#i have extremely obvious favorite character syndrome lol
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https://youtube.com/shorts/KepROeLDZRU?si=aptzVj1L1W6dIZ8I
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Thanks for sending this in anon! :DD Feel free to share anything involving Hazbin with me! I don't bite~ (Especially Alastor he is my life <333)
OOOO THAT'S SO COOOL THOUGH?? Like, he's out here seeing half the world in a black and white cartoon and regularly has to infer based off what other people say and what he knows about the people around him to figure out what they're wearing or referring to by color?
~Like, Vaggie's skin is already grey, her clothes are red and black, and her hair is grey and white so he has no idea what's he wearing without inferring form his surroundings?? jgkj
~Which could be super funny around the right circumstances. Like, someone asks him what color the hotel uniform is and he knows its red cause he chose it based off of how he sees his suit. But ask him what Velevette's outfit looks like and he's all ???? Proceeds to make up an excuse, aka saying that it's a stupid question he doesn't have time for to get out of the situation xD
~Wait what if he likes husker partially because he's actually gray furred? XD He looks at him and assumes he just can't see the colors(eye roll) but then Husk casually mentions that he's gray as an old man's hair and he's sold kjbgkbj
~It would be EXTRA funny if Husk found out about this and can't say anything....but in private he tells Alastor what other colors he can't see on people are XDD
~Rosie is the only other person that knows cause if anyone else were to find out they'll be killed for sheer embrassment
~He picks up on color changes cause suddenly he can SEE what the person is wearing(Charlie dear, why are you wearing blue?"
~I feel like this is extra cool for Alastor redesigns that them him in black and white? LIKE YES VERY ON BRAND! That's part of his outfit choice, actually
~What if he purposefully gives people shades of reds to wear because to him it makes them all look colorless? Like back before color television? Just another thing to go with his whole aesthetic dksjhg
~WHEEZE clearly isn't canon but what if looking at someone with too many colors that he can see is like fucking eye strain and/or an overwhelming sensory output so that's another reason why he gives everyone red? He just needs things to look quieter
~In that case he would've gotten used to it enough to be around Vox but maybe his eye is twitching the whole time or he doesn't look directly at him as often as others lol
#anonasks#ooc#thank you SO SO much for sharing anon!!#:DDD#Alastor#if you're out there#ilu#AGAIN THANKS SO MUCH ANAON#ya'll can always ask me about hazbin btw#and especially Alastor#i have extremely obvious favorite character syndrome lol#I'd love to talk about em!#:DD#this got long but it's such a fun idea!
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Hello! I just read the latest chapter of Beasts and I am, once again, blown away by your skill. I don’t usually read fics in the HP fandom (not sure why, to be honest- there are so many good ones!) but yours are far and away my favorite of the works I have read. (Re: Beasts, I would like to note that your portrayal of Hermione is dead-accurate and delightfully layered. I appreciate the kindness with which you write her, as neither a saint nor a monster— just a deeply traumatized teenage girl.)
I’m not sure if you dispense writing advice on here— if not, feel free to ignore the following— but if you are, I would love some pointers! I’m sure part of it is my anxiety talking, but I find whatever I write to be irritatingly juvenile. You do such a wonderful job of bringing nuance to your works, and I’d appreciate any guidance you have for amateur writers looking to take their fics to the “next level,” so to speak. Also, on a broader level, any tips you have about nailing characterization would be very welcome. I know the ultimate answer to my questions is simply “time and practice,” but I have a genuine desire to improve, and I figure there’s something I can do to hurry the process along.
In the interest of not wasting your time, I’ll wrap it up here. Many, many thanks!
Oh man, I’m blown away by this comment, are you kidding me? Thank you so so much. You really don’t know how much that means to hear (saving this to look back on on a rainy low self-esteem day).
On writing advice... I'm always a bit hesitant about offering writing advice, even though I have benefited so so much from other people’s advice over the years in lots of different ways (probably because I suspect few of us ever really see our own work very clearly). This is also sort of hypocritical of me because I literally teach (non-fiction) writing as part of my job, lol, but maybe this is my imposter syndrome syndroming.
Anyway, I’ve been thinking a lot about this question since you sent this, and wanted to say something that might be useful. I actually ended up going back to the (very bad) fanfiction I wrote about 15+ years ago for another fandom (I will not be linking this here lmao), to see what I do differently now and what I’d gotten better at. This was both a very unsettling but also very cathartic process, lol, because I think I’ve gotten a lot better since then (though, truthfully, it couldn’t have gotten much worse).
So, having done that, I’ve tried to put some writing advice and reflections and thoughts below that I think I’ve learnt since I first started writing and that I feel I’ve found out the hard way (by getting it wrong first time around). My points below are more ‘what I admire in other people’s work and ‘what I would like my writing to do’ rather than me thinking I do all these things well all the time, especially on the nuance and characterisation questions. Some are going to sound super obvious but I definitely did not know them once and have definitely had to work to learn all of them, so I really hope they’re useful to you all the same.
Having now sat down and read my truly truly dire past fanfiction (which has a lot of reviews on it telling me, in no uncertain terms, how and why the work sucked), I think these are the things I wish someone had told me or the things I've learnt after a long long time of getting it extremely wrong...
Writing should answer a question, or a series of questions. I think the big shift from the fanfiction I used to write is that I would start from the premise of ‘I want to write these two characters in X setting’ or ‘I want to fill in Y missing moment’. It’s not that these are bad premises - often, fic ideas start this way - but there needs to be a step after this idea before the writing happens, which is the ‘what question would this answer and what would the answer be’. To give an example, for Orchards I always wanted to write a Harry/Ginny summer teenage love story, but I never really thought of it as answering a question, and so every version I could imagine doing of it was unsatisfying. It was only when I realised the question I had was how does someone fall in love and not realise it (and, I guess, and what do they do when they’ve realised it too late?) that I was like ohhh ok, the fic needs to answer that question, and the conceit is how do we get from A (not being in love) to B (falling in love, but not knowing it) to C (knowing it, and being tormented by knowing it). The later layers the fic took on and that I now like so much - flashbacks, use of the future tense to switch to a period where Harry knows he’s in love but can’t do anything about it - all came after that realisation, and I think the fic is more satisfying for me as a writer because it answers a question I had always had in the back of my mind but hadn’t made conscious.
Show, don’t tell - so, signpost, but give the reader credit. Work that I really admire and take the most from is work that doesn’t beat the reader around the head with the point of each scene. You don’t need to tell the reader how x character is feeling. ‘Ginny felt angry because she thought Hermione was being dismissive of other people’s feelings’ - that’s a note to yourself as a writer more than it needs to be expressed so obviously written to the reader. On a first draft, maybe you need that line to be written out as you figure out how characters are feeling in that scene - that’s completely fine. But as you edit, think of ways you can show that kind of emotional response without coming out and straight up saying it. Try to cut lines that state emotional responses so starkly and jarringly, because they take the reader out of the flow of the scene. How might Ginny as a character show she’s pissed off in ways that are legible to the reader (especially a reader of fanfiction, who is familiar with her)? How can we show Hermione being dismissive (not making eye contact, for instance, or saying curt, dismissive statements that shut down the conversation). This relates to the next point which is…
Make the setting work for you - or even let it be a character in its own right. It’s rare in any form of fiction writing that the setting or the activities around characters are incidental. This is especially true for HP, where the author uses the setting throughout to both build a sense of atmosphere but also parallel/symbolise the dynamics of the scene at hand, like little winks to the reader. The weather is often the most obvious way of doing this. As the author, you play god - the weather is exactly what you want or need it to be to best serve the scene. That doesn’t mean necessarily happy scene has to = sunny, or sad scene = rain,, but it could mean torrential rain = huge release of something pent up that’s been building for hours (think of the rain pounding on the tent when Harry and Ron have their screaming match in DH - it’s like a fourth character in that scene), or too-hot sun = rising pressure, huge discomfort, feeling prickled and angry and trapped with no shade (think of Harry at the start of OotP, in the heatwave). It doesn’t have to be weather, either. If you want to show how a character is guarded, struggling to let another character in, why not have them have the conversation hovering in a doorway, with the door partly closed? If you want to write a scene where two characters are thinking about their future together and really getting somewhere emotionally, why not have them have the conversation in a moving car, heading towards a meaningful destination (you could even have the instigator of the conversation in the literal driving seat, if you want to suggest dynamics of control or maturity). These are just examples, obviously, but the writing I really admire does this so well (and rewards re-reads for that reason).
Find a motif or a hook. This is more a personal preference, but I love reading pieces of writing that have a clear framing. The post-war summer fic I’ve been working on for nine thousand years lol only really started coming quicker once I finally found a conceit - an image, really - that worked for me (the fic is called Rubble, and the conceit is: how do you literally build a house that is a family home, as a way of thinking about rebuilding after the war, told around the Weasleys as a family). For Orchards, there are a few motifs: ‘the truth’ as a character; ‘truth or dare’ as a game, but also as a metaphor for Harry and Ginny’s early love story, and Quidditch (love is a quaffle). In Beasts, I have motifs and hooks that I hope to stretch over the entirety of the fic, not least this idea about beasts and beings and the hubris and the monstrousness of the wizarding world - I wanted to write a postwar fic for a long time, but I didn’t have a conceit that allowed me to get at the type of story I wanted to tell for ages. Within each chapter, I also like to have a little motif: so chapter two it was ‘coming back’, chapter three it was sleep and dreams, chapter four it was the soul/what makes a person who they are, chapter five was the sea. Some of these were more successful than others lol, but it helps me to fashion and discipline a piece when writing and when editing/cutting to think: everything in this piece, in some loose way, needs to link back to this theme I’m trying to thread through.
Make sure people sound/think/behave like people. I’ve put points specifically about characterisation below, but this is a more general point: characters shouldn’t sound like generic talking points, they should sound like real people putting together sentences. I think in fanfiction writing, because we often want to resolve flaws in characters, write about characters we love and admire, or want them to have the difficult conversations or hard confessions that they don’t do in canon, we sometimes can both idealise them and make them sound like very self-aware consistently compassionate angels who are experts at expressing exactly how they’re feeling in extremely emotionally healthy and communicative ways. It would be nice if our characters all did that, sure! But what makes for immersive, compelling writing is when characters try and struggle and fuck up and live their flaws, and sound like real living breathing failing growing people.
You probably need to lose the last line. The last line of a fic is important, but sometimes you can lose a reader who’s been with you the whole time with a clumsy last line or one that’s excessively cheesy or overly summarising or just seems like an afterthought because you wrap up. I say this as a real mea culpa because I still suck at last lines, but the best advice I have gotten on this is, if in doubt, cut the last line you were going to go with, lol. Let the scene end without the line you think is a great summative profound line or something reassuring or overly comforting for the reader. I am definitely still learning this (the end line of chapter four of Beasts I’m still considering cutting or editing severely lol - it’s too on the nose for my taste, and I don’t love it), but the last lines I do like most are always the most minimalist, sparse, simple, or even abstract. basically - if it sounds like chat gpt could write your last line (chat gpt loves an on-the-nose happy ending - eg. ‘Hermione knew it was all going to be ok after all’) then go back to the drawing board.
Embrace critique. This is a very subjective one, especially for writing fanfic. Writing fanfic is a rich and rewarding hobby but I recognise that it is a hobby and a source of pleasure, so lots of people prefer not to get constructive critique. I’m actually being a bit hypocritical here as I don’t currently have a beta for fic writing, but I do have a brutal self-editing process (oh, the scenes and sentences I’ve cut!) and I have spent the last decade of my life in academic writing and sharing my work-in-progress written work over and over and over again, often for a couple of hours every few weeks in front of a room of people more senior and much smarter than me all with my written work printed out in front of them ready to tell me what I got wrong and what I need to change or get better at, lol. This has been bruising to say the least, but it 100% has made me a better writer and disabused me of a lot of the bad habits I picked up when starting out, and kicked the ego out of me thinking I didn’t need to edit and draft and re-draft everything several times. I’ve also spent a long time reading and editing and responding to other people’s work, in the same way, and that’s also been super productive to help me think about how to better communicate written ideas, fiction or non-fiction. So I think real improvement and growth in your writing has to come from getting a thick skin and being able to take critique from people you respect, who are constructive not destructive, and who believe in your talents, your right to show them, and want to see your work presented in the best possible way.
On characterisation specifically...
Look for similar scenarios in the books and see how the character reacts to those. I go back to canon a lot to find plots that are analogous to the plots I’m writing to see how characters physically and verbally respond to them. My thought processes are like, Hermione and Ginny in conflict? Head to HBP when they clash over Harry and Sectumsempra to see how they fight lol. Need to write a Weasley ensemble scene? Head to Goblet of Fire Burrow chapters pre-world cup to see the family dynamics in full swing, and see how the text conveys warmth and love between the characters, while also attending to power dynamics and changing/fractious relationships, down to the adverbs used to describe how people speak, how they physically occupy the space. (I used this chapter a lot when writing the beach day scene for the latest chapter of Beasts, because I knew I was going to have a scene that in part shows how Bill operates an older brother, especially how he deals with his parents and Percy, but also how to distinguish Bill from Charlie when they’re often characters that can get blurred together a bit as ‘the older ones’.) I’m doing this a ton with Hermione atm, because I think she sometimes exists in fanon differently to how she appears in canon and I didn’t want to just assume I knew her speech patterns based on reading a lot of fanfiction about her, but also because Hermione, unlike Ron, doesn’t have her existential crisis within canon but probably (I suspect) has a post-war reckoning that speaks on insecurities and traumas that do occur within the canon text. So if I’m looking at Hermione struggling to relate to the student body, I need to go back to the canon text and find moments where some of those dynamics were already starting to come into play (eg. Hermione not getting Quidditch, Hermione’s responses to Neville telling them what life was like under the Carrows, Hermione’s relationship with other girls in her year eg. Lavender and Parvati).
Relatedly: look at how characters that are similar to each other react to certain scenarios if you don't have enough evidence of how one character might behave. I decided with Beasts that, while Harry and Ginny are not the same person, they are characters that often react in certain situations similarly, so if I don’t have an example of how Ginny herself would respond to a certain situation (eg. injury in Quidditch), I can use Harry’s response as a bit of a guide for what Ginny would be like. That scene in chapter two where Harry and Ginny discuss her going back to Hogwarts actually borrows lines from Dumbledore and Harry’s conversation in the purgatory King’s Cross after Harry’s ‘death’ - ‘I have to go back, don’t I?’ ‘That’s up to you’ - because although Ginny deciding to go back to Hogwarts is not exactly the same as the decision Harry makes not to ‘go on’, it seemed there were enough analogies with it that I could borrow little lines and colour from that scene. (I have a bit of a cop-out dumb joke to myself in this scene - Harry saying to Ginny ‘we’re the same’ is me nodding to swapping out two very similar protagonists).
Play the ‘there’s a pigeon in the living room’ game. There’s lots of different versions of this exercise for improving characterisation, but I like this one: if this character woke up tomorrow, went into their living room and found a pigeon in it, what would they do? How would they respond? Would they scream/swear/laugh/calmly acknowledge the situation? How would they physically respond - would they try to get the pigeon out, if so how would they physically try to do that? What words could you use for how their body would move in the space while they tried to, say, open a window, or shoo it out the door? Would they call someone to help, if so, who, and why? What would they say, and how would they say it? It's such a stupid game but I do really find it helpful to better inhabit the character, especially if the character is very different from you as the author.
Good characterisation means trying to get everyone right. The trouble sometimes with fanfiction writing is that we have our main character as someone that we love and want to write about, and then harness all other characters in the service of our main character’s personal development. But that’s not really how real people behave - people rarely walk around thinking all day every day about one specific main-character person they know, lol (I always think of the bits in Inception where everyone starts looking at the person in the dream…) Strong characterisation means having at least a working understanding of what motivates every character that interacts with the main character in the fic, that thinks about how both characters perceive their relationship, and how their behaviours and the things they say might change based on who they’re talking to. Characterisation is deeply relational, and very much about how characters react or respond in a way that’s highly specific and contextual. It just takes a lot of really boring slog work of figuring how characters’ typical sentence structures, their body language, their thought-processes, who they gravitate towards, the kind of arc or change they are capable of. It’s important not to come in with judgement, and from a place of wanting to understand and empathise with a character. (It's why I don't really write characters I don't fully understand or 'get' - I'd do a horrible job!)
The last thing I want to say is that the best advice I ever received is pretentious and cloying but true: it's to know your gift. You say you find your own writing ‘irritatingly juvenile’. But in even asking a question like the one you’ve asked, you’ve shown you’re clearly a thoughtful, curious and creative person - and thoughtful, curious and creative people will always produce writing that other people will get something out of. I’ll bet your writing has real strengths, some that you don’t even see and others that actually (at least I hope!) you recognise and that you’re really proud of. This doesn’t mean you can’t develop new skills or improve or challenge yourself. But starting any process of improvement by clearly identifying what you’re good at (knowing your gift), figuring out why you’re good at it, thinking about how best to showcase it and believing you have a right to show this talent or skill is really important. I know this is excruciating to do but I really recommend making a little list of things and starting from this point of acknowledging you have stories to tell and ways of telling them that other people will admire and benefit from you sharing with them. You'll never actually want to improve if you come from a place of being horrible to yourself as a writer. What you do has worth, and wanting to improve is a journey we're all on, just trying to find ways to better share what we have and have it mean something to someone else who comes across it.
#writing#writing advice#beasts#thank you anon#i really hope this is helpful and i just know your writing will be wonderful#also i will be dining out on your praise for precisely one million years
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How would you rank the 18 Class Trials from THH, DR2, and V3 from worst to best?
This is... virtually impossible for me, lol. Comparing the trials from each game to each other?
How about I just rank them within each game? That'll make it a little easier for me to deal with...
DR1
6) 5th. It's driven by lies and ultimately rushed to its end before the characters can draw any solid (pointless/meaningless) conclusions. So of course it's last for this game, and it’s probably last for the entire series as well. If there are any saving graces to this trial, it’s the surprise when your closest ally is willing to let our protagonist die... and that this trial contains the fake/bad ending route.
5) 3rd. Although the main culprit is pretty obvious from the jump, it requires some surprising twists to explain how everything got to be the way it turned out. But did I always find those twists plausible? Errrrm... not really.
4) 2nd. Pretty good trial that's hurt for me by the fact that there'd barely be any need for a trial at all if a certain third party didn't dick around with the evidence for no reason. Also, the dual nature of Toko is an incredibly predictable reveal. Without those two aspects dragging it down, though, this could easily go higher.
3) 1st. Sure, the major hint given and, subsequently, the eventual culprit are pretty obvious, but this one establishes so much about how the trials work and how much the details you observe will matter that it’s still pretty fun that first time around. The initial surprise of the first victim makes for a great way to keep you invested in the trial experience. This trial is damn near iconic now, so it feels almost mandatory to respect it.
2) 6th. DR1 still has the best "final trial,” easily. SO MANY great reveals, and they all totally work for me. Nothing rings false or disappointing, and it also features Makoto finally coming into his own and taking the lead. I nearly labeled this my top pick for DR1, but...
1) 4th. It's easily the most emotionally dramatic/satisfying for me, and there’s something weirdly inspirational for me about Hina’s incredibly harsh stance during it. This one GOT ME IN THE FEELS, and in part that was because I saw so little of it coming. After the more predictable elements of the first and third trials, this felt like the writing was firing on all cylinders.
DR2
6) 2nd. You have to accept a couple leaps of logic to make this trial keep flowing, and the fact that trial is ultimately reliant on someone noticing a candy that’s very small and hard to see while the person is also in a stressful situation and they are groggy from being drugged/asleep and it necessitates the person retaining this seemingly useless detail inside their brain .... that’s always bugged me. The “escape route” conversation even retroactively raises questions about the first trial. Oof. On the upside, the reveals it brought us about Fuyuhiko and Peko were incredibly important, satisfying, and legit surprising turns. And it’s pretty cool how it’s basically a two-for-one combo trial because you have to solve the Twilight Syndrome case before you solve the current case.
5) 3rd. Other people have pointed out the leaps of logic and missing pieces of this trial, but at the same time, the candlelight hanging is so intense and the ultimate reveal of the culprit is such a brutal turn that I have to give it some props. The culprit’s primary plan is ultimately one of the most ingenious in the series, IMO, and definitely one of the most twisted/fucked-up, which earns it some points.
4) 4th. This is probably the single murder case in the franchise that I understood the absolute least about when entering the trial, for better or worse. On the one hand, that made it really fun to see the mystery gradually unfurl, but on the other hand, it made it tough for me to provide the right answers at certain points in the trial, leaving me fumbling. A big part of those issues was how it was initially hard for me to wrap my head around the nature of the funhouse via the provided 2D graphics... but once I eventually got there, I had to respect the creativity that went into devising such a “weapon.” Also, it can be hard to tolerate Komaeda in this trial. He’s even more of a know-it-all-but-reveal-none-of-it jackass than ever before, and his turn towards overt cruelty towards the others (and Hajime in particular) left me raging. The culprit reveal is good, but the motive does beg the question of why he didn’t just come forward from the jump.
3) 6th. There are a lot of great reveals in the final trial that totally reframe how you see the characters, and some of them are deliciously twisted. There’s also a ton of great dialogue provided, and in retrospect, it’s actually sort of neat to have one endgame mastermind reveal in this franchise that doesn’t involve the “They were hiding among us this whole time” trope. All that plus the surprise return of our surviving heroes from the first game! However, this is also where they officially reveal a core element of DR2 and its setting that I've never liked. This knocks the trial down a few pegs for me. Of course, by the time you reach the trial, I'm sure 99% of players have already figured that particular "twist" out. There’s adequate evidence to predict it in the first freaking chapter, and I know this because I DID predict it in the first chapter of my initial playthrough... which further hurts the supposed “reveal” of the island’s true nature when it comes around.
2) 1st. Probably my favorite of the “first trials,” there are lot of components that go into this one. There’s a combination of two premeditated killers plus one spur-of-the-moment accidental victim, there’s a satisfying (though admittedly maybe too easy) reveal of the killer being one of the most unpleasant people to be around during the first chapter, and I really dig how audio became a very important component of the mystery due to the total blackout. This is also the part of the game where we learn just how twisted Komaeda really is, which is HUGE both in terms of its immediate shock factor for a total newcomer and in terms of its impact on the game as a whole. Of course, since it’s a “first trial,” it can’t be too complicated... but they still manage to confuse so many of us with “MEAT ON THE BONE” :P
1) 5th. Again, I will almost always give the most emotionally intense one the top slot. The “traitor reveal” is obviously THAT MOMENT in DR2. I also love how this one used the strange internal logic established early in the game RE: Komaeda’s luck to develop the eventual solution. And forcing us to make use of evidence gathered in multiple locations outside of the immediate site of the body/murder? That more complexity of that type that I see relevant to a trial, the more I appreciate it, and this one has loads of that stuff. Although I guess the investigation isn’t technically part of the trial itself... but it’s still very relevant to it.
DRV3
6) 4th. I found this whole trial to be just... extremely predictable. Maybe it’s because I was so far into the series that I’d gotten used to its tricks by this point, but this was the most predictable trial for me since the first one in the first game. The whole looping/rollover map setup of the VR? Obvious. The murder weapon? Obvious. Our culprit’s ongoing confusion at everything discussed? Obvious. There were only a couple of points I didn’t have already figured out when I walked into the trial room, and those turned out to be basically irrelevant (such as the bottle of poison). The eventual motive is at least a surprise, but I also found it hard to accept that this culprit would really kill people over it. Overall: Super lame.
5) 3rd. Another double murder trial, and once again one murder overshadows the other. The séance murder is definitely clever. Sure, you know the culprit pretty early on, but the methodology is the good part. However, the real fascinating one for me is the art lab “locked room” murder. Going into the trial, I couldn’t fathom how they were going to explain that one, and I found the answer both smart and satisfying. It’s funny to imagine how many times the culprit had to try that stunt with the lock before it actually worked, heh. This is probably the best of the three “double murder” mysteries in the series, but the trial isn’t as emotionally affecting as the 3rd trial in DR2 to me. Moreover, the trial loses points for the most infuriating Hangman’s Gambit of the series and especially for the motive reveal. When the killer’s motive can be boiled down to “they’re basically just a psycho serial killer,” it’s not very interesting.
4) 6th. The first part of the trial, which deals with re-assessing the first case? It’s pretty damn on-point. That leads to the mastermind reveal, which... isn’t great, really. It’s not a terribly interesting character to make the mastermind, they have no interesting motives or characterization to unevil, and they’re ultimately just a pawn behind another, off-screen group of masterminds. But then things get uproariously funny to me. The metatextual stuff is just so goddamn ridiculous. It’s frustrating and annoying how much of our not-mastermind’s explanation is clearly full of lies and half-truths that we’ll never have complete answers on, but that’s also part of what makes it all fascinating. We get to swap protagonists like four times! There’s a fake-out Game Over! These are really cool things. But it all leads down the road of our protagonist arguing that fiction does affect reality (yes, good), that fictional people can still matter (definitely) and that... fictional lives are equal in value to real ones? Uhhhhh slow down there, champ. That only works for YOUR universe, where fictional people can be made out of living, breathing individuals. But in light of the metatextual stuff you’re surrounded by, you kinda sound silly AF right now?
3) 2nd. Look, this is still incredibly irritating to me. Also, if you go down the alternate “lying” route at one point, you are forced to accept that these piranhas were somehow trained to only eat dead things, which is just... so deeply dumb. But what is good is the entire ropeway conceit (which is a very significant part of the trial!) and the idea of the partition inside the tank. This was a murder with an elaborate, intelligent plan that is very well-executed. And the motive reveal? It’s one of the best in the series! I respect that stuff. (If I had the right to toss the execution in as part of the soup, I’d say that it’s also one of the series’ best. Let’s call it the icing on the cake.)
2) 1st. The writing that made this trial work is undeniably clever. The way the narration told us exactly what was happening without really telling us what was happening? It was a masterstroke of both great writing and perfect localization coming together. When it becomes clear during the trial what is about to happen, it’s a huge shock. The transition to another protagonist with the lights flickering out and back on is beautiful. Even the core concept of a protagonist who was willing to step up and try to kill the mastermind immediately is just deeply interesting. And obviously this one made my emotions run high. HOWEVER! I’ve said it before and I’ll say it again: Kaede Akamatsu was a more interesting, unique, and compelling protagonist than Shuichi Saihara ever was. Ultimately, the protagonist-swap, no matter how well-written, was a mistake because they shifted us from a unique character with an interesting new perspective to a character who is, in many ways, “Makoto Naegi with even less self-esteem.” Yes, I know he has aspects that make him distinct as his own person, but there’s still just too much there that feels like we’ve done it before, and he never fully escapes from that. It feels like a massive waste and a huge missed opportunity to ditch Kaede like this. Now, if they had just done the protagonist swap in reverse — making us start out with Shuichi before flipping things over to Kaede — we could’ve had ourselves something amazing here.
1) 5th. I know I decided that I couldn’t rank all among each other, but if I did do that, I feel confident that the 5th trial in DRV3 would rank very high indeed. You go into the trial unable to even determine who the victim was due to the fact that two people are missing and there was nothing left of the body that spoke to an identity. Going into it, you naturally figure that one of the two missing parties has to be the victim and the other one is probably the culprit. But even with just two friggin’ suspects, the amount of turnabouts in the case that made me rethink all my assumptions was insane. Sure, the explanation for how the person inside the Exisal can maintain “character” is pretty damn thin, but once you get past that, I don’t think there’s a single false note in the trial. It even breaks unprecedented ground by continuing into another Non-Stop Debate after everyone has already voted. And of course, it culminates with a lot of intense emotion. Even the execution is emotionally satisfying! ..... although I’m not sure if I should count the execution as part of the trial, but hey, still. As far as Dangan trials go, the fifth one in DRV3 is basically a masterpiece.
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Hello, sorry if this is annoying but can you explain how Himiko is neurodivirgent, I don't mean to come off as rude or anything, I just don't know much about the topic and am curious? Sorry to cause any trouble.
It’s absolutely not any trouble!! I love talking about how Himiko shows signs of being neurodivergent. It hits close to home specifically since not only is she one of my favorite characters, but I relate to her a lot. Okay, this might be a bit long, so sorry about that lol:
So in case you don’t know exactly what it is, neurodiversity is when mentally your brain is wired differently than normal, or “neurotypical”, peoples brains. Especially with considerably easy functions like socialising, thinking, learning, developing or ageing, and many others. Many disorders can fall under the neurodiversity spectrum. ADHD, BPD, autism spectrum disorder, bipolar disorder, schizophrenia, dyslexia, and many others.
Personally, I think Himiko would fall into the category of being autistic, which has a lot going into it, but can be summed up as a developmental disorder that involves delays in communication, thinking, social situations, and basic human understanding.
Though there is a thread on Twitter that does a good job covering certain criterias that I won’t end up covering (her lack of understanding of social cues, development delays, the reason why she’s depressed, etc.) and it’s really good!!
Below, I’ll list the traits that, in my opinion, Himiko possesses that are common in ND people. Not all of them will be listed, just the bigger ones:
Talking in a slow, almost “emotionless” way
Himiko talks a certain way throughout the whole of the game, rarely ever changing even when she’s expressing very strong emotions. From the very first line she speaks, Himiko talks about something exciting to her, but still sounds very flat and unenthused. Most ND people will always speak in the same tone of voice no matter what. Sometimes, it's very flat and monotone, like Himikos. Sometimes they'll speak slowly either to gather together what they want to say next, or that's just how they were wired to speak. (Almost exactly like Jataro from DR:AE who speaks in a similar way. Who also has a few neurodivergent traits. But that's just a theory c:)
Childish behavior
This usually ranges, but Himiko has a few traits that neurodivergent people have that others consider “too childish”. She’s extremely naive in how she perceives the world, people around her, and their intentions with interacting with her. Like when Kaito asked her to bring her a crossbow of all things and it takes little for her to be convinced to assist him. Or when Kokichi makes fun of her, and she doesn't always gets it. She's sometimes able to understand, but mostly she doesn't understand that he's just taking advantage of her innocence to treat her how he does with others. She takes things everyone says at face value and believes them easily. Her peers consider her to be a bit slow in many areas, almost in a childlike way. She almost has a child-level understanding of vocabulary (i.e. pronounces words the way children do like how the way she says magic almost sounds like “myagic”, her vocabulary is pretty limited, and she usually starts using certain words that she hears others use). When having her Master brought up with the possibility that he left her selfishly and that she was better than him, she always denies it, keeping an innocent mentality so she won’t feel too bad. After being motivated to move forward, she’s seen a lot to want to be helpful to the group and do something useful, and in return they, in my opinion, view that behavior how older people view a child wanting to be helpful to them. The thread above goes more into detail (her bathroom issues, having a unique way of remembering and referring to objects), but these are only some of the examples for Himiko's maturity.
Being a “gifted child” when she was young
This is entirely my speculation since this is never addressed in canon, but Himiko strikes me as a former “gifted child” which most NDs go through. Her “gift” was discovered at a young age and she was really skilled at it. She was known for it by huge masses of people and praised for it. She even had to save the person who saw the talent in her and taught her everything she knows about it when he made a mistake. She gets invited to all types of events because of it. Lot’s of ND kids who were thought of as “gifted'' may have gone through the same thing. It would also explain why she’s so depressed and unmotivated through most of the game, as a result of what’s called “gifted child syndrome”. Having so much praise and expectations set on her so young. Getting older and not having the same energy for it as you had before. Technically all the DR kids are former gifted children, since they're the product of a company exploiting their "gifts", which is a factor in how the world ended in the way it was. But Himiko has more, you could say "traditional" symptoms and after-effects of growing up as a gifted child (depressed, lack of motivation, lack of motivation in her subject, etc.).
Being viewed as lazy
Even though she takes what she's passionate about seriously, less than when she was younger or not, Himiko doesn't always take action with magic, and even everyday tasks. ND people usually lack any sort of drive, sometimes having an “I’ll come back to it later” mentality, excited about it or not. Himiko lacks any drive and motivation throughout the game, even at the idea of being killed, or put in the line of suspicion for someone's killer. She’ll always make excuses on why she can’t act on things, the most common being “she doesn’t have enough MP”. Which goes back to her talent as a magician, which she is especially sluggish in.
Bottling in her emotions and not wanting them to show. But when she does, it results in an on-going meltdown
We all saw it in its prime during the end of the third trial after all, right? Himiko was sort of always closed in, but it wasn't extreme since she hadn't hit her lowest yet. When she did though, (being the prime suspect of Ryoma dying, her closest friends Tenko and Angie dying, being one of the suspects of one of their murders, etc.) She still attempted to hold it all in, which ND people do for a variety of reasons (not knowing how to process extreme emotions, not wanting too much attention by expressing them, or choosing unhealthy ways to process your feelings, amongst others). But once Kokichi called her out for the second time? Not only was everything practically gushing out of her face, but she literally passed out from crying for so long. I don't know whether to laugh or cry at that myself, ha.
The same thing happened in the last trial kind of. Once the truth of the killing game and their identities is revealed, she seems to have a meltdown. It could be from the overwhelmingness of the situation. It could be the amount of "change" of the situation, which she doesn't even remember. It could also be overstimulating tones with the change in environment, the info dumping, and how everyone jumped from topic to topic etc. Meltdowns are normal for ND people, especially since they usually hold in their feelings. Himiko got better at expressing herself, but meltdowns will still happen once something overwhelming occurs (it's a great way to let out steam!!)
Stimming
Stimming is when someone, ND or not, self-stimulates themselves by repeatedly moving in some way either by speaking, moving either themselves or something else, or watching someone else do it. Most of the time, you can see Himiko fidgeting with her fingers or with her hat. Doing something with her hands, which is a form of stimming
Despite that, Himiko most noticeably stims by speaking, as she sometimes repeats stuff others say, sometimes repeats a word in order to comfort herself and her beliefs (saying “it’s magic” over and over, either in retaliation or in general), and has a go-to word that she’ll always use almost every sentence when she doesn’t know what to say, is caught off guard/by surprise, or just when she starts and ends her sentences (y’know like, “nyeh”?).
“Odd” facial features/expressions
This one presents itself a lot in the game and through her design as well. Her lip stays tucked out all the time, her eyes don’t always stay open, and her face often keeps the same expression (tired and kind of bored). Just like when she speaks, even when she's expressing intense emotions, she'll keep a mellow expression. She lifts her hat into the air and not much changes expression-wise. She'll be accusatory to someone and not much changes expression-wise. To certain people she interacts with, they think her face is "weird" since it'll pull in ways it usually doesn't for NT people. It could be because she's trying to force the look on herself so it's more easier for people to read (which is shown to be the case for most people), but it's also possible that it's just how she looks. Since she's older, she has more freedom to make more strategies to have more natural expressions, but it's still off-putting to some of her peers.
The infamous saying, “she comes off as annoying”
Many people know this one well, and Himiko is no different, especially in the earlier chapters. Almost everything stated above is a factor that plays in people's disdain for Himiko, in the game and the fandom. Characters like Shuichi, Kaede, Tenko, and even Angie are one of the only few people who try to understand and adjust to Himiko's behavior in their own method, while everyone else either ignores her, doesn’t take her seriously, or even end up bullying her because of it, not willing to adjust themselves for her specific brand of behavior. Being an obvious target, coming off as weird, being too blunt and coming off as rude (which even caused her having strained relationships with K1-B0, Miu, etc.), sometimes hyperfixating too hard on magic (her “special interest”), all seem to be a reason for people thinking she’s too high maintenance.
,,,this ask sure is a month old isn’t it? retrdfyugihhuyt I am EXTREMELY sorry I answered this so late, but I haven’t been online lately because of moving, but at least I managed to finish this in less than a day lol. It’s long, but I love Himiko, and love all the quirks that make her who she is, and am happy to explain it to others!! I hope this answered your questions either way (ノ◕ヮ◕)ノ*:・゚✧
#side blog asks n answers#danganronpa#danganronpa v3#ndrv3#danganronpa killing harmony#new danganronpa v3#himiko yumeno#danganronpa discourse#GOD i practically just excreted infodump all over this post#hopefully this clear essay which i was clearly excited to write which i clearly wrote in a day is coherent
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A Toxic Mess of Entertainment - Secret Life of the American Teenager
Quarantine Update: I've started rewatching this mess of a show for the 100th time (its so infuriating, I can never not rewatch it 💀). And I've decided to rate the characters on this show because they're just all so......interesting.
Ricky Underwood: A precious angel. His character development was fucking amazing. He deserved the absolute world and was the best parent to his child. Despite his tragic childhood and his lifestyle choices/inner struggles, he really turned his life around for his son and honestly became my favorite character on this show. His relationship with John was the cutest and I absolutely adored him and Amy (when she wasn't being annoying/immature).
Amy Juergens: Oh Amy.....so damn annoying, but likable at times. Honestly after rewatching this show so many times I've come to the conclusion that she may have had postpartum depression. She had the signs and seemed to resent her own child at times. I will say though, she had her good moments. Like when she actually acted like an adult and not a little kid. Also her cute moments with Ricky. And honestly, Shailene playing her made me dislike the character less lol
Ben Boykewich: Where the hell do I start with this piece of shit. He was slightly decent the first season, but my God wtf happened...I mean he is honestly creepy as hell. So obsessive, compulsive, and manipulative. I don't understand how the hell Amy went back and forth with him when the better man, her baby daddy, was right there the whole time. Although he's a little bitch, the storyline with Adrian and their baby killed me. It hurt me the first time I watched it and every other time I've seen it. Other than that though, he can fall in a sewer.
Adrian Lee: When I watched the show as a young teenager, I couldn't stand her, but being older now, I grew to like her. I loved her growth throughout the series, but I'll admit she did have her shitty moments. She made dumb ass mistakes (sleeping with Ben, going back to Ricky all the damn time, etc.), but I'm happy she got her happy ending. After everything she went through, she deserved it. I also loved the way her friendship with Grace evolved.
Grace Bowman: God, this bitch was annoying as hell for a good 3 seasons. She had her good moments, but she was so insufferable. Especially when it came to Jack. The storyline where she thought her having sex killed her dad will forever be the dumbest yet funniest shit ever 💀
Jack Pappus: He was alright I guess. I'm very indifferent on him. He had good and bad moments. His obsession with Grace was extremely annoying.
Ashley Juergens: I had a love/hate relationship with Ashley. I loved when she'd drag Amy when she was acting dumb, but Ashley herself acted dumb at times. She was a know-it-all and that annoyed me because it lowkey reminded me of myself 💀 at times I forgot she was the younger sister cause she was more mature than Amy lol.
George Juergens: Though he has his obvious flaws, I freaking love him. He's hilarious and I honestly think we need a reboot of this show with him and Moose 💀 also I loved his father/daughter relationship with Ashley.
Anne Juergens: Molly Ringwald is an icon. I didn't care for the character, but I love her lol. "Everybody forgot my 16th birthday" ICONIC.
Betty Boykewich: A character that had me dying of laughter most of the time. She honestly gave the show the light hearted humor it needed. Jennifer Coolidge is a legend.
Leo Boykewich: One of the more likeable parents on this show. I loved when he'd tell off Ben for how dumb he was acting which was almost 24/7. I also loved his relationship with Ricky. He treated him like a second son and it was sweet to watch.
Henry and Alice: I absolutely love them. They were the perfect duo that offered comic relief.
Bunny: LOVE HER. I would have loved to work in a butcher shop with her lol.
Lauren and Madison: Annoying as hell and honestly were never true friends to Amy. They couldn't keep shit to themselves and honestly the show would have been just fine without them. They were irrelevant characters to me 🤷♀️
Tom Bowman: I really liked his character. He brought a different feel to the show. I love that he wasn't treated differently despite him having down syndrome. I also love when actors with down syndrome are given a chance to shine and the actor really shined.
Some Thoughts:
With how the show ended horribly, I'm happy knowing the producer came out and said that in the end Ricky and John follow Amy to NY and ultimately they get married. I still cannot believe I watched this show for 5 years and the finale happened the way it did. But knowing this little fact keeps me at peace lol
Despite my obvious hatred for Ben, I lowkey wish he and Adrian had worked out. Yes they were, at times, extremely toxic, but I thought they had great chemistry.
Nora was awesome. I wish her character had been around since the first season. Her dynamic with George was entertaining af
Even though I didn't really care for Jack, I loved his and Tom's friendship.
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Personally, what made me ship Genyalina is the fact that while reading the books, it was clear that the author definitely put romantic undertones in their relationship. It was clear that it was not just friendship. And i'm not saying they're in love with each other exactly. I'm just saying that the chemistry and tension they have makes them move in between a scale where on the one hand is the purely platonic and on the other is the purely romantic. pt1
Totally! And honestly - I don’t think Leigh put those undertone in there :/ not to undermine the fact that it does very much read as romantic - it doesn’t necessarily matter what she intentioned, death of the author and all that - but I think a lot of the (now obvious) homoeroticism was a combination of a) Leigh trying to emphasize other characters’ beauty to highlight Alina’s Not Like Other Girls syndrome, and even more apparent for Genya in which beauty (and making oneself beautiful) is actually very important to her character and b) sometimes authors write best friends and end up with the gayest stuff ever. There’s a line in the trilogy where Alina threatens people with physical violence if they insult Genya, and there’s a line in the King of Scars duology (post-trilogy. Also I haven’t read this one I saw it in the Genya tag lmao) where David, her canonical love interest, does the same thing. Leigh I’m begging you to follow through.
ANYWAYS I totally agree with you like for me the fact that we’re “supposed” to read them as friends is a huge reason of why I like their dynamic so much. A lot of it does very much feel like - girl best friends, if you will. This idea that you can find an instant connection to bond over, the way in which friendships ARE expected to go through these hurtles, these periods of highs and lows, but in the end returning to that bond and finding so much love in the other. Also, though it is like marred by betrayal. I think there’s a lot to be said about women supporting each other that exists as best it can within the Little Palace, and how there’s much more hope for them when they are further from those specific constraints.
ANYWAYS I wrote a whole post about my favorite scene though so I’m sharing that even though it’s a little beyond the point now LOL. I can’t really pinpoint the exact moment I started shipping Alina - my memory is terrible so I don’t actually know how I felt about them during my read through, but honestly with how I absolutely will ship two girls who even breathe next to each other there’s a good chance I did lol. I probably also saw some gifsets that really set me off lol, I was making a Genyalina playlist before I even got a chance to watch the show… BUT ANYWAYS this scene kind of captures WHY I like them so much.
It’s at the beginning of episode 5, after Nadia and Marie leave and before David comes in - Of course a lot of this is because it’s the make up scene… eyes and lips…. hands on face….. so close to each other……. It does make me lose my mind like I know I said Leigh was largely unintentional but the Daisy Head and Jessie Mei Li really popped off in this respect. Like. How Alina looks up at her? The light shining in her eyes making an already caring expression even more,,,,, gay. AND ALSO, what really hits about this scene is that it essentially starts with a lie! Genya tells Alina that there are no letters from Mal, when she plays a direct role in intercepting them (as well as later on putting the special tracking ring on Alina. I’m not sure if she knew it’s exact properties, but still). A really important part of contextualizing Genyalina’s relationship in-show is that despite how close they get, and so quickly, Genya is still very much an agent of the Darkling and constantly betraying Alina, even in the smallest of ways. And yet! Despite how this has to be a facade, Genya still finds herself genuinely caring and trying to help in the ways that she can. The “be careful of powerful men” line is in this scene (with that gentle face stroke and happy “I like seeing you this way” like okay… okay) and it’s like moments like these are the most Genya can do without revealing and thus endangering her (seemingly) one chance at escape. It’s these smaller suggestions about getting away from the General, finding ways to protect yourself, that REALLY get me. But it’s still not enough. God they’re SO tragic it kills me. Going out of order, but this scene also contains a) the only real description we get of the extremely messed up circumstances of Genya’s situation, which non-book readers really don’t get as much knowledge about and b) Alina’s pure excitement for the future!!! For what she might do and explore once the Fold is gone - maybe a farm with Mal but maybe not (*cough* maybe you settle down with Genya huh is that what you’re thinking I know that’s what I’M thinking). ALSO the line from Genya “perhaps after, you could return to blue” HOPING that after these charades Alina could find herself again and get that happy ending - and absolute sucker punch of a line “I think I’m going to stick with the black, moving forward.” Like to know all these tactics the General is using are paying off? Obviously this is a sign of Alina growing in confidence in her abilities and how she wants to present that to the world but it’s also…. :(
Rant over ok but listen when the ship has no screen time what else are you supposed to do but pick apart their rare scenes… Genyalina is just sooooo good just in a vacuum, and then adding all the show events that are happening around them and how their friendship becomes so much more impactful? And then to see that as romantic? It’s just such a good dynamic!
#thank you anon for giving me so much space to rant though. bc like yeah!!!!!! this is what it’s about!!!!#also about how the makeup scenes are the height of the platonic-romantic vibe they have.#shadow and bone#grishaverse#alina starkov#genya safin
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Hello! I'm curious: Did you really dead dove, didnt look mia's season? Like did you really not check it out at all? That season had some excellent clips, despite mia and alex not being a believable couple. And while im on the topic, no offense to milena lovers, but I cant understand why people praise her acting so much. Maybe she has been better in other roles? To me, the most impressive acting ive seen from druck came from Alex (s2), matteo (s3), Kiki (s1- 5), Nora (s5) and Fatou (s6)
Hi anon! 🥝 I think I might’ve checked out some clips, like for instance I remember bits and pieces of the very first clip. I also did watch a Matteo-centric edit of the season, to make sure I wasn’t missing any character notes going into s3. And I watched the clip where David gets introduced, of course!
But I really just want to make it clear that I don’t like Noora’s season, at all. I actually think Noora’s season has some worthwhile ideas/themes, such as the theme of national identity, but this theme wasn’t really incorporated into any remakes of the season, so yeah. Other than that, I wasn’t a person who watched Noora’s season, liked it or was meh, and then found criticism of it online and turned against it. No, I was appalled that Skam was doing shippy moments with Noora and William while Vilde was still convinced she was pregnant with William’s kid. I was super grossed out by the way Noora kept turning William down, and he didn’t just fuck off. I think it’s extremely bad judgment of Julie Andem to characterize Noora as a girl who keeps saying no when she’s actually dying to say yes.
The reason I watched Grace’s season wasn’t because I liked Grace/Daniel more than Noora/William or any other Noorhelm version. I think Daniel is a pos, and I think it’s even more obvious with Daniel that he is a pos, than with William, because we don’t know much about what Norwegian douchebags are like (and in fact I feel like most people don’t get the context that William and his crew are getting into fights with other russ bus full of rich white assholes? The Yakuza aren’t some type of street gang, they’re just as likely to drink wine in a wine glass as William does at Penetrators’ house parties. The Yakuza and the Penetrators are like US frats having drunken brawls with each other, which is embarrassing and not at all like freedom fighting as William argues), but we absolutely know Daniel’s type, the affluenza privileged white asshole who can assault a bunch of people and gets away with it. I watched Grace’s season because it was important to me that Austin got my views in order to get a Shay season. I don’t like the front half of Grace’s season, but I gave it “points for trying” because the writers introduced plots for the other girls in the back half. That’s it.
As for Nora Grace’s season, I watched it because I felt the writers had done their homework to make pomenora a couple to root for, and I don’t regret that I did.
So, when it comes to Mia’s season... I “followed from the TL,” that is, I follow Druck accounts, so I more or less knew what was going on. I caught some of the discourse around certain clips, like the boob job scene. I was online as Björn got creepy with Mia and felt the anxiety without watching the clips. But nothing I saw or read made me think I should be watching the season, and to this day I still feel that way.
And when it comes to Milena’s acting... Lol well, I will say you’re not the first person who has expressed that sentiment. Milena kind of takes me out in general, because she just doesn’t look teenaged to me, an issue I didn’t have with the other girls in the squad, and neither does Chris Veres (obviously). Milena also has Noora-syndrome, where she must recite her lines at the slowest speed possible. It’s not my favorite acting choice, but some people are into that. And I will say I find Milena at least correct from a technical point of view, like she does intonate and doesn’t miss cues, has a range of facial expressions that matches the character’s emotion, etc. Some people can’t manage that much!
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150.
Character survey:
Your name is unusual where you live.
People often say you are attractive.
You tend to deny compliments that you get.
Other people of your same gender are jealous of your looks.
Your natural hair color is unusual or rare.
Your natural eye color is unusual or rare.
You strongly resemble a certain famous person.
Despite poor eating and/or exercise habits, you are still thin.
Sometimes people worry that you're anorexic, but you're not.
You are cross-cultural. (your parents are from two different countries).
You are half- or part -Oriental.
Even after getting dirty or sweaty, you still look good.
You smell good without cologne, perfume, et cetera.
You have at least one scar with an interesting story behind how you got it.
You have at least one scar or birthmark that is plainly, obviously visible, but doesn't make you look ugly.
When you stare at people or off into space, they almost always (A) feel like you're staring into their soul or reading their mind, (B) think you're up to something, or (C) feel like you know something they either don't know or don't want you to tell.
You don't often get sick.
You often dress impractically (i.e. show up looking gorgeous to a charity event or marathon, somewhere you'd usually dress sloppy and casual).
You stand up for others, even if it means risking your own well-being.
You are brave or daring to the point of recklessness.
Your beliefs are extremely, radically liberal.
You are sarcastic and witty.
You are disrespectful to authority, but only when they deserve it.
You are punished more harshly than others.
You have Antisocial Personality Disorder.
You have ADD (Attention Deficit Disorder) or ADHD (Attention Deficit Hyper Disorder).
You are SELF-DIAGNOSED with ADD or ADHD.
Animals love you.
You have a pet cat.
You consider yourself above average intelligence.
You have a glamorous occupation (i.e. lawyer, executive, anything artistic or theatrical, et cetera).
You are a legal adult, have not reached retirement age, and don't have to work for a living.
You fit a certain stereotype (nerd, goth, hipster, "popular" person, et cetera).
You have a very good singing voice.
You play at least one musical instrument.
You have exceptional artistic talent.
Sometimes it seems like you're psychic or telepathic.
You are fluent or near-fluent in more than one language.
You succeed at almost anything you put your mind to.
Your Plan A usually works.
Most everyone underestimates you.
People are jealous of your abilities. (only linguistic skills, I'm not the talented goddess that my close friends are lol)
You have learned martial arts (any kind).
Your parent(s) or guardian(s) aren't (or weren't) very strict.
You possess an important family heirloom.
Your parents trust you, for the most part.
You have a lot of friends and/or are "popular.”
You are angsty.
Certain circumstances of your childhood were strange or unusual.
You suffer "rebellious princess syndrome" (feminism, extreme tomboyishness, et cetera).
You have lied, exaggerated, or de-exaggerated in some of your answers in this quiz to avoid seeming like you're bragging.
TOTAL: 24/50
~ ~ ~
RESULTS
1-9: CAMEO
You're not the sort of person who could be the protagonist of a book or movie, but you're certainly the sort of down-to-earth, matter-of-fact person I'd like to be friends with. You're the "filler characters" who make books and movies possible and probably have their own cool stories going on in the background that we don't know about (but we sure would like to!). Unless you answered "yes" to the bonus question, in which case, you liar, go take the quiz again.
EXAMPLE: Luna Lovegood from Harry Potter, Mai or Ty Lee from Avatar: The Last Airbender
10-19: PROTAGONIST'S BEST FRIEND OR ANTAGONIST'S RIGHT-HAND (WO)MAN
You're more the "protagonist's best friend" than the "protagonist." But that's okay, because the "protagonist's best friend" usually ends up being everyone's favorite character anyways. Why? Because you're the guy everyone can relate to - and, more importantly, you're often the comic relief AND, at times, you're what keeps the plot chugging forward. This category also contains the heroes who have to try extra hard to save the day, like, harder than the average hero (an offhand example of this is Megamind).
EXAMPLES: Hermione Granger or Ron Weasley from Harry Potter, Jack Harkness from Doctor Who
20-29: PROTAGONIST OR ANTAGONIST
You're a good, healthy medium. In a nutshell, you're worth paying attention to: dramatic, but not melodramatic, and different, but not overwhelmingly so. I...should really write a longer description for this, but I'm really tired, so I won't. Just...skip to the examples.
EXAMPLES: Aang from Avatar: The Last Airbender, Dan Phantom from Danny Phantom
30-39: EPIC HERO
An "epic hero" is the protagonist of a story that fits the general "hero's journey cycle.” Epic heroes tend to act a tad more on the unrealistic side (maybe melodramatic, perhaps not always reacting to situations like a normal human being, doing arguably stupid things for the sake of a good cause and in the name of courage / honor / love / family / friendship), but they make up the bulk of really good stories out there. Why? Because epic heroes are interesting, they're dynamic - epic heroes are who we wish we could be, but never actually could be.
EXAMPLES: Harry Potter from Harry Potter, Luke Skywalker from Star Wars, any protagonist who falls into an obvious trap in order to save someone they love
40-51: MARY SUE
Congratulations - you are a perfect (or near-perfect) specimen of human being. Can I have your autograph? But really. Mary Sues are annoying as hell in fiction BECAUSE they're perfect - they're that person you'd give anything to switch lives with. You know. THAT person. There's only one person in existence who generates more jealousy than a Mary Sue, and that is Batman. Because he's Batman!
EXAMPLES: Lily Evans from Harry Potter, Astrid from How to Train Your Dragon, Annabeth from Percy Jackson & the Olympians
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Best PC Games I Played In 2016
So, this year has been pretty shitty for me and I haven’t been able to blog much unfortunately, but I’ve decided to start the new year off with at least one long-ass post written by moi and I’ve decided to do a fav games list! (Sorry for all the no doubt mindless attention to detail but I had to lol!)
Now let’s begin shall we?:
DROPSY
tw: murder
- This is the most charming and heartwarming game I have ever played, the rather scary looking main character not-withstanding.
Touted as the cause of a fire during a circus performance that ended up killing several townsfolk as well as his own mother, Dropsy is a point-and-click adventure game mainly about showing the people who hate the protagonist that he is innocent by helping them out with their problems in order to make them happy again and see Dropsy for who he really is: a rather freaky looking dude in clown makeup that genuinely loves everyone and who’s favorite activity is hugging literally everything he comes across (I am not even lying he even hugs a port-a-potty and it is adorable). Although not really driven by a main story, there is, in fact, more to Dropsy’s narrative than meets the eye as we learn the truth behind the fire as well as the revelation of the story’s antagonist, and the ending is as equally heartfelt as Dropsy himself is. The soundtrack is absolutely amazing and even though you might have a hard time discerning the images that the characters use in their speech bubbles instead of written dialogue in order to solve its puzzles, this game has quickly become a go-to for me when I’m feeling particularly glum and need a pick-me-up – and for that alone, Dropsy has become one of my favorite games of all time.
FRAN BOW tw: child abuse, tw: child sexual abuse, tw: Nazi experimentation
- Ok, this one was a no-brainer for anyone who has read my previous theory post about the game, but I am completely serious when I say go play this game asap.
The plot is about a spunky, mentally ill child named, of course, “Fran Bow,” who is trying to escape from the mental asylum she is being held in against her will as well as the dark presence of a demon-like creature named Remor during the 1940s in order to find her cat Mr. Midnight and reunite herself with her aunt Grace, and while the art style, imagery, and various themes are EXTREMELY dark and foreboding, this game will change your life – or, at least, your previous held views on young girl protagonists, mental illness, and young girl protagonists struggling with mental illness and still managing to be heroic, empathetic, and all-around badass. Although some will find this game hard to swallow due to all of the violence directed at young children as well as the fact that this game is basically just a giant metaphor to begin with - Fran travels through supposed different realities during the game and even Fran herself is not sure if what she is experiencing is “real” or not - I cannot recommend it enough. This game changed me and not only is it now one of my favorite games of all time, but I truly consider the ending to be one of the best in all of my rather meager knowledge of gaming history.
LIFE IS STRANGE tw: murder, drug use, sexual assault, sexual relationship between an adult and a minor
- THIS. FUCKING. GAME. This game made me fall in love with each of its characters, tore my sorry heart apart bit by bit as it’s story and its mysteries were slowly revealed, and it didn’t even have the decency to sew it back up together again at its end - and yet, somehow, I cannot help but love it so.
Life Is Strange is basically about a teenager named Max Caulfield who returns to her hometown Arcadia Bay - and her childhood friend Chloe Price - in order to attend a prestigious art school named Blackwell Academy to hone her photography skills and discovers she has the ability to travel back in time, with and without one of her many photographs as a medium, when she saves Chloe’s life after she is shot to death by Blackwell’s resident evil rich kid Nathan Prescott. After that one scene, Max is sent on a long wild week with Chloe at her side discovering who she really is as a person and trying to uncover the truth behind the terrible events happening at Blackwell, all while trying to save her friends and the town from the terrible storm that she repeatedly has visions of in the near future. The artistic direction is groundbreaking, and while the dialogue can be clunky, the voice acting is devastatingly top notch, and the early parts of the narrative - which differs based on the choices Max makes throughout the game - more than makes up for the rushed, bordering-on-lazy ending. Life Is Strange, though not perfect in any sense of the word, is a game that is an absolute must for any hardcore gamer, and like the rest of the games on this list has become one of my all-time favorites.
TORMENTUM: DARK SORROW tw: grotesque imagery, suicide
- If H.R. Giger and Heironymous Bosch had a love child that was babysat now and then by their good friend Immanuel Kant (who is quoted before you actually play) you would get this little point-and-click adventure game that is truly a hidden gem.
You start out as a rather mysterious and androgynous amnesiac who has recently been captured along with a rabbit-humanoid character to be taken to a giant castle that endlessly tortures its victims for being terrible people and its your job to escape this horrific and hopeless place. The artwork is STUNNING. Like if you don’t agree with me on this then you are an idiot, I’m sorry, there is no getting around that. It. Is. stunning. The story itself is also quite interesting, although I can see that some people could find it pretentious if you miss the subtlety of its themes. The game also goes hard right from the start with the inventory-object puzzles and it could be overwhelming for some, but I can’t help but overlook it in the face of it’s absolutely phenomenal art direction, character design and its Kant-isms. Again, this is another one for the all-time favorites list.
THE CAT LADY/DOWNFALL/DOWNFALL REDUX
tw: suicide, character death, depression, SUICIDAL THOUGHTS, mental illness, did I mention suicide?, murder, cannibalism, cancer, eating disorders, psychosis, cat’s murdering humans, serial killers, gore, the list goes on and on really
- This trio of three games really surprised me, especially because there are so few games out there that deal with suicidal depression in such a realistic and hopeful way.
While DOWNFALL/DOWNFALL REDUX is really about a psychotic character named Joe Hill coming to terms with his wife, Ivy’s, own mental illness through a hallucination-filled fever dream at the mysterious Quiet Haven motel, its really THE CAT LADY that brought attention to the universe these games exist in as well as the fantastic narrative. While some can say that the narrative of DOWNFALL (the original game made by the creator which was released as freeware and is oddly more charming in a way compared to its re-release after the THE CAT LADY to cement it in THE CAT LADY’S universe due to it missing its original B-horror movie element) and its remake DOWNFALL REDUX is better since it lacks a lot of the exposition that can drag on for some in THE CAT LADY, it’s THE CAT LADY that is my favorite although I admit I love all three. THE CAT LADY is a game about a suicidally depressed woman named Susan Ashworth nicknamed The Cat Lady due to her habit of playing her piano in order to call and feed the feral cats that live in her neighborhood, who manages to successfully kill herself at the beginning of the game and in a limbo-like reality is given immortality by a woman called The Queen of Maggots so she can come back to life and kill 5 “parasites,” aka serial killers that will be drawn to her once she returns to the real world. All of the serial killers either suffer from what I call Steig-Larson-Syndrome (they’re murderers AND kidnappers AND cannibals AND a host of other bad things) or are completely forgettable and both the sound, voice-acting, and image quality is blaringly low budget at times, but trust me when I say that it more than makes up for it in it’s extremely well written narrative and character design, as well as one of the best friendships between two women in any game ever (and said women are from two different age generations! which never ever happens ever!). I don’t want to spoil anything, but all three games also give you more than just two endings which are all (strangely) equally extremely satisfying – and in THE CAT LADY’s case, manage to be uplifting to top it all off, which is why this game, as well as its follow up ones, made it on this list.
UNDERTALE
tw: murder, serial murder
- Another no-brainer, UNDERTALE takes all your pre-perceptions of your average game goals and throws them all out the window in the most charming way possible.
Like THE CAT LADY it is ruthless in its realism despite its cute characters and hilarious jokes, pulling no punches when it points out the sheer amount of violence you as the player expects to dish out towards even the most non-violent characters in your usual game. On top of all this, its completely original backstory, loveable characters, and groundbreaking soundtrack will bring every single one of the feels to even the most shriveled of hearts. Honestly the only con I can see in this game is its replayability, which I admit is rather low due to its lack of different endings and its over abundance of obvious homages to other games like Earth which does give it an air of laziness even though its clear that the game is like this in order to critique it….but to me, there‘s no question as to why I have chosen this game for this list and why, like all the others above, I have added it to my personal list of favorite games of all time.
And that’s a wrap! Feel free to send me recs to other amazing pc games in my inbox, I love trying out new gaming content.
#video games#pc games#undertale#the cat lady#downfall#downfall redux#fran bow#life is strange#dropsy
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