Some of the item icons I drew on stream yesterday! These came out pretty cute, huh? 😊
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Attempted item icons for a friend's vaguely fish-themed game.
From left to right, top to bottom:
Magic Eight Ball, Anchor Amulet, Albatross Necklace, Number One Boss Mug, Bucket of Batteries, Administrator's Card
Tome of Philopatry, Book of Burial, Anarchist's Cookbook, Faraday Cage, Skipper's Box of Fun, Crime Discouragement Stick
Ship in a Bottle, Clepsydra, Curious Sauce, Clockwise Birdcage, Cursed Cilice, Good Health
Celestial Anointment, Gluttonous Grey Glove, Bloodwood's Glove, Dead Man's Hand, Amdahl's Lotus, Kumquat
Ice Nine, Drowned Poet's Inkwell, Castaway's Travel Log, Crown of Thorns, Honeyed Tenebrae, Carloc's Thesis
Compound Vitreous, Ancient Synapse, Matter Universalizer, Nutrilog Crunchbar Plus, Nice Shoes, Samurai Shark
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During a Twitch stream in Sept 2022, I started a personal project to redraw every item sprite from The Legend of Zelda: Ocarina of Time in my own style. After a bit of a break, I picked it back up again for two more streams in Feb 2023, and finally finished the last few missing items and icons on my own time in March.
This was a lot more work than I'd initially anticipated; between drawing, colouring, and rendering, it amounted to about 20-30 total hours of labour. It was a really fun undertaking though - I have fond memories of closely studying the old 3D renders in the original N64 game's instruction manual as a kid, and it was a super interesting challenge to compare those with the in-game sprites and models (as well as their counterparts in the 2011 remake) and decide how to blend/adapt those varying designs while adding my own stylistic touches. It was also just really great practice, and there are techniques I learned while working on this project that I was able to almost immediately apply in my professional work! So one way or another, definitely a worthwhile use of my time, and I'd love to try something similar again in the future.
(It'll take a bit before it's ready, but I've also been working in my spare time to implement these into a partial texture pack for the game itself!)
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