#is it people focusing on individual character lore instead of server wide lore?
Explore tagged Tumblr posts
Text
every time I check in to see what's happening on the realm it seems they're just throwing yet another thing at the wall to see if it sticks
#the realm smp#i do feel a bit bad for the server#not everything is destined to hit#I can't quite put my finger on what it is that has caused this server's lore to be so dry#is it people focusing on individual character lore instead of server wide lore?#or a lack of motivation from the players?#or the lack of pre written server lore at the beginning?#or the lack of sticking to one story?#or the game mechanics? or maybe the introduction of red faction?#either way this server has it's moments but overall feels pretty flat#the kingdom is kinda the only thing it's got going for it but no one is willing to just let them be the main characters/ main focus even if#it makes sense to#and this idea of a war out of nowhere with no real build up is strange to me#it feels like we should have been gradually escalating to this point instead of suddenly deciding on it#but when you're making everything up as you go along it's quite hard to plan ahead
21 notes
·
View notes
Video
youtube
I talk about the current troubles of the Dream SMP.
If you want to help me out, please reblog! You can also retweet my tweet and upvote my reddit post. Thank you.
Script under the cut
I really hope Technoblade succeeds in breaking Dream out of prison.
Now why would I say that? Well, it’s because there’s this feeling in the fandom right now that Dream SMP Season 3 is … going slow. That there’s not much happening. Some have blamed it on the pace of how lore streams are doled out, saying we get too little lore stretched out over too much time. Others postulate that it’s the quality of the lore – that the individual plot points are badly told or that the high production value of certain streams prevent the story from gaining momentum.
Now, because I’m me, I think I identified the problem as something that’s structurally wrong with Season 3 as opposed to Seasons 1 and 2. In order to explain that we must look at one of my favourite narratological theories: the Three-Act-Structure.
But before we get into that, here’s your obligatory reminder to please like this video, comment your thoughts down below in order to help me with YouTube’s algorithm and subscribe if you really like my stuff. Please feel free to check out my social media presences and share my videos on there so that more people have the chance to see them. Thank you so much.
Let’s get back to the video:
Chapter 1: The Three-Act-Structure Explained
The Three-Act-Structure as a model to explain narratives finds its roots far in the past with its earliest recorded instance being in the fourth century by the Roman grammarian Aelius Donatus though similar ideas were also expressed by everyone’s favourite Greek philosopher Aristotle.
Since then, the model has been continuously evolved and used throughout recorded history. There are also alternative models such as the Five-Act-Structure, the Six-Act-Structure, the Eight-Act-Structure, the … Nine-Act-Structure, Jesus Christ. But the Three-Act-Structure has reigned the undisputed champion in modern-day creation and analysis of narratives.
The particulars of the Three-Act-Structure as we know it today were codified in Syd Field’s 1979 work “Screenplay: The Foundations of Screenwriting”, which has since become the Go-To-Work when it comes being a screenwriter in Hollywood. You want to write a script? You need the read the “Screenplay”.
The modern Three-Act-Structure is comprised of the following points/sequences:
- The Backstory/Exposition: Exactly what it says on the tin. Sets up the Ordinary World that the characters inhabit, let’s us know about what character’s general deal is. It serves as an introduction to the story and world of your narrative.
- The Point of Attack: This one is not often talked about and doesn’t feature in every story, but it’s still worth mentioning. This is where the major tension/conflict/dramatic question (structurally, these terms fulfil roughly the same function) is set into motion. It usually doesn’t include the protagonists of the story, but rather the antagonists.
- The Inciting Incident: This is where the protagonists are sent on their way. We are introduced to their personal conflict and given a reason as to why they would have to leave the Ordinary World behind.
- The Turning Point: This marks the end of Act I, where the personal conflicts of the protagonists and the major conflict of the overarching story intersect and coalesce. It is the natural fallout of the inciting incident, the big dramatic status quo change that we need in order to get the story going.
This naturally leads into Act II, where all the minor character conflicts are resolved and integrated into the larger conflict. This is what is referred to as the Rising Action: through the resolution and incorporation of the minor conflicts into the major conflicts, the story gains momentum. The action rises.
This act has two big culminations:
- The Mid Point: The first culmination or Mid-Point sees some sort of shift in the major conflict. Maybe all the minor conflicts set-up in Act I are resolved and thus the major conflict becomes the full focus or the major conflict gains an additional factor. Instead of defeating the evil bad guy, the Heroes now have to defeat the Bad Guy and save the Damsel
- The Lowest Point: The Lowest Point marks the end of Act II. Here the villains are just short of victory or maybe even achieve victory. In a romantic movie, this is the cliché end of Act II fallout which naturally leads into chasing the Hero chasing the love interest into an airport.
With the Lowest Point, the Heroes begin the third act almost or fully defeated. The stakes are high and everything seems hopeless. But then comes:
- The Twist/Resolution: Usually, the twist coincides with either the protagonist or some sort of character having a eureka-moment or resolving their personal conflict – their Want vs. Need.
- The Climax: With their problems resolved, the protagonists can venture forth to stop the villains or antagonistic force or save their love life.
- The Dénouement: After the villain’s defeat/the resolution of the final conflict, the protagonist returns to the ordinary world, but changed by their experiences. The Dénouement is the one part of Act III, that can really drag it out – think the many, many endings of Return of the King for instance.
Up until now, I usually focused on that end of Act II/Act III-part when discussing the storytelling of the Dream SMP such as the Final Disc War, November 16th or Doomsday. Because Doomsday wasn’t just the Lowest Point in terms of storytelling quality.
But for Season 3, I instead want to focus on this section, The Inciting Incident and The Turning Point. Because this is where the current storytelling falters. The narrative has failed to pick up momentum, something that is achieved through a successful Inciting Incident and Turning Point.
So, I want to make the theory palpable and apply the Three-Act-Structure – with focus on Act I and early Act II – to all three Seasons of the Dream SMP to see where Seasons 1 & 2 succeeded and Season 3 failed.
Chapter 2: The Three-Act-Structure Applied
Despite being much less written out and planned and more focused on the roleplay-aspect, both Season 1 and Season 2 somehow stumbled into recreating the Three-Act-Structure pretty well (S2 had its problem, but on the whole, it was still generally discernible).
I’m not here to discuss why narrative conventions and tools of literary analysis are applicable to something as seemingly idiosyncratic as the Dream SMP, I will do that in a future video. For the purposes of this video, we will simply have to take it at face value that these tools are applicable.
Season 1, which was probably the most consistently and competently written out of the three seasons thus far, has a very clear major tension/conflict: Who gets to steer the fate of L’Manburg, whether that be through stewardship or dissolution. It ties deeply into the personal conflict of our protagonist Wilbur as well as the external threat as represented by our villain JSchlatt, the best character in the story.
And not just that, basically every character whether that be Tommy, Tubbo, Niki, Fundy, Dream or Technoblade is invested in seeing this major tension resolved.
All this is achieved through a wonderful inciting incident and turning point. The inciting incident, the personal conflict for our protagonists, is Wilbur calling a presidential election. He wants to solidify power; his personal conflict being gaining full control over L’Manburg – I will talk about it more in my Wilbur-video.
This leads to the Turning Point, which in this case is a very natural cause and effect: Wilbur loses the election his sense of self shattered and JSchlatt, best character, takes over L’Manburg declares himself Emperor and exiles Tommy and Wilbur. The protagonists are forced out of their Ordinary World and the dynamic of the server is changed forever. The Main Tension or Major Conflict has been fully established.
This has server-wide consequences that every character is impacted by. All the many personal conflict are now framed by this all-encompassing major conflict. Thus, everything feels like it’s building up towards the same climax. Whether that be Fundy’s personal conflict as a deep-undercover spy, Niki’s conflict as the resistance in Manburg, Quackity’s struggle for power under Schlatt or the threat of Schlatt trying to expand Manberg into Dream SMP territory.
This even applies to the most disconnected conflict in Act II: The War between Sapnap and Tommy. Because even here, Sapnap’s stated goal is to gather enough power to take over Manberg. Now, that the power dynamic has shifted once it has signalled to other antagonists that the power dynamic can shift once more. The Balance of the Ordinary World is disrupted.
And from the Pogtopia-side, this conflict serves as a great way to not only build up their team, but also as a mini-version of their major conflict. If they cannot defeat Sapnap, what chance do they stand against Big Bad Emperor Schlatt.
Season 2, in spite of all the problems that it has, also managed to pull off the inciting incident and turning point rather well. The Inciting Incident here being Tommy burning down George’s house – his intent being to gain some leverage to win his discs back – which then again lead very gracefully into the Turning Point: Tommy being exiled from L’Manburg.
Tommy’s personal conflict – regaining his discs – was folded into the major conflict: Breaking Dream’s grip over the SMP (and in effect creating a new power dynamic on the server).
Tommy’s exile led to Tubbo being pushed by Quackity to institute the Butcher Army – an antagonistic force intent on making L’Manberg the strongest nation on the server; in effect dethroning Dream. This would of course lead to Hog Hunt and Technoblade’s involvement; ultimately bringing a lot of momentum into the narrative.
Now, Season 2 doesn’t pull this off as graciously as Season 1: You will have noticed that both the Inciting Incident as well as the Turning Point are pretty exclusively focused on Tommy which leads to the major conflict revolving mostly around Tommy and the characters in his orbit – which is not ideal when dealing with an ever-expanding ensemble cast.
While Season 1’s Inciting Incident and Turning Point also had Wilbur as their centre point, they were open enough to allow for other characters such as Quackity, Sapnap and most crucially Schlatt to naturally integrate themselves into the narrative.
What also doesn’t help is that the Rising Action up until the Midpoint is almost exclusively focused on Tommy as I discussed in my Philza-video. There is dramatic and narrative momentum, but it comes at the expense of basically every other character or storyline. The Butcher Army and New L’Manburg are painfully underexplored.
But still, despite its flaws, Season 2 managed to get the ball rolling. So where did Season 3 go wrong?
The main problem that Season 3 has is that it presented us with a large number of potential inciting incidents, but no concrete turning point. We have a lot of personal conflicts, but are as of yet missing the big major tension or conflict that ties it all together; that gives the framework in which the personal conflicts of the characters can intersect and resolve.
I think just to showcase how scattershot Season 3’s storytelling is right now; I’ll have to list all the big plot points of the season as they happened:
1. Tommy meets with the Egg and shows an immunity to it. The Egg orders the Eggpire to kill Tommy in order to proceed with their plan
2. The prison gets into lockdown mode, while Tommy is visiting Dream
3. Tommy gets killed by Dream
4. Tommy gets resurrected by Dream
5. Technoblade and Ranboo come into contact with the Egg
6. Quackity comes into contact with the Egg
7. The Syndicate meets up and checks out Snowchester
8. Tubbo loses a nuke
9. The Red Banquet
10. Tommy breaks into the prison
11. Wilbur gets resurrected
Now, quite a number of those could have worked as either inciting incidents or turning point with some narrowing the scope of the narrative more than other. The early points involving Tommy for instance would have pushed him again into the role protagonist akin to how it worked in Season 2, while others like the Syndicate, the Red Banquet or Wilbur’s resurrection would have established the respectively involved groups or characters as the drivers of the major tension.
But none of these avenues are taken. All these conflicts are still insular; their resolutions don’t build to anything.
Tommy’s resurrection – which in my opinion is the first plot point that could have been used as the Turning Point relatively easily – changes the course of the prison and Las Nevadas-storyline, but has little to no impact on the Eggpire, Syndicate or Nuke-storylines.
Similarly, Tubbo losing the nuke could have led to the major tension becoming every faction hunting for the missing nuke in order to fulfil their personal agendas. But again, no dice.
And this just keeps adding up and up. Each new plot point subconsciously leads the viewer to expect that this will be the one to establish a major, unifying tension for the season – and then nothing comes of it. Though the volume of “lore” is still relatively high, the narrative momentum that is needed in order to make the viewer invested in the storyline is diminished with every potential turning point that is ignored in favour of more set-up.
And this structural problem of Season 3 when compared to Seasons 1 and 2 is made the most apparent when looking at …
Chapter 3: The Eggpire
Oh, my poor boys. Where did it all go wrong?
To give some context: The Eggpire or Crimson-storyline actually started in the middle of Season 2, where they managed the impossible: Establishing a storyline with some narrative momentum and impact outside of the major conflict.
So, how did they do that and do it successfully at that?
The first thing we need to understand is that the Season 2 Eggpire-storyline basically involved no one from the “principal cast”. As such, the story was not chained to the developments that were going on there – such as Exile, Hog Hunt, the Green Festival, etc. – and instead had more freedom to do their own stuff.
The Eggpire-storyline in Season 2 was for the most part self-contained. So much so, that people were viewing it not as a part of the on-going narrative, but rather in the vein of Tales from the SMP: A story that stands alone, the resolution of which would have no impact on the server as a whole.
And, to be fair, they could have gone that route. But the writer(s) behind the Eggpire-storyline decided to be more ambitious.
The Eggpire-storyline in Season 2 follows its own mini-version of the Three-Act-Structure, with BadBoyHalo serving as its protagonist. The big narrative movements coincide and are influenced with dramatic movement in his own personal conflict. He is the Wilbur of this storylines – the once good man (relatively speaking), who falls from Grace.
Now, the thing that makes the Eggpire-storyline in Season 2 quite brilliant is that they ultimately tied the resolution of their tension into the major conflict/tension of the Season 2.
Doomsday saw the Lowest Point of the main storyline of Season 2. With L’Manburg’s destruction and Dream’s future imprisonment, there was a huge power vacuum on the server – a power vacuum that BadBoyHalo, now fully under the control of the Egg, was ready to fill.
The climax of the Eggpire-storyline in Season 2 saw the rise of the Eggpire as they spread the seeds of the Crimson in the L’Manburg-crater, intent on taking over server – thus adding onto the dramatic tension that Doomsday already established, making the Lowest Point feel even more foreboding and successfully linking their erstwhile separate storyline to the main tension of the overall narrative. The villains for Season 3 seemed to be perfectly set-up.
And then Season 3 rolled around and they … bungled it completely.
Though the Eggpire eventually came into contact with almost every active character in Season 3 – such as Tommy, Tubbo, Ranboo, Technoblade and Quackity – they completely failed at driving the major conflict and establishing themselves as the main antagonistic force of the storyline the same way Schlatt and Dream had done in the Seasons prior.
The biggest missed opportunity in that regard is without a doubt the Red Banquet. Now, I talked in the past about how the Red Banquet failed just on its own – at least a specific aspect of it – but now we’ll have to talk about how the Red Banquet fails in the context of Season 3.
Because this was the moment that all the storylines could have been brought together. The Eggpire could have succeeded in their endeavour and established themselves as the most prominent force on the serve. This event would have impacted the server as a whole and thus the entire storyline.
Immediately we would have had a major conflict to drive all other storylines – such as Tommy’s storyline, Snowchester, the Syndicate, Kinoko Kingdom and Las Nevadas – to stop the Eggpire from fully taking over the server. All the character-specific conflicts could have then happened within the framing of this major tension.
Maybe Tubbo and the rest are hunting for the nuke, because they think it’s the only way to stop the Eggpire. Maybe the Eggpire wants to free Dream, because he could be of use for the Crimson. Tommy could get abducted by the Eggpire because he is some sort of chosen one or whatever and the onus would fall on the other characters to save him and stop the villains – so Tommy would become the damsel effectively.
Maybe they decide that the only way to defeat the Eggpire is to bring back Wilbur and that’s how that storyline gets integrated. Maybe the disparate forces disagree on that or other plot-points and there’s some infighting between them.
But still: All conflicts would be unified by this one major tension. The Red Banquet would have been the Turning Point to lead into Act II of Season 3, where all the problems would be viewed with the knowledge that the Eggpire and the Crimson was looming in the distance.
Alas, we did not get that. Instead, the Red Banquet turned out to be just another plot point in a long line of plot points that promises more in the future. Smaller personal conflicts are resolved just within the limited scope of their individual storyline and a major tension is yet to be seen.
When Bad says that there’s just one more Egg-stream planned, I hope he’s either misleading or not being clear enough on what he means. Because if this was it; if the Eggpire-storyline just kinda dies here – too connected to all other storyline to be seen as standalone and yet too separated to be enjoyed in the context of Season 3 as a whole – then it would be a worse writing choice than Doomsday.
Epilogue: How the Prison Break can bring it all together
To bring it all back to the sentence I opened this video with: I hope Technoblade succeeds in breaking Dream out of prison, because this could finally be the Turning Point that introduces a major tension to the narrative of Season 3.
I hoped that Wilbur’s resurrection would fill that role, but disappointingly that plot point is again relegated to driving the tension of a few chosen storylines instead of providing a major tension for all players involved.
And with five months into Season 3, this Act 1 has gone on for far too long! For comparison, the entire written storyline of Season 1 encompassed 4 months. Season 2 took place in only 2 months. Season 3 has already exceeded both their runtimes and still seems to have yet to truly start.
Whether Technoblade breaks Dream out or Quackity succeeds in trapping Technoblade in Pandora’s Vault – there needs to be a turning point somewhere in sight.
Because my biggest fear is that we’re already past it. That the Eggpire-storyline will just fizzle out and that some other plot point will retroactively reveal itself as the turning point – because that would mean that Season 3 would have a horrifically unfocused, saggy and just generally unengaging second act. And that would be a shame.
Thank you so much for watching. Once again, please feel free to like, comment and subscribe. The links to my social media are all in the description down below. I have a bunch of stuff planned for the future including a very long video on Wilbur as well as two videos that have nothing to do with Dream SMP.
Until then, please be excite.
#dream smp#dsmp fanart#dsmpblr#dreamsmp#dream smp analysis#dsmp analysis#technoblade#dsmp techno#dsmp technoblade#dream#dreamwastaken#dsmp dream#tommyinnit#dsmp tommyinnit#dsmp tommy#badboyhalo#dsmp badboyhalo#tubbo#dsmp tubbo#wilbur soot#dsmp wilbur soot#dsmp wilbur#the syndicate#dsmp syndicate#dsmp eggpire#dsmp snowchester#pandora's vault#dream smp season 1#dream smp season 2#dream smp season 3
129 notes
·
View notes