#it was my latest large expense in this game
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stellacaerulea · 10 months ago
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I've been feeling really poor lately
This dress is making me reconsider tho
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astarionfreak · 10 months ago
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👀 18, Astarion x Gale 👀👀👀👀
Ahhhhh!!! Perfect suggestion 🧛🧙
18. "I'm not going to beg." "Oh, but you will."
Snippet for the smut ask game. | Previous answers here
Gale sat comfortably in a large, padded chair on the balcony. He sipped from an expensive glass of wine and flipped through the pages of his latest purchase — a book regarding lost secrets of the Underdark.
Astarion leaned agains the railing, enjoying the view of the night sky. The moon hung heavy on the horizon. It wasn’t the sun. But, when he glanced over at Gale, he was reminded that perhaps this life wasn’t so bad after all.
Gale looked up from his book and met Astarion’s eyes. “You’re staring again.”
“Yes.” Astarion pushed himself away from the railing and stepped closer to Gale.
“It’s distracting.” Gale shifted in the chair.
Astarion smiled and swiftly closed the distance between them. “I imagine it is, yes.”
“Well, stop it.” Gale looked back at the book, but his eyes weren’t moving. He wasn’t actually reading anything anymore.
Astarion took the opportunity to snatch the book out of Gale’s hands and snapped it shut. “Pay attention to me.”
Gale rolled his eyes. “I swear, sometimes you’re worse than Tara.”
“Only sometimes?” Astarion pouted. He placed a hand on each arm of the chair, effectively caging Gale beneath him.
“That isn’t the compliment you seem to believe it to be, Astarion.” Gale’s heartbeat quickened. He blushed.
Astarion had him right where he wanted him. “If you’re going to insult me, Gale. At least do it properly.”
“Very well. When you . . . finish . . . you make the most atrocious face.”
Astarion barked out a laugh. “You’re joking.” He studied Gale’s expression. Shit. He wasn’t joking. “I do not! Do I?”
“Yes, it’s sort of like . . .” Gale scrunched up his face in the most unattractive way.
“Hideous. I certainly do not look like that when I’m in the throes of passion. I would know.”
Gale nodded. “It’s the complete truth, unfortunately. I can show you, if you wish.”
“And how would you go about that? It’s not like I can just look in a mirror while I fuck you. Although . . .”
Gale managed to turn an even darker red. He cleared his throat nervously. “Let’s table that conversation for another night. I only meant I could conjure a duplicate.”
“Oh.” Astarion leaned back, releasing his grip on the arms of the chair. “I don’t . . . I haven’t seen this face in two hundred years. I didn’t think . . .”
Gale took Astarion’s hand in his own and gave it a gentle squeeze. “Foolish of me to offer something so sobering when we were only joking. You need not make a decision tonight, of course. The offer is there whenever you’d like. If you’d like.”
Astarion nodded, eyes locking back onto Gale's. “Thank you, darling. I’ll give it some thought.”
“I did have an unrelated question,” Gale said. “I’m not sure if now is the best time.”
“Ask away.” Astarion pulled his hand out of Gale’s and waved it dismissively.
“Why haven’t you asked to drink my blood?”
Astarion tilted his head. “Why haven’t you offered?”
“I was waiting for you to ask,” Gale said.
“There’s your answer. I was waiting for you to offer.” Astarion’s eyes flicked to Gale’s neck, the steady pulse that hummed just beneath his skin. His scent had changed since the orb was removed. He was certainly more alluring. But Astarion hadn’t pressed him on the matter. Their relationship was tenuous enough at times. “But, since you brought it up. Would you like me to bite you, Gale?”
Gale shrugged. “I suppose I’d be lying if I said I wasn’t at least a little curious about the experience. I have read some truly fascinating — ”
Astarion leaned forward, hushing Gale with a kiss. Gale sighed into Astarion’s mouth, quickly relaxing as their lips glided smoothly against each other.
“Tell me later about what you’ve read, darling. For now, just do me a favor and get in the damn bed.” Astarion’s lips brushed against Gale’s as he spoke, he could feel Gale smiling against his mouth.
“Your wish is my command,” Gale whispered.
Within moments they were both in the bed they shared. Gale on his back, Astarion stretched out on top of him. Most of their clothes had been discarded on the way to the bedroom.
Astarion nestled his face into the curve of Gale’s neck, lips ghosting across his soft skin. He teased the tender flesh with his fangs, but did not yet sink them in.
“You want this as much as I do,” Astarion whispered.
Gale sighed softly. “What is it that gives you that impression?”
“Your heartbeat quickens when my teeth are on your skin. I can smell your desire. And, well, feel it.” Astarion slipped a hand between Gale’s legs, palming his half-hard length over the fabric of his underwear.
Gale choked back a moan. “It’s true. There is something — exciting about surrendering myself to you in that way.”
“As if I don’t already have you wrapped around my fingers,” Astarion teased.
Gale laughed and tilted his head, giving Astarion more access to his neck. “I allow you to believe that. You’re the one —”
Astarion reached beneath Gale’s underwear, curled his fingers around his cock, and squeezed gently. “What was that? I couldn’t hear anything after you started whimpering.”
“Astarion,” Gale gasped. “I thought we were here so you could feed.”
“Oh, we’ll get to that, darling. Don’t worry. I just want to hear you beg so sweetly before I sink my teeth into your pretty little neck,” Astarion purred.
“Bite me if you wish. I’m not going to beg,” Gale said.
Astarion began to slowly stroke Gale’s cock. “Oh, but you will.”
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shouldaspunastory · 8 months ago
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Thank you @broodsys! @dadrunkwriting
This might be wildly out OOC once we get more details or the game drops, but Emmrich Volkarian has bewitched me body and soul, and I love and have already drawn and begun collecting headcanons and lore for my Rook that is going to woo/be wooed and marry the gentleman necromancer. Hope you enjoy.
Emmrich Volkarin x Tobias Rook (SFW, Pre-relationship, pining. 1192 words) ------------------
The thing of it is, Emmrich is far more accustomed to dealing with the dead, isn’t he? Skeletons, in particular. Nevarra may be a warm enough clime, but the necromancer knows the cool, stale air of the Necropolis and his study filled with bones, old tomes, parchment, ink, and the scent of his favorite teas far better than that of the sun and bustling markets miles above. What he knows of the living- aside from that of a few colleagues- is primarily of their connections to and beliefs surrounding death and what rites should follow. Anything outside of that, well, it is largely theoretical. That’s never troubled him before. That it should do so now, so late in life, is… unexpected, to say the least.
And Tobias Rook is… warm, bright, and more alive than anyone Emmrich has even known. A series of utterly baffling and delightful contradictions Emmrich could spend the rest of his life puzzling over and never entirely figure out. Exactly the kind of challenge, the sort of puzzle, he adores. He adores them, a realization that had shaken him to his very core. They make Emmrich feel more alive than he has in years, and, somehow, both younger and older at the same time, makes their heart stop and race. It’s probably a lucky thing he’s already gone gray, or some of their more reckless antics would almost certainly inspire some new ones. They’ve come away from today’s battle on a little more bruised and worse for wear, but the mage is well aware how easily it might have been otherwise.
“Do you ever think about it,” Emmrich asks when he and Rook are finishing an evening cup of tea, the rest of their companions having already turned in for the night. Given his area of expertise, and the odds of what they’re up against it seems prudent to ask. Truthfully, it seems almost shamefully neglectful he’s not done so before now.
“What’s that?”
“Death. What comes after. What rites you would like others to perform for you,” the necromancer prompts, but Rook shakes their head.
“Not as often as you, I suspect,” Rook replies with a soft, amused chuckle, then, sobering a little, mulls the question over in order to give him a more serious response.
Rook does that a lot. They are playful- albeit sometimes a bit irreverent soul. But they never shame or discourage Emmrich when he spirals into an impromptu lecture about his latest studies or curiosities, even when they don’t entirely understand them, they ask him questions and do their best to provide him both with humor, and thoughtful responses in equal measure.
Emmrich is used to being the butt of a fair number of jokes over the years, not that he’s ever paid those much mind, but Rook is inexplicably far more interested in making him laugh than laughter at his expense. Where some of his colleagues and acquaintances over the years deemed him peculiar, even somehow vaguely off-putting for being so committed and interested in his grim work, Rook consistently seeks out his company, praises and seems to admire his passion, even if they don’t share it for the same things.
“I don’t want or need any pomp or circumstance, and I’d hate to think the last thing I ever did was inconvenience my friends. I don’t know for certain what comes after, but I don’t believe I’ll be needing my body for it. Whatever is easiest, does the least damage- to your purses- that’s what I want.”
Emmrich frowns thoughtfully. It’s not that he expects Rook to share his exact views on death, their answer is a pragmatic one, but hearing them speak with so little reverence for their body and its care after death- a body he’s come to… appreciate since first they met- is difficult for him to reconcile.
“I never-“ but Rook cuts themselves short, biting their tongue, and taking a sip of their tea to give them a moment’s pause. “I’ve never cared if anyone knew my name,” they continue finally, refining the thought as they set their cup of tea back on its saucer. “That was never why I joined up with the Shadow Dragons, and it’s not why I’m doing this now.” Emmrich nods as they continue.
“I don’t care if the world knows my name. I’ve never needed that. I just want to matter to someone… one person to remember me- even if that memory fades with the two of us. If it was the right one, that would be enough,” Rook concludes. This is a sentiment Emmrich can understand, and one he shares. He sighs softly, a little wistful. Were he a younger man…
“For what it’s worth, Little Bird, I know I’m not the right one, but I could live a thousand lives and never forget you. I don’t know how anyone could.” Rook draws in a shallow breath, pupils blown wide as they try to meet Emmrich’s eyes which are suddenly rigidly fixed upon the floor in front of them.
“Why not,” Rook asks softly. These words catch the necromancer by surprise if the way his head shoots up at their question is any indication.
‘What?”
“Why not you,” Rook repeats, their voice is soft, almost like speaking too loudly will shatter whatever this strange, beautiful, and fragile moment between them is. Perhaps it will. Emmrich’s throat feels dry, despite the tea, tighter than it had a moment before. Were it not for the way it hammers against his ribs, quite as if it wishes to escape the confines of its bone prison to reach them, Emmrich would swear his heart has stopped.
“I wouldn’t mind if it was you,” Rook admits, suddenly uncharacteristically shy. “I, um, I’d really like that, actually,” they confess softly.
Their cheeks are flush, Emmrich thinks, unable to do anything for a moment but to gape at them. Full of blood, of life, warmth, their eyes full of light, of nerves, yes, but also, hope, a tenderness he’s seen before now, but clearly not for all that it was. They bite their lip and Emmrich realizes he’s been silent, lost in his swirling thoughts, for too long. His gloved hand gently clasps one of their hands, his thumb finding Rook’s pulse and caressing the inside of their wrist. Their heartbeat more akin to a hummingbird than their namesake, but precious all the same. I’ve done that, Emmrich marvels, cool fingers of his bare hand reaching out to rescue their bottom lip, bangles on his arm tingling softly, joining the symphony of his quickly beating heart and shallow breaths.
“Are you sure,” Emmrich asks, words scarcely louder than a whisper, but needing to offer them one last out.
“Please,” Rook nods, and Emmrich doesn’t keep them waiting, fingers moving to card through their hair before coming to cradle the back of their head as his lips meet theirs in a kiss of infinite care and patience, as though the pair have all the time in the world, and he, can think of nothing better to do with that time than this. And just now, he can’t.
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stardustizuku · 7 months ago
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PART 1: How did we get here, again?:
The origins of Villainess Stories
Villainess Stories are an interesting phenomena that took a chokehold of the mainstream anime community, right around 2020, thanks to a little anime named:
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“My Next Life as a Villainess: All Routes Lead to Doom!”
I say this, but while it was popularized in 2020, that’s not where this is even close to starting.
I always find myself having to remind most people that: The anime is rarely the origin.
I’ve stated plenty of times before, animation is expensive. More often than not, animes are a commercial of sorts, for manga, light novels and merch. It isn’t until the source material has proven to be successful on its own, that it gets an adaptation.
A risk of this magnitude had to come from somewhere.
That somewhere was Shōsetsuka ni Narō.
Much like many of your favorite animes, My Next Life as a Villainess began as a web novel in the site “Shōsetsuka ni Narō”. A self-publishing Japanese website that brought you “Didn't I Say to Make My Abilities Average in the Next Life?!”; “Log Horizon”; “I Was Reincarnated as the 7th Prince so I Can Take My Time Perfecting My Magical Ability”; “I’m in Love with the Villainess”; and for anyone who follows my page: yes. Ascendance of a Bookworm.
Among many others. Like seriously, a bunch of the most popular animes you’ll find being broadcasted in the latest part of this decade - started in Naro from 2012 - 2016.
“My Next Life as a Villainess” was published in 2014, and it ran all the way until 2015. With the Light Novel running from 2015, to this day.
Unfortunately, if you try to find a bit of a timeline as to where the genre came from, you will find a loud crowd that claims that all these mangas are a rip-off of one another, that have no basis on video games. That’s a blatant lie, born mostly out of a complete disinterest in the genre.
The villainess genre has a long, convoluted and frankly complicated story.
Unlike western media, in which you basically take one of the mediums (film, animation, or gaming) and more or less see it evolve with little to no influence of other mediums - Japanese media takes inspo from other mediums all the time.
What do I mean by this?
Let’s take animation. Film animation has a very linear timeline. It starts with Disney, moves to Pixar, moves to Dreamworks. It references almost only itself. If Hollywood does something you can barely feel it film animation. If something becomes popular on the small screen and tv, or streaming services, Film Animation has no clue.
Japanese Animation is different. Manga, webnovels, and games tend to influence each other all the time.
This is why you have extremely popular animes that have a mix of other medium in them. Like, Sword Art Online, which involves mixing elements of video games mechanics with anime tropes. As well as adaptations across the mediums: manga being adapted to animes, live action, musical theatre and even games.
This makes trying to analyze just anime, a fruitless endeavor.
In part too, because the ones who determine what anime becomes an anime, is in large part the manga industry.
Like the BIG THREE are the big three, not for any issues related to the anime, but because they saved Shonen Jump - a manga magazine. Sword Art Online too, became popular due to already popular JRPGs and MMOs. At the same time, it’s undeniable success, and change the course of history forever - came first in the form of a Light Novel (yes SAO was also originally a Light Novel entered in a contest in 2002). So it comes as no surprise that the first to feel its impact was the light novel industry.
The existence of “My Next Life as a Villainess” has then to be divided Parts. The Isekai Part of it, Game Part of it, and the Manga/Anime. Which melted together in the form of a popular webnovel.
Now. Isekais are weird.
People will always point and laugh about how the “original Isekai” is Alice in Wonderland or Wizard of Oz.
But Isekai is a hard thing to define, specially its origins. At it’s core, Isekai is just “Being sent to another word” and that’s as universal as of a trope as any other. After all, it’s the first step of A Hero’s Journey taken to its most literal of interpretations. Crossing the Threshold into a New World is pretty much the beginning of any adventure. It stands to reason that this “New World” is a literal new one. This leaves everyone guessing as to what you’d consider the “first Isekai”. Some will point at Urashima Tarō, some at the Super Mario Bros movie, some will point at Superbook, or Mashin Hero Wataru.
That said, nowadays, “Isekai” became a genre of its own. It has a very specific aesthetic, tropes and characters.
So rather than to try and find where it originated, it’s more productive to see when it started to take the shape of what we would nowadays consider to be the essence.
And something to notice too, is that the trope varies greatly depending on what current you take. You could consider Digimon a precursor of Sword Art Online, but that would have very little impact on Villainess tropes.
In this sense, I would consider Vision of Escaflowne (1994), Inuyasha (1996) and Fushigi Yugi (1991) as the pioneers of what it is now Isekai Shoujo.
They all talk about high school girls being transported to another world. They all talk about destiny and fate, and whether we have to follow the path someone else has set for us.
Vision of Escaflowne presents the idea of fate. It involves also war and the nature of trauma. It’s a slightly more mature story. But it cements this idea of “the chosen one”.
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Talking about Fushigi Yugi, it’s often considered to be the first “transported into a novel” Isekai with a shoujo romance focus. I wish I had read it or watched it because a lot of the tropes that eventually become a staple of the Isekai story come from here. Including the predestined story, someone being told they have a role to play, the jealousy of someone trying to steal your position, as well as a romance based around saving the world.
And I cannot possibly understate the influence of Rumiko Takahashi’s Inuyasha. This woman quite literally created the concept of a harem and reverse harem romance with Ranma 1/2. She’s the queen of love triangles. While it would take a bit more for the Isekai genre aimed at women to fully take off, it’s undeniable to anyone who’s watched it how much contemporaries borrow from it. Not to mention, it’s perhaps the most famous one. While Escaflowne and Fushigi Yugi are both relatively unknown, specially in the west, everyone knows Inuyasha. It had 164 episodes, 5 films, and even a recent sequel.
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Parallel to this, games started to transform too.
For villainess characters in otome games have been here since literally the inception of the genre.
Angelique, the (by and large) considered to be the pioneer or inventor of the genre, was released in 1994. This game has a villainess character, in the name of Rosalia de Cartagena. The game is about the Queen that rules the Universe, deciding to chose a new ruler, via a competition. She chooses two Queen candidates: Angelique and Rosalia. Rosalia being the rival, you (as a player) are supposed to defeat.
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Surprisingly, though, when the game comes out, Rosalia becomes hugely popular with audiences. “How popular?” You may ask.
Well, popular enough that in 1998, KOEI released a game named Angelique DUET, in which you can choose to play as either Angelique or Rosalia.
Yeah, so you may considered that the villainess as the main character trope dates back for as far as 1998.
But…well, I’m twisting the truth just the slightest bit.
While the original Angelique story, is about two rival Queen Candidates competing for the throne, and yes, you will lose the game if you let Rosalia win…- Rosalia is never a full fledge villainess.
Yes, she’s a a rival, but not a villainess.
She isn’t evil.
The original game had two (main) endings: The Queen Ending and The Love Ending.
And in the Love Ending, which was still a Good Ending, Rosalia would become Queen.
You could quite literally, only choose between love and duty. And if you chose Love, you were letting Rosalia win.
She wasn’t evil. In fact, she’s described as talented, smart and was literally trained to be a Queen. It’s just that in the framing of the story, you have to defeat her to become Queen.
And even if you win, in Angelique Special 2, (where you play as the successor to Angelique) it is more than hinted that Angelique and Rosalia are friends - even when Angelique became Queen. Which is supported by the fact that the player can actually GAIN friendship points from Rosalia in the original game, by going into her room and chatting with her.
So, Rosalia is not evil, not by any long shot.
But this game cemented the idea of two Rivals Queens, an extensive Harem of Men, and the idea of duty vs love.
Albarea’s Maiden, released in 1997, also introduced the concept of the Saintess or the Holy Maiden, set to save the world by competing against other girls. With one of them being a counselor-type supporting character, and your active rival.
Later famous Otome game, Tokimeki Memorial Girl’s Side, released in 2002, popularized the concept of Friendship Routes. You could avoid the Rival Mode and befriend Shiho Arisawa, Mizuki Sud, Natsumi Fuji or Tamami Konno, instead of the Love Routes.
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So you have these two genres, and both are growing in its own ways.
Otome series keep gaining popularity, like massive amounts of it. Obviously, it grows so much that it creates its own ecosystem. Varying from school romance, to historical fantasy, and all the likes. Games like Brother’s Conflict, Diabolik Lovers, Uta no Prince-sama, among others exploded in popularity around 2010-2012.
Meanwhile shoujo is also thriving as its own thing. Developing its tropes, one of which will come extremely handy later, that involves the “pick me” girl Japanese Version. Series like Kimi Ni Todoke, Kaichou Wa Maid, Special A, become extremely popular too around this time.
Finally, Summer of 2012 rolls around and.
Oh how I dread this.
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As much as I would like not to talk about Sword Art Online, it’s unfortunately enough, a critical piece for most of anime history.
I cannot understate how much this anime changed the game. It wasn’t the first to introduce the concept of video games and anime - with The World Only God Knows coming out in 2011 - but it was the first to (in the first season) take its premise extremely seriously. It was the first to combine Isekai with gaming, and a power fantasy that many would soon find themselves indulging into. That’s it, a world where what makes you a loser, is your biggest strength.
Which launched it to popularity.
It became a sensation; a phenomena.
It opened the flood gates for many others who would try to combine anime, gaming and the Isekai concepts.
In the webnovel sphere, meanwhile, you could see that Magic Academy Stories and Historical Fantasy with the Princess archetype were fairly popular already. But it’s way harder to distinctively examine them for one reason.
Simply put, uhm. It’s, ah, sexism.
While a lot of stories aimed at boys would often get picked up without a second thought for an anime adaptation - the same could not be said of stories aimed at women. Be it webnovels, light novel or manga, it takes extreme power for a shoujo to get picked up. So, these stories simply don’t get an anime, which means we don’t get adaptations, which means no translation or English documentation.
And honestly? There’s just so far as my Japanese friend’s broken English and Google translate can get me.
It’s easy for me to analyze Angelique’s influence because there’s English archieves of it!
The same cannot be said, of what’s essentially a fanfiction website filled with self indulgent writing. As much as it is a treasure trove of why the genre blew up - I simply cannot access it.
But what from what I can see Isekai Villainess Stories exploded in 2014. You could already see it bubbling up in 2013. Notably, for anyone reading this from the AoB tag, Ascendance of a Bookworm came out in 2013. An Isekai story that heavily focused on Royalty and the “Holy Maiden” archetype.
It took just the right tweaks to get it right.
The first to appear, from all the digging I could find in English Archieves, was in 2013 with the “I Will Live with Humility and Dependability as My Motto” novel. It was discontinued in 2017.
It is nothing like “My Next Life as Villainess”. The protagonist was about to enter elementary school when she dies, the story told is one of a manga she was reading (not a game), and it lacks the harem aspect that would later be so cliche it borders on brain dead. But you see a lot of what would become essential. A heroine with a goal different to romance, an original villainess that bullies the heroine, and a wish for a simple no-problem life.
After that, most of what followed were novellas and small short stories, much which are now discontinued or on hiatus. Which is to be expected. Naro allows all types of stories in its website. And back then there was no format. No tropes, no guidelines to what works and doesn’t.
Trial and error landed us with “My Next Life as a Villainess”. And I mean a lot of trial and error. From what has been archieved and translated on English, there’s easily 15 stories with a similar premise that were published in 2014. Which may not sound like a lot, but that’s only what has been popular enough to be saved into English. I cannot imagine how much got lost in Japanese.
But, there you have it.
First, the sudden explosion of Isekai Gaming with the popularity of the Sword Art Online Anime.
Followed by a growing interest in Otome Games. An audience prepped by the original 1994 and 1996, to be endeared by a rival/villainess character.
An audience of Shoujo fanatics which grew up with Isekai shows like Escaflowne, Fushigi Yugi, and Inuyasha in the late 90s.
And an audience of webnovel enthusiasts, already in love with princess aesthetics and magical academies.
Anyways.
Once that reached the main consciousness, all hell broke loose.
After “My Next Life as a Villainess” blew up, it was only a matter of time for countless of self-published stories to follow suit.
Obviously, I’m glossing over a lot of history. I wasn’t able to touch upon the Light Novel and Visual Novel games, mostly because that’s a massive sinkhole you’d need a MASTERS to sort through. Made, entirely not easier, by the fact that mediums keep interacting with each other. Visual novels get picked up, turned into anime, which inspires the next batch of game developers and artists. And the feedback loop is somehow even quicker there, for some reason.
Like, My Next Life debuted in 2014, we got the anime until 2020, and its popularity only reached anime-backed levels of explosion until 2024. It took ten-fucking-years for this to become a thing. Whereas shonen and shonen manga has maybe 5 year gap? Shonen Jump spits out anime adaptations almost as fast as it cuts anything that isn’t OnePiece levels of popular. Again, it’s a can of sexism worms I’m not interested in today.
“Wait,” you ask. “I still don’t get it”
What do you not get?
“Well, I understand we’re the Isekai aspect comes from. I understand the gaming and all. But wasn’t Rosalia a good girl? How do you go from the Rival-Everyone-Likes in the game, to the horrible Villainess that The Original Catherine is meant to be? Her description of a the game’s villainess is far meaner than Rosalia was”.
Alright, so, you remember how I named these series “All Girls Dream of Cinderella?
“Yeah”
Well. We now have to talk about Cinderella.
PREV << MASTERLIST >> NEXT
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canmom · 6 months ago
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Solar Ash: the second game by the people who made Hyper Light Drifter. My feelings about it largely align with the reviews: gorgeous aesthetic if not quite as personally a vibe as HLD, the skating flows really nicely, the 'track down all the collectable things' structure was a little frustrating at times but I got used to it, the Shadow of the Colossus-like boss battles were a lot of fun when they worked.
It's a game about a decaying world full of people trapped in cycles of facing their last, worst moments. Most of the people you meet are some kind of animal people - cat people, fungus people, snail space imperialists - and the tone varies between darkly comedic and Meditating Severely On Death. The tone often swings a little pulpy.
So, ultimately - spoilers! - it turns out to be a time loop (something they pretty heavily foreshadow). Your player character Rei is one half of a split being who, after failing to save her world, has been resetting time and time again. The character 'Echo' who you encounter after every boss fight, with a white theme in contrast to your character's black motifs, is the other half of you - the half that isn't convinced to keep trying over and over again to save your planet and is pretty mad at Rei for prolonging this whole miserable existence.
In the true ending finale sequence, Rei finally concedes and turns into a big monster, and you play as Echo (who conveniently controls the exact same as Rei) to pull out the big spikes impaling her, metaphorically allowing her to reconcile with you and allow the world to move on with the other characters .
So like, big old trauma flashback metaphor I guess? The character's inner world is reflected in a big expansive scifi.
The thing that intrigues me most about this game is the tech art. For example, take the cyan goop you surf along in various levels. It looks like it's made of metaballs, and I kind of wonder if they are doing some clever stuff with meshing, or if they're rendering with signed distance fields, or what... in any case, it leads to some very cool level design where you can skate over all surfaces of the blobby space matter, and there is no consistent 'down' direction.
I went looking for how they did this and I ended up finding a half-hour talk from the lead technical artist, which doesn't really address the cyan goop, but does talk about integrating Houdini procedural simulations into the game using Unreal...
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He talks mostly about the process of authoring the game's 'islands' (using a procedural editor tool that runs Houdini to generate the geometry), but does casually mention the clouds becoming 'really cool SDF clouds' in game, so I guess I called it! Really cool that that can run real time without being too expensive. I am definitely curious about how they handled raymarching so many metaballs (assuming they used raymarching, but that is the standard way to render SDFs).
It's kind of crazy that Heart Machine could go from a Game Maker game (even one with fantastic art direction) to a game as ambitious as this one. In practice though... running all over the bosses is cool but with the amount of camera hinting (necessary at the speed you're moving) it kind of feels like a series of QTEs, just figuring out where the next node is and trying to avoid jumping in the black goop, and if you screw up, you have to try again from the start. They're really cool sequences, but from a gameplay perspective, more like a rhythm game than anything.
This game didn't quite hit the same level of 'wow vibes' of HLD for me - I liked the atmosphere of HLD, the quiet and haunted world, the Nausicaa-like monsters. But I definitely enjoyed my time with it, and it's crazy inspiring on a tech art level.
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The Thaumaturge: This is the latest game from 11 Bit Studios, of Frostpunk and This War of Mine fame. It's a fascinating concept: an RPG set in Warsaw at the turn of the 20th century, a world of boiling-over social tensions, in which you play essentially a wizard who summons invisible demons salutors to reveal secrets and manipulate people. Your father (also a wizard, you hated him) died mysteriously and now you're back at the family home to try to investigate.
I haven't finished this game yet (nowhere near, it's a big game), but I wanted to briefly comment!
In the first ten minutes of this game, you go to meet Rasputin. From that point I was already pretty much sold.
After sorting out some peasant-y business in what is essentially the tutorial area, you travel to Warsaw where the bulk of the game takes place, currently ruled by the Russian empire. Pretty much as soon as you get off the train, you run into Tsar Nicholas giving a speech, and get caught up in a tense standoff between the Russian cops and Polish workers. I ended up in prison lmao
This is the type of RPG that does have a combat system, and finds some... kinda awkward reasons to get Wiktor Szulski into fights now and again, but it's a pretty intriguing design oriented mostly around applying and exploiting status effects. But really, I'm here for the story, and the period setting. Although 11Bit are not a Polish studio, the game has the option of full voice acting in Polish, which is really sick - apparently they put some effort into giving it period language as well. And even though this is an occult story about wizard business, there's clearly a huge amount of love for the historical setting - there's a bunch of mini sidequests that just take you to look at landmarks and get a little bit of xp from it.
Wiktor is a fun protagonist to inhabit, and the game encourages you towards spicier dialogue options with its system of Flaws - essentially, each salutor is associated with a point of characterisation, such as pride, and if you feed that flaw by picking prideful dialogue options when they're offered, that will apparently make your salutor more powerful. It is certainly reminiscent of Disco Elysium's design with the thoughts as characters, but it's got enough of its own flavour to not feel derivative.
I will surely have much more to say about The Thaumaturge as I progress through it, but honestly, just wanted to shine a light on this game because it's fascinating. This kind of RPG doesn't come along often enough.
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Neon White: Only just started on this one. It's exactly what everyone says: an addicting game designed to ease you into speedrunning. I have two friends on Steam who have played it and both of their times are very tight and several seconds faster than what I'm able to do lol.
Everyone also says the plot is a bit ehh and well... they're right. Strangely the tone reminded me most of all of the anime Mahou Shoujo Magical Destroyers: oddly casual, and despite the weebcore vibes, the character archetypes are more American - bubbly psycho girl, femme fatale, frat bro. It's very much aiming for humour, and generally it's not terrible, but the hit rate there is kinda mixed. I'm actually a bit surprised by it - given the aesthetic with the hannya masks everywhere, I was kinda expecting something way more chuuni, but it's quite laid back so far.
But none of that matters really because it's a speedrunning game, it's not about the story! The controls are tight as hell, the levels are elegantly designed to steer you towards picking up on shortcuts with a compelling learning curve, and restarting is incredibly easy. So far I've grabbed Ace medals on every level I've played, but there's a huge amount of room for improvement still. Definitely reminiscent of doing time trials in Mirror's Edge back in the day. Definitely gonna play this more.
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yuuniee · 2 months ago
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🦪 How To Reach The Stars... 💀
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∆ ⇒ Synopsis: In which Fawn decides to surprise the birthday boy of the day, Idia, with some gifts...
A/N: ARRGGHHHH.... It’s been a while since I wrote up something for my oc x canon ships... Can I get a happy birthday for Idia please? :3
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It was a cold winter day. As usual, a bustling crowd of students chattering away accompanied by the sounds of footsteps and laughter. Some gossiping around the latest events, some talking about exams and quizzes, some just chatting together on random topics…
Then there was Idia who sat in a corner with his hood up, headphones connected to the tablet, listening to his favorite character’s voice line for his birthday. The only reason he was looking forward to today was to hear them wish a happy birthday. His taller figure shrunk more into the corner and a sharp smile tugged his lips.
“Fuheehee~ Th-this is the best..! I just got her from the limited banner for my birthday and she’s so strong and beautiful!.. Those other NPC are nothing compared to her..!” He mumbled while his eyes were glued to the screen as he listened to her line about the player’s birthday.
Hespera: …Oh my, I didn’t realize it was the anniversary of your birth. Happy birthday, my dear lily… Well then, what would you like to do today? Eating something to fill up your stomach, or perhaps resting on my lap a little before your next mission? Or perhaps.. would you like to have a chat with me? Either way, I’m more than delighted to be of your assistance. (kiss) …I do hope you feel the same way~
By the time she was done speaking, he felt something on his shoulder. He immediately flinched in response, causing the thing to move a little. When he looked at it while taking off his headphones, he noticed that the person was none other than Fawn, rubbing her head with a small frown.
“I didn’t think you’d be that immersed in the game to not notice me being here for the past thirty minutes… I’m sorry for startling you, Idy.” She sighed and looked away.
Unable to form words, he pulled his hood down to hide his face.
“I-I’m.. sorry too, Fawn…” He averted his gaze from her. “...I was busy…”
“Listening to the voice lines as usual? I already know, that’s why I didn’t want to bother you in the first place. I.. also have a gift, but I came here to ask for something…”
“Hmm?”
He slowly looked at her.
“May I come to your room tonight?”
“WH- H-HUH?!”
His heart nearly jumped out of his chest.
“I.. wanted to give something special to you in a better place, away from others’ gaze, only you and I. I-is it okay with you..?”
He hesitated to answer at first, averting his gaze from hers while inaudibly stuttering and trying to find the right words. After a while, he took a deep breath to calm down and looked at her.
“...Alright.”
….
…….
…………
……………
The two were now sitting in Idia’s room in complete silence after his birthday party, one playing a game while the other quietly watched him.
“So..” Fawn spoke up, breaking the silence. “About my gifts…”
“Hm?”
‘Wait… GiftS? With a capital S?!’ He thought to himself while the text VICTORY flashed on the screen. His face, and hair to an extent, turned bright red while looking at her with wide eyes, causing the mermaid to flinch a little.
“Uhm…”
“Fawn… Y-you didn’t get me anything expensive, right? I mean.. y-you.. I.. Uhh… I don’t mind if it’s cheap or not but.. you…”
She sighed and nodded.
“I.. wouldn’t call them expensive, but I did spend a small fortune on them.”
“What did you do?!”
She gestured to the boxes that she brought along and smiled at him.
“I.. got these all for you, my dear… W-won’t you open them up for me..?”
There were two large boxes in the back and ten small boxes in the front sitting on his bed. All of them were neatly wrapped with various ribbons, and on the top of them were handwritten notes that said things like ‘Open me!’ and ‘Happy birthday, Idy~’.
“Fawn… You can’t be serious..! I…”
“All of them are for you, my sweet Idia.” She replied with a gentle smile, her gaze set on his with a warm glint. He felt his cheeks burn a little, and it didn’t help the fact that his hair was slowly turning pink as well. He got up from his chair and eagerly opened the gifts.
Seven of them were limited edition Precipice Moirai merch, especially the shirts, three badges and the keychain which he was looking forward to get but couldn’t find any of them anywhere. The last one was specifically made for couples. Yet he couldn’t see its other half. He searched around the box thoroughly to see if it somehow got lost in the wrappings in the box, but he was unsuccessful. It was at that time she slowly took her own keys out of her pocket and dangled it in front of his eyes, showing that the other half was with her.
“...You always say we complete each other, right?” She pursed her lips. “S-so.. I thought it would be a good idea to take the other part of it for myself… But I do understand if you want to have it, really!”
He sighed and smiled.
“...I don’t mind, y-you.. can keep it… Yeah…”
As for the rest of the gifts; two of them were the merch from the games he plays, a nendoroid and a figurine of his favorite character, one of them was a redeem code for a generous amount of the game currency for him to use, one of them was a body pillow of his favorite character, and the last one was a figurine of his favorite character, Hespera, in the otome game she showed him before which got him hooked up after some time.
“F-Fawn.. you.. you did this all… for me..?”
She nodded again and held his hand.
“Yes.. b-because I love your smile, and I wanted to make you happy for once.”
He looked away, his face turning fully pink along with his hair, giving the room a soft, beautiful hue. He then hugged her closer and rested his chin on her shoulder.
“I dunno what did I do to deserve all this… You’re killing me…”
He heard her chuckle, and she kissed his head.
“I’m just showing how much I love and cherish you, blueberry…” She then ran her hand through his hair. “...And I love every side of you.”
“...I don’t deserve you…” He whispered, to which she responded by grabbing his chin.
“Now listen here, mister. You’ve been supporting me indirectly and this is my way of showing my gratitude. If that lovely heart of yours can love a sea monster like me, then I can only do whatever I can to preserve that love…”—She kissed the tip of his nose.—“And I believe you fully deserve to be by my side.”
As soon as she let go, he slowly buried his head on her neck and shut his eyes tightly.
“You…”
“Me?”
He felt the sweat run down from his brow.
“You’re unfair… H-how am I supposed to counter this boss level approach?! A-all these things, just for me… You’re spoiling me a lot!”
“Well, maybe you can stop being so fricking cute..?”
“Huh?! Literally how am I supposed to do that when you call me that all the time?!”
She let out a hearty laugh and gently squeezed him for a bit before grabbing his face.
“You don’t need to do anything… After all…”
She gently ran her thumbs on his cheeks and kissed his head over and over again, making him turn pink even more.
“I still love you whether you’re cute or not~”
“...I’m saying this again, you’re killing me…”
She winked at him and let out a small giggle before looking at his amber eyes lovingly.
“I can’t help it, sorry~”
Not being able to take it anymore, he quickly gathered himself and looked at his PC.
“Uhm… a-anyway… Wanna play together? I-I can lend you a controller if you want.”
“I’d be delighted to~” She clasped her hands and smiled at him.
He got up and dusted his pajamas off a little as he went back to his chair with her. Then he closed off the game since his teammates had already left and looked at her.
“Which one do you wanna play?”
She shrugged.
“Mm, you pick.”
His cursor made its way to the fighting game they usually play together.
“...Alright, let’s play this one then.”
“Understood~”
“You better not choose that one character though.”
“Pfft, which one? I know you like almost all of them but--”
“Don’t play dumb, you know which one I’m talking about!”
A mischievous smirk tugged at the corner of her lips.
“...I do~”
.
.
.
.
.
“Big Brotheeeer~ Big Siiiiiis~ It’s morning~!”
The younger Shroud chimed in with a positive aura around him.
“Hmm, strange.. normally Big Sis would be awake at this hour. I wonder what’s wrong…”
He sighed and opened the door without a word, and the sight that greeted him was nothing like he expected.
It was one of those rare moments where his brother slept in his bed, albeit messy sometimes, but he was resting either way. The mess in his room was almost gone, the things were put back neatly, and most importantly, he and Fawn were sleeping soundly together. His head on her chest, her warm hand on his head, touching his hair a bit. The lengthened flames flickered around her wrists, but they weren’t causing any pain to anyone. Although he wanted to let them sleep longer, there were classes both of them had to attend. So he let out a small sigh and automatically set a timer on his tablet to thirty minutes to wake both of them up.
.
.
(BEEP BEEP BEEP BEEP!!!)
“Mmm.. wha…”
“Nngh…”
He slowly opened his eyes and looked around to spot his girlfriend’s sleepy face as she rubbed off the remnants of her drowsiness.
“So.. i-it wasn’t a dream…”
“...What wasn’t..?”
“Y-you.. your gifts… the games…”
A small smile appeared on his face, and he heard her let out a small giggle.
“Dreams do come true, darling..”
“...You’re the best thing that happened to me…” He muttered into her hair while he checked the time.
“Mmh.. What time is it?” She slowly asked.
“8:31 a.m. Why?”
“...My classes… Shoot, they start at 8 o’clock..! I better get ready!!”
“M-m-me too… I…”
And they rushed to get ready for school immediately after getting up, and as soon as they were done, they got out and started rushing towards their respective classes.
“O-oh, Idia! Before I forget..!”
“Yeah?”
She walked closer to him and kissed him on the cheek.
“...Happy birthday, my lovely Gloomurai~”
“A-ah.. uhm… You too--”
He mentally facepalmed himself while he looked down, and watched her walk away to her own class until she turned around the corner.
‘...I need to get her something… and I still have time until March. That’s good to know. But what should I get, especially when she chose to hit me in the most critical spots..? Hmmm…’ He thought to himself while browsing stuff on his tablet, and his eyes caught something.
‘Hah, this will do!’
And he added that to his list and hit the purchase button.
‘Yeah… This will surely make her happy too..!’
He smiled to himself as the tips of his hair turned bright pink.
“After all, she isn’t really picky.. and she likes these… So she’ll definitely like my gift...”
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Ugh...
Here we go again with this... Something something, "It's not my fault Disney is making these sequels! I avoided their latest original movies because they sucked! I shouldn't be to blame for that!"
A) These Disney Animation and Pixar sequels were likely always going to be made regardless of how the recent original movies performed financially. In the biz, if a movie makes a shit-ton of money, it's likely getting a sequel. It ain't 1997 anymore.
B) There is no blame or punishment, per se... The system in the world of mainstream American feature animation is working as intended. It's capitalism 101. It sucks, yes, but that's how it is. The performance of one movie dramatically affects the slate, or even the studio's survival. Must we dredge up what happened to Blue Sky after The Walt Disney Company bought them and their first movie released by them lost money at the box office? Better yet, all the times Disney Animation faced shutdown for many decades.
C) What if... Hear me out... These sequels are all pretty good? Better than the recent original stuff, even? Impossible! Something can be a critically-acclaimed audience favorite, and you'd still have gaggles of people online insisting the thing in question is garbage. Just look at TURNING RED, for example. It's all fuckin' subjective at the end of the day.
D) It's never gonna be good enough anyways, so why bother? I don't think I can name a *single* Disney animated movie where almost everyone was on the same page, praising it... Since THE LION KING? The latter-years Renaissance movies all had their detractors, as did the early 2000s movies, as did all the "Revival" movies (why don't they do 2D anymore? Because a lot of people avoided PRINCESS AND THE FROG and WINNIE THE POOH). I remember there were at least a few people who didn't like TANGLED, WRECK-IT RALPH, etc. etc. Were very vocal about that or didn't think they were "Disney enough" or whatever. Hell, even LION KING used to get flack for the KIMBA similarities. Plenty of the now-beloved films overseen by Walt Disney himself were largely greeted with mixed or negative reviews upon initial release. It'll never be perfect, it's just the nature of the beast. How the movies live on, is the more important part. Not the opinions of self-appointed "experts" on the Internet. Again, it's all personal preference.
The thing is, the movies Disney chooses to make is kind out of our control. No one should be obliged to pay for a product so that you get the next one like it ("vote with your wallet!"), but unfortunately, that's how the biz works. If you're not game on the latest films from the studio, you're also not to blame for what they do next, but they're gonna do what they're gonna do. That's just that about that. Hell, the thing can be a big success... And they'll still do the opposite of what people want! Off the top of my head, not an animated movie, but WORLD WAR Z 2 not moving forward despite how well the first one did. Again, it sucks. But... If WDAS ever got to a point where they were making things that I just did not want to see whatsoever? Then I'd go watch something else. It's ultimately the higher-ups' decisions that are at fault.
Very rarely are financial failures looked at logically, very rarely do executives ever try to pick up the pieces from there. Instead it's "never make this kind of thing again" or "shut this place down". It happened to Blue Sky. It happened at DreamWorks, projects cancelled (B.O.O., MONKEYS OF MUMBAI, etc.), staff laid off, a whole animation unit closed down (Pacific Data Images), etc. Disney Animation threw 2D features out twice, cancelled many movies, laid off tons of people multiple times, they faced complete shutdown multiple times. Animated movies are expensive and require lots of people and resources, they're fragile as is. COVID-19 really cut into their box office, and it doesn't help that going to the movies costs a fortune.
I'm not saying this is all a good, it's not. I've just made peace with it, and can only hope films keep getting made, staff still have work and roofs to keep over their heads, and maybe... Just maybe, I'll like the movies, too?
Anyways, I hope I like MOANA 2. I'm curious to see what the director and writers and artists and musical talents all bring to this world that was created by the first film.
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atesttumblr · 8 months ago
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WATT
Download THE WATT WORKS FAMILY at Scribd
Now the truth can be told. The WATT recording label is not the idealistic, uncompromising, visionary creation of two young revolutionaries. No, Michael Mantler and Carla Bley started WATT, almost 20 years ago, to make money. Like all musicians, they assumed that once the world got to hear their unique individual styles, fame and riches would follow. So they slaved over each new release, always sure that the latest one would sell millions. Carla went through many phases. After realizing that no one was interested in hearing her zany capricious fantastic amazingly intricate concoctions for large assortments of weird and wonderful musicians, she tried to write simple little songs for small, boring groups of anonymous hacks. Mike, on the other hand, stuck firmly to his grandiose style, turning out gaunt tragic forlorn bleak emotionally distraught masterpieces, certain that someday his music would pay off. 
Finally giving up all thoughts of ever cashing in on their own efforts, they formed an·auxiliary company, XtraWATT, and started looking for young talent to exploit. The first sucker that they stumbled upon was Steve Weisberg. He was definitely young, and ready to work for nothing. It wasn't difficult to recruit 20 other desperate musicians to play on his album, I CAN'T STAND ANOTHER NIGHT ALONE (IN BED WITH YOU), by promising to pay them lots of money when it came out. 
Next to fall for the XtraWATT scam was young veteran jazz bassist Steve Swallow, who, desirous of getting his collection of overkeening faux-negre soul ballads recorded, handed over his life savings to Mantler·to cover "expenses", and even agreed to call the album CARLA. But word of the racket got out, and no one else could be found who was willing to record for XtraWATT. In desparation, Mantler and Bley forced their own child, Karen, to learn a few chords and simple melodies. They even tried to train their cat to sing the resulting ditties. (Most of those efforts had to be replaced by unsuspecting teenaged humans, but the album was still called MY CAT ARNOLD, to avoid paying royalties.)  
In spite of Mantler's greedy misdoings (word has it that Bley is just a pawn in his game), his victims still adore him, having nothing to compare their music business experiences to. Even Weisberg, who has confessed that he has ambitions of someday graduating into the clutches of a big-time criminal at a real record company, is embarrassingly grateful.  
Naturally, the entire WATT/XtraWATT family was honored to go along with his latest plot. Hopefullly, some nice journalist or salesperson will notice how interesting and valuable the music is, and persuade the public to finally fork over those dollars!
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prestigebfs · 5 days ago
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The Ultimate Guide to Working from Home: Your Ticket to Freedom! 🏡✨
Hey there, fellow couch potato! Or should I say, home warrior? You’ve found the right place to learn all about the jaw-dropping, mind-blowing benefits of working from home. After all, who wouldn’t want to trade their cubicle for a cozy living room? Grab your fluffiest slippers, and let’s dive into the glorious world where you can be both the boss and the employee (without the awkward small talk)!
Why Working from Home Rocks Your Sox Off! 🎉
1. Say Goodbye to the Commute! 🚗💨
First up, let’s address the elephant in the room: the commute. Remember those agonizingly long drives, crowded trains, or navigating through rush hour traffic like you’re in a Fast & Furious movie? Nope! You can kiss all that madness goodbye. Working from home means rolling from your bed to your home office (a whole two feet, maybe!) without wasting precious time.
Time Saved: Think of how much time you’ll save! You can finally get that extra hour of sleep or whip up a delightful breakfast while the rest of the world is still stuck in traffic. #Winning
2. Flexibility? Oh, Heck Yes! ��
One of the craziest perks is the flexibility that comes with working from home. You’re no longer at the mercy of a strict 9-5 schedule; you can tailor your work hours to fit your life. Got a dentist appointment? No problem! Want to take a yoga class at 2 PM? You got it!
Work-Life Balance: You’ll be able to find that elusive balance between work and home life. Want to take your fur baby for a mid-day walk or start a new hobby? Go for it! Flexibility is your new bestie.
3. Dress Code? What Dress Code? 👖🦸‍♂️
Let’s face it, as much as we love our fancy office attire (or maybe we don’t), working from home means you can rock your favorite pajamas all day long. Yes, you can attend Zoom meetings in your superhero pajama pants! Just make sure it’s a “business-casual” top, and you’re golden.
Comfort Over Fashion: Goodbye blisters from those fancy shoes, and hello to your fluffy slippers!
4. Save Money and Live Large 💰💃
Working from home doesn’t just include saving on commuting costs, folks—your wallet will thank you for all the other expenses you can kiss goodbye!
Savings Galore: Think about it! No more daily coffee runs, and you definitely won’t need to squeeze your lunch in a Tupperware because now, you can whip up gourmet meals right from your kitchen. Plus, with no gas or transit fares, you might even save enough to treat yourself to a little something-something every now and then!
The Perks of Total Control! 🦸‍♀️💼
5. Personalize Your Workspace to the Max! 🎨🌻
Now, let’s chat about office vibes. When you work from home, you can create a space that makes you feel like the productivity ninja you are! Gone are the days of those equally boring and annoying cubicles.
Express Yourself: Want a million plants to provide some nice time outdoors vibes? Do it! Prefer dim lighting and candles for tranquility? You do you! Surround yourself with creativity, and watch your productivity skyrocket!
6. Increased Productivity Levels 💡⚡
This one is a game-changer, my friend! Many studies (including some conducted by actual scientists, not by your cousin on Facebook) have shown that people are often more productive at home.
Fewer Distractions: Without that water cooler gossip or your co-worker’s unmatched enthusiasm for discussing their cat's latest shenanigans, you can focus and crush your tasks like the powerhouse you are.
7. More Time for YOU! 🧘‍♀️💕
Working from home magically gives you more time to invest in yourself. Whether you want to catch up on your favorite series, start a new book, or take up meditation, the extra hours you gain can be a game-changer in fostering personal growth.
Prioritize Mental Health: And hey, mental health matters! Take that time to relax and rejuvenate. You’ll come back to work feeling like a refreshed superhero ready to take on the world (or at least your inbox).
Goodbye Stress, Hello Stress-Free Living! 🌈
8. You Control the Chaos! 🎉
Stress management? Check! When you work from home, you’re in control of your environment. Whether you need to crank up your favorite tunes to drown out distractions or create a zen-like ambiance with some calming scents, you call the shots.
Customize Your Schedule: You can break your work into manageable chunks, take frequent breaks, or even throw a dance party to let off some steam!
9. More Family and Friend Time 👨‍👩‍👧‍👦
Yup, you read that right! Forget about the days of lunch hours spent staring at your phone or scrolling the same social media feed. When you work from home, you have the power to connect more with your family and friends.
Create Bonds: Whether it’s a quick coffee break with a family member or a virtual happy hour with your pals, prioritize those relationships. A happy social life = a happy you!
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So, What’s the Verdict? 🚀
In case you haven’t caught on yet, working from home is like wielding a superpower! With time savings, comfort, flexibility, and all the personal benefits, it’s safe to say that “remote work” isn’t just a temporary trend. It's a fantastic way of life to explore.
So, fellow home warriors, embrace the magic of working from home and enjoy unleashing your productivity. Just don’t forget to make that couch your throne and treat yourself like the royalty you are!
Now, go forth and conquer your tasks from the comfort of your own majestic fortress—your home! Happy working! 🏰👏
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zanypeanutcycle · 2 months ago
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KMSPico Activator Download for Windows & Office: A Comprehensive Guide
Discovering kmspico download Windows 10 was like finding the missing puzzle piece for my PC setup. At first, I hesitated, unsure if it would deliver on its promises, but the seamless experience quickly put my doubts to rest. The site’s user-friendly design made everything crystal clear, and the download process was as smooth as silk. Not only did it simplify my activation needs, but it also saved me from unnecessary hassles—talk about a game-changer! If you’re searching for a solution that truly works without the fluff, this is the one to trust. It’s not just a tool; it’s peace of mind for your system.
KMSPico is a popular tool used to activate Windows and Microsoft Office products without requiring a valid product key. If you're seeking a way to activate your Windows or Office software legally and for free, KMSPico has gained considerable attention due to its effectiveness and simplicity. In this article, we will explore everything you need to know about KMSPico, how to download it, and how it works.
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While KMSPico is not officially endorsed by Microsoft, it is widely used for personal, non-commercial use. It can activate nearly all versions of Windows (including Windows 7, 8, 8.1, and 10) and Office (2010, 2013, 2016, 2019, and 2021) without any hassle.
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KMSPico offers several benefits for those who need an easy and effective way to activate Windows or Office:
Free Activation: One of the main advantages of using KMSPico is that it provides a completely free way to activate your Windows or Office software. This is especially beneficial for users who don't want to pay for expensive product keys.
Simple User Interface: KMSPico has a very simple interface, which makes it easy to use even for beginners. You don’t need any technical expertise to activate your software with this tool.
Safe and Secure: Despite being a third-party tool, KMSPico is considered to be safe to use, provided you download it from trusted sources. It doesn’t come with any malware or viruses when downloaded from a reliable website.
No Need for Product Keys: With KMSPico, you don’t need to enter a product key. The tool takes care of the activation process automatically, making it very convenient.
Works on Multiple Versions: KMSPico supports a wide range of Windows versions, including Windows 7, 8, 10, and even the latest updates of Windows 11. It also works with all major versions of Microsoft Office.
How to Download and Use KMSPico?
To get started with KMSPico, you'll first need to download the tool from a trusted website, such as https://lip.is. It's important to download KMSPico only from reliable sources to avoid the risk of downloading malicious software. Here’s how you can download and use KMSPico to activate your Windows or Office:
Step 1: Download KMSPico
Visit the official website (https://lip.is) and find the KMSPico download link.
Ensure that your antivirus software is temporarily disabled, as some antivirus programs may mistakenly flag KMSPico as a threat (due to its nature).
Download the KMSPico installer and save it to your computer.
Step 2: Install KMSPico
Once the download is complete, navigate to the folder where you saved the installer.
Right-click the installer and select "Run as administrator."
Follow the on-screen instructions to install KMSPico on your system.
Step 3: Activate Windows or Office
After installation, open KMSPico.
If you want to activate Windows, click on the Windows logo; if you want to activate Office, click on the Office logo.
Wait a few moments while KMSPico completes the activation process.
Once activation is successful, you will receive a notification confirming that your Windows or Office is now activated.
Is KMSPico Legal?
Although KMSPico works by bypassing Microsoft’s product activation system, it is important to note that using such tools to activate software is not legally authorized by Microsoft. However, for personal use, many individuals rely on KMSPico as a way to activate their operating system or software without paying for a product key. That said, using this tool for commercial purposes or distributing it can result in legal consequences.
Conclusion
In conclusion, KMSPico is a useful tool for anyone who wants to activate Windows or Office software for free. By downloading KMSPico download from a trusted website like https://lip.is, users can easily and effectively activate their software without needing a product key. However, it is essential to use the tool responsibly and be aware of the legal implications of bypassing Microsoft’s activation system.
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sanjayforsales · 3 months ago
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SaaS Driving the Next Wave of Digital Innovation!
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Tech-Driven world, businesses are constantly looking for ways to stay ahead of the curve. With the rise of software as a service (SaaS), a game-changing technology is revolutionizing how companies operate, collaborate, and innovate. If you’re not already embracing SaaS, you’re missing out on one of the most transformative tools in the modern business world.
But don’t just take our word for it – let’s dive into how SaaS is driving the next wave of digital innovation.
What is SaaS, Really?
Before we get into the cool stuff, let’s wreck it down. SaaS is largely a software program added over the cloud rather than installed on your computer or server. Consider it as renting software instead of buying it outright. It’s a subscription-based model, so you can access the software program anywhere, anytime, from any device with an internet connection.
So, why is it so revolutionary? 🤔
1. Flexibility and Scalability: The Key to Growth
SaaS gives extraordinary flexibility. imagine trying to scale your business with a traditional software program—purchasing licenses for every person, dealing with updates, and coping with hardware problems. It seems like a nightmare, right? With SaaS, all you want is an internet connection, and you can scale as your business grows. No more concerns about overbuying or underbuying software programs. You handiest pay for what you operate, making it a scalable, price-powerful solution.
🚀 Fun Fact: Over 80% of businesses report saving money on IT costs by using SaaS solutions.
Question Time:
What would you do with the time and money saved from not having to worry about software updates or server maintenance? (Feel free to share your thoughts in the comments below. 😉)
2. Collaboration Like Never Before
Gone are the days of e-mail attachments flying around like confetti at a brand New Year’s celebration. With SaaS, collaboration is streamlined and simplified. From Google Workspace to Slack, cloud-primarily based equipment allows groups to work together in actual time, no matter in which they are.
🌍 Remote teams? No problem. 📅 Tight deadlines? Easy to meet. 🔄 Instant updates? Always happening.
SaaS ensures that everybody on your team has identical statistics, reducing confusion and increasing performance.
3. Instant Updates and Continuous Improvement
One of the greatest features of SaaS is its ability to automatically update. Remember when you needed to wait months for software updates or the latest features? With SaaS, updates occur in the background, so that you’re always using the brand-new version of the software without lifting a finger.
🔥 Imagine getting new features and security improvements every month – for free.
Meme Moment: Me waiting for the latest software updates like… !
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4. Cost-Effective Innovation
Let’s talk numbers for a second. conventional software can come with hefty upfront expenses, plus maintenance and support expenses. However, with SaaS, the subscription model permits groups of all sizes to access superior functions without breaking the bank. You only pay for what you need, and there’s no large capital investment. which means smaller organizations can compete with the giants.
💡 Pro Tip: With SaaS, companies get to innovate faster without the hefty fee tag of traditional software.
5. Data Security: Peace of Mind
You might be questioning, “But what about my data? Is it secure?” good news! SaaS companies make investments closely in protection to ensure your records are protected. With multiple layers of security, encryption, and regular backups, your records are more secure than it’s ever been with on-premise solutions.
🔐 Meme Moment: When you realize your data is more secure in the cloud than your office files... !
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6. Innovation at Your Fingertips
What makes SaaS so thrilling is how it’s driving innovation. With easy access to tools, organizations can test, scale, and pivot without the limitations of traditional software programs. Want superior analytics? There’s a SaaS answer for that. Seeking to automate workflows? SaaS has you covered. want to enhance customer service with AI-pushed chatbots? You guessed it – SaaS.
🚀 Question Time: How do you think SaaS is driving innovation in your industry? Share your thoughts or experiences in the comments below! We'd love to hear how you're using SaaS to innovate.
SaaS: A True Digital Revolution
SaaS isn’t just a trend; it’s an entire shift in how we view software, work, and innovation. From flexibility and scalability to seamless collaboration and consistent updates, SaaS is unlocking the capability for companies to grow faster, smarter, and greater effectively than ever before.
Final Thoughts:
If you’re not leveraging SaaS, now might be the correct time to consider it. With so many alternatives and advantages, there’s a SaaS solution that can power your business to the next level.
Want to Learn More?
Ready to take your business to the next level with SaaS? 🌟 Connect with Mr. Sanjay Singh Sir at Strategic Concept today to explore the best SaaS solutions customized for your needs. Visit our website or contact us at +91-9970506000 for more details!
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havnblog · 4 months ago
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Waste Your Money on Things That Last
A Defence of Buying Things
A couple of years ago, I was working full time as a teacher. And even though the pay in that profession is far too low, I was still quite comfortable (economically). However, the last few years, I’ve had way less spending power. I wanted to take a master’s degree, which (sadly, and luckily) led to my mind sort of rupturing, and me getting diagnosed with ADHD.1 Now I’m learning how I really work, while trying to get a freelance lifestyle up and running. I’m lucky in that I know that I can get a teacher job if I like (and need) to.2 And even luckier: I’m in a position where I can survive on less income for a while. So, we’ll see what the future holds – but nonetheless: Currently, I don’t have a lot of money to waste.
Some notes on privilege:
I live in a wealthy country, with plenty of social security, and come from a middle-class background. And the reason I talk about 'not having money to waste' instead of 'being poor' (even though I don't have a lot of income), is that I still have everything I need (and more). So I do know that I'm very privileged! However, I hope the principles I'm trying to get across can be relevant for several levels of affluence.
I’m not saying it’s wrong to spend your money on things like holidays and experiences. And you can absolutely argue that these things last in their own way! But I just wanted to give a little shout-out to something I feel like gets recommended less than those.
Pre-purchased luxury
If my “luxury” habits (you know, from when I worked as a teacher 😅) consisted of things like going to restaurants a lot, which is expensive here in Norway, going to my current lifestyle would be a large downgrade. However, here are some things I’m glad that I bought, as I still get great enjoyment from the money I spent.
“Re-usable” entertainment
Personally, I, in general, don’t love rewatching movies and TV shows. So in terms of “entertaining hours per krone”, other forms give me more bang for the buck. As probably many others, I have a way too large backpack of video games – on both Mac and Switch. I also have plenty of board games. Some of them I haven’t tried, and most of them have tons of plays left in them.
Equipment
Even though it’s not the latest and greatest, I have more technical equipment than I need. I also have what I need to work on music, go outside, build and repair things around the house, etc.
Well-made clothes and items
But this post was originally inspired by how lucky I felt, being able to put on clothes I love (that keep me warm and dry), and use good backpacks etc., that I’ve invested in a long time ago.
I like slow fashion (in opposition to fast fashion). And the two most important principles here, are things that have the quality to last, and a timeless style that works for years.
Style is, of course, subjective – but personally, I like things inspired by workwear and classic fits. However, I have more advice when it comes to:
Spotting quality
Construction (how they’re made) and materials (what they’re made of) are, much, much more significant than where they’re made.
Go for things made of (preferably only) natural materials, like cotton, wool, linen, leather, etc., and constructed in a way that makes them repairable.
When it comes to brands, it can be a good idea to go for small brands with close relations to the factory. I’d also primarily buy a brand’s core competency: Know-how when it comes to making jackets doesn’t necessarily translate to making shoes.
What you want, is to find things where the people who made it were provided great materials and the time to do it properly. Sadly, this happens more often in some countries than others, so where it’s made can be an indication. But it’s absolutely not a given! For instance, there are people running (more or less) sweatshops in Italy and the US, and you have brands like Grant Stone making items of top quality in China. See this thread for more on this!
Here’s what I wore yesterday:
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For those who are interested:
You can’t see my T-shirt, but it’s a white loop-wheeled cotton T-shirt, from Warehouse.
You can’t see my baseball cap, from Poten, either.
The jumper is a wool jumper from the Norwegian brand Hunting Lodge.
The vest is a wool vest from Filson.
The watch is a Vostok Amphibia.
The jeans are from Tender, and the only thing I bought on holiday to Stockholm this summer.
I have socks from Decka, in mocs from Rancourt.
I know these things are costly, and not something everyone can afford! But by buying used, and by buying less, most people can push up the quality of the items they own. “Own fewer better things” is always* good advice.
Winter is coming – and in Norway, that matters. So I’m glad I already have both boots, a raincoat (for layering), thick wool shirts, etc.! So even though I don’t have much money to waste these days, I’m glad I wasted the money I had on things that last. I’m still living in abundance.
Which was absolutely a good thing! I want to write more on this later. ↩︎
I also miss students! ↩︎
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organicproducts-world · 8 months ago
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Revolutionizing Warehouses for Rent with the MY HUB Cloud Store Model
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Finding the perfect warehouses for rent is a critical step for manufacturers and D2C (Direct-to-Consumer) brands looking to streamline their operations. Let’s explore how this innovative model is changing the game for businesses and why you should consider joining the revolution with
My Hub Cloud Stores.
The Advantages of Warehouses for Rent
Renting a warehouse provides numerous benefits:
Cost-Effectiveness: Renting eliminates the hefty upfront costs associated with purchasing a warehouse, making it an ideal choice for businesses of all sizes.
Location: Choosing a warehouse in a strategic location can significantly reduce shipping times and costs, enhancing customer satisfaction.
For businesses seeking a small warehouse for rent, these benefits are particularly relevant. Small warehouses offer the perfect balance between cost and capacity, providing a practical solution for startups and small businesses that don’t require large storage spaces.
Unveiling the Cloud Store Model
The cloud store model, spearheaded by My Hub Cloud Stores, is revolutionizing the warehousing industry. This model integrates advanced cloud technology with traditional warehousing, offering a seamless and efficient solution for storage and fulfillment.
Key Features of the Cloud Store Model
Flexible Storage: Secure space as small as 2 inches in height, 1.5 inches in width, and 1.2 inches in depth. Each slot can accommodate up to 10 kg of product in our Hyderabad Cloud Stores.
Real-Time Tracking: Accurate inventory tracking eliminates stockouts and ensures you always know what you have in storage.
Fulfilled by My Hub: Leverage our on-demand delivery network for fast and efficient fulfillment, ensuring your products reach customers quickly.
Wider Reach: Activate your products in over 40 locations across Hyderabad in minutes, expanding your market reach effortlessly.
Reduced Costs: The pay-as-you-go model minimizes overhead expenses, making it a cost-effective solution for businesses.
Seamless Scalability: Easily scale your storage and fulfillment operations as your business grows, without the need for significant investments in infrastructure.
Why D2C Brands and Manufacturers Should Join the Cloud Store Revolution
The cloud store model is particularly advantageous for D2C brands and manufacturers, offering a range of benefits that can enhance business operations and customer satisfaction.
Speed and Efficiency
With My Hub Cloud Stores, your products can become active in 40 locations within a single day. This rapid deployment is a game-changer for businesses looking to expand their reach quickly and efficiently.
Cost Savings
The cloud store model reduces the need for large, permanent storage spaces, leading to significant cost savings. The pay-as-you-go model ensures you only pay for the space you use, optimizing your expenses.
Enhanced Customer Satisfaction
By leveraging real-time tracking and a vast network of locations, you can ensure faster delivery times and accurate inventory management.
Competitive Edge
In a competitive market, staying ahead of the curve is crucial. The cloud store model provides a significant edge, allowing you to leverage the latest technology to streamline your operations and enhance your market presence.
Conclusion
For manufacturers and D2C brands, finding the right warehouses for rent, whether it’s a large facility or a small warehouse for rent, is crucial to success. The cloud store model, facilitated by My Hub Cloud Stores, offers an innovative and efficient solution to modern warehousing challenges. By embracing this technology, businesses can improve their operations, reduce costs, and enhance customer satisfaction.
Join the cloud store revolution today and discover how Smart Cloud is the only solution you need for your warehousing and fulfillment needs. Embrace the future of warehousing with My Hub Cloud Stores and watch your business thrive.
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futuresconnected · 1 year ago
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Falling Down the ARPG Hole
Another Sunday, another blog about what I've been playing recently!
Here in the weeks leading up to the RPG-pocalypse that is the period from Feb 2nd-???, before my life is consumed by Persona 3 Reload, FF7 Rebirth, Dragons Dogma 2, and Granblue Fantasy Relink, I've found myself completely in the rabbit hole of Diablo-style ARPGs, a favorite genre of mine that I haven't taken a deep dive into in many years.
I talked some last time about Path of Exile, which at this point I think I'm done playing for the season, but had a real blast with. I dumped like 100 hours in that game over a couple of weeks, made a build stronger and more expensive than anything I had made previously, and got to see a lot of cool stuff in that game that I've never encountered before. I thought for a bit that that would be the end of it, but another one of my friends in an effort to spend his time while sick has gotten really into Last Epoch, another game in this genre which has been in Early Access for a while but will be releasing into a full version in a few weeks. I'd heard about the game over the years as it was in EA, but hadnt really been drawn to it, or knew much about it. However, now I've had a good taste, and wow!! This game really has the sauce to stand and be counted amongst the really good games of this genre so far.
The big things for me with this game is that it has a lot of the depth of skill customization that you find in something like Grim Dawn or Diablo 3, without the bloat and brain-genius complexity of Path of Exile. Being able to load up my characters passive trees and skill trees and see that I have a lot of options that would often meaningfully change the role of that skill in my kit, while still being easy enough to understand (i.e searching for "fire damage" and taking anything that makes my fire damage better) that I've cruised through the main game fairly easily just sightreading and not following any guides. So the gameplay is great, and the endgame system of the Monoliths takes good bits of PoE's map system and the rifts of Diablo 3 to make something that is complex enough to tickle the brain while still being easy enough to just load up and blast guys. Really really impressed with the game so far! Plus it doesnt hurt that you can actually have a really fun Necromancer build in this game, something that games like Diablo 4 are just completely missing. Very excited to see how the game develops!
I really do want to get back to my Like a Dragon Quest soon, but that might be for the month of February since I will be streaming Persona to a friend of mine, I'll need something else to take up my own personal time.
FGC Corner
Been a minute since I updated the FGC corner, here's the latest!
As much as I've loved playing Narmaya in Granblue Rising, I've come up against the fact that she really is a good deal more complex to play than any character I've played before, and while I do love the playstyle and combos that she offers, I think that for now I'm going back to my first love, Siegfried, a guy with a ton of armor and a big sword he swings around (AKA the most me-coded character that has existed in a fighting game). I've been having a great time playing him, and in fact having some more success with him as well. I also watched a lot of the coverage for Frosty Faustings this weekend, which is a large anime fighter tournament that happens in Chicago every year. Watching that just made me so so excited to go to Combo Breaker in May, I think that me and a friend of mine might be the kind of people who make or print some signs to hold up to the stream cameras for silly good times, but also just the idea of being in that space and taking in all the emotions and hype of the crowd is so exciting, I dont think I've really done something like this before! So please look forward to all the pictures, videos, and stories I will have from that event, but in the meantime I gotta get my grind on.
See yall next time!
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thiefpodcast · 1 year ago
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The path to 1,000 downloads per episode
The goal is 1,000 listeners by year’s end, and I will blog my progress.
Season two progress began in earnest this last week. It’s going a little slow, deliberately, (read my 2023 annual reflection), but I am well in to the initial arrangement of Chapter 5. Remember, The Thief starts out as a recording from a Dungeons & Dragons game, so “initial arrangement” is the step where I edit down the two or three-hour session into the main story. Follow The Thief on Patreon for free for more behind-the-scenes progress updates.
In my 2023 Annual Reflection, I wrote that The Thief’s slow-to-emerge product/market fit demanded attention. As a slow-to-produce and expensive story, I must choose how much time and money to spend to produce a podcast that will likely never be in the black.
And what might that look like? While I share actual numbers with my wittan on Patreon, in an advertising-only model where the average advertisement CPM is $25, we would need something like 20,000 downloads per episode to break even. So, I think I will just hand-wave that out of my mind.
But that is a target, and — I don’t know — Saturday-morning me loves a game.
Traction
In “The Phases of Podcast Growth”, 
Jeremy Enns names the trough of growth between 100 and 1,000 downloads per episode the “traction phase.” There is some validation that The Thief’s audience is out there — award nods, glowing reviews, consistent charting in niche genres — but
To move past the thousand-download-per-episode milestone, you’re going to need to get savvier with your marketing, both in the way you position and create your show, as well as how you get it in front of new potential listeners. … While the core idea might have been validated, there’s a lot of work to be done to refine it into a show makes the most of your marketing.
Jeremy’s advice rings true.
Walk before running
I have paid for a lot of advertisements but some axioms need some real research and qualification:
Does my pitch work?
Is The Thief even findable if sought
Is my audience who I even think they are?
This is pretty interesting.
I’ve already been experimenting with my answer to “What is this show?” My latest iteration is
A fully cast, low-fantasy mystery podcast, starting with the catalytic arrest of a City Watchman, leaving all to the only person he trusts: an undermarket draw-latch named "Symphony."
I don’t call The Thief an actual play — which it is — nor do I call it an audio drama. I don’t mention Dungeons and Dragons because some early anecdotal observations were that, well, people who listen to actual plays may prefer the table-relationship to the story, and The Thief all but strips out the former.
But this is more gut-feel than science, although I do have some data from prior ads that I mean to investigate.
Rough plan
I may write about this later but I’ve largely written off the value of organic social media marketing to [my] podcast growth. The CAC — or cost of new listener acquisition — is poor unless you hit the virality lotto. A good ad has exponentially more listener conversion than a good TikTok.
But I’m not doing myself any favors if I don’t question the - ah - “goodness" of that ad. I need to do the work.
The assets — the logo, the copy — resonate with the audience I want
The audience can find the show if they look it up
They can discover the show by looking up certain keywords
Ads mean I must trust the algorithm to deliver to the right people. But, there are other strategies for finding that audience. Namely, collaborate with folks who already have an audience that would like the Thief.
More on that, later.
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covalentsoftwares · 2 years ago
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Bulk SMS Provider in Ahmedabad: Connecting Businesses Seamlessly
In today's fast-paced business landscape, effective communication is the cornerstone of success. Enter Bulk SMS services – a game-changer that empowers businesses to connect with their audience instantly and effortlessly. If you're in Ahmedabad and seeking a reliable Bulk SMS provider, you're in the right place. In this post, we'll delve into the benefits surrounding Bulk SMS Provider in Ahmedabad.
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When it comes to communicating with a large audience swiftly, traditional methods often fall short. This is where Bulk SMS services shine. Imagine promoting your latest products, sharing important updates, or running exclusive offers – all with just a few clicks.
Advantages of Bulk SMS Services:
Instant Reach: Achieve unparalleled reach with instant message delivery to a vast number of recipients.
High Open Rate: SMS messages have a remarkably high open rate compared to emails, ensuring your message gets noticed.
Cost-Effective: Traditional advertising methods can be expensive. Bulk SMS offers a budget-friendly alternative with a wide impact.
Time-Sensitive: Perfect for time-sensitive offers or urgent notifications, ensuring your audience is always in the loop.
Personalized Communication: Address recipients by their name and customize messages for a personal touch.
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Features of Our Ahmedabad Bulk SMS Services:
User-Friendly Interface: Our intuitive platform allows you to send bulk messages effortlessly, saving you time and effort.
Delivery Scheduling: Choose the optimal time for your messages to ensure maximum effectiveness.
Robust Analytics: Track the success of your campaigns with detailed analytics, helping you refine your strategy.
API Integration: Seamlessly integrate our Bulk SMS services into your existing systems for a smooth experience.
FAQs About Bulk SMS Services:
Q: What industries can benefit from Bulk SMS services? 
A: Virtually any industry, from retail to healthcare, can benefit from the instant and direct communication that Bulk SMS provides.
Q: Are there legal regulations for Bulk SMS in Ahmedabad? 
A: Yes, there are regulations in place to prevent spam. Our services ensure compliance with all applicable laws.
Q: Can I schedule messages for specific times? 
A: Absolutely, our platform allows you to schedule messages for optimal delivery times.
Q: How can I measure the success of my SMS campaigns?
 A: Our comprehensive analytics provide insights into delivery rates, open rates, and more, helping you gauge effectiveness.
Conclusion:
In the bustling business landscape of Ahmedabad, staying connected with your audience is paramount. Bulk SMS services offer a seamless, instant, and cost-effective way to communicate and engage. Whether you're a small local business or a large corporation, integrating Bulk SMS into your communication strategy can elevate your brand and enhance customer relationships. Take the plunge into the world of efficient communication – choose our Bulk SMS services today! 
Don't miss out on the opportunity to transform your business communication. Reach out to us, the leading, and experience the power of direct and instant engagement.
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