#like how much of the current us political climate
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girlbeyondthegrave · 4 months ago
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THINGS I NOTICED WHILE WATCHING BEETLEJUICE BEETLEJUICE AGAIN:
This is a very Beetlebabes-centric post, so if you don’t like the ship, please feel free to scroll away. <3
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Beetlejuice cut Delores’ ring finger off, and while it was originally a fun joke in the first movie, there’s deep implications about that action when we look at it with the context of the second film. Beetlejuice attacked her after she betrayed him. Anyone would want to kill the person that poisoned them, but the fact that he took the time to find her finger and deliberately cut her ring finger off (and ONLY that finger) reflects how much that marriage meant to him. It also symbolizes that he’s effectively dissolving their marriage. He’s cut off the physical representation of their love and taken the ring, which he tries to give to Lydia hundreds of years later. He held onto that ring for centuries in hopes of finding someone he deemed worthy of it.
He calls his dynamic with Lydia a long-distance relationship, which could’ve been a throwaway joke if not for the fact that when he clearly notices how hot Janet is, he never talks to her or gropes her like he did with Barbara prior to meeting Lydia. Keaton said BJ wouldn’t be politically correct, so this isn’t to reflect the current political climate, but rather to reflect BJ’s motivations.
Beetlejuice was jobless at the start of the first movie, and in thirty years he’s built a company for his bio-exorcisms. Coupled with the picture of Lydia on his desk, it’s possible he did this to impress her. After all, she’s famous and rich now. BJ’s gotta step it up, y’know?
Probably overheard the convo between Lydia and Rory and deliberately bugged her at that time, because if he can possess the phone or whatever, he can probably use it to eavesdrop. This can be further supported by how he got rid of the influencers but kept the people that mattered to Lydia present—Delia and Astrid.
We can also assume he overheard the conversation where Lydia said that Rory loves her and that has to be enough because of the panning to a gravestone. BJ has a special fascination with graveyards, even tiny model ones. If he did overhear them, it explains why he used the truth serum on Rory. He’s testing him. He wants to see if this guy actually loves Lydia or if he’s using her, and then he gives Lydia the means to exact revenge on Rory rather than doing anything himself.
Lydia spends half the movie being strong -armed into a marriage with Rory, and in a way, it’s reminiscent of the first movie’s marriage attempt. Rory dangles their “love” in front of her like a carrot, and if she doesn’t want to be alone, she has to accept his manipulation and agree to get married. Yet she immediately offers it to Beetlejuice, only sounding annoyed rather than terrified. And the movie spends a lot of time proving that BJ has sincere motives this time around, whereas Rory doesn’t. It pushes an underlying message that if one of these guys is going to be a better choice, it’ll be BJ.
Despite Lydia having a tendency to back out of their deals, he still helps her first. He prioritizes saving Astrid even before finding his “runaway bride” again.
Casually calls Lydia the love of his life, looks so sincere when he says he’ll make her so happy. Clearly spent those 30 years planning that dream-dance sequence.
He doesn’t seem to care that Lydia’s sending him away. That coupled with the end scene illustrates how confident he is this time around. Lydia is still stuck with him, and even if he didn’t get her this time, he will eventually. But he also knows how spooked she is by marriage after being a snoop, so it’s possible that he’s just taking it slow on purpose.
In conclusion: Beetlejuice genuinely does want to be with Lydia and care about her. His feelings have evolved beyond permanent residence in the mortal world. If anything, if he still wants that, it’s so he can be by her side.
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grison-in-space · 2 months ago
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you know what else fucks me up about the US election? one of the things that has left me reeling in bewilderment and grief this month?
I'm a scientist, y'all.
That means that I am, like most American research scientists, a federal contractor. (Possibly employee. It's confusing, and it fucks with my taxes being a postdoctoral researcher.) I get paid because someone, in the long run ideally me, makes a really, really detailed pitch to one of several federal grant agencies that the nation would really be missing out if I couldn't follow up on these thoughts and find concrete evidence about whether or not I'm right.
Currently, my personal salary is dependent on a whole department of scientists convincing one of the largest and most powerful granting agencies that they have a program that is really good at training scientists that can think deeply about the priorities of the agency. Those priorities are defined by the guy who runs the agency, and he gets to hire whatever qualified people he wants. That guy? The Presidential Administration picks that one. That's how federal agencies get staffed: the President's administration nominates them.
All of the heads of these agencies are personally nominated by the president and their administration. They are people of enormous power whose job is to administer million-dollar grants to the scientists competing urgently for limited funds. A million dollars often doesn't go farther than a couple of years when it's intended to pay for absolutely everything to do with a particular pitch, including salaries of your trainees, all materials, travel expenses, promoting the work among other researchers, all of it—so most smart American researchers are working fervently on grants all the time.
The next director of the NIH will be a Trump appointee, if he notices and thinks to appoint one. NSF, too; that's the group that funds your ecology and your astroscience and your experimental mathematics and physics and chemistry, the stuff that doesn't have industry funding and industry priorities. USDA. DOE, that's who does a lot of the climate change mitigation and renewable energy source research, they'll just be lucky if they can do anything again because Trump nigh gutted them last time.
Right now, I am working on the very tail end of a grant's funding and I am scurrying to make sure I stay employed. So I'm thinking very closely about federal agency priorities, okay? And I'm thinking that the funding climate for science is going to get a lot fucking leaner. I'm seeing what the American people think of scientists, and about whether my job is worth doing. It's been a lean twelve years in this gig, okay? Every time the federal government gets fucked up, that impacts my job, it means that I have to hustle even harder to get grants in that let me support myself—and, if I have any trainees, their budding careers as well!—to patch over the lean times as much as we can.
So I've been reeling this week thinking about how funding agency priorities are going to change. I work on sex differences in motivation, so let me tell you, the politics reading this one for my next pitch are going to be fun. I'm working on a submission for an explicitly DEI-oriented five year grant with a cycle ending in February, so that's going to be an exercise in hoping that the agency employees at the middle levels (the ones that know how to get things done which can't be replaced immediately with yes men) can buffer the decisions of those big bosses long enough to let that program continue to exist a little while longer.
Ah, Christ, he promised Health & Human Services (which houses the NIH) to RFK, didn't he? We'll see how that pans out.
I keep seeing people calling for more governmental shutdowns on the left now, and it makes me want to scream. The government being gridlocked means the funding that researchers like me need doesn't come, okay? When the DOE can't say fucking "climate change," when the USDA hemorrhages its workers when the agency is dragged halfway across the country, when I watch a major Texan House rep stake his career on trying to destroy the NSF, I think: this is what you people think of us. I think: how little scientists are valued as public workers. Why am I working this hard again?
This is why I described voting as harm reduction. Even if two candidates are "the same" on one thing you care about, they probably aren't the same level of bad on everything. Your task is to figure out the best person to do the job. It's not about a fucking tribalist horse race. A vote is your opinion on a job interview, you fucks. We have to work with this person.
Anyway, I'm probably going to go back to shaking quietly in despair for a little longer and then pick myself up and hit the grind again. If I'm fast, I might still get the grant in this miserable climate if I run, and I might get to actually keep on what I'm trying to do, which is bring research on sex differences, neurodivergence and energy balance as informed by non-binary gender perspectives and disability theory to neuroscience.
Fuck.
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cazort · 2 months ago
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Why I'm Enthusiastic About Kamala Harris
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I've seen so much negative talk about Trump and we all agree with that, but I want to highlight what I like most about Kamala Harris and why I'm actively enthusiastic and excited about voting for her:
She is pro-abortion rights and pro- comprehensive sex ed
She would appoint good Supreme Court Justices.
She respects people with a diverse range of political views and would include some voices from both progressive and conservative perspectives in her administration.
She is unambiguously pro-LGBTQ rights, including not just on gay rights but also trans rights.
She would represent continuity with the Biden administration, an administration that I think has done a good job on most issues.
On the issue of Palestine/Israel/Gaza (where I am most critical of Biden), I think Harris is a significant improvement over Biden, and also offers the better path of the only two viable candidates, towards ending the genocide. She has spoken out against the civilian deaths and she has snubbed Netanyahu which is a huge plus in my book.
She has shown a willingness to change her views, such as how she moved from being opposed to decriminalizing sex work in 2008, to being supportive of it in 2019, and being initially skeptical of marijuana legalization in 2010, but coming to support it in 2015. I like a candidate who can change their views, but more importantly, she is changing in a direction I like.
She would be good on the economy; she opposes tariffs, and would continue the Biden administration policies which have led to economic prosperity.
She has a solid and fairly diverse track record of experience, working as attorney general for the largest state, then senator for that state, then VP.
She has worked to combat over-incarceration and cruel treatment of people in prison, doing things like reducing mandatory minimum sentences and working to reduce recidivism, opposing solitary confinement, ending private prisons, and ending cash bail. She has also pledged to use the president's clemency powers to release a lot of people who have been imprisoned unjustly or given unfairly harsh sentences.
She has a concrete plan to enact immigration reform that would adequately fund the processing of asylum applications and fix the backlog of immigrants at the border. And the plan has broad bipartisan support.
On top of this she also has already done some things to address the root causes of migration in Latin America, particularly people fleeing Guatemala, Honduras, and El Salvador
She is pro-net-neutrality.
She supports universal healthcare, but also has concrete recommendations for how to improve the current status quo.
She is pro-science, including on issues like climate change, COVID, vaccinations, and health and nutrition. Her mom was a scientist!
She is pro-Ukraine, wanting to keep Russia out of Ukraine and ensure Ukraine wins their war of defense and maintains their independence.
She is across-the-board better on women's issues, not just reproductive rights but also sexual violence and domestic violence, workplace equality and the pay gap, and women's issues in Latin America (which is related to the immigration pressure I mentioned above.)
She generally takes stances on foreign policy I agree with, being skeptical of leaders (Putin, Orban, Netanyahu) I want us to be skeptical of, and working with and looking up to the ones I want us to work with and look up to (Olaf Scholz, Emmanuel Macron). She already has a working relationship with many of these leaders too, and has a reputation of being both personable and tough, just what I'd want.
She's smart, well-educated, and surrounded with smart, well-educated, and wise people. Her campaign is stable and well-run, and I trust her to put together a team of competent advisors and run this country competently, probably even more so than Biden has done, and Biden has done a pretty decent job, exceeding my expectations even.
Harris also has an impressive list of endorsements. I can't possibly be comprehensive here, but it includes people as diverse as the most progressive Democrat Lawmakers (Bernie Sanders and AOC), some of the most conservative former GOP legislators (Jeff Flake, Liz Cheney), and over 100 former GOP staffers including a disturbing number of insiders from the Trump administration. This is telling! You don't see this sort of whistleblowing and defection from within the Biden administration.
The fact that Harris has racked up endorsements from people spanning the whole political spectrum from solid-right to solid-left and everything in between, impresses me. This is the sign of someone who is going to be good at getting people to work together, someone who will listen to a wide range of viewpoints and develop better policy and take better courses of action as a result. It's what I always want in a president.
In some elections I have been frustrated that I'm voting for a "lesser of two evils" but this time around I actually feel actively enthusiastic about Harris. I am excited to vote tomorrow and excited to finally be done with this election, and I am cautiously optimistic that it is going to turn out really well.
I encourage everyone to vote and make sure to make sure everyone close to you is also voting!
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truth-has-a-liberal-bias · 6 months ago
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On Monday, former president Donald Trump announced his vice presidential running mate: Ohio Senator J.D. Vance.
There are endless reasons why I find this alarming, from Vance’s anti-LGBTQ legislation to his disparaging remarks about DEI initiatives. But I want to focus on an old speech that’s been recirculating since the news broke.
In 2021, Vance spoke at the Intercollegiate Studies Institute’s conference on the Future of American Political Economy, where he blamed "the childless left" for the nation's woes. As a woman who’s intentionally childfree, I am livid over this rhetoric. According to him, we have "no physical commitment to the future of this country."
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Vance specifically called out several Democrats for not having "a personal and direct stake in [our country] via their own offspring": Alexandria Ocasio-Cortez, Cory Booker, Pete Buttigieg, and Kamala Harris (disregarding that the Vice President is the stepmother of her husband’s two children). Since this speech, Buttigieg and his husband have adopted two children.
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Vance bemoaned the current state of "family formation" and "birth rates" in the US. But in true Republican fashion, he didn't bother exploring why many Americans are having fewer children.
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Did Vance propose sound solutions to the "civilization crisis" like addressing climate change? Of course not. (He doesn’t believe that people contribute to climate change.) Other than praising Hungary's pro-natal policies, the only suggestion he offered was this preposterous idea: "Let’s give votes to all children in this country, but let’s give control over those votes to the parents of the children."
He continued, "Doesn’t this mean that nonparents don’t have as much of a voice as parents? Doesn’t this mean that parents get a bigger say in how democracy functions?" He answered his own questions with a "yes" after admitting "the Atlantic and the Washington Post and all the usual suspects" would criticize him.
...
After Vance received blowback for his ludicrous suggestion, he appeared on Tucker Carlson Tonight, where he double downed. "We are effectively run in this country...by a bunch of childless cat ladies who are miserable at their own lives and the choices that they've made, and so they want to make the rest of the country miserable, too. And it's just a basic fact." [...]
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femboycatofmystery · 9 months ago
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Hey folks let me anti-doomscroll you for a quick second:
Batteries and Solar have been getting cheap very quickly for a long time now and not only is it not stopping, but even at the rates it's at the economics of energy are shifting rapidly. The costs of decarbonizing all forms of electric power are now more down to infrastructure and planning than bulk cost. Compare and contrast to the turn of the century when Solar was so prohibitively expensive that saying we'd meet any meaningful fraction of our needs with photovoltaics would have gotten you laughed out of the room.
Meanwhile, although there are lots of complicated moving parts and a surprising amount of gross politics attached, gas cars are now less good in most ways than electric. Again, at the turn of the century this would have sounded laughable.
Many industries have specific needs that prevent direct conversion to electric, but hydrocarbon fuels are not intrinsically fossil fuels and can be made as a storage medium for solar. Hydrocarbon fuels made in this way are intrinsically carbon neutral. The technology is relatively young, but from a basic math perspective looks very doable.
Inflation actually has more to do with the above than it does with whatever it is the federal reserve does, and pulling down a supply of energy from the sky that requires less infrastructure to get (which is true because that's why it's cheaper now) directly helps.
The current "business as usual" scenarios with global warming are lower than they used to be, because the solar transition is just sort of happening because of economics without a lot of government help. All of the above lower the amount of friction and pushback we face when trying to get the government to do something.
By the way, the Inflation Reduction Act, passed by Joe Biden a couple years back, is explicitly designed to accelerate these trends.
As disastrous as the current projections for global warming are, it's important to keep two things in perspective: first, that they are exactly that, disasters, not the end-of-the-world kind but more sort of the hurricanes and floods kind, and second, while they certainly will get worse before they get better, they can and will get better. What we do now from a policy perspective has an outsize impact on how much flooding, droughts, and other weather-related costs we will face in the decades to come, but "human civilization ends" is not actually particularly likely. It is much more realistic to say "we could have a huge number of climate-related disasters or a moderately increased number, and every little bit of policy work helps move the needle".
We can and we will solve global warming, the question is not if but when, and how many lives can we save or improve by acting as soon as possible. Imagining this as an almost-certain death sentence for the future of humanity and nature is not merely unrealistic, but wildly counterproductive. It is paralyzing and enervating when what will do the most good is planning, policy, and communication.
Remember, despair is not a tool for positive change. Hope is the real language of revolution.
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probablyasocialecologist · 5 months ago
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Ending mass human deprivation and providing good lives for the whole world's population can be accomplished while at the same time achieving ecological objectives. This is demonstrated by a new study by the Institute of Environmental Science and Technology of the Universitat Autònoma de Barcelona (ICTA-UAB) and the London School of Economics and Political Science, recently published in World Development Perspectives. About 80% of humanity cannot access necessary goods and services and lives below the threshold for "decent living." Some narratives claim that addressing this problem will require massive economic growth on a global scale, multiplying existing output many times over, which would exacerbate climate change and ecological breakdown. The authors of the new study dispute this claim and argue that human development does not require such a dangerous approach. Reviewing recent empirical research, they find that ending mass deprivation and provisioning decent living standards for 8.5 billion people would require only 30% of current global resource and energy use, leaving a substantial surplus for additional consumption, public luxury, scientific advancement, and other social investments. This would ensure that everyone in the world has access to nutritious food, modern housing, high-quality health care, education, electricity, induction stoves, sanitation systems, clothing, washing machines, refrigerators, heating/cooling systems, computers, mobile phones, internet, and transport, and could also include universal access to recreational facilities, theaters, and other public goods. The authors argue that, to achieve such a future, strategies for development should not pursue capitalist growth and increased aggregate production as such but should rather increase the specific forms of production that are necessary to improve capabilities and meet human needs at a high standard, while ensuring universal access to key goods and services through public provisioning and decommodification. In the Global South, this requires using industrial policy to increase economic sovereignty, develop industrial capacity, and organize production around human well-being. At the same time, in high-income countries, less-necessary production (of things like mansions, SUVs, private jets and fast fashion) must be scaled down to enable faster decarbonization and to help bring resource use back within planetary boundaries, as degrowth scholarship holds.
July 25 2024
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endearing-dalliance · 21 days ago
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the way the Arcane team romanticize the undercity disgusts me
Especially in the new art book, they talk about how Zaun and Piltover really aren’t as different as they first seem, as they are both heavily invested in technology. Zaun is a bastion of flamboyant body modification and innovative technology. They describe it as a refuge for outcasts who are looking for a home, where people are free from Piltover’s rigid rules and politics. A communal place with a thrilling sense that anything is possible. The Firelights are described as a group uses the freedom granted by Piltover not caring about them to find beauty and innovation. People are particularly interested in recycling technology and resources because "nothing is precious and everything can always be made better". Bc obviously that's why poor people fix stuff. They are definitely able to easily replace stuff at any time, but they want to strive for perfection...
In the same breath, they describe Zaun as being oppressed, crushed by Piltover, addicted to Shimmer, having “some issues with the mob”, dangerous, volatile. They talk about how if it was better, people like Jinx and Ekko could use their skills for good. This is the same place that’s a refuge for innovative, flamboyantly augmented outcasts to be able to make wonderful technology?
Notable mention: "we had to design a prison, and that was tricky because Piltover is supposed to be a city of progress - do they really put people in prisons? Maybe only people from the Undercity, and maybe they put them really far away" like seriously does nobody realize how fucked up that is? Your issue with it is the difficulty in designing the prison?
Like have any of these people ever actually met someone who lives in an irl place like Zaun? Heard of Maslow’s hierarchy of needs? Opened any book or video on heavily polluted urban areas?
On top of that, the undercity is filled with negative stereotypes. Many of the characters are “bad” in some way, whether that be missing body parts, mentally damaged, filthy, an addict. Their food is tentacles, a drooling animal head, and a dish that looks very much like slugs in mud sauce (vs Piltover’s “normal” sandwich). Many of the people are all dressed punk/goth/sexy and look “dangerous”. This season, I expected them to address those stereotypes and show how Zaun has equal value to Piltover. That those differences don’t make people hateable or disgusting or deserving of their misery. Instead, we got “actions have consequences” theme and a dying man who suffered from chronic pain and mobility issues his entire life being told that his imperfections make him beautiful. (She-Ra did that line already and did it much better.) Because using tech/magic to fix his leg and spine strip him of his humanity.
The team have said they were specifically inspired by the current political climate in the US, specifically the two-party system within one nation divided and unable to reason with each other. But that is an entirely different and incompatible concept. Zaun literally doesn’t get a vote, and that kind of lack of political representation is literally why America rebelled against England. Its not as simple as them just talking it out or getting a single vote. And for me it explains why the conflict fizzled out in season 2 and felt so unresolved. I was expecting independence, which is the only solution to colonial oppression, but the creators gave us a fix for the political party problem they thought they were showing. We only got to see the Piltie’s viewpoint of Zaun, and it was unflattering specifically in the ways that are in real life associated classism, body shaming, and cultural shaming. They were never redeemed or validated, and almost everyone repeatedly proved the Pilties were right about them all along. In season 2, all the bad guys were Zaunites (Jinx, Viktor, Skye, Vanwick, Singed kind of) aided by a foreign power also trying to use them, and the solution was for them not to be part of their world anymore. They were too broken, too evil, too violent to remain. And for the rest, their only use was to die protecting the Pilties from one of their own people (whose autonomy wasn't even respected by his own partner and became his own worst nightmare). Instead of it being this glorious, Marvelesque fight where everyone bands together against one common enemy, it’s just another situation in which they are brutally exploited.
And I would genuinely be OK with all of this as some sort of tragic story that ended terribly for everyone and there was no real solution or progress, just more bloodshed. A tale of caution.
But the creators have been very clear that they feel that this is an appropriate ending to the story and the individual characters’ stories. Specifically, they are pushing this idea that the finale was to show the characters facing the consequences of their actions. But the characters themselves aren’t the problem, it’s the society that they are living in that basically corrupted everything it touched. Mel and the council manipulated and pressured Jayce and Viktor into making weapons instead of technology that was designed to help people, while also ignoring Viktor’s steadily worsening health problems that *they caused*. Vi and Jinx were repeatedly traumatized, orphaned, and weaponized. Cait literally got away with being a dictator, but even she was manipulated by someone who was only ever able to establish power by taking advantage of the situation. Singed (OG Piltie) literally committed war crimes and got everything he wanted. And according to the creators, everyone got what they deserved. Piltover received no punishment or retribution for their oppression. The undercity got no apology or redemption/validation. Piltover got no significant consequences. They’re still in power, still rich, still have Hextech, still oppressing the undercity. And I guess that's what they deserve.
What a load of absolute horseshit. I had a lot of expectations for season 2, but "the arcane team are actually Pilties in the worst way possible" was absolutely not one of them. I'm genuinely devastated.
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topazadine · 3 months ago
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How to Kick Ass at Worldbuilding
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Worldbuilding. You either love it and spend all your time dreaming up rules rather than writing, or you hate it and try your best to avoid it despite writing fantasy or scifi.
Or you are in the middle, which is where you should be. You have a healthy appreciation for what makes worldbuilding so special, but you also don't obsess over it.
Worldbuilding does not need to be complicated to be effective, as I've harped on a few different times now. So how do you strike the right balance? Let's take a look.
As always, this is just my opinion based on my own efforts creating The Eirenic Verses. You can disagree and that is fine. However, I hope you'll consider thinking about what I offer here as you craft your own world.
A lot of what people focus on when worldbuilding is not what the audience cares about.
Very few people like to read a book littered with random terms they have to keep track of. We want to build a unique world, but we also don't want to throw such an extreme amount of lore at our readers that they tune out.
When worldbuilding, we want to consider the cognitive load on our audience. This is how much information the reader needs to remember throughout your story so that they can follow along.
Cognitive load includes things like:
Character names and appearances
Relationships between characters
Place names, such as cities and countries
Unique mythological creature or fauna
Backstory, including mythology and folklore
Language names
The general plot (who is the protag, who is the enemy, etc)
Magic usage (who has the power, how they acquire it, any conditions it comes with, etc)
Power dynamics between characters, countries, and so on
Political systems, if included
Even in the most barebones fantasy story, this is a lot to remember. As such, we need to consider what is most important for our readers to generally understand the plot and emphasize this, letting the rest serve as background information that is not quite as essential. The more emphasis we put on something, the more we direct a reader's attention.
At the same time, we want to create a world that feels lived-in and interesting so that readers want to know more. How do we do this?
Consider what you think about foreign countries in our world.
Most of us will have a general concept of a country but only will think about the specifics if it is currently relevant.
Let's take Japan for an example. (I'm a bit of a weeabo, okay?) Here is what I personally think about when I imagine Japan, in order of what I consider important.
Japanese cuisine (sushi, ramen, ochazuke, sake, lots of rice dishes, seafood)
What the people are like according to my own stereotypes/cultural perceptions (polite, quiet, respectful, hardworking, punctual)
Climate and geography (temperate, island country, volcanos, mountains, beaches)
Unique flora and fauna (cherry blossoms, flowers, Nara deer, giant salamanders, pretty birds)
General landmarks, but not necessarily specifics (castles, temples, busy cities, red bridges, torii gates)
Clothing styles (kimonos, school uniforms, business suits, kawaii fashion)
Cultural icons (samurai swords, samurai armor, Shinto shrines)
General overview of the history (samurai, daimyo, feudal system, bushido, Meiji restoration)
Language, but not necessarily specifics of the language (Japanese, kanji, hiragana)
Religion (Buddhism and Shintoism)
Folklore (ghosts, kami, tsukumogami, evil spirits)
Any festivals I might know of (cherry blossom festivals, moon viewings, Obon)
Your own list may have these in a slightly different order, but it's probably what you most think about.
Notice that you will likely not think about these things:
Political system
Specifics of the language
Interpersonal hierarchies
International relations
Specific landmarks
Specific historical events
Famous figures
So why do we think like this? Because in real life, we also have a cognitive load that we must balance with things that are more relevant to our everyday lives.
If I tried to memorize specific details of every country in the world, I would go insane. I have better things to do, so I create a general image of a country based on pictures I've seen, people I've met, food I've eaten, and so on. You do the same thing.
To be realistic, you do not need to be specific. You need to approach worldbuilding the same way people generate their world knowledge: basic concepts and visual imagery.
What to emphasize in worldbuilding
So let's break this down on what you want to think about when creating a world.
Food is one of the most accessible elements of a culture.
Food is how many people learn about different cultures for a simple reason: if you have the ingredients, you can cook food from anywhere. You don't need to be introduced to it by a native of that culture.
Plus, humans tend to like food. We kind of need it to exist.
Think about these things when considering national cuisines and eating habits of your fantasy world:
Do they have spicy food? Bland food? Heavy hearty dishes?
Is most food served hot or cold?
What kind of spices and vegetables do they use? Root vegetables, beans, cinnamon? Salt?
What type of meat do people eat (if any)? Seafood, poultry, beef, pork?
How is bread prepared? What is it made of? (Look, nearly every culture has some sort of bread, we love carbs)
What about pasta? Does that exist here?
Are desserts important? What are they made of?
What kinds of drinks do they have? Coffee, tea, milk, lemon water?
Is alcohol a thing? What kind of alcohol? How often do people drink? Are there bars?
How often do people eat, and when? Do they have the typical three square meals, or do people eat kinda whenever they feel like it?
Do people prepare food at home or are there restaurants?
Are communal dinners common?
Cultural stereotypes provide tension and can help craft your characters.
Are people in your culture known for their boldness? Their cunning? Their resilience? Their standoffishness? Their fiery tongues, or their passive-aggressive jabs?
You can play with a lot of this, either confirming or denying the assumptions through your characters.
Landscape gives us an idea of where we are and what to expect.
Landscapes are some of my favorite aspects of worldbuilding rather than intricate magic systems and political concepts. Readers get a good sense of environment when you focus in on landscape and how it impacts the characters. You can also build a culture off your landscape, such as how certain geographic features may influence peoples' attitudes and lifestyles.
For example, a coastal landscape will have beautiful views of the ocean, sparkling beaches, and maybe tall cliffs. Being a fisherman may be seen as an honorable but dangerous profession. People might cliff dive for fun.
Mountainous areas may produce cultural enclaves, especially in a fantasy setting where everyone is more isolated. One mountain town may have a completely different vibe than the town over.
Flat, wide-open plains mean people can spread out, but since moving from one place to another is easier, there may be a more cohesive culture.
An area with caves will have a sense of mystery and fear; there may be a lot of superstitions about the caves.
A swampy area can also be very mysterious as there are so many places to hide out and a lot of dangerous animals.
Climate influences how people behave.
Hot climates make people need to conserve energy, so they may take afternoon naps in the worst of the heat. They might value relaxation and calm over industry and productivity because bro, have you ever tried to even walk outside in the Florida heat? Shut up and get me air conditioning.
Cold climates make people need to stay active to stay warm, but they can also produce a sense of isolation. Think about how outdoorsy the Finnish are but how they looove their personal space.
Temperate climates are probably a bit more even-tempered, but as weather changes get more extreme, people will vary their behaviors based on the seasons: spending more time outdoors during summer but holing up during winter. The culture may emphasize hospitality because people need to rely on one another to survive, and they have time to meet their neighbors during the summer.
I am very partial to temperate climates, being from the American Midwest. We're known for being nice and hardy people. You should come visit.
Flora and fauna help the world feel real.
When I worldbuild, I often base my cultures on a real place and what kinds of animals or plants are there. For example, Breme is based on Mongolia so I have herbivores, big raptors, and a lot of grasses.
A warm climate will have lots of reptiles. Sea life will be important in a coastal area. Swamps might have big predators. Mountains will have hardy creatures that can climb. A savannah area will have huge herbivores and fast, hungry predators.
General cityscapes or villages are great for providing a sense of place.
Do people build low spread-out cities or tall rickety homes? What kinds of building materials do they use? Are there lots of markets, bars, apocetharies, temples or churches? What do homes look like here? What are any unique architectural features?
This gives a sense that we are in a different but specific world that has a rich culture.
Clothing tells us what people prioritize.
Cold places will have lots of layers. Hot places will have soft draping outfits or very skimpy outfits. Natural materials that are easily available will make up the majority of the clothing in a fantasy setting. You wouldn't have people wearing cotton in a place that doesn't grow cotton. If there are lots of sheep, people will wear wool. If there's lots of cattle, people will wear leather.
You can also think about adornment. Is jewelry common? What type? Why is it important? Is it a status symbol, a way to keep wealth, or perhaps ways to honor ancestors?
Cultural icons demonstrate what the society values.
A warlike culture will prioritize weaponry. A pacifist culture will think about art and music. A nomadic culture may have a rich oral tradition. An agrarian society will emphasize farming rituals.
Think of a few things that symbolize your society, whether that's musical instruments, weaponry, textiles, statues, or jewelry. Consider how those traditions could have come about and why.
Folklore and mythology offer an offbeat but important sense of history.
Folklore is often tied up with many other factors of a society, such as their religion, landscape, history, and overall values.
For example, the Japanese believe items survive for over a century gain a kami, or spiritual essence. This shows that the Japanese cherish their long history and their material culture, and it also infuses their Shinto belief into folklore.
You can also think about cryptids or ghost stories. Isolated and difficult terrain often makes people think of monsters lurking in the woods. Areas with lots of caves will have myths about what is down there. Coastal areas develop myths about ghost ships.
Idioms, turns of phrase, and gestural quirks tell us more about the culture without overwhelming readers.
This one can be more challenging (I haven't done much with it) but if you can manage it, you'll have a very rewarding story.
I'm not talking about making a whole new language here, but rather about idioms and turns of phrase. Think about all the fun idioms that English has, like "beating around the bush" or "break a leg." Without cultural context, you can't understand them, so you'll have to incorporate an explanation without actually stating it.
For example, you can have a character say "the horses are running fast" as they look out the window to see a sheet of rain. We can guess from this that the idiom is rain = horses, so lots of rain = fast horses. We'll understand from this that this culture probably loves horses; maybe they're a formerly nomadic race.
Gestures, like whether people give thumbs-up, point with their index, or bow with their hands to their chest all give us a feeling of the culture without being overwhelming.
What not to emphasize
Now that we've gone through some things to focus on, let's talk about what you don't need to make up for your world.
A whole-cloth language
Please, you don't need to create brand new words for things that exist in our world. You can reference a language, but do not make people memorize nouns they don't need.
Don't even make up the language at all. Say there's a language and then write the rest of it in English.
Made-up languages are irritating for readers because they want to focus on the characters and plot, not mysterious words they need to translate.
It's possible to make languages interesting without going into specifics. For example, the Bas-Lag trilogy by China Mieville has a species that communicates in clicks but the species can also learn human languages if necessary. There's a language called Salt that's basically the common tongue blended from everything else.
Do we need to know how Salt works? No. Doesn't matter. We're told someone is talking in Salt, or they're learning it, or they switch to it when meeting someone from a different culture. That's plenty.
Specifics of a magic system
You're not going to instantly summon up all the rules of magical realms when you visit a new country; you might not even know them. And your readers won't be too interested in them either.
For example, in The Eirenic Verses, I have High Poetry. Readers will come to know that this was a magical system where certain people given the power can recite a poem and whatever they speak comes true. Every poem can only be used once.
It was given by the goddess Poesy to a specific woman, Saint Luridalr. It was so successful that the goddess started giving it to more women and a whole religious system arose.
I don't need to explain exactly how it works because no one cares. Someone makes things happen by coming up with a poem: that's about it. We don't need to question whether certain rhyme schemes or meter or punctuation impacts anything. That's too technical.
If you've got pages and pages of notes on all the intricacies of the magical system, you have too much. Pare it down.
Political systems
Unless you're writing a fantasy where politics are absolutely critical to the plot, you can just reference the political system in passing and maybe elucidate a few key elements, like who the leader is, how power is transferred, etc. You don't need to go into all the specifics because most people are not going to care.
Hierarchies
Please don't lay out the entirety of an army's ranking system or how someone is promoted. Make up something consistent and stick with it, but don't go into exhaustive detail. People aren't going to sit and question whether a captain is above a lieutenant or how long it takes to become a general.
We'll know that a general is a big deal if the characters make it a big deal. We'll know who the head of the army is but we don't need to know how they got to that position.
Exact city layouts
You do not need to tell us where everything is in relation to one another. Tell us characters are moving from one landmark to another. You could say "this is across a bridge, this is up in the mountains, these buildings are right next to one another, these two buildings are in opposite ends of the city." That's plenty.
If somewhere is very far away, just show them travelling there and how long it takes. You don't need to measure it in miles or leagues or whatever. We will guess that if it takes them a week to walk there, it's pretty distant.
Economic systems
We just need the basics here: mercantile, capitalist, bartering, etc. We don't need to know if the coinage is pegged to a certain precious metal or if people invest their money or how people are paid. That's boring.
In my world, I have two currencies: quillim for Breme and barnals for Sina. What's the exchange rate? I don't know and don't care. How much is one quillim worth? One quillim is not a lot but 2,500 quillim is. How much is the average person paid? Doesn't matter. Do people keep lots of coins on them? No one is asking that. It's not important.
Transit systems
Tells us if the roads are cramped, spread out, nonexistent, poorly maintained. Tell us if there are road blocks or toll booths. Tell us if there are roving bandits. The more physical and sensory you can get, the more real it feels.
Few people care about the specifics of even their own transportation system. I know highways are fast, I know tollroads are expensive, I know parkways are pretty, I know some cities have weird turnabouts and dead ends. That's exactly what I need and what I care about.
That's what I've got for you today. If you liked this, maybe you'll consider checking out The Eirenic Verses series, which follows most of these principles.
I've been told that my fantasy writing is very approachable, even for those who don't usually like fantasy, specifically because I don't get too insane with my worldbuilding. So maybe you'll enjoy it too!
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oleandequill · 10 days ago
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Just some ramblings about the canon Shattered Glass continuity. The craziest thing about the Shattered Glass continuity to me is how Megatron, who was a mathematics professor, predicted that there would be civil war.
Like I assume they meant that he was able to predict this through like observation of the political instability/climate currently happening around him. But the way it’s phrased makes it sound like he computed the probability of there being a civil war. Like my guy really used math to figure out there will be civil war and made the Decepticons beforehand to resolve it.
Now that also makes me wonder if he predicted that Optronix would be the one to cause civil war? Like Megatron out here trying to obtain omniscience through math of all things.
Also this guy invented transformation technology? And like came back from the dead?? And he forgave his murderer??? Like SG Megatron is really just… “what a mech, you know?” Sksksksk
I mean to be fair, Optronix is also pretty crazy. Like my guy was an archivist who realized life had no meaning and decided he would make history remember him by being the world’s worst warlord. Like that’s crazy. He’s one of the most (probably actually the most) sadistic/evil version of Optimus Prime (which is crazy that he’s still a Prime in this continuity!) but he was able to replicate Megatron’s transformation technology so he isn’t an idiot despite his brutality.
(Entering MegOP territory now cause I can’t be stopped) Man, you know, maybe that’s why Optronix is so pissed all the time in this continuity. There was only one other mech who had the same intellect as him but said mech is too much of a nice guy (again, Megatron forgiving Cyclonus even though the guy killed him is crazy). So Optronix being his crazy sadistic self scared off the guy. I can see why he is relentless about SG Megatron (even being pissed that he wasn’t the one who got to kill Megatron lmao). Like Optronix fumbled the only mech intellectually-equal to him. I’d be embarrassed too /j
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shamebats · 5 months ago
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[a text post from r/trans that titled Intersexism within the trans community that reads: "Hi everyone, I'm an intersex enby. As I interact with the trans community, it's becoming more clear to me that a lot of perisex trans people don't understand the intersex experience as much as they think they do and it's creating some problems.
First, intersexism exists, and it's not inherently transphobia. Given the current political climate, is a lot of intersex hate also directed towards trans people? Yes, it is unfortunately. That does not mean that all intersex hate is also trans hate. I've faced intersexism from trans people from this very community, which is why I'm making this post in the first place. If an intersex person tells you about their experience, listen to them! If an intersex person tells you how what you said is leaving out or erasing intersex people, listen to them! If your response is "well you're wrong because I can reduce this down to a binary", that is the entire backbone of intersexist thinking. You need to consider that nothing is binary when it comes to personal identities and that there is always room for nuance.
Second, I've like to cover AGAB. AGAB for perisex people is very different from AGAB for intersex people. No matter how you define AGAB, AGAB describes the way perisex people were assumed to be when they were born. Whether this assumption is correct or not generally determines whether they're cis or trans. For intersex people, AGAB moreso describes the "side" that was picked for us or direction we were forced to transition to. Regardless if that was the "correct" side/direction, it's not a useful metric for determining the transness of intersex people. Using any definition of AGAB and applying it to all intersex people leaves out a lot of nuance that many intersex people have to live with since the day we were born. Many of us detransition after we discovered we were forcibly transitioned, such as myself. Many of us feel that our gender and sex aren't capable of fitting into any binary, such as myself. By using AGAB alone to determine if an intersex person is trans for example, not only are you reducing us to yet another binary you're expecting us to conform ourselves to, you're also essentially saying "You need to base your entire identity on what was forcibly taken from you, not based on any conclusion you came to about yourself."
Third, which kind of plays into the previous point, labels are nothing more than tools that are used for people to understand themselves and others better. If someone has labels that you don't understand, just politely ask them and try to understand where they're coming from. If they don't make sense to you, trying to "correct" the other person won't do anything except upset both of you in a petty argument that won't go anywhere. Even if you don't "agree" with the labels that someone uses for themself, it's not your life and you have no right to tell someone how they should interpret their own life. This is especially true for intersex people who often have complicated and messy relationships with sex and gender that perisex people just aren't able to understand. Label policing only causes infighting and hurts the LGBTQ+ community.
Tldr: just listen to intersex people when they tell you about themselvess" end ID]
Link to post.
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the-cypress-grove · 1 year ago
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Worldbuilding Checklist (STILL UPDATING)
This is basically a bunch of worldbuilding checklists crammed together. Use what works for you, leave the rest. This is fantasy orientated and I will continue to update it regularly so reblog or comment something you think should be added.
History:
How far back does recorded history go?
How does history interact with myth and folklore?
How did the current system of governance come into power?
What are some notable figures of history?
Is your world's history broken down into eras?
What events have been twisted and changed as they've been passed down through the generations?
Geography:
What is the climate of this area?
What are the common plants of this area? Are there any fictional plants?
What are the common animals of this area? Are there any fictional animals?
Are there continents? Islands?
How much of this area is inhabited?
What area is known?
Country borders?
What are the major geographical landmarks i.e. rivers, mountains?
Where are the major trade routs?
What are the seasons like in this area?
Magic System:
How is magic practiced? Using wands, staffs, runes, etc?
How is magic learned?
Can magic be taken?
What can't magic do? What are its limitations?
What is the first thing a person learns when learning magic?
How are magic users perceived by others?
What are the laws regarding magic?
How does magic link to religion?
How has magic influenced history?
Politics and Law:
What style of leadership rules the area i.e. theocrasy (ruled by religion), monarchy (ruled by a royal family)?
How are laws created?
What is the process from the conception of a law to the point where it passed?
How is the law enforced?
What is the judicial system of this place?
Is there a death penalty?
Society and Culture:
How many major cultures are there?
What is their global population?
Where are they located geographically within your world?
Is there a social hierarchy / a division between the classes?
What are the major pieces of art in this world?
What does its music sound like? What instruments are used?
Are there well know folk songs?
What food is eaten by each group of society?
What are the treat foods of this area?
What are the foods saved for special occasions?
What holidays / special occasions are there?
Religion:
What are the major religions in this area? Do they get on with each other?
How are these religions viewed by their worshippers? By those who worship other religions? By those who worship no one at all?
How much does religion influence politics and the laws passed?
What do these religions believe in?
Are there divisions within these religions between groups who believe slightly different things?
How old are these religion? Which came first?
Which religion has the biggest influence on the world?
What are their opinions towards the government?
What are their opinions regarding the poor and the rich? Do they differ?
What are their opinions towards magic and technology?
Commerce and Industry:
What is the major industry?
Main imports / exports?
How wealthy is this country / area?
What valuable resources does this country / area have?
What are the common crops / livestock in this area?
Is this area coastal? Is there a fishing / trade industry?
Is this area forested? Logging and timber?
Technology:
What are the transport option available? For the poor? For the rich?
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marxistlesbianist · 28 days ago
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How do I stop getting more and more terrified of the upcoming Trump administration. I know on a material level Harris would not be much better but every new cabinet pick and headline makes the liberal in me scream and cry, I'm a trans woman just starting her transition and I'm scared I will never become the person I want to be. I'm scared it's too late for me. I need a Marxist perspective, what do I do?
Unfortunately marxism cannot provide you with any way to avoid fear as such, but this does not mean it is useless here. Marxism as an analytical method helps us to see the social/economic mechanisms affecting our lives as they really are, rather than as the quasi-divine forces which liberalism supposes them to be. I and many others have found that looking at the world in this more grounded manner has the effect of lessening our anxiety, but how you react to this vision of material reality is still up to you.
That being said, here is a rough outline of a marxist outlook on the US political economy to–day, which might help you to ground through the anxiety of the election results:
The US empire is an empire in decline. This is not the fault of any single politician, but of the inherently unstable ground on which capitalist economies are built. Capitalism necessitates constant market growth, and with nearly the whole world already captured by the US economic order, this is an increasingly impossible demand to meet. As climate change worsens the third world countries exploited by the US are pushed to either drown under ceaseless natural disasters, or revolt against the economic system distroying their ecology—in both cases the US hegemony is weakened and our great empire dies by a thousand cuts. The only way to avoid economic crisis is to move away from the capitalist mode of production all together, but bourgeois politicians will only ever offer us incomplete solutions to the problems they have created.
Fascism is the liberal response to economic crisis. Throughout the history of the 20th century, we have seen that even the most socially progressive liberal “democracies” have morphed into fascist monstrocities when the capitalist economy is threatened. Voting in ostensibly progressive candidates without seriously challenging the political economy won't save us--as the people of Germany learned when the liberal chancellor Hindenburg appointed Hitler as the head of state after beating him in the election. This happens because fascism is at its heart the imperialist system turned inwards; when the German bourgeoisie were no longer able to sustain their economy by exploiting colonized countries like Namibia, they revitalized their economy by building a more advanced version of the Namibian colonial state at home.
Because the system is already collapsing in on itself, the primary task for us to organize toward is not challenging the system as it is, but building something better in its place. Of course, the task of defending our movement will necessarily bring us into conflict with the current bourgeois state, but we must remember that the point is not to oppose our enemies but to defend our friends. Even if a socialist president were elected to the white house, their dictates would only mean anything if there existed an organized body of workers prepared to exicute the plan inspite of bourgeois sabatage. Conversely, a sufficiantly large and well organized body of workers would be capable of building socialism in the US no matter what Washington says.
For trans women, the state of affairs following Trump's election is fundamentally no different than it was before November 6th. For 250 years the US government has been hostile to our existence, and yet there are more of us living out of the closet now than there ever have been in this country's history. The liberties which the republican party now threatens to deprive us of were not given to us by liberal politicians, but won inspite of them by the masses of our trans elders fighting tirelessly for themselves and their children—and for so long as we continue the struggle we have inherited, the bourgeois state will never be able to defeat us. Of course, much of this history of struggle has been obscured by the liberal order trying to co-opt our movement, but it is still there to be discovered. (If you only know about Stonewall, I highly recommend you read about the history of STAR (Street Transvestite Action Revolutionaries), an organization founded by some of the trans women who lead that riot.)
Of course, none of this is to say that the situation isn’t terrifying; just that it is also manageable. You may not be able to live the life you wanted, but that doesn't mean you can't still lead a life worth living! The liberal in you screams and cries because she sees that things are bad, but doesn't see how you as an individual can make it right. Adopting a marxist perspective to see not just that things are bad but also how and why, and organizing with your class allies instead of working on your own will silence your inner liberal’s tears as she becomes obsolete. Individual Trump staff picks don’t mean much for us in our project of building a socialist movement. Regardless of who sits in office, the work before us is the same. So let’s get to work—for the revolution of the world!
Lastly, because I always found it annoying when people would tell me to "join an org" without elaborating, here is a brief rundown of some organizations you could look into:
PSL (Party for Socialism and Liberation) has the widest reach of any nominally communist party in the US. Their top leadership are largely opportunists insofar as I can tell, but the local chapters vary enough that some of them are involved in genuinely productive work.
FRSO (Freedom Road Socialist Organization) is a lot smaller, but with more genuine leadership and a strong ideological line. They are growing, and tend to be much more active in the few areas where they are organized.
DSA and CPUSA (Democratic Socialists of America, and Communist Party of the USA) are both useless as organizations, but you might still find some people there you can organize with—especially of there aren’t any better orgs in your area.
SALT (Socialist ALTernative) basically encompass the worst of all worlds in my experience, but individual experience may vary.
Even if there are no active organizations in your area, joining one and sitting in on zoom meetings is still a worthwhile step forward!
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torchship-rpg · 5 months ago
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Dev Diary 16 - Aquillians
Hello cosmonauts! I’ve been almost non-stop sick for three months which hasn’t been great for progress, but this can’t be delayed any further. We’re going to try to do more frequent dev diaries again; next week I’ll do a diary on Meta-Campaign mechanics and the current state of character creation, but for now, it’s time to do some lore.
So, let’s talk the biggest alien species in Torchship, our local Space Elves, the Aquillians!
Aquillian Basics
Aquillians are a diverse species of humanoids who superficially resemble, well, green-blooded elves, and they’re very much inspired by taking a few of the greatest hits of sci-fi space elves and shuffling it all up. Torchship might be a deconstruction of a lot of common sci-fi tropes, but it’s also a reconstruction embracing fun ones along the way and wearing inspiration on our sleeves.
Though pretty human-looking on the surface, like all humanoids in Torchship, they look like that because of a mysterious process of directed evolution from very different routes. Humanity’s first inkling of just how dominated Local Space is by the mysterious forces of Star Gods and K2 civilizations was discovering an alien that looked just like them, but had totally different biochemistry, internal anatomy, and evolutionary history. The ancestors of Aquillians were gliding arboreal bird-like pack hunters, sent along the path to sapience by their increasingly complex social dynamics and changing climates on their relatively small, low-gravity homeworld. Flight proved less useful in lean times than dexterous hands and the intelligence to shape the massive, tangled trees into built environments.
Evidence of this ancestry is still present in their constant-volume unidirectional respiration system and energy-conserving metabolism (and fluffy protofeather hair). This is reflected through the only universal Aquillian Trait, which is also part of our new category of Evolutionary Origins Traits; everyone gets to pick one representing the evolutionary lag of their ancestral environment. (Most) Humans now get the Persistence Predator Trait, letting humans take more Strain before experiencing Fatigue penalties.
In contrast, the Efficient Metabolism Trait of the Aquillians allows them to avoid taking Strain on dice rolls if they succeed by a large enough margin; this encourages you to double-down on your specialities and lets you perform low-stress work more or less indefinitely. This was very handy for a species whose path to sapience involved becoming the galaxy’s best tree-pruners.
Aquillians are also generally encouraged to take the various Psychic traits. The thing about psychic powers in Torchship is that while they’re not genetic, they are heritable, in that people raised by or around psychics tend to become psychics themselves. The widespread emergence of psychics is predicated on certain social conditions, but once it’s become widespread in a species it’s unlikely to fade. Thus, nearly all Aquillians possess some level of psychic potential simply because their species has been puttering around all the psychic weirdness of Local Space for so long.
Aquillians are the most widespread and populous species in Local Space by a considerable margin; they’re either the primary species or a sizeable minority in multiple states and are otherwise generally present everywhere. One could make the serious argument that Local Space is defined by being the part of the galaxy that’s Aquillian-majority, and when you come across an independent planet with faster-than-light travel and humanoid aliens, they’re probably Aquillians of some description.
The reason for this is that the Aquillians have been around a very long while, and one way or another have been in a dominant position that entire time. They’ve had FTL travel for forty thousand years, and for at least half the time an Aquillian political body has been either a great power or the undisputed regional superpower. The nature of this dominance has varied massively over time, but it most recently manifested as the Aquillian Empire.
In The Empire/Remnant
If you listen to their propaganda, the Aquillian Empire was/is Local Space’s rightful heirs, existing for forty thousand years of unbroken and absolute rule. Under the guidance of wise Emperors, they did more to preserve interstellar civilization than anyone else with their ruthless enforcement of the Exploration Taboo, their rigid hierarchy of specialised castes and subordinate species, and the wonders of a massive, high-speed web of FTL beacons. They crushed the dangerous Argent Empire, drove the upstart Zinovians from their homeworld, and brought Pax Aquillia to the stars.
In reality, the Empire only existed for about fifteen hundred years, and they just claimed the entirety of their species’ spacefaring history; with total control over the presentation of their own history, it was kind of hard to call them out. 1500 years is still really impressive, as empires go, but it wasn’t quite grand enough for the swelling egos of the ruling class. It’s a bit like saying, “As you can see, Sumer prevails!” while pointing at New York City.
The Aquillian Empire was well-known for their historic use of genetic engineering on both themselves and their enemies, which creates the setting’s taboo on genetic engineering that humans are in blatant violation of. For this reason, Aquillians in the Empire were changed considerably from the ancestral template, modified for life on heavier worlds; their capital isn’t their mineral-poor, low-gravity homeworld, which is instead a bit of a sad backwater now. This gives the Imperial Aquillians and those derived from them the Downweller Gravity Trait, which is in-between the Freefaller Trait used by human spacers and the Heavyworlder Trait of Terrans; it’s the ‘average’ trait with no real strengths or weaknesses.
It also resulted in a degree of artificial phenotypical convergence, as waves of engineering were used to aesthetically modify sections of the species in-line with current fashions. This isn’t universal, but the higher in the hierarchy you go, the more Aquillians tend to be tall, gaunt, and have desaturated skin and hair colours to match their self-reinforcing image of nobility.
The biggest consequence, however, is the clades. The Aquillian Empire’s power structure emerged from a caste structure inherited from one of their precursors, now entrenched with genetic engineering. Initially this was in the form of creating a large number of specialised subspecies for different tasks, but as the Empire grew in strength, automated more infrastructure, and acquired more and more vassals, the priority increasingly became engineering for control, outsourcing labour to client states and modifying their own population for compliance instead of productivity.
At the time the Empire fell, the many specialised groups had been condensed into three diverse Clades; the ruling Nobles, the ruthless Enforcers, and the mass of numbed Commoners, all with their own Traits.
The Clades
The Nobles, or High Aquillians, are the highest Clade, forming a kind of industrialised aristocracy inside the Empire, acting as administrators, military leaders, governors, lawmakers, and scientists. Functionally immortal, fabulously wealthy, and relatively rare, the nobility have an agreement within their own ranks to only produce new Nobles for specific purposes in order to avoid diluting power or creating succession crises. This worked out fairly well historically, but has resulted in every major faction of the currently-simmering civil war in the Divine Empire cloning their own Ideal Monarch(s) for when they overthrow the upstart Empress and seize power (after they win the actively-boiling-over civil wars against the other remnants and crush the humans, of course). Those other remnants are mostly ruled by planetary governors or admirals who have seized power, but a handful are also hard at work in Build-A-Tyrant Workshop.
Each noble is tailored to their role and raised to serve that particular purpose, so as Traits go they are pretty much completely freeform, save encouragement to take Augment and various psychic traits. There’s not a lot of them in the Union for obvious reasons, but that makes playing as one and casting aside your birthright to fight for a fairer world all the more meaningful.
(We’re also playing around with a funny Trait, whose working title is Class Traitor, to represent how even with your defection, there’s a lot of places who still respect the title… and a lot of others who really, really don’t. Renouncing your title doesn’t necessarily destroy your claim; there’s probably a lot of servants and functionaries back home wondering when you’ll get all this communism out of your system and come back to run the planet again.)
The Enforcer clade constitutes the law enforcement, colonial bureaucracy, and military officer class of the Empire, and are as much defined by their upbringing and social isolation as their genetic modification. The Enforcers are descendants of a specialised clade to create the ideal secret police, which unsurprisingly meant they soon infiltrated, dismantled, or took over every other lever of power they could get their hands on and firmly established themselves as the middle managers of society. The only reason they never successfully couped the Nobility is the fact they are categorically incapable of trusting one another.
Enforcers are biologically distinguished by a change in their neurology which rewires the way they experience empathy. While humans initially believed (to their horror) they’d encouraged a subspecies of engineered sociopaths, the truth is more complicated; Enforcers have had their mirror neurons modified to basically receive the alien equivalent of a dopamine hit from understanding the emotions and thoughts of others. Genuine empathy is very difficult when your neurochemistry rewards you for treating other people as fun little puzzles to take apart and put together; it makes them very good interrogators, investigators, and spies, but also means the closest thing to emotional attachment most of them feel is having favourite subjects. This means they historically spend the time they could have used seizing power scheming endlessly with one another instead.
To represent this, Enforcers are recommended the Reserved Trait, which modifies how you interact with Relationships and the Unity system, the Turncoat Trait (because playing as one almost inherently implies defection), and Narrow Socialisation, which lets you select two types of Relationships (in this case Rival and Nemesis) to get a target bonus in social interaction with, while hitting you with a target penalty for all others. You also typically are a Psychic Void; the deeply engrained secrecy and distrust of their artificial anti-society makes them largely invisible to psychic powers as well as making them very difficult to access.
Finally, there are the great masses of Commoners, the dispossessed masses of once-workers who increasingly existed to be ruled in the Empire, acting as an enormous reserve army of labour and potential conscripts to give bulk to the Empire and be selectively employed for economic or military violence. In between those times, the Commoners didn’t really have much to do, and to keep them manageable, they were gradually engineered to be more and more easily controlled and managed.
This involved, essentially, breaking their motivation system by genetically curtailing the natural production of neurotransmitters and replacing these systems with electromechanical implants. If the Empire didn’t need the Commoners for anything, they left them in a state of numb apathy and executive dysfunction; they could get away with just bread without circuses. If they needed labourers, soldiers, or to stop the population declining, they would just start pressing the feel stuff again button as needed to reward useful behaviour. Crude but tragically effective.
Though they believed this made their population a docile and cultureless stockpile of potential labour, the Commoners retain a complex internal culture built around their tactile telepathy, developing a sort of introspective philosophy of dualism, intellectualism, and fatalism. Unable to confront a system that had control over their own neurochemistry, common Aquillians instead developed a parallel culture which existed in their collective shared imaginations, sharing aspects of their thoughts and personalities with one another in a quiet network, with their philosophers living on in transmitted fragments alongside loved ones and comrades.
Commoners also get the Reserved Trait, for different reasons than the Enforcers but with similar effects. Plural System allows you represent transmitted personalities by essentially having Crew NPCs that fortunately don’t take up limited bunk space in your spacecraft, Stiff Upper Lip and Fearless reflects how the limits placed on them also mute strong reactions to pain and fear, and Prodigy simulates having cybernetic modifications which reward pursuing certain work.
This system survived a very long time in the Empire, and persists in its Remnants. Once you get outside them, though, it gets interesting.
In the Breakaways
The Aquillian Breakaway states are the Union-aligned or neutral bodies which broke away from the Empire during the civil conflicts which ended the Aquillian-Human War. Some of these still function more or less like the Remnant before them, but the majority are revolutionary states of some kind which have elevated Commoners to the top of the pack. You’re probably not playing an Enforcer or Noble; they, uh, aren’t too well liked there for obvious reasons.
If you play an Aquillian from one of these states, you’re probably playing a Commoner who still has the above modifications (as these states have very strong taboos against further genetic engineering they are still struggling with), but who now has their hands on the remote control for their emotions. 
This ties into one of the core principles of Torchship; you can always change your character’s Identity at any time you like, at no mechanical cost, provided you have a narrative reason. Your character’s external neurology interface is a special use of the Cultural Tool Trait which acts as that narrative reason to turn on and off many of the common Traits listed above whenever you like, as is advantageous to you. Of course, that also does mean there’s a remote control with your emotional state on speed-dial which is just lying around, taking up an equipment slot and just begging to be stolen for the sake of drama.
Regrettably, while the chances of experiencing Spock’s Brain are low, they are never zero.
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In The Union
There are quite a few Aquillians in the Star Union, making up the largest alien minority by a significant margin (larger even than the Koath). These are a mixture of refugees taken on during and after the war, immigrants flocking to a place which might be able to undo the genetic modifications done to them, war orphans who wound up in the Union through various dubious humanitarian programs or ad-hoc adoption, and the former prisoners of war of Camp Aldrin on Earth’s moon. In fits and starts, they’ve largely undone or changed the way their various genetic modifications affect them to suit their needs better.
These groups live all over the Sol system now, and many of them have integrated into the various human cultures and, in so doing, have often taken on some of the genetic alterations used by those groups (seeing as they self-select for ‘cool with some level of genetic modification’). So one of the ways you can play an Aquillian, particularly a young one who has largely or entirely grown up in the Union, is by basically making a Terran, Martian, Spacer, etc, just swapping out Persistence Predator for Efficient Metabolism. It’s increasingly common to meet Aquillians in Star Patrol with the flag of their adoptive home country on their sleeve and no more connection to the Empire than peers of their age, for good or ill.
If you’re playing somebody from Camp Aldrin (first or second generation), then it gets a little more interesting, because these Aquillians aren’t being directly assimilated into human cultures, instead creating their own experimental one in their lunar enclave, with an abolition of the clades and an attempt to create a more egalitarian society. Any older Camp Aldrin Aquillian is going to be a Turncoat and War Veteran from the Imperial military, and traits like Augments or Prosthetics are quite appropriate.
This is also where you’d most likely find former members of the Enforcer or Noble clades, taken prisoner during the war. Though Solar Patrol developed a bad habit of pushing Enforcers they captured out of airlocks during the middle period of the war, they still captured an awful lot of them, and the process of many Aquillian Breakaways forming was made a lot smoother by the Union offering asylum to Nobles in exchange for laying down their arms. These groups, who don’t usually see their genetic modifications as burdens like the Commoners do, will have an interesting time figuring out where they fit in a more egalitarian world.
In the CNFT
Outside the Empire’s successors, the largest concentration of Aquillians are found in the multicultural capitalist empire of the CNFT, where they form a plurality of the population with a historical position of social and economic dominance. This is because the CNFT’s origins; about two and a half thousand years ago they were a colony of one of the Empire’s precursors. They took advantage of changing interstellar geography (astrography?) to declare independence, forming a network of political bodies which eventually solidified into an increasingly multicultural capitalist state.
This means that the Aquillians of the CNFT are, largely, pre-genetic modification Aquillians, predating the clades. They’re visually quite distinct, with vibrant multicoloured hair, much more diverse phenotypes, and a preference for low-gravity worlds that give them back their ancestral Freefallers Trait. A lot of them are even totally unmodified Baseliners, because their ancestors were displaced off the increasingly-irrelevant Aquillian homeworld and went looking for places that suited them. Being the dominant group in the Territories, they’re also recommended Foreign Connections with their former markets, and Driven, because being a workaholic is how you survive under Space Capitalism.
There’s also various Imperial Aquillians who ended up in the CNFT as refugees, in the recent war or earlier. They’re distinctly an underclass there, with little in the way of resources or help… well, except for the Nobles, who usually arrive with shiploads of antimatter and set themselves up nicely as investors.
Others
Being so common, so widespread, and having been around so long, you’ll stumble across Aquillians of one sort or another a lot across Local Space. They’re more or less the default, the alien you should reach for if you haven’t got anything else in mind.
Aquillians form a portion of the population on a lot of former Aquillian client worlds, which aren’t really breakaways in the traditional sense but where the Aquillian settlers still form powerful political blocs. Defusing tensions caused by these arrangements is a pretty common job for Star Patrol missions operating inside the Union’s de facto space.
There’s an awful lot of Aquillian pirates out in Local Space now, given they had the largest fleet in the region by a considerable margin and the fall of the Empire saw a lot of them cut off with nothing but a very powerful warship at their disposal. Many of these pirates are privateers who still mostly work for a Remnant power to keep up the wars against the Star Union and Universal Republic, but save their patron power money by also picking off civilian convoys for profit along the way. Others are now without allegiance, just hitting whoever they can and taking shelter around sympathetic planets. Some even side with Breakaways and prey on their former Imperial comrades. It’s equally likely you’ll be fighting them, scaring them off, or helping them.
Finally, the Aquillian presence in space is so old, and their history so distorted by successive waves of authoritarian censorship and purges, that there are many, many colonies that just slipped through the cracks. You’ll very often come across planets at just about any imaginable stage of technological and social development that were settled thousands or even tens of thousands of years prior by Aquillians, and were then cut off by some long-forgotten political cataclysm and left to develop or decay on their own. Sometimes it feels like you can’t turn over a rock without finding another weird space elf.
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prodigal-sunlight · 4 months ago
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What do u have against ai? :(
How much time do you have?
1. Generative AI is trained on the works of artists and writers without consent or compensation. It’s literally stealing from actual people. And no, it isn’t “learning like a real person” because it isn’t a real person. It’s a program that is incapable of creating anything new of its one. All generative AI is built on theft by corporations from small independent creators.
2. It uses considerably more power than most other current technology. Like, arguably it is worse for the environment than NFTs. The amount of water it wastes is absurd, the uptick in energy usage is absurd.
3. Corporations are salivating at the chance to cut creative people out of products. They don’t want to pay people for their work because they don’t respect art and artists. As long as we live under a capitalist system, people need to be able to own what they create and be able to provide for themself with their own skills.
4. The misinformation and disinformation generative AI can cause and has ALREADY caused is insane. People have had their faces and voices stolen without consent or compensation. People can generate believable deepfakes of politicians and social figures that will degrade the truth and potentially even damage our already messed up political climate. How would you feel if someone posted a realistic video of you praising a product you never bought? Or vouching for a politician you hate? Or saying you think all gay people should die?
5. This one is just personal, but I don’t care what a machine “makes.” Creativity is special to me because it lets you see the world through someone else’s eyes. Art of all kinds—writing, art, music, roleplay—is a kind of communication. I want to communicate with people, not an inanimate object mimicking what a person would be like. The joy of art comes from creation. Reducing it to only consumption is a disservice to all humankind.
Certain scientific fields have genuine uses for other kinds of AI, and I respect that. But Generative AI is built on theft and disrespect; at best its used for shallow art that someone didn’t care enough about to make themself, at worst its used for scams, disinformation, and stripping away even more of people’s rights.
I legitimately believe there is no current ethical uses for Generative AI. Will there be one day? Its possible, but I honestly find that unlikely. For now, though, if you are pro Generative AI, please unfollow me.
I may not be the most talented artist/writer out there, but I have enough self-respect that I don’t want people who see me as replaceable by machines engaging with my creative works. I put a lot of time, passion, and love into my work. Someone who sees that as equal in worth to something an algorithm spat out in five seconds is not welcome here.
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covid-safer-hotties · 3 months ago
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Also preserved on our archive
By Kelly Betts
People can’t see my disability from the outside. I worry that in this current political climate and with the new law, it may not end at the comments and harassment I already face.
On Thursday, officials in Nassau County, New York, where I live, signed a mask ban into law, one of the first of its kind in the country. And while to most healthy adults it doesn’t mean much, to those with serious health conditions, like me, it makes getting out into the world a lot harder.
The ban was touted by lawmakers as a public safety measure after reported antisemitic incidents and protests at various New York universities, many involving people wearing masks. Those who violate the new law face a misdemeanor charge punishable by up to a year in jail and a $1,000 fine. And while there are exemptions for people with religious and medical reasons, it’s not dealing with the law that I’m afraid of. It’s dealing with the “citizen cops” of the world who will be using their discretion to enforce it.
I was diagnosed with acute myeloid leukemia in February 2023. It’s a fast-growing type of blood cancer. I underwent more than five rounds of chemotherapy, and the following July, thanks to an amazingly generous donor, I had a stem cell transplant, something I knew nothing about until I got sick. I was given some of the most powerful chemotherapies to kill my old immune system and any remaining cancer cells. Then I was given my donor’s stem cells to help build a brand-new immune system.
There are a lot of risks that come along with the transplant, especially in the early stages as the stem cells are engrafting and you have no immune system. The first 100 days are the riskiest, and you must watch everything from what you eat to how it’s prepared, and most of all the people around you. Your body is starting from scratch, so you have almost no immunities. Any vaccinations you’ve had over your lifetime have been wiped out. For the last year since my transplant, my immune system has slowly been getting stronger. But building a new immune system takes years, and I have a long way to go. So, wearing my face mask whenever I go out is essential.
That brings me back to the new law. I wear a medic alert bracelet and would hope that showing it to the police, should it ever become an issue, would be enough. But that’s not guaranteed, because anyone can just order one. Would I be forced to show up in court to prove my medical condition to a judge? And what cost and time could that take, all to protect my health? And what about my family or people who act as caregivers, who don’t technically have medical conditions of their own, but still wear masks to protect me? Would there be an exemption for them?
Most of all, I worry about those who have strong feelings against masks. As we know, many people read headlines and not always the full story. And just reading most of the headlines, all someone will know is that there’s a mask ban in Nassau County. Even at the height of my illness, with no hair and really looking like I had cancer, I still got comments like “Covid is over” or “that’s not protecting you.” And while the few comments hurt, especially while I was battling for my life, I could shake them off. I had a bigger fight ahead of me.
Now, healthier with hair again and 43 years old, the comments continue. But I worry that in this current political climate and with the new law, it may not end at that. People can’t see my disability from the outside. It’s been hard to get back out in the world, as many can relate to after going through a global pandemic. Even being as careful as I am and just starting to let my guard down a little in outdoor settings, I caught Covid. And it took my body and immune system down hard. Luckily, I’m recovering and back to wearing my mask diligently, even outdoors.
I want to be able to return to my normal life. And go out with friends, see a Broadway show, and one day get back to my office in the city. But now with New York City considering passing its own mask ban, I don’t know when I would feel safe enough to do that. Is this law really protecting the masses?
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nothoughts-onlywomen · 6 months ago
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Pink Floyd’s The Wall
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This BTS photo has really piqued my interest. Not just because it’s clearly a hint at something for season 5, but also because it happens to be one of my favorite albums ever. So, I thought I’d do a deep dive into how it might factor into the next season.
Full disclaimer: All these ideas I’m about to verbal vomit will make more sense if you watch the film here and/or listen to the album here. I truly recommend you seek it out. Far and away, it’s one of my favorite films/albums, and it’s stood the test of time. In fact, there are certain sequences that may be a little triggering in our current US political climate (I’m thinking of the “In The Flesh/Run Like Hell/Waiting for the Worms” sequence).
War. The Wall is about war; namely, the bitter uselessness of it. The film has a lot of anti-war imagery. Young soldiers wounded and vulnerable, doves exploding into crows, a bloody cross, etc. The film ends with a culturally diverse group of children picking up rubble from the war. There’s a beautiful image where a child pours out a Molotov cocktail. The meaning there is that children are taught to hate and kill, and once they are, the joy of youth is smothered by it. Now I can think of a few scenarios where this is relevant to our crew. This could have something to do with the war against Vecna, in that our kiddos are so young to be fighting this war, and that it will inevitably chip away parts of them. For some, it may take limbs, or even lives. There may also be an assertion that Henry Creel was taught to hate, rather than it being an inevitable part of him. El suggested this at the end of season 4, when she asserts to Vecna that Papa made him a monster. The nuance within the anti-war message of The Wall is that the main character, Pink, lost his father in World War II. Henry Creel’s father went to war (the exact same war, in fact) which is an interesting similarity, but I think greater parallels should be drawn between Pink and Henry Creel in terms of how their relationship with their father (or lack thereof) led to their emotional erosion. And when I’m referring to Henry’s father, I’m not necessarily talking about Victor, though their relationship may have been complex. I’m referring to Dr. Brenner as well. Now the major difference between Pink and Henry - at least, so far - is that Pink is shown to have a soft, gentle side to him. This gets smothered as his emotional wall grows taller. I don’t know if Vecna ever had anything of the sort, but we know that Will is nothing if not gentle. And if they’re going to draw parallels between Will and Henry next season, I have to think there’s some meaning in there somewhere.
Conformity. It should be noted that the film takes place during World War II, so the conformity themes were especially prevalent in those days - the days of Hitler and the Nazi regime. Pink attends a school where the children all wear masks and stand on an assembly line, eventually to be thrown into a meat grinder. All very heavy-handed symbolism, I know. But the idea is that society attempts to suppress individuality and corner the youth into becoming part of the mindless whole. Blessedly, toward the end of the school sequence, the kids all rip off their masks and rebel. Now, in reference to our friends in Hawkins, this could be a nod to how the group has never been afraid to be the “freaks,” and that conformity is meaningless to them. Stranger Things has always reveled in the beauty of being yourself in the face of societal labels. The Wall also utilizes hammers in much of its imagery, which is supposed to symbolize the hammer pounding a nail into submission. With the individual being the nail, and the oppressive whole being the hammer. To me, this hearkens back to the “hive mind” idea. The Mind Flayer operates from this hive mind, and so any deviation from this would be quickly and mightily suppressed. I also addressed the idea of the “hive mind” in my theory about the Wrinkle in Time Easter egg, and how the planet Camazotz adopts this same concept (read here if you feel so inclined). Will Vecna be this deviation? If not, who will? One of the kids? Will Dart break away from an army of demogorgons to save Dustin? I can’t see the Mind Flayer being thrilled about it regardless of how it manifests.
Emotional isolation. Pink undergoes a descent into emotional isolation. The wall itself is symbolic of the emotional wall he builds around his heart, insofar each negative event in his life is “another brick in the wall.” Once his emotional isolation is complete, he becomes callous and disconnected with others. He fantasizes about committing atrocities, even becoming a Hitler-like figure in his imaginings. Such emotional isolation is likely present within Vecna as well, as only someone with a real disconnection from their emotions could kill people in the ways that Vecna has. That scary face on the poster, in fact, is emotion, trying to break free of the wall. A scream of agony from within. Perhaps the Duffers will explore this within Vecna. Perhaps Vecna has some small shred of humanity left that the group will try to capitalize upon. At the climax of The Wall, Pink puts himself on trial in his mind with a judge that is a literal asshole (yes, it’s as batshit as it sounds), and the wall is torn down within him. The album ends with a spoken message that loops into the beginning track, suggesting that the conundrum of emotional wall-building will never end. Perhaps the group will attempt to tear down Vecna’s emotional walls. The Duffers are good enough writers to make us feel at least some empathy for Vecna, if we hadn’t already, and this might just be a continuation of this. There is also the possibility that one of our other kiddos starts to emotionally isolate. It could be any of them: Mike, Will, Lucas, Dustin, El, or Max. I’m less inclined to believe it would be one of the older kids, though they’ve all certainly got their own demons. None of them will become as twisted as Vecna, of course, but I could see them struggling against their own emotional walls. We’ve seen Max do a bit of this already. It would be a real shot to the heart if the Duffers utilized a deeply sad track like “Nobody’s Home” or a wistful, melancholic tune like “Comfortably Numb” to describe Max’s consciousness literally being absent from her at the moment. I think Will is also an ideal candidate for this concept, especially if (as I suggested earlier), we are going to draw similarities between him and Henry Creel. The ending song on the album, “Outside the Wall,” postulates that those who truly love you will walk up and down outside your emotional wall, banging on it, trying to tear it down and thus forge deeper connection. We’ve seen this happen with Max a bit, and I could certainly see it happening with Will, too.
Mental illness. Pink is suggested to have a mental illness. He’s not particularly easy to slap a diagnosis on (though based on the information we do have, I might have put him in the schizoid/schizotypal/schizoaffective territory. Depression with psychotic features at the very least). Mental illness isn’t a topic that heavily explored in Stranger Things, though season 4 definitely had some poignant things to say about depression. But I’m wondering - if they do decide to touch on this somewhat - if this will hint at a deeper dive into Vecna’s psyche. Killing small animals is generally a precursor to actual murder, and this was certainly the case when it came to Henry Creel, but we have yet to really unpack all of this. We’ve gotten hints. Vecna noting that he “never forgets a kill” and “they are always with me” is a very interesting concept I will be curious to learn more about.
I would love to hear any additional thoughts on this.
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