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worldofkaeos · 1 year ago
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This manual is inspired by @lucy-j-carlyle 's plastic bag idea
The Lockwood and Co. Ghost-Hunting Manual
by Lucy Carlyle and George Cubbins, transcripted by George Cubbins and edited by Holly Munro. (Anthony Lockwood? He's too busy flashing his pearly-white teeth on the front page of every magazine in London.)
Handy Agent Tool-Kit for Defence Against Ghosts
Remember, the three principle defenses, in order of effectiveness, are silver, iron, and salt.
Rapier — an agent should never do without one. If you forget yours, you're a wimp. Admit defeat (something I agree on, for once)
Iron fillings — used to create protective circles, mostly against type one manifestations, as stronger type twos can often easily move them. Agents also run the risk of damaging the circle by accidentally stepping on it. (Haha, guess who did this) (it's not me, it was you, Lockwood.) (I'm living with maniacs.) They can also be thrown, causing similar effects to a salt bomb.
Magnesium flares — works well against type twos. Explodes into a shower of beautiful light and temporarily neutralises the apparition or drives them away, until you realise that you're indoors and the whole place is on fire. (Totally not based on experience, totally.)
Iron Chains — for stronger ghosts (Type Twos). At least one per agent to create a protective circle, number of chains depending on the strength of the ghost. (If you do not bring this along with you, well, I hate to recount the details of my second case in Lockwood and Co again. To say a hefty fine is the least of your worries.)
Salt Bombs — causes minor explosions of salt that drive them away or even cause them to dematerialise for a short time. Weak form of defence, usually used against weaker ghosts (Type Ones). Bring at least four of these or lavender sticks, if you want to keep your teammates and yourself happy and healthy.(Safety is never an option, too bad, thou artless, beef-witted coward!) *winks* (shut up Tony, thou bawdy, pottle-deep popinjay!)
Sufficient Lavender sticks/Lavenders - smells nice, works... not so nicely for stronger ghosts and when the smell fades. If you don't know what it means, you can figure it out yourself. Though we are not liable for any of the acts of stupidity you are about to commit. (they mean it's best to always pack fresh lavenders, and avoid old stalks as their scent may not be strong enough to contain the source.) (Oh shut up, Holly)
Ghost-seeing goggles for the old codgers experienced supervisors and field operators (geez, Lucy, really)
Candles, full box of matches, torches, lamps with the shutters, the likes
And lastly, but most importantly, Plastic bags (see note here*)
*This is the latest tool for defence against ghosts, discovered by formidable agent Lucy Carlyle. (she's just under five feet six inches 🤨) (LOCKWOOD!!) Bring at least 5 plastic bags, wrapping them around your agent duffel bags, your backpack, and the occasional annoying teammate or supervisor. At least they'd no longer be a useless pile of ghost-cow droppings an obstruction (George! Lucy! Censored for, well, sanity purposes)
Gosh, I do need to make a Lockwood and Co Ghost Hunting Manual on ao3 or sth (published after teg)
(read the tags, if you'd like)
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