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#i’m wormin’ out!!
bleaksqueak · 1 year
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Well well well, look who finally beat Re4remake. TSK! Silly fox, you’ll need more dextrous paws to beat the time limits for A, S and +!!
Someone teach this familiar how to game.
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lizardinkart · 2 years
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Lizard Reads Ward
Arc 1: Daybreak
Lizard’s Cry Counter: 2
TL;DR: A Victoria-focused arc that dragged a bit in places but ultimately felt like everything we needed to know about her (and more). I wished it’d started closer to the fight but having the fight, the trauma, and the family drama laid out felt like the groundwork that was missing from the prologue, especially with the shifted role of Amy. Wish that we had a little more about the other characters introduced in the prologue tho. 8/10 Aight! Let’s get wormin’!
So in my brain I’ve split the arc in to 3 parts, pre-fight, fight, and post-fight, so I’ll talk about the arc in terms of those mini-arcs. Mini-Arc 1: Pre-Fight (Victoria, not Glory Girl)
Ok the fact that the city is Gold colored is hilarious to me. This is Children’s Hospital Red™ levels of awful design choices, somebody really just said color theory in context is fake. I also appreciate the later indications that most of The City is in fact shittily built but hey shitty shelter is better than no shelter I guess (also relatable as someone looking at apartments). Other worldbuilding things I was thinking about since Wildbow really wants us to see the cool world he built (but it’s not really about the world tbh)- the technology of post-GM is so weird. Like you have dial-up internet but it also works perfectly fine and technology works when you need it to. Like I’m sorry but Reddit-AOL would be so much buggier. But all that being said, it’s really funny to see the irl jump in technology from when WB was writing Worm to when he was writing Ward, because Taylor’s flip phone vs smartphone drama was so real and relatable, and now dial-up internet just works on smartphones...I’m baffled. anywho! Onto Victoria lol. So Victoria is working with the new kiddie PRT- awesome, very cool. I appreciate the focus on her wanting to still feel heroic even if she gets that massive body dysmorphic/dysphoric (yes, both) feeling from actually using her powers. Though I also appreciate the small touches we see when she’s on her way to work with a much better mirror scene than the opening of Worm, her interactions with the one hero during the obelisk incident show that she still gets heroes and feels bad for the shit being thrown their way (idk, it gave me big closeted queer energy, queer-to-queer communication in a queerphobic environment one might say). “Nice response time” really is the dorkiest shit to say tho and I appreciate it. Victoria is a dork.  I also appreciate the setup with her parents, laying the groundwork for what’s to come later. Also that she enjoys working with the disillusioned and directionless kids/teens, cause that really is a thing that is the kind of selfless-selfish pull that I think Victoria is shown to be struggling with (finding the balance in the healing process is difficult!). While I felt like this part really did drag the most in the arc, I think there were some really good parts that make it worth it. And it leads into the first Wildbow fight of the story! Woohoo!  Mini Arc 2: The Fight (The Trauma Hammer)
Oh boy I do love me some Wildbow fights. I felt my little storyboarder brain light up because there were some God-tier moments in here that I wanted to draw sooooo bad. But alas, too many, not enough time. 
Crystalclear is cool as hell and I think he may be one of my faves of the new powers so far, he’s a very Wildbow-concept hero and I do really appreciate the man’s flare for the complex and flashy. Tempera is also cool, and Fume Hood is a snarky bitch and I love her. What a queen. She did not deserve to get shot (maybe a little tho).  
But overall there was some great tension in the ticking clock leading up to the fight, and seeing how shit played out was super fun as always, I was not expecting the 18-wheeler to come out of nowhere but it was a very fun time. I gotta say tho, I know Lord of Loss and Snag are important, but I for the life of me could not keep them straight in my brain since Snag made Victoria feel Loss, but like, that’s LoL’s name lmao. 
And on the topic of loss: oof. I did not call this the Trauma Hammer for nothing lol. This is where things went from meh to great for me in this arc, because since Victoria’s story was so ancillary to Worm, I had 1) forgotten how she triggered, and 2) didn’t really remember too much about the specifics of her story outside of the hospital interlude. But god, just sitting in her shoes through falling in love with Dean, losing him, losing her family, feeling inadequate to the rest of her family, and the ever-present looming threat of Her (that we will get to, don’t worry lol), it was just so helpful in really honing in on Victoria’s entire ish that is rattling around in the background. As someone who does characters like this, esp in TTRPGs, having that context of someone’s thought process really is helpful to have in understanding how you’re supposed to interpret the character, even if you’re already in their head (since characters and people lie to themselves, see: Taylor). But yeah, since Victoria avoids those thoughts anyway, it was clever to give them to us up front. And the fact that it happened while she was being a hero again? Kickass. Loved it. 
Mini Arc 3: Post- Fight (Her)
Oh my god this family is messy. I have essays I could write on Carol Dallon and just the Dallons in general but I think I’ll get the chance to eventually cause this is already too long lol. But oh my GOD I truly was thinking “yeah this is gonna go poorly, maybe some passive-aggressive family stuff, getting overwhelmed, getting pie and then leaving”, but holy SHIT the fact that Carol really just ambushed Victoria with lawyer speak and finessed the entire narrative of what was going on- jesus. Manipulative ass snake, but in such a relatable way. 
Once again, have been in that situation before and the way that Victoria goes from like a 2 to 1000 in 0.2 seconds when all the pieces come together- holy shit if that is not the exact feeling of trauma. I know the “#triggered” discourse is old hat at this point, but man I could feel myself get short of breath and panicky when Vicky got trauma triggered in this chapter (this is the spiritual Cry Point). It was so convincingly written that I wanna hold Wildbow in my hands to make sure he’s good.
But I’m proud of how Victoria handled herself, definitely snaps for that therapy working its magic, but man. The Amy Ambush (an Am(y)bush if you will, yes haha joke away), was so something I did not see coming this early, but I’m glad that it did because holy fuck. Victoria talking about moving on and then her family (mom) “moving on” but in a “forgive with an emphasis on forget” kinda way really does leave Victoria in a place that proves all that feeling of inadequacy right, and it’s crushing. But it provides that big stumbling block for her to overcome esp when she finds her new group. 
And seeing how many times she was forced to confront her worst moments and she still actively avoided Amy... oh baby. As an Amy Enjoyer (less “condoning her actions” more “study her like a bug”) I am highly intrigued in how this is gonna go. This is 7 levels of Fucked Up. 
I screamed with joy when Dr. Yamada showed up, I am in love with her and think she is wonderful, and also a great addition to the central cast of this story (esp in a story about healing from trauma? YES get the therapist in there). Also Crystal is wonderful and a good ally for Victoria, and I appreciate Victoria’s need to scrutinize both public and private Aesthetic (shoutout to me and Crystal vibing as 2 fun ADHD individuals). 
Also a shoutout for Gilpatrick because he’s cool and funky and a good boss. Get u someone like Gilpatrick. 
Bonus: The Interlude!
I would give my left kidney for Moose. I’m kicking Prancer’s ass, and I hope Velvet keeps her truck forever and ever. A better love story than her and Prancer tbfh. Also Nursery is so cool guys, she’s so neat. I love the weird shit being done with powers so far in Ward. 
AND A MARQUIS CAMEO HELLO???? HUSBAND?????? Sorry I really like Marquis lol. 
Final Thoughts
The only things I would criticize this arc for that lowered it a bit in my eyes is that the prologue really didn’t do a fantastic job of prepping us to only focus on Victoria. I wished we had sped things along a bit with getting to the others from PHO, even with little PHO interludes interspersed in to let us know what these guys were up to. Bc like, this really did feel like 3 arcs so I feel like we could have used another interlude or 2, just for spice and to break things up a little. Like a commercial break!
The other thing is Wildbow’s uh... underlying ish breaking through. I know Ward was written in the shadow of Worm for him, but there are some parts of these chapters that just feel very mean-spirited and pointed towards people who enjoyed certain parts of Worm. Mainly stuff that could be construed as “fandom” things, or things that fandom would like, that Wildbow seems to be very overt in saying “hey, fuck you for liking/engaging with this.” I dunno, it may just be me, but that kinda attitude cropping up often enough for me to notice the pissed-off hand of the author was off-putting and distracting from I think the greatest parts of this arc. Because it is a good story, it just feels like the occasional potshots WB takes are more coming from his own bitterness than Victoria’s, and are ultimately detrimental to the story as a whole. Idk, I will try not to bring it up so often, but it’s definitely something that’s running in the back of my head and I hope that it subsides soon-ish. 
But all of that to say, I enjoyed the arc! It was a solid opening that’s got me really excited to read more (which by this point, I have, and I will be writing up my arc 2 thoughts shortly lol), and the Trauma Hammer really hit home in a way that felt earnest and really earned. 
That’s all for now tho! As always, I’m happy to discuss stuff wherever, so let me know what you thought of the arc if you’ve read Ward! 
Until next time: Ward out ✨
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ker0senebunny · 2 years
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you've always had me✫*゚・゚(walking on a string ii)
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steve harrington x fem!cheerleader!reader
part one
summary: steve misses reader a whole lot (dustin smacked some sense into him). now, how does he win her back? (angst, fluff, smut)
warnings: afab!fem!reader, language, angst, fluff, smut (18+), UNPROTECTED SEX (pls remember to practice safe sex!!), kinda soft!dom steve? but no use of sir or daddy etc, apology sex, loss of virginity, PRAISE so much praise, oral (f!recieving), fingering, p in v sex, use of pet names, size kink (for like one second), dirty talk, no use of y/n, a little bit of roughness at the end (but not degredation or anything like that!! cheerleader!reader likes to be called pretty and good while she's getting railed), all characters are 18+, discussion of insecurities, soft tummy steve rights, NOT BETA'D (seriously if anybody wants to, pls shoot me a private message!)
word count: 6,187 (wowza! was not expecting that)
notes: THANK YOU FOR 200 FOLLOWERS WTF!! when i published walking on a string, i had about 30 followers so thank you so so much for keeping up with my silly little writings. i'll do a little celebration party later - i’m thinking something along the lines of blurbs from a prompt list, so send in asks! without further ado, here's the second part! seriously, thank you all for all the love you've been giving me. it really keeps me motivated to write! i hope you all enjoy this part before i start my taylor swift trilogy and ballerina!reader oneshot!
p.s. i also got a couple of asks that have perhaps inspired a part three (!!!) in the adventures of steve and his cheerleader, so thank you to the anons who sent those in! lmk if you guys would be interested in that xoxo
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the things you said are hanging in the middle of my mind, tonight.
i can’t turn them off.
you hadn’t been to family video in three weeks and steve desperately missed you.
winter had arrived in hawkins, bringing with it shorter days and longer restless nights. a tangy cold ran through the air, slipping under the door of the video store and creating a stupid fucking draft. steve watched the door anxiously as the stale air burned his nose. robin snorted. “dude, she’s not coming in,” she said. he huffed out a quiet “shut it, buckley” in response, keeping his eyes trained on the door. she rolled her eyes. “it’s your funeral, dingus.”
now that he thought about it, he hadn’t seen you around town either. he never saw your sweet face at the grocery store. or in the park where sometimes, he'd catch you lying on a blanket, enjoying the pre-winter breeze and blasting duran duran on your walkman's tinny headphones. hell, he even went to the library to seek you out. but it seemed that you had just plain disappeared from his life.
only his life.
steve asked anybody who came into family video if they knew where you were; they always made some offhanded comment about seeing you at a party or at your favorite boutique. the one you always got your little low cut blouses from, where trina denman had made you cry once and so he chewed her out the next time she came in to rent a movie -- pretty in pink. your movie.
"steve, you are a dipshit."
steve rolled his eyes and turned his gaze away from the door to see dustin standing in front of the family video counter.
"tell me something i don't know, henderson."
dustin rolled his eyes right back before hopping over the counter to get into steve's personal space.
"hey! man, what the hell are you-"
"apologize to her."
steve was startled at dustin's sudden seriousness. he'd only ever seen the kid get serious about upside down stuff or d&d. or, when he talked about you. he knew that you two really got along when he introduced you to all of the kids, but your bond with dustin ran deeper. you both often met at the old creek to go look at the wildlife there. you taught him about the flowers and the moss that surrounded you both, palming crisp bark and teaching him to appreciate the world around him, inadvertently worming your way into steve's heart even more as dustin regaled him of these tales.
"dustin, she doesn't want anything to do with me."
"because you haven't apologized yet. jesus christ, steve. it's like talking to a toddler. i swear." robin let out a sharp cackle from where she was eavesdropping. steve flipped her off.
dustin sighed. he just wanted to see you and steve happy. he snapped his fingers in front of steve's face to get his attention.
"i'm not a fucking dog."
"i'd argue against that." dustin chose his next words carefully: "whatever you do next has to matter more to her than anything you’ve ever done before."
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i'm in a twisted web,
and i can't pull my head from it.
that first day when you came in was one of the best days of steve's life. he couldn’t believe that you, the golden girl, were speaking to him with such softness. but then, the thoughts he tried to cram away constantly invaded his mind, clouding whatever emerging feelings he felt for you. steve decided for himself that you were playing a game - making him the fool. and so he decided on revenge - playing you right back. poking out his tongue whenever he looked you up and down (which was quite a common occurrence). letting you cuddle into him whenever the two of you were seated even remotely close to one another (this was definitely not for his benefit as well). posing for pictures that you’d take with your polaroid camera that was “so annoying” to him (he’d never tell you that the picture robin took of the two of you, your back to his chest as he wrapped his arms around your waist, lives in his wallet - next to the first of your little notes).
steve liked to take his time with things and he knew you needed space, but three weeks was a long time, right? it was too long of a time for you to have not pranced into family video, excited to show steve your newest purchase. too long of a time for him to go without smelling your peach shampoo on his sweater after you’ve fallen asleep during one of your many viewings of pretty in pink. he missed the sting of your manicured nails on his forearm when you were so excited to tell him about a new trick that you landed, that you physically glimmered. he realized with a start that he missed your silly notes and the mirth in your eyes as you laughed at a dumb pun he made. he missed how you would light up even more than usual whenever one of the kids said hi to you outside of one of their hangouts that they'd taken to inviting you to. he missed you.
and he fucking hated himself for it. he felt stupid, used, and above all -- guilty. why would he feel guilty if he saved himself from whatever heartache you could bring him? your teary face flashed in his mind.
oh.
oh.
because you hadn't been trying to use him -- you actually liked him. a lot.
and he definitely was a little bit (a lot) in love with you.
and he only just figured it out.
robin watched her best friend as his face changed. she snapped her gum in her mouth before plunking down on the stool next to him. "i smell wood burning," she said, "what are you thinking about?"
steve turned to her.
"i fucked up."
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i hang my head
and feel the oxygen drain.
agonizing hours passed as he thought about what to say to you. he almost missed the tinkle of the bell above the door, letting him know that there was a new customer in the store. from where he sat, all he could see where white sneakers. his eyes snapped to the top of the doorway, and he shrank in disappointment. walking through the door was chrissy cunningham, not you. she was holding pretty in pink, no doubt to bring it to you to cheer you up.
so, it seemed that you were just hellbent on avoiding him.
chrissy gave him a polite smile as she brought it to the counter. steve cleared his throat. she nodded at him in greeting. robin stood a little further back, entranced by everything in front of her (did she sort of want her best friend to get punched by chrissy cunningham? …yes).
steve handed chrissy her change and just as she left, he jolted to his feet.
“wait!” he said, as if the words couldn’t wait inside his mouth any longer. she hesitated, already knowing what he was going to ask.
“how is she?” he said, eyes honest as he searched chrissy for an answer.
she set her mouth in a grim line as she shook her head at him.
“steve, i’m not going to lie to you. she’s really hurt.” steve felt his mouth dry up instantly.
“would she even want to see me?”
chrissy sighed exasperatedly and gave him a shrug before looking at his wounded face. for however much he was hurting, she knew you were hurting way worse. she slammed her hands on the family video countertop, mustering up as much of a threatening tone as she could, pushing herself to the tips of her toes to look steve directly in the eye.
“i have never known someone as kind or genuine as her,” the tiny girl said very seriously, “so you better fucking fix this harrington, because even though you’re a dickhead for what you did, i know you care about her. and for some reason, she cares about you too. probably too much.” steve opened his mouth to reply but chrissy jammed her pointer finger into his chest. “fucking. fix. it,” she said through gritted teeth before waving to robin and swaying out the door.
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you're never running out of ways
to worm your way back in.
the past few weeks have been hellish for you, to say the least. getting not only rejected but belittled by steve harrington, the boy you…love? yeah, love would be the best way to put it. you'd pined after that idiot since freshman year, your feelings only intensifying with time and your prolonged visits to family video. those same visits evolved into impromptu sleepovers due to your absent parents, nights out when the local carnival was in town, watching out for the kids on halloween.
you pretended to be fine in front of your friends, a group made up of jocks and the cheer team. you knew that lucas sinclair, one of the new basketball players, was friends with steve. so you avoided him as much as possible, but that didn’t help. everywhere you went, you felt like steve was following you. seeing the people he loved (because he obviously didn’t love you) caused the rift within you, one searing with pain and self-loathing, to deepen.
there was less of a pep in your step. your gentle attitude remained, but you were more melancholic than anyone had ever seen you. sure, you were always willing to lend a hand or a listening ear, but as soon as you were left with your own thoughts, it seemed like a shade had passed over your demeanor.
you hadn’t let anybody into your room since the pep rally, sinking into a cocoon made of your duvet and throw pillows for hours on end. your walkman was always pumped up on full volume. crumpled tissues blanketed virtually every surface - a palpable reminder of his words to you that continued to hang in your mind. you tried to block them out - to block him out - but steve had become so engrained within your daily routine without you even noticing.
his yellow sweatshirt lay on your desk chair, directly in your line of sight, which didn’t help with your attempts to wallow and just get it over with.
you didn’t even let chrissy in to talk to you - she had to resort to seeing you in public or talking over the phone. your room was your safe space: your zone away from anything (or anyone) else but you.
which made steve’s raucous entrance at 2 am all the more unwelcome.
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anyone who knows what love is will understand;
you’ve always had me,
walking on a string.
you’d finally been pulled under into what could almost be described as sleep when you heard a thump and a quiet “fuck me!” you were alone in your parents’ large house (something about visiting your dad’s old boss — you couldn’t care less), which made the nighttime extra unnerving to you as a young woman, alone in the middle of fucking nowhere. that was something steve had known about, before he broke your heart.
you shot up immediately, rolling out of your bed and grabbing one of your sneakers to hold up as a makeshift weapon. your eyes were wide with fear and your voice shook as you spoke, “don’t come near me, perv!” you launched the shoe at the tall, dark figure, striking them in the shoulder. whoever it was taken aback and made a noise of pain. you were reaching for your other shoe when you heard your name. “it’s just me, sweetheart.” you lowered your arm as you took in his outline in the dark. you didn’t need light to know what he looked like; you’d spent long enough memorizing every freckle on his face. the slight gap in his left eyebrow from when he got cut in a fight and it scarred. how the right corner of his mouth used to be permanently curled in a smirk around you.
you squinted still.
“stevie? did you sneak through my fucking window?”
you couldn’t help but use his nickname. three weeks of the cold shoulder doesn’t exactly undo months (nay, years) of pining.
“you could’ve used the front door, you know. my parents aren’t home.”
he hadn’t said anything to you yet, allowing you to fill the silence with your half-awake rambling. he gave you a sheepish smile as you moved to stand in front of him, looking up at him with your arms crossed over your chest in worry.
“why are you here?”
you hated how your voice cracked.
he looked down at the floor and then back at you, meeting your eyes. you hated how you immediately got sucked back into the warm umber of his gaze. he sucked in a breath through his teeth, shaking hands in his pockets.
“i need to tell you something,” he said with as much sincerity as he could pour into his words. you rolled your eyes, turning to get back into bed. “i think i’ve heard everything i need to hear, harrington.” he said your name pleadingly, reaching out to envelop your fingers in his.
you hated how you let steve's warm fingerpads trace the inside of your wrist.
you especially hated that it made you feel better.
“please let me say this and then i’ll be out of your life forever.”
you nodded.
“i didn’t think that you’d want anything to do with me.”
your heart ruptured.
he continued: “you’re this stunning, whip-smart, sweet girl who everyone loves. and i’m just this washed-up guy who chauffeurs for six children and works in a video store.”
steve paused to look at you, not quite understanding the emotion pressed into the creases of your face.
“i thought that your friends put you up to this - to me. i thought you were just using me to get a laugh, so i thought i would use you right back.”
tears bubbled up along your lower lashline. your lower lip wobbled as he poured out the deepest, darkest crevices of his mind to you in your moonlight bedroom. your eyes adjusted to see him
“but then i got to know you. like really know you. and i realized that you were one of my favorite people ever. and then i felt like i’d fallen into your trap. and so i lashed out and i was a fucking dumbass and ruined whatever i could’ve had with the girl i love. what i’m trying to say is - i was an idiot and i really don’t want this to end before we even had the chance to start it, sweetheart.”
you let the tears fall unknowingly, but unlike the gym, steve cradled your face gently in his hands, swiping away the beads of saline that ran down the apples of your cheeks. you sucked in a breath, but it felt like the oxygen cascaded out of you instead; you brought your face closer to his.
“you’re so fucking stupid, harrington.”
and then you were kissing him.
it felt completely natural to you both - no hesitating, no waiting. he moved his mouth over yours, pressing your scantily-clad pajama-covered body into him. you felt the softness of his stomach and the hardness of his chest against you as you tried to get yourself impossibly closer. from where his shirt was slightly unbuttoned, you saw some of his chest hair. a path of warmth made its way down to the root of your core. he pulled away and you whined, chasing his mouth with yours.
he breathed out your name like it was a poem.
your smile was just as bright as it usually was, even through all of the salty wetness sliding down your face.
“i love you, stevie."
he looked at you like he wanted to bring the stars closer, just so you could get a better look.
"say it again," he teased gently as he nosed at your throat, prompting you to lift your chin and expose your neck. he started to pepper open mouthed kisses on your neck.
"i-i love you."
he sucked harshly on one spot, making you softly cry out. you pulled back and watched his pretty face form a pout.
"but you’re gonna have to make it up to me.”
he looked down at you with a boyish smirk, before dipping down to meet your lips with his once again.
“i can think of at least one thing that might help.”
he kissed you with a ferocity, a deep-seeded wanting. you sighed into the kiss and whimpered when you felt his tongue nudge against the seam of your mouth. you opened your lips in a surprised moan and he slipped his warm tongue in, licking the roof of your mouth. you let out another whimper, and he groaned. “those sweet little noises are gonna fucking kill me, baby.” his words were strained, his voice raspy, lips slick with a mixture of yours and his spit. you felt your face warm to match the heat emanating from your sex. he dove in to kiss you again, gently leading you toward your bed.
your back hit your cornflower-dotted duvet as steve caged you within his arms. your hands had made their way into his hair, mussing it far past anything that a few puffs of farrah fawcett hair spray could ever remedy. you felt the ache between your thighs grow and in your steve-induced haze, your hips jolted up to meet his. you were surrounded by him: the feel of his warm, wet mouth on yours. his smell -- lemongrass shampoo and pine cologne and something that just made him steve. steve tasted like promises and the cherry slushee he'd gotten with robin after work. his rough fingertips soothed over the spot at your waist where your flimsy tank top had risen. you maneuvered your hips over his groin again. the tiny bit of friction that his rough, tented jeans provided against your throbbing clit made you whine out his name.
“stevie,” you pleaded.
he moved his lips down your neck, lapping at your pulse and leaving a trail of bruises in his wake. the stimulation only made you move your hips more in desperation. you were already surprisingly close — not even nights alone in your room with your hands shoved down your cotton panties, imagining this very moment, were you ever close this quickly. one of his hands came down to squeeze your hip — not harshly, but as a reminder that he was in charge. he pulled away when he felt you move your hips again. he sighed. “pretty girl, i want to take my time with you. be patient.”
you looked at him through your heavy lashes, pouting a little as you grabbed for him to come back closer to you. “but i wanna feel you!” you exclaimed, pulling him down toward you to latch on to his neck and grind up toward his bulge. he hissed as you found his sweet spot, right between where his collarbone meets his neck. he panted out your name as the hand gripping your hip got tighter; you could see the hand near your face clench into a fist and he breathed shakily. “i want to feel you too, but i have to get you ready first, sweetheart. is that okay?”
your heart swelled so much you thought it might beat its way through your chest. you nodded bashfully as his hands finally slipped under your tiny pajama tank top. steve kissed you as his fingers danced over your ribcage. you shivered at their warmth and giggled when he intentionally tickled you. you felt him smile into the kiss (which did almost make your heart explode). but all thoughts of just how much you loved him went out the window when you felt his hand rub over one of the stiff peaks of your covered breasts. you arched upwards, pushing your chest into his hand. he chuckled at your eagerness and detached himself from your wanton mouth to remove your tiny top. your breasts met the air and steve looked at you in wonder, as if you deserved to be immortalized in the louvre. “god, you’re so fucking beautiful,” he murmured.
you suddenly felt shy, his words bringing you back into the present. here you were, topless with steve harrington giving you hickies. you grabbed his bicep gently with nerves puddling in your still lust-blown eyes.
“stevie, wait.”
he immediately gave you space, asking you oh so kindly, “is everything okay, baby?” you nodded. “more than okay. i just…” your voice faltered and you looked at your hands. he put his hands on the sides of your face, letting you sink into their warmth and weight. “it’s okay, pretty girl. you can tell me anything.” you bit your already kiss-bruised bottom lip.
“it’s just that i’ve never…this is the furthest i’ve ever been with anyone,” you rushed out. you desperately hoped that you hadn’t ruined things with him again. he sponged a kiss to the tip of your nose before saying, “i won’t do anything you don’t want me to do.” your eyes widened and you placed your hands over his on your face. “no no! i just wanted to let you know before we did anything else. i want it to be you, stevie. i love you.”
he smiled at that. “i love you too, sweetheart. god, i can't stop saying it.”
it was a miracle that your heart had still remained lodged in your chest at this point.
“kiss me, please,” you cooed, and he happily obliged, removing your thin pajama shorts in the process.
he left soft, wet kisses along the column of your throat, biting down gently on the top of your left nipple when he arrived at your tits. “perfect tits” as he called them. you squeaked and he laughed, the vibrations around your puckered bud heading straight to your pussy. you half-believed that your panties would be sheer from how wet you were.
he kneaded and pinched at your right nipple as he laved his tongue all over your left, giving you little nips that made you squeal and kisses that made you melt under him. he alternated between breasts and when your tits were sufficiently marked with imprints of his teeth, he placed his hand over your searing cunt. he watched your face change, your eyes rolling back, from the lightest of touches. you were equally as whipped for him as he was for you. steve groaned as he felt your thighs trap his hand, pushing the wet part of your panties into him. his eyes rolled back at the sight before him, your tits marked with his teeth, your eyes darkened for him, your pussy rutting into his hand, all covered in white cotton panties with a little pink bow. you whimpered when he took his hand away, searching for relief as your clit pulsed.
“what did i say, pretty girl?”
“that i have to be patient,” you answered shyly. he hummed.
“good girl.”
you burned from head to toe at his words.
he peeled your panties off of you, inhaling sharply as a string of your arousal connected you to the sopping cotton, only snapping once he had your panties partway down your thighs. “all for me, sweetheart?” you nodded shyly and pressed your thighs together, but he caught you and spread them again. “i wanna see you, baby,” he said before lowering himself to face your drooling cunt.
he licked a fat stripe up your slit, making you jump a little and let out a breathy gasp. steve grinned before spreading your folds with his hands and prodding at your quivering hole with his tongue. he moaned at your taste — tart and heady and you. you moaned as he sponged wet kisses to your folds, before moving up your thigh toward your needy clit. he looked you in the eye as he devilishly licked around the bud before latching his mouth onto you. steve sucked your clit into his mouth, gently brushing his teeth across your sensitive bud. you rushed your hips to meet his face and your hands flew to his head again. he gave a little laugh at your want. he kept his mouth attached to your clit as he gathered dipped his index finger into your folds, gathering your slick before pushing into your poor little hole. he muttered a curse under his breath.
“shit, sweet girl. you’re so fucking tight.” you contracted around his fingers at his voice, about to reply before he put his mouth back on your clit, sucking harsher than he had before. you felt yourself get impossibly wetter as steve began to pump his finger in and out of your entrance. you tried to move yourself on his hand, pleading for “more, stevie, more!” his middle finger slid in to join his index and you hissed at the stretch. he stopped to let you adjust and you marveled at how full you felt just because of two thick fingers. he eased the two of them in and out of you slowly, spreading you open for him. you were so lost in the pleasure that he was doling out that you almost missed his calls of your name.
“baby, can you take another one? d’you think you can?” his face had moved to hover over yours now; you could see your juices on his chin. you nodded frantically, shifting back and forth on his already dripping fingers. “please stevie — need it. need you.” he kissed you heatedly as he inserted his ring finger, swallowing your gasp with fervid swirls of his tongue. you keened as you felt the girth of three fingers inside of you; your fingers and imagination couldn’t do steve’s hands justice. he gave an experimental thrust, keeping up with his assault on your clit, with the heel of his hand. he kept kissing you, switching between gentle presses of his mouth to yours and hot, frantic swipes of his tongue. he noticed your cunt start to pulse, steadily getting tighter as you mewled. his fingers squelched as he slid them in and out of your sopping cunt. “steve, stevie, m’gonna-” you could barely get the words out before you let another loud moan. “gonna cum for me, sweetheart?” he teased, speeding up his ministrations. your voice was but a shred in the back of your throat at this point; the only response you were able to give him was a high-pitched sob. your mouth fell open and your head tilted back, renewing him access to your neck and chest. you felt yourself tighten even more as his lips brushed across the tender bruises he’d already made. the combination of his lips on yours, on your skin — his hand between your thighs — you were completely surrounded by him. he was knuckle deep by now, allowing your gummy walls to suck him in. your nails cut into his biceps as you breathed rapidly. “cum for me, baby,” he said through gritted teeth. at his permission, you let the taught string in your body snap. your walls tightened like a vice around his fingers, so tight that steve swore it could’ve cut off his circulation. your cunt fluttered around the fingers seated deep inside of you. your back arched off the bed and your gut tightened as the intensity of your orgasm washed over you in waves. your vision blurred as your body went limp, twitching with aftershocks. you said his name like a prayer through it all, finally blinking to clear your vision. you were met with his smug face as he gave you one last push with his fingers. you squeaked at the contact and he smiled at you, giving you a doting kiss on your swollen, bitten lips.
“all good, baby? you were so good for me. my good girl.”
you nodded, thoroughly exhausted, but also craving him. “stevie, i wanna feel you inside of me,” you said, giving him your best puppydog eyes. he gave you an easy smile, before searching the pockets of his jeans for a condom. “oh shit,” he said, exasperatedly. you sat up with a frown as he rooted through his belongings. “stevie, honey, what’s the matter?” he looked at you apologetically. “i don’t have a condom,” he said dejectedly. you reached out to kiss the corner of his mouth, to push the frown off of his face. you gave him a small smile and said, “s’okay! ‘m on the pill.” his pupils dilated, darkening his eyes so that only a sliver of hazel showed. “and i’m clean, because, yanno…”
“fuck,” he rasped out, “you can’t say shit like that to me, baby. i’ll cum in my pants like a fuckin’ dope.” you laughed your real laugh, his favorite laugh, and in that moment, he felt overwhelmed with love for you. so overwhelmed that as he pulled his cock out, he told you again. he called your name softly to get your attention.
“i love you so goddamn much,” he said, pouring every drop of earnestness he could into his words. now that he knew that his words actually did matter to you.
“i love you too, steve harrington,” you said as you leaned up to plant a sweet kiss on his cheek. he chased your mouth with his to lay a series of quick kisses to your lips, muffling the giggles that tumbled from your throat. he rose to his knees above you and shucked off his jeans and his boxers.
now, you’d never seen a cock before in your life, but fuck, were they all as pretty as steve’s? his cock was just, so pretty: a red tip that gave way to a flesh-toned shaft, thick with a vein on the underside of his length. his head was leaking in frustration. your eyes widened as you took him in, wondering if his massive shaft would be able to fit inside of you.
he teased his ruddy tip through the wet mess between your thighs, stroking himself with your cum from earlier. he placed one of his hands on your hip, interlacing the fingers of his other hand with yours, letting your entwined hands rest by your head.
“are you ready, sweetheart?”
you gave a soft “yes” in reply and gulped down a breath. he noticed how you tensed up and squeezed your hip gently. “we don’t have to if-” “no!” you exclaimed, “i want to it’s just…what if i’m not good?” his heart almost shattered as he looked at the worry written across your sweet face. he brought his lips to the crease between your brows, pecking you there to tell you to relax your face. “you’re perfect to me already, baby,” he said, oh so honestly. and you believed him, because it was your stevie looking at you like you were the only real thing in his life. “okay, i’m ready,” you said, relaxing into your bed a little more.
steve guided his tip to your quivering entrance and kissed you as he slid the fat head of his cock in. you gasped as he breached your walls, arms winding around his neck. your jaw fell open, slack against where your chin rested on his shoulder, almost impossibly close to him. the fullness of his fingers was one thing, but this was totally different. the stretch was addictive as he slid into you inch by inch. he worked you open gently, and you wanted him to stay inside you forever. he noticed that you’d gone quiet and brought a hand up to comb through his hair in order to see you better. “everything okay?” you nodded fervently, wriggling your hips and mewling out, “stevie more, more.” at your words, he bottomed out, heavy balls slapping against your ass and you made a strangled noise into the air as he moaned into your neck. “fucking- holy shit, you feel so good.” your walls contracted around him and steve had an idea. he started slowly thrusting into you, allowing you to get adjusted to the feeling of his heavy cock inside of you. all the while, dripping praise into your waiting ears.
"you're doing so well f'me," he said, still thrusting into you slowly -- wanting to make this about you, not him.
but something inside him snapped when you said, “stevie, fuck me.” he started pounding into you, jackhammering his hips against yours, making your eyes roll back so far in your head that all you could see was black. his chest hair brushed against your nipples, meaty thighs brushing against you with coarse hair during every thrust. you choked out a loud moan at the sensation, clapping a hand over your mouth at the volume. he noticed that your sounds had become muffled and whispered into the air between you two: “c’mon pretty girl. i wanna hear those sweet sounds you make.” his balls slapped against your ass as he rolled his hips into yours; the sounds of flesh against flesh ricocheted off the toile wallpaper in your bedroom. the wetness between your thighs kept spreading, creating a lewd slap as he plunged into you over and over again.
his spongy tip pushed against your g-spot and you clenched around him desperately. he moaned at the sensation, muttering a curse under his breath and something about how tight you were. you bit his shoulder after a particularly hard thrust, causing him to hiss and shudder. your walls started to spasm around his cock as that big vein of his pummeled into your sticky cunt. your whimpers became faster and higher as you chased your orgasm, steve right there with you. “stevie!” you yelped as he continued his brutal pace. “’m right there with you, baby. let go,” he whispered, his lips covering yours. you did just as he asked, a borderline pornographic whine slipping its way out of your throat and plastering itself across his mouth. you clenched impossibly tightly around him, stuttering out, “want it inside, please stevie,” as you were pushed over the edge. your pussy pulsed and your body shook, muscles tense as he milked your puffy cunt for all of your juices. you sobbed while you came; it was the hardest you’ve ever cum, your intense love for steve amplifying every shockwave. your legs were wrapped around him, heels digging into his back as he gave you one lasting thrust, his hips stuttering. you felt a warmth extend through your weeping cunt as he painted your sweet walls. the feeling of his hot ropes of cum filling you caused you to tighten around him once again, riding out the last waves of your orgasm.
neither of you moved for a while as steve remained inside of you, both of you at a loss for words. he raked a hand through his sweaty brunette mop and gave you a kiss, pushing all of his feeling into it as he eased out of you. you whimpered at the resulting emptiness, reaching your arms out to keep him in bed with you. he smiled, dropping a smattering of kisses to your face. you giggled and held his head in your hands to catch his lips. he pulled away with one final peck to your lips, pulling on his boxers. you sat up with a melancholy look in your eyes, but he squeezed your ankle in reassurance, telling you that he was “just gonna go ‘n get a washcloth for you, sweetheart.”
he returned moments later from your ensuite with a damp cloth, kissing up your leg as he wiped down the apex of your thighs. he wiped himself off and grabbed his shirt for you, gently telling you to raise your arms as he slipped it over your head. he lay down and opened his arms for you, as you giddily landed on his chest. you reached over him to turn on your bedside lamp and he quirked an eyebrow up at you.
“just wanna look at you s’all,” you said delicately, as you let your fingers play with the curls at the nape of his neck. his heart stumbled at your words and he squeezed you tighter.
“i’m sorry,” steve said again, “i love you so, so much.”
you yawned and snuggled into him, throwing your other arm across his body, murmuring into the air shared between you two: “you’re the only one for me ever, stevie.”
he looked at you in the buttery light of your bedside lamp, half-asleep on him, drowsily babbling about everything you loved about him (his jokes, his freckles, his loyalty), nose squished into his neck as far as possible.
and he realized, in that moment, that he’d always walk on whatever string you led him on.
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© ker0senebunny. all rights reserved. all original posts of writing are my own words, with the exceptions of quotations from songs, movies, and other media. my work is NOT to be crossposted to another platform, copied by anyone, or translated without my express and explicit permission.
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taglist: @flwersgarden @darklingbrekksov @hollablkgrl @pearlstiare @theonlymaddie @555stargirl555 @johana-l-killian @sparkletash @hcloangcls @marvelouschic @foreveralone223 @steves-robin @doveeyeliner @hawsx3 @dessmxsworld @trickylittlewitch @redgetawaycar @salome-c @fujiihime @lovenotesxo @pitchblacksmile @inluvwithladybug @secretsicanthideanymore @shelbycillian @phantomxoxo @stevesdick
lmk (either through an ask or a comment) if you’d like to be added!
☆⌒★ if your name is crossed out, it's because i wasn't able to tag you! ★⌒☆
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faffreux · 2 years
Note
everyone’s sending their dreams they have abt you and jolli and fawful and i’m a little spooked out cus i’ve definitely had lots of faff and jolli cameos in my dreams. like i don’t often see my friends or family in my dreams but ur just…there.
i once invited you to play bowsers inside story at my mansion (that i dont have) but instead i turned on some 2010’s anime and popped an edible and you were like erm…when do i get to see fawful…
and this other one where you flooded my backyard and my fence kept the water in so we had a niiiiice pool party. everybody has such clear and concise dreams, i wish i could say fawful came to me in a vision and told me the key to love and friendship, but he’s too busy at my poollll partyyyy—!
anyways…best wishes faff i hope you have a lovely week. i’m not keen on sending long asks but you are such a lovely person. have a lovely time wormin ur way into everybody’s dreams, u r so good at that..<3 happy neil bangin out the tunes day
I'm sorry I'm cracking up so hard at "my mansion (that i don't have)" lkdfghdfgd BUT LITERALLY EVERYTHING ABOUT THIS IS AMAZING... ??? where do i even start LOL
"when do i get to see fawful?" yeah. yeah, that'd definitely be me.
but WHY DID I FLOOD YOUR YARD?? WAS THE INTENTION TO START THE POOL PARTY OR WAS THAT JUST THE OUTCOME... I can't. This is hilarious to me but I'm also so incredibly flattered that I keep showing up this often somehow 😭I love this entire ask, thank you so much for taking the time to share it dfghdfg <3 <3 <3
PS. THANK YOU!! I love the long messages, honestly. ; w ; Your words mean a lot to me and I hope you have an incredible day. I'm gonna roll around in a happy pile of leaves now after readin' all this dlfgdffg
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c-rowlesdraws · 4 years
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@wormin
replied to your photoset
“c-rowlesdraws: (100% headcanon) Andalite childhood milestones… 1)...”
u reminded me! I recall a portion of the animorphs series talking about using flowers to pray for offspring or something, like I think elfangor had one and spoke really assuredly about how he had a sibling on the way bc of his wish? I wanna know the lore on this so deeply
He sure did! Here’s the passage from The Andalite Chronicles:
In my quarters I have holograms of my father and mother, of course. Plus a wish-flower representing the little brother I’ll be getting in a few years. The Electorate has voted to allow more children to be born since we’re in a war now. They say if the war goes on for long and there are lots of battle deaths, some families may even have three and four children. Personally, I don’t think it will come to that. And even having one sibling is bad enough. Now, in addition to the morning ritual and the evening ritual, I have to do the wish-flower ritual. And you have to do the wish-flower ritual at the wish-flower, of course, which is in my tiny quarters. And you can imagine how impossible that is! My entire back half sticks out into the hallway and people are jostling past while I’m chanting, <We welcome our hopes embodied, we welcome a new branch of the tree, we welcome …> So on and so on.
I love the idea of a Wish Flower, and I love how there’s an accompanying daily ritual. I’m curious how Elfangor knows how he’s getting a brother specifically, but that could just be wishful thinking on his part.
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cullxtheherd · 4 years
Note
angst 11 for sharky and deputy?
11. “I loved you.” “Then why did you let (her/him/them) get in between us?”
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“Wire A,” Carefully pinching he places the putty, “Meet wire BbbEEJESUS!!!” Covered in beading sweat he jumps, half-finished explosive pressed against his chest, “What the fuck!?!” Charlemagne isn’t sure exactly when he’s turned to face her but he figures it’s a side effect of nearly blowing yourself to jiggly bits.
“I loved you.”
He feels as though he has been dealt a physical blow and the pit of his stomach sours, proximity explosive held lamely at his side. Charlemagne wants to speak- has lots to say on the matter but his eyes burn and his nose is suddenly a trickling nuisance, “So?”
This seems to stop his uninvited guest in their tracks.
He sticks to his guns, gripping the dangerously undone explosive tightly between his fingers, “I’m not sure why that’s supposed to matter- I h-” Sharky stops himself short needing a moment to adjust over rough, unfiltered emotion, “If that is, in fact, a truth, why- why would you do that?” When she steps forward he steps back, rattling the workbench behind him, “Why would you let her get between us like that?”
“Sharky, I-”
“No. No ma’am,” Lower lip trembling he shakes his head in the negative, “I won’t hear it, not this time.” His voice breaks revealing the poorly told lie, “Listen,” His tongue feels like a leaden weight and his mouth is a precipice of churning quicksand swallowing up all the correct words. “Way you left me,” It takes all of his effort not release an audible sob, “The way you-” 
He takes a deep, shaking breath wanting to subdue the anger and the sorrow but he is loathe to keep up the charade after many lonesome months. “She’s had her fingers wormin’ around in that head of yours, just like big brother Jacob does, I can’t trust you,” As she moves closer he finds that he is trapped- cornered, just like he’d planned for. “No,” Head shaking in the negative he finally gets a good look right into the bliss addled depths he called home, “I won’t.”
“Sharky,” She says it in the way that she used to- in the way that he’d find himself completely bundled up in her warmth on a long, lazy day. But, as she drones on, he can begin to hear the siren instead, “Can’t you see?”
When she reaches for his cheek with the soft, gentle cup of her hand he flinches but, ultimately, as a means of drawing her in he lets her continue. “No,” Despite wanting to take in every last drop of this moment his eyes wrench shut for a beat, “No.”
“We can be together.”
He doesn’t respond but he hopes for a way out of this stupid plan- disappear into the drawer of the workbench, maybe suddenly and unexpectedly blast off to Hawaii, or something.
“Join us,” Her honeyed voice drapes a sickly sweet blanket over him and he wants nothing but to sink in and envelope himself, finally. “We can be happy again, I know it.”
“Yeah,” Eyes still closed a hot, angry tear falls, riding strands of his moustache, “Yeah,” As he elaborates he forces convinced confidence, “Maybe you’re right, Shorty.” She’s close enough that he can feel the chilled essence of Bliss as it leaks from her very being, “Maybe we can be together again.”
“Yes,” Her hands loop his neck, pulling, “Just say yes, baby.”
Sharky takes his last chance, eyes opening up to look at her one last time as his fingers work, voice barely a whisper, “I miss you,” The putty is wet enough to slide off, “I love you,” Her lips meet his own, tainted with earthy, hallucinatory scopolamine, “But I’ll never say yes to you.” The wires touch down on the half-finished detonator, igniting the explosive.
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multiwinch · 6 years
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@worminate
I got it done. I digitalized it. 
I’m so friggin’ happy with how this turned out :))
I’ve never drawn nor have I ever colored a zombie before!
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withtheworms · 6 years
Text
Afternoon Livestream!
I’m wormin’ my way out of my house to do some chores and buy halloween nonsense at the dollar store to upcycle my apartment’s aesthetic, and then later this afternoon I’ll be around to Livestream and work on UnderInktoberTales! 
Maybe 4 or 5 EST??? I’ll let u know. 
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kosmicdream · 7 years
Note
who was the hardest character to design in ffak/any of your other work?
Hm, I think that depends for a lot of different reasons. Usually when a character is hard to design is because i’m over-thinking it, or haven’t thought about it enough. (like what i want or need this character for) or, trying to remake an older character and attempt to iron out the issues with the design while still keeping them relatively the same. (or merging two characters together into a new one.) I generally don’t like adjusting designs that much once i make them because characters will naturally change so much as I get used to drawing them. it just makes it feel less genuine or authentic somehow. i like my characters to explore how they want to without me imposing too many rules and regulations on them. I’ve been recently trying to design robots for my new comic setting, Replacer, which is pretty difficult b/c I never have spent time drawing robots before so its very new to me. and I don’t spend a lot of time drawing non-organic objects in the first place. Since robots rely on a lot of simple shapes, volume, and can move in different ways than muscles, it makes it difficult for me to naturally think in these new ways and break out of the habits of what I understand best. (aka, people bodies.) that and, it takes a lot of time to understand what kind of story you’re writing so you make a lot of random attempts to see what ends up working or not.In a similar manner, actually articulating/drawing out animal bodies is difficult for me as well as I’ve also not spent a lot of time drawing animals. I don’t have many characters who are animals and I generally don’t have a huge drive to learn animal anatomy lol. IM BAD AT ANIMALS!! IM A LAZY FUCK!! I have an odd relationship with my design sense. I both really enjoy my method for approaching how characters look because its always very organic and spontaneous.. but i also fall into similar patterns and feel fickle when it comes to adjusting them to make it more cosmetically appealing and polished. it also leads to strange choices like “rainbow pube skirts” which i just go with!! because why... not...?  ..????????? ????????.......... ?????????OH that leads to something else, i also feel one of my other weaker areas are clothing. I think that might be why so many of my characters end up basically naked. I barely know how to dress myself in fashionable clothes so like when it comes to characters its like “Sure, lets give them all v-necks down past their belly buttons, haven’t done that before!” i just like simple shapes that are easy to draw again and again, but my ‘fashion vocab’ is honestly pretty weak and im pretty sure ive never actually looked at a real shoe before. Oh that being said this is probably why i love aeschylus’ design a lot. he is the acclimation of many traits i think are ridiculous about my art, morphed and cobbled into one character, and yet somehow by that combination he becomes incredibly appealing for me to draw and also one of my “best designed characters.” happy accidents! whee. i very much enjoy the weird, innocent yet deeply cruel sense of humor that comes with him. its like naive yet we’re all in on the joke too. is that why he’s so loveable?? hm............Wow how did i turn this ask about aeschylus. now i dont remember what i was thinking about. well whatever! Happy wormin’! Oh right, Helix is probably one of the more difficult ffak characters because I’m trying to resist making him look too cute. he’s like .. cute yet uncomfortable at the same time and meant to evoke some feelings from uhh frank the rabbit from donnie darko. i think thats what that character was called. anyway, it traumatized me as a child. helix still looks more normal than i would like him to, so I have a feeling he’s going to adjust a bit by the time that character gets to appear in the comic for realsies. his character is narratively a bit complicated as well. Laima was also kind of hard to decide on, mostly because I had a few different ideas for her looks before actually drawing her out. but I ended up quite happy with her finished look, even if she takes a while to draw. Ok im done for real now. spins and vanishes into a mysterious mist  
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weeklyhumorist · 5 years
Text
#FishAnActionMovie
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It’s getting pretty scaley in here! Oh no it’s Skates On A Plane! It’s #FishAnActionMovie on this week’s joke game! Here are some of the best on @HashtagRoundUp powered by @TheHashtagGame. Play our comedy hashtag twitter games every Wednesday at 11 am EST.
Let’s play #FishAnActionMovie with co-host @delaneyWHmag @HashtagRoundup powered by @TheHashtagGame #WittyWednesday pic.twitter.com/w7U7hnnCmJ
— Weekly Humorist (@WeeklyHumorist) August 14, 2019
Trout Of Africa #FishAnActionMovie
— Writerlike🌎 (@writerlike1) August 14, 2019
#FishAnActionMovie A Clockwork Orange roughy pic.twitter.com/QcszbecL0G
— Kev from Hev (@Kevin29626836) August 14, 2019
The Hunt For Red Octopus #FishAnActionMovie
— Chris O’Brien (@bigdweeb) August 14, 2019
Coy story#FishAnActionMovie
— Dirtbag Murphy (@dirtbagmurphy) August 14, 2019
Of Mice and Minnow #FishAnActionMovie
— The Big Tyrion (@BigTyrion) August 14, 2019
Cast Action Hero #FishAnActionMovie
— David E (@DaSkrambledEgg) August 14, 2019
#FishAnActionMovie Kill Gill pic.twitter.com/ySUXPJemqU
— Rob Noblin (@JRNoblin) August 14, 2019
Wolf of Walleye Street #FishAnActionMovie@WeeklyHumorist
— View from my Office (@viewfrommyoffic) August 14, 2019
Prince of Percha #FishAnActionMovie
— Oliver Langmo (@Olivergoesoff) August 14, 2019
#FishAnActionMovie Fry Hard
— Jan I Am 🎶🍻✌❤ (@JanGilson) August 14, 2019
Last action Nemo#FishAnActionMovie
— JaKe W………………………………….😎🖕 (@Colbywinters) August 14, 2019
Kick-Bass #FishAnActionMovie
— Humerous Henrietta (@stickcandy54) August 14, 2019
The Codfather. #FishAnActionMovie pic.twitter.com/QeT3U81VXu
— Hollywood Exposed (@AndstuffL) August 14, 2019
True Flies#FishAnActionMovie pic.twitter.com/T2yDKCJxUy
— Scott Turner (@scottwturner00) August 14, 2019
My cousin Finny 🐟🐟🐟#FishAnActionMovie
— Richard (@Guitaro616) August 14, 2019
#FishAnActionMovie
Beverly Hills Cod pic.twitter.com/EN733klL4N
— ✌Mark My Words🤘 (@Mytquinn69) August 14, 2019
#FishAnActionMovie Scrod Man Out
— sunsick (@Joe_Marcincuk) August 14, 2019
#FishAnActionMovie Rambass: First Bait
— pabstbluemonday (@pabstbluemonday) August 14, 2019
#FishAnActionMovie Dude…. Where’s my Carp ??
— I’M SPASTICOUS lV ☘☘☘ (@James1288743250) August 14, 2019
Wonder Wormin’ #FishAnActionMovie
— CK (@charley_ck14) August 14, 2019
#FishAnActionMovie The fish and the Furious
— 🙃ɹǝʇsɐsᴉp🤪 (@BossManInCharge) August 14, 2019
#FishAnActionMovie Raiders of the Lost Carp
— Todd Otto (@toddotto) August 14, 2019
Cops & Bobbers #FishAnActionMovie pic.twitter.com/8sZApbbSmw
— Michael 🎧 (@quickbear) August 14, 2019
#FishAnActionMovie Bubble Impact pic.twitter.com/rpv7BTFDo5
— Jan I Am 🎶🍻✌❤ (@JanGilson) August 14, 2019
Guardians of the Guppy
#FishAnActionMovie
— Shari Bee (@Lavendermee3) August 14, 2019
Mad Max: Fury Roe #FishAnActionMovie
— Ray*mond Li*terally (@madbarrister) August 14, 2019
Charlie the Tuna’s Angels… #FishAnActionMovie pic.twitter.com/maq5vSdoJs
— Walter White (@HeisenbergLab) August 14, 2019
Fly, Robot. 🎣 #FishAnActionMovie pic.twitter.com/XEWqjHYAAz
— peanut (@angrypeanut4) August 14, 2019
Manta On Fire #FishAnActionMovie
— Chris O’Brien (@bigdweeb) August 14, 2019
Fish of Fury #FishAnActionMovie pic.twitter.com/HK79Ffd6nP
— CK (@charley_ck14) August 14, 2019
#FishAnActionMovie Dirty Herring
— J P Haley (@jopehaley) August 14, 2019
The Rock Lobster#fishanactionmovie pic.twitter.com/xOlmVn549Z
— shoelessjoewhackson (@stinky_blinders) August 14, 2019
The Last Boy Trout#FishAnActionMovie
— 🦖🇺🇲Brirannosaurus🦖🇺🇲Wrecks Social Media (@redbuddhadojo) August 14, 2019
#FishAnActionMovie Cod air pic.twitter.com/DLarMgpqwA
— Sammy is here 520 (@520Sammy) August 14, 2019
Dogfish Day Afternoon #FishAnActionMovie pic.twitter.com/TWB1rc6Wjs
— Mountie Carl / #TheDivision2 (@PauseScreenMC) August 14, 2019
#FishAnActionMovie Findependence Day
— Phyll Dogg (@phyll_indablank) August 14, 2019
Lock, stock and two smoked Salmon #FishAnActionMovie
— Gigster (@dr_gigster) August 14, 2019
Tilapia Nights #FishAnActionMovie pic.twitter.com/uTKEXErj8m
— Redbox (@redbox) August 14, 2019
Here for this trending topic ➡️ #FishAnActionMovie. We’ll start… Jurassic Carp! 🐟 Give us your best line.
— IMDb (@IMDb) August 14, 2019
Death Fish #FishAnActionMovie
— ☀️ Lisa ☀️ (@lisapop01) August 14, 2019
#FishAnActionMovie The Da Vinci Cod
— Giles Graham-Brown (@gilesfgb) August 14, 2019
Kick-Bass #FishAnActionMovie pic.twitter.com/fno8sncfBT
— Mychal (@mychal3ts) August 14, 2019
Catfishwoman #FishAnActionMovie pic.twitter.com/zYtvSqd0wx
— Mychal (@mychal3ts) August 14, 2019
#FishAnActionMovie Fry Hard pic.twitter.com/2o9GRMTD7i
— Rob Noblin (@JRNoblin) August 14, 2019
#FishAnActionMovie Walleyes Wide Shut
— RabbitJ (@LisaJRabbit) August 14, 2019
The Bass Of The Mohicans #FishAnActionMovie
— Writerlike🌎 (@writerlike1) August 14, 2019
North by Northern Pike #FishAnActionMovie@WeeklyHumorist
— View from my Office (@viewfrommyoffic) August 14, 2019
#FishAnActionMovie Starfish Wars
— Vox Joestar in the Galaxy of Madness (@LinkVoximilian) August 14, 2019
#FishAnActionMovie Skates On A Plane
— Guise Knightcott, Esq. (@GuiseKnightcott) August 14, 2019
#FishAnActionMovie Escape from Albacore
— littlesatanv2.0 (@beardoutcast197) August 14, 2019
#FishAnActionMovie
Salmon and Louise
— RaRa’s Reality (@RobinLe75315590) August 14, 2019
#FishAnActionMovie Net Shorty.
— Rusty At Large (@GoodTimeRusty) August 14, 2019
Wobbegong in 60 Seconds #FishAnActionMovie
— Jack Beckitt (@JackBeckitt) August 14, 2019
Suicide Squid #FishAnActionMovie
— Peter Ghosh (@psghosh) August 14, 2019
#FishAnActionMovie A View To A Gill
— Phyll Dogg (@phyll_indablank) August 14, 2019
The Thomas Clownfish Affair #FishAnActionMovie
— Chris O’Brien (@bigdweeb) August 14, 2019
#FishAnActionMovie the Shark Knight
— STᕮᑭᕼᕮᑎ ᖴ (@SFallonator) August 14, 2019
Lure of the Rings #FishAnActionMovie
— CK (@charley_ck14) August 14, 2019
#FishAnActionMovie Jurassic Shark.
— !🅑ⓁⒶⒽ (@blahtank) August 14, 2019
The Tunanator #FishAnActionMovie pic.twitter.com/tRJoU7YEor
— SassyClassySuzee (@1SassySuzee) August 14, 2019
Codzilla #FishAnActionMovie
— Homemaker Man (@HomemakerMan) August 14, 2019
Fishin’ Impossible #FishAnActionMovie @paul_lander @KitLively
— Weekly Humorist (@WeeklyHumorist) August 14, 2019
#FishAnActionMovie: "The name's Pond. James Pond." pic.twitter.com/WcwujVt76C
— Pulp Librarian (@PulpLibrarian) August 14, 2019
#FishAnActionMovie was originally published on Weekly Humorist
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brianeno · 7 years
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hi I'm applying to new jobs I've frankly had Enough of the job that i keep saying is my good one not paying me like it's been 8 months since I started there and 3 since he's been promising to start & then wormin out of it, and like I'll stick w the other job for now bc even tho it's underpaid and I walk thru it in a dissociative daze at least it's paid and I'm allowed to listen to oingo boingo. but like... I deserf better and I have experience and blah and I'm gonna go ahead and apply and then quit so THX and if ur having a coffee plz think of me it will bring me luck thank U 🐊🐊🐊🐊🐊
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symbianosgames · 7 years
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The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community. The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.
TL;DR: At the bottom.
I'm Jeffrey Nielson. I’m an independent developer coming from a game artist background, who recently started working solo. Now, I'm in the late stages of finishing my second self-directed project, Nova Drift. I'm no expert, but I've had some success, so I want to share some of what I've learned for aspiring small / solo developers, clear up some misconceptions, and also talk about how I got here and what I'm working on now.
Disclaimer:
There are many strategies and approaches to game development. This one is just mine. Also, when I say that solo game development is "working for me", I don't have nearly enough data to know that it will continue to work for me. Having said that, I can say that based on my checkered career, there isn't really a particularly stable place to be in games. Anyone can bomb, and even huge, successful game corporations can lay you off without warning. Because of this, you might as well be doing what you love, whatever that is. In any case, I hope that some of the lessons I've learned benefit you.
(Skip it if you like!)
I started playing around with pixel art in MS paint when I was around 10 years old, mimicking the art style from Genesis JRPGs I loved. At 15, I joined my cousins and their programmer friend who were making a ridiculous shooter-platformer called "Worminator" I'm still amazed we were somehow able to create and distribute (for free) a finished game at this age, given how quickly random collabs tend to go sour as adults. They would later create the sequel, Worminator 3 (yes, they skipped 2, it was that good) I played around with RPG Maker, and later discovered Game Maker. After college, where I studied art & design, I worked for a few game companies creating art and animation in a wide range of styles. I met PixelJam Games during this time, after sending them fan art for one of my favorite indie games. To my great surprise, they offered me contract work as a side job. They would later become my foot in the door to independent game development. Meanwhile, my primary employer's company was bought by Facebook game giant Zynga, and I was swept up along with it. Despite having less-than-no interest in those types of games, I decided to go with it and see what it would do for my career. It ended up being incredibly valuable. I learned from talented and brilliant people, became a far better artist, and most importantly, figured out what I wanted out of life.
Gear Shift
My greatest revelation was that I never truly wanted to be an artist. I didn't carry sketchbooks like the others, practice, or show off personal works. I wrote down ideas and made little games. Art turned out to be a means to an end: to create games. I never considered learning to program because I had been encouraged to be an artist all of my life. I had assumed it was my only entry point to the video game industry... and programming seemed incredibly inaccessible. Once I knew I wanted to be more than a small cog in the machine, I had to try. So, after two years, I put in my resignation. I worked with PixelJam for a few years on many small projects, benefiting greatly from their years of experience both thriving and struggling in the industry. I continued to practice coding with GameMaker, until one day Miles Tilmann of PixelJam suggested I try my hand at it full time for one of their clients. Unsure of myself, I reluctantly accepted.
Last Horizon & Nova Drift
The game was a gravity-based "planet lander" game titled Last Horizon. I drafted a design for the game and got to work prototyping it. Rich Grillotti, PixelJam artist, handled the artwork. For the first time, I had nothing to do with the visuals of a game! The game was meant to be a small browser game, but we soon recognized its potential, and it ballooned into a year long desktop & mobile project. It was really difficult. I had to solve a lot of problems I'd never encountered before, and lost faith a few times. However, to our surprise, the game was a hit on mobile! With the revenue split only four ways, we did alright. I started to wonder just how small a team I could manage. An earlier project of mine, Nova Drift, still interested me and I decided to make it my full time job & first solo endeavor, utilizing PixelJam as a publisher and hiring Miles for audio. Two years later, it’s nearly finished.
Be versatile, know your weaknesses.
The common advice I see given is to specialize in a field that can get you an entry level job, such as art, writing, or programming. This still makes sense, but if you want to work alone, you're going to need to be far more versatile. The trick is to practice by creating (just make something-- anything! As soon as possible!) and determine what your strengths and weaknesses are. Games encompass a huge number of specialized fields, and most people simply won't have time to excell in all of them. Once you know your weaknesses, you can design with these deficiencies in mind, or hire help to fill the gaps. In my case, I had a very strong art and animation background, and a fascination with design. By the end of Last Horizon, I was a pretty solid programmer-- but I'd never had a chance to learn about audio, marketing or production. Now that I'm self directed, those are the areas I contract out, or fill with partnerships. One more thing bears mentioning, and I might start some arguments here, but I believe it to be far easier to be an artist or musician who learns to program than the other way around. Most people can learn to program well enough to create a game in a few years, but developing the arts can take most of your life. My advice is start early, hire out, or both.
Don't underestimate what you can accomplish.
I put off learning to code in earnest for decades. I thought it was "for another kind of person". It’s not. It’s intimidating, but you can learn it piece by piece.
I recommend working for companies before going independent.
...Especially if you plan to work solo. This is for many reasons: First, there is an incredible amount to learn from the success and failure of other people. I can't overstate this: Failing a lot is really, really important. It's a lot better if they're failures you're witnessing, or at least still getting paid for, than failures that burn through your savings. Second, the contacts gained from doing so are too valuable to miss out on. You can benefit from these for the rest of your career. Moreover, working for companies hopefully provides you with a decent amount of startup capital so you don't have to rely on begging, borrowing, or crowdfunding (which is unreliable at best).
“The master has failed more times than the beginner has even tried.” - Stephen McCranie.
Networking and building contacts early will benefit you in the long term.
They’ll help you get eyes where you need them, cross-promote, and they may know how to solve problems you do not. I made quite a lot of mistakes in this regard. I resisted Twitter and Facebook networking for years, relying on my employers and producers for networking. I failed to direct thousands of DeviantArt followers to my social media for future endeavors. I waited way too long to create Reddit presence and credibility. I never blogged or wrote about what I was doing. Thanks to my producer, I’m OK, but had I done this we’d have two pools of resources to tap!
Beyond the internet, make as many meaningful connections as you can.
Attend conventions, talk to people, attend events, or work in shared dev spaces. Always remember to be polite, giving and gracious. People are far more likely to help you or care about what you're doing if you show genuine interest in them, too. Most of all, do not underestimate yourself or the strength of your passion. The most important contact I have ever made, PixelJam Games, was made by sending them fan art. This small gesture quite literally changed my life. I was hired, creatively galvanized, and relocated to a new state. There, I met my wife whom I’m now traveling the world with while making video games (she is an elementary school teacher, employed by an international school). PixelJam taught me most of what I know about running a business, empowered me to work solo, and continue to be my most valuable business allies and dear friends. I’m not saying that slinging fan art is going to get you your golden ticket, but don’t underestimate the power of a bold initiative and a little fearlessness.
“Luck Is What Happens When Preparation Meets Opportunity” - Seneca
Make things, whenever you have time.
Anything that aligns with your passion and your goals. In doing so, you can let your work do the talking for you while you're networking. I got my first game job by showing the art director a little pixel art shoot 'em up game I had created in GameMaker. He told me, "This is the most fun interview I’ve ever done". Even if your first creation is hot garbage, it shows great character to have finished the thing on your own impetus.
Write down all of your ideas, even the bad ones.
Scribbles, diagrams, ideas that are nothing more than titles, your spouse’s bad ideas, everything. Archive all of these, make a collection. You'll find uses for some of them later, and others will coalesce into a greater idea.
Rapid prototyping! Get your hands on it!
Prototype ideas often to find out what works and what doesn't. You really won't know until you get your hands on it in action. Game Maker Studio is an alternative to Unity, and a good tool for prototyping if you're still getting the hang of coding or come from an art background. In fact, I still use it for professional development today. If you have any doubts, look into the great games it’s produced. It’s also great for weekend game jams. (These are awesome for getting reinvigorated during long projects).
Better yet, get other people's hands on it.
When we design, we are sort of in a vacuum and take things for granted. Testers will reveal fundamental problems with your game very quickly that you didn't consider. It may not be easy, but I recommend keeping silent as they play and avoid helping. You won’t be there to help your players once the game is out. Recognize that these frustrations are places where the game fails to convey what is needed of the player. Keep notes. Do this early. Fundamental flaws are not something you want to discover at the 11th hour.
Above all, keep things simple.
The tradeoff for complete control is that you have to be incredibly conservative with scope and features due to lack of manpower. Because I'm designing and programming as well, I can't spend all day polishing a painterly masterpiece. Instead, I choose a simple and stylish aesthetic which allows me to rapidly create art and execute ideas. Undertale is a good example of this working well, as is Super Hexagon, Geometry Wars, and Spelunky.
Don’t make your “masterpiece” your first game!
You should try to keep your first few projects very, very small. Maybe even attempt the tiniest crash course to get all of the problems out of the way. What you do NOT want is to encounter every inevitable hang up and brick wall on your grandest, favorite idea, losing your valuable momentum. That game should be your third or fourth, maybe.
Plan, but not too much.
Nobody's estimates are accurate. Just know that it will take far, far longer than you expect it to. It's very easy for a 3 month game idea to turn into several years if you aren't careful. As you develop, you'll often find that your game starts to deviate from your original concept. This is fine; the game informs its own design. Where you need to be alarmed is when the game idea begins to proliferate, considerably larger than you had originally planned. This is called "feature creep", and depending on your restraint and financial situation, it can either bury a project or improve it. Plenty of people have written on this subject, so I'll keep it short: Decide how much you want to allow your project to grow over time, and be strict about it. One thing I do recommend planning for is systems you plan to port to. Look ahead of time at all of the requirements for getting on things like iOS and Android’s Google Play. Saying these platforms are fussy is… putting it mildly.
Don’t over do it.
Inevitably, as you develop, your skill as a programmer will grow immensely from sheer repetition and immersion. You may be faced with the urge to constantly correct mistakes, over-optimize, and even rip things apart and start over. I suggest not doing this. Instead, get it working well, but accept that your early work will inevitably be below your standards and look forward. Do it right in the next game. Unless it's ruining the performance of your game, that imperfect code won't make a huge difference and it's more valuable to complete the project, start building your audience, and begin earning revenue. Also, be careful not to overreact to feedback. Oftentimes, people know something feels off, but they give the wrong reason why. Trust your instincts and solve the problem the best way you know how.
Simple Ideas.
Did I mention to keep it simple? You should keep it simple. It probably won't work, but you can try, and each time you will get better at it.
Live cheap.
Unless you're very solvent to begin with, the full creative control that solo dev allows you comes with a heavy demand: live and work cheaply. I won't get into the basics such as housing, food, lifestyle, and material possessions, but of course these are important. The big one is staying small: by definition, employees and employers are out of the picture, but that doesn't mean you won't have partners, such as publishers, or work with contractors. In fact, I suggest you do, but keep it to the absolute minimum. I've seen many games (and studios!) wither and die because overzealous creators struck too many deals and split the pie too many different ways, beyond the game's capability to generate cash. Another way this happens is over promising during desperate Kickstarter campaigns. I'll go over this more, later. A big company wants to grow, you should want the opposite: become as lean as physically possible. In doing so you can be agile and focus on our strength: creating a uniquely cohesive product in the way only a lone visionary can. So, generally speaking, if you can do it yourself well, do it. However, be willing to pay generously to hire out work you can't do well. If you can't compose music or write, paying for that could make a huge difference in the reception of your game… and paying well for it means getting it done right, and quickly.
Be cautious about cutting people in.
...For reasons other than money, too. There are many ways people you don't know well can throw you a curve ball, or even kill your game. Look for and learn to read red flags. Ask yourself: Do they have a library of creations to verify their skill and follow-through? Are they earnest and forthright with you? Does it seem like they're trying to sell you something? Are they promising impossible or unlikely things? Is there anyone you trust to vouch for them? Have you protected yourself legally? Just... please be careful. Listen to your gut. I've seen a lot go wrong, and I’ve experienced it, too.
Consider working abroad.
I totally get that this isn’t an option for most people, but if you can manage it, it’s possible to have significantly lower living expenses and still earn globally. (I’m living in Thailand at the moment, where a fairly comfortable life is cheap). If you can’t do this, you don’t have to live in Palo Alto / Seattle / Austin...
Auxiliary Income
Crowdfunding: Use it, don’t need it. These are powerful tools that should be wielded with great care. Platforms like Kickstarter are wonderful, but they're often misused. People rely on it, get caught up in the hype, become desperate, and make too many promises. In the end, many cannot deliver, run out of money, or delay and delay until they’re vaporware. Bottom line: Definitely use it, but never need it. I personally won't ever create a kickstarter campaign until I know for certain I can deliver my product without it. It's great for having extra funds to survive the long stretch, maybe add some nice new features, but I firmly believe that if your game cannot survive without being crowdfunded, it should not be created in the first place. It's too great a risk, because we can never predict what won’t go as planned. The resulting time, morale, and energy sink from a failed campaign can be devastating, and a backed campaign that cannot follow through is even worse.
Backers can’t read your mind.
If you do run a campaign, consider the following: Take nothing for granted. Your game idea may be crystal clear in your head, but if a stranger watches the video and doesn't understand what the game is, they won't be backing it. Remember, you’ve been in a vacuum with the game for a long time. Everyone else has not. Make sure a lot of people see your trailer and provide critical feedback. Show it to hard-ass devs and ask them to be brutal. Show it to me. If you've planned properly, you've budgeted time to fix it.
Don't just prepare your kickstarter page, prepare the update material, too. Get an early start on screenshots, GIFs, press kits, social media, etc. This is all easier if you're fairly late in your game development and already have a lot of information and visuals to work with.
Above all, be honest and as transparent as possible with your backers. They will appreciate it, and it will generate faith in you. If they believe supporting you will reflect well on them, they will be far more likely to help you spread the word and get more backers. I hear Steam early-access and Patreon can be also great sources of income during development, but I haven’t tried them.
Self Promotion
It’s OK to ask for help. Getting used to this was the hardest bit for me, as I tend to prefer hiding in the shadows to the spotlight. You have to do it, and there's nothing wrong with it. Despite what you may instinctively feel, it's pretty hard to get annoyed at an earnest self-promoter, provided they're only asking once. Again, people are far more likely to help you if you show genuine interest in them, too. Start a conversation, talk about what's important to them. Ask them for a signal boost if they're into what you're making. Don't ask for money, and don't ask to trade promo, that's a bit weak. I recommend using Facebook, Twitter, maybe a blog if you enjoy it.. Having a separate Twitter and Facebook for work and personal can be useful. Good hashtags to use are #indiedev and #gamedev. Post a lot, show your passion, and as long as you're respectful and your product is good, people will help you.
Don’t go crazy.
Bear in mind that working alone, creatively, can have some psychological tolls. When you work for years on something important to you, it's easy to give in to doubt and anxiety. The longer you work on it, the greater it seems to need to be to live up to that. You keep raising the bar, but whenever you do, every aspect of the game has to rise up. Distraction, too, can become a constant problem to the developer who disengages with their creation. It can get bad.
Some things you can do to counter this:
Move around. Work from cafes, outside, or in shared work spaces in cities.
Don’t make your sleep-zone or gaming-zone be your work area. That separation helps you relax during off-time.
Take advantage of your flexible schedule. If it works for you, occasionally break up your work day and enjoy the daylight outside.
Get and give feedback from developers you trust, who are also making awesome things. I’m always surprised how much this small thing matters and inspires.
During the drag of a long project, take days to work on something else. Game jams, or new ideas. (I make nerdy charts and skill trees for future games)
You should love it.
Let’s face it, if you can make a game, there are much easier ways to use your talents to make lots of money. If you’re in this field, it should bring you joy. If that’s not happening, and it’s not on the horizon, you should reconsider the path you’re on.
If you made it this far, awesome. Thank you for listening. I’m happy to answer any questions you have in the comments. Ask me anything! Also, please take a look at my game in the link at the bottom, and if you’re into it, spread the word.
TL;DR:
Work for a company first, earn some coin, exp, and recruit allies.
Try to become versatile, and don’t underestimate what you can learn.
Determine your strengths and weaknesses, and know how to fill in the gaps with help.
Spend good money on things you can't do well.
Start building an online following ASAP.
Write all of your ideas down, bad ones too.
Create, a lot. Good things, bad things, just create.
Get people to test early, because you're in a vacuum and take things for granted.
Don’t try to make your first game your masterpiece.
Plan, but not too much.
Don't over-optimize or start over, instead do it better the next time.
Finish projects and don't get ahead of yourself.
Everything you make increases your residual income, brand strength, and freedom.
Keep your business as simple and as small as you can.
Be careful who you sign on with and what you sign up for.
Live cheaply.
Don't "feature creep".
Crowdfund for extra money, or use early access but never rely on these. Avoid the "cycle of need".
Promote and share often, don't be afraid to ask for help, but don't be annoying either.
Care about what other people are doing and they will care about your work.
Master solitude, self-doubt, and distraction.
Love what you are doing, and if you don’t, change course.
Nova Drift Kickstarter and Trailer
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