#instead of it being Sunny’s choice it was Omori’s choice
Explore tagged Tumblr posts
Text
got too silly, made omori magic au, that i'm calling MAGIKOMORI indodump in read more! (it's long)
Magikomori (Infodump)
The whole premise of the au is that the world of omori takes place in an alternate universe where magic is real
Magic and witchery have only recently become a viable career choice in this world, with magic academies popping up to help other witches to properly hone their craft in their efforts to make a living profit from doing what they love and are passionate about.
Both Sunny and Mari come from a bloodline of witches, making them generally talented in magic and spellcasting. Their mother isa witch, while their dad is just a regular guy who doesn't have the best outlook on magic users.
Mari develop a people-pleaser side of herself that oftentimes is directed at her father, always trying her best to receive validation from him, resulting in Mari dropping all thoughts of becoming a professional witch in the future to instead focus more on her regular school studies and perfecting her skills on the piano.
Sunny, being the opposite, fully embraces the magic side of himself. The specific type of witch ability he's good at being illusions. He can summon lifelike recreations of entities from his dreams without much trouble. His summons are able to interact with the real world around them while also having a mind of their own. Although with Sunny being a less-experienced illusionist, he cannot control them or summon many at a time (he works around this problem by being able to conjure chibi versions of his dream entities into the real world).
While Mewo is still the pet of the family and she is recognised as Mrs. Suzuki's familiar. At the time of Sunny and Mari being toddlers, they would happens to accidentally cast spells and it was Mewo's job to reverse them and babysit the children when the parents were busy.
Other noteworthy magic users from the friend group is Aubrey. While she’s not from a family that's magically inclined, after seeing all the cool stuff Mari and Sunny are able to do with their witch heritage, saying that she became inspired to dabble in magic would be an understatement!
The particular magic Aubrey specializes in is alchemy! She’s able to use spells to conjure, combine and transform items. One of her first successful alchemy attempts was being able to transform a simple wooden broomstick into a wooden bat
The other magic user of the group is Basil.
His family is part of an ancient bloodline of seers, and are able to see visions of the future. On top of that, Basil's lineage are bearers of a curse of being subjected to frequent nightmares, taking away any semblance of peace in their day to day life, leaving them with restless nights of poor sleep, night terrors, and insomnia. This curse also affects Basil's abilities to see visions, as it's hard to separate possible future events from a bad dream.
With the help of his grandma, Basil combats the curse by creating magical potions to suppress the nightmares and give himself a better night's sleep.
Potion making becoming his speciality, he contemplates joining a magic academy to get a permit to sell his very own potions to the public! His brews range from tea- like elixirs that help with staying calm, helping with concentration, and clearing up general sickness (so basically like the stuff you can find at a regular pharmacy but make it magical)
Both Hero and Kel staying fairly faithful to their canon counterparts, both not having that many ties to magic, but still appreciating the craft! The brothers often contemplate on learning spells for their daily use, whether it's to help with chores or to enhance the taste of a special valentine's treat for a special someone!
Now here's the deal breaker question... does Mari die in the au?
Well... yes and no. The accident does occur, but after Sunny pushes Mari, instead of freezing up, he attempts to cast a spell to save her from the fall, but instead he fumbles the spell so bad, that Mari phases between the world of the living and the dead, Sunny and basil being the only ones who can see her.
Their dad was already showing slight agitation from the witchery mischief that that family takes part in and the accident is the last straw for him. He leaves the family right after, convinced that the spell cannot be reversed and that mari was basically murdered by Sunny's hands and magic.
Their mom tries her hardest to reverse the spell that might as well have been a curse. But without being able to detect mari, and with Sunny and Basil being the only ones to see her, it's their responsibility to attempt to undo the spell.
Instead of framing it as a suicide, Sunny's mom filed it as a missing person's case just so nothing bad happens to the two boys. Since magic has only been recently integrated into daily life, there weren't any good sources to turn to for help, so all trust was put into basil and Sunny to fix this.
Attempts to find a way to reverse their mistake were made with the two worried boys collecting countless books on spells and curses in effort to find a solution to their problem. After months of research, things were looking hopeless. Sunny, not being able to deal with the pressure, falls into a depressive state, barely leaving his own headspace while sleeping all day and night.
After the incident, he develops the headspace that we know, though with more magical elements sprinkled in, alongside Omori and his headspace friends. Omori is almost a stand-in for Sunny's own familiar, being able to effortlessly enter the real world and also disguise himself as his cat form. Omori would cause the young witch to procrastinate on finding the right spell to bring Mari back, ensuring that Sunny doesn't become too stressed or depressed when his attempts lead him nowhere. While not doing it out of any evil reasons to keep mari stuck between planes of existence, he just wants to protect Sunny and make sure that he gets some semblance of rest and peace in his life.
Basil's mental state also worsens alongside his best friend. With his best friend shutting him out and not having that much spare time to brew potions for his nightmares, all his time is devotedto finding a way to bring back Mari even without Sunny's help.
After the disappearance of Mari, instead of Hero becoming a chef or a doctor in the future, he chooses the career path of a detective, even purchasing a very expensive crystal ball to try to contact Mari if she were to be dead. Coincidentally he has no luck with being able to contact her, leaving Hero with some hope that he might find her someday.
Aubrey still ends up becoming a delinquent, while also using her alchemy abilities for mischief. She forms a friend group of other delinquent magic users, causing occasional acts of misbehavior in faraway town.
She still owns Bun-Bun as her pet bunny, and while not having any magical abilities, Aubrey still refers to him as her familiar companion.
Kel is still... same-old Kel, still into basketball and a personification of a ball of sunshine. He still attempts knocking at Sunny's door to see him again, with things not going well until Sunny has to move. Kel also pitched in to get Hero the crystal ball for some closure, even being surprised as well when nothing came up.
Being stuck between being dead and alive, after the four years Mari loses any resentment she might have had for Sunny and instead feels bad for her dear little brother. While Sunny can still see Mari, it's almost as if after Omori came into the picture Sunny started ignoring Mari's presence. Noticing this, Mari would attempt invading the boy's dreams to talk to him, causing all the headspace reset shenanigans.
When it comes to magic being used to cause other people harm, it all follows the "rule of three". Whatever energy a person puts out into the world, be it positive or negative, will be returned to that person three times. Being aware of this magical law does help with preventing any possible person using magic for evil.
In Sunny's case, while it was accidental, he did cause his sister and his friends a lot of grief, so it all returned back at him, the negative energy being a lot of emotional turmoil. This feeling of physical and mental unwellness is what helped develop Omori as his supposed familiar to help him cope.
The plot of omori would still play out as it normally would withthe main difference being that people think that mari went missing instead of her committing suicide.
Bad and neutral omori endings are still plausible options for the plot. But in the good ending, once the friend group forgives Sunny and Basil for keeping up the lie of Mari's disappearance, they attempt to work together to undo the spell keeping Mari in limbo.
#omori au#omori#omori sunny#sunny omori#kel omori#omori kel#hero omori#omori hero#aubrey omori#omori aubrey#omori mari#mari omori#basil omori#omori basil#magikomori au#my art#will be illustrating parts of the infodump after getting some commissions done#omori fanart#omori spoilers
3K notes
·
View notes
Text
Why Sunny’s Halloween costume is a mummy instead of a vampire
Okay strap in guys this is a long one
(Under a read more because I have lost my mind)
(Also for some stuff I’m using Wikipedia as a source this isn’t a professional essay or anything)
Something I have noticed with Omori fans is that, much like with other fandoms, people like to assign fun Halloween monsters to their favorite characters. For a character like Sunny, I have noticed that many people opt to make him a vampire, which is a choice that seems quite understandable. The idea of the modern vampire can be traced back to many different authors, the most popular one in the minds of most being Bram Stoker’s Dracula, which was published in 1897. Some of the visual and behavioral trademarks of a vampire has to do with things such as aversion to sunlight, pale skin, fangs, and the need to feast on the literal blood of others to stay alive. Vampires have always been considered undead, which aligns with their history throughout folklore; there were several instances where corpses were staked after being accused of vampirism.
Reading this, its easy to see why fans would assign a character like Sunny to the idea of vampires based on all of the common traits of vampirism. However, while I do enjoy AUs and such of a vampiric Sunny, I disagree with this common interpretation and instead propose the idea of Sunny being associated with a different kind of undead monster: the zombie.
(“But Kaun, didn’t you say in the title of this post that Sunny is associated with mummies?” Yes, but we’ll get there.)
The origin of the zombie can be traced back to several different sources throughout the world, the most well-known one being Haitian folklore during the 19th century. Regarding modern depictions, popularized by the film Night of the Living Dead, zombies tend to be slow, rotting, human undead (while it must be noted that undead animals isn’t particularly uncommon either). Much like vampires, zombies need to consume humans to survive, but the difference is that, while vampires only need blood in most depictions, zombies tend to eat all parts of the body. The idea of the brain being the specific target is something that’s only come up within the last fifty years throughout pop culture; adding to these newer additions, it was only within the last twenty or thirty years that the idea of the running zombie was introduced and subsequently popularized.
So what does any of this have to do with Sunny?
Well, thought Omori, we are shown clear evidence of why the idea of the zombie resonates with his character. The most obvious example is with Hellsunny, who can be found throughout the entire truth sequence, in some parts of Black Space, and in a very particular cutscene in the Hikikomori Route.
Now, while its easy for us to assume things from the POV of Sunny himself, sometimes its important to take into account the intent of the creator in order to interpret things such as this. So, once again, why a zombie?
Well, the choice of the zombie is quite obvious to me: the fact it is commonly referred to as the living dead. Now what does this allude to regarding Sunny? It most likely correlates with his emotions in the wake of Mari’s death, especially considering he’s the one who killed her in the first place. It is commonly said by people who have experienced the loss of a loved one feel as if they’re just drifting through life after their passing, and the same can definitely be said for Sunny. At the time the real world sections of the game take place, its been four whole years since the incident had occurred, and Sunny has both figuratively and literally wasted away in his own home. Characters comment on how he seems very skinny and/or frail, and how he clearly hasn’t been taking care of himself. In a way, its like a part of him died alongside Mari.
This is where we get to what some would consider to be an extension of the zombie archetype: the mummy.
Regarding its depiction in horror since the history of real mummies is an entirely separate conversation, the modern depiction of the (male) mummy can be found dating back to the 1932 film The Mummy. While most historical, real life mummies had their organs removed before burial, the mummy from the film (named Imhotep) was deduced to have been buried alive after it is discovered that its organs had not been removed at all. Now while the rest of the film’s plot isn’t quite as relevant to our analysis, I believe these details are important to note. The idea of the mummy being something sealed away, only later to be awoken again as some kind of living dead, is very interesting considering the parts of Omori that make this comparison to Sunny. The allusions to the idea of Sunny’s own home being some kind of coffin or tomb adds to these ideas.
This is why I think the vampire comparisons simply do not fit. The idea of the vampire inherently implies that the afflicted needs to take something from others in order to survive, and while the same can be said about zombies it must be noted that within recent years the idea of a kind zombie has been slowly making itself known. Additionally with mummies, aside from the blatantly orientalist bullshit regarding its history in pop culture, don’t tend to be depicted with having to consume any physical part of the human body (but physical violence in general is still on the table for them. They tend to be depicted as more on the level of vampires in terms of their intelligence).
In contrast, the living dead (referring to both zombies and mummies) tend to be much more passive. Most don't go out of their way completely to hunt humans, only hunting if one crosses their path—mummies even more so, with them not even needing human flesh to maintain themselves. When not hunting, these monsters tend to just... exist, not doing much of anything at all. They don't expend energy on actively looking for what they need to survive, instead opting for what they need to find them, wasting away all the while. And the thing is with zombies: they rot. They decay, bound by more realistic things than mummies are (which tend to be sustained my more magical elements in pop culture).
While the idea of having to actively go out and hurt others to sustain yourself is very interesting, when specifically regarding Omori’s canon, it doesn’t quite fit in line with Sunny’s character and his arc. In contrast, him neglecting his own needs and wasting away is more in-line with all of that, which is why he’s more commonly depicted as being a zombie or a mummy by official material.
I know this post is extremely long-winded, but I think this kind of analysis is very fun. Additionally, you don’t have to take my word as gospel, either. I enjoy AUs where Sunny is a vampire, since he’s in a position where he has to violate his own morals in order to sustain himself. I think it acts as a very interesting way to deconstruct his character, and to push him to his limits (including the brink of death if he refuses to hunt).
#rambles#omori#omori sunny#Omori analysis#I have clearly lost my mind and need to be sent to the nearest mental facility at once
275 notes
·
View notes
Text
OMORI "Everyone Lives And Everything Is Okay" AU Idea
A fairly simple idea in the form of Mari never getting a leg injury. Mari's still portrayed as her loving and forgiving self (because what the fuck is wrong with some people in this fandom?) and everyone is much happier here in comparison to canon.
Because Mari never gets hurt and is happy with playing sports, she's not that burdened (if at all) by perfectionism. Her father and mother are happy that she's making her choices and having fun, so things are (atm) peachy.
However, because of Sunny nearly drowning, she is (understandably) a little overprotective of him and her friends. She feels bad, because she thinks she's possibly being overbearing, but she just can't lose her brother and friends.
Sunny still idolizes Mari a little, but it's more subdued and not nearly as bad as it was in Headspace. Unlike Mari, he does not take up sports, instead focusing on art, which Mari is thrilled by as she admires her brother's immense creativity.
The parents also believe that this will improve Sunny's mental health, which it does. He still has a fear of heights, spiders, and drowning. He does struggle with frustration regarding art-block (understandably).
Aubrey's family life is more or less similar to canon. Though Basil's family adopts her, which makes them closer. Not sure Aubrey would follow Mari's path of sports, but she WOULD be tempted.
Honestly, Aubrey's always the hardest to figure out a career path, imo (outside of starting with odd jobs to help Basil and Polly and find her place in the world). She and Sunny would likely get closer too, though maybe not to the romantic level just yet.
The Hero, Kel, and Sally fam is kinda obvious. I do think Hero would take up culinary, despite his parents' wishes, and would encourage Kel and Sally to follow their own dreams.
Kel would likely take up basketball in response to his brother's encouragement. Not sure what Sally would take up or a career path, as she was only a baby in game.
Basil would likely have similar struggles as he did in game, but not as bad…? He would have a bit of frustration towards his parents, who (if speculation is correct) have been away for most of his life.
He would still be a florist. I'm NOT sure if he should have a crush on anyone, as I'm not sure if there should be drama for this AU, though he would still have some form of his attachment struggles.
#omori#mari omori#omori mari#mari#omori sunny#sunny omori#sunny#omori au#omori kel#omori hero#aubrey omori#omori basil
18 notes
·
View notes
Text
1) Sunny's friends just list the jobs they had to take to crowdfund the violin instead of the game showing that via flashbacks and whatnot.
OMORI's the name, infodumping's the game!
2)
"And MARI and I took a job at the bakery for a while, if you remember."
I do not. This cutscene is the only time the game brings up any of you took a job.
By the way, "if you remember" implies that Sunny wouldn't remember his own sister getting a job, which is just. lmao. Well, either that or he didn't care about her and his friends suddenly working their asses off for no reason in particular, hence the need for a reminder.
1) Again, none of this was shown beforehand. You learn all that before the final boss fight via an infodump. peak writing
2) I'd like to note the player is never told what Sunny really wanted for that Christmas, or whether he wanted anything in the first place. The phrasing consequently implies his friends decided to buy him a violin because they assumed he'd appreciate such a gift and didn't take his opinion into consideration.
I'd feel bad for the kid if he wasn't a huge asshole himself.
3)
"It's been a while since you quit playing the violin."
We were never told Sunny used to play the violin before he was gifted one. Why did he quit? Why did his friends think he'd appreciate being gifted a violin if they knew he quit playing it for whatever reason?
This game has an allergy to elaborating on any plot points that would flesh out the plot and the characters, istg.
1) Sunny doesn't even try to thank his friends for such a heartfelt gift. He's a wonderful person, don't you think?
(Making him a silent protagonist was a terrible choice.)
2) There's no way to infer what his reaction to the violin is. He has no body language here. For all I know, he could be staring at it like "😐"
"You didn't want to disappoint them. Because they were your friends."
1) Given the implications outlined above, Sunny only seeing the violin as a means to spend more time with his sister and being annoyed at having to practice it, "You didn't want to disappoint them" reads less as him being scared to screw up and more as him accepting the gift just to appear polite.
2) There would be no need to tell me they're his friends if any of the main characters actually behaved like friends, you know.
#omori#omori game#omori sunny#sunny omori#omori kel#kel omori#omori aubrey#aubrey omori#omori hero#hero omori#omori basil#basil omori#omori mari#mari omori
32 notes
·
View notes
Text
Probably not gonna get much more done of her tonight… but here’s IROMO’s WIP redesign!! Thanks to @dannybobany for helping out with some of the design choices (I have yet to add a few of them ragh…) because I’ve been so lost with this honestly…
Some of the notes about her design below for the interested…
IROMO is heavily based off of arachnids/spiders for a TON of reasons. Here’s some of what they symbolise in media:
The first one especially is CRUCIAL to her character. It is what she as a person REVOLVES around, it is her main belief for… well, I’ll post about that when I’ve got all the designs done.
Obviously spiders being associated with creation and, as the wiki states “their own artistic worlds” reflects headspace and its creation. I thought having her associated with the creature associated with literally weaving their own creative spaces would be incredibly fitting. The last part is also pretty obvious… the main selling point of the au is that everything is inverse, so I thought it would just make sense to bring attention to the changes in general.
I also chose a spider specifically because it’s one of sunny’s fears in the original game. I feel like her being one, or having characteristics similar to one, really hammers home that she IS sunny’s opposite, literally embodying the thing he’s afraid of in the source material. Basically, the spider imagery is INCREDIBLY important which is why I really want to emphasise it as much as possible while allowing it to still look like… well, an omori design! In a way…
Also, silly thing to note as you probably saw in the image is that she uses the lightbulb as her weapon instead of the knife that omori uses, which I think is just funny. She uses it like a yo-yo. Just imagine this kid smacking mole sprouts to death with a fucking light bulb on a string. And WINNING.
Oh, yeah, all the enemies are inverse too. They’re horrifying.
Anyway anyway… rambling over!!! There’s still a lot to be changed about her design but that’s what I wanted to bring attention to
8 notes
·
View notes
Note
Honestly all the Omori talk makes me feel bad for Basil in the sense that he is a character who is loyal and worries about his friends to the point of committing horrible actions that eat him up inside for them like covering up a murder, yet said friends either dont give the most minimum shit abt him and his feelings or straight up use him as a punchbag. Even if woobified by the writing, he seems like a more interesting chara than the protag by accident
@woodchipp and I compared him to N!Hector, because while he is morally questionable and no doubt he should have suffered the consequences of his actions (bro really came up with a multi-step plan to pretend a girl hanged herself, at 12, that's sick when you think about it), he becomes automatically the most tragic character of the story because he gets beaten to near death, both metaphorically and literally. (and that's when the story doesn't forget about him lmao, because he's actually missing for a good 80% of the plot)
His logic is twisted in an intriguing way. He's so loyal to Sunny that he straight up cannot imagine that he could do a bad thing such as push Mari down the stairs. He's so in denial that not only he came up with that plan, but he also hallucinates Something, the real culprit, the real entity who pushed Mari, because Sunny is a good person and Sunny would never do anything bad! It's a very sad form of denial.
But then you ask yourself, what exactly did Sunny do to earn such trust?
I guess being the pet of the gang was enough to convince Basil that his bestie would never do anything wrong.
And then you add all the stuff that we mentioned in that long post, such as Basil being a victim of unfair bullying by Aubrey (who blames him for ruining their photos, while it was Sunny when possessed by his depression - yes really), nearly drowning because Aubrey pushed him into the lake (neither she nor Kel cared enough to rescue him), the gang not bothering to check on him while he was visiting his grandma in intensive care (instead having a nice picnic near Mari's grave), the gang forcibly having a sleepover in his house while he was locked in the bathroom grieving for his grandma, Sunny leaving him alone while he was having a breakdown (you cannot comfort Basil, but you can run circles around him), you player having the choice to leave him to kill himself...
Yes, Basil is technically a criminal, but much like N!Hector, the things the plot puts him through far outweigh his crime. And I guess that in this comparison, Sunny is N!Isaac, who is a terrible person who has hurt many people but we're supposed to root for him because he found Enlightenment or some shit :)
15 notes
·
View notes
Text
through the looking glass, or understanding windows and their relation to colour theory in OMORI
WARNING: MAJOR OMORI SPOILERS. PLEASE PLAY THE GAME FOR YOURSELF IT IS BEAUTIFUL
CONTENT WARNING: REFERENCES TO SUICIDE, DEATH, LOSS, AND GRIEF
READING-THIS WARNING: ITS VERY LONG IM SORRY I AM INCAPABLE OF SHUTTING UP AND I ALSO GO IN TANGENTS ALL THE TIME
I feel as though people miss the smaller symbols in this game.
Obviously it's easy to look at, say, flowers throughout the game, or what Something and Stranger demonstrate, or maybe even mirrors and our understanding of reflection, but there's plenty of symbols that people don't look at or write about, because they feel less relevant. Symbols are easy to overlook when you're no longer studying English Lit.
But I am your certified Wet Rat, and I spend hours overthinking this game, so I'm going to talk about what windows represent in Omori, and how this relates to colour theory.
There are several colours that are designed to remind players of the truth, or at least hint toward it, and these are bright red (light), saturated blue, and monochrome. These are all somewhat relevant here, so I'll go through them, and explain their connections with windows.
Windows as a Foreshadower of Truth, but also Repression
Before we discuss the relevance of red light shining through windows in foreshadowing Truth, we have to understand why they stand out among the rest of the house.
To do this, let's discuss saturated blue.
Saturated blue is a very deliberate choice - we know this from Omocat herself - it is the colour of the Phobias, and Sunny's house during Phobia sequences, as well as Basil's boss fight. The use of saturation conveys intensity and fear, and there is a sense of impending failure - we cannot "beat" any of these boss fights by normal means, but instead are doomed to lose or wait until Mari consoles us. This blue is also deliberately not black - this somewhat disconnects these segments from the Truth, because the ultimate purpose of the Phobia bosses is to provide a comparison between Mari saving Sunny's life and Sunny ending hers. Within the Basil boss fight, more features are monochrome, which ties it more closely with the Truth. (Saturated blue is also the colour of Hellmari, but she's more relevant when I talk about Spirit Mari later down the line.) It's prevalent in the Deeper Well, but notably absent from many Black Space rooms, who choose to use solid monochrome or other colours to convey emotion. It still exists within Black Space despite this.
Red (light, specifically in windows) is symbolic of distortion, but it also foreshadows the Truth creeping into Sunny's life. I am talking about red light in particular - while red is carefully used in the final boss fight, Red Space, several areas of further Black Space and in the Red Hands, red has more complex meanings in this game, where it depends entirely on the other colours around it (red and black represents malicious intention, red and white is more closely tied to repression, and red standing out against the Dreamworld is tied to Truth).
It is designed to feel wrong, the same way the encroaching fog across vast forest feels wrong, and the deeper well's atmosphere feels wrong. This discomfort is very well-captured throughout the game, and the careful use of red contributes to this.
In several segments, red light streaming through a window is shown to represent repression of Truth. We know that the sky was not red when Mari was killed - it was late afternoon, with some light streaming through the trees - so, in some ways, the Truth has already been distorted, being shown as worse and more horrific than the actual events. This is likely a result of Sunny's repression.
There is one particular moment where this glowing red light represents repression. This occurs in the Hikikomori Route, if you wake Sunny up during the night. You see several horror sequences relevant to the truth, and the piano room lit with a red glow. Entering it reveals this...
I'll talk more about the symbolism of that particular window later, but we know that the piano is being repressed here. Instead of the pure red light, we see the combination of black and red - which we know represents malicious intent - showing how Sunny's repression of the Truth has become more powerful than Sunny himself, and Omori is now taking over his mind.
Windows as a Door to the Truth
During the Truth sequence, there are red windows in almost every room, aside from backstage-like areas. We know from the previous section that this foreshadows the Truth, and the increasing number of these windows brings it to the player's attention, standing out more than it did previously. The same glow is also found coming from the TV in the first room. Sunny is notably drawn to this glow, as is the player, and you are also required to interact with (which implies potentially entering) the window in the Hospital sequence to proceed.
To understand windows acting as doors, we need to talk about the sliding glass door.
The sliding glass door in Omori is both a window and a door - letting in the eerie red light, but also letting the player (and Sunny) access it and understand it for the first time. This makes it the ultimate foreshadower of Truth, and we must enter it in order to view the entirety of the Truth photo album.
Sunny never represses the sliding glass door, but will refuse to go outside until forced by his friends in Faraway visiting the Treehouse. In the real world, it is shaded over, making it impossible for the player to see through (save for a short Stranger encounter). This opaque nature is present in the Truth segment as well, except it is glowing red.
You can't see through it, but you can finally enter it.
This door leads us to the peak combination of our colour theory.
To the eyes, this first looks like a fade between red and purple, but the only possible relevance purple would have is its association with Mari.
This colour scheme is actually the result of a fade between red and saturated blue. Combining the colours of the Phobias, fear, as well as Mari's support and safety, and the day of the Phobias' creation; and the Truth, repression, and the fateful day of the recital. Although subtle, this is the game's big comparison, and the main purpose of mentioning the creation of the Phobias at all.
These two days are designed to compare Mari and Sunny, increasing his guilt as he remembers the way his sister generously saved his life, and remembers what he did to kill her.
Windows as a Symbol of Ascension
Monochrome is a key colour associated with Truth in Omori, and it does so in a relatively obviously. It is the colour of White Space, Black Space, Something, Stranger, and, notably, the colours of the photos that show the player the Truth. In this way, monochrome simultaneously represents repression of the Truth and the past; but also the desire to uncover it. Areas and characters that contain more black than they do white tend to represent truth, whereas the opposite tend to represent repression, save for portions of the Final Duet and the Hospital, where white represents acceptance. White also symbolises Sunny, shown in the pinwheels, and it has further meaning in the multiple flowers associated with it.
Spirit Mari is also associated with monochrome, her sprites existing in this colour. We contrast this to Hellmari, who is coloured in the saturated blue beforehand, and we can start to understand the mechanics of Headspace as a whole.
Despite Stranger's quote, Sunny, Basil and Mari are all split in halves, each half with different goals. Sunny, although he doesn't always know it, wants to seek the Truth; but Omori wants to repress it. Stranger wants to free the real world's Basil; but Headspace Basil is a representation of desire, the idea that everything is okay. In a similar way, Spirit Mari wants Sunny to seek forgiveness, and Hellmari is a hallucination of a Mari who would never forgive him.
I personally do not believe that Spirit Mari is Mari's actual spirit trying to communicate with Sunny - as much as that is a nice thought, and even though it is backed up with meaning of the White Egret Orchid, I choose to believe that Spirit Mari is Sunny's own desire for acceptance. As much as Sunny hates himself, the game is about seeking and forgiving yourself for what happened that day, and that requires this hidden desire, which is channeled through Mari.
The window above the piano room is found in several locations in Headspace. It is found in the first Black Space room, just above the first ever key you collect, and Mari is found hallucinated in front of it several times in the Real World. It is an important reminder of the real world, everything Sunny is leaving behind.
Spirit Mari also ascends through the this window during the North Lake sequence, and again during the Final Duet.
The whiteness of the area is highlighted with a light, pastel blue. Unlike the horror of saturation, pastel in-game represents peace and purity, being directly contrasted with each other. Pastel isn't symbolic of repression, although it is the main theme during the happier segments of Headspace. These particular colours - white and pastel blue - are also found in the Hospital, and in the final scene of the good ending. Pastel means acceptance, and it means there is no need to "saturate" the events of the recital day.
Here, the colour gradient, and Mari ascending through the window, are symbols of freedom. Sunny has accepted the Truth, and can now properly grieve his lost sister in peace. Simultaneously, you could argue Mari's spirit is finally free - she isn't tied down by Sunny's repression, and her ascending through the window is symbolic of finally entering the afterlife.
sorry for going so off-topic. as with most of my analyses, the idea came to me at 5am when i was half-asleep and i just had to write it out. lmaooooo.
#omori#omori spoilers#omori analysis#omori game#omori mari#omori sunny#tw: death#tw: suicide#tw: grief#tw: loss#i ramble so much shit#im so sorry genuinely#but i hope you found this interesting#sentience's stuff
8 notes
·
View notes
Text
erm guys
I have an omori au in my head
omori faith au..
!!please note I only have the main characters thought out so far!! :(
(more under cut bc uhh nervous, my friend really didn't agree with my choices for characters and that was a bit discouraging..)
ok so first of all kel is john. thats bc he's my favorite and tbh I like au's where sunny isn't the main protagonist.. its more of just a strong gut feeling that he should be john.. (i don't see him working as well with other main characters and opinion moment)
hero is both father allred and garcia, as in he is instead heavily injured during the exorcism.. him and kel don't really contact each other at all due to what happened until later aka chapter 2 onwards..
also!! lisa is sally!! she's doing a bit better than her brothers, just trying to find her way in life and it's going a little worse then anticipated..
aubrey is amy!! i feel most confident with this one because of both not really liking their homes and stuff:p (also!! fyi ages are played around with a little bit to fit the story!!)
basil felt like he was more fitting for tiffany!! aka extreme devotion (he basically did everything for sunny even tho he didn't care..) he sort of knows he's being manipulated, but couldn't care less as long as he's helping sunny..
okay sunny is gary... he gets people to join in the same way as gary does, but instead his personality is just like canon sunny
his story only makes sense with mari!!! who is miriam bell.. aka mari's family runs a cult that she later takes over after they die.. they summon sunny and the two act like siblings so nobody notices anything.. mari dies not bc she was too old for being a vessel, but because her perfectionism led her to do something she was not physically able to handle yet..
OTHER STUFF!!!:
hero, kel, and sally were by themselves for a bit with their mom, and took care of her while taking care of themselves as well!! their mom still dies tho and all the orphanage stuff still happens.. hero eventually becomes a priest, and kel follows his steps since he wants to be like him as sally goes off to do her own thing..
that is all sorry idk I got nervous about this au it's been sitting in my draft because I was worried it had to be the greatest thing ever,,,,,😰
also I may or may not make designs it's just been a silly concept for now
3 notes
·
View notes
Text
My three months internship has started, so I just wanted to tell y'all that I may or may not be able to post asks as per usual. It really depends if I have time to draw or not.
I thought of something else. Instead of drawing, I could try writing, because I can do that even while resting. I would need ideas tho which I'm incredibly lacking. SO, I thought that maybe you guys could suggest? I dunno. Ur choice rlly.
If you do want to suggest smth then-
*********
Rules:
No inappropriate stuff, naturally
No pairings
All characters in the blog are open
Any characters added in the future will also be open
Specify which character you want me to write about
You can request more than once
Any repeats will be deleted
Any inappropriate requests will be deleted
*********
Character List (To refer):
Pibby
Boyfriend [Blue]
Finn
Jake
Pinkie Pie
Alina Valentina Caesar
Sayori
Dipper Pines
Sunny (& Omori if prompted)
Satoko Hojo
Hibiya Amamiya
Makoto Naegi
Nagito Komaeda
Tendou Aris
*********
Expect OOCness because some characters I may not be able to nail it down.
Admittedly, if I can't write the prompt I'll outright say it. My writing skill isn't as good as my drawing-
By the way, how do you guys feel about Hatsune Miku being here-
#learning with pibby#come learn with pibby#friday night funkin bf#pibby#finn the human#jake the dog#pinkie pie#// alina valentina caesar#sayori#dipper pines#sunny omori#satoko hojo#hibiya amamiya#makoto naegi#nagito komaeda#tendou aris#pibby au#ask blog
12 notes
·
View notes
Note
So now it’s all over, do you want to look at the other choices that the Survivor characters could have fought instead and tell if they would have won or lost?
//Yeah, ok sure. I'll break it down super quick, but bear in mind that these are quick analyses and not comprehensive ones, so I've only glanced at the surface and I'm not completely sure on it.
//Makoto in Survivor beats every one of his lineup of opponents (Phoenix, Michael Afton, Phil Egtree and Seong-Gi Hun) with Scott Pilgrim being the only one he loses against. Scott has done ridiculous things that Makoto has never come close to surviving, and he's got more impressive displays of power, especially since he's always been the best fighter in his precinct and Makoto only recently became one of the best fighters in the Future Foundation.
//Similarly, Mukuro beats everyone in HER lineup EXCEPT for Kayano. So she kind of got unlucky with the poll. Reze is a tough one for her, but with Mukuro's abnormal strength, she could still do it.
//Akane would handle Chie and Min Min, but I'm not too sure about Mako or Bullet, since both of those operate on a MUCH HIGHER scaling system. For Videl, it's a matter of whether or not she can keep up with her flight. If she can, then she wins easily. If she can't, then it's gonna be a lot more difficult.
//Peko unfortunately loses against every single one of her opponents except for Inaba Ryo. However, they are all much fairer fights compared to Right-Hand Man.
//Sakura actually has a much more even split across the board. Aside from Jonathan, she beats Luisa Madrigal handily, and Daidoji. But I think both Pyrrha and Dedue have her beat.
//Narumi beats everyone in her lineup except for Yang and maybe Jacqui, but Toga was still the absolute closest fight across her board.
//Unfortunately for Mikan, after taking a second look, she loses basically ALL of her potential matchups. I know that sucks for her, but the truth is she's just not as strong as she seems to be, especially in the grand scheme of the multiverse. Her closest fight is probably Nurse Valentine from Skullgirls.
//Komaru's is also split very evenly. She ties with Katie, beats Akane Tsunemori and Uzi Doorman, and loses to Jesse Faden. Whether she can beat Lucio or not is entirely dependent on whether she's a good enough shot to actually catch him.
//Kaede beats Sara and Yun Jin, but loses to Demyx, Kotone and Raine.
//Seiko beats Pop Fizz and Dr Coyle, but loses to Lizard, Moira and Takemi.
//Surprisingly, Hajime's opponents are also very evenly split in win/lose ratio. He has a very close match but ultimate beats Deku, and absolutely CLOWNS upon John Doe, even though a lot of people in the DB community seem to think it's an even fight. Infinite is a similar stomp, but it's questionable whether he could beat Min-su due to his literal god levels of power compared to Hajime's veritable god levels of power. And surprisingly enough, Sunny/Omori is a complete loss if you're taking the rules of Omori into account.
//And lastly, Junko loses to Monika and Afton/Springtrap, beats Chris McClean and The Major, and as for the Joker, I think it's pretty even, so I'm not sure which of them comes out on top there.
-Mod
2 notes
·
View notes
Text
My Omori catify nonsense.
Aubrey, Basil, Mari Hero, Sunny, Kel
Aubrey: Black amber tortie Basil: Fawn calico Mari: Black smoke Hero: Chocolate golden marbled tabby Sunny: Black with low white Kel: Red classic tabby, minimal white
Design notes (extremely long, image heavy, and fancy cat patterns heavy) and concepts under cut.
Aubrey is based off non-agouti (genetically solid) black amber, made tortoiseshell. Amber is a trait in the Norwegian Forest breed which causes most of the cat to change colour from black/browns to a red/orangish colour starting at around three months old. Using this to drastically change her look somewhat suitably for the timeskip, because just using hair dye is boring. As for why tortoiseshell, she gets associated with fire a lot and for "scars/wounds", which the red splotches are styled to resemble, meant to give her a tough look. There might be something in how they're less distinct post-colour change. The red end of her tail vaguely resembles Basil's. Stripes on the tail curve towards the tip like flames. For non-colour features, she has spiky lines and ear tufts. The tufts are red for the fire look. Maybe I should've just gone with orange eyes instead of yellow but I wanted to them all to have different colours, and Kel had to get orange. Yellow works fine enough for fire and is the cartoon star colour, starry eyed in (more) youth.
Onto Basil, he's a fawn calico, fawn, cream, and white. Cream is an obvious choice to match his blond hair, while the fawn is meant to resemble dead moss as a mirror to his headspace design, and I did just basically copy his hair over directly. Not too pleased with it. Dewclaws and the bottom of his paws are also free of white for green thumbs/muddy look. The fawn end of his tail vaguely resembles Aubrey's as said above. Also fun fact, tortoiseshell/calico cats cannot be AMAB without some sort of mutation or chimerism. While I did not mistake him for a girl, a ton of people did so I thought I'd carry it over here. Broken mackerel stripes for the tendrils his Something has, and his tail stripes slant towards the tip like leaf venation. The high degree of white was mostly to not have mottling (look, I try to go for as much realism as I can), it was just about the generic bicolour pattern until I thought to spike up the flank region as Something's teeth and to stick a daisy above his left eye. His fur is arranged to look like a perpetually soaked creature, and his ear tufts also droop. Some fur on his back curls like dicot sprouts and his weird hair tufts.
Kel gets two designs as well, not because of some colour change shenanigans, but my indecision. One is chocolate tortoiseshell classic tabby and the other forgoes the chocolate, being just red classic tabby. The mix of brown and orange evokes orange joe, more brown above since it looks like espresso floats on orange juice and like a tan, and I did mistake him for a girl at first. But I wanted to have Aubrey and Basil match in being the only torties, as a sibling theme (headcanon). Classic tabby for the signature bullseye pattern, ballin'. Being tortoiseshell also allows me to draw actual basketballs on him, even if I only did it for the flank one. Honestly the rest of the tortie mottling is just random, not planning on replicating them accurately ever. He has very small amounts of white, the toes and locket. It's meant to reflect his jersey and sneakers' white patterns. His line style/fur tufts are round like his hair.
As for Hero, he is a chocolate golden marbled tabby. Golden because he's the golden child. If Kel is tortoiseshell, they match by being chocolate. Marbled tabby allows me to crudely draw roses with nigh 0 reproducibility plus rosettes, instead of just rosetted tabby. The roses are on his flank and one upright on his foreleg. It is also classic tabby with the Bengal modifier, so he and Kel match here, tortie or not. His fur tufts come in threes, like his hair. Crimson chin when stylised.
Sunny is very basic for his colours, just a solid black with (unusual) white spotting. Mewo dictated he and Mari be black cats. His white is placed more deliberately, a cloud on the head, collar and socks that reflect his clothing, and the rest completes the tuxedo look. The fact that his muzzle and collar line up to look like Something was unplanned but welcome. His eyes are sun coloured. Based his build off of Oriental Shorthairs for the scrawniness. The end of his tail splits into two tufts to reflect his weird hair tufts.
Last but not least, Mari who is a black smoke. Like Sunny, she is solid black. It's got the ghostly quality and when tabby stripes are visible on smokes, they're called ghost markings. She has those on her face, very unsubtly music staff with two semiquaver notes. The gene that causes smoke in solid cats turns tabbies into silver tabbies, so she is in a way, silver, matching Hero's golden. Her fur style is smoke/vapour, the ghostly quality again. She also has the Oriental headshape to match Sunny. I considered having her be silver shaded instead for the white dress spirit Mari is pictured in but that would make her and Sunny look very different. Included as an alt, anyway.
All of them together. The base here (and above) is by Reevees on DA.
Old concepting headshots, dates a few years back. They have the different versions of Kel and Aubrey. Sunny and Mari are kept just about the same, while the others have more notable changes.
Headspace full designs will come in some time... three years? Dunno. Hero's palette will change completely.
Old line styling test, only Aubrey, Basil, and Sunny. Older and young.
#omori#art#aubrey omori#basil omori#kel omori#hero omori#sunny omori#mari omori#catify#aubrey#basil#kel#hero#sunny#mari#cat genetics I guess#for the tortie note#and how smokes are genetically solid#if you're curious yes they're possible as siblings#not that there's much limitation to sibling phenotypes#I spent too long on this#warned you it's a long post
16 notes
·
View notes
Text
thanks for enabling me <3
uhh major omori spoilers btw 👍 and also tw for suicide. i hope i can coherently explain my thoughts. my opinion btw. i’m gonna sound dumb i’m sorry i’m thinking about this too hard but please be nice to me <3
anyway my favorite area in terms of spook factor in omori is the red maze.
the red maze is a secretish area in omori, in black space 2 specifically. i think thats kinda notable. black space 1 and 2 are like repressed trauma headquarters.
the maze looks like this first going in. creepy ass fucking tree. (fun fact. the full area has a spot that looks like a noose hanging from a tree, and another spot that says “kill me”. fun.)
in the area you can find little toasts floating around. toasts are what a party member becomes when they hit 0 hp.
letting them touch you turns the screen black for a split second, then they become this:
little pixel hanging maris following you around in the dark. how fun.
letting them touch you makes you take damage. you can’t die though, lowest you can get is 1 hp. continuing to let them touch you though after a while makes them turn into this:
mari but worse. fun. 👍
these are referred to as manniquen mari in game. letting them touch you makes them scream and turn into the thing on the left:
and theres a lot of them that chase you around in the dark. screaming. this area is super fun and not stressful at all.
a bonus: continuing to run around in the dark like this with them chasing you prompts a text box. it keeps popping up randomly once you’ve been here a while. it says the following:
(ignore the big face to the side. that is a glitch, it’s not supposed to happen. i had to get this from a different yt video since i can’t transfer videos/photos from my switch right now 💔)
the red maze makes me so fucking anxious this shit scares me so badly. i hated being here but also i really liked it cause i at least think its a really cool horror thing. its a part of this horror game that actually really scared me. got me really anxious. good job omori 👍
also unless you can find your way out or find a way to one of the ladders you’re stuck in the dark with the hellmaris and screaming and guilt. unless you decide to stab yourself. which you can of course do.
a side note, and tw for animal abuse/death and lots of mentions of suicide: the way this game can make you like. get used to and even prefer suicide as an option is something i think about sometimes. like the mewo room (i forgot what its actually called) where it gives you the option to either stab yourself or cut mewo open is so fucked up cause you can be almost RELIEVED to see that you can stab yourself instead of cutting open mewo. idk. its a thing i think about sometimes. (technically there isn’t really a choice cause cutting open mewo does nothing, and you still have to stab yourself anyway but like. this still applies to the red maze. you could go through the anxiety of trying to find a way out in this maze but its easier to die which is SUCH a fucking thing i think about. like. idk. yeah just a thought 👍)
this area is like. interesting to me. its such a heavily repressed area, since it’s a secretish area in repressed trauma headquarters part 2. this is on the hikkikomori route, where sunny never faces the truth and idk i like this area cause it genuinely gets me really anxious and i like the scary factor and also cause its like more of the game showing no matter what the truth will always haunt sunny. the guilt and trauma of what happened will always be there, heavily repressed but still there, in the very back of sunny’s mind. “look at what you’ve done.” idk i think that like really emphasizes the guilt. also to me it also makes the player feel kinda guilty especially if you’ve already done the sunny route/good ending. look at what you did, look at what your choice has led to. (i did another whole ramble on a similar note but about playing forever and what i think about it. i like playing forever a lot btw :3)
i think its pretty clear that what happened and mari’s death will always haunt sunny just from how the hikkikomori route ends (with sunny leaving the house, something still following him into the car to his new house), but idk i think its cool how much stuff in black space 2 really really emphasizes how much this will always haunt sunny no matter how much he tries to repress it. there’s more i wanna talk about but again i can’t get my screenshots rn 💔
anyway. bonus areas from the red maze i’d like to mention:
^ these are in one area, down a really really REALLY long chain of ladders. the hellmari face is what you find at the very end. i wanna talk about the toy box (second photo, thats what the box is.)
the toybox is where, in the route where you find the truth, you find sunny’s old violin. on this route though, its locked. you can’t open it. you can’t even interact with it. its just there. idk. its another detail i like. the violin that is so heavily tied with the truth is in this secret very repressed area, locked and completely unable to be interacted with. the key that sunny needed to face the truth and omori is in there, but he’ll never even touch that box. its buried under layers and layers of repression.
^ this area is called faces of omori. if you can see in the background, a chart of omori’s expressions is there, it scrolls down quickly ingame. a thing i wanna note, iirc, it also has faces for omori’s scared emotion. it was cut and never used in game but i think thats a cool detail. anyway i have absolutely no fucking clue what this area is about. but i think it’s cool 👍
uh i feel like i was just repeating myself a lot. sorry. i am not great at analysis but i think about this game all the time and i wanted to unleash my thoughts at least semi coherently 👍
#marlo’s stuff#omori#i hope i made sense#sorry if i sound dumb its cause i kinda am but like. yeah. wanted to ramble 👍
5 notes
·
View notes
Note
Small Ghost Mari idea.
Mari, now a spirit, is sent back a few months to a full two years in time to prevent her own death, but she sees the world through Sunny’s eyes and thoughts.
After realizing Sunny’s emotions towards the recital, the violin, and herself, she desperately attempts to tell her younger self about it in hopes that she can attempt to prevent her demise and repair the strained relationship.
This unfortunately doesn’t work, making her wonder if it’s fate for the argument to happen. The idea that it was fate makes her sick to her stomach.
By the time the argument happens, Mari makes the bold choice to take control of Sunny’s body and pushes herself down the stairs, ultimately resulting in her death.
In the end, she feels like she made no progress, making her believe that her trip into the past completely pointless.
But she feels like it doesn’t matter. She has a baby brother to protect. Mari returns to the present where she decides to help her brother forgive himself.
She has weak possession powers and can communicate via dreams. She hates both because she doesn’t like the idea of possessing people and because she knows that the people who she talks to will only think they’re dreaming about her…
She can see herself as SOMETHING and HellMari on rare occasions, which frightens her greatly, leading her to adopt her Headspace form as her go-to appearance.
Oh noooo ;-; god- the thought that she's supposed to die at such a young age and that there's literally nothing she can do about it hurts me. Especially due to slight personal family reasons, this hurts me even more 😭😭😭 although I do find the whole traveling back in time things to be a bit strange 🤔 yeah, I know she points out how it was a waste of time in the end but...
Usually in OMORI scenarios where character's travel back to the time of the accident, they're at least able to change one thing about it. Like Mari surviving but being crippled or knocked into a coma or it being Sunny taking the fall instead. Only difference here is that it's present Mari, as a ghost, just kinda experiencing things from Sunny's eyes and thoughts. Even possessing him during the argument and the only thing changed is that she kinda killed herself due to the circumstances.
So adding that detail in but not really going anywhere with it kinda throws you off- like you think you're gonna read a "Time-Travel Fix it" kinda story but it turns out THAT was the plot twist of the story and you're expectations are drastically changed lol
And I already think of how miserable Mari is as a ghost on a daily basis anyway and my heart aches enough as it is ;w; I love my girl and I just want her to be happy and not heartbroken for the rest of eternity. I can get her wanting to protect Sunny, but a lot of people assume she does that right away. Which I don't think is the case due to HOW YOUNG she is when she dies. She's 15. She's gonna be so scarred and traumatized just as much as Sunny is when having the weight of your entire future be RIPPED away from you with one sibling squabble gone wrong ;-;
She's probably just as bad as Hero in her first year- Heavy Depressed state. Her probably not even leaving the cemetary or even coming out from behind her tombstone ;-;
(As you can see, I take my Mari content, very, very seriously lol I can heavily relate to her and Sunny's circumstances of what it's like to lose a sibling so suddenly even if I was a bit too young to even understand what was happening at the time)
7 notes
·
View notes
Text
OMORI OC: Eriko/Erika
FINALLY got around to making an OC. Ref is by @shrimperini.
PERSONAL
Her name is Eriko, nicknamed Erika. Eri is made from the kanji for blessing and reason. Ko is from the kanji for child. Erika, depending on the kanji, means "Blessed village/country of flowers".
She’s the older sister of Mari and Sunny. She’s approximately a year to three years older than Mari (so at most 22 years old) and has a variant of albinism (hence the eyes and hair).
She’s much taller than Hero and Artist (approximately 8 feet, because queens deserve to be tall), athletic, tattooed, and her defining trait is her rebellious nature.
She’s also a huge fan of Nightwish and Within Temptation and the most likely to commit an actual crime.
She is FASCINATED by zombies, witchcraft, and horror films, especially cosmic ones. She’d pay a lot of money to be learn witchcraft….
In regards to her size, it’s abnormally large for someone her age and heritage.
REGARDING THE SIBLINGS AND MARI'S DEATH
-Pre-canon-
Erika gives Sunny and Mari each a wash-off tattoo of their choice every single birthday. For Sunny, she also buys comics and plays games with him. For Mari, she will cook with her and bring her to concerts.
-During Canon-
She’s well aware that Mari died of an accident and that Sunny was somehow involved. She doesn’t blame Sunny. Instead, she blames her parents for their treatment of the two and herself for not being able to help her siblings enough.
She would take it upon herself to take care of Sunny, even though she was unemployed and currently going through some college.
Erika is the only reliable source of what Mari was really like. She doesn’t sugarcoat anything and she doesn’t idolize anyone, due to her being quite older than Hero and Mari.
Mari (who would likely have a diary of some sort) would want Erika to keep her diary safe, so that helps the biker remember what Mari was accurately like.
Technically, she DOES have a Headspace counterpart. But she’s a fusion with Mari, based on the beta character Inko, and solely in Black Space as a representation of their shared remorse and sorrow.
With the mask, Inko looks more or less identical to Mari (just in a white kimono). Without the mask, she's more or less identical to Erika, though outlines of Mari and Erika appear along side her in pain (Left, purple, and emotional for Mari. Right, red, and physical for Erika).
Because of her consistent and regular presence in Sunny's life during his four-year isolation, Omori would have less of an influence on Sunny. As such, Sunny would be more mentally and emotionally stable enough to overcome Omori.
-Post-game-
Her sibling relationship with Sunny is honestly tighter, because she’s desperate to make sure the past doesn’t repeat itself.
Her relationship with Mari though is…complicated. She still loves her and misses her, but…after finding out about the truth of the accident, she’s…disappointed that Mari and Sunny never told her what was going on.
She’s frustrated that Mari let her perfectionism blind her and didn’t let her help combat said perfectionism.
In remembrance of the pain and trauma Sunny and the group went through…and to remind her to never let Sunny bear the pain by his lonesome, Erika has Sunny and Basil’s SOMETHINGS tattooed on her.
-The Bad Ends-
Erika feels like she’s failed Sunny and Mari, having lost Mari to a preventable accident and Sunny to a preventable suicide. She did her best and yet it did nothing to stop these tragedies.
Erika unleashes her anger and sorrow at the group, truly believing that all of them and herself share a portion of the blame. And her parents? She makes sure that they regret treating their own children poorly.
-Mari and Sunny Live-
If both siblings survive, Erika tries her best to help Sunny calm down, before eventually talking to Mari. She’s honest with her emotions and explains that she’s disappointed and sad more than anything.
Erika explains that Mari shouldn’t be going after perfection, as it doesn’t exist, instead saying that her life is already “perfect” thanks to Sunny and her friends. Needless to say, this is a huge wake-up call for Mari. Unintentionally, this makes the guilt hurt a bit more.
Erika does her best to pull Mari and Sunny away from depressing thoughts and runs away with them, finally fed up with their parents’ treatment of them.
I’m not gonna go over #omari AUs as I think that Erika would be exactly the same with Mari as she is with Sunny.
RELATIONSHIPS
Love Interest: Artist (yes, Artist's an adult, as she's Angel's legal guardian).
Friends: Mincy, the Bread Twins, Polly, and other few individuals.
Acquaintances: Kel, Aubrey, and the Hooligans. She is, at best, okay with them. She’s also chill with Vix (@donuqx-art's OC).
Dislikes: Hero and Basil. She stopped Basil from falsifying Mari’s death.
Hates: Her parents, Kel’s parents, Aubrey’s parents, and Basil’s parents. From what she can tell, Faraway is cursed with AWFUL parenting. Which is why she has been trying to raise Mari and Sunny herself.
10 notes
·
View notes
Text
So, I've read the OMORI manga's first chapter.
All in all, it's already an improvement over the game in my eyes.
SPOILERS BELOW.
Things I Liked
The biggest improvement, of course, is that Sunny isn’t locked in a perpetual resting bitch face anymore. He’s appropriately afraid to open the door, shocked to see Basil, aghast at Aubrey calling him a “loser” and terrified of Aubrey herself. And the mention of Mari actually causes him to freak out! Compared to Game!Sunny, it’s quite refreshing to see he seems to have some semblance of a personality here. Now I’m interested to see how Basil’s bathroom breakdown will be handled 🙂
I appreciate that the manga doesn’t fuck around with its plot and cuts straight to the chase. Headspace is boring as hell anyway, and I'd personally take the manga's breakneck pacing over the game's excruciating length. Starting off the very first chapter with Memory Lane’s very last memory was an interesting choice, and it makes a lot of sense given that the violin is the source of all of Sunny’s woes lol
Likewise, I appreciate that Aubrey is violently confrontational right off the bat. At least she’s proving herself to be as unruly as a real delinquent would be lmao. She even calls Sunny out as the coward he is! Her gang is nowhere to be seen so far, which I see as a huge improvement considering they’re barely characters, and I hope they’re excised from the story so that it could focus on Aubrey more
Basil briefly changing to his Headspace version to reflect Sunny’s tenuous grasp on reality is a great detail. Where was that kind of detail in the source material?
Sunny zoning out into White Space after attacking Aubrey makes sense. I can see why the shock would cause him to dissociate. It also makes sense that Sunny would dream up a playground if he fell unconcsious at the park. That being said…
Things I Disliked
…the way Headspace is introduced is still rather haphazard. I'm not sure why the chapter ends where Headspace began in the game. Unless the Headspace segments are much shorter here, I'm afraid it'll be just as much of a tumor on the plot as it was in the source material
Again, Kel only calls attention to Sunny’s knife and says nothing about Aubrey’s nail bat. It was stupid in the game and it's stupid here. He also stands by while she holds Sunny at bat-point and monologues about how she'll never forgive him instead of, dunno, trying to tackle her so that she doesn't harm Sunny
The artstyle is. a thing. Everyone’s got haystack limbs, including Kel, who’s supposed to be the physically fittest one in the group. The Same Face Syndrome goes without mention
The implication that Omori stepped in and took control of Sunny to attack Aubrey is the one thing I genuinely hated. Come on, are you really going to shirk responsibility for Sunny’s actions on his Evil Mental Illness again? At least Sunny himself was horrified by the act, but still, that was bullshit. can’t wait for the Epic plot twist that Omori forced Sunny to shove Mari down the stairs
#omori#omori game#omori manga#omori manga spoilers#it's funny. I went into this expecting to witness a clusterfuck bigger than the game was and was very pleasantly surprised#now I have to wonder whether the manga's writing is as solid as it is because of Omocat's involvement or in spite of it lmfao
13 notes
·
View notes
Note
Hidden rain for Sunny’s family, pretty cool choice, I couldn’t help but picture Sunny being Pain, with Mari dying making him into Omori (instead of the name pain), and Yusuke, the only family left being Konan (plus it matches his wind conduit to make him a Angel figure like Konan)
Yeah, really love that observation
2 notes
·
View notes