#i just needed to process things
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jaelijn · 1 year ago
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So... the Frogwares Holmes games really are something else. I should know this by now, but honestly the only thing coming remotely close to the type of Holmesian feels they give me is actively writing Holmes myself (which I haven't done in a while now). They are *invaluable* in generating that kind of headspace.
I've talked about the Frogwares Holmes games before - for my birthday I finally permitted myself to play The Awakened (2023) - and I've barely begun to process it.
It's a too short game - but considering that it was created by an Ukrainian studio in the middle of the war, that is as forgivable as the recycling of assets and the fact that it's not a brand new storyline (Though a part of me grieves for what the next game in the series might have been if there hadn't been the war - I just hope there will be more). It's a remake of an older game in the series with the same title, which I have played more than once and which really is the beginning of the Frogware games in many ways - there're two earlier games, but the original Awakened is where the series really hits its stride as a bona fide Holmes adaptation. So anyway - I knew what to expect, but also I really didn't.
The original Awakened is set after FINA, which adds its own horror. This one is set directly after the last game, Chapter One, and thus features a very young Holmes, basically directly after he meet Watson, and on some level it's the story of them really getting to know each other, and *foreshadows* FINA. But the plot doesn't even matter - or at any rate the plot isn't the reason why I love them, much as it isn't the reason why I love the canon.
I understand the canon purist scepticism, I really do, but I feel I've done the first step of getting over that when I played my first one (the original Awakened) and got over the hesitation at it being a Cthulhu crossover (and any of the other ideas that Frogware has used and made magical even though they are things that tend to make purists instinctively cringe), and the second step when I adored Chapter One and got over the fear of their new take on young Holmes.
In a lot of ways, the games chart the development of "point and click" type games in general and in a Holmesian sense, the adaptation development of Holmes interpretation - the first game was very classic deerstalker Holmes, moving over into Brett (and an older Holmes), and the later ones show definite influence of Downey and Cumberbatch, but at the same time I feel they are truer to canon than probably any of them with only maybe the exception of Brett (and not counting Merrison, which is practically exactly like canon, and not counting Elementary, which is so bogged down by the format of an American procedural).
They are by far the most psychologically complex games I know though perhaps I lack genre awareness, but either way I feel that started with Testament and Crimes & Punishment (which drove home the concept of morality in a way that I have never seen before). There is a true love for canon in every stroke (which I think is what some adaptations lack - a love for canon rather than an attempt at being *better*) and the sheer complexity of Holmes as a human being... I don't even know where to start. It seems to get better with every game, from the Holmes-as-suspect idea in Testament over the moral dilemmas in C&F, the question of legacy in "Devil's Daughter" and backstory in "Chapter One". I just feel that these games really *understand* him - the genius, the pursuit of justice, the kindness that goes beyond societal convention.
And Watson. I missed him in Chapter One, though I know why he isn't there and it makes sense that he isn't there and he never really had big roles in the previous games either, but Awakened (2023) makes up for it. What a compelling characterisation. Watson has his own complexity, some of which Watson's narration buries because Watson himself downplays his strengths and intelligence to elevate Holmes's. But once you strip out Watson's narration, you have to make a choice. Historically, we have a horribly bumbly Watson that we can perhaps unanimously agree to disagree with. Brett's Watsons are both fairly homely, but don't get much of a chance to shine on their own. Law's portrayal of Watson got *so close* but I always felt the relationship wasn't quite right, Watson wasn't quite right in his attitude towards Holmes. Freeman could have been it - if Sherlock hadn't unravelled the way it did. But this is a Watson that has his own growth and that I truly see as an equal partner to Holmes - as the person who is that sounding board and the one person Holmes would want to have with him when things get hairy - the person Holmes can rely on not abandoning him. If nothing else, Awakened (2023) cements that *trust* and I can't wait to see where it goes.
This is turning into a ramble that really boils down to: I love these games and the way they make me experience Holmes. The voice acting is *outstanding*, too - I liked the voice acting in the earlier ones, too, but the current Holmes really sells the material and I have not a bad word to say about Watson.
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stil-lindigo · 7 months ago
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lead balloon (the tumblr post that saved me)
if this comic resonated with you, it would mean the world to me if you donated to this palestinian family's escape fund.
--
no creative notes because this isn't that kind of comic.
I know I don’t owe any of you anything but I still felt compelled to write about my long term absence. And I feel far enough away from the dangerous spot I was in to be able to make this comic. I have a therapist now, and she agreed that making this could be a very cathartic gesture, and the start of properly leaving these thoughts behind me. I am still, at seemingly random times, blindsided by fleeting desires to kill myself. They’re always passing urges, but it’s disarming, and uncomfortable. I worry sometimes that my brain’s spent so long thinking only about suicide that it’s forgotten how to think about anything else. Like, now that I've opened that door for myself, I'll never be able to fully shut it again. But I’m trying my best to encourage my mind in other directions. We'll see how that goes.
I am still donating all proceeds from my store to Palestinian causes. So far, I've donated over $15K, not including donations coming from my own pocket or the fundraising streams which jointly raised around $10K. In the time since I made my initial post about where this money would be going, the focus has shifted from aid organisations to directly donating to escape funds.
If you'd like to do the same, you can look at Operation Olive Branch, which hosts hundreds of Palestinian escape funds or donate to Safebow, which has helped facilitate the safe crossing and securing of important medical procedures for over 150 at-risk palestinians since the beginning of the genocide.
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faggotisaacfloofs · 4 days ago
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the person who helped today when I fell out of my wheelchair actually did a really great job, so I want to share in case other people wonder what to do. [Note: this is not universal, this is merely a suggestion from one person, every wheelchair user's needs are different! I am a person who uses a manual chair usually pushed by someone else who is also disabled.]
Scenario: you see someone in a wheelchair fall out of their chair, and you have the ability to help.
1. Approach and ask "are you okay?"*
2. Next question if they say no, are vague, or open to continuing conversation** is, "is there anything I can do to help?" Or "what can I do?"
If they say no to help, then that's the end, just leave and go do whatever you were doing!
If they ask for help or say they are mildly injured, ask "what would you like me to do?" And wait for an answer before doing anything! If they seem dazed or confused, they might have hit their head or had another medical event*, or they might just be like that due to regular disability. Be patient.
Do not touch the person unless they say to, or they are like, unconcious in the middle of the road, ya know?? Wheelchair users usually have conditions that mean being handled improperly can severely injure us, you could cause much more damage than the fall.
Some things they might need you to do:
Bring their wheelchair closer (mine went about 5 feet away after it dumped me)
engage the brakes of the wheelchair
hold wheelchair steady if it's an unsteady surface (mud, hill, ramp, wet, etc)
offer an arm for them to hold onto to get up (them grabbing you, not you grabbing them) or move another solid item closer for them to use (i.e. a chair) [only do this if you physically have the ability to!]
If the terrain is rough (i.e. a parking lot), they *might* ask you to push their chair to a more stable area once they are back in their chair
nothing
Something else
Do what they ask, NOT what you think would be helpful. If for some reason you have to do something (i.e. you can't stop oncoming traffic and need to get them out) ASAP, tell them what you plan to do
Keep in mind they might also be D/deaf, have a communication disability, be stunned after the fall, have a head injury, not trust other people, etc. Be patient and treat them as a person with autonomy and agency! They might need to just sit on the ground for a few minutes to recover before trying to get back in their chair. They might want everyone to leave them alone. They might ask you to call someone specific. Their chair might have broken and that can be extremely distressing. All of this is like if your legs spontaneously stop working when you're out and about!
A lot of wheelchair users (NOT ALL) have ways to get into their chair on their own once the chair is close enough and brakes engaged (but it's hard from the ground!). Here's what brakes look like on a lot of manual wheelchairs, in case they ask you to lock the brakes. They're levers on each side and pushing the lever pushes a bar against the wheel to hold it still.
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ID: A manual wheelchair with the brake levels circled in red and labeled "user brake levers"
*There is also the possibility of course that a person fell out of their chair due to a seizure or other medical event, so that is why it is important to ask if they are okay. If you saw them hit their head, tell them so. If they had a medical event, follow protocol for that, I'm not gonna get into it here (thought I could).
**sometimes a person will be clear after the first question i.e. "I'm all good thanks" clearly means they do not need you to ask another question, you can just leave them alone. Keep walking and don't stare. A lot of the time people will be a bit banged up but be totally fine and able to manage on their own.
TLDR: Ask the wheelchair user if they're okay, then what they need, and then do exactly that, including leaving them alone. Thanks!
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mythicalcoolkid · 4 months ago
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You don't wish your disability was worse or more visible, you wish your disability was taken seriously. Please stop confusing the two, I guarantee you would not get the support you need JUST by being more severe or more visible. Please listen to visibly disabled people when we tell you it isn't better on our side
#m/cc#mine#I tried extremely hard to word this nicely because I KNOW people don't mean bad and often even know there are unique challenges#and believe me I know the challenges of invisible disability too!!#I have invisible disabilities!#but as someone who has also been at least visibly 'off' since they were 10 I am SO SICK of invisible disabilities being hailed as like#a unique extra oppression that us lucky visibly disabled people don't have to deal with#there are challenges to invisible disabilities that visibly disabled people DON'T have to deal with!#but you need to understand that *the reverse is also true*#there are MASSIVE benefits to being able to lie about your disability for example#or not dealing with the overt ableism that comes with your disability being obvious to everyone#*I do not have the option to pretend I'm not disabled.* that is never an option I have#I walk weirdly. I use a mobility aid now. my speech and face are 'off.' I lean to one side#for a long time I wore sunglasses 24/7 and often didn't make sense. I sometimes can't speak or won't react to others#for the most part people will always know that at the very least something is wrong with me#and more obviously I have people telling me they'll pray for me; telling me I can't do things I'm already in the process of doing;#wanting to shake my hand to tell me I'm an inspiration for not killing myself; giving me dirty looks for existing in public#and yes. I'm aware that this is very much an in-community issue. I know the average abled person doesn't know invisible disabilities exist#that's why there's so much awareness happening for it#but as a visibly disabled person I get SO TIRED of constantly hearing 'I wish my disability was visible :'('#it's just 'I wish I had your disability!' but from other disabled people
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slavhew · 4 months ago
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look at this idiot not aware that his body is warm and his touch comforting everyone point and laugh
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heartorbit · 4 months ago
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find another role, carry on the show
#EDIT IT DIDNT SAVE MY TAGS. hey so this post got a thousand notes huh. interesting. surely nothing will change#i'll leave all the old tags. for my thought process. and its kinda funny#take a bow stupid idiot (throws a tomato at them)#in stars and time#isat#siffrin#siffrin no middle names no last name ദ്ദി ˉ͈̀꒳ˉ͈́ )✧#... or is it. Smiles#i'd like to draw mira for her birthday but um (hasnt open artfight website in a few days) im scared.#also i have NICE ASKS TO ANSWER.... But im scared. give me a minute#Uawaaaaagh i drew this bc i was trying to animate a little bit but it just . Didnt look good. im not good ag 2d animation#tch. ill keep trying cause there ar e way too many songs that and now about isat because i have brain worms. i need amvs.#IM SCARED TO POST THINGS THAT ARE SPOILERY BECAUSE I WANT MY FRIENDS TO PLAY ISAT. BUT.#isat spoilers#in stars and time spoilers#sasasap#sasasa:p#WHAT IS THE PROLOGUES TAG.#tshirt that says 'i <3 killing the image in the mirror and taking its place' on the fromt#and a list of megan thee stallions tour dates on the back. お金稼ぐ俺らはスター#Im kind of tempted to edit this to be the versiom with the eyes. or maybe twt can have that. or. well#all of my friends are on twt (trombone slide sfx) so maybe thats where i should worry about spoilers.#ill see if i want to slap an eyepatch on them in the morning#Im one of those people who was like idgaf about twohats (lets it simmer for a week) Oh my god. Oh my god. Ohmy god#EDIT. i swapped it out for the Eyes version it should be fine as long as its tagged formspoilers right...#ill post eyepatch vers on twt partly bc spoilers but also ppl over there can be .. annoying ..... ....#i fear i would get 800 You Forgot The Eyepatch replies. PLEASE JUST SEE MY VISION.#[BANGING MY HANDS ON THE GLASS] HIS HAND. LIKE IN THE PROLOGUE. WHEN THEYE. HANDS. HELD[EXPLOSION
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payidaresque · 2 months ago
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S: when the light caught your hair, for a moment, you seemed her perfect likeness. M: whose likeness? S: why, Lady Galadriel's, of course.
THE RINGS OF POWER S1.E8 ∙ Alloyed S2.E5 ∙ Halls of Stone
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martyryo · 27 days ago
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Swapshipping ☕
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obsob · 6 months ago
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one small step for. kitties
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poorly-drawn-mdzs · 20 days ago
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Remember: The burning sensation is part of the process.
#Mouthwashing#blood#body horror#Emphasizing here that this is in reference to a media and character and not a cry for help on my end.#Mouthwashing is one of those games that tickles my brain and checks all the boxes for my niche interests -#-but it wasn't something that got the silly comic part in my cortex firing up. My analysis brain is eating well though!#What said...It is impossible for me to see this scene and not say out loud: “Me in the middle of my work day".#While there is a lot more going on with curly I personally resonated a lot with his struggles with burnout.#Burnout feels like mouthwash to me. That you keep rinsing out your mouth trying to get rid of the rotting smell#but it's just surface level solutions. The real cure requires something far more significant to actually make a difference.#The job 'is hard' and 'everyone struggles'. It's part of the process right? You're tired? Anxious? Depressed? Us too! Chin up!#Actually I resonated with a lot of things within Curly (this is a curly positive space - he's not perfect. He's just human).#One thing being his desire to see the good in people and believe in their potential.#Because here's the thing. Some people truly do just need someone in their corner who stands by them so they can grow and improve.#And some people will take advantage of your kindness. You focus so much on their humanity while you stop being a person to them.#The horrifically toxic relationship persists because Curly tries to see the bigger picture and believes in the good within.#Anyone who has lived through constantly trying to reframe the hurt as something else knows-#-just how many excuses your brain will make to avoid cognitive dissonance. It's human psychology.#Jimmy sucks so bad. But we the audience have the privilege of not having years of baggage associating him in our minds as 'friend'.
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steddiealltheway · 1 year ago
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Steve can see it in Max. That same loneliness and ache that he finds in himself. For him, it’s result of his parents leaving with no intent to return to him unless absolutely necessary.
He knows he was an accident. Or rather a mistake as his father used to call him when he was particularly angry. But it made sense to him. Steve's the reason his father had to marry his mother. He left him "trapped." And maybe no one says it out loud, but he can tell his mother feels the same way too.
But they must keep up appearances, right?
Which is what Max has been trying to do since Billy died, El moved away, and it's been just her and her mom. But she's been going about it through a different route - pushing people away all while pretending things are fine. But Steve sees the way she picks up the broken pieces of her mom and tries to put them back together - Steve's had to do the same thing before.
So, he starts sticking around a little longer. Offering her more rides to the arcade and around town to pick up groceries when she needs to. Sometimes he'll tell her about a new recipe he's been trying for a casserole and pick up the ingredients, pretending like the milk and butter he bought will spoil by the time he drives home from her trailer.
Of course, they both know it's a lie, but Max humors him and plays along. She'll let him cook dinner while she picks up the bottles her mom left on the floor, dumps out the overflowing ashtray, and feeds the dog. Usually, Steve will ask her what she's learning in school and linger a little longer than usual in hopes that she'll say more than the usual, "I don't know. A bunch of boring stuff."
But lingering has gotten a lot of things out of Max such as her love for Kate Bush, a story about El and how much she misses her, and short quips about Lucas before she gets a sad smile on her face. Steve doesn't really know what to say most of the time, but he hopes that just being there will help.
Unfortunately, lingering and just being there has led him to his current predicament of none other than Eddie "The Freak" Munson sitting on the hood of his car glaring at him as he walks out of Max's place. Steve jumps a little, startled by the figure on his car and becoming more hostile as he sees the expression on his face. He shoves his hands in his pockets and slows his pace. "Is there a problem?"
Eddie snorts humorlessly. "Christ. You're really going to pretend like there's nothing wrong with what's happening?"
Steve's brows furrow, entirely missing whatever point he's trying to make.
Eddie stands up and stalks toward him. "I see you, you know. Always lurking around when her mom isn't home. Coming out of her trailer late at night."
Steve laughs, finally understanding the absurd conclusion he's come to. "Jesus, man. You're delusional."
Steve doesn't expect it, but Eddie sharply shoves his chest and grits, "I don't fucking lie to me, Harrington."
Steve holds his hands up. "I'm not," he firmly states. "Nothing like that is happening here. I'm glad you're looking out for her, but it isn't like that."
"Do you expect me to believe that? Maybe this is why you're always hanging around Henderson and the other kids."
Steve crosses his arms and his jaw tenses. "I'm not a fucking pervert or a pedophile if that's what you're trying to say. I'm just looking after them."
"Why?" Eddie asks, dramatically opening his arms, "Why would King Steve adopt a group of misfits to take under his wing? See, the math isn't adding up."
Usually, Steve would just brush it off and tell the person to fuck off and mind their own business. But his parents have just left town again without leaving a note and Max had snapped when Steve tried to help her clean the place because it looked worse than usual, and he was just generally feeling like shit and angry at his parents and Max's parents for not being there. So he broke, "Because I don't want Max to end up like me! I don't want any of those kids to grow up without a role model. And god forbid if any of those other kids' parents fuck up, and they’re left with only me. I need them to know that I'm there for them! Because sometimes it feels like whenever the world goes to shit, I'm the only one who is there, and I plan to stay there, okay?!"
He finishes his rant breathing a little heavier than usual and noticing that a few of the lights in the trailers have turned on around them. He looks around and awkwardly nods to the people glaring out their windows. God, he needs to get a grip.
When he turns back to Eddie, he notices the conflicted expression, jaw dropped, eyebrows knitted together, eyes searching him as if he's still wondering if he's lying.
A door creaks open behind them and Steve curses under his breath as he hears Max say, "Eddie, leave him alone. Do you really think I would hook up with my damn babysitter? Jeez."
"Language," Steve quietly lectures as the door swings shut. He runs his hands over his face and takes a deep breath. It's been a long fucking day.
A hand lands on his arm and tugs him away from Max's trailer. Steve glances up at Eddie, leading him across the way. "Where are we going?"
"My place," Eddie says.
"Why?"
"So we can talk."
God, the last thing he wants to do is talk to Eddie of all people, the guy he's been actively avoiding since Dustin started worshipping the ground - or rather tables - he walks on. But he lets himself be pulled away in the trailer and practically deposited on the couch in the living room.
He glances up and comments, "That's a lot of mugs."
"My uncle's, but that's not what I wanted to... Christ," Eddie says, pacing in front of Steve and tugging his hair in front of his face. The anxious display makes Steve feel even more tired, but he lets him pace. God, what is he even doing here?
"I'm sorry," Eddie blurts out. "I'm just..." he trails off and rushes over to grab a stool a few feet away before dragging it in front of the couch. He sits on it but his leg still holds that nervous energy as it rapidly bounces up and down. "I jumped to conclusions, and it was really shitty of me, man. I just... didn't believe what Henderson was saying about you and thought 'Oh, this makes way more sense than Steve Harrington being a good dude.' And I'm sorry to accuse you of that. And I... I didn't know about your... parents and stuff. Like I knew they were away a lot because of your parties but... I just never connected the dots. And I'm sorry. No one deserves that shit, man."
Steve doesn't know what to do this whole interaction, especially with it coming from Eddie Munson who he doesn't think he's ever talked to before this moment, but... he needs to hear it. God, he needs to hear it.
Of course, he can't let him know this, so he does what he's best at and brushes it off. "It's fine. You were just looking out for the kids. And really just ignore what I said back there, it isn't that big of a deal."
Eddie worries his bottom lip before he blurts out, "I know what it's like." He pauses and takes a deep breath. "I mean, I know what it's like to have... absent parents. But in my case, eventually, my uncle Wayne took me in, and I can only imagine if he didn't." He gives him a pointed look and lowers his voice, "Do you have someone like that?"
A big part of Steve wants to leave right now, and he knows there's nothing stopping him. But a bigger part of him needs to stay. Needs to talk about the emptiness in his house that he can never truly escape at the end of the day that he can’t talk to anyone about. Because he's not supposed to be weak. He's supposed to take care of the others. So he admits, "No, I don't have... anyone like that. Except Robin but..."
"That's different," Eddie finishes the thought for him.
Steve nods. He loves Robin, but he loves her as a platonic soulmate and not as a parent figure in his life. "You know, I once had this basketball coach in middle school - Mr. Weston. And I remember looking up to him so much. I wanted to be just like him, and I would go to his office during lunch and ask him for advice or talk about dumb shit that my father would never talk about. But he never shamed me for my questions. And sometimes he even packed an extra dessert for me." Steve smiles at the memories and runs a hand through his hair, remembering the day he got the news. "But one time, when I went to his office, he had this look on his face. And I just knew it was bad news. And really, it wasn't bad news to him because his wife was pregnant. But she wanted to move a few states away to raise the kid closer to her family. And it wasn't his fault, you know? It wasn't like he purposely chose to move away from me, but I felt like I was abandoned again."
Steve wipes a tear from his eye and puts his head in his hands. "God, I don't know why I'm even telling you this story. Sorry."
"Don't apologize," Eddie says quickly. He pauses and shifts on the stool, his gaze being far away. "I remember him. He was one of the only gym teachers that defended me against all the shitty middle school bullies. He was a good person.”
Steve nods. God, he was a good person.
Eddie continues, “I'm sorry that he left. And I bet he still regrets leaving you behind."
Steve leans back against the couch and looks away, shaking his head. "I bet he forgot about me."
"You're kind of hard to forget."
Steve looks at Eddie and sees a slight blush on his cheeks as he shakes his head and waves his hands as if trying to make the comment go away. "What I mean is that there's no way he's forgotten about you. Someone who you used to have lunch with all the time to the point of giving you free food... Nah, man. He remembers you. I think you may have been as important to him as he was to you."
The thought breaks away at a wall Steve had built up long ago. "Thanks," he practically whispers.
Eddie just smiles at him, small dimples appearing on his cheeks.
"You didn't deserve it either, you know," Steve says. "The absent parent stuff. Even with Wayne, they should've been here too."
Eddie's smile falters a bit as he swallows and looks at the ground. "Thanks," he mumbles. He looks up at Steve and comments, "Getting sappy with Steve Harrington. Who knew."
"Yeah, getting sappy with Eddie Munson," Steve echoes back at him.
Eddie laughs, "I'm surprised you even know my name."
"You're kind of hard to forget," Steve says easily.
That same blush comes back to Eddie who shifts in his chair a bit as if he needs to process the information with his whole body.
They sit in the moment for a bit before Eddie gets a somewhat serious look on his face and offers, "You know, I'm definitely not a parent figure or anything, but I'm always here and around to talk about that whole thing if you need to."
Steve's heart beats a little faster at the sheer genuineness. "Same here," he can't help but offer in return. He glances down at his watch and sighs, "It's getting late, so I better..."
"Right," Eddie says, standing up and leading him to the door. "Do you need water for the road or anything?"
Steve smiles and pats him on the back without thinking too hard about it. "I'm good, man. But thank you. For everything really."
"Sorry for being an asshole," Eddie apologizes again.
"Usually that's my line," Steve accidentally voices before cringing a bit, wondering further why Eddie's been so kind to him.
But as he opens the door, Eddie comments, "I don't know. It seems like Dustin was right about the whole reformed jock thing. Maybe your crown really has fallen - which is a good thing by the way."
Steve slightly smiles at him before he turns to leave. But he can't help but say, "I wonder what the neighbors will think about me leaving your trailer so late."
Eddie groans then laughs. "Sorry to ruin your image."
"I wouldn't mind," Steve replies, honestly unsure what he means by that. "Goodnight, Eddie."
"Goodnight, Steve," Eddie says, that same blush on his cheeks, only this time Steve isn't sure if it's something he said or a result of the cold night air.
In bed that night, Steve feels a slight weight lifted from him and can't help but feel like he’s a little less alone.
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aroaceleovaldez · 6 months ago
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underappreciated Nico detail that I like - he seems to be an angry crier! very frequently he's angry when he cries and he cries when he's extremely angry. very AuDHD of him. emotional regulation sucks my guy and he's just going through it.
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nebuladreamz · 5 months ago
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A little different than last year's, but here we are again. To say that this past year hasn't been absolutely wild would be a lie, cause HOLY SHIT MAN
This year's birthday is. A little different for me, but you already have the silly comic to show that so I won't make like a broken record oops
But, despite the changes and hills that life's decided I should climb or throw at, it hasn't changed the fact that I'm so genuinely fucking thankful to the people that I've known since joining this fandom. I'm not even kidding when I say that being here has actually changed my life for the better. I know I said something similar last year, but this time, hoo boy it sure turned up the AMP and test how far I could go.
So, to everyone, both new and old; thank you for being here :D
@garbagechocolate @darkxsoulzyx @smoljeanius @bunmuffin @skizabaa
@tuzesdays @sleepykas @fernzwing @kandidandi @starsketchez
@just-a-drawing-bean @notdysfunk @ilsole @amberluvsbugs @cloudyvoid
@nomsthecat @alfinefalf @nosleepygay @theblog-with-thestuff
@cacaocheri
(Edit: ty kibbits for informing me of the. Fuck ass tagging system)
AND TAGGING OTHERS BECAUSE. POINTS. BONKS WITH HEAD. GETTING TO EITHER INTERACT OR TALK OR WHATEVER IS ALWAYS A DELIGHT
@ohno-the-sun @kibbits @ink-yy @saltyfryz @kaprisvn
@hierba-picante @sunny-sophies-garden @cookiiemancer @sneeblbop @justaduckarts
@pepethehumanz @crystalmagpie447 @woolysstuff @mocha-illustrates @duhsty1
@sanchensky @pillowspace @victarin @witherfide
[I DEFINITELY GOT SONAS WRONG AND THESE AREN'T ALL THE SILLY PEOPLE I KNOW BUT IM SITTING HERE AT 2:30 IN THE MORNING JUST KNOW YOU'RE THERE IN SPIRIT HANDING YOU ALL POPTARTS WAUGH]
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themissingmango · 6 days ago
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blackkatdraws2 · 6 months ago
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I have a lot of leftover drawings in my gallery. [Blank Scripts AU]
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[Content Warning: Images below contain Gore, Death, and Disturbing/Uncomfortable Imagery]
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I find it a bit cute knowing they start out as crazy and then slowly settle into something calmer and relatively healthier after learning to adapt to each other's lust-turned-love. [Stanley did it first but hey :3]
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serpentface · 1 month ago
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how do you come up with the ways cultures in your setting stylize people/animals/the world in general in their artwork, i.e. jewlery, rock carvings, statues, etc? Each culture in your world seems to have a very unique "art style" and I love it a lot - makes them seem that much more 'real'. This is something I struggle with a lot in my own worldbuilding and I'd love to pick your brain if possible 😁
I think a starting point is to have a research process based in the material realities of the culture you're designing for. Ask yourself questions like:
Where do they live? What's the climate/ecosystem(s) they are based in? What geographic features are present/absent?
What is their main subsistence method? (hunter gatherer, seasonal pastoralist, nomadic pastoralist, settled agriculturalist, a mix, etc)
What access to broader trade networks do they have and to whom? Are there foreign materials that will be easily accessible in trade and common in use, or valuable trade materials used sparingly in limited capacities?
Etc
And then do some research based on the answers, in order to get a sense of what materials they would have routine access to (ie dyes, metal, textiles, etc) and other possible variables that would shape how the art is made and what it's used for. This is just a foundational step and won't likely play much into designing a Style.
If you narrow these questions down very specifically, (ie in the context of the Korya post- grassland based mounted nomads, pastoralist and hunter-gatherer subsistence, access to wider trade networks and metals), you can direct your research to specific real world instances that fit this general idea. This is not to lift culturally specific concepts from the real world and slap them into your own setting, but to notice commonalities this lifestyle enforces - (ie in the previous example- mounted nomadic peoples are highly mobile and need to easily carry their wealth (often on clothing and tack) therefore small, elaborate decorative artwork that can easily be carried from place to place is a very likely feature)
For the details of the art itself, I come up with loose 'style guides' (usually just in my head) and go from there.
Here's some example questions for forming a style (some are more baseline than others)
Are geometric patterns favored? Organic patterns? Representative patterns (flowers, animals, stars, etc)? Abstract patterns?
Is there favored material(s)? Beads, bone, clay, metals, stones, etc.
When depicting people/animals, is realism favored? Heavy stylization? The emotional impression of an animal? Are key features accentuated?
How perspective typically executed? Does art attempt to capture 3d depth? Does it favor showing the whole body in 2 dimensions (ie much of Ancient Egyptian art, with the body shown in a mix of profile and forward facing perspective so all key attributes are shown)? Will limbs overlap? Are bodies shown static? In motion?
Does artwork of people attempt to beautify them? Does it favor the culture's conception of the ideal body?
Are there common visual motifs? Important symbols? Key subject matters?
What is the art used for? Are its functions aesthetic, tutelary, spiritual, magical? (Will often exist in combination, or have different examples for each purpose)
Who is represented? Is there interest in everyday people? Does art focus on glorifying warriors, heroes, kings?
Are there conventions for representing important figures? (IE gods/kings/etc being depicted larger than culturally lesser subjects)
Is there visual shorthand to depict objects/concepts that are difficult to execute with clarity (the sun, moon, water), or are invisible (wind, the soul), or have no physical component (speech)?
Etc
Deciding on answers to any of these questions will at least give you a unique baseline, and you can fill in the rest of the gaps and specify a style further until it is distinct. Many of these questions are not mutually exclusive, both in the sense of elements being combined (patterns with both geometric and organic elements) or a culture having multiple visual styles (3d art objects having unique features, religious artwork having its own conventions, etc).
Also when you're getting in depth, you should have cultural syncretism in mind. Cultures that routinely interact (whether this interaction is exchange or exploitation) inevitably exchange ideas, which can be especially visible in art. Doing research on how this synthesizing of ideas works in practice is very helpful- what is adopted or left out from an external influence, what is retained from an internal influence, what is unique to this synthesis, AND WHY. (I find Greco-Buddhist art really interesting, that's one of many such examples)
Looking at real world examples that fit your parameters can be helpful (ie if I've decided on geometric patterns in my 'style guide', I'll look at actual geometric patterns). And I strongly encourage trying to actually LEARN about what you're seeing. All art exists in a context, and having an understanding of how the context shapes art, how art does and doesn't relate to broader aspects of a society, etc, can help you when synthesizing your own.
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