#its not comparable to scarlet and violet
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shaw-kai · 2 years ago
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I WAS GOING TO POST SAYING I FINALLY FINISHED THE PKMN SCARLET STORY AND THAT IT WAS AWESOME BUT I JUST NOTICED I HAVE POLLS?????
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malwarechips · 1 year ago
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ok guys hot take sword and shield really werent that bad you guys just overreacted
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fierykitten2 · 2 months ago
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Slight discussion of a leak from the Game Freak gigaleak (Z-A-related) so it’s hidden under the cut
I’ll be honest my hype for Z-A increased slightly because I discovered Zeraora (my favourite Mythical unless Wake and Leaves count) is getting a Mega
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asleepygremlin · 6 months ago
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Pokémon scarlet and violet and its theme of isolation and overcoming that feeling
So I don’t know if people have pointed this out or not but I noticed with the main characters of Pokemon sv, they suffer from some type of isolation. This will only focus on the main characters which are Arven, Nemona, Penny, Kieran, and Carmine. This will discuss events of scarlet and violet and its dlc so spoilers will be in this post. I apologize ahead of time for my poor wording as I’m not good at putting my thoughts into words. (I also apologize if this theme was obvious and I just sound like an idiot for noticing it now)
Tl;dr the main characters suffer from some kind of isolation whether it’s visible or hidden
The most obvious one to notice in my opinion is Arven, first I’d argue he suffers from physical isolation as growing up, sometimes the one parent he has isn’t even home most of the time and at the very least had mabosstif. He has no parents in his life and the one that partially is, is now dead. Next from the way Arven latches onto the player later on especially when seeing how he acts in mochi mayhem and how he seems kind of jealous of the players new found friendship with Kieran. This to me also shows he doesn’t have any friends either (I believe he even says mabosstif is his only friend which is kinda sad). So in short Arven has no support figures besides mabosstif, but he doesn’t truly have any human connections. That is until he makes friends with the player, Nemona, and penny
Penny is the second one that I noticed, like Arven, she also suffers from physical isolation by locking herself in her room. She’s suffered from bullying which would obviously lead to isolation and has probably caused her to close herself off from everything, but at least she has her friends at team star right? Although she does, when she first was friends with them, her identity was anonymous. She knows and connects with team star but they will never truly know and connect with her until later events which finally allow her to bridge the gap.
For the next one, I’m going to skip Nemona for last and put the kitakami siblings into this one section (also this one relies the most on speculation since we don’t know exactly what their experiences were). Unlike Arven and Penny, both of them don’t suffer from physical isolation but mentally. Carmine and Kieran have both grew up in a remote village for most of their life until attending blueberry academy. The isolation they must have felt must have been staggering. Although from the sounds of it they eventually were able to find solid ground via the league club. Now with Carmine and her prickly attitude, that might have caused her to push others away and keep to herself at times (I admit I’m speculating, I wish the dlc was longer DX). As for Kiki, I admit it’s a lot more easier for me to speculate because I relate to him more I feel you get more insight into his character compared to Carmine sorry Carmine. He is a lot more introverted and shy compared to his sister and I bet his love for the ogre led him to being a bit of a social outcast and moving to blueberry academy most likely didn’t help with him, even just feeling like he was, an outcast, plus his already bad self worth. When he meets the player, he is still very shy but seems ecstatic to finally having a friend to talk to… until you have to lie to him. I could go on an essays worth on how Kieran’s self worth and paranoia caused him to quickly think he’s being betrayed and see himself as unworthy of the player’s friendship but that’s another story and this paragraph is already getting long enough already. By losing his friendship with the player, he further isolated himself from others and it’s even worse in the indigo disk. He now isolates himself by being a ruthless champion with everyone afraid to confront him. Now he’s not alone from being a shy outcast but instead from being champion and hiding his already fragile heart with thorns. Ignore the poeticism of that last line lmao and yep this section with Kieran is of course the longest. however while both were able to find some solace in the league club, I’d argue they were able to truly open with the help of the player especially Kieran who learned to accept himself as he is.
Now finally Nemona and one I find the most fascinating because she isn’t as visibly isolated as the others and admittedly is the reason I wanted to write this. First I’d like to point out something I think people forget often, just because people seem to have a great social life and friends doesn’t mean they don’t feel lonely. Nemona is champion rank, student council president, and is overall a star student. However because she’s at the top, some people are intimidated by her and in one area convo she mentioned how someone refused to battle her because she’s a champion and battle wiz that would wreck him. Then in another area convo, she laments over people thinking that battling is natural to her and ignoring the genuine hard work that she puts into her skills. And in her final convo in her dorm room, for this I’ll just copy and paste the quote from bulbapedia and let it speak for itself.
"People would tell me to my face that I'd only managed it 'cause I have some innate gift, or 'cause I was raised differently, or whatever. And suddenly I started to feel like there was this invisible wall between me and everyone else."
(Also I was also going to add more info from the scarlet and violet novel “after the rain with you” but it hasn’t been officially translated and the only translation I found was via google translate so I decided to take it with a grain of salt and not and any info despite it having the most insight on Nemona’s character imo, if you want to take a look here’s the link)
Despite being the at the top being up there can get pretty lonely… until she met the player and had someone standing right beside her.
Anyways if you’ve read this far then thanks. This was longer than I thought it would be as I mainly typed this in one go only taking a break to do more research for Nemona’s section so sorry again if it seemed kinda rambling at times.
Edit to add: rereading this I realized that Kieran and carmine in fact do suffer from physical isolation as they live in a remote region that resembles a traditional Japanese village which could add some cultural isolation. Another type of isolation I didn’t think about was class isolation(is that even a term?) coming from Nemona as she comes from a wealthy family which could also adds to the gap between her peers. I guess I didn’t think about it like that since in comparison Arven and penny’s situation is what would usually come to mind when you think of the word isolation, my bad.
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yanderes-galore · 1 year ago
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Make Yandere concept for Miraidon from Pokemon with a trainer darling please! :)
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I played Violet and while I was originally going to have Miraidon and Koraidon separate, I felt I had the same idea for both of them so it ended up combined if that's fine?
Overprotective! Miraidon/Koraidon with Trainer! Darling
Pairing: Platonic
Possible Trigger Warnings: Gender-Neutral Darling, Overprotective Pokemon, Violence, Clingy behavior, Fear of loss/Trauma, Brief blood mention, Dubious companionship.
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I imagine the easiest way to write this is to make Miraidon/Koraidon the one that accompanies you through your whole journey.
The one that saved you from wild Pokemon... the very same one you ride across Paldea on... and the one you saved by getting it back to full power.
This Miraidon/Koraidon would be the closest to you compared to the secondary one near the end.
After all, it's been with you since the start.
You even helped it by regaining its powers with Arven.
Due to how much you help each other of course it's going to be overprotective.
Even in Low-Power/Limited Build mode it would try to protect you from the wild Pokemon in the area.
You may not take it into battle often if at all, but Miraidon/Koraidon still sees you as a trainer and friend.
Miraidon/Koraidon may even find exploring with you fun.
Climbing, gliding, swimming, etc....
It's comfortable with you on its back.
A reason for Miraidon/Koraidon clingy and overprotective behavior may be due to the fact it feels indebted to you.
You helped it, it helps you, that's your bond!
As a result Miraidon/Koraidon never wants to part from your side.
Even before it was fully recovered it would try to stand in front of you and wild Pokemon.
Miraidon/Koraidon for the most part is behaved.
It watches carefully as you fight trainers, it sits in a behaved manner as you speak to vendors.
I feel Miraidon/Koraidon attachment would grow over time during Violet/Scarlet's events.
By the end of it, where Miraidon/Koraidon is fully recovered, the obsession has set in.
It insists on carrying you everywhere.
It insists on being the first to battle.
Miraidon/Koraidon would one shot other Pokemon to impress you.
Nearly every hit is critical.
After all... you could've gotten hurt!
Miraidon/Koraidon is worried you'll get hurt like it did.
In fact it took forever for it to get back to it's full potential.
As a result Miraidon/Koraidon is overly protective of you.
It freaks out if the second Miraidon/Koraidon comes anywhere near you.
After all that's how it got hurt in the first place, yeah?
Near the second Miraidon/Koraidon yours may get possessive due to territory.
You can't get hurt! It won't let it!
Which is what makes it snappy towards other trainers and Pokemon around you....
Sometimes it even hits Pokemon too hard, making them bleed.
Sometimes it'll even bite at humans with a growl before standing in front of you.
It doesn't care what happens to anyone except you (and your friends... but even then it's more attached to you).
Miraidon/Koraidon no doubt feel it's doing you a favor by protecting you.
It's dealing with its own trauma in a way.
So obviously it has to protect you from everything!
You two are friends... companions... a Pokemon and a trainer.
Isn't this what it's supposed to do?
Who else will protect you if your own team can't?
If Miraidon/Koraidon feels you are in danger, it's quick to drag you out of it.
Even in situations where you express slight anxiety your Pokemon is set off.
Really, this obsession is it trying to return the favor.
Perhaps some sort of fate dragged you two together.
You two were meant to protect together!
Your Pokemon would do anything for you.
After all, you saved it!
So it will save you... from everything!
Even if it makes them a danger to others.
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parasolladyansy · 6 months ago
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DxP REWRITE - Ansy
Meet Ansy! She’d been traveling around the various regions of the Pokémon world since she was 15. Originally from Cerulean City in Kanto, she spent most of her life in Unova’s coastal towns when she’s not off in another region (see her full timeline here!). Now that she’s married, she’s been traveling with her husband, Ikrit.
While she reached Champion rank in a few regions now, she’s not the strongest battler (often just barely wins lol) & is a bit of a klutz, but cares a lot about her Pokemon. As she got older, her maternal instincts have gotten stronger, as she discovered in her most recent journey through Paldea lol.
Her great-great-grandmother, Mizumi recently gave her the storied Azure Flute & her Froslass, Yukina (as seen in the Scarlet x Violet Epilogue). This comes from the very neat fact that if you have a completed save of Legends Arceus (aka have befriended Arceus), & then make a save in BDSP, you will have the Azure Flute in your room, implying that it’s a family heirloom that has made its way down to you:
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Also yes, in-game Ansy got to actually travel with Mizumi’s Froslass via Pokémon Home because I love immersive gameplay (seeing as I literally make these comics / drawings about my experience playing these games lol).
UPDATE: As you can see, I decided to update these character profiles with new art, & a cleaner design that allows for more info! If you want to compare / contrast, here’s the older version:
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blazingstar400 · 7 months ago
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Everyone waiting for the second part of the Sword and Shield DLC:
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Everyone waiting for the second part of the Scarlet and Violet DLC:
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Don’t get me wrong I actually really liked the Sword and Shield DLC, but compared to Scarlet and Violet’s one with its plot and how it introduced the character I’m currently obsessed with? And I still remember how the fandom was like when waiting for part 2 lol.
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elegantsplendour · 1 year ago
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Fire and Storm
Summary: As the Seven Kingdoms hesitated between the Blacks and the Greens, Aemond stood ready to flip the script.
Dance of the Empire inspired one shot.
Pairing: Aemond Targaryen x Lannister! reader, mentioned Aegon II Targaryen x Lannister! reader
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Note: Hi my dearies, I’m so sorry I haven’t been active in the last month. Transitioning from Montreal to Toronto has been a lot to handle. But the good news is that I got elected as student council vp in my new school🤪. Here is a one shot inspired by my first fic Dance of the Empire (a bit spoiler). I will be back writing all the three fics and will try to update weekly. Thank you all for sticking with me❤️❤️❤️
Warnings: major character death
Tagging my friends :) @qyburnsghost @lovelykhaleesiii @boundlessfantasy @vhagarswar @purple-writer8 @valeska-fics @lexi-anastasia @f4ll-for-you
Within the chilling walls of the seat of House Baratheon, the hearth held a flame that danced rebelliously, threatening to bite those misfortunate enough to find themselves in proximity. Torrential water poured mercilessly from the sky while the wind howled ruthlessly. Sealed by the solid bricks of the castle, the flames, fragile compared to the frightful storm yet unpredictable and dangerous in nature, continued to consume silently.
The silver haired prince sat calmly by the scorching heat, his long fingers brushing against each other. It had been two days since the Lord of Storm’s End pledged allegiance to the prince’s elder brother, called by some the Usurper, in return for a marriage pact between the prince and one of the lord’s daughters. Amidst the looming threat of a deadly civil war, every second counted, but his delay was calculated. Aemond had been waiting silently and patiently for his nephew's arrival, much like a flame waiting to devour its fuel.
A servant knocked by the door, bowed and announced the news. Without a word, he arose from the chair and paced through the solemn hall of the castle with stately ease. The effortless regality exuded from his presence was as if he was on his way of being coronated. A sharp curl appeared on the corner of his thin lips as he recalled his drunken and debauched brother , expecting the Conqueror’s Crown on his head like an infant. With each step Aemond took, he felt himself drawing nearer to his desires: power and her.
Aemond Targaryen wanted everything and was ready to steal, scheme and slaughter.
Unlike his half sister Rhaenyra, the named heir of the late King Viserys, or his brother Aegon, born with the title of the first born son, Aemond Targaryen's life was a battle, a relentless one against a seemingly inescapable destiny of becoming another insignificant Targaryen royal, riding an ordinary dragon, holding a hollow position in court, accompanied by a mediocre noble woman, doomed to be forgotten in history.
However, when his mother suggested betrothing him to the eldest daughter of Tyland Lannister, he was taken aback. Could he, the overlooked second son, really be promised the "Beauty of Casterly Rock" and an alliance with the house guarding mountains of gold? Promises were a strange to the One-Eyed Prince, as he had always been a taker, much like he had claimed the largest dragon in the world. The fleeting memories of the golden lady of emerald eyes all appeared to him a cruel jest. The tender moments of her smiles were overshadowed by her anguished cries upon learning that she had been bartered off to Aemond’s elder brother Aegon, who would rather bury himself between the legs of harlots of the Flea Bottom.
Contained fury blazed in his chest as Aemond watched the young Lucerys Velaryon, his bastard nephew, who had taken his eye eight years ago.
Lucerys conveyed with a trembling voice Rhaenyra’s message to the Lord of Storm’s End. Aemond paid no attention to the words coming out of his mouth. His one violet eye burnt a hole in the quivering messenger. His throat throbbed with thirst for retribution as the flashes of scarlet and black that had blinded his eye when Lucerys’ blade had cut through his flesh.
This rage was tainted with despair, for what he truly desired was taken by his own kin and given to his brother. He soon realized he had nothing left to lose.
With that, as the Lord of Storm’s End dismissed the Velaryon impatiently, the prince’s shadowy figure also disappeared in the hall as he watched Lucerys mounting his pathetic and minuscule dragon Arrax while the storm still raged on.
Soon, the monstrous Vhagar hovered over the young dragon. The lightning tearing through the black sky and roaring of thunder were music to Aemond Targaryen’s ears, as if the gods were in awe of this spectacle of terror. In the face of raw power commanded by the largest dragon of the world, neither Lucerys, Rhaenyra, Aegon, nor even the games of thrones stood a chance. Aemond was the second son who inherits nothing he doesn’t seize for himself. Addicted to the intoxicating scent of the lioness of Casterly Rock and the adrenaline rushing in his veins from being on top of the world, Aemond whispered to the green beast, “Ipradagon.”
Eat
Scarlet blurs flashed before him, followed by a haunting dragon squeal echoed before him with no one but him to bear witness to the gruesome bloodshed. While others might see flesh and dragon bones plummeting from the sky, Aemond saw a vision of the Conqueror’s Crown landing on his head. While his mother, the Dowager Queen, sought to suppress the war, Aemond stroked the anger bubbling in Rhaenyra. And what better way than slaying her favourite son?
War were precisely what he craved; for war breeds to fear, fear spawns to chaos, and chaos is a ladder.
As the Seven Kingdoms hesitated between the Blacks and the Greens, Aemond stood ready to flip the script.
All his life, he had been but a sword wielded at another’s will. At that moment, Aemond Targaryen became the master of his own terror, and the realm would watch a second son rise to rule the continent.
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pokemonshelterstories · 8 months ago
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I swear I'm not crazy but I might be under a Mandela affect, bc I could have sworn that Shellos weren't native to paldea but suddenly they're a relatively common sight at the beach and nobody is acting like this is weird???
(OOC I swear that Shellos wasn't in scarlet/violet's paldea dex before the DLC but suddenly its there??? Please tell me if I'm crazy)
no they've uh. they've been here the whole time. i will say that east sea shellos are much less common compared to west sea shellos as of late- likely as the result of changing water temperatures and shifting currents. so maybe you're just surprised at the appearance of west sea shellos in your area? but shellos have been in our waters for a long time.
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quartings · 10 months ago
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Legends Z-A Thoughts and Theories!
Okay, I was pretty quiet on my opinions for Scarlet and Violet, but I'm confident enough to be very pleased and optimistic for this! Legends Arceus was the strongest Pokemon game we had in a decade, and to see them continue this, bring back Megas, and take an extra year to hopefully make it non-buggy? Makes me so so excited!
On Megas:
It's a bit of a surprise to see Megas back, but honestly? Not too much of a surprise. Even ignoring the inevitability of Kalos remakes, Megas are the only gimmick Pokemon kept around in their spinoffs. It was in Mystery Dungeon, Shuffle, Smash Bros, Pokemon Go, and probably more I'm forgetting! So it was always in the back of Gamefreak's mind and I'm glad it's truly back again!
With Gens 8 and 9 bringing back cross-gen evos, I think they'll focus on only giving Megas to three-stage lines, to not quash the potential of 2nd stage Pokemon getting regular evolutions. So starters and Pokemon like Flygon can get Megas since they can't evolve further, but Pokemon like Tropius and Chimecho probably won't, in case they get evolutions in Gen 10 (That then get Megas)
I also don't think we fully grasp how many more Pokemon can get Megas now, too. Barely any of Gen 5 and 6 had Megas (Seriously only 2 Pokemon between the 228 Pokemon in those gens) and we've had THREE more generations since then!!
Note: We went from wanting a Dunsparce evo, to wanting a Dunsparce Mega, to getting Dudunsparce with mixed fan reception. Now I'm going to be a selfish deluded clown bitch and get my hopes up for a Mega Dudunsparce.
Speaking of starters and Megas, do we think we'll get a mish-mash of older starters for this game that then get Megas (Say, Piplup, Snivy, and Scorbunny) or will we get Megas for the three Kalos starters?
Megas may mean Mega Stones return as held items, and held items weren't in Legends Arceus- new gameplay advancement?
Legends Arceus gave us 7 new Pokemon (most of them cross-gen evos) and a dozen new regional forms. Do you think we'll still get regionals this game, or will the design team be focused more on making new Megas instead?
On the world:
It's been confirmed the whole game is only in Lumiose City- how big is the map?? Hopefully we really do get lots of sidequests, biomes for wild Pokemon, and traversal options.
When is this? We're redeveloping Lumiose City, but are we in the past developing it into its current state, or are we in the present/future developing it into a new solarpunk city? Or neither, and this is a "Paradox" game set in a timeline which doesn't quite match ours?
This doesn't have to be an isekai (as in, we don't have to be time travellers again per se), just keep that in mind!
The "Z" in the logo represents Zygarde, with the black color and green hexagons. So who's the "A"? It's green with green scale/leaf patterns on it. What does it represent? The "Chaos" to Zygarde's "Order"? Is it a 5th Zygarde form or is it a whole new Pokemon?
Meta thoughts:
This further confirms my theory that Gen 9 will last until 2026, where they announce Gen 10 on that year's Pokemon Day for their 30th anniversary, and that's great! I'm glad they aren't overworking themselves too much compared to Gens 6-8.
On them "skipping" Unova remakes: I don't see this as skipping. We've been long overdue for a Z version since Kalos is literally the only Pokemon region to only appear in one release (no third version, no remakes, no sequels, no ultras, no DLC). So we're simply making up for the "deficit" of a third version here, and we can go back to focusing on Unova remakes for Gen 10.
Do you think we'll get any final updates to SV to tide us over until the next LegendZ trailer around August? Maybe a small DLC, mythical reveal, or free update?
Pokemon Adventures skipped the last Legends game, so they'll probably skip this one too? I'm fine either way- at least by skipping it, they won't be too rushed and stressed, and they'll actually have the time to flesh out SV and catch up with ORAS/SM/USUM/SwSh in the full volumes.
But on the off chance they do adapt Legends Z-A, do you think we'll get dexholders named Z and A??
Note for the future- the Yoasobi Pokemon song BiriBiri has a part where they namedrop all the game titles- one part has the lyrics "ABC to the XYZ". Long shot, but if Legends Z-A does indeed have an ABC theming, this could be a crazy bit of either coincidental or intentional foreshadowing!
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milkpumpkin96 · 7 months ago
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The Hidden Treasure of Area Zero Review
Part I: The Teal Mask
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I have a lot to say about Pokémon Scarlet & Violet as a whole . . . but damn, this game is ginormous. I have recently completed "The Hidden Treasure of Area Zero" DLC in its entirety, but since it is absolutely stuffed with new content, I am going to divide up my review.
It is quite clear that Gen IX has . . . its flaws. But nonetheless, I adored this DLC like you cannot imagine (graphical concerns aside).
Pokémon has always been a huge part of my life and I am eager to talk about it. I think that the DLC could have been cheaper to purchase, but it is definitely worth it for Pokémon fans.
I know I am late to the party because "The Teal Mask" came out like half a year ago, but oh well!
[ MASSIVE SPOILER WARNING ]
OVERALL SCORE: 7/10
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For the most part, I went into the DLC blind. I did not view posts or trailers or anything about it beforehand. As such, I was in for a nice surprise!
Overall, "The Teal Mask" featured definite improvements from the base game. I consider myself lucky in that I never experienced the hoards of bizarre or game-breaking glitches that other players dealt with in Pokémon Scarlet & Violet. The DLC had some slight upgrades in this regard. Slight.
That being said, the fact that performance issues remain present only highlights the indolence of Game Freak. Since, on the other hand, Nintendo has Tears of the Kingdom and Pikmin 4 pushing the Nintendo Switch's capabilities to the max and can run fine and look stunning in its own right.
Otherwise, the soundtrack, the storyline, the characters, and the aesthetic of the DLC are phenomenal and feature some of my favorite elements compared to the main game. Also, "The Teal Mask" certainly offered quite a fresh challenge (at least for casual players).
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GAMEPLAY: 6/10
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As stated, the biggest disappointment with the DLC is its failure to properly fine-tune the performance issues. Cutscenes still lag; and holy hell, the cutscene of the MC and Carmine gazing at the Crystal Pool is egregiously choppy. The game tried sooo hard to feature the sparkling beauty of the pool but to no avail. It seems that this severe lag happened to everyone, which made the already underwhelming Milotic jump scare even more underwhelming.
The game does not look awful, but still pretty bad. Game Freak totally is not a billion-dollar franchise capable of more, right?
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Players still have instances of sudden FPS drops, especially when Koraidon/Miraidon tries to run and jump (this is most apparent during the Ogre Oustin' minigame).
The smallness of the map will be this DLC's savior, which I will discuss under my "setting" review category. But, in regards to the graphics, I think if the map were any larger, "The Teal Mask" and its areas would be sooo sluggish and lackluster compared to many places in the base game. This is due to the lack of NPC density and really anything going on outside of the three major locations of Kitakami.
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I still believe that Pokémon has its own charm though. At the very least, the land of Kitakami is enticing and pretty.
I did not experience any glitches in "The Teal Mask." The performance ran smoother on my own copy compared to other players, because I have heard the other people had more prominent performance errors in their DLC.
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Moving on, I will say that the difficult scaling of the DLC surprised me in a good way. This is especially true for casual players like myself!
The game is not hard, but it is not easy either. If you choose to begin part one of the DLC after beating the base game and post-game, the Pokémon in "The Teal Mask" are between levels 60s-70s. This shocked me as being a fairly difficult starting point (especially since this is only part one of the DLC, and it is kind of its own game).
I am a fully casual player. Say what you will, but by the time I completed the post-game of Pokémon Scarlet, my highest level Pokémon (my Skeledirge) was about level 71. Most of my main party were between levels 50-70, so the DLC being at this level was amazing for me. A perfect blend of enjoyment and challenge.
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Even for competitive players and heedless grinders, there is still some difficulty to be had. This is particularly the case with the optional ogre clan members you can battle--which their Pokémon are level 75--and also even some battles against Kieran can come as a surprise. If your team is all maxed at level 100 . . . then of course you can blast your way through.
Personally, I lost to several ogre clan members, and nearly to Kieran as well.
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Some other people might want to start from scratch and foster a brand new team in the land of Kitakami. I actually recommend doing so if you want to experiment with the new entries in the Pokedex and have a nice and fun challenge.
If you start the DLC before you finish the main game (which is possible), "The Teal Mask" will try to scale down to your own level.
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Aside from battling, there are other extra features players can engage with. At the "Festival of Masks," you can try a minigame called "Ogre Oustin,'" in which your MC rides on Koraidon/Miraidon and attempts to pop ogre-themed balloons and retrieve berries of certain colors (red, grey, green, and blue). These colorations match the masks held by Ogerpon, hence the name. Since the inhabitants of Kitakami initially view Ogerpon as unfavorable, the point of the minigame is to mimic hunting down the ogre to avenge The Loyal Three.
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This minigame starts off fairly easy at first: run around and pop like four blue balloons and three green ones. Players must play "Ogre-Oustin'" at least one time due to story reasons, and stick it to Carmine who's ego is more inflated than the balloons themselves.
As you progress through the levels, it becomes alarmingly difficult. You go from popping 10 balloons in total to around 60 or 70! There are also Skwovets and Munchlaxes actively trying to steal your berries. Players can try this minigame alone or play online or local multiplayer. Trust me . . . playing the game with others is superior. I cannot get through the harder levels solo, like at all.
This minigame is weird but kind of fun. I feel a blend of anger and joy when I play . . . "Ogre Oustin'" will incite peoples' competitive streaks.
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Another side option players can do is engage with the character named Perrin, who . . . you know . . . is 100% a descendant from Hisui's famous Adaman.
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She will not regard you until you have completed 150 Kitakami Pokedex entries in full. Once you begin Perrin's side mission, she asks you to assist her with capturing a photo of the "blood moon beast," who is rumored to be lurking in the woods of Kitakami. Throughout this quest, players camp with Perrin and take various photos of Pokémon at night. Perrin's strange camera device has to filter out all non-"blood moon beast" species in order to autonomously detect the location of the beast.
So, I mean, if you like Pokémon Snap or just enjoy using Scarlet & Violet's camera function, then wahoo! However, I wish all the new camera functions were available at this point in the game, as they are not accessible until part two of the DLC.
You ultimately get to battle and capture the "blood moon beast" (which is a special coloration of Ursaluna), and Perrin takes a horrifically blurry photo of it. This side quest is silly and fun, but ultimately just kind of meh. Perrin herself and Ursaluna are cool, though!
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A third side quest you can engage in is with the characters Billy and O'Nare, who are adorning sparkly outfits and can be found standing on the edges of Kitakami's apple orchard. The two are members of "The Glitterati" and are very flamboyantly wealthy.
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Their side quest is kind of tedious and annoying in my opinion. After each conversation with these guys, they travel vehemently to random landmarks either in Kitakami itself or back in Paldea. It is a fetch quest where you find the same duo over and over rather than an object. The hints to their whereabouts are kind of vague, which is made worse because Paldea's map can be redundant. Billy and O'Nare are looking for a famous waterfall? There are so many damn waterfalls in Paldea!
After each find, they give you daffy advice and some items. Occasionally players must battle O'Nare, but all she has is a rather weak Persian and eventually an Arbolivia.
Once the side quest is completed, players will have enough valuable items to bulk sell for a hefty amount of money. Players should sell these items and get the 10-ish grand. If you return back to Kitakami and talk to the caretaker, he will be asking for donations to repair the disassembled statues of The Loyal Three in Loyalty Plaza. Sure, the caretaker only wants to repair them for tourism purposes, and sure, the caretaker is kind of a greedy asshole, but if you donate 100,000 to the cause, you will receive a flashy jinbei to wear!
There is a fandom debate on the identities of Billy and O'Nare, in which some fans suspect that these two may be Nemona's parents. After all, O'Nare specifically resembles Nemona in the face, and players know that Nemona grew up quite lavishly. Her parents are never home and Nemona had been primarily taken care of by housekeepers . . . and Billy and O'Nare are always recklessly on the go . . . hmmm.
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MUSIC: 8/10
Pokémon has never blown my mind with its soundtrack, but damn, these games have some bangers!
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The music in "The Teal Mask" is very fitting, giving off a warm, seasonal vibe and incorporates the sounds present in traditional Japanese folk music. Overall, the DLC's soundtrack contains some of my favorite works in all of Pokémon Scarlet & Violet, and I am very happy that Game Freak decided to change up the wild battle and trainer battle themes to distinguish it from the base game.
Also, wow, I am still very happy that Toby Fox contributed to the soundtracks of "The Hidden Treasure of Area Zero" DLC!
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The music is funky, upbeat, and irresistibly hard not to dance to. It pairs splendidly well with the visual setting, and I feel as if I am roaming rural Japan.
I am always a fan of battle themes. So, some of my favorite tracks include:
Battle! Vs Carmine
Final Battle! Vs Kieran
Battle! Vs Okidogi, Munkidori, & Fezandipiti
Battle! Vs Ogrepon
Carmine's battle theme is bouncy and light-hearted, reflecting her humorously volatile nature yet her slow-growing friendliness towards the MC. The battle theme against The Loyal Three starts off sounding intimidating but then becomes super funky and whimsical. This gives it a de-escalating feel, as in that these Pokémon are actually not that much of a threat after all.
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Ogerpon's theme is awesome! It is super folky and happy-sounding, and it made the final battle feel and sound emotionally significant in a positive way. And damn, I love Kieran's battle music, particularly the final version. His theme begins as light-hearted as Carmine's but becomes more intense the worse Kieran's mental state becomes. The final battle music sounds desperate. It sounds sad. It sounds vengeful. It sounds passionate. All of these strange, edgy, teenage hormones unleashed into an awesome tune.
Evidently I love battle music, but there are several other tracks I adore as well:
Mossui Town
Kitakami Hall
Get Stronger
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STORY: 7/10
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I do genuinely believe that Generation IX is pretty top-tier when it comes to writing, next to Gen V and VI. At least when it comes to mainline Pokémon game standards.
I had a great time playing through the story and was invested in each line of dialogue. The story itself is about 8 hours, and it offers a pleasing mix of silliness and emotional investment. The star of the show was the friendship/rivalry between the player and Kieran, which the latter stumbled down a childish version of the joker pipeline.
As many people say, Scarlet & Violet's companion characters are some of the best. Nemona, Arven, and Penny are packed with personality, and especially when it comes to their post-game interactions, their similarities and differences bounce off of each other well. Including the MC, they all are outcasted children (and have parental issues) to varying degrees, united by a love for Pokémon and a desire for friendship.
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Then, we have the new sibling duo from Kitakami: Kieran and Carmine, who also harbor [potentially] parental issues, and host of other problems.
Carmine and Kieran are natives of Kitakami, and strangely it seems there are not too many other NPCs of their age around. They live with their grandparents Hideko and Yukito in a pale yellow home, and like other locals, are majorly disconnected from a technological standpoint. Carmine has a phone, but Kieran does not, and the only other devices (a television and a game system) are located in the community center for tourists to stay at. Kieran and Carmine are battle maniacs; apparently, according to the "caretaker" of Kitakami, the two tend to cause some disturbances around the place. I am not quite sure if he is referring to their youthful boisterousness, craving for battle, or simply their short tempers (especially Carmine).
But, I was not bothered by them in the least. I was quite entertained.
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The story begins when the MC--Julianna or Florian--alongside some other random Uva/Naranja students are "randomly" selected by Professor Jacq to take a school trip to the little local town of Kitakami. The reasoning for this seemingly obscure location is that the trip is hosted by an affiliate sister school, Blueberry Academy. Blueberry is a new Unovan school that aims to strengthen its bonds with Uva/Naranja.
Kitakami is a small village located near the Kanto and Johto regions. Of course, the MC has no choice but to agree to go on the trip!
The group boards an airplane and takes a long bus ride, eventually making it to Kitakami. The class is led by Ms. Briar, a faculty member of Blueberry: Ms. Briar states that she is a descendant of Heath, the author of the Scarlet/Violet Book. In the uncensored book she possesses, Heath vaguely describes a legendary creature named Terapagos that has some sort of connection to the terastal phenomenon. She is on the hunt for this mysterious creature and wants to ultimately gain access to Area Zero in Paldea (which apparently she has been denied many times). The primary reason why Ms. Briar is hosting this trip is because the Crystal Pool located in Kitakami possesses terastal crystals akin to Area Zero. This could help with her research.
Anyways, the kids leave the bus and one of the students becomes car sick, so Briar sends the MC to Mossui Town, the one and only little village in the area, to get some help. The player then encounters Carmine and Kieran, two locals awaiting the arrival of the Paldean students, and Carmine immediately becomes hostile and xenophobic towards you. She challenges you to your first battle while Kieran quietly watches. They are eventually shooed off by the "caretaker," who properly greets you.
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You all are cared for and fed and housed in the community center, and when players wake up the next day, the "school" part of the trip begins. You all gather outside of the community center and Briar, Carmine, and Kieran officially introduce themselves. Carmine and Kieran, while born in Kitakami, actually attend Blueberry Academy (which is in the Unova region), I suppose because they are notable for their battling skills. Blueberry is known to specialize teaching the art of Pokémon battling.
As a part of a school task, the "caretaker" instructs each student to pair up and visit three signboards across Kitakami that detail its history . . . or rather historically-based folktales. Briar encourages intermingling between the Uva/Naranja kids and the Blueberry kids. The MC talks to the Kitakami siblings and Carmine asserts that her little brother has been ogling at you, much to Kieran's embarrassment. She then encourages a battle between you two, which is conducted. Depending on your play style, this fight can be kind of easy or surprisingly a struggle. The outcome of the battle regardless makes Kieran even more fascinated with Julianna/Florian.
As such, the MC ends up pairing with Kieran. Kieran is very timid so he kind of avoids actually walking with you to the signboards. First, players traverse through the apple orchards and make it to Loyalty Plaza, where the first signboard talks about the tale of The Loyal Three sacrificing their lives to protect Kitakami from the monstrous ogre. There are statues of these honored Pokémon in the plaza; and Kieran opens up a bit and claims that he finds the ogre actually pretty cool and powerful. After all, the ogre, who is a grass type, murdered three Pokémon with a type advantage. Kieran mentions that he used to go to the ogre's hiding spot as a kid at night and would be yelled at by the adult villagers.
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The MC and Kieran then head towards the Festival Hall where the second signboard is. This board continues to talk about the tale, and references the ogre's four masks: the cornerstone mask, the hearthflame mask, the wellspring mask, and the teal mask. Kieran opens up to the MC even more and talks about his fascination with the ogre, and how it doesn't care about what anyone else thinks, and it can hold its ground and is strong and willful. He then invites you to come check out the "Dreaded Den" on Oni Mountain, where the ogre is said to be. The MC agrees and travels there.
Here, Kieran and the MC battle again, because Kieran hopes a display of strength will draw out the ogre. It does not . . . to their knowledge. The two go inside the den and look around the cramped area. Sunset arrives, and then Kieran invites Florian/Julianna to attend the Festival of Masks with him that begins that night.
Later, you are given a green jinbei and attend the festival alongside Kieran and Carmine. You hang with Kieran for a bit until Carmine has a little blowup episode, and while you are off on your own, you see Ogerpon walking around alone. Thinking it to be a masked child at first, the MC approaches it. Then, Carmine finds you and calls out to you. The ogre runs away, accidentally dropping and chipping its teal mask. When Kieran catches up to you guys, you lie to him and say you saw nothing. Kieran thinks you and Carmine were talking about him behind his back.
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The next day, Yukito reveals to Carmine and the MC about the true story of the tale of Ogerpon and The Loyal Three. It turns out, the roles were reversed. Ogerpon has been defending itself from the three Pokémon and went on a rampage after finding all of its masks stolen and its original companion human presumably dead. The "Loyal" Three were greedy, murderous thieves all along.
Kieran overhears this conversation, after having been vehemently shooed away by Carmine. He becomes upset, especially since he is a superfan of the ogre, and his entire life he had believed Ogerpon to be the "good guy" where nobody else in Kitakami believed this to be true.
You go to the last signboard with Kieran, and the latter noticeably seems more tense and withdrawn than before. The MC battles Kieran, and Kieran loses, lamenting privately that he is too weak. The last signboard gets a little wild and says that if you encounter the ogre without a mask, it will steal your soul. Kieran asserts that there is no way that is true, and then begins talking about how his great great great great great grandfather was a mask maker (in which the mask maker is responsible for making Ogerpon's mask). The MC just says that's cool, and via body language, one can tell that Kieran is pissed by this because he subtly tried to incite the player to tell him the truth. Kieran then leaves.
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Yukito tells the player that he cannot fix up the mask without a terastal crystal, so the MC and Carmine head up to the Crystal Pool to retrieve one. They are met by Ms. Briar, and Carmine angrily questions why she is there because the Crystal Pool is considered a sacred space. Briar claims that she got permission from the "caretaker" and needs to look at the pool for research purposes.
The duo then tries to give Yukito the crystal, but the grandpa says that Kieran ran off with the teal mask. Carmine wonders how in the hell Kieran figured out the truth, so you two chase after him to Loyalty Plaza. Kieran is violently upset, challenges the MC to a battle, loses, and then edgily punches the statue of The Loyal Three while holding the teal mask. He begrudgingly returns the teal mask to you and runs away. Carmine wonders if he is becoming hormonal or something.
Then, suddenly, the statue of The Loyal Three explodes into a purple fume . . . and The Loyal Three are found standing on top of the wreckage, alive. It is theorized that Kieran may have accidentally revived those fools because he touched the monument holding the teal mask, which according to the signboards, is said to have revival/restorative properties. The three thieves run off and you follow them to the Festival Hall. There, the "caretaker" and other townspeople admit that they were fascinated with their return, and thus fed the Pokémon nutritional mochi (perhaps with herba mystical or something) and had returned their stolen masks to them. Carmine becomes outraged and dubs them The "Lousy" Three. She tells the MC to go rescue Ogerpon from their clutches while she quickly goes to retrieve the fixed teal mask from Yukito.
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The player finds Ogerpon surrounded and defenseless without its masks and fights Munkidori. Carmine and Kieran show up eventually, scaring the Pokémon away. Kieran apologizes to the player. He expresses that he wants to return the teal mask to Ogerpon himself. However, the ogre gets flustered around unfamiliar people and does not accept it. The MC then tries and Ogerpon happily receives the mask . . . much to Kieran's annoyance.
The three "friends" then develop a little mask retrieval squad, which they will seek out each of The Loyal Three, defeat them, and return each mask to Ogerpon. The ogre begins to follow the MC around, and eventually Kieran backs out of the task force, mysteriously saying that he has something else to do.
After Carmine and Florian/Julianna defeat the titan-ized Loyal Three, Kieran request them to return to Mossui with Ogerpon. Everyone feels reluctant, since the townspeople believe Ogerpon to be a violent gremlin, but Kieran assures them that it is going to be okay. The quartet returns to Mossui, and much to Carmine and the MC's surprise, the townsfolk welcome Ogerpon with sorrow and joy. They apologize to the ogre, expressing that they had misunderstood history, not even realizing that any of the tales were actually true in the first place. I guess it helps that the inaccurate story of Ogerpon is so many generations old, that the people of Kitakami lacked extreme emotional connections to it. The townsfolk just like to celebrate and wear masks.
Yukito says that Kieran shouted at everyone about the true story of The "Lousy Three," breaking out of his socially anxious character temporarily. Kieran had good intentions to help Ogerpon, but ultimately he avoided any chance to actually bond with her as she roamed around with Florian/Julianna.
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Carmine, Kieran, and the MC set off back to the "Dreaded Den" to return the ogre to her home. However, as Ogerpon approaches the den, she turns around and runs up to the player, expressing the desire to tag along with him/her. Ogerpon had been seeking a companion like she did so long ago, and I suppose the MC fit the bill. Kieran, at this point, undergoes a tantrum and tells that player that they should battle to see who gets Ogerpon. Carmine tells him that it is not his choice, and the ogre can make her own choices. Kieran does not give a shit (well, he kind of does, but he is having a mental breakdown), and the two of you battle. Kieran fights for his life but is no match against the MC's determination (and ability to terastalize). He falls to the ground, punches the soil, and dies on the inside.
Then, the MC fights Ogerpon, because he/she has to prove their strength to the ogre. Ultimately you succeed and proceed to catch Ogerpon in a pokeball. Carmine cheers, and Kieran brokenly tries to congratulate you, before he runs away crying.
The next day, another class meeting is held in front of the community center. Everyone is there except Kieran, who "does not feel well." Each pair had finished seeing all the signboards, and then Ms. Briar expressed that a sudden development occurred in Area Zero, and she must leave--which means taking Carmine and Kieran back with her. The kids wave them all goodbye, and Carmine tells everyone that she is super sorry about her initial xenophobia, and that she had so much fun with the MC and wishes to see him/her again in the future.
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The Blueberry goers then leave. Before "The Teal Mask" concludes, there is a brief scene of Kieran losing his shit in his bedroom. He is shaking his head, grabbing his hair, talking about a deep desire to grow stronger and stronger and stronger and stronger and stronger. He creepily smiles, and then a "to be continued" screen appears.
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The story is full of positives for the most part. Though, I find it disappointing and strange that the other Paldean students are full-on nobodies. These kids do not even have proper names or anything remarkably unique about them. It just felt unusually random. I have heard complaints/questions wondering why the other students could have not just been characters we already know and love, like Arven and Nemona? Why could they not have tagged along? In fact, our Paldea friends are entirely absent from "The Hidden Treasure of Area Zero" DLC (which is especially weird because Arven is so connected with the terastal case).
While this is kind of sad, it is actually very much understandable. "The Teal Mask" is Kieran's story if anything. The plot was high-key focused on the relationship between Kieran and you; a wicked plot progression as Kieran goes from a sweet, shy, timid child who is absolutely fascinated with the MC, to a jealous, egotistical, confused, edgy asshole who wants to destroy you.
This plot highlighted something that most Pokémon games fail to emphasize: you have it all. Kieran can try so hard and give everything he has, but will never be the main character. Florian/Julianna is the MC. Kieran is programmed, story-wise, into having to lose to you. Every time. Kieran's reactions to his failures are quite realistic--he's bitter, jealous, and upset with himself. It is not "oh ha ha you win AGAIN wow you are so cool!" Well, it began that way, up until the MC repeatedly batted him down.
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So, I think that having our character's old happy-go-lucky friends would very much get in the way of the development of this dynamic. Kieran and Carmine needed their time to shine. Plus, who knows how it works chronologically? You can activate the DLC almost at any point. So . . . what if the MC met Kieran before he met Penny or became friends with Arven?
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I appreciate the length of "The Teal Mask." It is about eight hours story-wise, but I invested significantly more than that doing everything. I thought the plot would end earlier . . . I did not expect Kieran's mental breakdown.
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The game is not too deep nor dramatic, but highly enjoyable. As mentioned, there are great fleshed-out characters like Carmine and Kieran, and then the story of Ogerpon herself is fascinating.
The folklore is based off of Momotarō, or "Peach Boy," a popular Japanese folktale. This allusion becomes more apparent with the mythical prologue story available after beating the entire DLC.
Ogerpon's tale has some dark elements to it. She killed The Loyal Three (and tried to kill Pecharunt) to avenge her deceased companion and get her masks back. I adore the way in which the story was animated too: in the game, Yukito talks about the true historical events and there are little wood-block-like clips that demonstrate these events. On YouTube, Pokémon uploaded an epic video about Pecharunt's story, and I find the animation to be super enticing with a storybook aesthetic.
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Having such intriguing folklore for the legendary Pokémon is such a huge plus. I also liked the toned-down plotline of "The Teal Mask":
No, the end of the world was not happening (yet). It was simply a story of some teenagers having drama and miscommunication . . . . but with flare. All the characters are actually interesting, and it is cool to see how a foreign, "city" boy/girl interacts with two emotionally volatile rural kids, one of which is obsessed with the "bad guy" of a folktale.
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SETTING: 7/10
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If you can look beyond the janky graphics, I find that the land of Kitakami to be quite pretty. To my knowledge, it may be based on a place of the same name in the Iwate prefecture of Japan. This is further evidenced by the way the townspeople speak, particularly Kieran. He harbors a bit of a Tōhoku dialect which is considered the "typical" rural Japanese accent.
And poor Kieran. In "The Indigo Disk" following the epilogue, Kieran can be found in the BB clubroom stating that he used to be embarrassed by the way he spoke. You can kind of tell that he attempted to ditch his dialect in part 2 of the DLC, but it would surface during his shy or geeky moments. I am not sure as to why Carmine's Tōhoku dialect is not very prominent.
---------- Some players might have wanted a larger DLC map, but I believe that Kitakami is a perfect size. It is actually kind of big, hosting only one town of Mossui and several other staple areas like Oni Mountain, Loyalty Plaza, and the Festival Hall. There are several other locations that players can travel to and catch or battle Pokémon and trainers there. This includes the Mossfell Confluence, Paradise Barren, and Wistful Fields, among others. Some of these places do have signboards that are a part of the main plot, and other areas--like the Timeless Woods--are where Perrin and the "blood moon beast" side quest occurs.
There are very few shops here: Peachy's, located in Mossui Town, sells pretty much anything you need as well as brand new glove and sock options. The stands at the Festival Hall allow players to purchase a variety of masks (e.g., Pikachu, Eevee, Ogerpon, and each of The Loyal Three) as well as food options, like candied apples.
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I say the size of the map is good because, for one, I think that an overly massive Pokémon DLC would be very time-consuming and overwhelming. Paldea is big enough as is. Secondly, as can be seen with the performance issues, I am not sure if the Nintendo Switch could handle that much more. The Crystal Pool, as small as it is, lags horrifically. Thirdly, which is probably one of the biggest critiques I have with then main game as well, is that too many areas are otherwise kind of . . . lifeless.
In the Paldea map, there is a surplus of areas of just nothing. The open world is novel at first, but there are a host of spots that lack NPC density and any remarkable geological or architectural standout points. Paldea is too open for its own good. Game Freak has yet to master this.
Lucky for Kitakami, it is just small enough so that the pockets of barrenness are not too noticeable. Sure, there is an unnecessary amount of mini cave entrances and completely pointless islets, but most of the significant locations are memorable enough. The lack of NPCs is not too bad either because Kitakami is supposed to be an incredibly small village. It helps that there are ogre clan members scattered throughout the map so you can find and challenge these lunatics.
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The Festival Hall would be my favorite location. Sure, it was kind of sparse with the vendors, but this is rural Kanto/Johto. The hall has its charm: the music, the colors, the twinkling night sky, and the masks adorned by all the villagers . . . it really appealed to me.
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My only other complaint is that players still cannot enter people's houses. I know it is culturally rude, but you were able to do so in older Pokémon games!
This was a major disappointment for Pokémon Scarlet & Violet as a whole; and another indicator that the open-world system was to big for Game Freak to handle. In the base game, you could enter the MC's own house as well as Nemona's (and kind of Arven's), but in the DLC you cannot go into Kieran and Carmine's home, even though Kieran invites you there!
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COMBAT: 8/10
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As mentioned, the difficulty of the game was a wonderful surprise in my humble opinion. The battle system is not any different from the main game of course. Players still conduct single battles, but alas in Kitakami, nobody is going to terastalize. That gimmick is absent in battling despite the presence of terastal crystals--in that case you as the player can still terastalize your Pokémon.
Though . . . how? Terastalization is majorly a Paldean thing, and despite the presence terastal crystals, only Ogerpon terastalizes. Why does some "land in the east" have the same phenomenon happening in theory?
The details are vague and unexplained. You would think these story elements could be solved in "The Indigo Disk." Here is a link that suggests some theories:
youtube
You know, with Pokémon, each generation is going to have a gimmick that is abandoned. At least there is some degree of lore behind terastalization in Scarlet & Violet.
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The hardest battles of the DLC are the seven ogre clan members. The ogre clan leader, who is standing in front of the Festival Hall, will give you riddles and clues on their whereabouts. These trainers fight at level 75, and I found them to be quite challenging and satisfying to win.
Carmine's battles are easy, especially the first fight in which she sends out Poochyena. Seriously! Her Sinistcha (which is a new Pokémon introduced in "The Teal Mask") however can be a tough one with that "matcha gotcha" move. Though, I would say Carmine's Sinistcha works better as a support Pokémon during double battles.
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Kieran on the other hand . . . players may struggle with him, especially if you beginning the DLC with a fresh and new team or are at the same level as these trainers. The more you battle Kieran, the tougher he gets, especially in the final fight where Kieran goes psycho mode. Although, poor buddy cannot terastalize like you can.
I appreciate how the Kitakami siblings are not stagnant with their lineup, and despite the hefty amount of battles you have to do with them, the party and dynamics change every time. Kieran's Yanma, Nuzleaf, and Sentret all evolve, and he catches a Gliscor and Probopass eventually. His ace is his Dipplin (another new Pokémon), which looks cool and cute but fights mediocre. Kieran also attempts to use items in battle, like focus sashes and berries, in desperate attempts to beat the MC. So yes, Kieran is pulling out the strats, and has a degree of intelligent/predictive AI. Some might find this challenging in a positive way, or rather annoying.
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The battles with the DLC's new legendary Pokémon were pretty great. Not necessarily hard, but still fun.
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Battling against The Loyal Three for the first time demonstrates the consequences of the naive townsfolk nourishing them back to health with all of their best mochi. Munkidori, Okidogi, and Fezandipiti all become titan Pokémon that you and Carmine must face against (minus Kieran who abandoned the squad). Holy hell, these guys are huge! When I saw the titanic Munkidori for the first time, I wanted to cringe and laugh and cry. His big head made him appear rather funny-looking.
The purpose of the double battles against the titan Pokémon are perhaps there to give you a taste on what is to come in part two of the DLC (which takes place in Unova, where everyone engages in double battles only).
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The final battle against Ogerpon herself was a wonderful experience. However, she is shiny-locked (bummer) and has a 100% catch rate, so it eliminates some tediousness.
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Ogerpon will go through four stages of battle, and is the only Pokémon to terastalize in "The Teal Mask." Players fight all four masks, which changes Ogerpon's type from pure grass to grass and rock, fire, or water type. Ogerpon terastalizes all four times which showcases the immense power of Ogerpon, and how each mask themselves are the ones that terastalize (the ogre is just chilling behind it). This fight feels incredibly rewarding. The fight is also tough to get through with the changing types, combined with the overpowered cudgel move.
I am certain the most players sent out that friend ball to catch the ogre, right?
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I do not have many complaints when it comes to the combat, but I would have not minded an even greater challenge. I am sure that players with all level 100 Pokémon would agree!
The lag also made some of the battles (and the buildup to them) a bit more cringe. The Milotic fight . . . I don't even understand it.
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ENJOYMENT: 8/10
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In all, I had a wonderful time playing through "The Teal Mask." Scarlet & Violet has its ups and downs, but there is no denying that Kieran and Carmine are wonderfully complex and amusing characters, and that the writing and music are exemplary.
Part one of the DLC offers a nice challenge to even more competitive players, and I can appreciate the bonus introductions of new minigames, side quests, and even new Pokémon in the Kitakami dex. Is it worth over $30 (which includes "The Indigo Disk")? I am unsure about that . . . but you know, Pokémon fans do torture themselves.
The lack of an attempt to fix the FPS and other graphical issues is not excusable, however. I am not always too concerned about these topics, and I do not think that these issues fully detracted from the actual enjoyment of the game, but it is certainly embarrassing for Game Freak.
But yeah. So I guess what I'm trying to say is . . . I had fun!
TOTAL TIME SPENT: 20 hours (an estimate. I am slow af)
OVERALL SCORE: 7/10
PLATFORM USED: Nintendo Switch
DATE OF COMPLETION: April 2024
14 notes · View notes
tinukis · 10 months ago
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FINALLY SHOWING OFF MY COLLECTION !!! i finally reorganized a little bit buuut it still feels incomplete... anyway!! it's a mix of one piece and pokemon... ft other things but mostly one piece
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FIRST SHELF:
again, mostly pokemon and one piece. i've been collecting pokemon plushies/merch in general since 2018. and to be completely honest with you, i feel like my life didnt start until 2018. i have no recollection of anything at least irl before 2018... i have a bunch of pokemon plushies still that arent even on here or theyre just hiding from sight! (like behind gladion is a steven stone plushie nfmshd) OH AND I HAD MY GLADION AND MIKO PLUSHIE MADE !! i just drew it and then gave the designs to a manufacturer :3 my next goal is to make another two but with their alt outfits this time :D
also on the top shelf, other than the action figures and plushies, are artbooks! for original sun/moon, usum, scarlet/violet, and it's hard to see but artbooks for the great ace attorney/dai gyakuten saiban as well !! also the gladion acrylic standee blends in well with wano zoro jfkdhjd omg do yall think gladion could do a closet cosplay of zoro (miko got him to do it <3)
also im not rlly big on pop funkos, theyre just gifts <3
AND TWO BINDERS OF POKEMON CARDS... i dont play i just collect them bc i like pretty art
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SO UM. SECOND SHELF. one shelf dedicated to zolu, asl, and ace and sabo :3 behind the zolu figures are tiny plushies of them and rubber straps but well, its hard to see em </3
i got into one piece since like. early september and now i have an entire display dedicated to one piece 😭 + other things like persona lol
feat my pokemon boxes and unboxed one piece figures. ofc, this isnt Everything i have but it's Mostly everything
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the last two things i'll show and the second post wont be posted until i update my stuff more
so heres my poorly made luffy cutout that was literally made with sweat and tears... in fact i startwd this project like a WEEK after starting one piece 😭😭😭 thats how you know i was strapped in for life
and my corkboard!! some cool one piece works and the wano zolu sc :3 it's really cool to have these things hfmhdjd
the ace print, frobin charms, rubber pins, and stickers i just pinned on are stuff i got from a con. everything else from jp mercari !!
tbh, the sealed gladion acrylic standee is like my most prized treasure... not that i dropped hundreds on it but i got it for a lot cheaper compared to the other sealed ones online :'D + his postcards too are one of my most prized possessions... i wonder who my favorite pokemon character is
honestly idk what to fill the empty space in with but i wanna balance out this corkboard with pkmn and OP so maybe i'll try to hunt for more pkmn stuff
this is all i'll share for now but the next post will show my two ita bags that i have :0 !!! and my comically large arcanine plushie that i named ace 😁🫶
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arkus-rhapsode · 4 months ago
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Gaming Hot Take of the Day: I feel like companies and costumers really gotta do better with managing expectations.
Now look I’m a bit more lenient of fans cause in a lot of ways, fans enthusiasm is often what keeps a piece of media alive. You got a game like paper Mario TTYD and it’s almost 20 years old now. And for those 20 years you could only legally play it on a GameCube. Fans of that game kept it alive-they were the ones making fan art and games inspired by it (shout out to Bug Fables) hell it’s been a minute from my smash bros fanfic days but it was the first two paper Mario games I remember often being used as the world building for those fics interpretation of the mushroom kingdom.
But there’s recently been a miasma around the sales of the remake. Namely it’s not cracked two million despite all the time it’s been on the market. Now there are factors you can look at like it didn’t release in a holiday season, the switch is on its eighth year, and it’s a remaster which really tend to have a lack of enthusiasm compared to a brand new release.
But for a lot of Paper Mario fans, this game coming back was a holy grail-that if it returned that it would do incredibly well and send a message to corporate. And it did, in Nintendo’s own words, “solid.” Nothing spectacular but clearly not a failure. You can probably guess that like Metroid or DMC, the answer is this type of game does have a bit of a cap on people who are actually interested in dropping $60 for a game despite how iconic the property is.
However, we’re not just talking about luxury products were talking about art and art is often times is tied up in people’s emotions. And sometimes it can be disappointing when there are these great games that only do a fraction of something like Pokémon Scarlet/Violet. A game objectively broken and yet still makes bank. So yes, while I wish more fans were realistic about what a game “deserves,” I understand them. And I think their passion and enthusiasm keeps games alive.
But then there’s companies. Oh lord do I have some opinions on their unrealistic expectations. I know I harped on Nintendo but at the very least that’s a company that at least acknowledges anything of theirs that breaks a million is pretty decent. Meanwhile you got EA and Activision who just abandon properties people love in the name of evergreen money printing ventures.
And boy the marketing doesn’t help. There is so many game trailers these days that always feel kinda flat and I don’t know why I should invest in this. Or if it’s a story driven game where they spoil everything in the trailer.
Look I understand that these companies are businesses they can’t make 300 games at a time and expect to stay afloat. I’m not saying they need to revive every IP. But there’s gotta be some middle ground. I think a game can be a success if you manage your budget, man power, and development cycle more efficiently and pair it with decent marketing. Not everything will sell like Call of Duty and that’s okay. But no it’s always go big or go home.
There’s stuff you can do to mitigate some of this. Make games more accessible and available (Nintendo really needs this lesson) so that people have the opportunity to play these and become fans even if no new game happens. Focus on stronger marketing of what the game is about and what can be expected. Not just teasing with cinematic for an overly long hype cycle. If a game is gonna be exclusive to one system you’re probably gonna need to account for working with a limited user base (Hello Square Enix).
I think of myself as someone who is pretty good at managing my expectations, but that was something I had to do myself. Game companies sure didn’t do it for me.
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hotshotshitshow · 11 months ago
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What do you feel like palworld does right compared to pokemon? Ive thought about playing it but im on the fence about it
ok get ready for a novel!!!
essentially, palworld just has the thing in it that made us all love pokemon ... the fun designs and the gotta catch em all loop. but like. it doesnt include all the stuff that made the pokemon series run stale a long time ago
its. definitely, absolutely, 100% an early access game. dont go into it thinking it wont be. there are janky textures and visible seams and surprise areas where youll fall through the map. but unlike with pokemon games, pocketpair has been on the ball in terms of patching the worst of the jank. for example, there are collectibles you can find around the map that are supposed to increase your chances of successful captures ... but a bug made the inverse happen, where if you got those collectibles, your capture rate success would actually plummet. pocketpair has already introduced a patch that has fixed that, as well as regularly (every other day, it feels like) rolling out more new patches to make the game better. this in itself is already amazing, bc i cant think of a lot of studios that are this attentive to patching things THIS QUICKLY and THIS REGULARLY and it clearly shows respect for their playerbase and their game... which. gamefreak has proven to not have, given the state scarlet and violet, supposedly "completed" games, was released in. that in itself makes me much, much more patient with the jank in the game. its nice to feel like im playing a game made by a studio that wants their players to have fun.
the gameplay loop also is jsut very very satisfying. its very well tied in with the survival aspects of the game. essentially. you catch more pals to upgrade your base and get access to new resources and tools, and then with these new resources and tools, you are able to start catching higher level pals with better abilities, which then you can use to further upgrade your base and access newer tools/resources, etc etc. its very fun and rewarding.
the story ... is very very very VERY sparse. i am assumign more will be added in the future but its really just a game that plops you into the world and tells you "ok, go do whatever the fuck" and for me personally, i really enjoy that. there is a tutorial, but its pretty much optional, and there are towers and alpha pals that you can fight in a way that could be considered similar to gym leaders, but its like. not at all the focus of the game like it is with pokemon. in pokemon, the aim in every single game is just "go beat the guy, and then go beat the next guy, then go beat the next guy." and in palworld, i havent even beaten any of the towers yet but im almost done completely upgrading my base and unlocking all the different mechanics and am fairly close to the level cap. you really can just. go and do whatever you want, when you want, how you want. and i love that.
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also! would like to mention: your experience with the game is HIGHLY customizable to your personal preferences. they let you edit a lot of different aspects of the game, down to things like whether or not you drop all your items if you die, how long night and day can last, how quickly your tools deteriorate, and a lot more. so things that would probably normally really frustrate me, arent an issue for me anymore. its only as grindy as your want it to be.
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bethanythebogwitch · 1 year ago
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We return to my series where I discuss the origins of all non-fish aquatic Pokémon. This time we’re going over gen II, which has a lot fewer Pokémon to go over than gen I. You can see the gen I entries here and here. To see my previous series where I covered all fish Pokémon, see here. To see the Gen II fish see here. As with before, I will be covering starters and legendaries/mythicals on their own, so no Totodile line or Suicune this time.
The Azurill line are based on mice and water rats. Water rat is the common name for a number of loosely-related rodents that spend enough time in the water that they are considered semiaquatic mammals.
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(Image: a water rat going for a swim)
The line’s ball-shaped tails that can be used for flotation is likely a reference to beach balls and personal flotation devices like life jackets. The beach ball connection is furthered with how round the whole line is. The round and positively buoyant tails could also be a reference to bladder kelp, which has round bladders filled with air that keeps the seaweed standing up. Marill and, to a lesser extent, Azurill’s silhouettes resemble a water molecule, with the round ears looking like the hydrogen atoms attached to the larger ball that is the larger oxygen atom. Azumarill adds rabbit characteristics and may specifically reference the North American swamp rabbit, which lives in wetlands and is a good swimmer.
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(Image: a swamp rabbit going for a swim)
Marill and Azumarill having white spots on their bellies/undersides may be an example of countershading. This is when an aquatic animal is white below and dark above. This allows the animal to be camouflaged both from above (where its dark side looks like deep water or the substrate) and below (where its white underbelly looks like the surface of the water. The reason why Azurill is normal-type instead of water-type likely ties in with it being underdeveloped compared to the other two stages. It is likely a juvenile that is too young to swim and relies on its parents to bring it food while it hides in a nest. This is backed up in Scarlet and Violet, where Azurill is only found by the water’s edge while the other two can be found swimming.
Wooper and its evolutions are based on salamanders. Both variants of Wooper are based on larval salamanders only partway through their metamorphosis. Like frogs, Salamanders start out as tadpoles with external gills and as they age, will grow legs and lose the gills. Wooper still has not grown its arms and retains its gills.
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(Image: an eastern tiger salamander at two different stages of metamorphosis)
Wooper is specifically based on the axolotl, a species of Mexican salamanders known for retaining juvenile traits into adulthood, most notably its fully aquatic lifestyle and external gills. Its shiny color furthers that connection as pet axolotls are often bred for albinism or other forms of pigment loss. Their natural coloration is dark brown like the Paldean variant. Both the Japanese and English names for Wooper come from “ūpārūpā” (“wooper looper” in English), a name for axolotls created as a marketing term to encourage people to buy them as pets. Paldean Wooper losing its habitat and being forced into muddy areas could reference how wild axolotls are critically engendered due to habitat loss.
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(Image: an axolotl)
Once Wooper evolves, it becomes an adult salamander, specifically a cryptobranchid. These are huge aquatic salamanders that also inspired the Slowpoke line. They are extremely slow and typically move only in response to danger, to get food, or to mate. Quagsire reflects this with it being very slow, easy-going, and dumb. Cryptobranchids lack gills as adults, but are still fully aquatic. They breathe by absorbing oxygen through their wrinkly skin, which could be the inspiration for the frill going down Quagsire’s back.
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(Image: a Japanese giant salamander)
Clodsire keeps the cryptobranchid inspiration (and is a more accurate representation due to being a quadruped and brown) but also takes inspiration from the Iberian ribbed newt. This species has a defense mechanism where it can force its sharp ribs out of its skin. At the same time, it secrets poison onto the ribs. If anything tries to eat the newt, it can instead get a mouthful of toxic spikes. Clodsire’s poison-typing and the spikes the come out of the spots on its back are references to this.
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(Image: a ribbed newt)
Corsola is a Pokémon I wish was better, because a coral Pokémon is a really fun idea. Coral is a relative of jellyfish and anemones that consists of tiny polyps working together in a colony. Hard coral, which is the type Corsola is based off of, form a limestone skeleton which gradually grows over the course of sometimes centuries. This is why Corsola is part rock-type. If a piece of the coral skeleton breaks off, it can regenerate, though Corsola doing so in a single night is a considerable exaggeration. Like the most famous corals, Corsola lives in shallow tropical seas and needs clean water. Most well-known species of coral have a symbiotic relationship with algae that lives inside the polyps. The algae provides an extra source of food via photosynthesis. This seems to be the case for Corsola too, as it can often be seen basking in the sun. The large colonies that Corsola form are analogous to coral reefs. Various Pokedex entries say that people can build houses on top of the colonies. This is likely a reference to how coral reefs can eventually form small islands. Corsola is likely based on the staghorn coral, with grows large branching structures like Corsola.
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(image: staghorn coral)
Multiple Pokedex entries say that Corsola can’t live in polluted water. When it does what you get is Galarian Corsola and its evolution, Cursola. This population of Corsola was wiped out by sudden climate change and returned as ghosts. They are based on the phenomenon of coral bleaching. When the water gets too warm, coral polyps will expel the symbiotic algae and turn white. Bleached coral can still survive, but is at much higher risk of death. A dead coral colony leaves behind a white limestone skeleton. Coral bleaching is occurring worldwide as a result of climate change. There is also a reference to ocean acidification. As the ocean becomes more acidic, the calcium carbonate that many animals, some corals included, use to make their shells is becoming more rare. This results is animals having weaker shells. Similarly, Johtonian Corsola’s branches are solid and sturdy while the Galarian line’s are wispy and insubstantial.
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(image: bleached coral)
I discussed Remoraid in my fish post and now I get to talk about its evolution: Octillery. To answer the common question, a fish evolves into an octopus because they’re both based on firearms, animals that have suckers, and animals that use jets of water. Octillery is based on an artillery cannon, with its mouth (based on the siphon of a real octopus) being the cannon and its two front tentacles being the legs or wheels of the cannon.
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(image: an artillery cannon)
Its Japanese name is Okutank and its beta design definitely had some major tank influences.
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(image: the beta design for Octillery)
Octillery learns a lot of shooting or beam moves and real octopi are also good at shooting. They take in water and shoot it out the siphon to move and disturb sediment, and can release a cloud of ink as a defense. One trait Octillery does not share with octopi is its rock-hard head. Real octopi are soft-bodied animals whose only hard body part is their beak. Its hard head is based on a soldier’s helmet (more apparent in its beta art), but also may be based on the internal shells that some other species of cephalopod (most notable the cuttlefish) have and that octopus ancestors used to have.
That finishes up Johto. Next time I’ll move on to generation III. I may end up splitting Hoenn into two posts like I did with Kanto as there are a lot of aquatic animals there as well.
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csolarstorm · 1 year ago
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There's a part of the Pokemon fandom that says Scarlet and Violet are the worst Pokemon games, and I get it. Everyone knows how bad the quality control is. It's been embarassing, and GameFreak knows it. What the will or won't do about it is another story.
On the other hand - when it comes to content, GameFreak is firing on all cylinders. There is so much care put into the characters, the story, the setting, the mysteries. The player character has a huge friend group - Nemona, Arvin, Penny, Carmine, and Kieran, and the fandom actually likes them, and talks about them, and each of them has fans. That's because they have actual character arcs. The friend group in XY can't hold a candle to them.
GameFreak is giving the story in S/V so much care that they're actually releasing an Epilogue on January 11th. They're actually giving the story an epilogue.
The gameplay is close to its peak in S/V, right behind the breath of fresh air that is Legends: Arceus. The abilities the character has to ride, climb, fly, send out Pokemon to do quick auto battles are fast, simplified, and freeing compared to older Pokemon games. It's fun to just pick up the game and mess around. Ride around randomly, pick up items, watch the Pokemon around you and how they act, and casually send out your own to KO some of them. This is even better in the DLC when you get Blueberry Quests, bite sized tasks that reward you for the random stuff you're doing anyway.
This does get to another significant problem that drags S/V down, and it's an issue with Pokemon on Switch as a whole. It's really expensive. Without the DLC, Scarlet and Violet don't have a third legendary, Koraidon and Miraidon can't fly, and the player doesn't experience the true conclusion of the story. The whole game with DLC is $93 together.
Does this nullify the quality of the game? It should not be this expensive, especially with the known problems with quality control and rushed graphics. I think the writers, artists, and game designers are objectively doing good work, but The Pokemon Company is definitely milking the games in a way that makes it hard for them. In the end, the overall quality of the end product with its compromises is ultimately up to each person to decide. For me, the content is getting overall better in each Pokemon game, and that definitely keeps Scarlet ane Violet from being the worst Pokemon game.
I mean, BDSP is right there.
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