#keiss
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zombilenium · 9 months ago
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Keiss Castle, Sinclair's Bay, Keiss, Caithness, Highland, Scotland,
Photo by Chris J. Houston
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keisskinjling · 22 days ago
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Another fun little drawing of Keiss :]
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ends-of-the-wayward-storm · 2 years ago
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Spoilers for Act 4 Chapter 1: Part 1 (Part 3)
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😭😭💖💖
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MY GIRL LYSE AND MY BOY VAAN YES! (When will there be another XIV chapter? T-T)
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OHHHHHHHH BOY. (Not pictured: me losing my mind over Luna implying stuff about Aera during the rest of the conversation becAUSE OMG WOW.)
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Ha ha Luna won. :3 (I mean she handled talking to Leviathan sooo I think she can handle anyone.😂)
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freyayuki · 1 year ago
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Dissidia Final Fantasy: Opera Omnia Crevasse Grace Descending Event Part 7
The Crevasse: Grace Descending event just started in the Dissidia Final Fantasy: Opera Omnia (DFFOO) mobile game. This event includes several quests.
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Table of Contents
Crevasse: Grace Descending Event Information
Crevasse: Grace Descending Part 1 Lufenia+ quest
Crevasse: Grace Descending Total Points
Conclusion
Crevasse: Grace Descending Event Information
Crevasse: Grace Descending is a type of event wherein players get the chance to build their own fight. Well, sort of.
We get a short list of Codes, Lufenia orbs (or special countdown cards), and Force gauge effects (or force weakness cards) as well as a few quests with set enemies. We can then choose which Codes and such should go on which quests.
Codes refer to rules like “use at least 1 Green Crystal char on this fight” or “bring a char who uses a greatsword on this fight”. The Codes, orbs, and force effects have points associated with them. These points vary depending on how hard it is to fulfill their conditions.
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Each quest has a multiplier that’s based on how difficult it is. After doing a quest with the Codes you specified, you get some points.
You need a total of 525 points in order to get all the rewards from this event. You also can’t bring a friend support to any of these quests.
I found this event pretty interesting. It was pretty fun being able to decide what Codes should go with which quest.
Your chars get locked out every time you Perfect a quest so this gave me the chance to use chars that I haven’t used in a while. I do wish we got more Codes to choose from though.
Anyway, the Crevasse: Grace Descending event has a total of 6 quests. They are as follows:
Crevasse: Grace Descending Part 1 Lufenia+ (level 250) quest
Crevasse: Grace Descending Part 2 Lufenia+ quest
Crevasse: Grace Descending Part 3 Lufenia+ quest
Crevasse: Grace Descending Part 4 Shinryu (level 300) quest
Crevasse: Grace Descending Part 5 Shinryu quest
Crevasse: Grace Descending Part 6 Shinryu quest
So far, I’ve already cleared the following Crevasse quests:
Crevasse: Grace Descending Part 4 Shinryu Quest
My team for this fight was Sephiroth from Final Fantasy VII, Galuf Halm Baldesion from Final Fantasy V, and Jack Garland from Stranger of Paradise Final Fantasy Origin with The Brothers as my summon.
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My Calls were Cid Raines’s from Final Fantasy XIII, Yuna’s from Final Fantasy X, and Keiss’s from Final Fantasy Crystal Chronicles: The Crystal Bearers.
The Codes I used on this fight gave me 43 points. The multiplier for this quest is x2.5. So the total points I got from clearing this fight was 108.
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Crevasse: Grace Descending Part 5 Shinryu Quest
My team for this fight was Machina Kunagiri from Final Fantasy Type-0, Leo Cristophe from Final Fantasy VI, and Gladiolus Amicitia from Final Fantasy XV with The Brothers as my summon.
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My Calls were Alisaie Leveilleur’s from Final Fantasy XIV, Lilisette’s from Final Fantasy XI, and Yuna’s from Final Fantasy X.
The Codes I used on this fight gave me 44 points. The multiplier for this quest is x2.5. So the total points I got from clearing this fight was 110.
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Crevasse: Grace Descending Part 6 Shinryu Quest
My team for this fight was Penelo from Final Fantasy XII, Lion from Final Fantasy XI, and Yuna from Final Fantasy X with The Brothers as my summon.
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My Calls were Cid Raines’s from Final Fantasy XIII, Lunafreya Nox Fleuret’s from Final Fantasy XV, and Hope Estheim’s from Final Fantasy XIII.
The Codes I used on this fight gave me 48 points. The multiplier for this quest is x2.5. So the total points I got from clearing this fight was 120.
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Crevasse: Grace Descending Part 3 Lufenia+ Quest
For this fight, my team was Lunafreya Nox Fleuret from Final Fantasy XV, Y’shtola Rhul from Final Fantasy XIV, and Keiss from Final Fantasy Crystal Chronicles: The Crystal Bearers with Pandemonium as my summon.
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My Calls were Rydia’s from Final Fantasy IV, Cid Raines’s from Final Fantasy XIII, and Quistis Trepe’s from Final Fantasy VIII.
The Codes I used on this fight gave me 42 points. The multiplier for this quest is x1.5. So the total points I got from clearing this fight was 63.
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Crevasse: Grace Descending Part 2 Lufenia+ Quest
For this fight, my team was Lilisette from Final Fantasy XI, Locke Cole from Final Fantasy VI, and Zidane Tribal from Final Fantasy IX with The Brothers as my summon.
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My Calls were Seymour Guado’s from Final Fantasy X, Laguna Loire’s from Final Fantasy VIII, and Rydia’s from Final Fantasy IV.
The Codes I used on this fight gave me 42 points. The multiplier for this quest is x1.5. So the total points I got from clearing this fight was 63.
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So far, I now have a total of 464 points.
Crevasse: Grace Descending Part 3 Lufenia+ Quest
I talk more about this in another post, but I ended up removing my Perfect on the Crevasse: Grace Descending Part 3 Lufenia+ quest.
This time my team for this fight was Noctis Lucis Caelum from Final Fantasy XV, Ardyn Izunia (Ardyn Lucis Caelum) from Final Fantasy XV, and Lightning (Claire Farron) from Final Fantasy XIII with The Brothers as my summon.
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My Calls were Seymour Guado’s from Final Fantasy X, Cloud Strife’s from Final Fantasy VII, and Quistis Trepe’s from Final Fantasy VIII.
The Codes I used on this fight gave me 42 points. The multiplier for this quest is x1.5. So the total points I got from clearing this fight was 63. So I still have a total of 464 points so far.
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Crevasse: Grace Descending Part 1 Lufenia+ Quest
Also known as Crevasse: Grace Descending Pt. 1. This fight has 1 wave with 2 enemies, the Chimera Golems.
For this fight, my team was Lunafreya Nox Fleuret from Final Fantasy XV (#ad), Y’shtola Rhul from Final Fantasy XIV, and Keiss from Final Fantasy Crystal Chronicles: The Crystal Bearers with The Brothers as my summon.
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My Calls were Lilisette’s from Final Fantasy XI, Rydia’s from Final Fantasy IV, and Seymour Guado’s from Final Fantasy X.
Rydia’s LD Call gives the party a buff that lets them evade 3 attacks. This buff has no turn duration and will only disappear once a char has evaded 3 attacks. Her regular Call gives the party a water enchant buff while also giving the enemies a water imperil debuff.
Seymour’s and Lilisette’s Calls inflict the enemies with debuffs. Lilisette’s LD Call can also heal the party. Seymour’s LD Call can also remove the buffs of the enemies and delay them for 2 turns.
The Codes I used for this quest were as follows:
Bring at least 3 Yellow Crystal chars - Lunafreya, Y’shtola, and Keiss fulfills this condition
Bring at least 2 chars who use staves or rods - Lunafreya and Y’shtola fulfills this condition
Bring at least 1 char who uses daggers - Keiss fulfills this condition
Lufenia orb: triggers at the start of the battle and cannot be cancelled
To increase the count of the Lufenia orbs:
Every party member BRV at least 30k after player turn (+4; limit 15)
Player grants party BRV in 1 turn (+2; limit 15)
Every time a char moves, the Lufenia orb count will be decreased by 2. Every time the enemy moves, the Lufenia orb count will be decreased by 2.
Have Y’shtola’s, Keiss’s, and Lunafreya’s 15cp, 35cp, Ex, and LD fully MLB. Their Ex weapons have been Purpled.
Lunafreya and Y’shtola also have their Burst weapons. Both have been fully MLB but only Lunafreya’s has been upgraded to Green or BT+ 3/3.
Lunafreya also has her FR which has been fully MLB. She has her High Armor and it’s been Blued. Keiss and Y’shtola have their High Armors but neither have been Blued.
Everyone has their Bloom Stones and triple perfect Artifacts. Lunafreya has triple real Spheres while Keiss has triple RF Spheres. Y’shtola has no Spheres, real or otherwise.
All of their Summon Boards and Character Enhancement Boards have been completed. Lunafreya also has all of her Force Enhancements while Keiss and Y’shtola don’t have any at all.
Y’shtola is boosted for this fight. Keiss is currently equipped with my Level 5 of 5 Dagger Ultima Weapon.
Lunafreya is a really good support slash buffer slash healer. She provides great party-wide buffs and auras. She can imperil enemies and enchant the party with the ice element. She can also deal pretty good damage.
Lunafreya has instant turn rate moves that can quickly charge the force gauge. She can give herself and her allies multiple turns in a row.
Keiss is a support with decent enough buffs and auras but he can’t heal. He can give his allies a buff that will enable them to initiate launches every time they move. He can battery the party. He can also manipulate his turn so that he will move right after an ally.
Y’shtola is a support slash healer slash buffer. Sadly, she and Keiss are outdated by now, especially since they don’t even have their own Force and Burst weapons yet. It’s actually been a long time since I last got to use them.
Y’shtola can delay an enemy by 1 turn with one of her moves. She has an instant turn rate move that would have charged the force gauge by a lot if I’d gotten all of her Force Enhancements. But since she doesn’t have any Force Enhancements, she can barely charge the force gauge.
With my party, the Lufenia orbs here weren’t an issue at all. Was able to keep the orbs at their max counts easily just by using the skills of my chars.
Since this was only a Lufenia+ quest and since I also have 1 boosted char in my party, started the fight with my force gauge already partially charged so it didn’t take that long before it reached 100%.
Unfortunately, the enemies here can’t be launched so Keiss wasn’t as useful as he could have been. He still dealt pretty good damage though thanks to being equipped with a maxed out Ultima Weapon.
Once my force gauge was fully charged, had Lunafreya activate her FR. By then the Chimera Golems were at 92% HP.
By the time I only have 1 turn of force time left, the HP damage bonus was at 536%. The Chimera Golems were down to 68% and 79% HP.
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Upon reaching certain HP percentage thresholds, the enemies here would gain an aura or effect that makes it impossible to delete their turns or delay them, even via break.
This wasn’t that much of an issue though since I do have Rydia’s LD Call for protection. This effect is also dispelled once enough damage has been dealt to the enemies.
When my force gauge was nearing 100% again, had Lunafreya activate her BT+ finisher already. When my force gauge was fully charged, had Luna use her FR again. By now the Golems were down to 49% and 61% HP.
Have 8 turns of force time left and the HP damage bonus was at 205% when I went into Lunafreya’s BT+ mode. The enemies were now down to 43% and 55% HP.
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By the time Lunafreya was about to cast Coronal Spark of Life, her finishing Burst+ move, have 2 turns of force time left and the HP damage bonus was at 503%. The Golems were now down to 26% and 31% HP.
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Luna’s attack took the Chimeras down to 14% and 20% HP. Now have only 1 turn of force time left and the HP damage bonus was at 546%.
Summoned The Brothers already. The on-entry attack of The Brothers took the enemies down to 8% and 13% HP.
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Before my summon ended, the Golems were down to 1% and 2% HP. It was currently Y’shtola’s turn. She gets to move multiple times in a row thanks to the buff from Lunafreya.
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IIRC, had her use Afflatus Misery, her special HP attack. This was enough to finish off one of the Golems already. The remaining one was left with 1% HP so Y’shtola’s next attack was more than enough to finish this one off too, ending the battle on turn 30.
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Got the score and all the other mission requirements which also got me the Perfect.
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This team did really well. This fight was pretty easy with this team.
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The Codes I used on this fight gave me 42 points. The multiplier for this quest is x1.5. So the total points I got from clearing this fight was 63.
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Crevasse: Grace Descending Total Points
And that’s it. That’s all of the quests for the Crevasse: Grace Descending event. After completing everything, ended up with a total of 527 points.
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So was able to get all the rewards from this event. Really pleased that I was able to get all the rewards for this event.
This type of event was pretty fun. It was nice to be able to sort-of build our own quests. I do wish we got more Codes to choose from though.
Also glad that I was able to get the chance to use multiple different chars in order to clear these quests.
It’s been a while since I got to use some of these chars so it’s nice to be able to bring them out and add them to my party. Looking forward to the next time we’ll get another event like this.
Here are some screenshots from the Quest Overview tab that came with the Crevasse: Grace Descending event:
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Conclusion
So, what about you? Which chars did you use to complete the quests in the Crevasse: Grace Descending event? What do you think about this kind of event? Feel free to share your thoughts and opinions by leaving a comment below or by reblogging or replying to this post.
Notes:
screenshots are from my Dissidia Final Fantasy: Opera Omnia game account
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u3pxx · 5 months ago
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rare sims w i get to dress my gavinners up like little dolls and then i get to draw them serving cunt
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7clubs · 1 year ago
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art fight revenge on my buddy @u3pxx :3 vampire bite!
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terebelli · 6 months ago
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Keiss Castle
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contremineur · 2 years ago
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Keiss tower house, Caithness
Keiss Castle was a ‘Z plan’ tower house built in the late sixteenth/early seventeenth century by George, Earl of Caithness but seized when he repeatedly defied King James VI. The structure was ruinous by the eighteenth century and was replaced by an elaborate mansion house nearby. The beach and grounds were heavily fortified during WWII.
text abridged from here
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eepymonstrr · 6 months ago
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i’m gonna be so annoying today
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mightyflamethrower · 9 months ago
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Keiss Castle
Is a partially ruined castle in Scotland, which stands on sheer cliffs overlooking Sinclair’s Bay less than one mile north of Keiss village centre, Caithness, Highland,
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alren-ki · 2 years ago
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I drew 62 candles just so I could shde this.
It ws worth it.
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zombilenium · 2 years ago
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Keiss Castle, Sinclair's Bay, Scotland
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cinefilesreviews · 2 months ago
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Review: Touched by Eternity -- Fantastic Fest 2024
Touched by Eternity is screening as part of Fantastic Fest 2024, which runs from September 19 to September 26. The opening of Touched by Eternity suggests that the secret to immortal life is yeast. In particular, yeast KC1822V, which is the subject of experimental research to test its life-sustaining properties. A man who is never given a name, but he claims everyone calls him Fatso (Andris…
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m-o-p-e · 2 years ago
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Old Keiss Castle, Keiss, Caithness, Scotland
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freyayuki · 29 days ago
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Dissidia Final Fantasy: Opera Omnia Characters Upgrades Part 20
After finding out that, sadly and unfortunately, the Dissidia Final Fantasy: Opera Omnia (DFFOO) mobile game will discontinue or end its service on February 29, 2024, started spending my saved resources and upgrading the chars who I ended up skipping before.
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The end of service announcement news came as a shock. I talk more about that in another post, but I really wish the news wasn’t true. Wish the game wasn’t ending at all.
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But since the game is unfortunately ending soon, there’s no longer any reason to save resources.
Started working on maxing out chars who I may have skipped before or who aren’t fully built yet.
Dissidia Final Fantasy: Opera Omnia Characters Notes
All the chars in DFFOO are currently at the max of Level 90 and Crystal Level 90. Too bad Level 100 and Crystal Level 100 never got unlocked for any char, not even in the Japanese version of the game.
Note about Spheres: some of my chars have real Spheres while some have RF Spheres while others have no Spheres at all.
Some chars have RF Spheres which I now replaced with real Spheres while some chars have no Spheres but I now gave them some.
Will talk more about Spheres in another post so won’t bother to mention them here.
Note about Artifacts: most, if not all, of my chars already have perfect Artifacts. So will only mention if a char doesn’t actually have perfect Artifacts.
Note about Bloom Stones: all my chars already have their Bloom Stone so won’t bother mentioning this anymore either.
Note about Summon Boards: most of my chars already have all of their Summon Boards completed.
But for a lot of chars, particularly the ones that I’m not currently using, haven’t bothered to unlock the tiles that would complete all of their Boards even though I already have all of the points needed to do so.
This is in order to avoid collecting the gems and tickets that come with completing these Boards so I can use said resources for future banners.
IIRC, only chars that have just recently been added to the game and who I ended up skipping don’t have any points needed to complete all of their Summon Boards.
Will only mention it if a char doesn’t have all of their Summon Boards completed.
Note about Character Enhancement Boards: if I decide to fully build a char (as in maxing out all of their weapons and such), then I make sure to also complete all of their Character Enhancement Boards.
If a screenshot of a char says they have 0 Char Boards completed, this doesn’t necessarily mean they really have 0 Boards completed. Usually, I unlock parts of a char’s LD Board, particularly the tiles that would give me their LD Call and/or LD extension passive.
If it’s available, I would sometimes also unlock parts of their Force Board, particularly the tiles that would give me their Force Echo and/or Force extension passive.
Will only mention it if a char only has a few or some of their Boards completed.
Rude from Final Fantasy VII
Currently, my Rude from Final Fantasy VII (#ad) has his 15cp, 35cp, Ex, and LD fully MLB.
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All of his Summon Boards have been completed. The Character Enhancement Boards for his 15cp, 35cp, and Ex have been completed. Parts of his LD Board have been completed.
Bought Rude's High Armor then spent the Book and 3 Ingots needed to upgrade it to Blue.
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Completed the rest of Rude's Char Boards and got him to Force Enhancements Level 50.
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The only things he’s missing now are the following: his Force or FR weapon, his Burst or BT weapon, and the Force Board and Force Echoes feature but sadly, none of these are available in the Global or English version of DFFOO.
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Ramza Beoulve from Final Fantasy Tactics
Currently, my Ramza Beoulve from Final Fantasy Tactics has his 15cp, 35cp, Ex, LD, and BT fully MLB. He has his High Armor. All of his Boards have been completed.
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Spent the Book and 3 Ingots needed to upgrade Ramza's High Armor to Blue.
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Spent the Book and 3 Ingots needed to upgrade Ramza's Burst to BT+ 3/3 or Green.
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Got him to Force Enhancements Level 50.
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The only things he’s missing now are the following: his Force weapon and the Force Board and Force Echoes feature but sadly, none of these are available in the Global or English version of DFFOO.
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Tidus from Final Fantasy X
Currently, my Tidus from Final Fantasy X has his 15cp, 35cp, Ex, LD, FR, and BT fully MLB. He has his High Armor. All of his Boards have been completed.
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Spent the Book and 3 Ingots needed to upgrade Tidus's High Armor to Blue.
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Spent the Book and 3 Ingots needed to upgrade Tidus's Burst to BT+ 3/3 or Green.
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Got him to Force Enhancements Level 50.
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Sadly, Tidus doesn’t have access to the Force Board and Force Echoes feature so he’s forever stuck at 4 Char Boards completed instead of all 5 or M.
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Layle from Final Fantasy Crystal Chronicles: The Crystal Bearers
Currently, my Layle from Final Fantasy Crystal Chronicles: The Crystal Bearers has his 15cp, 35cp, Ex, LD, and BT fully MLB. All of his Boards have been completed.
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Bought Layle's High Armor then spent the Book and 3 Ingots needed to upgrade it to Blue.
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Spent the Book and 3 Ingots needed to upgrade Layle's Burst to BT+ 3/3 or Green.
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Got him to Force Enhancements Level 50.
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The only things he’s missing now are the following: his Force weapon and the Force Board and Force Echoes feature but sadly, none of these are available in the Global or English version of DFFOO.
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Ultimecia from Final Fantasy VIII
Currently, my Ultimecia from Final Fantasy VIII has her 15cp, 35cp, Ex, LD, and BT fully MLB.
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Bought Ultimecia's High Armor then spent the Book and 3 Ingots needed to upgrade it to Blue.
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Spent the Book and 3 Ingots needed to upgrade Ultimecia's Burst to BT+ 3/3 or Green.
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Completed the rest of her Character Enhancement Boards and got her to Force Enhancements Level 50.
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The only things she’s missing now are the following: her Force weapon and the Force Board and Force Echoes feature but sadly, none of these are available in the Global or English version of DFFOO.
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Keiss from Final Fantasy Crystal Chronicles: The Crystal Bearers
Currently, my Keiss from Final Fantasy Crystal Chronicles: The Crystal Bearers has his 15cp, 35cp, Ex, and LD fully MLB. He has his High Armor. All of his Boards have been completed.
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Spent the Book and 3 Ingots needed to upgrade Keiss's High Armor to Blue.
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Got him to Force Enhancements Level 50.
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The only things he’s missing now are the following: his Force weapon, his Burst weapon, and the Force Board and Force Echoes feature but sadly, none of these are available in the Global or English version of DFFOO.
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Conclusion
So what about you? What do you think about the news that DFFOO is ending its service on February 29, 2024? Did you build any of the chars mentioned above? Feel free to share your thoughts and opinions by leaving a comment below or by reblogging or replying to this post.
Notes:
screenshots are from my Dissidia Final Fantasy: Opera Omnia game account
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u3pxx · 1 year ago
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ACHTUNG, BABY! 🎸💜✨
did you know that leftovers are open til november 28 for gavinners zine and that you can get it HERE?!
the gavinners are like that little piece of insignificant ace attorney canon that i started thinking about and now i CAN NOT stop thinking about! there's just something really silly imagining klavier gavin and his band members having verified twitter accounts okay pftt
so of course, what a goddamn joy to get to draw for this zine bc man!!! i love thinking abt the gavinners and i've grown very fond of the members i made up for it <33
again, here's the link! go get it before it's gone!!!
extra stuff under the cut! :^P | like this art? it'll be a print in my shop once the leftovers are over! | like what i do? support me on ko-fi!
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my art style's evolved since i drew this but i think this is the one that really got me going with coloring things very iridescently! i also just love outfit design so OFC i thought about doing like a magazine cover for them! shows all of the gavs AND i can design clothes that are off the shits, a win-win <33
and if you have no idea who my gavinners ocs are, well here they are! i finished these character sheets once art fight happened. i'll probably post these separately too but rn, they're here for added context ;^P
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i also really enjoyed drawing the icons! and maybe got too carried away drawing like, nine of those wheezes. i had a lot of ideas ok!!!
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