#kor-artificer
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spacecowboywhit · 17 days ago
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Tabletop Trick or Treat!
Ahh! I missed this in the flurry of boops and election crisis. Sorry, @werewolf914! I will share examples of a whole mini-genre of RPGs that I love:
Moments in History You Would Not Expect to Gamify!
Oyster Pirates by @rollforthings - Based on Jack London's journalism/short story, you are independent fisher-thieves in San Francisco Bay in 1888, illegally harvesting at night from the giant oyster monopolies and running from the police in high-speed fishing sailboat chases. Cool setting and awesome aquatic-heist rules!
The Kingdom of Prester John by @kor-artificer - A fun solo game where you are an emissary from the pope in 1177, seeking the fabled Kingdom of Prester John. Also definitely worth mentioning his other solo game, Scribe about the collapse of civilization in the Bronze Age.
Malandros by Thomas McGrenery/Porcupine Publishing - Brazilian communities coming together in the late 19th century in the immediate aftermath of the abolition of slavery in the country and the imminent transition from imperial monarchy to a republic. Tell stories that are slice-of-life, crime/gangsters/con-artists, underground martial artists, or even urban-folk-fantasy.
Beecher's Bibles by Noora Rose/Monkey's Paw Games - Blood-soaked, antislavery abolitionists in Kansas, USA in the 1850s fighting pro-slavery land owners, lawmen, and militias. Adapts the Panic Engine and Mothership rules to a very different setting.
Blackout by @open-sketchbook - There are ~54,857 RPGs of various quality where you play a soldier or spy in WWII. There are not nearly so many where you play civilians trying to survive through it. Excellent adaptation of PBTA rules. A game of war and violence, where the PCs are not the direct participants in that.
The Girls of the Genziana Hotel by @hendrik-ten-napel - The chambermaids in a hotel in the Bavarian Alps in the 1820s solve a mystery at night and navigate work and personal relationships during the day. Cool, eerie, unique. Uses the Brindlewood rules very well!
Rosewood Abbey by Kalum from The Rolistes - Monks in a 12th Century monastery solve mysteries, ala Cadfael, The Name of the Rose, or Pentiment. Also uses the Brindlewood rules very effectively!
WURM: Roleplaying in the Ice Age by Emmanuel Roudier/Dakikan - I have read this game twice and still can't decide if it's actually good or just interesting. It's slice-of-life during the paleolithic era, specifically with the coexistence between neanderthals and homo sapiens. Interesting mechanics, especially for things like survival, crafting, cooking, simply lighting a fire, and even a bunch of rules around childbirth and raising.
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rae-raes-world · 1 year ago
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Back to Task force 141 dnd-
So basically here is what I have thought out so far-
Price:A Paladin of the Oathbreaker subclass, he used to work under the knighthood of Shepherd for the kingdom, but due a great loss he abandoned the city's guard. Wandering the land to try and find his sense of duty once more, and to find the true cause of his loss. He is Human
Ghost:A Rouge of the Scout subclass, Ghost knows not of the life he once had. His only indication that something bad happened are hideous scars around his lower face, which he hides with a plague doctors beak, and some jagged scarring along his torso. Being a Reborn, he feels cursed to try and piece together his already lost life.
Gaz:A Sorcerer of the storm subclass, he did not enjoy the fact that something in his life just felt..wrong, that he was meant for a better sense of duty than being hidden away behind some walls with only scrolls to read. So he left in search of that duty, only to come across Paladin Price, the both instantly see a bond with their common goal of finding their worth. So they set forth as a adventuring duo. He is a High elf
Soap:A fire loving Artificer with the artillerist subclass, this horned fellow has always had a love for creating the biggest and baddest of weaponry, though his passion for it has caused him to be stubborn and a risk taker. Only slightly coming to terms with the fact that maybe he should have some backup to keep him grounded, he comes across the lone Ghost on the side of a bar. They are certainly..an odd pair, but hey, beggers can't be choosers. He is a Tiefling
I've had other ideas too, König and Horangi coming from a guild of mercenaries (aka Kor-Tac) with König being a Goliath with the barbarian class who is working towards multi-classing into an artificer. Then Horangi being a half elf Ranger with the Beast master subclass..
This has all kinda been on my mind all day.
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settihuntervt · 1 year ago
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Currently live! Playing a solo Journaling game made by @kor-artificer
twitch_live
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gcu-sovereign · 8 days ago
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I can definitely relate to your complaints here!
Ikoria reminded me most of the Paradise Island walled civilization in Attack on Titan. Most of the people on a continent who spent a few generations in sieged isolation, really bad at dealing with people without those hard borders, something external smashes those walls, chaos ensues! Obviously, the people on Ikoria aren't also braindamaged and [redacted] by racism, but the parallels are hard to unsee. Absent those citystates, Ikoria would be a lot like Zendikar, but with less Amazing Lost Relics/History.
On that note; I've had to sort of write down Zendikar as one of the least densely populated planes in the game, between the Roil screwing up construction prospects, Eldrazi disasters, and colossal vistas that make any recent artifice look tiny. I've had to assume that the people that live there are either supported by much smaller scale gardens of enormous productivity or forage&game. That doesn't do much to explain the sophistication of their material culture being closer to what we see on Kaldheim, but maybe the Kor can keep everyone equipped with adventuring gear because long-lived Nahiri was the Johnny Appleseed of garage-scale fabricators [Kevin Carson eat your heart out]? Zendikar has to be at least the size of Dominaria, but with like a tenth or twentieth of the population of character races.
Warning! Horribly uninformed mtg vent without a real point ahead! Proceed at your own risk!
Change my mind, the Multiverse can NOT be as hostile as the cards and story make it out to be. Or at least, not on such large scales as depicted.
I’ll admit, I’m biased; I definitely prefer writing more lighthearted stuff myself. But still, If the planes really were that violent, most of them would probably be empty by now. If every other creature is a soldier or monster or militarized wizard, and if a large percentage of spells serve to just blow something up, I feel like the level of violence that implies just isn’t sustainable.
There’s a number of planes - Ikoria, Zendikar, and more recently Duskmourn come to mind - that I feel are overwhelmingly characterized by just these threats and dangers, to the detriment of the rest of their worldbuilding.
Not to say I hate the concept of a dangerous world. In fact the monsters and threats and such tend to be pretty cool! But it’s interesting to me that there’s some planes like Kaladesh, that work to highlight both their violent and nonviolent sides. And then there’s others that receive decidedly less love, at least for one side of that equation. And when there’s little else there on a plane besides that violence, I guess for me it just becomes a question of: “Ok, you’ve got my attention, interesting conflicts and all. Now what else is going on here? How does this world work? Oh…” You know, something cool to look at, less so to really delve into.
(Sorry for the ramble, just - those planes and others, I’d love to write more about, but I’m starting to figure out the scope of those planes’ cards are largely limited to, like, conflict-related stuff. And not ALL of my story bites can be about warring factions taking a time-out from fighting…as much as I adore that premise!)
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rjbailey · 7 years ago
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My Tumblr Crushes:
hellyeahteensuperheroes (12%)
brandxspandex (8%)
superlove-superlive (7%)
elle-lavender (6%)
rafawriter (6%)
asklittlemiku (5%)
luna-whiskers (2%)
kor-artificer (2%)
littlewolf-cherryblossom (2%)
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unimportantweirdo · 2 years ago
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i have a new dnd oc and i love her
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markrosewater · 2 years ago
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Maro’s Dominaria United Teaser
Before previews for Dominaria United officially begin, I thought it would be fun to do another of my Duelist-style teasers where I give tiny hints of things to come. Note that I’m only giving you partial information.
 First up, here are some things you can expect:
 • a new evergreen counter
• a popular planeswalker card gets a reprint
• a blue card with “destroy all creatures”
• a five mana value creature that can be a 10/10
• three original Weatherlight crew members are in the set
• an ability word that didn’t start as an ability word returns
• rare cycle of +1/+1 granting lords
• a card that grants poison
• a new artifact with Lotus in the name
• a character players have been requesting get a card for years finally gets one
 Next, here are some rules text that will be showing up on cards:
 • “As long as enchanted creature is legendary”
• “You may exile an instant or sorcery card with mana value X or less from among them.”
• “exile each nonland permanent with mana value 2 or less”
• “Enchantment creatures you control have”
• “if X is 3 or less”
• “For each opponent who doesn’t, that player loses 2 life and you draw a card.”
• “instant or sorcery card with mana value 1 or 2”
• “Pay any amount of mana.”
• “Vehicles you control have crew 1.”
• “where X is the number of legendary creatures you control.”
 Finally, here are some creature type lines in the set:
 • Creature – Dryad Warrior
• Creature – Phyrexian Horse
• Creature – Elf Archer (in red)
• Creature – Lhurgoyf
• Creature – Human Kor Soldier
• Legendary Creature – Elemental Demon
• Legendary Creature – Frog Beast
• Legendary Creature – Elf Artificer
• Legendary Creature – Viashino Warlock
• Legendary Creature – Phyrexian Merfolk Wizard
 August 18th will be an exciting day for Magic fans. Tune in on the official Magic YouTube channel or twitch.tv/Magic at 9AM to watch Wizards Presents where you’ll learn about the exciting releases and announcements both Magic and D&D have in store for fans in 2023, followed by Dominaria’s debut day and preview stream!
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overgrown-estate · 2 years ago
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Finally, here are some creature type lines in the set:
• Creature – Dryad Warrior
• Creature – Phyrexian Horse
• Creature – Elf Archer (in red)
• Creature – Lhurgoyf
• Creature – Human Kor Soldier
• Legendary Creature – Elemental Demon
• Legendary Creature – Frog Beast
• Legendary Creature – Elf Artificer
• Legendary Creature – Viashino Warlock
• Legendary Creature – Phyrexian Merfolk Wizard
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From Mark Rosewater's Dominaria United teaser, some creature types to look for in the set. (And I have to be honest, the creature type teasers on premier sets are my favorite.)
In order, there's never been a "Dryad Warrior" in Magic, so this will be interesting along with the "Phyrexian Horse".
Other than 'Hallar, the Firefletcher' which is RG, there's not been a red "Elf Archer" in Magic, other than those in D&D sets.
Another "Lhurgoyf" for fans of that Creature Type. I'm more interested in the "Human Kor Soldier". Not a Kor Vampire (yet/again?) but at least we're starting to mix it up.
The first "Elemental Demon" in Magic and it's Legendary. Hmm, I want to see more Demon Illusions and Angel Illusions.
There are eight "Frog Beasts" in Magic, now they have a Legend. Yes, I can't wait to see it.
A Legendary "Elf Artificer" and "Viashino Warlock". A Phyrexian "Merfolk Wizard" actually made me think of 'Augur of Bolas'. The bad guy getting hold of a Merfolk Wizard.
I hope, in the five sets in which this story arc takes place, we see some Phyrexianized versions of the races that were actually on Mirrodin.
Dominaria United is looking to be a cool set.
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interplanaranathema · 3 years ago
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1, 8, 98 for any characters?
I'll answer for anyone that comes to mind! 1. Creature types for if they were creature cards (i have so much ideas for most of them) - Raninus- Elf Dragon Mutant - Volan- Vedalken Shaman
- Detlev- Dullahan Ranger - Vodania- Dragon Druid - Pyrna- Angel Warrior - Avalon- Angel Artificer - Sana- Phyrexian Ranger - Nabu- Human Snake Cleric - Titana- Eldrazi Kor - Nekrasa - Vampire Mutant Assassin - Samantha (name pending)- Sphinx Wizard 8. What is your Character's most Valuable Item? Oooh hmm, for Raninus it's his shiny little enchanted amulet that allows him to shapeshift into other forms. He rarely goes anywhere with out it. It's the same with Nabu but with more drastic consequences if he loses it. For Samantha, her cute little quandrix hair pin means the world to her, it's for her identity and reminder of who she is and much more. 98. Do they have a Signature weapon? Both Sana and Pyrna have signature weapons. For Sana, she has a long bow built and modified for her specific body structure as a Phyrexian. In Pyrna's case she always has her trusty reaper scythe with her.
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echoinglegends · 4 years ago
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I'm pleased to announce that Odyssey Anthology: In Callaphe's Wake is out NOW on the DMs Guild!!! This is the first of three volumes that adds a bunch of content to the Mythic Odysseys of Theros campaign setting released by Wizards of the Coast. This project was created by @kor-artificer and is a series of short adventures written by over 20 dungeon masters as well as bonus content by kor-artificer himself! I am so grateful to be a part of this project. All the writers are so creative, friendly, fun, and have become a wonderful little community.
I strongly recommend this book if you like tabletop rpgs and Greek Mythology. And stick around until volume three and you'll get to play an adventure written by me!
For more information, check it out in the DMs Guild or at the creator's @kor-artificer's social media!
https://www.dmsguild.com/m/product/323488
https://twitter.com/korartificer?s=09
The lovely art in the book is by the wonderful StickyHunter!
https://twitter.com/TheStickyHunter?s=09
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studiocrawfish · 4 years ago
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on fashion’s hypocritical exclusivity
One of the key aspects of wealth, and by extension, luxury fashion, is a culture of aspiration. We aspire to climb the economic and social ladders, and participating in fashion’s fabricated — see what I did there? — exclusivity helps us buy into a dream of somehow attaining the unattainable. Emulating the ruling class lets us believe that we can rise above our stations and become more, become powerful. If I just get that bag, if I’m able to afford these shoes, I’ll have made it. As soon as our material dreams become actually attainable, they are deemed undesirable and tacky by the taste-making rich. Once the styles are co-opted by the lower class, a trend is dead. If knock-offs are sold at Walmart, if you can get the same look without taking out a second mortgage, it’s time to move on to the next “it” item. The way that trends die has less to do with our shrinking attention spans than we think.
Take, for example, the Gucci Marmot belt. Gucci’s haute-couture designs grace the figures of the rich and famous, but the GG belt can be found in the closets of everyone from bloggers to upper-middle class moms to sorority girls. Knock-offs can be found on Wish and in small town boutiques. Now that it has become part of the mainstream, it is no longer aspirational. We don’t want something everyone has, and if the PTA president can get her hands on a Gucci branded belt, the dream is dead. Is it really the flashy logo we find so offensive, or is it simply because those belts are more accessible than other items in their extensive archive? If an influencer with millions of followers was spotted with a Michael Kors tote, it’d sell out in seconds and they’d be lauded as a style icon. If Jane Doe from Raleigh got one, we’d assume it was from Belk’s Black Friday sale, or from Nordstrom Rack. Champion sweatshirts used to be a sign you shopped at discount stores, now, they’re marked up on Depop.
It goes beyond specific articles of clothing to patterns, fabrics, and even language. If a trend doesn’t die, the way it’s worn dictates its trendiness. When on white, thin, wealthy people, a style is “elegant”, but on anyone else, it’s trashy and in poor taste. Leopard print is a staple in “high-class”, elegant wardrobes, but it has a negative association when worn by the lower class. Do today’s influencers really have good style, or does their whiteness and wealth trick us into believing so? They often wear styles cherrypicked from the cultures of POC, and are praised for wearing clothes others were bullied for. The same can be said for the rich dressing in clothing that is deliberately distressed, while those who wear their clothes until they are naturally distressed are mocked for their “sloppy” dress. The exclusive nature of both high and mainstream fashion is hypocrisy doled out by those who dictate what is in and what is out. Anything is “in” if you have the capital to make it so. To truly be immune to the death of trends and make anything seem Pinterest-worthy, you must possess at least one of the following: wealth, whiteness, and a slim figure, but having more helps immensely. 
I am privileged in that because of my whiteness, there is a level of assumed wealth that comes along with it. While not model thin, I fit relatively within society’s idea of a fashionable body, and I can dress in any way I please. Those who do not fit in with this ideal do not have the same luxury. Do I have “good style”, am I someone with a true eye for fashion, or am I buying in to the capitalist and classist notions of luxury and exclusivity? There is no rhyme or reason to the styles that become enviable, it is mere artifice separating us from the wealthy aesthetics and lifestyles we crave. That belt isn’t going to make you rich, fashion houses are just dangling arbitrary items in our faces with the promise that these “it” pieces will catapult us to stardom. Exclusivity breeds aspiration, and marketing tactics allow the mind under capitalism to justify fashion, true capital “f” Fashion, being held at exorbitant cost.
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evillordzog · 4 years ago
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FREE - All currently available quest packs for LOTR Online and D&D Online via in-game stores - LOTRO and DDO
LOTROFREEQUESTS
Great freebie for those of you that play these online games. Coupon Code has to be redeemed in store.
Code for Dungeons & Dragons is: DDOfreequests
Websites for the games:
LOTRO: https://lotro.com/en
D&D Online: https://www.ddo.com/en
For LOTRO you will get:
Quest Pack: Central Gondor
Quest Pack: East Gondor
Quest Pack: West Gondor
Quest Pack: Wildermore
Quest Pack: Angmar
Quest Pack: Enedwaith
Quest Pack: Eregion
Quest Pack: Evendim
Quest Pack: Forochel
Quest Pack: Eriador Bundle
Quest Pack: Misty Mountains
Quest Pack: North Downs
Quest Pack: Trollshaws
Quest Pack: Lothlorien
Quest Pack: Great River
Quest Pack: Old Anórien
Region Pack: Far Anórien
Quest Pack: March of the King
Quest Pack: Battle of the Black Gate
Quest Pack: Legacy of the Necromancer
Quest Pack: Where Dragons Dwell
Quest Pack: The Vales of Anduin
Quest Pack: Mists of Wilderland
For D&D Online you will get:
The Devil’s Gambit
Trials of the Archons
The Temple of Elemental Evil
Heart of Madness
Haunted Halls of Eveningstar
Shadow Under Thunderholme
The High Road of Shadow
The Druid’s Deep
Devil Assault
Three-Barrel Cove
Secrets of the Artificers
Vaults of the Artificers
Phiarlan Carnival
The Catacombs
The Sharn Syndicate
Delera’s Tomb
The Demon Sands
The Dreaming Dark
Attack on Stormreach
The Necropolis, Part 1
The Necropolis, Part 2
The Necropolis, Part 3
The Necropolis, Part 4
The Path of Inspiration
The Reaver’s Reach
The Restless Isles
The Ruins of Gianthold
The Ruins of Threnal
Sentinels of Stormreach
Shan-to-Kor
The Devils of Shavarath
Sorrowdusk Isle
The Red Fens
Harbinger of Madness
Tangleroot Gorge
The Vale of Twilight
The Vault of Night
Reign of Madness
Against the Slave Lords
Dragonblood Prophecy
The Mines of Tethyamar
Disciples of Rage
White Plume Mountain & Other Tales
The Soul Splitter
Keep on the Borderlands
The Lost Gatekeepers
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rjbailey · 5 years ago
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My Tumblr Crushes:
letmeshoujo (3%)
debunkshy (3%)
krzrl (3%)
autoplaysdigimon (3%)
judacris (3%)
mandy-musgrave (3%)
kor-artificer (3%)
elle-lavender (3%)
tharook (3%)
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tibalt-the-fineblooded · 5 years ago
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Tibalt’s Fanwalkers: Listed
In preparation for upcoming and eventual Fanwalker Fridays (or general asks and buffoonery), I am making this list of my Fanwalkers in order of creation. Short Descriptions will be followed by a longer Bio under a cut. Short and Sweet: 1. Ceral Redd (RBU) He/Him, Storm Mage Human from Kaldheim, has a pet kaladeshi dragon whelp named Raz 2.Laan Dovar (GR) He/Him, Geomancer/Size Manipulator Half-Kor/Half-Elf from Zendikar 3. Except (WGU) She/Her/They/Them, Healer Elf Simic Mimic from Ravnica with no memories of being from Ravnica, Old Walker 4. Y’lona (WB) She/Her, Cursed/Blessed Leonin from Theros 5. Zoya (R) She/Her, Blacksmith Vulshok from Mirrodin New Phyrexia 6. Atlan (WRU) He/Him, Jeskai Monk Djinn from Khans Tarkir 7. Sturn Dregg (BU) He/Him, ‘Skeleton’ Pirate ‘Pseudo Lich’ Death Mage Human from Ixalan 8. Samuel Dusken (WBU) He/Him, Elf Vampire Spirit Summoner from Innistrad, feeds on spirits not blood, Old Walker 9. Kitai Skalto (W) She/Her, Benalish Knight/Glass Mage Human from Dominaria 10. Aseri Kalot (WGR) She/Her, Saytr Beast Summoner from Theros, uses blood-ink tattoos to summon monsters whose blood is in the tattoos 11. Cas Anova (WR) He/Him, Reinforcement Magic/Pyromancer Cowboy Human from Unnamed Plane (wherever Angrath is from)
Bio’s under the cut (sorry mobile users)
Here’s the collection of bio’s for my fanwalkers. This will contain an overall what’s up and some base physical traits. I’ll try to keep it reasonable in length so that I don't clog up your dashes for too long!
1. Ceral Redd, 5′10, glowing purple eyes
Currently a resident of Kaladesh, Ceral has shifted from his previously violent ways to a more focused lifestyle. He spends much of his time traveling from plane to plane chasing legends and rumors, and studying weather patterns in hopes of getting strong enough to tame the storm that ravages his home. He wields the magics of what he hopes to calm, lightning and fire to ice and wind. Having spent several years on Kaladesh, and having worked within the Izzet League, Ceral picked up on how to work with artifice and uses his skills to improve the two red mana batteries he keeps on his person. Ceral has spent much of his time in recent months raising his dragon whelp Raz.
2.  Laan Dovar, 6′2, light green eyes
Hoping to set an example, Laan helps those he comes across in his travels. He spends mush of his time traveling the more dangerous areas he finds, fond of high cliffs and deep valleys. While he's born of two cultures, he takes pride in both. His magic is just as mixed; with a skill in geomancy that allows him to control not only rock and earth, but also sand and even lava. His size manipulaton only allows him to change his own body in a range of passing for a giant to his own height, he can not shrink any smaller than that. While his Kor father has been dead for several years, Laan still returns to visit his Elf mother on Zendikar and catch her up on his travels.
3. Except, 5′4, brown eyes
A simple healer on the outskirts of a Leonin village, Except is anything but. Having spent over one hundred years on Theros as a six armed human with a Leonin tail, Satyr horns and the crest of a Merfolk, she is a respected member of their community. The villagers come to her for injures and illnesses that they cannot treat and the young enjoy playing with someone who can take any form they ask. She was once from Ravnica but lost any memories of that time when she first sparked, believing she is from Theros. Her shapeshifting abilites stem from her being a Simic Combine expirement to create a mimic from a non-mimic being. Except now uses her abilities to take on the hurts of her patients to learn how best to treat them. She only recently started planeswalking again when her adopted Leonin daughter Y'lona sparked.
4. Y’lona, 5′6, dark brown eyes
Only recently a planeswalker, Y'lona is still adjusting to all that there is to learn about it. She is also adjusting to the oddities that are her new planeswalking mentors; the long time patients of Except, her adoptive mother, Ceral Redd and Laan Dovar. The main task the three older walkers have agreed upon is that Y'lona needs to bring her newfound powers under some semblance of control. She had managed, in a state of terrror and confusion, to agree to the biddings of both an Innistradi Demon and Angel. One a curse to harm, the other a blessing to heal; Y'lona can't do one without doing the other. Neither contract was completed, which prevents her from choosing one and she will be stuck with both. 
5. Zoya, 6′4, gold eyes
Having accepted her home of Mirrodin as a lost cause, Zoya has found some peace in focusing in her craft. A blacksmith by nature, she joined the Boros Legion after landing on Ravnica and is very happy to take any style of order. Due to this, she is very aware that others like her come from all over to get custom pieces and parts of weapons and armor made. Zoya has long since been able to tell who can and can't travel off of the plane, aware that even other members of the Legion aren't what they seem. She doesn't mind and has no plans to out any one of a shared secret. When she isnt doing work for orders, Zoya falls into old practices as a way of mourning for friends and family lost on her old home.
6. Atlan, 8′2, pale blue eyes
A follower of the Way and trapped in a time he never could have dreamed of, Atlan has to hold this secret close to protect himself. When he stepped into a different timeline, Atlan lost everyone he had ever known and his sorrow and confusion threw him even further to land on Kamigawa. Making his way back to Tarkir, he found that he was supposed to be missing and has been leading a double life ever since. His goal is to master ghostfire, but he knows he must first master the types of fire he's already learned. Atlan is also working on improving more than his physical and magical abilites, having taken up various games of wordplay, strategy and puzzles.
7. Sturn Dregg, 5′8, deep blue eyes
Stowaway turned sailor turned captain, Sturn has spent most of his life sailing the seas of Ixalan. His ship, the Hangman’s Orchard, and crew currently reside at the bottom of those seas while Sturn works on repaying the survivors of the Hours on Amonkhet. After sparking, he landed on the desert plane grievously injured and was saved from death. Once this debt is repaid, he planes on returning to Ixalan to raise the Orchard once more. Sturn is unsure of whether he wishes to travel the multitude of worlds available to him or if he will remain with his skeleton crew, haunting the seas of his home. 
8. Samuel Dusken, 5′9, silver eyes
One of the last scions of the House Dusken on Innistrad, Samuel is also one of the planes last elves. After the ritual which turned the houses into vampires, Samuel took to researching a way to give his family an edge over all the others. Freedom from the need for blood while retaining the powers already gained. He took a self imposed exile until he successfully removed the thirst for blood, changed instead to a thirst for the essence of the lingering souls that haunted every corner of the multiverse. However, during his absence, Samuel's house had fallen from power in a war with House Maurer and scattered across the plane. He spends his time searching for a way to recreate his success with his now limited power and tracking down his scattered family.
9. Kitai Skalto, 5′10, green eyes
As both a Benalish Knight and a Glass Mage, Kitai has very little free time to pursue her interests across the multiverse. What time she does have is spent learning various fighting styles from friends she's made on previous trips from her home. Her magic allows her to create various things out of glas, from swords and shields to wings she can fly with. Kitai longs for adventure but is faithful to her duties, knowing that the only way to pursue her desires would be to embark upon a pilgrimage by herself. She wishes to prove herself before hand and thus returns to Benalia for her duties without fail. 
10. Aseri Kalot, 4′11, brown eyes
Never in one place for too long, Aseri can always find somewhere to keep her entertained. She is spending her time traveling the multiverse to share the beauty of  Nyx with any and all. Her unique style of summoning allows her to bring forth beasts that she has tattooed onto her own skin, with ink mixed with the beasts' blood. When summoned, these beasts take on the aspect of the Theros sky and resemble the Nyxborn of Aseri's home. Her favorite places to visit are Ixalan and Naya, and she has several tattoos from both. Despite her love of the starfield, Aseri doesn't visit her home very often.
11. Cas Anova, 6′, light brown eyes
A lone ranger kind of guy, Cas does what he can to try and make things better. He refuses to leave any place he's visited without solving a problem or two, even if it's only helping to repair a stable or going out to help deal with a few bandits. His pyromancy isnt the strongest but it allows him to fire small flames from his finger tips that explode on contact. Cas balances out his less than powerful offensive magic with reinforcement magics that can protect him from harm or make him slightly stronger. Having left behind his parents and younger siblings to help make the multiverse a slightly better place, Cas visits whenever he feels homesick.
Thank you for reading to the end! I’m hoping that my crew will entertain you in the future. My current goal is to get art for everyone and, hopefully, keep the list at 11. My asks are also open for more than Fanwalker Fridays and I’m always willing to answer questions!
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smolgruulgal · 5 years ago
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List of fanwalkers
Hey guys! Here is a list of my developed fanwalkers...so far. I plan on adding to the list once I have developed more of my other ones :) will also eventually link all of them to art as well
Khulan; Storm Essence: Blue-White
A fierce Ojutai warrior from Tarkir. She seeks to infuse her fighting style with powerful elemental potions made from the essence of elementals. Khulan fluctuates between extremes. Either she is in your face and ready for a fight, or she is tired and just wants to sleep.
Dorann Vond; Artifice prodigy: Blue
He year-old half elf from Dominaria that travels with a copper-leaf-angel that he scavenged from some ruins. Dorann is a bit shy, but can be quite determined and motivated when he has a goal in mind. He is a very gentle kid that wants to create devices of beauty that bring happiness in the world.
Samiel Karlel; Defender of Angels: Green White
He's a grizzled veteran planeswalker that is one of the few Duler angels left. While appearing to be an angel, he is technically a human that has been magically altered to appear more like Serra angels. He travels the multiverse protecting the angels and helping good whenever he can. Samiel has a wife and kids, who live on Innistrad.
Orias; Diabolical Astromancer: Black-Blue-Red
An azra from Kylem, who is obsessed with power and pride. She will go at any length to become a champion of Valor's Reach. She has a very strange sort of magic linked to the astral and her own spirit, which she obtained from a strange entity on Theros called Serpenastra. (She also has the cutest Efreet partner ever)
Teisyn; Mystic Spire Knight: Green-Red-White
A very strange dryad from my fanplane of Ocealum. She is very aggressive and easily provoked into a fight. Teisyn fiercely defends her gods from those that would seek to destroy them; however, she has learned to calm down a bit during her time on a certain vacation plane...
Napo; Multiverse Researcher: Blue-Green
A simic hybrid from Ravnica that focuses his studies around strange beasts and creatures across all planes. He has a codex of samples that he's been collecting for a number of years. Napo is a very strange individual that isn't the most charismatic. However, he does his best to be polite. An interesting note is that he can change his size at will.
Vamyer; Knight of hope: Red-White
A kor from Zendikar. She ended up on Dominaria and became a holy knight of Serra. She travels the multiverse doing good where she can. She has a code of honor that she follows closely, and she believes one day that she can atone for the sins of her past...
The Watcher; Renegade Spawn: Colorless
A horrific planeswalker that claims to be a spawn of Emrakul. He often takes the form of a human man and travels alongside Vamyer.
Von; Sphinx Enigma: Black-Blue-White
An artifact Sphinx shrouded in mystery. There is very little information about her; however, she does have quite the keen mind and desire for knowledge...even if it requires evil. It is hard to say whether she is a helpful friend or a manipulative mastermind.
Avarice; Scion of Greed: Black
An avatar of desire and greed from Dominaria. It is a force that can never be destroyed, unless all desire and want is gone from the multiverse. Over the millennia, there have been various versions of Avarice. They all differ from avatar to avatar. Some cater more towards positive aspects of want and desire, while some take the extreme of the evils of greed.
Medea; Ranger of Horizons: Blue-Green
Medea is a lamia from Theros and serves Kruphix as his agent and gatherer of knowledge. She also is apart of a multiplanar group called "The Library".
Koda Serpenthelm; Phoenix chosen: Red
Koda is a flamekin that calls Theros his home. A long time ago, he "accidentally" making contact with a multi-planar traveling Phoenix and was blessed/cursed with immortality. Though not in the usual sense, Koda is reborn again and again when he is killed.
Rohan Hazzag; Boundless Sky Pirate: Blue-Red-White
Rohan is that lovable rogue that is always runnning into trouble. He's a half elf from Kaladesh with a taste for adventure and a chaotic streak. Though, he has a huge soft spot for new planeswalkers that need a helping hand.
Pipa Ambiistom; Hex Weaver Apprentice: Blue-Green-Red
Pip is a young Amphibifolk (Axoltian) from my fanplane of Ocealum. She's a shy young gal that just wants to do her best and protect her home from harm. Though, she does quite enjoy learning new druidic magic from other planes.
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echoinglegends · 4 years ago
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Odyssey Anthology Volume 3 is almost here! I worked really hard on this project and loved everything minute of it! I hope you all like what I've come up with.
Explore the history of a ruined city and uncover the mystery of a curse that has plagued the island for decades in Phaeros: The Island Shunned by the Gods!
Check out the prologue comic to my island on my blog or in the digital version of Vol 3!
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