#living weapon whumpee
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distracted-obsessions · 1 year ago
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Living Weapon Whumpee having a bad day after one of the missions and finding the team they're assigned to sitting around and playing cards. Whumpee getting down on their knees next to one of the team members and hesitantly resting their head against the team member's thigh. Whumpee silently begging to be pet like a dog or at least just allowed to say here because they just haven't positive, non-painful human contact in years and they're just... cold.
Bonus points if they choose the member of the team that hates them the worst because that's the one they feel the biggest need to please.
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redd956 · 2 days ago
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Sometimes whump is not enough. I need that guy to transform into an entirely different being through his trauma. He needs to be just barely recognizable
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bearsbadblog · 7 months ago
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I see your "guard dog living weapon" and raise you "outdoor cat living weapon." It isn't chained up. It can come and go as it pleases, but it can never bring itself to leave.
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snakebites-and-ink · 7 months ago
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Former living weapon absolutely dominating at laser tag
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hurtwithallthecomfort · 2 months ago
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The whole ‘secret meeting, come unarmed’ trope but with a living weapon. As soon as the team arrives, they’re searched heavily for weapons, and living weapon is escorted out of the room with all the other contraband found.
Living weapon being kept in a bland, locked room whilst the team discuss plans and the possibility of a truce with their enemy, unable to know how it’s going or if their team is safe.
Bonus points if this is post-whump where living weapon is recovering with the team. I imagine them being treated like any other gun or blade would be pretty harmful to the recovery stage.
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whump-in-the-closet · 6 months ago
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Five Types of Living Weapon Whumpees
The guard dog -> loyalty has been ingrained into their bones, following their handler around like their shadow. No one dares stand against the organization because of the legendary dread surrounding this living weapon. They hardly say a word but every movement is calculated, eyes always darting, always watching. (“You always were their lapdog.”)
The loose cannon -> dangerous for both sides. Always talking back and never predictable, their value is dependent on their skill. If it wasn’t for that, they’d be dead a long time ago. Their loyalty is earned, not bought. No one wants to be on their bad side, walking on tip toe whenever they show up. And they enjoy it. (“What’s everyone looking at? Aren’t you happy to see me? I even brought my rifle!”)
The broken down -> most common type of whumpee I’ve seen. They’ve been overpowered and forced into the commission. They hate their handler more than anything else but see no way out. When they’re told to shoot, they don’t even blink. It’s always “yes, sir” this and “yes, sir” that. If they feel any sympathy, they don’t show it. They’ll do anything to avoid punishment and flinch at quick movements. Nothing they face on the field is worse than the cards they’ve been dealt. (“I understand, sir/ ma’am. I-I’m sorry.”)
The dissenter -> Usually recruited into the organization or joined as a last ditch option. Not necessarily against using their abilities or skill, they just hate being told what to do. As time goes on and their disobedience is punished over and over again, they grow reluctant. Bitter. With every order, they slip in a snarky comment. Roll their eyes. Anything to assert their own identity. Or what’s left of it. (“ah ah ah, you didn’t think i’d notice? The middle finger was a bit much. I’m afraid it will have to go.”)
The ghost in the machine -> known only by their codename by outsiders and by their number in the organization, they’ve been stripped of all humanity. They live, breathe, and think by their handlers orders. They’ve been told over and over again that they are just a weapon. And a weapon does what it’s told. Their anonymity is attached to the organization in the same way a gun is simply an extension of their arm. But at night they still stare up at the ceiling with a blank stare— did they ever a life before this? They can’t remember. (“It’s not like it’s a person. It doesn’t have feelings like that.”)
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lumpywhump · 11 months ago
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I love the concept of people playing with their weapons. Someone tossing and catching a dagger. Someone with a gun clicking the safety on and off or twirling it on their finger. A sword/bat user pretending their weapon is a baton and treating it as such. There's just something so interesting when people treat their weapons with such casualness and lack of caution because they know they wont hurt themself.
...now apply this to a living weapon whumpee. Handler purposely riles weapon up, just for some fun. Handler sparing with their weapon. Handler making weapon entertain them.
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defire · 10 months ago
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Living weapon PTSD
Content: punishment aftermath, scars
(stoic whumpee vibes)
Sees someone pick up a long thin object, immediately winces and takes a rigid, chin-up posture like a soldier in line
Or (if severely triggered) yanks off their shirt in one fluid motion, turns and faces the wall, bracing their hands against it for support
If they see a weapon they watch it, and whoever has it, like a hawk
Trying to figure out who's in charge no matter what situation they're in. Using a formal tone with them even if they're TRYING to just be normal
Tensing up around people that act/speak like whumper. They don't want to embarrass themselves by flinching every five seconds so they're just going to flex every muscle until they are gone.
Self aware of their stiff posture. Sitting down and forcing themselves to relax into a couch and put on a fake smile
Caretaker seeing their scars and covering their mouth.
In that event, whumpee flushing and covering them because they're still ashamed of "earning" the punishments that left those marks
Or if they're from combat, smiling and telling the story proudly because they made their owner proud that day and they weren't punished
Trying to explain what happened and then suddenly going quiet
Answering questions like they're being interrogated by a superior
Refusing to speak because they're flashing back to a time they were interrogated in an enemy compound
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galaxysharks · 5 months ago
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I feel like living weapon whump is more often from the point of view of the caretaker or outsiders, and it focuses so much on guilt and ingrained training
And those are good, Don't get it twisted, but I think this discounts the delicious delicious mental fatigue. Not the emotional guilt, or the tactical withdrawals, but the exhaustion from thinking
Whumpee hasn't had to think for years....Whumper just points and they attack. They aren't people, they're targets. If the call-word isn't used, then theyre not fucking talking to whumpee.
Their food is put into their hands, their armor strapped onto them. No option about when or what. Their holding cell is where they lay down, the medical center is where they stay still.
Nothing needs thought, everything is instinct. Faces blur and fade so quickly.
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hurtmyfavsthanks · 1 year ago
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We all know about magical fatigue as a whump trope for magical overuse. Now I raise you: Magical euphoria.
Magic that feels good to use. It leaves the user dizzy and lightheaded, a giddy energy rushing through their entire body. It's enough to leave the most stoic whumpee giggling madly, to make the most obedient soldier go rogue. It's a power that ultimately, inevitably, controls its user.
Mages aren’t trusted to act on their own. They can’t be, not when each spell costs them their sanity. Not when, in a daze of manic joy, they’re just as liable to destroy the enemy as their allies.
And so they need a handler.
Imagine Caretaker in this situation. Forced to watch Whumpee throw themselves into madness, to turn themselves into an unthinking weapon under the demand of some uncaring general. Having to put aside their affection for Whumpee as a person, and analyze them as a tool.
It’s Caretaker who decides when Whumpee is still fit for battle. It’s caretaker who has to look into their dazed and distant eyes, blood dripping into a too wide smile, and decide if Whumpee has anything else to give.
It’s Caretaker who decides when they’re too far gone, when Whumpee needs to stop. And if Whumpee can’t, it’s Caretaker’s job to make them stop. Even if that means using force, even if it means hurting them, because letting them run wild isn’t an option.
And when the battle’s over, when Whumpee is either led or dragged away to the medical wing, Caretaker’s the only one brave enough to tend to their injuries. They wrap bleeding, scorched fingers without a word, the only sound being Whumpee babbling, mad ramblings. Caretaker knows they won’t remember any of this. They still talk to Whumpee anyway, soft, comforting words they hope will bring Whumpee back faster.
And when whumpee’s eyes finally clear, when their body sags with exhaustion they’re just now able to feel, Caretaker feels nothing but grief, because it’ll start all over again tomorrow.
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trilliumprince · 1 month ago
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ive been thinking about the parallels between living weapon and gladiator whumpees
being treated like a loaded gun, could be set off at any moment
every single second of their days is planned out. monotonous in a way, their schedule the same. mostly training with breaks for meals. scant amount of free time, if any at all. only really broken up for assignments or training/medical check ins
frequent medical exams in order to make sure they are perfect condition
being fitted for uniforms, muzzles, etc.
custom fitted restraints in general. for comfort.
the potential guilt that comes with killing for a living
so much blood on their hands
being restrained to a hospital bed/cot (and also maybe sedated) to keep them from potentially hurting the medics that treat them while injured
being locked in small rooms after their assignments while the adrenaline wears off
or maybe locked in a "kennel" of sorts while being transported
having complicated relationships with their handler(s)
over time their response to threatening situations (even if they arent actually in danger) is to fight back which can make recovery extra hard
and also just the recovery in general?
the potential of feeling almost lost and without purpose now that its all over
just. i dont think people really think about how similar living weapons and gladiators are
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entity56 · 3 months ago
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living weapon whumpee who was trained to not show signs of being in pain but punishments won't stop unless whumper(s) believe they've been properly punished. which goes until whumpee cracks, at which point they are additionally punished for showing pain.
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redd956 · 6 days ago
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I saw 'prompts for whumpee being scared of caretaker' and read it the other ya round but now I'm obsessed with the idea; prompts for caretaker who's scared of their whumpee?
Oooooooooo, equally as interesting, arguably maybe even more
Whump Prompt List: Fearful Caretaker
"Whumpee? Is that you?" Caretaker shined the flashlight on everything that dared to move. Finally they located their target, jumping aback at the monstrous form that meekly ushered themselves out of the darkness. Then it clicked, that facial structure, that hair...
"Please caretaker, please- I need your help." The wounded whumpee pleaded, growing more dejected with every word they spoke, knowing that they were revealing their fangs uncontrollably. Despite caretaker's shaking, they neared closer through slow cautious steps.
"I know it hurts whumpee" Caretaker circled them, watching a feral gaze reflect through a deadened glance, their friend laboring up a panicked angry breath. Caretaker tried again, "I'm not going to hurt you."
They stared at the unconscious living weapon in their medical bed. In all honesty caretaker had hoped they would appear peaceful in sleep, but a unhappy face remained on them. Caretaker turned around to sort put back all the medical equipment. Right as their peripheral left whumpee out of view, they leapt up from the bed, and launched onto caretaker.
Caretaker analyzed the living weapon cautiously, the whumpee thrashing underneath the tight restraints. They cursed and threatened, pulling and attempting to free their wrists especially. Caretaker could only rely on the promised durability of these restraints.
"I don't know what you are..." Caretaker lowered the aim of their gun though, "But you're hurt..."
Hero scrambled to get up from the kitchen floor, letting out a startled sense of the word no. Villain finished clambering through their window. Like a sack of potatoes they fell to the floor. Half-collapsed where they landed, Villain let out a struggled, "Help... me..."
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whumppromptoftheday · 4 months ago
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Living weapon whumpee is terrified of handler. Nobody can tell why, as living weapon has killed dozens of people at a time without breaking a sweat. Hero’s team manages to separate the pair and, during their interrogation of living weapon, find out just what handler did to them
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hurtwithallthecomfort · 21 days ago
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Love love love whump that comes from a misunderstanding of Whumpee’s capabilities/powers.
Whumpee is believed to be invincible. Their powers make them invulnerable to anything, they can’t be killed, so the team’s plans usually just involve chucking Whumpee at any and every threat whilst everyone else works on stuff behind the scenes.
It usually works like a charm, and Whumpee never protests or complains, insisting that it doesn’t hurt them at all.
Except, their powers don’t work like that. Not technically. Sure, Whumpee is immune to physical damage, which greatly reduces risk of death or infection. But they still feel it, quite possibly more sensitively.
Whumpee, whose job is to basically just be stabbed and shot on a near daily basis feels every single wound as painful as the last. They’ve just learnt to hide the pain is all, out of fear they’ll be taken out of their role, because if someone else on the team got hurt, they’d bleed. Not Whumpee.
Cut to the team realising this, perhaps when their powers are examined in an annual checkup by a doctor with much more knowledge on how these types of powers work.
Medic is worried sick, they’d never given Whumpee any pain relief at all, thinking they simply didn’t need it.
Caretaker’s more concerned that Whumpee never even mentioned it to them. Did they not trust the team? They could have made plans with this in mind, that kept Whumpee safe, right?
Leader, however, is torn. They like Whumpee, they’re part of the team. You don’t just leave one member of the team to be hurt relentlessly. But, Whumpee is their main line of defense, and they’re not sure if they can risk losing that.
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whump-in-the-closet · 4 months ago
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characters who’s identity revolves around their purpose, defined by something or someone else. By the prophecies, by their service; the lapdog, the weapon, the chosen one. And then there’s a moment of softness, a complete breach and utterly human— they cradle their head in their hands, they bend to pick up a cat and hold it tight, they slump against someone’s shoulder, completely trusting for the first time
thank you that’s it. exits stage and screams.
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