you were going to thank the Four Horsemen for anything, you’d owe them a great deal just for getting you out of yet another boring workplace training. Other people across the world can love the magicians for the money they scatter across their performances, or the thrill of getting into one of their exclusive shows, or just to appreciate someone getting one up on the FBI. There are many reasons to be a fan of the Horsemen, and yours has to be the most mundane.
In your defense, you’ve been hideously overworked for what must be years at this point, and at least this is one afternoon you can relax. You knew what you were signing up for when you decided to become a paramedic, but that doesn’t mean you can’t appreciate a bit of down time when it comes to you.
The marvelous performances of the Four Horsemen don’t usually involve a whole lot of injury, but ever since one of the original shows ended with an FBI agent getting tackled by fifteen people under deep hypnosis, it was determined that having a few paramedics around couldn’t be the worst thing in the world. Usually, the shows are in lavish places across the planet, but this time, they announced that they’d be putting on a display right in your city.
You were excited when you first heard the news, much like anyone else. Even if all tickets sold out within a few minutes, just the thought that the world famous magicians would be so close to you was thrilling. There could be magic right in front of your nose and you wouldn’t even know it unless they snapped their fingers. Maybe they’d cross your path without you realizing it. Maybe they’d even stay next door to your home.
Your schedule was filled during their performance, so you knew there wasn’t a chance that you’d actually get to see a second of their show. There will always be YouTube videos, someone uploading a grainy video from the nosebleeds of whatever venue hall the Horsemen have decided to occupy, but it wouldn’t be the same as being there in person.
You’d assumed you’d be distracting yourself from thoughts of whatever exquisite show was going on down the street with some lovely mandatory trainings. Unless your squad was called upon for an accident, you’d have to content yourself with lackluster meetings and the like. 
That was the case until you got the call that you’d actually be at the event hall. In a professional capacity, of course, but still, it was closer than you thought possible. The city had decided that it would be a good thing to have a few medical professionals on hand just in case something happened. There had been a handful of faintings and a small stampede at the last show, so you can understand why you and a few of your coworkers were called out here.
Most of you will be staying outside near your ambulance, parked just out of view. One or two paramedics are stationed inside, but you’re all going within the venue now just to get a feel for how the place is set up. Odds are nothing major happens, but it’s still fun to peer around and imagine what might be going on later that day.
The show won’t start for another hour or so, but the Horsemen are still kind enough to greet you and point out the major entrances and exits. You aren’t allowed to look around too closely, of course; half the fun of the magic is that no one knows it, not even the medical staff, but you can guess at the areas they’re keeping from you and what that might entail.
In all honesty, you’re kind of distracted from peering too closely behind various curtains by one of the Horsemen. Although you’ve never been to one of their shows before, that didn’t stop you from picking out a favorite:  Jack Wilder, the cutest, or so you tell your friends between bouts of laughter and over drinks.
And, by all twists of fate, he seems most interested in you. He stutters twice over his one-syllable first name, and tries both to shake your hand and hold it, too. He got distracted when you smiled at him, you think, but that didn’t stop the rest of the Horsemen from shooting each other knowing glances, especially when Jack insisted that you be one of the paramedics to stay inside the venue. Just in case, you know.
The rest of the Horsemen file away to their dressing rooms or wherever they go to practice their tricks one last time, but Jack sticks around a little longer. The other paramedic staying in the venue with you opts to scout out the surrounding hallways, but you take the seat Jack offers you and he sits down too, grinning like he’s the audience and you’re the main attraction.
“Don’t you have to go back with the rest and rehearse your show?” You ask, teasing him lightly.
Jack shakes his head a little too quickly. “No, no, I’m good. Always good. Besides, if I did that, how would I get to know you?”
You laugh. “I suppose that’s a good point. Do you flirt with all of the paramedics you meet at your shows or just me?”
“Only the prettiest ones,” Jack grins, “although you’ve blown any competition out of the water, I can assure you that.”
You can feel your cheeks heating up when he says it, and you look away quickly to regain your composure. “That’s nice of you to say.”
You can still see the ghost of Jack’s smile out of the corner of your eye, blinking in your mind like you’ve stared too long at the sun. “I only speak the truth, of course.”
He looks like he has plenty more to say, but Daniel Atlas appears at the corner of the stage, looking irritable and tapping the watch at his wrist. “We need you, Jack. Quit flirting and help us, will you?”
Jack groans. “Always such a control freak. I hate to leave you alone like this.”
You swat him lightly on the shoulder. “I’ll survive somehow. Go handle Daniel.”
Jack grins again, but he’s still looking disappointed. “Can I talk to you after the show, at least?”
You make a face. “I don’t know. We’ll probably handle any injuries, if there are any, then head back pretty quickly.”
Jack’s brow furrows, thinking something through. “Alright. Okay. That makes sense. I’ll be sorry to miss you, though.”
You smile up at him. “It was nice to meet you, Jack.”
“Nice to meet you too,” he says in a rush, standing up quickly when Daniel shouts for him again.
You let yourself sit there for a moment or two longer, giddy over the undivided attention of one of the prettier boys you’ve had the pleasure of meeting, then head back out of the performance hall to go find your other paramedic. They’re a friend of yours, have been for a while, and so they greet you with a raised eyebrow and a question about if you’ve managed to secure a second date with your little magician for later that night.
You roll your eyes, but inside your heart can’t help but do a slow loop in your chest. He’s certainly charming, the Horseman, you only hope that his affections were genuine and not him trying to set up a trick for later that evening.
You’re able to peek through a window to see most of the show, which is as stunning as all the critics claim. You head back to the ambulance once the performance, tending to a few minor injuries like people forgetting insulin or getting their hand stuck in a door on the way out. You’re assuming it’ll be another ordinary day until you look up and see Jack standing in front of you again.
He grimaces at you, embarrassed. “Managed to slice myself open a little during the show. Would you mind patching me up, Doc?”
You reach for some bandages behind you with a grin. “Too cocky with our tricks, were we?”
Jack nods, feigning sadness. “My pride may never recover. Can I get a kiss while you’re here? You know, to help with the healing process?”
You arch a brow. “I don’t think that kissing an open wound would be all that sanitary. I can’t recommend it.”
“What about here instead?” Jack asks, tapping his cheek. 
You laugh at the hopeful expression on his face, then, in a rush of adrenaline you expect just as little as Jack, lean forward and do as told. The look in his eyes could trick any girl into falling for him, and if you hadn’t already had an inkling of feelings for him, perhaps you have a little more now than before.
He’s pulled away soon enough, but you don’t think you’ll ever forget that day. It’s certainly a memory you’ll treasure for a while. All’s well that ends well, though, and you’re in the ambulance driving back soon enough, staring out at the road zipping by you like you’ll be able to sight him again if you just look hard enough, just want him enough.
You don’t know how long the Horsemen will be staying in town, if they haven’t already left, yet one week later, the news starts blaring headlines about how the magicians’ next show will be here again. Here, in your city. In your reach. It seems impossible– they don’t repeat locations without a good reason, but yet so it is.
You insist a little quickly on being a part of the paramedic team to cover the new venue, even though the times don’t quite line up on your schedule. A few days’ time finds you waiting by the ambulance after the second show of the by now very famous Horsemen, looking around with too much foolish hope. 
You’re about to give up on the idea that you’d ever see Jack again– who were you kidding, after all, thinking that he’d be interested in you more than a passing crush on a pretty face– and then there he is, heading quickly down the stairs, walking directly towards you.
He holds up his hand, and you can make out a small dash of blood before he’s excitedly telling you about how he managed to cut himself again, can you believe that, and how are you anyway? Jack didn’t see you in the venue, only two other paramedics, and he was starting to think that you weren’t coming until he looked out and saw you.
You listen to his delighted wave of words, then speak once you’re able to. “This is a pretty small wound, Wilder. I’m assuming you would be able to patch it up by yourself.”
Jack’s face falls. “Shoot, you’re right. Wait, I’ll be right back. Don’t go anywhere.”
You laugh when he turns to run, grabbing his hand so he can’t leave. “Are you going to go back inside so you can make a worse wound? That’s absurd, you know that.”
Jack’s eyes widen almost imperceptibly, caught in the act. “I don’t know what you’re talking about. No magician would ever fake an injury.”
“Not even to talk to a paramedic they like?” You ask, the picture of innocence.
Jack chuckles. “Well, maybe in those circumstances. I feel like it’s understandable, though. I don’t want to distract you from your work, you know, but I do want to see you. A lot, actually.”
You haven’t let go of his hand yet, you realize, but you find that you don’t really want to. “Alright,” you tell him, “How about something else? I’m free for dinner tomorrow night if that works with you.”
Jack’s eyes light up, fireworks in rowan wood. “That’s perfect, actually. I’d love that.”
Someone appears behind him– Henley, fresh from their show. “Are you two finally going out? Good, he insisted on switching the location of our second performance to be here again because he couldn’t ask the first time.”
Jack turns around, expression dawning with horror. “You said you weren’t going to do something like this. You said.”
Henley just grins. “I couldn’t resist.”
“I’m just glad you moved the second show,” you smile, “I was worried we wouldn’t be able to talk again.”
“We’re going to talk a lot,” Jack promises, “I just need Henley to apologize for interrupting.”
“Not a chance,” she says gleefully, much to Jack’s dismay.
They’ve been lingering for a while now, so you’re not surprised when Henley starts to head away again. Jack looks between her and you again, knowing that it’s time to go.
“Text me,” he pleads, “we’ll set this up, alright?”
You watch him go, and it takes a few minutes before you realize that you don’t have Jack’s number. When you reach in your pocket for your phone, though, you notice a playing card stuck to the back of the case. It’s the Queen of Hearts, and there’s a number scrawled hastily on the surface. 
You laugh to yourself. Falling in love with a Horseman certainly won’t be boring, but who would want that? You have Jack. The best trick was winning him, and you’ve come up with the best hand. Nothing could make you happier.
requested by @thornyrose463, i hope you enjoy!
now you see me tag list: empty for now!
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petchic101 · 2 years ago
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DA Qunlat
I separated all of Dragon Age's known Qunlat into Nouns, idioms ect
Nouns
Titles/Types of people
Arigena: One of the Triumvirate; female, leader of the workers. She is responsible for ensuring her people's physical needs are met and public health.
Arishok: One of the Triumvirate; male, leader of the army. He is responsible for defending his people and expanding Qunari territory. The Arishok is sometimes mistaken for a king by outsiders.
Arvaarad: "One who holds back evil;" a Qunari who watches over the saarebas (Qunari mages) and hunts Tal-Vashoth.
Ashaad: "Scout.’
Ashkaari: "One who seeks," or "one who thinks;" scientists, philosophers, or those who have found enlightenment. Ashkaari Koslun uses this title.
Athlok:Laborer. The mind, the earth.
Aqun-Athlok: One who is "born as one gender but lives like another."
Bas: Literally, "thing;" foreign to the Qun; purposeless. Often used as a neutral term to describe non-Qunari people, in the same manner as "foreigner" or "stranger". Also used after a weapon name to denote it is intended for mages. (Example: Saartoh-Bas Kos Katoh)
Basalit-an: A non-Qunari worthy of respect.
Basra: Rude term for non-Qunari people.
Basra Vashedan: Used to refer to non-Qunari ideas, and sometimes, people; "foreigner trash."
Bas-taar: Keeper of bas. A role within the Antaam.
Basvaarad: Literally, a keeper for a mage who is a "bas." This usually refers to templars, but not necessarily; Hawke was considered a basvaraad "worthy of following" by a Qunari saarebas. Essentially, a non-Qunari who assumes the role of an arvaarad.
Ben-Hassrath:"Heart of the many," part of the priesthood who serve as spies, reeducators, and the defenders of Qunari unity. They are the enforcers of the Qun's law, and infamously severe to those who transgress against it.
Beresaad: Literally means "those who reach ahead." The vanguard of the antaam, sent abroad to interact with the outside world. Though they are soldiers first and foremost, they also function as the Qunari's diplomats, surveyors, foreign trade administrators, and investigate foreign lands and cultures on the Arishok's behalf.
Besrathari: A recruiter and trainer of the Ben-Hassrath.
Hissrad:"Keeper of Illusions;" liar. Iron Bull's name/title while he was stationed in Seheron.
Imekari: Child.
Imesaar-bas: Used to describe a child that was tempted and corrupted by demons.
Isskari:A title/rank in the Ben-Hassrath; Duties include the retrieval of magical artifacts.
Kaaras: Navigator.
Kabethari: "Simple person." Term used for those living in recently conquered lands and captives who haven't yet been indoctrinated into the Qun.
Kadan: Literally, "where the heart lies;" friend. An all-purpose word for a "person one cares about," including colleagues, friends and loved ones. Also means "the center of the chest."
Karasaad: Mid-rank infantry soldier. In Dragon Age II – a melee Qunari warrior.
Karashok: Infantry private. One appears in Sten's dream, the latter states the former was decapitated by darkspawn. In Dragon Age II - a melee Qunari warrior. In Trespasser - a foot soldier.
Karasten: Infantry commander; corporal.
Karataam: An infantry platoon. Ketojan was separated from his during the events of "Shepherding Wolves."
Katari: "One who brings death."
Kathaban: Leader of the Qunari naval forces; the admiral.
Kith: A small military unit, comparable to a squad or company.
Kithshok: Leaders of the Qunari army of Seheron; a general; They also are in charge of negotiating trade between the Qunari and foreign traders at ports.
Kossith: The name for the Qunari before the founding of the Qun.
Qunari: People of the Qun. A religious description, not race specific.
Qunoran vehl: A mentor, one who is an example to others. A Qunari can only be declared "Qunoran vehl" by the Arishok, and only after their death.
Rasaan: "Emissary," or "chosen heir;'" the Ariqun's successor, and as such, acts as their representative abroad. Also serves as the spiritual adviser to the Arishok, and accompanies him on expeditions.
Saarbrak: A role within the Ben-Hassrath.
Saarebas: "Dangerous thing;" the Qunari word and title for their mages. A "bas saarebas" denotes a non-Qunari mage.
Saarath: A title/rank among the Saarebas.
Sataari: "First guy on the ground." A type of shock trooper in the Beresaad.
Salasari: Triumvirate.
Sataareth: Literally "that which upholds;" an enforcer, defender, or foundation.
Salit: Meaning unknown; a prominent rank within the Ben-Hassrath.
Shokrakar: Rebel.
Sten: Infantry platoon commander.
Taam-kasari: "The one with the battleaxe." A type of shock trooper in the Beresaad.
Taarbas: A title/rank of Qunari, apparently clerical in nature; duties include cataloging inventory, and locating the weapons of Qunari fallen.
Taardathras: A title/rank of Qunari; duties include animal husbandry. Current examples are female and raise/extract venom from dragons.
Taarlok: A title/rank of Qunari.
Tal-Vashoth: "True Grey Ones." Former members of the Qunari who have departed or been exiled from their people and home. Many are violent rebels and turn against the Qunari, and are a menace in the north where they raid human and Qunari settlements alike. Others simply want to live their own life.
Tamassran: "Those who speak." A priestess who is charged with educating the young, interviewing captives, and assigning Qunari their roles within society. Exclusively a role for women.
Vasaad: A title/rank of Qunari.
Vashoth: "Grey Ones;" those of the qunari race that were born outside the Qun. It also refers to those who have rejected the Qun but not turned against it. The term tends to be used interchangeably with Tal-Vashoth, but the Vashoth are not rebels.
Vidathiss: A rank within the priesthood; a re-educator for captured and conquered peoples.
Viddasala: "One who converts purpose." A high-ranking member of the Ben-Hassrath. Leader of the "Dangerous Purpose" branch of the Ben-Hassrath triumvirate, which handles the conversion of foreigners, the reeducation of Qunari dissidents, and the collection and quarantine of magic.
Viddathari: A convert to the Qun.
Viddath-bas: Person turned into a mindless laborer with qamek.
Nature
Aban:The sea.confirmation needed
Asaara: Wind.
Asaaranda: Thunderstorm.
Athlok: Laborer. The mind, the earth.
Issala: Dust.
Kasaanda: "Sundew;" a carnivorous plant.
Kos: "A type of energy associated with nature;" refers to nature damage from a mage's staff.
Meraad: Tide.
Sataa: The world.
Tic: Cold; refers to cold damage from a mage's staff.
Vat: Fire; refers to fire damage from a mage's staff.
Animal
Asaarash: A special breed of horses from Rivain that are used by the Antaam.
Ataashi: Dragon; literally "glorious one(s)", "great thing".
Dathras: Cattle; a root word for many qunlat animal names.
Dathrasi: A type of animal. Used as a derogatory term against indulgent individuals, comparable to the pig. The Arishok calls all the nobles in the viscount's throne room this before Hawke enters the hall.
Qalaba: A type of cow that the Qunari breed known for its stupidity.
Body/Self
Antaam: Literally "body;" a name for the Qunari army. Also means "cuirass."
Asala: Soul.
Athlok: Laborer. The mind, the earth.
Defransdim: Male genitals.
Concept
Anaan: Victory
Aqun: Balance.
Ataash: Glory.
Basra Vashedan: Used to refer to non-Qunari ideas, and sometimes, people; "foreigner trash."
Herah: Time.
Hissera: Hope.
Hissra: "Illusion"; Also used to refer to deities.
Issqun: Mastery.
Kata: The end, death.
Kost: Peace.
Qun: The central philosophy of the Qunari peoples.
Shok: "War" or "struggle."
Weapons/Equipment
Adaar: A ship-mounted cannon; literally "fire thrower." Also means "Weapon" as Iron Bull puts it while talking about his name to a Qunari Inquisitor
Antaam: Literally "body;" a name for the Qunari army. Also means "cuirass."
Aquaam: Glove or light vambrace.
Asabas: Light or reinforced hat.
Asalaa:  Helmet.
Baqoun: Meaning unknown; used to assault Minrathous's walls during the Storm Age. Based on context, it's most likely a type of cannon or projectile siege weapon.
Beres-taar:  Shield.
Gaatlok: A black, non-magical explosive powder unique to the Qunari. It's not as powerful as magic, but can be used by anyone. There is no literal translation, the word derives from "death," "earth," and "glory."
Mertam: Light boot.
Nehrappan: Belt.
Notas: Gauntlet or vambrace.
Saartoh-bas: Mage's staff. Additional adjectives indicate the type of damage it deals. (Example: Saartoh-Bas Tic Eva deals cold.)
Saartoh Nehrappan: A leather-wrapped rod attached to a harness. In modern parlance: "a strap on."
Sataam: Boot or greave.
Taam-kas: Greataxe, or battle axe.
Taar: Prefix used to describe heavy armor. Derived from the word for "death".
Taaras: Light mail or doublet.
Qamek: Substance used by the reeducators to turn those who refuse to convert into mindless laborers, functionally lobotomizing those subjected to it. It's automatically used on captured mages, who are viewed as being beyond salvation. In Dragon Age: Those Who Speak, it resembles a flaming orb.
Saar-qamek: Poison that causes madness.
Valo-kas: Greatsword.
Vitaar: "Poison Armor." A warpaint used by the Qunari that is toxic to other races and has a metal-like quality once applied to the skin.
Places
Darvaarad: A location under the supervision of the Ben-Hassrath that quarantines magical artifacts.
Uukluk: Mentioned by Sten when arriving at Soldier's Peak, where upon he is unimpressed with what he considers drab and a castle like every other. "This is where the Wardens trained and lived? I imagined it would be like a tiered uukluk, with battle rings and many levels."
Viddathlok: A temple of healing and recovery; Ben-Hassrath also take unruly captives here for re-education.
Other
Asala-taar: "Soul sickness;" a Qunari combat ailment that seems analogous to a combat stress reaction, or even post-traumatic stress disorder. It is an epidemic in Seheron, where statistically two soldiers contract it for every one casualty. Sufferers are usually removed from combat and reassigned among the priesthood and workers.
Maraas: "Nothing" or "alone."
Maraas-Lok: A kind of strong Qunari alcohol; possibly also the verb "to drink."
Mashev: Either the name for a kind of gruel or a command to eat
Ralshokra: Said to be a military challenge where the higher ranks are fought for and defended to the death. The term originated in Orlais during the Storm Age, first used in a popular children's story intended to demonize the invading qunari race. In reality, the Qunari have never engaged in this barbaric practice.
Taamsala: Amulet. By itself, used to describe a generic amulet, but usually succeeded by a designation of skill level such as "eva," "iss," or "katoh."
Vashedan: Crap (literally "refuse" or "trash."); A common profanity.
Adjective
Eva: "Basic," or "beginner." Used after an item name to denote it is intended for neophyte users, or is of cheap quality. (Example: Valo-Kas Eva)
Gatt:. Meaning unknown, a nickname given by Iron Bull to a Ben-Hassrath agent. The terms derives from gaatlok, and refers to his temper.
Iss: "Experienced." Used after an item name to denote it is intended for veteran users, or is of moderate quality. (Example: Valo-Kas Iss)
Katoh:  "Ending" or "achievement." Used after an item name to denote it is intended for master users, or is of masterwork quality. (Example: Valo-Kas Katoh). The Iron Bull uses this as a "watchword" (safeword) when romancing the Inquisitor.
Maraas: "Nothing" or "alone."
Raas: "Nothing;" used as a hyphenated adjective. (Example: Imekari-raas would mean "Child Nothing.")
Saam: Something;" used as a hyphenated adjective. (Example: Imekari-saam would mean "Child Something.")
Saar: "Dangerous." Most commonly associated with saarebas. Also used as a prefix to describe light or cloth armor.
Taashath: Calm.
Tal: "True," see Tal-Vashoth.
Vashedan: Crap (literally "refuse" or "trash."); A common profanity.
Verb
Ash: "To seek."
Astaarit: (It) "rises."
Ebost: "Return" in "Return to dust!" Can also be translated as "You all are."
Issqun: Mastery.
Itwasit: (It) "Falls."
Maraas-Lok: A kind of strong Qunari alcohol; possibly also the verb "to drink."
Sata-kas: Maul.
Tallis: "To solve."
Pre/Suffix
Aad: Translation unknown; used as a suffix in many Qunari military ranks.
Ari: Exact meaning unknown; used as a prefix to denote singular or leadership, and as a suffix to denote a group.
Kas: Suffix denoting a weapon intended for melee. (Example: Valo-Kas Eva). Derived from the word for "soldier."
Nehraa: "For," as in "For the Qunari!"
Ect
Ebadim: "They all are."
Ebasaam: "We all are."
Esaam: "Can be found in" or "exists in the location of."
Itwa-adim: "They all fall."
Itwa-ost:"You all fall."
Itwasaam: "We all fall."
Rethadim: "They all protect."
Rethost: "You all protect."
Rethsaam: "We all protect."
Say: With.
Idioms
Asit tal-eb: "The way things are meant to be." or "It is to be." A driving principle of the Qunari philosophy.
Ataash varin kata: "In the end lies glory."
Ataas shokra: "Glorious struggle". used as a greeting by a Tal-Vashoth leader to Tallis.
Ebasit: "It is."
Ebasit kata itwa-ost.: "It is ended. You all have fallen."
Ebatot tal-eb noms. Asit hera iss-nal tal-eb. As-eb vashe-qalab!: We were told there would be cake. Midweek was when it was to be. This is akin to qalaba excrement! (More colloquially: "This is bullshit!")
Ebost: "Return" in "Return to dust!" Can also be translated as "You all are."
Hass ebala-varaad nehraa: "For those I watch, of which I am one."
Maraas imekari: "A child bleating without meaning."
Maraas kata: "Nothing is ended."
Meravas katara: A combination of "so shall it be" and "(you) die."
Meraad astaarit, meraad itwasit, aban aqun.: The tide rises, the tide falls, the sea is unchanged.
Na'thek: Meaning unknown but based on context possibly "As you wish."
Noms daar vat:Said by an Antivan Crow pretending to be Qunari. She loosely translates it as "The sweet bread is burning."
Panahedan: "Goodbye." Literally, "take refuge in safety."
Shanedan: Literally, "I'll hear you." A respectful greeting.
Shanedan, pashaara. Ebost antir vantaam vasheb-sa karatoh: I hear you. Enough. You're tired of the excrement your superior has been giving you. (More colloquially: "Give it a rest, why don't you?")
Shok ebasit hissra. Meraad astaarit, meraad itwasit, aban aqun. Maraas shokra. Anaan esaam Qun: "Struggle is an illusion. The tide rises, the tide falls, but the sea is changeless. There is nothing to struggle against. Victory is in the Qun." Extract from the Qun from Qunari Prayers for the Dead. Sten can be overheard reciting these lines while caged in Lothering.
Taarsidath-an halsaam: "I will bring myself sexual pleasure later, while thinking about this with great respect."
Vashedan: Crap (literally "refuse" or "trash."); A common profanity.
Commands/Threats
Ashkost kata!: You are seeking death!
Ashkost say hissra!: Seek peace with your gods!
Ebost: "Return" in "Return to dust!" Can also be translated as "You all are."
Ebost Asala, Tal Vashoth!: likely an insult or threat. Roughly means "Your soul is dust, Tal Vashoth!"
Ebost issala!: Return to dust!
Fazha thrin: Meaning unknown but based on context possibly "Leave us."
Katara: (You) die, as in "Die, thing!"
Katara, bas!: Die, thing!
Mashev: Either the name for a kind of gruel or a command to eat
Parshaara: "Enough."
Sten, shok basra vashedan taam!: Said by an Antivan Crow pretending to be Qunari. Possibly a call to arms.
Teth a: A call for attention, or warning.
Vinek kathas: An order to attack or kill. Another possible meaning is "Seize them."
Battle Cries
Anaan esaam Qun!: Victory in the Qun!
Ataash Qunari!: Glory to the Qunari!
Nehraa Beresaad! For the vanguard!
Nehraa kadan!: For my brothers!
Nehraa Koslun!: For the sake of the prophet!
Nehraa Qun!: For the Qun!
Specific Sentences
Arishokost. Maraas shokra. Anaan esaam Qun: "Peace, Arishok. There's nothing to struggle against. Victory is in the Qun." Spoken by Fenris upon Hawke's first meeting with the Arishok.
Arishokost ebra sala. Seerkata tost eb na shoh: The Arishok will see to it. That, or everyone dies.
Asit zabuk-toh maraas eblok. Kappan maraas tal-eb: It's because of the priests' hats that I never go to the temples. It has to be fur caps or nothing.
Bas ebadim qalaba, ebsaam asit tal-eb: These foreigners are cattle. Our way is better and inevitable.
Bazvaarad? Ebasit vash-issra sataa: Foreigners controlling mages? This place is a fecal illusion.
Defransdim vasebra nehraa issala shok: I'm now struggling with discomfort among my small friends. (In response to the assault by the previously mentioned foot?)
Ebadim astaar, Qunari itwa-toh. Asit tal-eb: They will rise, and the Qunari will cause them to fall. That's how it will be.
Ebadim beresaad hissra-toh ataash. Vashedan katoh-qalaba: Those beresaad think they are so special. Foolish glory animals.
Ebadim vashedan Tal-Vashoth, ebra-hissal eva-lok defransdim: Those excremental Tal-Vashoth can go do something explicit with my intimate friends. (Philliam surmises that tone of phrase indicates this means genitals.)
Ebasit Ben-Hassrath maraas-toh, tal-eb iss mer-toh ari-van: The Ben-Hassrath will make you disappear if you don't shut up.
Ebra Karasaad vashetoh saar-qalaba kata: The soldier above me has excrement for tactics and will die like a cow.
Ebsaam ver-toh kata, ir-vah vashtoh notas-taar: We're going to lose people in combat if we don't get better gloves than this excrement.
Kadanshok defransdim vashedan!: You will struggle with your wounded intimate friends! (Seems dockside in nature. More colloquially, "I shall use my foot to assault you in the genitals.")
Sataareth kadan hass-toh issala ebasit: It is my purpose to do what I must for those I consider important.
Var-toh katashok, ebadim maraas issala toh: They will struggle, and we will turn them into nothing.
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