#kristin minecraft
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mustasekittens · 8 months ago
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longtime fan of his | another one
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nomsfaultau · 7 months ago
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Every time I see giant goddess Kristin this is all I can think
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sherpaherp · 1 year ago
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I hope one day we get to see Q!Phil get possessed by Kristin
I remember on DSMP when C!Phil summoned Kristin and she got his body so drunk that he woke up in the L'manberg crater with a massive hangover and no idea how he even got there
I really wanna see what shenanigans She would get up to on Quesadilla Island
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winniiieee · 1 month ago
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One of the fav fanart I've ever made ! I spend hours adding lighting and little particules ahah, I hope Tumblr did it justice !
I was thinking maybe Kristin could listen to Chayanne ranting about fights and Lullah yapping about flowers :)
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flyingraven · 7 months ago
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My updated MCYT fanfic worldbuilding!
Both for anyone who’s interested in how I imagine the minecraft sphere so to speak works and for linking to my ao3 page, here is my MCYT worldbuilding! Long post ahead! I've been working on this for a long time and it's actively being worked on as well, but here's the current version!
Gods and sentient beings 
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Basic information
Only multiple gods together or one of the elder gods can truly kill a god. Lesser beings (demigods or a single other god) could kill their vessel but not destroy their seat so to speak. When their vessel is killed their essence just kind of floats around the deep void until they find a next suitable vessel. This act of seemingly killing a god and taking part of their power is referred to as diminishing them. 
Respawns and souls
You can generally respawn infinitely, but it slowly eats away at your soul. And at some point you don’t respawn anymore. This is generally the same as dying of old age, but it’s not uncommon for very heavy pvp players to die younger because their soul is ruined by continuous respawns. 
When your soul hits a certain point of damage it passes on into Kristin’s domain. This is where souls recover and combine into new souls, which is how new players are made/born. 
Good gods 
There was at least one being called the Elder God. They created the other gods and the prime players. These days they have disappeared, and nobody seems to know where they are. 
Kristin is the goddess of Life and Death. But most mortals only see and refer to her as the Goddess of Death. She along with many of the other gods were created by the two elder gods. She resides over the domain of life and death. Watching over souls as they recover, get born, slowly tear apart and return to her eventually. 
Her main adversary is the god of Chaos. She’s not a fan of the Watchers either, because their grey morals grate against hers. Phil is an ex Watcher, but defected and joined Kristin. They fell in love. Most of Kristin's angels were originally mortals. On very rare occasions, when someone died in a certain way which really captures her attention she might decide to ask them to join her ranks. This is how Scott became an angel of hers. A few of her angels are kids of other angels. 
Evil gods
Evil gods are evil as currently defined by human/Kristin's definition.
 The god of the demons is the god of chaos. Has been diminished once or twice before. This is why he can only create demons with the power level of Watchers instead of demons at the level of demigods.
Maybe there's just more demons than angels which would give him the appearance of having more people under his control, thus appearing to be as powerful as Kristin even though they would not be. Makes sense as demons can also possess people and thus hide among mortals. Maybe angels need Kristin's power to detect possession which would account for why Phil can't detect Dream.
The god who ascended Techno. The original bloodgod, and when Techno "killed" him (killed his vessel with the help of Phil cuz who else, which diminished his power and spread some of it to Techno) He took on the title of the blood god, even though he technically is only a demigod, not a true god. He was ascended Techno to groom him into his next vessel. Unfortunately he didn’t account on Techno becoming friends with the Angel of Death. 
The god of Corruption. Ties into the sculk. With the elder gods being gone he weaved a web of corruption until he managed to sneak it in into the next update behind the back of the good gods.
Demigods
Ascension 
Any god can ascend a mortal to become a demigod. But it's a violent act and will usually completely kill off the world the former mortal was inhabiting. And it hurts. A lot. The combination of these factors is what made Eret's ascension so bad. Because usually the newly ascended demigod will wake up with their god. But Eret didn't. They woke up alone in a dead realm.
Cults can try to get a gods attention to get them to ascend one of their own to demigod status. Really, no good gods will respond to these rituals. They usually involve mass sacrifice. 
Gods can also just choose to ascend a living mortal, but again, this is not often done and when it is, usually only by evil gods. That's what happened to Techno.
Kristin works in a different way. When mortals die she sometimes (very rarely) offers them to become one of her angels. Her angels are demigods, but due to being in her service they are referred to as angels.
Demons are demigods aligned to the god of Chaos.
Banishment
Banishment of a demigod only works if the demigod is on a physical plane like a world, the void or the deep void. If a demigod is in the inbetween however… funky shit happens. The effects can vary. But total amnesia of the targeted demigod is one of them.
Watchers, voidwalkers, prime players
Watchers 
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A representation of one of the highest ranked Watchers (drawing by @the-uk-is-jk)
Watchers are creatures that were created by the elder gods with the sole purpose of watching the worlds they created. This would mean they were maybe created before the gods, and just kind of stuck around after. They possess strong powers of code manipulation. 
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A Watcher in humanoid form
Physiology: Junior Watchers, or Watchers in training have purple wings. Full Watchers have purely white wings. Elder Watchers have multiple. The highest ranked Watchers usually don’t bother to maintain a humanoid form, instead existing purely as beings made of eyes and wings. Watchers use their wings as a means of channelling their powers. They don’t reproduce in the traditional sense. They can choose to take players and turn them into Watchers by means of code manipulation, or to create new Watchers by means of combining powers and creating a new being. This is rare however, as this comes close to their idea of interference. 
Culture: Watchers strongly believe in the fact that they were created to Watch over worlds. They are a strongly insular race who refuse to interact with other (“lesser”) beings until they decree it absolutely necessary. There have been moments however, such as their war against the Voidwalkers. Well, they call it a war. The Voidwalkers would’ve referred to it as a massacre. One of the few ways they interact with mortals is to sometimes punish them if they decree it necessary. Their powers compared to players are vast, and due to how long they’ve been around they are generally left alone by demigods and gods alike. 
There are currently three known players who used to be Watchers before they defected. These are Philza, now the Angel of Death married to Kristin, and Grian and Pearl, two former players who were taken by the Watchers involuntarily and turned into one of them. 
Voidwalkers 
Voidwalkers were beings that lived in the End. They were also created by the Elder god, kind of as an experiment before they created the prime players. They were at war with the Watchers until they got massacred by them. Xisuma and EX are the only known (among players) survivors.
Physiology: Voidwalkers cannot breathe the normal oxygenated air of the overworld, instead being adapted to the thin air of the low void. 
Culture: Hoping something to End and Aether is generally a Voidwalker expression, though older immortals have been known to sometimes adopt it as well. The origin of it has been lost.  
Prime players
Prime players were the first players created by the Elder God. It’s unknown how many there are, since they tend to stay in hiding. What sets prime players apart from normal players is that respawns have no effect on their souls and that they don’t age. Meaning they are functionally immortal. There are ways to kill them, but no normal mortal could easily get them to stay down so to speak. 
Players
Players can become admins through training. Not everybody has the natural aptitudes to become an admin. Everyone can access the code of the world if they learn how to, but utilising it wrong can be the end of someone. Admins have the power to create worlds. Everyone above the power level of a normal player can. The difference is that some beings (Watchers) make the choice to not do this. Gods and some demigods reside in their personal worlds with practically impenetrable firewalls. The more powerful a being the more control they have over creating worlds and the less likely they are to make mistakes. 
Worlds
At it’s core worlds, players and everything else are code. Code is the foundation of everything. 
Worlds are generally connected to hubworlds. Travelling to other worlds usually happens through these. Hubworlds can vary from simple planes with rows and rows of portals to massive cities where people live, interspersed with portals. It’s not uncommon for kids to get dumped on hubworlds to fend for themselves. They often end up banding together, since hubworlds are pretty often fairly hostile places to live in due to the lack of admin oversight. Kids like this are generally called children of the hub. 
Hubworlds take a lot of power to create and to keep safe. They are usually created by a whole group of admins. 
Besides travelling through official portals there are ways to jump to other worlds. This is why you can protect your worlds with whitelists. They take the form of physical barriers in the code surrounding worlds. Think of it like a satellite defence system around a planet, combined with a literal wall of fire in some cases. 
Worldhoppers are players who make a habit of jumping from world to world without portals. Often these are players who grew up in the hub and learned admin magic through other people. They basically break into other worlds and thus aren’t always seen as the best people. Most worldhoppers are friendly though. Hubkids often end up worldhopping, at least during their teenage years until they find a place to settle down or until a mistake tears their soul apart. 
Worldhoppers have general agreements between them. Not snitching on each other is the main one. 
Sometimes worlds connect themselves to each other through rifts. Nobody knows how these occur, and they can’t really be controlled. Maybe gods could control them, but nobody below them. 
There is something called being worldlocked. Its generally something the Watchers do to worlds as a punishment. It involves messing with the code of the world and all the people on it. Leaving them unable to leave the world and unable to contact anyone outside of it. A lot of locked worlds eventually devolve into chaos due to the isolation, with people turning on each other. Dream worldlocked the DreamSMP. 
Improper coding of a world can lead to the world getting corrupted. What happens to corrupted worlds varies, but generally they completely destroy themselves and everyone on it. EVO got corrupted, less due to Grian making mistakes but more due to being an experimental world surrounded by experimental worlds that were corrupted. The Watchers helped the process along as a punishment for Grian. 
Experimental worlds are harder to create since you are messing more with the coding of the worlds. Known safe modifications are more popular though. 
Hardcore worlds are worlds that lock you out when you die. You simply can’t enter them anymore, only view them through your communicator. Dying in them is also way harder on your soul, so players are weary of playing in them too much. 
On "space"
Space is kind of the Void. You have the void in which world reside. But if you keep flying up you will not hit the true void. Your would simply slow down. The stars are other realms visible in the void.
The void and the deep void
The Voidwalkers lived in the void before they were all killed by the Watchers. 
The void is split between two almost subrealms? You have the void layer which contains normal, player made/controlled worlds and the layer that contains the end. Called the high void and the low void? Names are a work in progress. The membrane between the high void and the low void is fairly thin, which is why end portals are an easy way to access it. 
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The Watchers reside in the deep void. Which is almost inaccessible to normal players. To get to it you need to travel through the inbetween. 
The inbetween
The inbetween is the space between the void and the deep void. It is incredibly hard to access, and even harder to competently navigate. Normal mortals would simply tear their soul apart trying if they recklessly attempted to do so. Gods have limited influence in this realm.
On exorcising players
Sometimes players can get overtaken by things. Vexes are the most common, though there are other things. Glitched “networks” like mycelium or more recently, the sculk that was added by the god of chaos in an update. 
Zooming in more on the Vex. The Vex aren't fully sentient like players or more-than-players are. But they aren’t quite mobs either. They exist in a space between categories, but have a strong desire to achieve… more. The way they try to achieve this is by trying to possess vulnerable players. They don’t often succeed, but when they do they will try to take over servers and hubworlds. They kind of function like a computer virus. Overtaking a player and ‘overlapping’ their code with their own Vex code manipulation. 
Sculk and Mycelium work a little differently. They are more so connected through a hivemind. A sculk block is the same as a warden is the same as a shrieker is the- you get the point. The sculk is not an individual block. And it has one goal. To spread. To overtake more of a world. To overtake more players. Similar to Vex it will latch on to a player and ‘overlap’ their code with its own. 
Exorcising players from any type of possession is possible, but a nasty process. First of all it requires someone with at powers at least akin to a voidwalker or a prime player. Then they basically have to tear the Vex, sculk or mycelium from the player line by line. Piece by piece. And it hurts. Especially when the player regains enough awareness to recognise that they are being hurt by someone they know, but not why or how. Removing sculk can leave scars akin to burn scars. 
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ghostly-kal · 2 years ago
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Drew this on stream, forgor to post it here, been a while from the philza finale lore but it's fineeee
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graysontheslime · 4 months ago
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Redesigns I drew for this circus au @epicaxolotls and I worked on >:3
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ALSO! THE FIC HAS BEEN FULLY POSTED!! WOOOO
close up of each character below! the quality is much better LMAO
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binibiningdarna · 2 years ago
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Death
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scheepstep · 8 months ago
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I just had the most massive thought
Imagine qPhil isn't the only one who can become a vessel for gods
Imagine qMissa, a potential Reaper, playing host to the Goddess of Death Herself
Together they become Death Incarnate
(Together they make qPhil have a crisis because Oh My God That's Both My Husband And My Wife What The Hell I Love Him- Her- THEM. I LOVE THEM-)
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catparty41 · 5 months ago
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Ctntduo hadestown au!!
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Im sorry the quality is so shit 😭 its late and i literally shot out of bed to draw this hehe
Huuuuge thanks to @/flamedraco and @/l0ndonfrogg on ao3 for giving me the confidence to post this!
Kinda inspired by the fic “I had nowhere else to go” by flamedraco (go read it!!) solely because wilbur’s hero name in it is orpheus and that teally got the cogs tirning in my mind about this concept.
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edgarallanpoestan · 2 years ago
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the clip of kristin asking phil what the ship name for him and missa is except its the goddess of death descending upon this random guy and his egg
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glith0 · 1 year ago
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Sooo- this is Kristin/Phil/Missa’s relationship in a nutshell and I just wanted to let everyone know that this exists for the sake of a template thing- whatever you call it. If you know where this is from, I love you even more.
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nomsfaultau · 1 year ago
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You’d think Philza surviving centuries on a single life is because he knows the dark secrets of immortality or won a deal with the devil or something. But no. He’s just playing really really hard to get with Kristin. This is how they flirt.
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sherpaherp · 10 months ago
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If qBBH is gonna die
Id like to imagine him and Mumza are gonna have tea together and gossip
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viaalterego · 3 months ago
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SO...
ive been busy. understatement really. but i come bearing fanfiction! from this years Sicktember event. i had a lot of fun even if i only did what i could. i hope you all enjoy these fics as much as i did writing them.
hydrate! don't die-drate! - BNHA fic
sleep little champion (thats where you will find your strength) - QSMP
Cryptid Creatures and First Aid Kits -Gravity Falls
the grind never stops (until the wife says so) - Video RPF
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flyingraven · 11 months ago
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My MCYT fanfic worldbuilding!
Both for anyone who's interested in how I imagine the minecraft sphere so to speak works and for linking to my ao3 page, here is my MCYT worldbuilding! Long post ahead! This gets updated regularly as well.
World
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Gods and other beings
Jeb and Notch are the Elder Gods. They created the other gods and the prime players. These days they have disappeared, and nobody seems to know where they are. 
Kristin is the goddess of Death, and she’s not a fan of the Watchers. Phil is an ex Watcher, but defected and joined Kristin. They fell in love. 
Most of Kristin's angels were originally mortals. On very rare occasions, when someone died in a certain way which really captures her attention she might decide to ask them to join her ranks. This is how Scott became an angel of hers. A few of her angels are kids of other angels. 
The Watchers were at war with the Voidwalkers for a while. It ended when the Watchers massacred them. Xisuma and EX are considered to be the only survivors. Hoping something to End and Aether is generally a Voidwalker expression, though older immortals have been known to sometimes adopt it as well.
Techno used to be a mortal who was very good at PVP, so an evil god forcefully ascended him to be a demigod and made him work for him. Techno at one point killed him (probably temporarily, though that god hasn’t been nearly as influential since) and became a demigod in his own right. 
Prime players were the first players created by the Elder Gods. It’s unknown how many there are, since they tend to stay in hiding. What sets prime players apart from normal players is that respawns have no effect on their souls and that they don’t age. Meaning they are functionally immortal. There are ways to kill them, but no normal mortal could get them to stay down so to speak. 
Players can become admins through training. Not everybody has the natural aptitudes to become an admin. Everyone can access the code of the world if they learn how to, but utilising it wrong can be the end of someone. 
You can generally respawn infinitely, but it slowly eats away at your soul. And at some point you don’t respawn anymore. This is generally the same as dying of old age, but it’s not uncommon for very heavy pvp players to die younger because their soul is ruined by continuous respawns. 
On ascensions
Any god can ascend a mortal to become a demigod. But it's a violent act and will usually completely kill off the world the former mortal was inhabiting. And it hurts. A lot. The combination of these factors is what made Eret's ascension so bad. Because usually the newly ascended demigod will wake up with their god. But Eret didn't. They woke up alone in a dead realm.
Cults can try to get a gods attention to get them to ascend one of their own to demigod status. Really, no good gods will respond to these rituals. They usually involve mass sacrifice. 
Gods can also just choose to ascend a living mortal, but again, this is not often done and when it is, usually only by evil gods. That's what happened to Techno.
Kristin works in a different way. When mortals die she sometimes (very rarely) offers them to become one of her angels. Her angels are demigods, but due to being in her service they are referred to as angels.
Demons are demigods aligned to Kristin's undefined evil counterpart.
Worlds
Worlds are generally connected to hubworlds. Travelling to other worlds usually happens through these. Hubworlds can vary from simple planes with rows and rows of portals to massive cities where people live, interspersed with portals. It’s not uncommon for kids to get dumped on hubworlds to fend for themselves. They often end up banding together, since hubworlds are pretty often fairly hostile places to live in due to the lack of admin oversight. Kids like this are generally called children of the hub. 
Besides travelling through official portals there are ways to jump to other worlds. This is why you can protect your worlds with whitelists. They take the form of physical barriers in the code surrounding worlds. Think of it like a satellite defence system around a planet. Worldhoppers are players who make a habit of jumping from world to world without portals. Often these are players who grew up in the hub and learned admin magic through other people. They basically break into other worlds and thus aren’t always seen as the best people. Most worldhoppers are friendly though. Hubkids often end up worldhopping, at least during their teenage years until they find a place to settle down or until a mistake tears their soul apart.
Sometimes worlds connect themselves to each other through rifts. Nobody knows how these occur, and they can’t really be controlled. Maybe gods could control them, but nobody below them. 
There is something called being worldlocked. Its generally something the Watchers do to worlds as a punishment. It involves messing with the code of the world and all the people on it. Leaving them unable to leave the world and unable to contact anyone outside of it. A lot of locked worlds eventually devolve into chaos due to the isolation, with people turning on each other.
Improper coding of a world can lead to the world getting corrupted. What happens to corrupted worlds varies, but generally they completely destroy themselves and everyone on it. EVO got corrupted, less due to Grian making mistakes but more due to being an experimental world surrounded by experimental worlds that were corrupted. The Watchers helped the process along as a punishment for Grian. 
Hardcore worlds are worlds that lock you out when you die. You simply can’t enter them anymore, only view them through your communicator. Dying in them is also way harder on your soul, so players are weary of playing in them too much.
On exorcising players.
Sometimes players can get overtaken by things. Vexes are the most common, though there are other things. Glitched “networks”, like mycelium or more recently, sculk. 
Zooming in more on the Vex. The Vex aren't fully sentient like players or more-than-players are. But they aren’t quite mobs either. They exist in a space between categories, but have a strong desire to achieve… more. The way they try to achieve this is by trying to possess vulnerable players. They don’t often succeed, but when they do they will try to take over servers and hubworlds. They kind of function like a computer virus. Overtaking a player and ‘overlapping’ their code with their own Vex code manipulation. 
Sculk and Mycelium work a little differently. They are more so connected through a hivemind. A sculk block is the same as a warden is the same as a shrieker is the- you get the point. The sculk is not an individual block. And it has one goal. To spread. To overtake more of a world. To overtake more players. Similar to Vex it will latch on to a player and ‘overlap’ their code with its own. 
Exorcising players from any type of possession is possible, but a nasty process. First of all it requires someone with at powers at least akin to a voidwalker or a prime player. Then they basically have to tear the Vex, sculk or mycelium from the player line by line. Piece by piece. And it hurts. Especially when the player regains enough awareness to recognise that they are being hurt by someone they know, but not why or how. Removing sculk can leave scars akin to burn scars. 
Characters backstories (incomplete)
Hermits
Grian: Parrot hybrid. Was a child of the hub at some point with Jimmy, he met Mumbo during this time. Created EVO and was spotted and taken by the Watchers. Escaped them after give or take two years and broke into Hermitcraft during his escape. 
Scar: Human-ish. Was fully human until he got possessed by vexes together with Cub. He had to be exorcised by Xisuma. While the vex are now gone he still has powers related to their possession. The downside is that he’s still haunted by hallucinations(?) of their possession. Disabled besides that and uses a cane on bad days. 
Pearl: Moth hybrid. Grew up together with Grian and later Jimmy. She can’t really remember her early childhood, but her defining moment was Grian’s disappearance and later the corruption of EVO. Right around the time Grian escaped the Watchers she was taken and turned into one. Later she ran into Grian again on Hermitcraft. 
Gem: A young admin who ran small building worlds. She met Pearl through a building competition she was hosting. Gave Pearl shelter after EVO fell. 
False: Child of the hub. Was one of the youngest leaders of the group she was in until she gave herself up to a Hypixel manager to rescue one of the younger kids when she was 12. Fought there until she was 17 and Techno and Phil gave her a chance to escape. 
Etho: Grew up on an anarchy server akin to 2B2T where he’d attack people with his redstone. Got possessed by corrupted mycelium at one point which left it’s scars on him mentally. 
Joe: Prime player. He’s very old (being a prime player makes him immune to dying of old age). Can’t remember where he grew up but he travelled around from server to server until he found Cleo. Then he travelled with her until they joined Hermitcraft. Gets nauseous when travelling though portals.
Cleo: Originally human. From a big city server that fell to a corrupted virus. It turned the server into a zombie apocalypse. She barely escaped with her life and ran into Joe. She later returned to her server after a family member contacted her, but was infected herself. Joe saved her life. 
Xisuma and EX: Voidwalkers. Grew up in the end. EX is the older brother but was always treated as evil due to a misinterpreted prophecy. Which became a self-fulfilling one. The entire population of Voidwalkers was attacked by the Watchers, who’d they’d been at war with. Xisuma and EX were the presumed only survivors. 
Tango: Blaze hybrid. From the nether, was taken to a lab which he later escaped from together with Doc. 
Iskall: Former human, now a human with cybernetic parts. Was in an accident which, due to fucked up respawn mechanics on his homeworld, left him needing the cybernetic parts. 
Doc: creeper/human/cyborg hybrid. Created in a lab. Escaped from the lab together with Tango.
Emperors/related to them
Jimmy: Canary hybrid. Child of the hub. Watched EVO get destroyed and barely escaped with his life. 
Martyn: Human, was on EVO with the other EVO people and got separated from them during the escape. His shoulder has never quite been the same since he had to reset it himself. 
Scott: An Angel of Death. Under the command of Philza and in turn, under the goddess of death. Which means he worked together with Eret, Foolish and Techno.
Oli: Human who dropped out of admin school. 
Fwhip: Human admin. 
Pixel: Prime player. 
Owen: Human(?) worldhopper. Child of the hub who at one point met Eloise and Bek. They travel together. He has admin powers (like all worldhoppers) but never trained officially. Gets nauseous when travelling though portals which also applies to worldhopping.
Bekyamon: Human worldhopper. 
Eloise: Human worldhopper.
DSMP/QSMP
Philza: Angel of death, Kristin's husband. Used to be a watcher (it's unknown wether he was a player before this), but defected and joined Kristin. They slowly fell in love after his he joined her. Says he was born mortal as a cover story (may partially be true)
Technoblade: Blood God. Demigod who used to be a mortal until he was forecefully ascended by a higher evil god. Techno destroyed his vessel in revenge and the evil god hasn't been seen since. Works together with Phil and Kristin.
Eret: Demigod who used to be a mortal wither hybrid. Worked with Phil, Techno and Kristin and was/is platonic partners with Foolish. Gets nauseous when travelling though portals.
Foolish: Shark/totem hybrid demigod. It's unknown if he was born mortal or not.
Wilbur: Kristin's and Phil's mortal son. We all know how his story ends.
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