#in the room where you fight asynchronous rondo the walls are all prison cells.
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marina designed the bosses in the memverse to represent the biggest traumas of those trapped in the deep sea metro:
- fighting and killing people who look just like them
- being forcibly imprisoned and put under constant surveillance
- 8-ball
#side order spoilers#side order#splatoon#splatoon side order#parallel canon#asynchronous rondo#pinging marciale#if it's unclear what i'm talking about with the second one:#the layered rotator's theme is called 'octopticon'#this is a play on 'panopticon' - a hypothetical perfect prison where all of the cells are in a circular formation around a watchtower#in which the warden resides. the warden uses a search light to surveil the prisoners. the warden can see every prisoner at all times but#the prisoners can never tell if they are heing watched or not.#in the room where you fight asynchronous rondo the walls are all prison cells.#asynchronous rondo's lower level has a search light that rotates around and surveils the area
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