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darkredsugarcookie · 3 days ago
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"The Pressure of His Lips" - ex!Bucky Barnes x Reader
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Hi! Like three (3) people have asked me to start posting fics on here, so here we go. I'm new to posting on tumblr, but I'm a wattpad and ao3 veteran, so be nice. I'm still trying to figure out the formatting and everything for this place :P
Summary: After breaking up due to your secret relationship being brought to the surface, you are not handling the separation well. Too much vodka and lonely nights end with you accidentally Bucky from the bathroom floor.
Warnings: Alcohol use, heavy intoxication, mentions of smoking weed, slight hint at SA history upon the reader, angst, alpine mention!!!! let me know if I missed any!
DISCLAIMER: This is an excerpt from a bigger fic I've been writing in which the self-insert has a history of SA. It is hinted at for one sentence in this specific blurb.
By all means, I should’ve been the one that managed to keep my head above water. Dad hit rock bottom when he was my age— after my grandparents died. He was no stranger to tell me about it. It was always an example of what not to do. Even Mom had her struggles after she lost her brother. 
I had every picture perfect reason to stay away from anything that could drag me down like a weight in still water. Which is why I couldn’t tell you how I ended up at the bottom of a bottle on a Monday night in uptown Manhattan. 
For a long time, I refused to drink more than once in heavy social settings after what happened when I was seventeen. But this? I didn’t care anymore. I needed whatever would keep him and my parents and the team out of my head. 
The problem I was running into, however, was that by the time I was cross-faded in a mass of bodies in a bar uptown, he was the only thing I had the ability to think about. 
Everything I wouldn’t confront during the day when I was sober chased me down until I was curled up in the corner of a bathroom stall. 
The smell of weed clouded my senses as the cold tile floor hit the backs of my thighs. The vodka still on my tongue made me dizzy and I could feel my heart beating like a drum in my head.
Every memory axed its way into my head like a migraine I couldn’t shake. I could spend every night like this, I could dance with strangers I didn’t care about, I could swear off men to my best friend and demand that I was completely fine, but I would always end up like this. Thinking about how I could still feel the pressure of his lips on my skin and if I tried hard enough, the temperature of the bathroom tiles almost felt like that of his arm under my fingers whenever we were curled up together. 
I couldn’t keep a straight thought. It all flashed through my head in images I couldn’t shake. 
My phone was vibrating. 
I fumbled for it, where it was tucked into the front of my dress, and I didn’t even check who was calling when I  tapped the screen and held it to my ear. I sniffled, wiping my nose. My cheeks were wet. 
I was crying. That seemed to be pretty normal for me these days. 
“Hello?” 
I blinked. Great, now I was hallucinating voices. I’d never reached that point of being wasted. “Nat,” I said, rubbing my eyes. I probably just ruined my makeup already. “What’s up?” I did my best to sound sober. Probably didn’t work.
There was a heavy sigh. “You didn’t mean to call me,” he said. 
“You called me,” I replied. 
“No, I did not. Are you… Are you okay?” 
“I am fine,” I said. “I’m not… supposed to talk to you.” “I know, angel.” Another sigh, a shuffle of something. Maybe blankets. It couldn’t have been that late. 
“Are you sleeping?”
“It’s almost four in the morning.”
My head was pounding, swimming… I couldn’t quite breathe right. “You don’t really sleep…”
“No, I don’t. Less now. Where are you?” 
“Why?” I felt defensive all of a sudden. No matter the fact I didn’t think I could get up off this floor if the building was on fire. 
“Because you’re drunk, sweetheart. And you’re alone. It’s not safe.”
“You don’t know that I’m- if I’m alone.”
A brief pause. “Yes, I do. Do you know where you are?” 
I was picking at a loose thread on the hem of my dress. “I’m…” I squeezed my eyes shut. That string wrapped around my finger twice. “I’m in the bathroom.”
“Okay, hold on—” I heard a door shut. It was quiet for a second. “I know where you are. You stay in the bathroom, okay? I’ll come get you.”
“But you—”
“No, you stay where you are.” I shrank a little. “Hear me?” 
“Yeah…” “Good. I’ll be there in ten minutes.”
I think I fell asleep after that, because the next thing I remember was hearing a commotion of voices— only one of which I recognized. 
Then it got so bright as the stall door was pushed open and I swear it felt like my heart that had dropped dead almost a month ago was beating again. 
Bucky’s face was a mix of emotions as he touched my cheek. “Sweetheart…” He said, letting out a breath. 
“Why are you here?” I asked, blinking a few times to try and see clearly. If he was here, I wanted to feel it, see it. All of it. 
“I’m here for you, doll.”
“But you hate me.”
He looked at me like I was crazy. “No, I don’t, baby. I don’t hate you. But we need to get you home, come on.”
Without waiting for me to say anything, he lifted me to my feet. “Where are your shoes?” he asked. I just shrugged. 
As I limped my way to the bathroom exit, one of the other girls stopped him, demanding that he either explain how he knew me, or set me down. If I was sober, I might have hugged her for that. “He’s…” I started. 
She cast a worried glance from me, to the man holding me up. Bucky sighed and pulled out his phone, showing her the screen. “She’s mine, promise.” I barely caught a glimpse of the wallpaper. It was a picture Avery had taken of us when we were in Atlanta, we were in the kitchen, not even aware she was watching. 
Once we were past the crowds, he shoved the door open and helped me outside. The chilly air shocked me a little back into my senses, but not much. 
He pulled the car door open and helped me into the passenger seat before rounding the hood and climbing in. “I feel like lecturing you on how dangerous this is might be pointless because I don’t think you’re gonna remember any of it.”
I sniffled, wiping my cheeks. “I thought I was… fine.” “I’m sure you did,” he said, pulling onto the street. “Avery would have a heart attack if she knew about this, you know?” 
“Yeah… It’s okay.”
“It’s not,” he sighed, shoving a hand through his hair. “This isn’t like you.”
“Sure it is,” I replied as I looked out the window. “It’s in my genes.” Bucky glanced at me, but didn’t say anything. When we pulled up outside my apartment building, I paused. “How do you—”
“I had a feeling something like this would happen. I got it from Nat.” 
“She gave it to you?” 
“I had to ask. Beg, actually.”
“That isn’t like you,” I said, quoting his own words. He cast me that same look he always gave me when I said something annoying, but valid. I smiled a little, tipping my head against the headrest of the car as I watched him climb out. 
When he got to my side and pulled the door open, he didn’t give me an option. Next thing I knew, he was scooping me into his arms and I didn’t have it in me to fight. I leaned closer, letting my body relax for the first time in weeks. I could scold myself for this in the morning. 
“What’s the door code?” he asked me. 
“My birthday,” I replied in more of a mumble than anything. “It’s—”
“I know your birthday, angel.” 
I sighed and nodded as we stepped into the warmth of the lobby. I didn’t question him as he held me the whole way to my apartment, his fingers occasionally brushing against my body as if it was muscle memory. 
He pressed the same code into my door keypad and shoved the door open. 
“Don’t let the cat out,” I muttered. 
“The what— Oh my god.” I heard my little white kitten meow up at him. “That’s Snowball,” I said. “Or Alpine. I can’t choose.”
He sighed, a small smile on his face. “I like Alpine.”
Bucky carried me to the master bedroom and set me on the bed. I rubbed my eyes, the ache behind them starting to grow. He disappeared for a second and when he came back, he put a glass of water in my hand. “Drink this,” he said, setting my shoes in my closet. I wondered briefly where he found them before he returned from the closet with the Avengers Compound sweatshirt that used to be his, but I had reclaimed. “You can’t sleep in that dress,” he said. “Or that makeup.” 
“I’ll be fine—” I started. 
“No. You’re gonna change. I’ll give you a—”
“I can’t get the zipper myself,” I said quietly. “It’s not- It’s not a ploy… Promise.” 
He helped me to my feet and turned me around before tugging at the zipper. I felt the air hit my back a second before his hand landed at my waist. “Are you gonna remember anything from tonight?” 
“I hope so,” I said softly. Other words for definitely not. 
Bucky sighed and dropped his head to my shoulder. “I miss you,” he breathed, lips brushing against my skin. “More than I’ve ever missed anyone.” 
A pain lodged itself in my chest. It was so deep that in this moment I genuinely didn’t think it’d ever leave me. And if it did, it might just leave a hole where it sat. “Bucky…” 
“Get changed. I’ll be right back.”
When I felt his body heat disappear from me, I dropped my dress to the ground and tugged on the sweatshirt he’d set on the bed. I didn’t bother with shorts, just left my underwear on. 
I dropped onto the edge of the bed, finished my water, held my hands in my lap. 
Bucky came from the bathroom and clicked on the lamp beside my bed. He took my face in his hand and with the warm rag in his hand, wiped it gently along my face. “Close your eyes,” he said softly. 
I did as I was told. It wasn’t as in depth as I could’ve myself, but it was enough to keep my eyes from hurting in the morning.
He tossed the rag in the hamper and guided me into bed. “You need to sleep,” he said softly. 
“I’m not used to sleeping alone,” I mumbled against my pillow. 
“I know, sweetheart,” he replied, fingers combing through my hair. “Me either. But you’re gonna be okay.” 
I felt exhaustion coming for me like a thief in the night. “You think so?” 
“I know so. Sleep, baby.” 
A breath escaped me. I didn’t have the energy to speak anymore.
As sleep pulled me away, I felt his kiss against my head. Then the light clicked off and it was gone like a dream. 
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the-overanalyst · 1 day ago
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with my post-ena5 understanding of mizuki's character, i've tried reexamining her key moments through that lens. that's what led me to the questions i'll try to answer here: what was mizuki feeling during the rooftop scene (the original one) and did ena's declaration there actually do her more harm than good?
the reason the rooftop scene is so important is because it changes mizuki's motivation. she infamously says "i lied to her," but it doesn't end up being a lie. all the way through this event, her goal was still to keep her secret under wraps. but from this point forward, her goal is to find the courage to share her secret.
it's comparable to how ena's motivations switches from seeking validation to seeking self improvement thanks to kanade's kind gesture in insatiable pale color. in that case, it's clearly a good thing: one need was met so she could focus on another further up maslow's hierarchy. mizuki's situation, unfortunately, is more complicated.
to explain why, we need to address mizuki's defining internal conflict. her desire for meaningful lasting connection is at war with her self-loathing and guilt. so when ena says she'll wait forever, part of mizuki is elated. as she almost admitted out loud, she wants to keep seeing the cherry blossoms together with n25.
at the end of secret distance, having accepted that n25 is important to her, mizuki was faced with a choice. she could either have genuine friendship, or she could keep her secret. once we get to footprints, it's clear she's chosen the latter. that's why her first shock in the scene comes when ena calls her a "friend." whether or not she thinks she deserves it, and despite her best attempts to sabotage its formation, the friendship exists. and the others are trying to make it last.
but mizuki pushes back. she insists ena can't really mean forever, she warns her it could be a really long time. implicitly, she's trying to tell her "i'm not worth it." this is the ugly side of the rooftop scene. because now that ena has made her dedication so clear, there's no way for mizuki to escape her guilt.
so what's the point? aside from making us all cry, what did this scene accomplish?
well, i've hinted at it already, but this the scene that makes mizuki realize, "i want to tell her. i have to tell her." sure, for a moment, it crosses her mind that ena would stay her friend forever if she simply didn't tell her, but even the thought makes her feel like an awful person. continuing on like that was never really an option. even if she doesn't know it by the end of the scene, she now has the motivation and will someday have the courage to move forward.
before this, she saw ena more the way mafuyu sees shizuku or others from school: she'll never really know me because i don't let the mask slip in front of her. afterwards, she sees her the way mafuyu sees kanade: she's trying for me, so i have to try too.
of course, she's still delaying and deflecting out of a desire to keep things the same, but one way or another, the "distance" arc is over. it's a gradual process from here, but as we see in world link and in mafu5, she really is trying.
in the grand scheme of things, i have to argue that ena's declaration had a net positive effect. mizuki's chronic nemesis is stagnation. painful or not, the rooftop scene forces her to make an effort to change. without it, she never would have found the genuine, trusting connections and unconditional love she now knows she has.
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stephdrawsjohnlock · 3 days ago
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Fandom Trumps Hate 2025!
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Looking for a scene drawn for your story? A piece to help inspire you to write a fic? A new icon? How about covers for your story with full print-ready Graphic Design service? Maybe a pinup, or some trading cards (up to 10)?? Maybe a gift for someone, or just your vision of a character(s) (up to 3 character sheets) for your AU?
Well, that’s just some of the stuff I’m willing to offer for this year’s @fandomtrumpshate​​ Charity Event! FTH is a WONDERFUL community project that supports amazing non-profits through donations for fanworks via this wonderful annual event!
I am offering ONE fanart Piece for BBC Sherlock or Good Omens!
Because of my day job's circumstances this year where I will be guaranteed to be indisposed for about 3 months and unable to work on my personal projects, I feel I am only able to offer up one piece this year instead of my usual 2 to 4. This will be my sixth year, and the piece will be for either the BBC Sherlock or Good Omens fandoms, starting at 10$ for the non-profit of your choice!
Here are some past FTH pieces I’ve done, if you’re interested in seeing the scope of the work you would be getting from me:
2020:
GO - :FTH 2020 – Lagniappe for Big_Edies_Sun_Hat:
GO - :FTH 2020 BONUS – Réveillon for Big_Edies_Sun_Hat:
2021
SH - :This Year: (FTH #1 for @discordantwords​​)
SH - :Burlesque Johnlock: (FTH #2 for @ohlooktheresabee​)
2022
SH – :A Quiet Moment: (FTH #1 for @totallysilvergirl)
SH – :Against the Wall: (FTH #2 for @anarfea)
2023
SH – :Let Me Come to You: (FTH #1 for  ShakespearelovedLadyMacbeth)
SH – :Couch Cuddle: (FTH #2 for @discordantwords)
SH – :More Every Minute: (FTH #3 for @totallysilvergirl)
2024
GO – :Come On, Dear: (FTH #1 for Box Human)
GO – :You're Alright?: (FTH #2 for mltrefry)
====
And of course, you can browse all my art (primarily fanart) to see my range:
@stephdrawsjohnlock​​
stephdrawsfanart on Instagram
@stephratte​​ (Primary Multifandom Art ​Blog)
stephratte on deviantART
I will draw any ship from either of the above fandoms, though I do prefer Johnlock or the Husbands. All my work is done digitally at a minimum 2000x2000 print-ready piece in Procreate. Traditional media (markers, India ink, and pencils) is also available if you prefer, done on illustration or marker paper at the paper’s size, with the option of acquiring the original if you choose. I will also do it at a requested size if you have a preferred format for something specific (like a book cover or a comic panel). Feel free to DM me if you have any questions before bidding on me, or to see if I am able to draw what you would like!! I want you to be satisfied that I can achieve what you want!
The browsing begins on February 21, and the bidding opens on February 25! I hope I once again get a chance to do a fantastic piece for one of y’all!! I love doing this so much, so keep an eye out for the official info post link once FTH officially opens!
Thank you to everyone who is interested!
**NOTE!! If you've bid on me before and want to try again, I've changed my User Name this year to this blog's name, StephDrawsJohnlock (I-J), for easier finding once the listings are posted!
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raspberryjellybrains · 15 days ago
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had to log on to desktop for the first time in like a year and a half bc apparently eight whole images and a read more is too complicated for tumblr mobile grrrrr
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egophiliac · 2 months ago
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I have never been more concerned for a JP update from your art than I am seeing a Cheka knowing the context of Leona’s dream.
My bois ok right?????? My sweet nephews ok right??????
well
uhhhh
I'm sure the real one is fine :)
#twisted wonderland#twisted wonderland spoilers#twisted wonderland episode 7 spoilers#twisted wonderland book 7 spoilers#twisted wonderland episode 7 part 11 spoilers#twisted wonderland book 7 part 11 spoilers#unfortunately leona's ultimate happy dream did involve his entire family dying tragically. them's the breaks.#(for the record he is a little messed up about this) (he is a little messed up about a lot of stuff)#the context of cheka is that they were going to try to shock leona awake by having him show up#however while styx could provide them with a 3d model based on a bodyscan (which they had for...reasons??) they had no data on his behavior#so he was basically just a little frozen mannequin#(the sprite was not t-posing but in my heart this was happening)#ruggie could kind of pilot him with his magic but it only lasts for a few seconds so he had to keep recasting it with noticeable choppiness#so while we don't get the entire effect due to the limitations of the format#this means that leona was in the middle of let-them-eat-cake'ing a revolution when suddenly#his late nephew bursts jerkily in through the door yelling OJITAN I'M ALIVE AND MY VOICE CHANGED OFFSCREEN#honestly they spent more time thinking of how to explain ruggie's terrible impression of cheka than anything else#how could leona have seen through this brilliant plan so quickly 🤔#man i really did love his horrible dream though#i like him as a character but i wasn't expecting his dream to be the one that got to me like that#love how all the savana dreams were like#jack: what if leona was really cool and my friend :)#ruggie: what if my dad came back and leona created a socialist utopia for me :)#leona: what if i finally got the chance to prove myself except i screwed everything up and everyone hated me and my family was dead#his conversation with kifaji at the end 😭#kifaji in his dream in GENERAL acting as a counterpoint to his phantom like. like!!!! (waves hands)#i just. these guys.#me 4+ years ago: this game looks so dumb i gotta try it. surely i won't become emotionally overinvested in any of this.
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anominous-user · 8 months ago
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Double Indemnity, Veritas Ratio and Aventurine
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This was originally a part of my compilation post as a short analysis on the Double Indemnity references, linking to this great thread by Manya on Twitter. However, I've recently watched the movie and found that the parallels run much deeper than just the mission name and the light cone itself, plus as the short synopsis I've read online. Since there isn't really an in-depth attempt at an analysis on the film in relation to the way Aventurine and Ratio present themselves throughout Penacony, I thought I'd take a stab at doing just that. I will also be bringing up things from Manya's thread as well as another thread that has some extra points.
Disclaimer that I... don't do analyses very often. Or write, in general — I'm someone who likes to illustrate their thoughts (in the artistic sense) more than write. There's just something about these two that makes me want to rip into them so badly, so here we are. If there's anything you'd like to add or correct me on, feel free to let me know in the replies or reblogs, or asks. This ended up being a rather extensive deep dive into the movie and its influences on the pairing, so please keep that in mind when pressing Read More.
There are two distinct layers on display in Ratio and Aventurine's relationship throughout Penacony, which are references to the two most important relationships in the movie — where they act like they hate/don’t know each other, and where they trust each other.
SPOILER WARNING for the entire movie, by the way. You can watch the film for free here on archive.org, as well as follow along with the screenplay here. I will also be taking dialogue and such from the screenplay, and cite quotes from the original novel in its own dedicated section. SPOILER WARNING for the Cat Among Pigeons Trailblaze mission, as well.
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CONTENT WARNING FOR MENTIONS OF SUICIDE. YOU HAVE BEEN WARNED.
To start, Double Indemnity (1944) is a film noir by Billy Wilder (and co-written by Raymond Chandler) based on the novel of the same name by James M. Cain (1927). There are stark differences between the movie adaptation and the original novel which I will get into later on in this post, albeit in a smaller section, as this analysis is mainly focused on the movie adaptation. I will talk about the basics (summaries for the movie and the game, specifically the Penacony mission in tandem with Ratio and Aventurine) before diving into the character and scene parallels, among other things.
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[THE NAME]
The term "double indemnity" is a clause in which if there’s a case of accidental death of a statistically rare variety, the insurance company has to pay out multiple of the original amount. This excludes deaths by murder, suicide, gross negligence, and natural causes.
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The part of the mission in Cat Among Pigeons where Ratio and Aventurine meet with Sunday is named after the movie. And before we get further into things, let's get this part out of the way: The Chinese name used in the mission is the CN title of the movie, so there's no liberties taken with the localization — this makes it clear that it’s a nod to the movie and not localization doing its own thing like with the mission name for Heaven Is A Place On Earth (EN) / This Side of Paradise (人间天堂) (CN).
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[SUMMARY OF THE 1944 MOVIE]
Here I summarised the important parts that will eventually be relevant in the analysis related to the game.
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Insurance salesman Walter Neff, wounded from a gunshot, enters his office and confesses his crime on a dictaphone to his boss Barton Keyes, the claims manager. Much earlier, he had met Phyllis Dietrichson, the wife of Mr. Dietrichson and former nurse. Neff had initially wanted to meet Mr. Dietrichson because of car insurance. Phyllis claims her husband is mean to her and that his life insurance goes to his daughter Lola. With Neff seduced by Phyllis, they eventually brew up a scheme to murder Mr. Dietrichson in such a way that they activate the "double indemnity" clause, and the plan goes off almost perfectly. Initially, the death is labeled a suicide by the president of the company, Norton. 
Keyes finds the whole situation suspicious, and starts to suspect Phyllis may have had an accomplice. The label on the death goes from accidental, to suicide, to then murder. When it’s ruled that the husband had no idea of the accidental policy, the company refuses to pay. Neff befriends Phyllis’ stepdaughter Lola, and after finding out Phyllis may have played a part in the death of her father’s previous wife, Neff begins to fear for Lola and himself, as the life insurance would go all towards her, not Phyllis.
After the plan begins to unravel as a witness is found, it comes out that Lola’s boyfriend Nino Zachette has been visiting Phyllis every night after the murder. Neff goes to confront Phyllis, intending to kill her. Phyllis has her own plans, and ends up shooting him, but is unable to fire any more shots once she realises she did love him. Neff kills her in two shots. Soon after telling Zachette not to go inside the house, Neff drives to his office to record the confession. When Keyes arrives, Neff tells him he will go to Mexico, but he collapses before he could get out of the building.
[THE PENACONY MISSION TIMELINE]
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I won’t be summarising the entirety of Aventurine and Ratio’s endeavours from the beginning of their relationship to their final conversation in Heaven Is A Place On Earth the same way as I summarised the plot of the movie, so I will instead present a timeline. Bolded parts means they are important and have clear parallels, and texts that are in [brackets] and italics stand for the names of either the light cone, or the mission names.
[Final Victor] Their first meeting. Ratio’s ideals are turned on its head as he finally meets his match.
Several missions happen in-between their first encounter and the Penacony project. They come to grow so close and trusting with each other that they can guess, understand each other’s thoughts, way of thinking and minds even in high stakes missions. Enough to pull off the Prisoner’s Dilemma (Aventurine’s E1) and Stag Hunt Game (Aventurine’s E6) and come out on top.
Aventurine turns towards Ratio for assisting him in the Penacony project. Ratio's involvement in the project is implied to be done without the knowledge of Jade, Topaz, and the IPC in general, as he was only sent to Penacony to represent the Intelligentsia Guild, and the two other Stonehearts never mention Ratio.
Aventurine and Ratio cook up the plan to deceive Sunday before ever setting foot on Penacony. Aventurine does not tell Ratio the entirety of his plan.
Aventurine convinces Topaz and Jade to trust him with their Cornerstones. Aventurine also breaks his own Cornerstone and hides it along with the jade within a bag of gift money.
[The Youth Who Chase Dreams] They enter Penacony in the Reverie Hotel. Aventurine is taken to the side by Sunday and has all his valuables taken, which includes the gift money that contains the broken aventurine stone, the jade, and the case containing the topaz.
Aventurine and Ratio speak in a “private” room about how Aventurine messed up the plan. After faking an argument to the all-seeing eyes of Sunday, Ratio leaves in a huff.
Ratio, wearing his alabaster head, is seen around Golden Hour in the (Dusk) Auction House by March 7th.
[Double Indemnity] Ratio meets up with Sunday and “exposes” Aventurine to him. Sunday buys his “betrayal”, and is now in possession of the topaz and jade. Note that this is in truth Ratio betraying Sunday all along.
Ratio meets up with Aventurine again at the bar. Ratio tells Aventurine Sunday wants to see him again.
They go to Dewlight Pavilion and solve a bunch of puzzles to prove their worth to Sunday.
They meet up with Sunday. Sunday forces Aventurine to tell the truth using his Harmony powers. Ratio cannot watch on. It ends with Aventurine taking the gift money with his Cornerstone.
[Heaven Is A Place On Earth] They are in Golden Hour. Ratio tries to pry Aventurine about his plan, but Aventurine reins him in to stop breaking character. Ratio gives him the Mundanite’s Insight before leaving. This is their final conversation before Aventurine’s grandest death.
Now how exactly does the word “double indemnity” relate to their mission in-game? What is their payout? For the IPC, this would be Penacony itself — Aventurine, as the IPC ambassador, handing in the Jade Cornerstone as well as orchestrating a huge show for everybody to witness his death, means the IPC have a reason to reclaim the former prison frontier. As for Ratio, his payout would be information on Penacony’s Stellaron, although whether or not this was actually something he sought out is debatable. And Aventurine? It’s highly implied that he seeks an audience with Diamond, and breaking the Aventurine Cornerstone is a one way trip to getting into hot water with Diamond. With Aventurine’s self-destructive behaviour, however, it would also make sense to say that death would be his potential payout, had he taken that path in the realm of IX.
Compared to the movie, the timeline happens in reverse and opposite in some aspects. I will get into it later. As for the intended parallels, these are pretty clear and cut:
Veritas Ratio - Walter Neff
Aventurine - Phyllis Dietrichson
Sunday - Mr. Dietrichson
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There is one other character who I feel also is represented in Ratio, but I won’t bring them up until later down the line.
For the sake of this analysis, I won’t be exploring Sunday’s parallel to Mr. Dietrichson, as there isn’t much on Dietrichson’s character in the first place in both the movie and the novel. He just kind of exists to be a bastard that is killed off at the halfway point. Plus, the analysis is specifically hyper focused on the other two.
[SO, WHAT’S THE PLAN?]
To make things less confusing in the long run whenever I mention the words “scheme” and “plan”, I will be going through the details of Phyllis and Neff’s scheme, and Aventurine and Ratio’s plan respectively. Anything that happens after either pair separate from another isn’t going to be included. Written in a way for the plans to have gone perfectly with no outside problems.
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Phyllis and Neff —> Mr. Dietrichson
Goal: Activate the double indemnity clause by killing Mr. Dietrichson and making it look like a freak train accident
Payout: Twice or more of the face value of the life insurance ($100,000)
Main Actor: Walter Neff    |    Accomplice: Phyllis Dietrichson
During the entire time until the payout, Phyllis and Neff have to make sure to any outsiders that they look like complete strangers instead of lovers in an affair.
Step-by-step:
Neff convinces Mr. Dietrichson to sign the policy with the clause without him suspecting foul play, preferably with a third party to act as an alibi. This is done discreetly, making Mr. Dietrichson not read the policy closely and being told to just sign.
Neff and Phyllis talk to each other about small details through the phone (specified to be never at Phyllis’ own house and never when Neff was in his office) and in the marketplace only, to make their meetings look accidental. They shouldn’t be seen nor tracked together, after all.
Phyllis asks Mr. Dietrichson to take the train. She will be the one driving him to the train station.
On the night of the murder, after making sure his alibi is airtight, Neff sneaks into their residence and hides in their car in the second row seating, behind the front row passenger seat. He wears the same colour of clothes as Mr. Dietrichson.
Phyllis and Mr. Dietrichson get inside the car — Phyllis in the driver’s seat and Mr. Dietrichson in the passenger seat. Phyllis drives. On the way to the train station, she makes a detour into an alley. She honks the horn three times.
After the third honk, Neff breaks Mr. Dietrichson’s neck. The body is then hidden in the second row seating under a rug.
They drive to the train station. Phyllis helps Neff, now posing as Mr. Dietrichson, onto the train. The train leaves the station.
Neff makes it to the observation platform of the parlour car and drops onto the train tracks when nobody else is there.
Phyllis is at the dump beside the tracks. She makes the car blink twice as a signal.
The two drag Mr. Dietrichson’s corpse onto the tracks.
They leave.
When Phyllis eventually gets questioned by the insurance company, she pretends she has no idea what they are talking about and eventually storms off.
Phyllis and Neff continue to lay low until the insurance company pays out.
Profit!
Actual Result: The actual murder plan goes almost smoothly, with a bonus of Mr. Dietrichson having broken a leg. But with him not filing a claim for the broken leg, a witness at the observation platform, and Zachette visiting Phyllis every night after the murder, Keyes works out the murder scheme on his own, but pins the blame on Phyllis and Zachette, not Neff.
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Now for Aventurine and Ratio. You can skip this section if you understand how deep their act goes, but to those who need a refresher, here’s a thorough explanation:
Aventurine and Ratio —> Sunday
Goal: Collect the aventurine stone without Sunday knowing, ruin the dream (and create the grandest death)
Payout: Penacony for the IPC, information on the Stellaron for Ratio, a meeting with Diamond / death for Aventurine
Main Actor: Aventurine    |    Accomplice: Veritas Ratio
From the moment they step onto Penacony, they are under Sunday’s ever present and watchful eyes. “Privacy” is a foreign word to The Family. They have to act like they don’t like each other’s company the entire time and feed Sunday information through indirect means so that the eventual “betrayal” by Ratio seems truthful to Sunday. Despite what it looks like, they are closer than one would ever think, and Ratio would never sell out a person purely for information.
Step-by-step:
After Sunday takes away the bag of gift money and box, Aventurine and Ratio talk in a room in the Reverie Hotel.
Aventurine establishes the Cornerstones’ importance, and how he lost the gift money and the case containing the Cornerstones to Sunday. Ratio turns to leave, saying “some idiot ruined everything”, meaning the Cornerstones were vital to their plan. (Note that Ratio is not wearing his alabaster head while saying it to said “idiot”.)
Aventurine then proceeds to downplay the importance of the Cornerstones, stating they are “nothing more than a few rocks” and “who cares if they are gone”. This lets Sunday know that something suspicious may be going on for him to act like it’s nothing, and the mention of multiple stones, and leaves him to look up what a Cornerstone is to the Ten Stonehearts of the IPC.
Ratio points out his absurd choice of outfit, mentioning the Attini Peacock and their song.
Ratio implies that without the aventurine stone, he is useless to the IPC. He also establishes that Aventurine is from Sigonia(-IV), and points out the mark on his neck. To Sunday, this means that Aventurine is shackled to the IPC, and how Aventurine may possibly go through extreme lengths to get the stone back, because a death sentence always looms above him.
Aventurine claims Ratio had done his homework on his background, which can be taken that this is their very first time working together. (It isn’t, and it only takes one look to know that Aventurine is an Avgin because of his unique eyes, so this comment does not make sense even in a “sincere” way, a running theme for the interaction.)
Ratio mentions how the true goal is to reclaim Penacony for the IPC, establishing their ulterior motive for attending the banquet.
Ratio asks if Aventurine went to pre-school in Sigonia after saying trust was reliant on cooperation. Aventurine mentions how he didn’t go to school and how he doesn’t have any parents. He even brings up how friends are weapons of the Avgins. This tells Sunday that the Avgins supposedly are good at manipulation and potentially sees Ratio possibly betraying Aventurine due to his carelessness with his “friends”. Sunday would also then research about the Avgins in general (and research about Sigonia-IV comes straight from the Intelligentsia Guild.)
Ratio goes to Dewlight Pavilion in Sunday’s Mansion and exposes a part of Aventurine’s “plan”. When being handed the suitcase, Ratio opens it up due to his apparent high status in the IPC. He tells Sunday that the Cornerstone in the suitcase is a topaz, not an aventurine, and that the real aventurine stone is in the bag of gift money. This is a double betrayal — on Aventurine (who knows) and Sunday (who doesn’t). Note that while Ratio is not officially an IPC member in name — the Intelligentsia Guild (which is run by the IPC head of the Technology Department Yabuli) frequently collaborates with the IPC. Either Aventurine had given him access to the box, or Ratio’s status in general is ambiguous enough for Sunday not to question him further. He then explains parts of Aventurine’s gamble to Sunday in order to sell the betrayal. Note that Ratio does not ever mention Aventurine’s race to Sunday.
Ratio brings Aventurine to Sunday. Aventurine offers help in the investigation of Robin's death, requesting the gift money and the box in return.
Sunday objects to the trade offer. Aventurine then asks for just the bag. A classic car insurance sales tactic. Sunday then interrogates Aventurine, and uses everything Ratio and Aventurine brought up in the Reverie Hotel conversation and their interactions in the Mansion, as well as aspects that Ratio had brought up to Sunday himself.
Aventurine feigns defeat and ignorance enough so that Sunday willingly lets him go with the gift bag. After all is said and done, Aventurine leaves with the gift money, where the Aventurine Cornerstone is stored all along.
Ratio and Aventurine continue to pretend they dislike each other until they go their separate ways for their respective goals and plans. Aventurine would go on to orchestrate his own demise at the hands of Acheron, and Ratio… lurks in the shadows like the owl he is.
Profit!
Actual Result: The plan goes perfectly, even with minor hiccups like Ratio coming close to breaking character several times and Aventurine being sentenced to execution by Sunday.
This is how Sunday uses the information he gathered against Aventurine:
• Sunday going on a tirade about the way Aventurine dresses and how he’s not one to take risks — Ratio’s comment about Aventurine’s outfit being peacock-esque and how he’s “short of a feather or two”. • “Do you own a Cornerstone?” — Ratio talked about the aventurine stone. • “Did you hand over the Cornerstone to The Family when you entered Penacony?” — Aventurine mentioned the box containing the Cornerstones. • “Does the Cornerstone you handed over to The Family belong to you?” — Aventurine specifically pluralized the word Cornerstone and “a bunch of rocks” when talking to Ratio. • “Is your Cornerstone in this room right now?” — The box in the room supposedly contained Aventurine’s own cornerstone, when Aventurine mentioned multiple stones. • “Are you an Avgin from Sigonia?” —Aventurine mentioned that he’s an Avgin, and Ratio brought up Sigonia. • “Do the Avgins have any ability to read, control, and manipulate one’s own or another’s minds?” — Aventurine’s comment on how friends are weapons, as well as Sunday’s own research on the Avgins, leading him to find out about the negative stereotypes associated with them. • “Do you love your family more than yourself?” — His lost parents. “All the Avgins were killed in a massacre. Am I right?” — Based on Sunday’s research into his background. • “Are you your clan’s sole survivor?” — Same as the last point. “Do you hate and wish to destroy this world with your own hands?” — Ratio mentioned the IPC’s goal to regain Penacony, and Aventurine’s whole shtick is “all or nothing”. • “Can you swear that at this very moment, the aventurine stone is safe and sound in this box?” — Repeat.
As seen here, both duos have convoluted plans that involve the deception of one or more parties while also pretending that the relationship between each other isn’t as close as in reality. Unless you knew both of them personally and their histories, there was no way you could tell that they have something else going on. 
On to the next point: Comparing Aventurine and Ratio with Phyllis and Neff.
[NEFF & PHYLLIS — RATIO & AVENTURINE]
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With the short summaries of the movie and the mission out of the way, let’s look at Phyllis and Neff as characters and how Aventurine and Ratio are similar or opposite to them.
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Starting off with Aventurine and Phyllis. Here is where they are the most similar:
Phyllis is blonde and described as a provocative woman. Aventurine is also a blond and eyes Ratio provocatively in the Final Victor light cone.
Phyllis was put under surveillance after Keyes starts figuring out that the so-called accidental death/suicide may have been a murder after all. Similarly, Aventurine was watched by Sunday the entire time in Penacony.
Phyllis never tells Neff how she's seeing another man on the side to possibly kill him too (as well as how she was responsible for the death of her husband‘s previous wife). Aventurine also didn't tell Ratio the entirety of his plan of his own death.
Phyllis puts on a somewhat helpless act at first but is incredibly capable of making things go her way, having everything seemingly wrapped around her finger. Aventurine — even when putting on a facade that masks his true motives — always comes out at the top.
Now the differences between Aventurine and Phyllis:
Phyllis does not care about her family and has no issue with killing her husband, his previous wife, and possibly her daughter Lola. Opposite of that, Aventurine is a family man… with no family left, as well as feeling an insane level of survivor’s guilt.
Really, Phyllis just… does not care at all about anyone but herself and the money. Aventurine, while he uses every trick in the book to get out on top, does care about the way Jade and Topaz had entrusted him with their Cornerstones, in spite of the stones being worth their lives. 
Phyllis also uses other people to her advantage to get what she wants, often behind other people's backs, with the way she treats Neff and Zachette. Aventurine does as well (what with him making deals with the Trailblazer while also making a deal with Black Swan that involves the Trailblazer). The difference here is Phyllis uses her allure deliberately to seduce men while Aventurine simply uses others as pawns while also allowing others to do the same to himself.
Phyllis makes no attempt at compromising the policy when questioned by Norton. Aventurine ends up compromising by only taking the gift money (which is exactly what he needs).
The wig that Barbara Stanwyck (the actress of Phyllis) wore was chosen to make her look as “sleazy” as possible, make her look insincere and a fraud, a manipulator. A sort of cheapness. Aventurine’s flashy peacock-esque outfit can be sort of seen as something similar, except the outfit isn’t cheap.
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Moving on to Ratio’s similarities to Neff… There isn’t much to extrapolate here as Ratio is more of a side character in the grand scheme of Penacony, however this is what I’ve figured out.
Neff has dark hair. Ratio has dark purple hair.
Neff almost never refers to Phyllis by her name when speaking with her, only as “baby”. The few times he refers to her as Phyllis or Mrs. Dietrichson is during their first conversations and when he has to act like he doesn’t know her. Ratio never calls Aventurine by his name when he’s around him — only as “gambler”, sometimes “damned” or “dear” (EN-only) gambler. Only in the Aventurine's Keeping Up With Star Rail episode does Ratio repeatedly say his name, and yet he still calls him by monikers like “gambler” or, bafflingly, a “system of chaos devoid of logic”.
Both Neff and Ratio committed two betrayals: Neff on Mr. Dietrichson and Keyes, and Ratio on Sunday and Aventurine. With the former cases it was to reach the end of the trolley line, and with the latter it was on a man who had put his trust in him.
As for the differences…
Neff is described as someone who’s not smart by his peers. Ratio is someone who is repeatedly idolised and put on a pedestal by other people.
Neff is excellent at pretending to not know nor care for Phyllis whenever he speaks about her with Keyes or when he and she are in a place that could land them in hot water (the office, the mansion when there are witnesses). His acting is on the same level as Phyllis. With Ratio it’s… complicated. While he does pull off the hater act well, he straight up isn’t great at pretending not to care about Aventurine’s wellbeing.
Instead of getting his gunshot wound treated in the hospital like a normal person, Neff makes the absolutely brilliant decision of driving to his office and talking to a dictaphone for hours. Needless to say, this is something a medical doctor like Ratio would never do.
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Now here's the thing. Though it's very easy to just look at Phyllis and Neff in the movie and go "okay, Aventurine is Phyllis and Ratio is Neff — end of story" and leave it at that, I find that they both take from the two leads in different ways. Let me explain. Beginning with Aventurine and Neff…
Neff is the one who hatches the plan and encourages Phyllis to go through and claim the double indemnity clause in the first place. He is also the key player of his own risky plan, having to fake being the husband to enter the train as well as fake the death. Aventurine puts himself at great risk just by being in Sunday’s presence, and hoping that Sunday wouldn’t figure out that the green stone he had uncovered wasn’t the aventurine stone.
Adding onto the last point, Neff had fantasised about pulling off the perfect murder for a long time — the catalyst was simply him meeting Phyllis. Aventurine presumably sought out Ratio alone for his plan against Sunday.
Neff makes a roulette wheel analogy and talks about a pile of blue and yellow poker chips (the latter in the script only). I don‘t even have to explain why this is relevant here. (Aventurine’s Ultimate features a roulette wheel and the motif is on his belt, thigh strap, and back, too. And of course, Aventurine is all about his chips.)
Neff has certain ways to hide when he’s nervous, which include hiding his hands in his pockets when they were shaking, putting on glasses so people couldn’t see his eyes. Aventurine hides his left hand behind his back when he’s nervous: Future Aventurine says that "they don't know the other hand is below the table, clutching [his] chips for dear life", and in multiple occasions such as the Final Victor LC, his character trailer, and even in his boss form in the overworld you can see that Aventurine hides his left hand behind his back. And he is also seen with his glasses on sometimes.
Neff says a bunch of stuff to make sure that Phyllis acts her part and does not act out of character (i.e. during their interactions at the market), like how Aventurine repeatedly tries to get Ratio back on track from his subpar acting.
Neff is always one step ahead of the game, and the only reason the plan blows up in his face is due to outside forces that he could not have foreseen (a witness, Keyes figuring out the plan, the broken leg). Aventurine meanwhile plays 5D chess and even with the odds against him, he uses everything he can to come out on the top (i. e. getting Acheron to kill him in the dream).
Even after coming home on the night of the murder, Neff still felt that everything could have gone wrong. Aventurine, with his blessed luck, occasionally wavers and fears everything could go wrong whenever he takes a gamble.
Neff was not put under surveillance by Keyes due to him being extensive with his alibi. After witnessing Robin’s death with eyewitnesses at the scene, the Family had accepted Aventurine’s alibi, though he would be under watch from the Bloodhounds according to Ratio.
Neff talks about the entire murder scheme to the dictaphone. Aventurine during Cat Among Pigeons also retells his plan, albeit in a more convoluted manner, what with his future self and all.
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Continuing with Ratio and Phyllis, even with their personalities and motivations being quite different, they do have a few commonalities.
Phyllis was a nurse. Ratio is a medical doctor.
Her name is Greek of origin. Veritas Ratio, though his name is Latin, has Greco-Roman influences throughout his entire character.
The very first scene Phyllis appears in has her wearing a bath towel around her torso. Ratio loves to take baths to clear his mind.
Phyllis was instructed by Neff to be at the market every morning at eleven buying things. Ratio is seen in an auction house with his alabaster head on so no one could recognize him.
Phyllis mostly acts as an accomplice to the scheme, being the one to convince her husband to take the train instead. She is also generally seen only when Neff is involved. Ratio plays the same role as well, only really appearing in the story in relation to Aventurine as well as being the accomplice in Aventurine’s own death. Even him standing in the auction house randomly can be explained by the theory that he and Aventurine had attempted to destabilise Penacony’s economy through a pump and dump scheme.
With these pointers out of the way, let’s take a closer look at select scenes from the film and their relation to the mission and the pair. 
[THE PHONE CALL — THE REVERIE HOTEL]
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Before the murder, there is a scene with a phone call between Phyllis and Neff discussing the plan while Keyes is in the same room as Neff. Neff has to make sure that Keyes doesn’t think of anything of the phone call, so he acts like he’s calling a “Margie”, and says a bunch of stuff that sounds innocent out of context (“Can’t I call you back, ‘Margie’?” “What color did you pick out?” “Navy blue. I like that fine”), but are actually hinting at the real plan all along (the suit that Mr. Dietrichson wears.)
In a roundabout way, the conversation between Ratio and Aventurine in the Reverie Hotel can be seen as the opposite of that scene — with the two talking about their supposed plan out loud on Penacony ground, a place where the Family (and in turn, Sunday) has eyes everywhere. Despite being in a “private” room, they still act like they hate each other while airing out details that really do not make sense to air out if they really did meet the first time in Penacony (which they didn’t — they’ve been on several missions beforehand). It’s almost like they want a secret third person to know what they were doing, instead of trying to be hushed up about it. The TVs in the room that Sunday can look through based on Inherently Unjust Destiny — A Moment Among The Stars, the Bloodhound statue that disappears upon being inspected, the owl clock on the left which side eyes Ratio and Aventurine, all point to that Sunday is watching their every move, listening to every word.
Rewinding back to before the phone call, in one of the encounters at the marketplace where they “accidentally” run into each other, Phyllis talks about how the trip was off. How her husband wouldn’t get on the train, which was vital for their plan, because of a broken leg. All this, while pretending to be strangers by the passersby. You could say that the part where Ratio almost leaves because Aventurine had “ruined the plan” is the opposite of this, as the husband breaking his leg was something they couldn’t account for, while Aventurine “being short of a few feathers” was entirely part of the plan.
[QUESTIONING PHYLLIS — THE INTERROGATION]
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This section is going to be a little longer as I will cover two scenes in the movie in a more detailed manner — Mr. Dietrichson signing the policy, and Phyllis being questioned — and how they are represented in the Sunday-Aventurine interrogation and the prior conversation between Ratio and Sunday in multitudes of ways.
Going about their plan, Neff has to make sure that Mr. Dietrichson signs the policy with the double indemnity clause without him knowing the details, all the while having Phyllis (and Lola) in the same room. He and Phyllis have to pretend that they don’t know each other, and that this is just the standard accidental insurance process, instead of signing what would be his downfall. To sell it, he gets Mr. Dietrichson to sign two “copies” of the form, except with Mr. Dietrichson’s second signature, he’s duped into signing the accident insurance policy with the respective clause.
You can tie this to how Ratio goes to Sunday in order to “expose” the lie that the suitcase didn’t actually contain the Aventurine Cornerstone, as well as there being more than one Cornerstone involved in the scheme. Ratio must make sure that Sunday truly believes that he dislikes Aventurine’s company, while also making sure that Sunday doesn’t figure out the actual aventurine stone is broken and hidden in the gift bag. The scheme turns out to be successful, as Sunday retrieves the two Cornerstones, but not the aventurine stone, and truly does think that the green stone he has in his possession is the aventurine.
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This whole scene with Sunday is also reminiscent of the interrogation scene in the middle of the movie, where Phyllis was questioned by the boss (Norton) who was deducing that Mr. Dietrichson's death was a suicide, not accidental death. Neff, Phyllis, Keyes and Norton were all in the same room, and Neff and Phyllis had to act like they never knew the other. Phyllis acts like she knows nothing about what Norton insinuates about her husband and eventually, Phyllis explodes in anger and storms out the room, even slamming the door. Her act is very believable to any outsider.
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Now back to the Ratio and Sunday conversation. One glaring difference between the movie and here is that his acting isn’t great compared to either Phyllis nor Neff. It never was throughout the Penacony mission. He even comes very close to breaking character several times, and is even defending Aventurine in a somewhat aggressive manner during his one-on-one conversation with Sunday, as in he literally tells Sunday to see a shrink. It’s very different from the way he was acting in Herta Space Station — like Ratio cares about Aventurine too much to keep his hands off.
It's also worth pointing out that Neff doesn't speak a word when Phyllis was being interrogated. Similarly, Ratio is silent throughout the entire scene with Sunday and Aventurine, with his only “line” being a “hm”. When Aventurine calls him a wretch to his face, all he does is look to the side. In fact, he can only look at Aventurine when the other isn’t staring back. Almost like him uttering a single word would give them away. Or his acting is terrible when it has to do with Aventurine, as he has no issue doing the same thing in Crown of the Mundane and Divine (Mundane Troubles).
So, Sunday finds out about the Cornerstones and reveals them to Aventurine, and reasons that he cannot give them back to him because Aventurine had lied. Note that in that same scene, Aventurine attempted to use the two murders that had occurred beforehand against Sunday to retrieve his own cornerstone. Similarly, when it was revealed that Mr. Dietrichson did not know about the accident policy and that the so-called “accidental death” was not, in fact, accidental, the insurance company refused to pay out the money.
Unlike the movie, this was all planned, however. The double-crossing by Ratio, the gift money being the only thing required for Aventurine’s real plan. All of it was an act of betrayal against Sunday, in the same manner as the meticulous planning as Mr. Dietrichson’s murder — To sign the policy, get him to take the train, kill him on the way, and to have Neff pose as the husband on the train until the time is right to get off and lay the body on the tracks. A key difference is that they could not have expected their scheme to be busted wide open due to forces outside of their control, while Ratio and Aventurine went straight down the line for the both of them no matter what.
From here on out, we can conclude that the way Ratio and Aventurine present themselves in Penacony to onlookers is in line with Neff and Phyllis.
[“GOODBYE, BABY” — FINAL VICTOR]
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And now for the (in)famous light cone, Final Victor. The thing that truly kickstarted the Ratio and Aventurine ship in the fanbase, and the partnership between the two in general. It’s a direct reference to the final confrontation between Neff and Phyllis in the movie.
I’ll fire through all the similarities between the two scenes.
During the respective scenes, Aventurine and Phyllis both outsmart their partner one way or the other: Aventurine with his one-sided game of Russian Roulette, and Phyllis hiding her gun underneath the cushions until Neff turned away.
The guns are owned by Phyllis and Aventurine, not Neff and Ratio.
Phyllis couldn’t bring herself to fire any more shots after she realised she truly did love Neff. Ratio could do nothing but watch as Aventurine did what he did — he couldn’t even pull away if the LC animation is anything to go by him struggling as Aventurine firmly keeps the gun to his chest.
Neff says he doesn’t buy (believe) that Phyllis loved him. She then goes “I’m not asking you to buy […]”. The LC description has Aventurine ask Ratio “You don’t believe me?”, while in the LC animation Ratio straight up says “You expect me to believe you?” and Aventurine answering “Why not, doctor/professor?”
The visual composition of the LC and the scene are nearly identical, from the lighting to the posing to the way Aventurine looks at Ratio — Aventurine and Ratio are even wearing different outfits to fit the scene better. The background in the LC is also like the blinders in the movie, just horizontal.
In the shot where Phyllis’ face is more visible, the way she looks at Neff is strikingly like the way provocatively looks at Ratio. Even their eyes have a visible shine — Phyllis’ eyes brightly shining the moment she realised she really fell in love with Neff, and Aventurine having just a little light return to his eyes in that specific moment.
And now the differences!
Neff holds the gun in his right hand. Aventurine makes Ratio hold his gun in his left.
Neff is the one who takes the gun from Phyllis‘ hand. Aventurine is the one who places the gun in Ratio’s hand and fires it.
Three gunshots are fired. In the movie, Phyllis shoots the first shot and Neff the second and third. Aventurine unloads the gun and leaves only one bullet for this game of Russian Roulette. He pulls the trigger three times, but they all turn out to be blanks.
Phyllis does not break her façade of not smiling until the very last moment where she gets shot. Aventurine is smiling the entire time according to the light cone description, whilst in the animation, it’s only when he guides the gun to his chest that he puts it on.
So, you know how Neff meets Phyllis and it all goes off the rails from there. The way Neff goes from a decent guy to willingly involve himself in a murder scheme, having his morals corrupted by Phyllis. His world having been turned upside down the moment he lays eyes on Phyllis in that first meeting. Doesn’t that sound like something that happened with the Final Victor LC? Ratio, a man all about logic and rationality — a scholar with eight PhDs to his name — all of that is flipped on its head the moment Aventurine pulls out his gun in their first meeting and forces Ratio to play a game of Russian roulette with him. Aventurine casually gambles using his own life like it’s nothing and seemingly without fear (barring his hidden left hand). All or nothing — and yet Aventurine comes out alive after three blanks. Poetic, considering there’s a consumable in the game called “All or Nothing” which features a broken chess piece and a poker chip bound together by a tie. The poker chip obviously represents the gambler, but the chess piece specifically stands for Ratio because he plays chess in his character trailer, his Keeping Up With Star Rail episode and his introduction is centred around him playing chess with himself. Plus, the design of the chess piece has golden accents, similar to his own chess set. In the end, Aventurine will always be the final victor.
Furthermore, Neff had deduced that Phyllis wanted to kill her husband and initially wanted no part in it, but in a subsequent visit it was his own idea that they trigger the double indemnity clause for more money. As the movie progresses though, he starts to have his doubts (thanks in part to him befriending Lola) and makes the move to kill Phyllis when everything starts to come to light. It’s strikingly similar to how Ratio initially wanted no part in whatever Aventurine had in mind when they first met, but in the subsequent missions where they were paired up, he willingly goes along with Aventurine's risky plans, and they come to trust each other. Enough so that Aventurine and Ratio can go to Penacony all on their own and put on an act, knowing that nobody in the IPC other than them can enter the Dreamscape. The mutual respect grew over time, instead of burning passionately before quickly fizzling out like in the movie.
Basically, in one scene, three shots (blanks) start a relationship, and in the other, it ends a relationship. In the anan magazine interview with Aventurine, he says himself that “form[ing] an alliance with just one bullet” with Ratio was one of his personal achievements. The moment itself was so impactful for both parties that it was immortalised and turned into a light cone.
[THE ENDING — GOLDEN HOUR]
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The ending of Double Indemnity that made it into the final cut has Neff continue his confession on the dictaphone until he realised that he wasn’t alone in the room. Keyes had come inside at some point, but none had said a thing, only listening to a dead man speak of his crime. When Neff sees Keyes, they talk for a moment, Neff says he plans on fleeing to Mexico. Keyes does not think he will make it. He tries to leave, only to collapse at the front of the elevator, Keyes following just behind him. Neff attempts to light a cigar but is too weak to do so, so Keyes does it for him.
Parts of the ending can still be attributed to the interrogation scene between Sunday and Aventurine, so I’ll make this quick before moving on to the conversation in Heaven Is A Place On Earth, Ratio and Aventurine’s final conversation together. Once Sunday mentions how quickly Aventurine gave up the suitcase, he inflicts the Harmony’s consecration on him, which forces Aventurine to confess everything that Sunday asks of. In a way, it’s the opposite of what happens in the movie — where Neff willingly tells the truth about the murder to his coworker. Aventurine does not like Sunday, and Neff is close to Keyes. Ratio also does not speak, similarly to how Keyes didn’t speak and stood silently off to the side.
Post-interrogation in Golden Hour, Ratio worriedly prods at Aventurine and asks him about his plan. He then gives him the Mundanite’s Insight with the Doctor’s Advice inside when Aventurine tells him to leave. Throughout Heaven Is A Place On Earth, Aventurine gets weaker and his head starts to buzz, until he falls to the ground before he can hand in the final gems. Similarly, Neff progressively grows weaker as he records his confession. Keyes says he’s going to call a doctor and Neff says he’s planning to go to Mexico. And when Neff collapses near the elevator, they talk one final time and Keyes lights Neff’s cigar as the other was too weak to do so himself.
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[OPPOSITE TIMELINES AND DEVELOPMENTS]
Remember how I said the way certain events happen in the movie and the game are mostly opposite and reverse of one another? 
The Final Victor LC is the first meeting of Ratio and Aventurine, and Neff killing Phyllis is their final meeting.
Between that first and last meeting between Phyllis and Neff’s whirlwind romance, their relationship becomes strained which ultimately leads to Neff not trusting whatever Phyllis has to say at the end point of the movie. As for Ratio and Aventurine, the exact opposite had happened, to the point where Ratio trusts Aventurine enough to go along with his plans even if they went against his own ideals. The basis of the mission involved Veritas Ratio, whose full name includes the Latin word for “truth”, lying the entire time on Penacony.
Aventurine is sentenced to the gallows by Sunday after his unwilling interrogation. The movie starts and ends with Neff willingly confessing everything to Keyes.
It bears repeating, but I have to make it so clear that the trust between Ratio and Aventurine runs incredibly deep. Being able to predict what your partner says and thinks and plans in a mission as critical as the Penacony project is not something first-time co-workers can pull off flawlessly. All the while having to put on masks that prevent you from speaking sincerely towards one another lest you rat yourselves out. You have no way of contacting outside reinforcements from within Penacony, as the rest of the IPC are barred from entering. To be able to play everybody for fools while said fools believe you yourselves have handed your case on a silver platter requires a lot — trust, knowledge of the other, past experience, and so on. With Phyllis and Neff, the trust they had had been snuffed out when Neff grew closer to Lola and found out what kind of person Phyllis truly was on the inside. Phyllis did not trust nor love Neff enough and was going behind his back to meet with Zachette to possibly take Neff and Lola out. And the whole reason Neff wanted to perpetrate the murder was due to him being initially taken by Phyllis' appearance, which single handedly got the ball rolling on the crime.
Now then, how come trust is one of the defining aspects of Aventurine and Ratio’s relationship, when Phyllis and Neff’s trust eventually lead to both their deaths at the hands of the other? Sure, this can be explained away with the opposite theory, but there’s one other relationship involving Neff which I haven’t brought up in excruciating detail yet. The other side of Ratio and Aventurine’s relationship.
[NEFF & KEYES — AVENTURINE & RATIO]
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Here is where it gets more interesting — while Phyllis and Neff are at the centre point of the movie, there is another character to whom Neff has a close relationship with — Keyes. It’s also the only relationship with no pretences, at least, until the whole murder thing happened and Neff had to hide his involvement from Keyes. Watching the movie, I couldn't help but feel there was something more to the two than meets the eye. I knew that queer readings of the film existed, but I didn't think too much of them until now. And though Aventurine and Ratio parallel Phyllis and Neff respectively, the fact that they also have traits of their opposite means that it wouldn’t be completely out of the question if parts of their relationship were also influenced by Keyes and Neff on a deeper and personal level. Let me explain.
Keyes and Neff were intimate friends for eleven years and have shown mutual respect and trust towards one another. They understood each other on a level not seen with Phyllis and Neff. Even after hearing Neff confess his crimes through the dictaphone (and eventually standing in the same room while Neff confessed), he still cared for the other man, and stayed with him when Neff collapsed at the front door. The only reason Keyes hadn’t deduced that it was Neff who was behind the murder was because he had his absolute trust in him. Keyes is also Neff’s boss, and they are always seen exchanging playful banter when they are on screen together. Neff even says the words “I love you, too” twice in the movie — first at the beginning and second at the end, as the final line. There’s also the persistent theme of Neff lighting Keyes’ cigarettes (which happens in every scene where they are face-to-face), except in the end where it’s Keyes who lights Neff’s.
Doesn’t that sound familiar? Mutual respect, caring too much about the other person, the immense amount of trust… Ratio says he’s even the manager of the Penacony project (which may or may not be a lie), and despite their banter being laced with them acting as “enemies”, you can tell that in Dewlight Pavilion pre-Sunday confrontation that Aventurine genuinely likes Ratio’s company and believes him to be a reliable person. From the way he acts carefree in his words to the thoughts in his head, as seen in the mission descriptions for Double Indemnity. Their interactions in that specific mission are possibly the closest thing to their normal way of speaking that we get to see on Penacony.
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Not to mention, this is the way Neff describes Keyes. He even says (not in the script) “you never fooled me with your song and dance, not for a second.” Apart from the line about the cigar ashes, doesn’t this ring a bell to a certain doctor? “Jerk” with a heart of gold?
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After solving the puzzle with the statues, Ratio jokingly offers Aventurine to join the Genius Society. Aventurine then goes "Really? I thought you’ve given up on that already", and then Ratio says it was, in fact, a joke. Solving the puzzle through brute force has Ratio telling Aventurine that the Council of Mundanites (which Ratio himself is a part of) should consider him a member. In the movie, where the scene with the phone call with Neff and Phyllis reiterating details of their plan happens, Keyes actually offered Neff a better job (specifically a desk job, as Keyes’ assistant). The two pairs saw the other as smart, equals, and were invested in each other’s careers one way or another.
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Because of all this, the character parallels for this side of the relationship are as follows:
Aventurine - Walter Neff
Veritas Ratio - Barton Keyes
With the way I’ve talked about how Aventurine and Ratio take from both leads in terms, it does fit to say that Aventurine is Neff, and Ratio is Keyes in this layer of their relationship. Since we’re on the topic of Keyes, let me also go through some similarities with him and Ratio specifically.
Keyes says the words “dimwitted amateurs” in his first on-screen conversation with Neff. You can’t have Dr. Ratio without him talking about idiocy in some way.
Keyes almost only appears in the movie in relation to Neff, and barring a single interaction in Neff’s house, is also only seen in the office. Same with Phyllis, Ratio also only ever appears regarding Aventurine.
Keyes genuinely wanted the best for Neff, even offering to celebrate with him when he thought the case truly had been busted wide open by forces when Zachette entered the picture. You could say the same for Ratio, as he hoped that Aventurine wouldn’t dwell on the past according to his response on Aventurine’s Interview, as well as telling him to “stay alive/live on (CN)” and wishing him the best of luck in his Doctor’s Advice note.
Whether or not you believe that there was more going on with Neff and Keyes is up to you, but what matters is that the two were very close. Just like Ratio and Aventurine.
[THE ORIGINAL FILM ENDING]
Something that I hadn’t seen brought up is the original ending of Double Indemnity, where Neff is executed in a gas chamber while Keyes watches on, shocked, and afterwards leaves somberly. The ending was taken out because they were worried about the Hays Code, but I felt it was important to bring it up, because in a way, you can kind of see the Sunday interrogation scene as Sunday sending Aventurine to his death in seventeen system hours. And Ratio doesn’t speak at all in that scene, and Keyes doesn’t either according to the script.
Another thing that’s noteworthy is that Wilder himself said “the story was about the two guys” in Conversations with Wilder. The two guys in question are Keyes and Neff.
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[THE NOVEL]
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With the original film ending covered, now it is time to bring up the novel by James M. Cain. I bought the book just to read about the differences between the adaptation and the original source material, and to list a few more similarities and opposites I could gather. For this section alone, due to the changes in the (last) names of certain characters, I will be referring to Walter Huff (Neff in the movie) as Walter, and Mr. Dietrichson as Nirdlinger. The plot is pretty much the same as the movie’s apart from a couple of changes so there isn’t a need to recount everything.
From my two read-throughs of the novel, these are the following passages that stood out to me the most. Starting with Aventurine:
Walter, as a top businessman of the company, knows how to sway a deal and to get what he truly wants with what the other gives him. Aventurine is the same, reliant on his intuition, experience and whatever information he has on the table to claim the win. Him luring out Sparkle in Heaven Is A Place On Earth and his conversation with Acheron in the Nihility is indicative of that.
• "But you sell as many people as I do, you don't go by what they say. You feel it, how the deal is going. And after a while I knew this woman didn't care anything about the Automobile Club. Maybe the husband did, but she didn't. There was something else, and this was nothing but a stall. I figured it would be some kind of a proposition to split the commission, maybe so she could get a ten-spot out of it without the husband knowing. There's plenty of that going on. And I was just wondering what I would say to her." 
Phyllis, like in the movie, had been hiding her true intentions of talking to Walter in their first conversations, always saying things that she didn’t actually mean. In a similar vein, Aventurine consistently says stuff but almost never truly means any of it, which is all part of his façade.
• "And I could feel it again, that she wasn't saying what she meant. It was the same as it was the first afternoon I met her, that there was something else, besides what she was telling me. And I couldn't shake it off, that I had to call it on her."
When discussing the murder plan with Phyllis, Walter makes this comment, kind of like how Aventurine seems to operate in a way where he has a plan, but is ready to improvise and think fast when needed.
• "And then it's one of those things where you've got to watch for your chance, and you can't plan it in advance, and know where you're going to come out to the last decimal point."
Remember the roulette wheel line from the movie? In the novel, the gambling metaphor that Walter makes about the insurance business goes on for two paragraphs, mentioning a gambling wheel, stack of chips, a place with a big casino and the little ivory ball, even about a bet on the table. Walter also talks about how he thinks of tricks at night after being in the business for so long, and how he could game the system. Needless to say, insanely reminiscent of Aventurine.
• "You think I’m nuts? All right, maybe I am. But you spend fifteen years in the business I’m in, and maybe a little better than that, it’s the friend of the widow, the orphan, and the needy in time of trouble? It’s not. It’s the biggest gambling wheel in the world. It don’t look like it, but it is, from the way they figure the percentage on the oo to the look on their face when they cash your chips. You bet that your house will burn down, they bet it won’t, that’s all. What fools you is that you didn’t want your house to burn down when you made the bet, and so you forget it’s a bet. To them, a bet is a bet, and a hedge bet don’t look any different than any other bet. But there comes a time, maybe, when you do want your house to burn down, when the money is worth more than the house. And right there is where the trouble starts." • "Alright, I’m an agent. I’m a croupier in that game. I know all their tricks, I lie awake thinking up tricks, so I’ll be ready for them when they come at me. And then one night I think up a trick, and get to thinking I could crook the wheel myself if I could only put a plant out there to put down my bet." • "I had seen so many houses burned down, so many cars wrecked, so many corpses with blue holes in their temples, so many awful things that people had pulled to crook the wheel, that that stuff didn’t seem real to me anymore. If you don’t understand that, go to Monte Carlo or some other place where there’s a big casino, sit at a table, and watch the face of the man that spins the little ivory ball. After you’ve watched it a while, ask yourself how much he would care if you went out and plugged yourself in the head. His eyes might drop when he heard the shot, but it wouldn’t be from the worry whether you lived or died. It would be to make sure you didn’t leave a bet on the table, that he would have to cash for your estate. No, he wouldn’t care."
Returning home from the murder, Walter attempted to pray, but was unable to do it. Some time passed and after speaking to Phyllis, he prayed. Aventurine presumably hadn’t done the prayer ever since the day of the massacre, and the first time he does it again, he does it with his child self.
• "I went to the dining room and took a drink. I took another drink. I started mumbling to myself, trying to get so I could talk. I had to have something to mumble. I thought of the Lord's Prayer. I mumbled that, a couple of times. I tried to mumble it another time, and couldn't remember how it went." • "That night I did something I hadn’t done in years. I prayed."
Phyllis in the book is much more inclined towards death than her movie version, even thinking of herself as a personification of death. She’s killed ten other people (including infants) prior to the events of the novel. Something to keep in mind as Aventurine had mentioned several times that he attempted to kill himself in the dream, plus his leadup to his “grandest death”. Just like Phyllis, he’s even killed at least a few people before, though the circumstances of that were less on his own volition and more so for the sake of his survival (i.e. the death game in the maze involving the 34 other slaves where he was the winner and another time where he murdered his own master). Instead of Phyllis playing the active role of Death towards everybody else, Aventurine himself dances with Death with every gamble, every time his luck comes into play. Danse Macabre.
• "But there’s something in me, I don’t know what. Maybe I’m crazy. But there’s something in me that loves Death. I think of myself as Death, sometimes." • "Walter, The time has come. For me to meet my bridegroom [Death]. The only one I ever loved."
Moving on to Ratio:
Walter says several times that it’s hard to get along with Keyes, and how he says nice things after getting you all worked up. A hard-headed man to get along with, but damn good at his job. Sound like someone familiar?
• "That would be like Keyes, that even when he wanted to say something nice to you, he had to make you sore first."  • "It makes your head ache to be around him, but he’s the best claim man on the Coast, and he was the one I was afraid of."
Keyes sees Walter as smarter than half the fools in the company. Ratio can only stand the company of Aventurine in regards to the IPC.
• "Walter, I'm not beefing with you. I know you said he ought to be investigated. I've got your memo right here on my desk. That's what I wanted to tell you. If other departments of this company would show half the sense that you show—" • "Oh, he confessed. He's taking a plea tomorrow morning, and that ends it. But my point is, that if you, just by looking at that man, could have your suspicions, why couldn't they—! Oh well, what's the use? I just wanted you to know it."
After going on a rant about the H.S. Nirdlinger case (Phyllis’ husband) and how Norton is doing a horrible job, he ends it by saying that it’s sheer stupidity. “Supreme idiocy”, anybody?
• "You can’t take many body blows like this and last. Holy smoke. Fifty thousand bucks, and all from dumbness. Just sheer, willful, stupidity!"
Phyllis’ former occupation as a nurse is more elaborated on, including her specialization — pulmonary diseases. One of Ratio’s crowning achievements is curing lithogenesis, the “King of Diseases”.
• "She’s one of the best nurses in the city of Los Angeles. […] She’s a nurse, and she specialized in pulmonary diseases. She would know the time of crisis, almost to a minute, as well as any doctor would."
As for the murder scheme, they talk about it a lot more explicitly in the novel. Specifically, Walter mentions how a single person cannot get away with it and that it requires more people to be involved. How everything is known to the party committing the crime, but not the victim. And most importantly: Audacity.
"Say, this is a beauty, if I do say it myself. I didn't spend all this time in the business for nothing, did I? Listen, he knows all about this policy, and yet he don't know a thing about it. He applies for it, in writing, and yet he don't apply for it. He pays me for it with his own check, and yet he don't pay me. He has an accident happen to him and yet he don't have an accident happen to him. He gets on the train, and yet he don't get on it."
"The first is, help. One person can't get away with it, that is unless they're going to admit it and plead the unwritten law or something. It takes more than one. The second is, the time, the place, the way, all known in advance—to us, but not him. The third is, audacity. That's the one that all amateur murderers forget. They know the first two, sometimes, but that third, only a professional knows. There comes a time in any murder when the only thing that can see you through is audacity, and I can't tell you why."
"And if we want to get away with it, we've got to do it the way they do it, […]" "Be bold?" "Be bold. It's the only way."
"I still don't know—what we're going to do." "You'll know. You'll know in plenty of time."
"We were right up with it, the moment of audacity that has to be be part of any successful murder."
It fits the situation that Aventurine and Ratio find themselves in extremely well: For the first point— Aventurine would not be able to get away with simply airing out details by himself, as that would immediately cast suspicion on him. Having another person accompany him who not only isn’t really a part of the IPC in name (as the IPC and The Family have a strenuous relationship) but would probably be able to get closer to Sunday because of that means they can simply bounce off each other without risking as much suspicion with a one-man army. Which is exactly what Ratio and Aventurine do in the conversations they have on Penacony. Secondly — they knew how Sunday operates: as a control freak, he leaves no stone unturned, which is how he became Head of the Oak Family, so their acting required them to give off the impression that a. they hated each other, b. Ratio would go against Aventurine’s wishes and expose him in return for knowledge, c. there were only the two Cornerstones that were hidden. This would give Sunday the illusion of control, and lead to Sunday to lower his guard long enough for Aventurine to take the gift money in the end. The pair knew this in advance, but not Sunday. And thirdly — the plan hinged on a high-level of risk. From breaking the Aventurine Cornerstone, to hoping that Sunday wouldn’t find it in the gift bag, to not telling Ratio what the true plan is (meaning Ratio had to figure it out on his own later on), to Sunday even buying Ratio’s story, it was practically the only way they could go about it. “Charming audacity”, indeed.
An interesting aspect about the novel is that the ending of the novel is divergent from the movie’s final cut and the original ending: Phyllis and Walter commit suicide during a ferry ride to Mexico. The main reason this was changed for the movie was because of the Hays Code, and they wouldn’t allow a double suicide to be screened without reprecussions for criminals. There’s also a bunch of other aspects that differentiate the novel from the movie (no narration-confession as the confession happens in a hospital, less characterization for Keyes and instead a bigger focus on Lola and her boyfriend, the focus on the murderous aspect of Walter and Phyllis’ relationship instead of actual romance, Walter falling in love with Lola (with an unfortunately large age gap attached), etc.)
As for the ending, this wouldn’t even be the first romance media reference related to Aventurine and Ratio where both the leads die, with the other being The Happy Prince and San Junipero (in relation to the EN-only Heaven Is A Place On Earth reference), which I normally would chalk up as a coincidence, though with the opposite line-of-thought I have going on here (and the fact that it’s three out of four media references where the couple die at the end…), I think it’s reasonable to say that Ratio and Aventurine will get that happy ending. Subverting expectations, hopefully.
[THE HAYS CODE — LGBT CENSORSHIP IN CHINA]
I’ve brought up the Hays code twice now in the previous two sections, but I haven’t actually explained what exactly it entails.
The Hays Code (also known as the Motion Picture Production Code) is a set of rules and guidelines imposed on all American films from around 1934 to 1968, intended to make films less scandalous, morally acceptable and more “safe” for the general audiences. Some of the “Don’ts” and “Be Carefuls” include but are not limited to…
(Don’t) Pointed profanity
(Don’t) Inference of sex perversion (which includes homosexuality)
(Don’t) Nudity
(Be Careful) Sympathy for criminals
(Be Careful) Use of firearms
(Be Careful) Man and woman in bed together
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What does this have to do with a Chinese gacha game released in 2023? If you know a little bit about miHoYo’s past, you would know that pre-censorship laws being upheld to a much stronger and stricter degree, they had no problem showcasing their gay couples in Guns Girl Z (Honkai Gakuen 2/GGZ) and Honkai Impact 3rd, with the main three being Bronya/Seele, Kiana/Mei (admittedly the latter one is a more recent example, from 2023), and Sakura/Kallen. Ever since the Bronya and Seele kiss, censorship in regards to LGBT content ramped up, causing the kiss to be removed on the CN side, and they had to lay low with the way they present two same-sex characters who are meant to be together. They can’t explicitly say that two female or male characters are romantically involved, but they can lace their dynamics with references for those “in the know” — Subtext. Just enough to imply something more but not too much that they get censored to hell and back.
So what I’m getting at is this: The trouble that Double Indemnity had to go through in order to be made while also keeping the dialogue of Phyllis and Neff as flirtatious as they could under the Hays Code among other things is quite similar to the way Ratio and Aventurine are presented as of now. We never see them interact outside of Penacony (at least up until 2.2, when this post was drafted), so we can only infer those interactions specifically until they actually talk without the fear of being found out by Sunday. But, there’s still some small moments scattered here and there, such as when Aventurine goes near Ratio in the Dewlight Pavilion Sandpit, he exclaims that “the view here is breathtaking” (he can only see Ratio’s chest from that distance) and that Ratio could “easily squash [him] with just a pinch”. Ratio then goes “If that is your wish, I will do so without a moment’s hesitation.” Not to mention the (in)famous “Doctor, you’re huge!” quote.
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It’s not a coincidence that Ratio and Aventurine have three explicit references to romance media (Double Indemnity, Spellbound, Oscar Wilde’s The Happy Prince), possibly even four if you take the EN-only Heaven Is A Place On Earth as a reference to Black Mirror’s San Junipero. It’s not a coincidence that the storylines or characters of said references parallel the pairing, from surface-level to deep cuts. It’s not a coincidence that the CN voice actors were asked to “tone it down” by the voice director when it came to their chemistry. It’s not a coincidence that Aventurine has only flirted with (three) men throughout Penacony, even referring to a Bloodhound NPC as a “hunk of a man” inside his thoughts, all the while ignoring Himeko and Robin when it came to their looks — women who are known across the cosmos with a myriad of adoring fans. There are so many other so-called “coincidences” related to the two that you could make an iceberg just based on versions 2.0-2.2 as well as content miHoYo themselves have put out on social media. They absolutely knew what they were doing, and were trying to get their point across through subtle means — the extent they went to with the Double Indemnity reference while also keeping it under wraps from a “surface” level point of view is proof of this — the implications are there if you take the time to look for them, and are simply hard to ignore or deny once you do find them.
[CONCLUSION]
This was supposed to be short considering the other analyses I’ve seen were also pretty short in comparison, but I couldn’t get the movie out of my head and ended up getting carried away in the brainrot. I hope you could follow along with my line of thinking, even with the absurd length of this post, and the thirty-image limit. I tried to supplement context with some links to videos and wiki pages among other sources wherever I can to get around it.
I will end it with this though — the love in the movie turned out to be fake and a farce, going off track from what was a passionate romance in the beginning because of the murder scheme. Meanwhile, the whole reason why Ratio and Aventurine can pull off whatever they want is because of their immense trust in one another. What was initially shown to be distrust in the Final Victor LC grew into something more, for Ratio, someone who would have never put faith into mere chance and probability before this, put his trust in Aventurine, of all people.
TL;DR — (I get it, it’s over ten thousand words.)
Not only is the relationship between Neff and Phyllis represented in the deception and acting side of Ratio and Aventurine, but the real and trusting side is shown in Neff and Keyes. They have a fascinating, multi-layered dynamic that is extremely fun to pick apart once you realise what’s going on underneath the bickering and “hatred” they display.
Many thanks to Manya again for making the original thread on the movie. I wouldn’t be here comparing the game and movie myself if it weren’t for that.
By the way, I really do believe that Shaoji totally watched this movie at least once and really wanted that Double Indemnity AU for his OCs. I know exactly how it feels.
Other points I'd like to mention that didn't fit anywhere else in the main analysis and/or don’t hold much significance, have nothing to do with the Penacony mission, or may even be considered reaching (...if some of the other points weren’t). Just some potentially interesting side bits.
Phyllis honks three times to signal Neff to go for the kill. That, and the three gunshots in the confrontation. Aventurine is all about the number three.
The height difference Aventurine and Ratio have going on is close to Phyllis and Neff’s.
Phyllis had killed her husband’s previous wife and went on to marry Mr. Dietrichson, pretty much taking the wife’s place. Aventurine killed his previous master, and had taken certain attributes from him like his wristwatch and the rings on his hand and the “all or nothing” mantra.
When calling Ratio a wretch (bastard), Aventurine smiles for a moment. This is exclusive to the EN, KR and JP voiceovers, as in CN, he does not smile at all. (Most definitely a quirk from the AI they use for lip syncing, but the smile is something that’s been pointed out quite a few times so I thought I’d mention it here.)
Sunday specifically says in the CN version that he knew of Aventurine's plans the moment Aventurine left the mansion, meaning that he realized he had been played the fool the moment Ratio and Aventurine talked in Golden Hour
In the description for the "All or Nothing" consumable, teenage Aventurine says this specific line: "Temptation is a virtue for mortals, whereas hesitation proves to be a fatal flaw for gamblers." According to Ratio, this is Aventurine's motto - he says as such in Aventurine's Keeping Up With Star Rail episode. Note that in the anan interview he explicitly says he does not have a motto, and yet Ratio in the video says otherwise. They definitely have to know each other for a while for Ratio to even know this.
A big reason why Neff even pulled off the murder scheme in the first place was because he wanted to see if his good friend Keyes could figure it out, the Mundane Troubles Trailblaze Continuance showcases Ratio attempting to teach the Herta Space Station researches a lesson to not trust the Genius society as much as they did.
In Keyes’ first scene he’s exposing a worker for writing a policy on his truck that he claimed had burnt down on its own, when he was the one who burnt it down. Ratio gets into an Ace Attorney-style argument with the Trailblazer in Mundane Troubles.
Neff talks repeatedly about how it won’t be sloppy. Nothing weak. And how it’ll be perfect to Phyllis, and how she’s going to do it and he’s going to help her. Doing it right — “straight down the line”. Beautifully ironic, considering what happens in the movie, and even more ironic as Ratio and Aventurine’s scheme went exactly the way they wanted to in the end. Straight down the line.
#honkai star rail#double indemnity#veritas ratio#aventurine#golden ratio#ratiorine#an attempt at analysis by one a-u#relationship analysis#you know what‚ i guess i can tag the other names of this ship#aventio#raturine#you could make a fucking tierlist of these names#um‚ dynamics (yk what i mean) dont really matter here in the analysis just fyi if youre wondering its general enough#also if you're wondering about the compilation thread - its not done. it'll take a while (a long while.)#this post was so long it was initially just a tumblr draft that i then put into google docs. and it ended up being over 2k+ words long#is this a research paper‚ thesis‚ or essay? who knows! this just started as just a short analysis after watching the movie on may 5#final word count according to docs (excluding alt text): 13013 - 43 pages with formatting#i wish i could have added more images to this‚ 10k words vs 30 images really is not doing me any favours…#plus‚ i hit the character limit for alt text for one of the images.#if you see me mixing up british and american spelling‚ you probably have!#oh yeah. if any of the links happen to break at some point. do tell. i have everything backed up#there also may be multiple links strung together‚ just so you know.#I link videos using the EN and CN voiceovers. Just keep that in mind if the jump between two languages seems sudden.#I had to copy and paste this thing from the original tumblr draft onto a new post because tumblr wouldn't let me edit the old one anymore.#Feels just like when I was finalising my song comic…#(Note: I had to do this three times.)#I started this at May 5 as a way to pass the time before 2.2. You can probably tell how that turned out.#Did you know there is a limit to the amount of links you can add to a single tumblr post? It's 100. I hit that limit as well.#So if you want context for some of these parts... just ask.#I'm gonna stop here before I hit the tag limit (30) as well LMAOO (never mind I just did.)
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myokk · 6 months ago
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before it felt like a sin, ch. 1
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pairing: Sebastian Sallow x f!MC
word count: 3000
summary: Eloise never wanted to be different.
And yet, her differences are what have defined her life up until this point: growing up as a squib in one of the most prominent wizarding families, being exiled to muggle society, and then attending Hogwarts at the age of sixteen.
She finds herself thrust into the life she should have been prepared for from birth but was denied. As she navigates this new life and her new precarious position in her family, she must come to terms with the fact that maybe what she dreamed of her whole life isn't turning out how she ever expected it would.
a/n: Hi everyone!! I decided to post this here too...I'm slowly going through everything I've written so far, and I want to post each chapter here as I edit them. I'm hoping that this can be a way to a) get back in to writing more, and b) get better at my art as I make full illustrations for each chapter. Let me know what you think!! :)
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There is nothing quite as horrible as being a muggle, Eloise thought savagely as she ripped out yet another stitch in the landscape she was embroidering. At least, it was supposed to be a landscape. Maybe with her head tilted to the left and with her eyes almost closed so everything blurred together, it might resemble one. She did just that, trying her hardest to make out some recognizable shape and blast the stupid practice of manually pushing colored thread through a fabric in some sort of -
“And what is this, Miss Babbit?”
Eloise jumped at the sound and looked up at the scowling face of her teacher, and then quickly back down at the tangled thread in her lap. Behind her, she could hear the hushed giggles of the other girls in her class.
“Oh! Er…it’s -”
“How long have you been here?” the woman interrupted.
“One hour…I just -”
“Don’t be smart with me. I mean, at this institute.”
“Five years.” Eloise glared down at her embroidery as if it had personally offended her. It wasn’t like she was actively trying to be bad at everything, but she had the distinct disadvantage - how had it ever come to be that she would be at a disadvantage to muggles? - of not having spent a lifetime being prepared for muggle society and all that it entailed. The last five years had been a monotonous, endless cycle of lessons designed to turn her into the perfect lady: French (a waste of time as Eloise was already fluent), embroidery (a waste of time as the things she embroidered weren’t actually useful), dancing (a waste of time as she was already engaged to be married - why would she bother trying to woo another silly man?), and her most dreaded class of all: etiquette. No matter how many years had been spent trying to assimilate into muggle culture, her thoughts still got muddled when she tried to remember the steps to a dance, or how to properly address the son of a duke.
Did it really matter, anyways, what the other girls thought? She had pretended her whole life to be the daughter she thought her parents had wanted - now she was simply pretending that she hadn’t been thrown into the muggle world without a second thought. What was a bit more pretending - that she didn’t care? That she hadn’t been tossed aside without a second thought?
“Exactly. Five years. And yet, you have shown no progress whatsoever. This -” a finger jabbed accusingly at the embroidery - “is absolutely horrendous. If your parents hadn’t continued to make such a sizeable donation every year, I would have deemed you a lost cause and sent you packing when you first arrived. How your family ever managed your betrothal to the son of an earl is beyond me.”
Eloise grimaced at the mention of her fiance as her teacher clapped her hands together to get the attention of the class - a wholly unnecessary action due to the fact that it was already being given. “Class is dismissed. Please collect your belongings and put them in the correct place. Remember, as future wives and mothers, you must be organized in all aspects of your life. Many of you will be managing important households and the slightest misstep -“ a slight glance to Eloise out of the corner of her eye - “can cause the biggest of scandals.”
Eloise raced to gather her things and leave the classroom before everyone else. No matter how many years had been spent at the school, she couldn’t help but hate sitting through the classes amongst the judgmental stares and snide remarks. Although things had started out shaky at the finishing school - to be expected, really, when you’ve grown up in wizarding society and then are then forced to live as a muggle - it still stung that after all these years, she still hadn’t found a friendly face. She was treated as if she were a pariah: it was as if the other girls just knew that something was different about her. But…wasn’t that the great irony of it all? She wasn’t different than them. She was a filthy squib.
When she first arrived at the school, she was an anomaly. A twelve-year-old girl who didn’t know how to play the piano or who the queen was. It was clear to everyone that Eloise wasn’t the charity case of the school - her parents were obviously quite wealthy - and yet they seemingly wanted nothing to do with her. Whereas the others got regular letters and visits from their family, it was as if Eloise were an orphan. Nothing new to her of course, but to her peers this otherness aided them in her ostracization.
Upon entering her room, she was abruptly pulled out of her thoughts. Something wasn’t right. Everything seemed the same: a twin bed perfectly made opposite a small wardrobe, a plain wooden desk placed between them. The weak afternoon sunlight shone through the window, illuminating her desk. But…there.
That…
Placed on her bed, resting on the pillow, was a letter.
She never received letters.
Eloise shoved her embroidery under her bed and hungrily grabbed at it, pausing when she saw the address. Miss E. Babbit. The Third Bedroom on the Left… It seemed vaguely familiar to her in a way she couldn’t quite put her finger on.
As she read the letter, though, it became apparent to her exactly why this was. Although not exactly the same as the one her brother had received six years earlier, it quickly became apparent that this was a Hogwarts letter. For her. For Miss E. Babbit.
Hands shaking, she set the letter down on her desk and sat on the edge of her bed. She smoothed her hands over her skirt over and over, taking comfort in the familiar softness as she tried to even her breathing.
How was this possible? She had all but accepted the fact that she was a squib. The shame of her family, a dirty secret to be hidden away and never talked about or mentioned again. Her parents had suspected as much by the time she had turned seven without any signs of magic whatsoever manifesting around her - not even a basic transformation of brussel sprouts to sweets during dinner. It was ultimately confirmed, however, when her own Hogwarts acceptance letter never arrived. She had spent the whole year before her banishment daydreaming about her life at Hogwarts, still optimistic that there could be something magical inside of her. Her brother, Leo, came home every holiday with wonderful stories of his new friends and teachers, and the subjects he was learning at school. Even back then, at twelve years old, Eloise hadn’t been sure if he was actually hopeful she wasn’t a squib, or if he had been trying to prolong the fantasy for her before it all came crashing down.
Although she had had five years to come to terms with her new life, there was still a small part of her that hoped. A small “what if…”. She had tried time and time again to squash that tiny ray of optimism that would escape every so often, tried so very hard to cultivate a hard exterior that wouldn’t let any sort of vulnerability shine through. And that optimism was a vulnerability, after all. It was that vulnerability that had made it absolutely impossible for her to fit in the muggle world, and made it so that she didn’t really want to try.
Five years to come to terms with the fact that she needed a new purpose for her life and…
…not anymore?
Eloise grabbed the letter and greedily read through it again, drinking in all of the words. She paused at the end, thinking. Was this a forgery? Some sort of awful joke orchestrated by her brother? Leo had never been cruel to her in the past; in fact, he was the one who always encouraged her and was the most probable source of the small optimism that remained within her. However, she had no way of knowing how he had changed since she had last seen him. It had been, after all, five very long years. And not once had she heard from him, even though he had promised her through huge sobbing gulps that he would never abandon her. Maybe their parents had slowly poisoned him against her. It would be right on the nose for them, after all.
Looking at the envelope again, however…Third Bedroom on the Left…no. It was too specific. Nobody in her previous life had any reason to even want to contact her again, and nobody in her current life even knew what Hogwarts was, let alone have the ability to convincingly forge a letter just to have some fun at her expense.
A light, bubbly feeling began to spread throughout her body as it sunk in that this was real. She was going to Hogwarts. Soon, a - squinting at the letter again - a Professor Fig would be contacting her and giving her things to study. A huge grin slowly spread across her face and she hugged the letter to her chest as she fell back on her bed. She read through it again. Was it the fifth time already? It felt as though no amount of times rereading the letter would ever be enough.
Eloise got up and walked over to look at the calendar on her desk. She was surprised to see that September 1st was in only two days. The days at the finishing school moved in such a strange, sluggish way. They all felt the same. Monotonous. French and Latin and embroidery and household management and Merlin even knows what else all blending into each other in an endless parade of dusty classrooms and gossip and boredom.
The light feeling left her in an instant as, after years of practice, the optimism was squashed back down. But how will you even get to London? And, her brain added sneakily, you haven’t even shown any signs of magic. Maybe you’ll just be returned back here after they realize their mistake.
No, she thought fiercely, gripping the letter. Until -
A tapping came from the window. A tentative smile returned at the sight of a tawny brown owl with another envelope in its beak. She ripped it open as soon as it was in her hands (again addressed to Miss E. Babbit) and along with the letter a small, purple pouch fell out of the envelope and onto her bed.
Miss Eloise Babbit,
I am pleased to be the wizard charged with such an important task as escorting you to Hogwarts in two days’ time. It is something extraordinary to be accepted in your fifth-year, and as such, I expect extraordinary things from you. I have enclosed a small pouch along with this envelope, and in it are some items that will be vital to you in the upcoming days. I have included books for you to study at your leisure, and a small gobstone that will bring you to our rendezvous point in London. All you have to do is touch it at noon on the 1st and you will be transported instantly.
Your family has not been informed of your acceptance. I am sure you understand why - at this, Eloise scoffed quietly to herself - which is why I will personally be your escort.
I am looking forward to meeting you and bringing you to the sorting ceremony in two days’ time.
Yours,
Eleazar Fig
The handwriting was tiny and spidery and cramped, but it didn’t stop Eloise from reading it with the same vigor as the previous letter and as many times. Finally, she turned to the small pouch that had fallen onto her bed when she opened the second envelope. It must have had an invisible extension charm, because it was filled to the brim with books on basic spellwork and general wizarding history. Professor Fig had no way of knowing, but Eloise had already read many of these books and many more during the year her brother had started Hogwarts, as she had needed to know absolutely everything about what would be awaiting her. A few years may have passed since she had stepped foot in her family’s library, but she couldn’t get the books or their contents out of her brain even if she had wanted to. She had really wanted to forget everything she knew about the magical world when it was confirmed she was a squib but it was a futile effort. As she zoned out during her piano lessons, she would find herself mentally going through the movements to cast different charms.
It was painful to be thinking about things from the life that had been ripped away from her, to know that what she was thinking about would never come to pass, that she would never be able to wield magic - and yet she couldn’t find herself able to stop.
As Eloise picked out one of the books and settled into her armchair, a steely resolve overcame her.
She would prove that she deserved to be there, and was just as capable as any of they were. She would make her parents regret ever discarding her like she was nothing.
She was worthy. She was capable. And she would prove it.
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The morning of September 1st dawned cold and rainy. Absolutely perfect.
Eloise had pretended to be sick the night before, and no one had suspected a thing when she stayed in bed long after all of the other girls had gotten ready and headed to breakfast. As the last of the chattering faded away down the hallway, Eloise finally got out of bed and prepared herself for the day. It was difficult to sit still long enough to braid her hair. Her fingers wouldn’t stop trembling and she had to restart countless times. Finally, she tied the black ribbon at the end into a neat bow and turned to the drawer of her desk to retrieve the small purple pouch she had hidden away.
Everything she deemed important enough to come along with her had already been placed inside: the books from Professor Fig, the hair ribbons gifted to her by her brother many years ago, and some clothing. Nothing else was coming with. She needed the fresh start. Besides, anything else she might need would be supplied, as her acceptance letter had specifically stated that any school supplies would be provided to her.
Waiting the hours before noon came along proved to be more difficult than Eloise had imagined. Time seemed to be moving slower than the molasses that had come with the breakfast sent up to her, the steady patter of the rain becoming a sort of metronome keeping time as she paced back and forth. Wasn’t there anything that could distract her, even for a bit? She glanced at the clock. Only five minutes had passed since the last time. 10.35.
The second hand ticking away in tandem with the sound of rain splashing against her window.
What if this was all a trick? What if she arrived at Hogwarts, and they turned her away because they realized they had made a mistake? After all, why would they admit a sixteen-year-old? Surely she was too old; every other student had started Hogwarts at the age of twelve and had shown signs of magic much earlier than that. She still hadn’t shown any signs of magical capability whatsoever, and didn’t feel any different than she had before receiving the letter. It had to be a fluke.
As her thoughts started veering into the melancholy she was prone to, she shook her head. No. Today was a happy, exciting day. She wasn’t going to squash the optimism down today, not when she needed it most. All of these thoughts she was having were simply that: thoughts. Not reality. Hogwarts never made a mistake, and in all of the history books she had read, she couldn’t recall an instance of someone being turned away at the door. Granted, she had also never heard of someone being admitted so late. But, better to focus on what she did know, which was that she had gotten the letter. It must be right in its assumption that she had magic.
Trying to pass the time was easier said than done. She ended up quizzing herself on all of the charms she had memorized in the books sent by Professor Fig, moving an imaginary wand in the precise movements needed to successfully cast and focusing on her pronunciation. She had studied all of these forms late into both nights she had had the books, and when she would eventually close her eyes to sleep, the wand movements were all she saw.
Eloise was determined that she would receive pity from nobody. Nobody was going to look at her like she was lacking. She had gotten enough of that to last a lifetime, and now that she was given this opportunity she wasn’t about to waste it.
When noon finally struck, Eloise was ready and waiting. She eagerly grabbed the gobstone that was sitting on her desk and felt the familiar tugging sensation in her navel as she was whisked away to London and the beginning of her new life.
next chapter
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luck-of-the-drawings · 10 months ago
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[<==PREV PAGES] [NEXT PAGE==>(not out yet.wait a year.or maybe more.imagine.]
saw alot of comments on prev pages; saying 'i HATE that mean teacher! im gonna FIGHT HIM!!' & i LOVE the energy!! it WOULD be nice. to have that catharsis. but the story of young tidestrider is Not one of catharsis. it is a story of being so small and so special and sucking so bad.
#jrwi fanart#jrwi show#jrwi riptide#gillion tidestrider#GONNA START FORMATTING MY COMICS BETTER. W THE PROPER 'PREV' 'NEXT' LINKS#REALLY DIDNT EXPECT TO CONTINUE THIS SERIES BUT AAAUUUHH MY BRRAAAIN MY BRAIN IS SO IDEASSS. I HAVE 3 OTHER PAGES SKETCHED OUT#NO PROMISES ILL FINISH EM ANY TIME SOON OR EVER. MY WHIMS ARE THEIR OWN BEAST AND I ONLY DRAW ON MY WHIMS#THAT BEING SAID IF U COMMISSIONED ME ILL GEEETT TO YOUUU IM SORRYYYY. ART IS AN EMOTIONAL RELEASE FOR ME N BABY I HAVE EMOTIONS.#ESPECIALLY ABOUT GILLION TIDESTRIDER CHAMPION OF THE UNDERSEA HERO OF THE DEEP.for the desc here i put smth that i typed up in the tags of#another thing i made. i gotta make a proper Baby Gillion tag or smth. eventually.. eventually...I LOVE DRAWIN THIS LIL BABY GUY..#i also LOVE depicting the teachers as just being so fuckin mean. ofc theres variation in that. just like in all things.like the teacher her#idk if itll be mentioned but the octo lady is named Ms Octburn.an octopus pun based off the name of an actual councilor i had#when i was in elementary school i got bullied alot but teachers never did anything. i hated adults and didnt trust them.#but this councilor o mine was so genuinely sweet. i remember spending alot of time w her. she doesnt work there anymore.#but that one school adult that actually earns ur trust and is there for you when they can be.its SO important for a child i think#i hope she knows how much she helped me.youll see in the next page that ms octburn isnt perfect either.but she tries. they all try.somehow.#ALL these comics are gonna be inspired by somesorta experience o mine in the school system. school is so fucked up u ever thing abt that#AND GILLIOOOOONNN IN THE MOST FUCKED UP LITTLE SCHOOL OF ALL. MAINTAINED BY A CULT. CENTERED AROUND HIM. OUR CHOSEN ONE#I IMAGINE ALOT BANKS ON HIS SUCCESS. THIS IS THE WORLD. THE WHOLE WORLD. THE PROPHECY IS GOING TO COME TRUE N UR TELLIN ME#THAT ITS THIS LITTLE IDIOT THATS GONNA BE SAVING US? WHAT IF HE FAILS. IF HE CANT GET THIS RIGHT THEN HE WILL FAIL AND WE WILL DIE#WE NEED TO TRAIN HIM. WE NEED HIM TO LEARN. AND TO SUCCEED. OR ELSE WE'RE DEAD. WE'RE ALL FUCKING DEAD. I IMAGINE THAT MUST BE STRESSFUL#in other news i hope ppl actually giggle when they read these. they ARE intended to be comical. dark humor or whatever. like its also sad#this is intended to be a sad comic series. but a funny one too. does that make sense? god i hope so.saw some1 say they had flashbacks-#-reading this. like YES!! THE INTENDED EFFECT!! YOU GET ME!! i love seeing ppl get upset on this lil baby boys behalf. i LOVE seeing ppl-#-wail n weep n cry in the comments. i LOOOVE seeing ppl RELATE to baby gillion. and i love letting u all know that this wont be a happycomi#gillion gets his happiness arc in the actual show. this series is one of unfortunate events. teehehehe. do u guys remember that show#i keep listening to the lil songs from A Series of Unfortunate Events for inspiration. GOOD STUFF!!#anyway uuhh uhh thats all i got in my brain. for now. feed me ur comments give me ur input i NNEEEEEDD THHEEEMMMM
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socks-crocs-and-flipflops · 11 months ago
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is this what happened? not exactly, no
IS IT perhaps the one singular problem that was solved in the episode? yes (and i wanted to make a silly image)
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skrunksthatwunk · 6 hours ago
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this show is melting my fucking organs
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#SOMEONE HELP MY BABYGIRL KAIJI BEFORE I RIP MY FINGERNAILS OFF#i just finished s1 ep15 btw. like ik it HAS to get worse but it's been so harrowing so far#he doesn't even have that scar (see image) yet. he's gonna keep having experiences i just know ituhhhhhhhhhhhghhh#kaiji ultimate survivor#kaiji itou#losingmy fuckignd mind somebody help him please#hguhhhhhhhhHhhhh#jesus fucking christ#i feel like that tweet/format was made for him like he just cannot be having a normal one at all#extremely attached to him already i need him to be okay#ive been interrogating what about it is SO good as ive been watching it and like. gwuagh#'psychological thriller' my psychology is getting its fucking ass kicked!!!!!!!! IT'S NOT THRILLING LET ME OUT (<- thrilled)#having One Main Character diminishes some of the stress of a death game but also allows for greater endearment (avoiding what im gonna call#the saw problem) but it's so emotionally intense for him and us that what happens to the others IS of great importance to us#what he experieneces deeply affects him going forward and sticks with him so it doesn't feel like useless tragedy#and his kindness and desperation making him get Right Up To The Line Of Killing but never quite crossing it (thus far) feels so much more#real than other characters' to me. and there's more initial understanding/endearment for the side characters bc we understand thru kaiji and#real life how these ppl have been manipulated and exploited. we know their fear and desperation intimately#which makes it hard to hate anyone even when they do cross lines kaiji wouldn't. desperation is dehumanizing!!!#they do not have the luxury of being morally clean and that's real as fuck!!!!#there's a lot more going on here but it's so sick i can't believe it's taken me years to watch it gAUGHHHHH#it's so deeply human to me and i've been Actually Yelling In My Home about it all day
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thecoolerbrother · 4 months ago
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i think something moonage daydream was really good at doing was capturing a vibe
#sir.txt#the thing it was second best at was painting a picture... that movie is a watercolor rendition of a galaxy to me#i feel like the linear progression of bowie's life in the movie never being marked by any specific dates not even years... it gives it that#not cut and dry feeling. none of these events exist solely in one day of one year they are something that will span longer than ourselves#one day- a couple of hours- stretched into infinity simply by the fact that they were not confined within a date#i think that's something worthy of bowie. to be immortalized not through the medium itself but by how the medium refuses to cage him within#any set parameters that would be too extreme and unsatisfying for him would he be there to choose#instead letting him trespass all those barriers and just be and transcend#my boyfriend says the film is like bowies superstar cosmic journal well i say the film is like bowies watercolor rendition of a galaxy in#formation- and all the stars are still forming and the watercolor still hasn't dried as another layer is added so shades melt within-into-#each other#like how bowie refused to keep himself caged within one style one look one identity he surpassed all of those boundaries and transformed#into something else... it is only fair that the film capture it in a similar way... all of the flashy colors and editing is just a#projection of bowies spirit itself in all its vibrancy and extravagance without being supercilious#this movie was touching but also fun for the sake of fun and eccentric for the sake of eccentricity. it's a must watch for whoever loves#bowie at his most raw and unrestrained and undefined... i felt like falling through the screen to bw held by him at several moments#BECAUSE that's what the movie is it's the galaxy wrapping its arms around the unknowing astronaut#and welcoming them into itself because nobody in this reality is actually an outsider of life- nobody passively observes the universe-#that's something that i found very moving in the film was how bowie surpassed that feeling of all-encompassing loneliness that was#what propeled him to create art... and found acceptance and loving and understood he wasn't alien to all of it.#it's very moving again like i said. but specially movingfor someone like me who struggles so hard not to simply idly observe things and let#life reject me. I can't keep letting these things write themselves into existence over and over and maybe just maybe#that film helped me snap back into a higher sense of lucidity where i realise i have to take control of my life#but like. anyway.#bowies life is very mythologised but in part it is very much a self constructed myth which he himself took the time to skillfully architect#and its such that myth ceases to be only in suspension and untangible: bowie being extraterrestrial.#he.... he integrates so much into the planet he does become an energy traversing through earth. he becomes life itself but in the least self#important way this sentiment could be expressed.#there will never be another bowie- as there will never be another dylan or reed or lennon. there will never be circumstances which will come#but to quote the movie. his life hasnt ended. only changed. thats beautiful. anyways my tags are up
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I finally saw the mean girls musical (the movie one) I have so many fucking thoughts oh my god
#thoughts#oni talks#mean girls 2024#I think I may be the only person to kind of like it? like don’t get me wrong it is kinda ROUGH but it has so much potential and there’s bits#and pieces that I actually really enjoy or wish they had more of or just aahh#I’ve been nonstop thinking about the ideal version in my head like there’s so much potential obviously I’m biased by like a lot#since for one I know I tend to like stuff other people hate or don’t like but for two this sequel was weirdly way more relatable so maybe#I’m just projecting from my own personal experiences but Idc the POTENTIAL THERES SO MUCH ID WANNA DO INSTEAD#like there’s so many little details and characterizations that I wish was expanded on or fleshed out and it’s just like it feels like either#half baked or that it’s gone through too many edits it’s like it’s scared to exist?? like there’s some differences I love and wish they lol#leaned into but it’s like it was terrified to be too different? or like they were rushing the end especially#like in my ideal form it’s a tv show coz I think they honestly have enough that could be genuinely expanded in a way more interesting way#via that format probably not like a super extended series like you COULD but you’d definitely need more expansion but I could see the potent#but like idk one SOLID musical season with expanded character story and not like one of those rush cram shows like a good solid one#like Regina’s characterization is so fascinating but also feels like slightly off and like they could’ve leaned way more into things?#like I think keeping Regina as a closeted lesbian gives the greatest potential and interest for an expanded story#like I loved maybe the first half of the movie the most like that one song she sang to manipulate Aaron would work so much more perfectly if#she’s singing it about/to Cady? I also think in my ideal brain an cool flashback episode for Janis and Regina would be so cool coz there’s#so much you could flesh out in a flashback than you could in a retelling which while I do like the retelling since it lets you imagine thing#I just! potential! I also want more of them interacting and I do think changing Janis to be a lesbian works if they leaned more into it?#I also think in my ideal form janis would have more comeuppance or acknowledgement of her shit? I also think an arc of Regina coming out#like one thing they missed from the original is Regina playing soccer at the end & I think they could hint more towards that and maybe lean#more into her at home life in an expanded story way coz her mom is clearly like… yikes. granted maybe some of my views on the movie are too#biased by personal experience but like the way she snaps at her mom usually in my experience isn’t out of nowhere? like parents behind#closed doors. or frustrations with what her mom has clearly been putting on her the way she tells her mom not to talk about her body is very#like idk a lot of the characters in this version feel more real to me bc they act really similar to people I know irl so the expanded story#could be cool. another one that in my ideal brain would have more is Gretchen and especially her relationships with Regina as well as with#that one guy and her parents I wanna see more of how that works and her arc to feel more meaningful when she dumps him & mentions family#also as much as I didn’t care much for the straight plot stuff there’s 100% missed potential there that I could see in the differences like#iirc in the original it’s regular algebra not AP calc which I think could’ve been used as an interesting characterization opportunity for
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the-crimson · 2 years ago
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It’s really sad watching the evolution of the fandom’s perception of the Brazilians cuz I remember when they first joined and the Brazilian members of the fandom were happy that the streamers weren’t being criticized for their energetic and loud nature but now, that is exactly what is happening :/
Like I’ll admit I was harsh on Forever and Cellbit during the second debate because there was a disconnect in philosophy between the two sides of the debate and that frustrated me and I took bbh’s side because I understood his pov the best - but it never even occurred to me that they were “being too loud” or “taking over the debate” like????
These two are incredibly passionate about making the server a better and more fun place. Do I think they are playing into the federations hands? Yes, but so is everyone participating in the election, even the anarchists. Do I think they were being overbearing or talking over other people? No, they werent. At least not any more than everyone else?
This seems to be another evolution of the growing toxicity in the fan base. wasn’t it like last week when the fandom was tearing into the French for both being too into the lore and not into it enough depending on the member?
This is just the dsmp all over again T_T
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lucalicatteart · 2 years ago
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Poll adventure (paventure? lol) Day 3: read the small story tidbit below the poll for more details, OR just vote based on initial impression
(✦ see past poll results + further information HERE (link) ✦)
The winning option of yesterday's poll was that the adventurer should throw a coin into the mysterious well ….
"After nearly ten minutes rummaging through the disorganization at the bottom of his backpack, he finally approaches the well once again, meager coin pouch in hand. He meticulously balances a little golden coin on the tip of his thumb, positioning it just so for an elegant coin flip… With a flick of his hand, the coin wobbles off, anticlimactically dropping into the darkness.. He pouts, leaning in to listen for a plonk as the coin hits the water but… nothing…. silence.. A few minutes pass and he shrugs, moving to pick up his bag and just continue his journey elsewhere, when suddenly a faint noise echoes from the well.. an almost cartoonish plopping sound, like wet feet slapping against stone..? The pitter patter grows closer and closer…then stops abruptly. The adventurer cautiously slinks over to the well, only to find.. a creature of some sort, clinging to the walls, staring up at him blankly. - What should he do next?"
#paventure posting#polls#choose your own adventure#(I saw a few people tag these as that and I guess it makes sense. hmm)#DAY 3!!! vote to choose this little man's fate#Sad that people did not want to go into the well.. :( Maybe we can still go in depending on how things go with#The Creachure. I mean I know I could just make whatever happen anyway since I'm the one doing it but. It has to feel natural lol#it would be obviously just me doing what I want if I was like 'oh uh we went to throw the coin in the well but he tripped and#fell and then somehow didnt die and whoops he's in the well anyway!!'' lol#I care more about things being realistic and natural than following whatever ideas seem interesting. If it was voted for him to explode#into a million pieces sadly I would simply have to explode him. audience says#let me know if the formatting of this is weird?? also? I wasn't sure where to put the slightly longer bit of text#so I kept it under a reas more just to the post looks neater. I thought it'd seem weird with a bunch of text blocks sandwiching the poll#and too much going on. But I also feel like it's organizationally weird if all the details are at the end? eh..#bt then at least it's optional. not everyone will want to read more. And it's not like.. amazing text lol#I'm slapping them out off of the top of my head with minimal editing because I have to get it done and I know if I make it too complicated#or become concerned with like things being Perfectly Revised then I will absolutely not be able to do it once a day#Same with the obvious sketchy ms paint art lol. But so like. I dont feel as bad about kind of having the text be options#*optional since it's not like 'omg this is so good u have to read this' it's like.. eh.. passable amount of detail ghbj#ANYWAY. and 'paventure' (poll + adventure) is just temporary so I have a way to tag this on the blog/keep up with the posts#in a organized way. I think 'padventure' is more obvious but that's already the name of other things and I didnt want the tags to be#confusing or like.. post in some random tag that people already use for something else#but the only thing I found when googling 'paventure' is like. .some venture capital business from PA. and who cares about that lol#explanation probably not needed but I think it sounds a bit silly so I'm justifying myself to myself lol#ANYWAY. lov his silly hat. I want to draw him more. I want to name him. I COULD DO A POLL TO CHOOSE A NAME#but that wouldn't fit in with any of the days lol. maybe if I make it a week actually doing it or something at the end of the week#I could do a bonus poll or something. ??? idk.. ANYWAY.. new day!
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secondpersonpoetry · 3 months ago
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you’ve probably already read it before, but the poem Party by Kim Addonizio really got me tonight. first thought was “oh man. yeah” and then my second thought was “how can i make this about my hockey guys somehow………..”anyway! have a good one! 
oh. oh.
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#don’t think i’ve read this kim addonizio poem and it just blindsided me like a truck thank you so much#i. oh god. like yeah.#pour me shitfaced into your car i feel like you own a comforter extremely dysfunctional only in surface details like which person was the#black hole and the distant spark in space that might’ve been a star there’s something too with unrelenting mist / many-headed mist / missed#who knew mis(t)/sed had undone so many. while you keep an eye on the burner here’s hoping this flame doesn’t go out#the flame as in the spark as in don’t let me have pinned my hopes on you to watch it burn out again but also me. like please let me not go#and i think there’s something there too with the repetitive ‘i have just met you’ and i already love you that reminds me both of a story#colman domingo told abt meeting his partner i cry everytime i hear it right when he says ‘i think i love u &you’re about to change my life’#and i KNOW there’s another poem. and i feel like it maybe has a dog and it talks about how they don’t even know you but they love you#OH IT’S ALSO. OH MY GOD THAT’S IT. i mean not exactly so maybe i have read this before & it’s what has been haunting me for so long but#the opening line to tim seibles naïve is ‘i love you but i don’t know you’ - mennonite woman#the odds of that dog poem being a carl phillips poem is non-zero btw. his poems about dogs make me see shrimp colors (bertuzzi thesis)#ANYWAY. agreed. this is incredibly hockey and incredibly hurtful because they DO bond like this in 0.0001 seconds because if you can’t#you’re fucked. you have to just find somebody and fall in love with them and it’s the salmon and the triple cream brie like they got taken#out to some fancy meet the donors team night in their suits and one of them is dealing with a heartbreak and a trade and are the things#they think true or are they just missing what the used to have. jamie who used to empty and refill the ice tray YES sorry i have been a#little bit thinking that about the trevor dealing so poorly with the breakup and i wish i had another narrative (which i do) but it fits#trade deadline tragedy#and also the formation of a codependent rookies like. two guys that get drafted and brought up together and suddenly they’re doing#everything together and it’s your first time in the big show and none of your old college friends understand because they’re not there#and you can’t get it. like you think you know but they can’t understand and the loneliness and it IS guys taking care of each other#(alexa play harriet by hey rosetta! but specifically the bridge) and it’s just. i just!!! trying to fill up the missing pieces of your life#like i cannot convey WHOMST i am trying to pin this narrative to this is going to rotate for a long while i think#because it’s not a wild i fell in love with you at first sight it’s a you were kind to me when i was broken. and i love you for that.#like who is FALLING APART &happens to fall into someone else’s arms. purely for the partygirl aspect the devil (old hrpf) says ‘13 bennguin#who among us hasn’t fallen mildly briefly brilliantly in love with a stranger and imagined a future where you get everything you want#sometimes we love people for who they are and sometimes we love them for what we’re not and sometimes for who we think they’ll be#this was a very long way to say thank you for sharing <3 i will also be making this about my hockey guys <3#OH MY GOD IT’S DPAIRS. WHO’S BEEN THROUGH SEVERAL DPAIRS#nonny <3
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autumnalwalker · 1 year ago
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Empty Names - 21 - Old Flame
Author's Note: In which Eris gets a phone call from her ex, hunts down an eldritch horror and gets backstory trauma put on display. And backstory happy stuff too. Lots of Eris backstory this chapter all around. I think this might be one of my favorite chapters I've written so far for this story, even if it did come out more like three chapters in a trenchcoat. Maybe one of these days I'll go back and split this chapter and the other overly long ones into separate parts/posts to be more digestible. More spoiler-y commentary in the tags. Wordcount: 16,606 Content Warnings: Fantasy fight scene violence. Blood. Trauma flashbacks. Loss of sense of self. Suicide mention. Mild body horror. Brief mentions of sex and kink without detail.
<-Previous Chapter Masterpost Next Chapter->
For all the pocket dimensions Eris has passed in and out of, somehow these past few days have been her first time leaving the country while, strictly speaking, remaining on Earth.  Their last mission - somehow the word feels less silly when Road is around - involved helping a young man sort through the collection of cursed and haunted artifacts filling the house he’d just inherited from some mysterious distant uncle.  The unlucky heir had found the experience harrowing enough that he took the amnestic Road offered him afterward, but that still left a couple dozen dangerously enchanted items in need of proper disposal.  Eris had been able to call up Preacher from her monster hunter contacts for a good old fashioned Catholic exorcism on a few, others were handled by Road and Ashan performing some more esoteric rituals, and three were set aside for storage in some basement of the Bridgewood Manor for Sullivan to take care of.  That all left seven objects that Road insisted would be best handled by returning them to their rightful resting places.
Hence the current international road trip with Road while Lacuna and Ashan stayed behind to watch the office.  When Road had said they could just about get anywhere on the planet in three hours or less, Eris had taken it for a boast.  After seventy-two hours of making more jumps through bridges and pocket dimensions than she’d previously made in the seven years since she first found Crossherd, she’s reminded that Road doesn’t make boasts.  France, Peru, Kenya, Romania, India, Korea… and who knows how many other countries they technically passed through for a few minutes between bridges in between those stops.
“So, what’s the fastest way from Seoul to Vancouver?” Eris asks Road as she climbs into the driver’s seat of her van.
The third-to-last artifact on their dropoff list - a spirit of a blacksmith haunting the last sword it ever made - has been picky about who it will allow itself to be passed down to.  It’s been insistent about being in the hands of “a true craftsman of its bloodline,” and so far none of its descendents in its home country that she and Road have talked to have made the cut.  Hopefully a cousin in Canada with a 3D modeling job and a resin printer for making tabletop wargame miniatures will satisfy the spirit more than a restaurant owner who’s long since given up doing his own cooking.
“If we were walking, there’s a noodle place I know a few blocks away that’s in six different cities and once.  Depending on what we order and how fast we eat, we could probably get there in twenty or thirty minutes.  Driving through, probably best we go back through the bridge we came here from, then a series of brief transits from Mumbai, to Dubai, to Cambrai, to Quebec, to Vancouver.  Should be about an hour if traffic is good.”
“Rhyming our way to France, and then making the French connection to Canada?”
“It might be silly, but it works,” Road says with a chuckle.   “Bridges and pocket dimension links have sprouted up from stranger things.”
“Are you sure we’re actually on an achor world?  This has been a whole lot of holes and folds in space we’ve been going through.  It’s all starting to make the firm bedrock of reality that everything’s tied down to feel more like a sponge.”
“Now you know why the powers that be in Crossherd and similar hub dimensions are so insistent on the Masquerade.  Not even most people in the know Backstage have any idea just how… loose… everything really is.”
Eris stays silent for a bit to let that sink in.  And to concentrate on driving in a city with street signs in a language she’s had scant opportunity to practice since her parents kicked her out nearly a decade ago.  She knew better than to expect anything familiar here, in the birthplace of a grandmother she’d never met that looked nothing like how it would have back before that grandmother met her grandfather and moved with him back overseas.  A grandmother she herself probably looks nothing like.  Allegedly her father had taken more after his father and passed that on to her.  Still, both the arrival and the leaving of this city brought an irrational twinge of hope that she might glimpse something of one of the heritages her parents had been so weirdly insistent about cutting out of their lives in favor of a futile attempt to blend in and assimilate.  She’d gotten the same feeling when stopping in India on this trip too, and nothing had come of it there either.  It’d probably be the same if she ever went to Mexico, although that unmet grandparent had supposedly been a second generation immigrant.
But hey, on the bright side she’s driving again, even if it is in city traffic at the moment.  Between Crossherd’s walkability, the trees at the Bridgewood Estate, and the unexpected lack of monster corpses in need of disposal since joining up with Road, she’s barely been behind the wheel in the past two months.  Fortunately, the heavily refurbished van turned out to be just about perfect for transporting a pile of cursed artifacts that were too volatile to shove into bigger-on-the-inside containers.  Maybe one of these days when they all have some downtime she’ll talk the others into a more recreational road trip somewhere.  It’d get Lacuna out of her basement lab and would probably be a brand new experience for Ashan.
“By the way,” Road says at a red light, snapping Eris out of her traffic-induced musings, “I’ve noticed these past couple days that you’ve been changing up how you refer to me mid-conversation.”
“Just going with what felt right.  My bad for not running it by you first though.”
“No, no, I’m just surprised is all…  How could you tell?”
“There’s this thing you do with your voice.  Your body language and posture too, but mostly your voice.  You’ve got three or four different modes of presentation, I guess you could call it, that you’ll settle into as a default for most of the day and shapeshift your jacket to match, but then throughout the day in shorter bursts you’ll shift in and out of those other modes while your appearance stays the same.”  Eris raises an eyebrow at him before turning her gaze back to the traffic that’s begun moving with the greenlight.  “Am I wrong?”
Road lets out a laugh that peters out into a bemused sigh.  “You’re the first person I’ve met other than Sullivan to pick up on that,” she says to Eris.  “It feels nice to be seen like that.  I knew you were the right one to bring along on this trip.”
“I’ve been wondering about that actually.  Why did you pick me for this?  Sure, I’ve got the van, but we’ve got one in the office’s garage that we’ve still never taken out for a spin and I know you know how to drive.”
“Partly I figured you would be the best at resisting any influence our backseat passengers start acting up.”
“I’d think the wizard would be the ideal choice for that.”
“Sure, he has his defenses, the same as any other properly trained mage, but even before putting this team together, I’ve always felt you were strong-willed enough not to need such techniques.”
A rapidly shifting sky seen through bloody water.  A sense of peace and warmth despite the icy depths.  A steady fame from the tip of a white wand.  Active thought flowing out to feed the fire.  Smooth skin where a scar should be.  A flood of lost memories.  A sun held between her -
Eris pushes the memories of helplessness back down.
“I wouldn’t be so sure of that,” she replies.
“And I wouldn’t be so sure of selling yourself short,” Road says.  “Nevertheless, the bigger reason I asked you to come with me for this is that you know how to talk to people.”
“Eh, my Spanish is fluent and my German is passable, but we just saw that my Korean is rusty as Hell and my Hindi is even worse.  I never did get around to learning French beyond a handful of tourist phrases, and I don’t know a lick of Romanian.  Again, Ashan seems like the better fit with the translation charm.”
“That’s not what I meant, and you know it.”
“You’re right.”
“Then why play dumb?”
The van reaches another intersection just in time for the light to turn red.  
Eris turns answers over in her mind.
Why?
Reflex?  Humility?  Habit?
Why would that be a reflex?  When did that happen?  How did she let it?
It’s been a long time.
Was it when she started hanging out at a bar full of adrenaline junkies with a deathwish?
Was it when she chose the bloody rush of killing monsters with her bare hands over college despite her scholarship qualifications?
Was it when she got accused of secretly being a boy and on drugs for being too good at sports in junior high?
It’s been a long time.
The light turns green.
“I guess I’m not used to anyone wanting me around for much other than to be the big strong one who’s good at hitting and breaking stuff,” Eris answers.
“Again, you’re selling yourself short.  Do you think that’s what Lacuna wants you around for?  Or how Ashan sees you when the two of you linger in the kitchen after the rest of us leave?”
“Those are personal relationships, it’s not the same thing.  Besides, Sully’s made it abundantly clear what he thinks of me and what I got hired to do for you two.”
“He has, hasn’t he?  I’m sorry about that, I really am.  Sullivan, for better or worse, has some consistent blindspots with his biases and isn’t half as good at reading people as he thinks he is.  Especially anyone that’s even remotely similar to him.”
“Okay, now that’s a low blow.  He and I are not alike”
“I mean it as a compliment, really.  I’ve never met anyone so loyal or so fiercely protective of the people he cares about.  I see that in you too, except you still have it in you to have some compassion for anyone outside those close to you.  And, of course, you’re both incredibly skilled at doing violence and enjoy it, even if the reasons are different.  But you’re both more than that too.  Even with this mission he’s the one who’s been doing the genealogical digging and messaging me with suggestions of where to go and who to take these artifacts to, despite that taking time away from his ongoing investigation.”
“Speaking of that,” Eris says, “what have you had Sully working on that’s so secret?  Not that I’m complaining, but I don’t think I’ve seen the guy since the office opened up.”
“You don’t know?”
“Obviously not.  And every other time I’ve asked something’s conveniently come up for you to change the subject.”
“Strange.  I could have sworn I told you.  It must have just slipped… my… mind…  again…”
A handful of times, on particularly bad nights, Eris has sat with Lacuna when she just sort of shut down.  Those instances were always rough, but seeing Road of all people do it out of the blue like this is chilling.  Like the sun going out and revealing that it’s just been a big light bulb hanging from a poorly-painted ceiling this whole time.  
Lacuna never snapped back to normal abruptly enough to make Eris question if she'd just imagined it though.
“Anyway,” Road resumes, “remember our first mission as a team?”
“It’s barely been two months.”
“So it has.  Regardless, he’s been investigating what caused a dragon and a Culescun bone ship not outfitted for inter-world travel to get drawn into a crossover point and try to occupy the same space at the same time.  More specifically, he’s been tracking down whomever it was that blew up the nearby lighthouse shortly after we left and trying to figure out if they’re connected to a different case of an unknown party picking off and stealing the contraband from inter-world smugglers.”
“He’s what now?”  Eris asks, keeping her tone carefully level.  How is this her first time hearing any of this?  “Is that why we’re playing cursed delivery service right now?  So we can be bait?”
“In all honesty, that thought hadn’t occurred to me.  But now that you mention it, there are worse plans.”
Another red light.  The last intersection before the turn into a series of side alleys for the bridge.
“We can come back to that after you explain everything you thought you already told me,” Eris says, “but for now, what was that about the lighthouse bl-”
A custom ringtone that Eris hasn’t heard in years plays over the van’s speakers and cuts off her question.  She doesn’t need to look at the caller ID displayed on the dashboard console to know who it is.  A part of her is surprised the caller still has her number, but then again, Eris still has hers.  And the two of them do still speak from time to time.
She considers letting it go to voicemail.  Or even hitting the button to hang up altogether.  She has more important things to focus on right now than a phone call from an ex who might have been trying to flirt with her a week ago.
An ex who wouldn’t call unless it was an emergency.  An ex who, if she really wanted to get back together, would more likely rope mutual friends into arranging a “chance meeting” where they would “just so happen” to have the opportunity and reason to do something romantic together like walk through a botanical garden, fix an engine together, or fight each other until they can barely stand.  An ex who would drop everything if Eris were the one to call.
Godammit.
“We’ll talk about this later,” Eris says to Road before tapping the green call icon on the dashboard screen.  “Yo, Gretchen, I’m driving right now with Road, so I’ve got you on speakerphone.  What’s up?”
With any luck, knowing Road’s on the line should keep Gretchen from trying to dredge up old relationship history that Eris is even less in the mood to deal with right now than normal.  And if it really is an emergency, it will be good to keep Road in the loop.
“Great,” Gretchen’s voice says through the van’s speakers, “that saves me the trouble of making a second call.  Do either of you know anything about non-euclidean, shifting, tesseract-esque architecture of the sort Lovecraftian horrorterrors like to make nests in?”
“I know that eldritch-warped spaces should never be entered without the proper training and precautions,” Road offers, “and even then they’re incredibly dangerous to go into alone and nigh-impossible to find your way out of without an anchor back to realspace.”
“Right.  Pretty much what I already guessed then.”
“Gretchen,” Eris says in exasperation that hasn’t yet turned into concern, “for the love of God, please tell me that’s not where you’re calling from.”
“Not yet it isn’t, but I am camped out inside the theater department of a Midwest liberal arts college staring at the door to a dressing room that was bigger on the inside when I opened it to chase the tentacle monster I’ve been hunting.”
“In that case,” Road says, “I would strongly advise closing the door, waiting an hour, and then checking to see if it’s gone back to normal by then.  The eldritch aren’t mere beasts to hunt.”
“Not happening.  I’ve already tagged this one so it can’t fully escape the world into voidspace.  It’s my quarry to claim, and while I really would love the assistance if you want to come jump into the proverbial eye of terror with me, I’m going after it either way.  And before you start lecturing me about acceptable targets, I’ve already verified that this one’s not sapient; it’s just a passing scavenger that stopped by to feed on the psychic torment of undergrads going through finals week.”
The traffic light turns green.
“Give us an address and we’ll be there as soon as we can,” Eris says.  “Don’t you dare go in there alone before we arrive.”  She just had to turn this into an ultimatum, didn’t she?
“Thanks E, I’ll text it to you.  Be seeing you.”
The call ends, and the ensuing text message arrives immediately enough that it was almost certainly typed up in advance.  Eris taps to display it on the screen and glances at Road.
“Do I still want to make this turn up ahead?”
“Do you really think she’ll really go in on her own if we take too long?”
“I hate to say it, but yes.  I’d know if she were bluffing and she’s not.  She’s leaving something out, but she’s serious about that.”
“In that case go three more blocks and then take twelve right turns in a row.  There’s a witch I know who owes me a favor.”
“Got it.  And thanks for helping with this.  I know it’s a detour from the current mission cleanup.”
“It’s practically on the way, and besides, there’s not a rush with the deliveries.  It’s not like they’re going anywhere if we leave them unattended for a short time.  Wrong kind of hauntings for that.”
“All the same, I appreciate it.  Things between me and Gretchen are weird, but I’d still rather not see her lose her mind trapped in some impossible labyrinth.”
“I wouldn’t want to see that happen to anyone.  Do you want to loop in Ashan and Lacuna?”
“Nah, someone’s got to watch the office in case something comes up.  Besides, it’s like two a.m. there right now.  Let them sleep.  Between you, me, and Gretchen, we should be fine.”
“Right you are,” Road says with a smile that shows more teeth than his usual.  “It’s been awhile since I’ve dealt with one of the eldritch.  This should be fun.”
Fun…  Yes, Eris supposes it will be once the hunt gets going.  No more effective way to forget her worries for a little while.  But first…
“Now about that exploding lighthouse…” Eris leaves the implied question hanging.
“I can give you and the others the full explanation when we get back.”
“You can give me the abridged version while I drive.”
“Fair enough.”
Eris could almost swear she hears them whisper something under their breath about it being refreshing to be called out.
*******
It has long been observed that artists, writers, performers, and other such creative types tend to have a statistically significant increased rate of contact with the extra-dimensional entities collectively known as “the eldritch.”  While the theory that creatives are somehow possessed of some special spiritual elevation or metaphysical sensitivity has been largely discredited, the actual cause of this phenomenon remains hotly debated.  The most popular theories are variations on the proposition that the act of creating art gives of psychic resonances that the eldritch can sustain themselves on similar to how deiform entities (more commonly known as “gods”) are sustained by - and by some indications potentially created by - sapient faith.  Others propose that the act of creation is a reshaping of our otherwise relatively stable baseline reality that either draws the eldritch in via a sense of familiarity to their own ever-shifting domain of existence or fascinates them with its alienness.
The most radical theories of why the eldritch seem to be drawn to art and artists is that they are not truly so different from us, and just find it neat.
Such is the potentially relevant trivia that runs through Eris’s mind as she picks her way down a dark hallway strewn with a web of tripwires and enchanted chalk drawings, trying not to catch any of the higher-strung wires on the spear strapped to her back.  Less helpful but equally persistent thoughts include stories of victims going mad from merely looking at the eldritch and irritation at Gretchen for setting all this up when she knew Eris and Road were coming to help.  And, Eris will begrudgingly admit, thoughts admiring the skill it takes to turn thirty feet of straight hallway into a virtual labyrinth to navigate.
“Okay, stop,” Gretchen instructs her.  Golden hair and golden eyes catch the glow coming from the one open door in the hallway while black leather and kevlar blend the rest of the monster huntress into the shadows.  Her spear, with its exaggerated bladed crossguard below the main blade, lies resting against the doorframe.  “Take two steps to the left, two steps back, another to the left, four forward, two to the right, and then you should be clear.”
“Was this all really necessary?” Eris asks as she catches up with Road and Gretchen in front of a door to a theater dressing room whose contents keep multiplying and folding in on themselves. 
“Maybe not, but I had the time waiting for you to get here,” Gretchen answers, “so I figured I may as well account for the possibility of this thing fleeing back outside once we find it in there.  These Lovecraftian tentacle monsters are slippery like that, this way we either catch it in there or we chase it back out here where it slithers headlong into a magic net.”  She flashes Eris a wickedly playful grin painted poison apple red.  “Besides, if you were to accidentally set one of these off it’d be fun to see how long it takes you to break out.”
“Lovecraftian is a slur,” Road points out without looking away from the threshold of the warped space, saving Eris from having to reply to that last part.
“Huh?”
“Old Howard Phillips was a racist xenophobe even by the standards of his time who thought air conditioning was unnatural and scary,” Eris clarifies.  “A guy like that was obviously going to interpret any contact with a genuinely alien consciousness in the worst possible faith, and whether it was coincidence or a failed attempt at breaking the Masquerade, he wound up having an outsized influence on the collective consciousness and how the eldritch have even been able to interact with this world over the past century.”
“I never did understand how the other hunters couldn’t see you were a giant nerd at heart,” Gretchen says.
“Not in a flirting mood right now, Gretchen.”
“Spoilsport.”  The word comes out as a joke rather than an accusation.
“Anyway,” Road says as they drop their duffel bag on the floor and begin rifling through it, “I think I’ve seen enough to get a handle on the situation.”  
“Do tell,” Gretchen says.
“At a glance this appears to be a fairly standard eldritch spatial warping, anchored enough to this world to be merely confusing instead of completely incomprehensible.  That said…” he pulls a scrimshaw carving of a deep-sea fish from the duffle bag and sticks his arm through the doorway, holds it there past the threshold for a few seconds until the bone starts glowing, and puts it back in the bag.  “Like I suspected, the space is psychically reactive, so we’ll need to be careful about mental feedback loops in there.  Luckily I have some countermeasures for that.  Just give me a few minutes to stabilize this portal so it doesn’t close behind us and we should be good to go.”
“Cool, while you do that…” Eris says to Road and then turns to Gretchen, “Gretchen, I need a word with you in private.”
“Not a lot of privacy in here, E, unless you want to go walk through the web again.”
Eris stalks over to where the person who coined that nickname for her and all it entails stands lurking just past the edge of the light spilling from the warped space beyond the door.  She comes to a stop close enough that the shorter woman has to crane her neck up to look her in the eye.  When she does, Eris can see that her pupils are dilated beyond even what this darkness should elicit.  Black circles that nearly reach the edge of their sockets with just the faintest rim of yellow iris and hardly any room for the white of sclera.
“We can whisper,” Eris hisses.  “And I am not in the mood for you to make a joke out of that.”
“What’s got you all worked up?” Gretchen whispers.  “A hunt with rare prey and working with Road?  I’d think you’d be enjoying this as much as I am.  Or has working with the celebrity hero gotten boring for you?”
“What are you leaving out?”  Eris prays that she’s wrong about already knowing the answer to her own question.  
“Perceptive as ever.  It always was one of your best qualities.”
“Stop dancing around the answer.”
“Tell me how you figured it out.”
“Do I look like I want to play this game?”  She used to love playing this game.
“You already know the answer.”
“I want to hear you say it.”
“You want to hear me say literally anything else.  I want to hear you say it.”
A request with two meanings if there ever was one.
“Fine,” Eris growls.  “You called me.”
“Just that?”
“That was enough to suspect.”
“But there was more.  What are you leaving out?”  
That same wonderfully wicked smile that always accompanied every inside joke between them.
“If this was just about a hunt gone weird you would have called Road directly.  We all have their number, it’s literally posted on the wall at 121813.  And you certainly wouldn’t have turned it into a threat to go in alone.  You’re smarter than that.  You wanted me here, and Road’s an excuse at best and distraction at worst.”
“Go on.”
“You’ve always been good at setting up snares, but not even you could have rigged all this up in the time between the phone call and now.  You had these traps ready before you ever picked up the phone.  You prepared this for us as much as for your prey, but you made a point of helping us get on this side of them.”
“And why would I ever do a thing like that?”
“We show up and you’re lurking in the shadows like you’re setting up a dramatic reveal.  You love being dramatic, but that’s not your flavor.  You burst into rooms with flashy entrances and get all eyes on you.  You’re two thirds my size and take up twice as much space.  You’ve got a miniature bluetooth speaker hidden in your gear so you can play goddam theme music in a fight.  You don’t lurk for drama.  You only lurk when you’re hunting.  When you’re closing in on prey and waiting for it to get in position.  When you want to build up your own thrill of anticipation before you come down like lightning with all the flash and thunder that goes with it for your perfect moment.”
“But we’re on a hunt, aren’t we?  Why shouldn’t I be lurking outside the hole I’ve run my prey down into?”
“But the eldritch in there isn’t what you really want to catch.”
“My my, my.  E, are you calling yourself my prey?  I know you’re delicious, but -”
Eris reaches out and grips the flashlight clipped to Gretchen’s shoulder, twists it towards Gretchen’s face and turns it on.  There’s an unmistakable flash of eyeshine in the moment before those unnaturally dilated pupils contract into sharp vertical slits, leaving Gretchen more golden-eyed than ever.  A predator’s eyes.  A hunter’s eyes.
“Now who’s the dramatic one?” Gretchen purrs.
“You were practically showing them off when we got here.”
“They’re lovely aren’t they.  It’s amazing what autogenesis can do.  But what does it all mean?”
It’s the reason they broke up.
“I almost hit my tipping point on my last hunt,” Gretchen speaks up when Eris doesn’t.
The fifth fate of hunters.
“I changed, and it felt wonderful.”
To get so lost in the hunt, in the thrill of violence, that one becomes no different from the monsters they hunt.
“But then the rush faded, and it was horrifying.”
A recognition of identity that triggers a self-reinforcing feedback loop of autogenesis.
“That’s why I want you here tonight.”
Those who fight monsters and live are doomed to become monsters themselves.
“So you can help pull me back from the brink when I start to go over again.”
“Bullshit,” Eris says flatly.
“Excuse me?”
“You picked out a difficult and dramatic target for your last hunt that you knew had a reputation for making people lose their minds in the hopes that it would be a sure thing to seal you into the fifth fate, and then you called me up so I could witness you change and then tragically have to put you down the way you always romanticized and fantasized about.  Bonus points if I die too right after from injuries you inflicted.  Your perfect fucked up fairy tale ending.”
“E, that’s not the only way it has to go.”
“Oh, and me turning into a monster too so we can go on a mindless rampage together is so much more -”
“I’m done!” Road calls from the door.
Eris turns around to see them holding an intricately embossed knife in one hand and a smoking censer dangling from a chain in the other.  Behind them the doorframe is now surrounded by geometric sigils drawn in glowing chalk.
“Good.  So are we,” Eris says.
Road nods in misunderstood affirmation.  “Now then, then incense should ward off any eldritch influence to keep our minds stable and bodies intact, so we’ll need to stick together while we’re in there.”
“About that,” Eris says.  “Change of plans.  Gretchen is staying out here.”
“I absolutely am not!  This is my hunt!”  Gretchen shouts.  The sudden change in demeanor would be jarring if Eris hadn’t expected it.
“I’ve read up enough on these things and talked to enough wizards to know that getting out of weird space like that works best if you have someone on the outside as a lifeline or beacon to follow back.  Gretchen’s the one who set up all the traps out here, so best if she takes on that duty so she can manage them if the eldritch comes back out before we do.  Better to drive it back out and into her traps to finish it off here than to kill it in an extradimensional space that might well collapse with its death.”
“Oh, now who’s talking bullshit?”  Gretchen snarls.  Her teeth are sharper than they were three minutes ago.  “If anyone should stay behind it should be Road since they’re the one who knows how to keep the door open.  Just give us the incense to take with us and we’ll be fine.”  She shakes her head.  “But no.  You’re just trying to poach my prey.  Well, I’m the one who found out it was haunting this place!  I’m the one who tracked it down to begin with!  I’m the one who lured it into realspace!  I’m the one who tagged it so it can’t escape!  I’m the one who backed it into a corner!  I’m the one who kills it!  It’s mine!  My prey!  My hunt!  And you can’t take it!”
Eris rounds on her.  “Good God!  Would you listen to yourself right now?  You’re raving.  This isn’t you.  Not the Gretchen I know.  You’re on the brink and that’s the feedback loop talking.”
“And you know me so well, don’t you?  In spite of being too afraid of letting go of yourself to see what I see.”  
“I know that there’s more to you than just joy of the hunt, and if you go in there you’re going to fall over the edge and lose all of that.  And I am not going to help you commit an elaborate ego suicide.”
“It’s not-” Gretchen starts to say before getting interrupted by Road stepping between the two monster hunters.
“Eris, you’ve got a point about someone staying behind as a lifeline beacon,” Road says before taking Eris’s hand in hers to give her a crystal amulet on a silver chain, “but if it’s the hunter’s fifth fate you’re worried about then maybe you should both stay out here while I go in.”
“Me?”  Eris balks.  “I’m fine.”
“Look me in the eye and tell me that you are one hundred percent sure of that.  Tell me that if you go in you won’t wind up being the one falling over the edge when eldritch exposure starts eating away at your capacity for rational thought.”
Heat.  Rage.  Ecstasy.  The smell of smoke and steam.  A cloak of flames.  Hair alight like clouds at sunset.  A heavy, wet, crunching sound repeating over and over.
The contextless memory leaves Eris gasping.  She pushes it back down lest context arrive.
Road nods.  It’s the first time Eris has ever seen them look sad.  It’s unsettling.
“Gretchen’s liable to run in right after us anyway if we leave her out here unsupervised,”  Eris says.
“I would not!”  Gretchen protests.  “Not that you’re going to leave me out here.”
“Gretchen,” Road says, turning to her, “Eris is right.  You’re not well right now.  I’ve seen this sort of thing happen before firsthand, so I would know.”  He raises a hand to forestall another objection.  “I also know that, on some level, you know that too, or else you would have come up with a way to just get Eris here and not me.  You know how the arrangement I have with the 121813 crew goes; if I’m called in it’s not a hunt anymore and it’s out of the hands of whomever it was that made the call.  It’s out of your hands.”  Road steps back and gives one of  those warm, reassuring smiles of theirs.  “And maybe you even meant it earlier about wanting Eris to be here to pull you back from the brink.  Yeah, you two weren’t exactly being quiet by the end there.  But maybe you don’t have to be all the way to the brink for someone you care about to pull you back and help you.”
Maybe it’s the incense bringing her back down to her senses, or maybe it’s just Road being Road, but something in Gretchen relaxes.  Deflates.
“Maybe…” she whispers, eyes downcast.
“Now then!” Road says in a sudden shift from serious to chipper.  “You two obviously have a lot of baggage to unpack, so why don’t you take the opportunity to sort that out while I go sort out getting our squiggly visitor back to its home in the Void?  Alright?  Good.  I’m trusting you, and I’ll see you on the other side.”
And with that, Road turns on their heel and heads toward the door with a jaunty wave.  By the time they cross the threshold their jacket has finished folding and flowing outward to completely cover them in plated purple armor with green trim.  The incense smoke billows around them and trails behind, creating a pocket of stability in the chaotic space that was once a theater dressing room.  And then the bubble gets too far away from the door, the room inverts itself, and Road is gone save for a subtle tugging sensation coming from the amulet they left in Eris’s hand.
“So…” Gretchen grasps at the words to say next.  Her eyes remain downcast.
“So…” Eris prompts.  Her eyes remain trained on Gretchen.
“Is Road always…”
“Like that?  Pretty much.”
“And here I thought they were just doing a bit the couple of times I worked with them.”
“Nah, they’ve got that vibe going pretty much twentyfour-seven.”
“Sounds exhausting.”
“For me or for them?”
“Both.”
“Eh, it’s endearing, and I’m not convinced they actually sleep.”
The silence of thoughts not yet formed into words descends.  Gretchen steps away from Eris to go lean on a section of wall that hasn’t been tripwired or graffitied.  Eris shifts her own position to keep herself between Gretchen and the door and pockets the lifeline amulet.  
Seconds pass.
Minutes.
Gretchen finally looks back up at Eris.
“I’m sorry,” Gretchen says.  “Like you said, I wasn’t really myself when I was going on like that.”
“No, you weren’t.”
“It’s just… You know what it’s like.  The rush, the thrill, the anticipation.  The drumbeat in the back of your head that seems too loud to be simply your own heart.  The electric tingle down your spine that spreads through your whole body.  The way smell and taste start blurring together and your other senses all start feeding each other so that the whole world seems more.  The craving.  The memory of blood’s viscosity and the way a drop’s trail down the back of your hand catches on all the little hairs and gathers in the pores and creases.  The constant knowledge of how good the climax of the hunt feels.  Has felt.  Will feel next time.”
“I do.  All the more reason for you not to go in there.”
“It’s like that all the time now.  Even basking in that moment right after a kill, it only ebbs away to a murmur.  It’s enough to make you think it might not be so bad if you never felt anything else.”
“Only ever feeling one thing?  Sounds like death to me, and I’d rather die as myself.”
Gretchen’s laugh is soft and bitter.  “You always say that.  Have you ever stopped to think that it might be becoming more yourself, not less?”
“I have, but I’ve seen what someone becoming more herself looks like, and this?  What you’re talking about?  This ain’t it.”
“How do you figure?”
“Becoming more yourself is about letting yourself grow, and while you might shed some masks that were never really part of who you were in the first place, everything that makes you you is still there in some form, for better or worse.  What you’re talking about isn’t taking off a mask, it’s hacking off your nose, ripping out your tongue, and mangling your ears.  It’s becoming a caricature of yourself.  Maybe if this was a not wanting to be human anymore thing I could understand, but that’s never been what you wanted.  It was always that single perfect moment stretched out to infinity that you’d always wax poetic about.”
“How do you do it then?”
“Do what?”
“I’ve seen you in action E, I know you love it just as much as I do.  Maybe even more.”
“I’m not the one trying to accelerate losing my mind here.”
“That’s my point!  I’ve seen you covered head to toe in blood with a look on your face I only wish I could have ever gotten you to make in bed, and it’s the hottest thing I’ve ever seen.  That’s not even flirting, it’s objective fact.  So how are you not the one rushing headlong into trying to feel that way all the time?  Where do you find that strength to resist?”
Eris shrugs.  “It’s not that complicated really.  I wouldn’t even call it ‘strength’ per say. I have other things I care about and I know that there’s more to me than being the strong one who rips out hearts and crushes skulls with my bare hands.  I love the hunt - and the kill - sure, but I don’t let my life revolve around it.”
“I could make an argument to the contrary, but…”  Gretchen takes a deep breath, throws back her head, and lets out a long exhale in time with sliding her lean against the wall down into a seated position.  “Maybe you’re right.  Maybe I should try to take a break for a while.  Find myself a new hobby.”
Eris crouches down to get closer to eye level with her and grins.  “I’d suggest gardening, but you and I both know your track record there.”
Gretchen’s laugh is sharp and sweet.  “You’re never going to let me live that down, are you?”
“You almost let a cactus die of dehydration before I stepped in.”
“In my defense, we were living in a humid area at the time.  I figured that would be enough for it.”
“Not in that case.”
The silence of familiarity lost and found changed descends.  Gretchen fiddles with the area on her arm where sleeve meets glove.  Eris cracks her neck.
Seconds pass.
Minutes.
Gretchen’s eyes drink in Eris’s presence, only flickering their focus to the open doorway behind her for a moment.
“So, finally got yourself a new pair of boots,” Gretchen observes.
Eris glances down, catches herself, and snaps back to watching Gretchen.  “You should have seen the rest of the armor they came with.  It was an offworld import, a real sci-fi space marine type look just a step shy of full on power armor.”
“What, did you order it in the wrong size and just keep the boots?”
Eris shakes her head.  “You know the trope of jumping on a grenade to save your teammate?”
“Yeah?”
“Replace the grenade with a miniature exploding sun conjured by a wizard.  It was hovering though, so instead of throwing myself on top of it I just sort of grabbed it with both hands and squeezed.”  Eris mimics the motion.  “The boots were the only part of the armor that were still salvageable after.”
“That’s my E, walking off a supernova to the face.”
Light piercing through skin down to the marrow.  Heat beyond pain’s ability to register.  Flame inseparable from flesh.  A heavy, wet, crunching sound repeating over and over.  A soft bed.  The fog of painkillers.  A request for a mirror denied.
“Eh, that’s overselling it.  Remember the salamander den the Lor twins asked us to help clear out that one time?  Now that was some fire.”
“Yeah, in Yellowstone.  God, I can still smell the sulfur just thinking about it.  Was it you or Lornegna who had the dumbass idea to smash a hole in the wall to flood the cave?”
“That one was on Loreghaste for once, if you can believe it.  Not that they’ll ever admit to it.”
“Oh really?  I always took them for the reasonable twin.”
“You’d think that, but half the wild shit Lornegna pulls is something that Loreghaste said in passing earlier, knowing full well that they’ll take it and run with it.”
“Even plugging a geyser with that oversized hammer of theirs to turn themself into a human cannonball?”
“Okay, that one was one hundred percent Lornegna.”  Eris’s laugh is rough and mellow.  “Regular pair of menaces, those two.”
“Like you’re one to talk.”
Eris gasps in mock indignation.  “Me?  A menace?”
“You got an amusement park shut down.”
“Miraclezone Fun Park had already closed its doors for four whole days by the time we got there, thank you very much.  You know, on account of all the mysterious deaths that got our attention in the first place.”
“Maybe, but derailing a roller coaster so that it crashes into the middle of an amphitheater certainly didn’t help their odds of reopening once the weird ape spider things that were eating the night shift employees were dealt with.”
“Says the woman who decided to draw the beasts out by plugging her phone into the sound system, turning on all the stage lights, and doing a solo dance number without realizing how many there were infesting the park.  You’re lucky my aim was good enough to take out half of them when I landed.”
“More like you’re lucky I was fast enough to dodge that mess.  I’ll hand it to you though, you made one helluva first impression climbing out of the wreckage, ripping off one of the coaster’s safety bars one-handed and using it as a club to lay into the rest of the… what even were those things anyway?”
“Some alchemist’s escaped mad science experiments.  It was in the Crossherd papers a few days later when the guy got bagged for a gross violation of the Masquerade after the cops showed up and found a bunch of dead eight-legged monkeys.”  Eris shakes her head in exasperation.  “I still can’t believe we didn’t get caught for that.”
“Fitzy’s always been good at covering for his bar’s patrons.  It’s half the point of 121813.”  Gretchen pauses, searching her memory.  “That night was your first time there, wasn’t it?”
“Yeah.  You offered to buy me a drink and I was too busy trying to hide the fact that my arm was broken to turn you down.”
“Your arm was broken?”
“And a few ribs.  Did something to my ankle too, but by that point I already had a good grasp on how fast I heal and I was trying to look cool for the chick who was killing rabid chimeras with a spear in time with the bassline on metal music blasting from stadium speakers.”
“Speaking of impressive spearwork…”  Gretchen pauses just long enough for both of them to think of innuendos that are funnier left unspoken.  “Is that the new ice spear you mentioned the last time you were at the bar?”
Eris reaches back and traces two-fingers along the sigil-engraved haft sticking up over her shoulder.  “Sure is.  Intent-activated ice conjuration on contact capable of full encasement without long term damage after thawing out.  It is a bit finicky about which part of the spear causes the freezing, but that’s got its advantages once you get used to it.  Come to think of it, this thing would have been real handy back on the Miami job.”
“You mean the time some rich kid showed up at the bar begging for someone to do a live capture on his lost pet?  Oh yeah, that would have saved us so much time with that slippery little bastard.”
“Oh, be nice, it was adorable.”
“It was a blob of ooze capable of squeezing itself through a showerhead that had us running in circles around that resort all day like a slapstick routine.”
“But it made itself dog-shaped and licked the kid’s face when we got it back.”
“You are such a bleeding heart.”
“I wonder if I still have a video of that.  I bet Lacuna would love it.”
“Right, Lacuna…”  Gretchen trails off.  “How long have you two been together now?”
“We’re not a couple,” Eris says.  The sentence is practically a reflex by now with how often the mistake’s been made.
“Really?  Well crap, I owe Old Vic twenty dollars.”
“You made a bet with Old Vic?  That Lacuna and I were a couple?”
“Me and half the regulars.  Separate pool for how long until you bring her in to show off.”
“You’re kidding.”
“I wish right now.”
“I don’t even bring her up that much.”
“I was going by quality over quantity.  Seriously, have you heard yourself talk about her?  Adorably fragile little mess of a genius hacker witch that you protectively fret over who lets you indulge your inner nerd and play the experienced worldly butch while you teach her how to be a woman.”
“First off, I have never once in my life called Lacuna ‘adorable.’  Second, the witch thing didn’t work out for her and she hates being called a hacker.  And third, that whole description is infantilizing.  She is pretty smart though.”  In certain areas anyway, Eris bites her tongue from adding.  “She’s got a whole server farm set up and programmed to enchant stuff for her.  She’s the one who made the spear.”
Gretchen’s self-satisfied ‘You just proved my point’ look is as insufferably smug as ever.
“Look,” Eris says, “Lacuna’s like a sister to me.  Maybe in another life, if we’d met under different circumstances, then maybe, but I wouldn’t trade what we have, given the choice.”
The silence of sore subjects and inarticulate hope descends.  Gretchen pushes herself off the wall to sit a little closer to Eris and leaves one hand resting in the space between as a clear invitation.  Eris shifts her own position to meet Gretchen’s without touching.
Seconds pass.
Minutes.
“Old Vic says it’ll be behemoth season soon on his homeworld,” Gretchen says without meeting Eris’s gaze.  Looking more past her than at her.  “He invited me and some of the other regulars to come join him there when it does.”
“Sounds like a party,” Eris says, keeping her eyes locked on Gretchen’s hands.
“It really is, to hear him tell it.  A solid week of festivals before and after the culling hunts.  Dancing, feasting, games, rituals, all that good stuff.  Not many offworlders get invited, but we wouldn’t be the only ones, so it’s not like we’d be intruding either.”  
“I hope you get to enjoy it.”
Gretchen raises her hand until her fingers brush Eris’s.  Her fingers curl slightly.  Eris’s curl into them.
“Obviously, you’re invited too, E.  It’ll be the first words out of Old Vic’s mouth the next time you show up.  I know you’re busy these days with your new crew, but you really should think about joining us.  It’s a once in a lifetime hunt for anyone without a triple-digit lifespan.”
“Whatever happened to taking a break from it all?”
The curled fingers become clasped hands.
“That’s the best part.  Imagine, one final hunt grander than anything we’ve seen before or ever will see again where we’ll bring down walking mountains and flying rivers of scales.  One last hurrah to get everything out of our system, and afterwards once everyone else goes home the two of us could stay for a while and take a real vacation for a hard reset.  Spend a month or two in some tranquil hidden elf village, get in touch with nature, calm down from the hunt.”
“Make a fresh start.”
One of them rises to her feet.  The other follows.  It is unclear who does which.
“Reconnect.”  The word is said in unison.
Gretchen places her free hand on Eris’s shoulder and rests her head on Eris’s chest.  Eris places her free hand on Gretchen’s wrist and rests her head on Gretchen’s.  A foot wraps around an ankle.
“If I could give it up,”  Gretchen whispers, “do you think things could work out between us again?”
The silence of past actions considered.
“Think about it, E.  Has anyone else ever been as good with you?  No one else has for me.  And it was just that one thing between us.”
The silence of chance weighed against choice.
“What if, for each other, we really could get out, E?  Have one last hunt and mean it.  And if it does call us back again, then if we’re both trying to avoid letting it consume us and watching out for each other, who knows how long we might last?  Maybe we could even keep each other alive long enough to get tired and settle down.”
The silence of exceptional circumstances accounted for.
“E… What if neither of us had to die young?  What if we got to grow old together?”
The silence of a conclusion reached.
Eris pulls Gretchen further into their embrace.  They both lift their heads, faces nearly touching.  Brown eyes stare into gold.
“Oh Gretchen, you always knew how to say what I needed to hear.”
“E-”
The embrace becomes crushing.  Gretchen’s pained gasp at the vice grip on her hands and wrists is made shallow for want of air.
“Never were good at lying though,” Eris laments.  “You know that stun gun you still keep strapped to the underside of your wrist isn’t enough to take me down, right?  Or was it going to be the retractable blade in the toe of your boot going for my Achilles tendon?  Come to think of it, that lipstick’s the poison apple red I bought for your birthday that one year, isn’t it? ”
Gretchen’s laugh is hard and sour.  “Could’ve been all three at once.”
“Still wouldn’t have worked.”
“Can you blame me for trying?”
“No, and that’s the problem.”
“One more thing to say in my defense?”
“It won’t make a difference.  You’re not getting through that door.”
That same old deliciously wicked grin.  For the first time, Eris gets the feeling she’s not on the inside of the joke.
Gretchen intones a quick chant with no literal translation and looks up.
By reflex, Eris looks up into the uniform shadows of the ceiling.
The sole set of graffitied warding sigils that Gretchen neglected to point out earlier light up the ceiling’s shadows.
By reflex, Eris dodges to the side of the blade of light that comes piercing down.
Gretchen slips her hands free of her gloves and out of Eris’s grip.
By reflex, Eris lunges to grab her again.
Gretchen reaches over Eris’s shoulder and grasps the haft of the enchanted spear with intent.  Ice spreads from the points of contact where the spear is strapped to Eris’s back.  The sudden conjured weight causes Eris to stumble and then - when the ice encases her hips and shoulders - to fall.
It is only one third of a second that Eris is on the ground.  By two thirds of a second Eris has shattered the ice, rolled to her feet, and unslung her spear in a single motion.
It only takes Gretchen one half of a second to reach the open door to the eldritch-warped space and collect her own cross spear that she left leaning next to it.  She wastes a quarter of a second turning around to look back.
“I’m sorry E, but I’m not as strong as you are.”
Having finally turned around to see the door, Eris realizes that sometime while she’d been watching Gretchen the space on the other side had grown more chaotic until it gave up all pretense of resembling a room, now looking like nothing so much as the white noise of television static.  She almost reaches Gretchen in time to stop her from stepping through.  The tip of the spear brushes against the back of Gretchen’s knee mid-stride, freezing it and dropping her to what passes for the ground on the other side.  And then the feet of distance between the monster hunters becomes miles and Gretchen’s receding black and gold form is swallowed by the static.
Eri swears, pulls the lifeline amulet that Road gave her out of her pocket, and drops it on the floor.  She figures that as long as it stays out here in realspace, then Road can always get out and come back with Ashan and Lacuna to pull her and Gretchen out later.
She wastes no further time on hesitation before running into the static after Gretchen.
*******
Eris is hunting.
A chill wind howls across a moonlit prairie.  The rush, the thrill, the anticipation, are almost too much to bear as she chases down a pack of lupine shadows.  One falls to a spear.  Another is caught by its tail and dragged to the ground.  A third turns and raises itself on two legs to face its hunter.  Its claws meet with only open air.  Her claws meet with its heart.
There is a disappointing lack of blood.  They are naught but shadows afterall.
The pack’s lone survivor sprints for the treeline, wild with fear, only to find a chainlink fence between itself and safety.  She is still half human, and her eyes are fully so when she looks back at her hunter.
There’s a name Eris should remember and call out at this part.  She doesn’t, but what does it matter?  It’s just a beast.
What was she hunting again?  It doesn’t matter.  It’s all just prey in the end.
High above, tiny flames swirl and writhe. Its watchful eyes are blinded.
The chainlink fence rattles and shrieks when she tears it down and stalks between the support struts of the rollercoaster.  The drumbeat in the back of her head seems too loud to simply be her own heart.  Perhaps it is the music pounding from that amphitheater over there.  Eight-legged shadows leap from support strut to support strut and skitter along the tracks above.  What an annoyance, that noise is luring her prey away from her.  
A freezing from the spear, a few good kicks, and a mighty heave are all it takes to knock out the nearest pylon and set the entire rollercoaster around her crashing down.  The music of the collapsing metal all around her is enough to drown out the metal of the music from the amphitheater, but the drumbeat in her skull is louder still.
She steps on one of the wretched chimerical shadows trying to free itself from the wreckage as she stalks toward the alleyway behind the amphitheater.
Oh, yes, that’s right.  She’s hunting Gretchen.  The snake, the spider, her lioness.
Amidst the wreckage, tendrils of flame coil around a thorn that will not burn.  Its teeth cannot piece this.
The alleyway is awash with the scent of buzzard meat, skunk perfume, and pine scented car air freshener emanating from the dumpster at the far end.  An electric tingle runs down her spine and spreads through her whole body as she walks past the garbage truck that has taken her to so many trailheads with signs of new quarry within the dream-born city.  The shadow that erupts from the refuse is all horns, claws, spines, and teeth.  It is long enough to wrap itself around her, heavy enough to pull her down to the ground when it does, and vicious enough to keep wrestling with her even after she snaps off its saber fangs.
She recalls a dim memory that this thing once hurt her badly enough that she called for help to return to her home lair afterward.  The one who answered should never have had to see her like that.  She will make this shadow pay for that.
By the time she realizes the shadow is dead and gone, the pavement is shattered, the dumpster is rent in twain, and the engine of the garbage truck she was once responsible for is totalled.  There is no proper satiation to hunting shadows.  All chase and fight, but no release.  She retrieves her spear and vaults over the wall at the end of the alleyway.  Perhaps when she finds her true prey at the end of this she will bring satisfaction.
No, that’s not right, she’s supposed to be searching for Gretchen, not hunting her.
Behind her, the flame lashes out at a person-shaped hole.   Its claws have fought against the other’s for so long now.
Moonlight reflects off the lake and into the whispering of the trees that brushes against her cheek to welcome her home with the scent of blood in her mouth.  Smell and taste blur together as her senses begin feeding into one another until the whole world seems more.  Was she really even alive before this?
Her oldest dance partner rises from the lake to greet her on the shore.  The one who tried to hunt her and in failing to do so taught her the joy of being the predator rather than prey.  Their dance begins again.  As it always has.  As it ever will.  Her dance partner is a gaunt and stretched out figure of tongues and teeth that still resembles a man.  Her dance partner is a beast of scale and shell with jaws that bite and claws that catch.  Her dance partner is a cacophonous evolution of forms between as the two of them drive one another to learn and adapt with each dance.
Her dance partner is a mere shadow, frozen in a block of ice and thrown into the back of her van to be stowed away and forgotten.  She has long since grown beyond it.  She slams the rear doors of the van shut.
And yet still the hunt always cycles anew.  She is always hunting.
Beneath the water, the ancient flame roils against a timeless knight.  Its arms will crush the misbegotten parasite and then the thing beneath.
The air in the candlelit cavern smothers like a damp blanket.  A drop of blood trails down the back of her hand, catches on the tiny hairs, leaves bits of itself gathered in the pores and creases, and falls from her fingertip into the crystal clear pool the same as any other drop from the cavern’s stalactites.  It seems the shadow of her old dance partner left her with a final parting gift.
She approaches the cavern’s shrine and the wounded shadow praying at its moldy offering plate skitters away.  She weighs whether it is worth pursuing but is distracted by a shambling pile of bones.  The bones snap and crunch so pleasingly and the soft shadow beneath rips apart so delightfully.  But when the bones are ground to dust and the shadow they failed to protect are gone she is still hungry.
The wounded shadow taps a pattern on the ground.  Its eight eyes are not human at all but they hold fear all the same.
There’s a kindness Eris should offer at this part.  She doesn’t, but what does it matter?  It’s just a beast.
Still not satisfied, she turns her attention to the shrine and the small, forgotten god it venerates.  
Blood and hearts and bones and stone and ichor and mold.  What would a god taste like?
In the reflection on the surface  the upturned offering dish, a thousand tiny flames flare to a thousand stars.   Its song echoes in triumph over the foolish nothing that thought to hurt it.
The air in the desert tries and fails to sap the moisture from her body.  Neither the heat of day nor the chill of night can touch her through the craving.
Feeling like the only person in the world, she lingers in a space only ever meant to be passed through until she hears the howl of an almost-human voice that almost sounds like a song.  Feeling the weight of her spear fall from her hand, she steps out beyond the edge of the parking lot pavement to the edge of the edge of the furthest lamplight, that twilight border between known and unknown.  Feeling no need to announce her presence, she locks eyes in the dark with a shadow and utters a growl that almost sounds like words as she circles her prey and blurs the line between beast and self.  
There are only claws and teeth for the thing whose face is almost human.  A stinger strikes through the air with a whipcord whistling but is a step too slow.  An inhuman growl from a once-human throat accompanies the tearing sound of a sting ripped free from its tail and plunged into its owner’s neck.  Deed done, she retrieves her spear and walks back to the truck whose cargo has been her excuse to travel the land’s liminal spaces for prey like this.
She opens the door to the sleeper cab and finds herself face to face with a squawking peacock.  
The avian incongruity leaves Eris shocked enough for the bird to shuffle out past her and take to the wing.  She blinks.  Waking up to find a peacock in her cab wasn’t even the same year as hunting the manticore.  That was in Vermont and this was in Arizona.  Why are those two memories mixed together?
Wait.  Memories?
Cautiously, she climbs into the cab.  Something about it feels too small, but otherwise all is as it should be.  Neatly made bed in the back, movie poster from her old bedroom on the ceiling, air plant hanging from the rearview mirror…  The mirror!  Her reflection!  Her eyes!  She turns and flees into the dark tunnel in the back of the cab until she can no longer feel that awful piece of glass staring at her.
No.  This isn’t right.  She’s not…
Somewhere in the long darkness, a core of flame is trapped and pinned.   Its heart withers in fear and thrashes until the instinct to survive leaves nothing but…
Rage.  
There has ever been constant knowledge of how good the climax of the hunt feels.  Has felt.  Will feel next time.  And few things have had are having will have a death so sweet as the pile of garbage before her that calls itself a man.  It is not even fit to be prey, but the righteousness of ending it will more than make up for that.  It has captured, enslaved, and sold the innocent.  It has hurt one of her own.  It has arrogantly tried to summon the sun itself.
She swallows that sun.  Lets it burn away that which is not needed and bring light to what remains.  Its fire erupts from her scalp to become her hair and tumble down past her shoulders.  Its core melts down the flimsy scraps of armor and becomes her carapace.  Its hunger welds with hers and becomes yet more fuel for the hunt.
Her charred lips pull back nearly to her ears in what is both a snarl and a grin and in any case is all teeth.
The flash of her brilliant metamorphosis alone was nearly enough to dispose of the garbage, but not quite.  What is left of it continues to cough and twitch on the steaming ground.  She walks over to it and raises a foot in anticipation of a heavy, wet, crunching sound repeating over and over.
No!
This is not her!
This has never been her!
This can never be her!
Upon her shoulder, a gentle hand removes the thorn.   The flames dwindle to embers and scatter.
Eris is not hunting.
Eris is searching.
Eris is herself.
Ā̸̧̙̔r̷̭̤̤̊̀̽t̶̳͉̓?̵̼͙̻̋̾͜
Out of the corner of her eye, Eris catches sight of a tiny flickering flame amidst the endless static that surrounds her.  It darts out of view and she turns her head to follow it.  Rather than finding the flame in the middle of the white noise once more, she finds herself in the middle of a living room she hasn’t seen in nearly a decade.  It’s been even longer since she last saw the mottled green-brown shag carpet sticking up around her boots.
“But why do I have to only speak English at school?”
Eris turns around to find a family of shadows standing in the soft morning light that shines in through the bay windows.  Outside, a schoolbus waits on the suburban street for other small shadows to join the ones already piled inside and blurred together.  But these shadows in the room with her now are far more interesting.  A mother, a father, and a child with a backpack.  Even just as silhouettes she knows them.
Her mama.
Her papa.
Her.
“Because,” the shadow of her papa answers the shadow of her childhood, “that’s all any of the other kids speak and it’s important for you to fit in.”
“But I already don’t fit in!” Eris’s shadow whines.  A petulant response, but a true one.  She remembers this conversation - or at least the impression of it - from her second week of first grade.  Even by then she was acutely aware that none of her classmates looked like her.
“If you really wanted me to fit in, you would have given me a normal name,” she and her shadow grumble in unison.  Her shadow’s parents don’t seem to hear that part.
“All the more important for you to make an effort,” the shadow of her mama admonishes.  “Just because you’re perfect as you are, that doesn’t mean everyone else is ready for it.  So until that’s different, blending in is safer.  You’ll understand when you’re older.”
“But then why do you make me practice all those other languages that we speak at home?”
“They’ll be useful when you’re an adult and trying to get into college and find a job,” her shadow’s papa hastily answers.  “Now hurry before you miss the bus.”
Eris’s shadow ducks her mama’s kiss on the forehead and turns away from her papa’s hug.  Her shadow only pauses for a moment, just past the door’s threshold when she hears a pair of “I love you’s,” in two different languages.  She smiles for a moment at the tears that don’t quite form and didn’t manage to back then either.
Then she remembers where she is and what Road said about psychically reactive spaces.  Eris has never been good at keeping psychic entities out of her mind, but she’s consistently found herself to be very good at telling and resisting when they’re trying to change or insert anything.  Save for that one time with whatever Lacuna did, but she tells herself that’s because she was intentionally letting her most trusted friend poke around in there for the sake of healing.  As for the looking, she tells herself that she has nothing to hide or that she’s afraid of being thrown in her face and used against her.
She follows her shadow out the door.
Ā̸̧̙̔r̷̭̤̤̊̀̽t̶̳͉̓?̵̼͙̻̋̾͜
Her shadow is taller now, taller even than the shadow of the boy she just knocked down.  She’s in the eighth grade and she’s just gotten in her first fight in the middle of the school cafeteria.  Not that it was much of one.  One punch and the boy was down on the floor rolling and clutching his nose.  
Eris made a point of forgetting the boy’s name a long time ago (it was Justin) but everything else is burned into her memory.  After a year of taking rumors and accusations in silence this last bit of harassment finally hit the tipping point.  And damn, had it felt good to finally let it out.  She can’t see the creeping wild grin on her shadow’s lack of a face, but she can feel the temptation to mirror it.  Now’s the part where her shadow’s nonexistent eyes should be flickering to the fleck of blood on her knuckles.  There’ll be an intrusive thought to lick it, just to see what it tastes like.  Not that she will, but it suddenly occurs to Eris to wonder if what she is now was always in her, even back then.  
Was she always a monster in waiting?  She dismisses that intrusive thought for what it is and turns around and walks for the door as the shocked silence permeating the cafeteria erupts into chaos.  She turns around before she has to see the horrified look on the shadow of her best friend at the time.  Dylan.  
Ā̸̧̙̔r̷̭̤̤̊̀̽t̶̳͉̓?̵̼͙̻̋̾͜
Her shadow’s in third grade and Dylan’s shadow is teaching her how to talk with her hands.  It’s after school and they’re sitting at his parents’ kitchen table, homework already done.  When his family moved in down the street last summer their parents got together and started setting them up with playdates in hopes that the two misfits would at least have one friend apiece going into the new school year.  
Eris smiles and signs the alphabet along with them.  Her shadow mastered it months ago, much to everyone’s surprise, but at this point it’s a game for the two of them to see who can get through forwards and backwards the fastest before they move on to anything else.  Eris is only halfway through the reversal when the shadows finish their game.  She’s gotten rusty these days with only video calling Dylan two or three times a year to catch up and get the latest news on how her folks are doing.
Eris’s breath catches when she notices Dylan’s shadow addressing her - no, her shadow - with a simple thumb over palm with fingertips curled.  He’s got a more specific name sign for her these days and she’d forgotten that it used to just be an initialization.
When the shadow of Dylan’s mom walks in to get the cookies out of the oven, Eris remembers where she is, stands up, and heads for the nearest door.
Ā̸̧̙̔r̷̭̤̤̊̀̽t̶̳͉̓?̵̼͙̻̋̾͜
“Eris.”
“That’s not my… Present.”
Her shadow is in second grade and she has just given up.  If the teacher can’t even pronounce the shortened nickname she came up with correctly, then what’s the point of fighting it anymore?  May as well just go along with whatever people decide to call her than constantly struggle over something that doesn’t really matter.  She knows who she is regardless.
Eris opens the door and leaves the classroom.  She may not have anything to hide, but that doesn’t mean she has to stick around and give whatever’s manifesting all this a guided tour of her childhood either.
Ā̸̧̙̔r̷̭̤̤̊̀̽t̶̳͉̓?̵̼͙̻̋̾͜
“Is she really even a girl?”
Her shadow is in seventh grade and it’s unseasonably hot outside.  She’s sitting on a bleacher bench trying not to cry while the shadow mother of the girl who’s not accepting her apologies has it out with her mama’s shadow.  
It was an accident, really.  A car drove by and the glare got in her eyes, throwing off her aim.
“What girl can even throw a softball hard enough to knock out a tooth?”
It was an accident, so why isn’t saying sorry enough?
“Just look at her!  What girl her age is that tall or has shoulders like that?”
It was an accident, but the shadow is talking too fast for anyone else to get a word in.
“Or maybe she’s on steroids?  You should get your daughter tested!”
Eris tunes out the rest of the conversation while she slips on a pair of fingerless black gloves.  Just because she’s made her peace, that doesn’t mean she has any interest in sitting around watching this trainwreck all over again.  She traces the silver-stitched runes on the gloves with one finger.  Back of the hand then the palm.  Left hand then the right.  There’s no door to exit through on the softball practice field, so she’ll just have to make her own.  
Eris claps her hands together and twin jolts run through her palms and up her arms to meet at the base of her neck.  She throws her head back involuntarily at the shock and bares her teeth in a grimace that lacks any of the usual excited edge from using these.  The initial sensation fades as she crouches down low to the ground but her hands are tingling now and will be until she takes off the gloves.
One punch is all it takes for the ground beneath to crack and shatter into the white noise void for her to fall into.
Å̶̹̱̈́́Ȓ̷̦͚̳̱̗͐̒̍̈͠T̵̛͎͓̲̠͎̭̉̅͒̅͑?̶̜̰̮̺̖̕
Her shadow is in her bedroom with the door locked.  She’s in her sophomore year of high school and staying up far too late on a school night in front of a mirror with a makeup kit she bought at the drugstore.  She meant to do this earlier, but her AP Calc homework took longer than expected.
Eris lands in the room, takes a look at the decorations, and shudders at that phase of her life.  All that work to be someone else for the sake of burying a reputation that never actually went away, just hid in the whispers behind her back.  She can still remember how alien her own body felt, soft from making a point of never exercising anymore after being banned from school sports, yet still too big to be fashionable.  Who was she ever fooling besides herself?
Her shadow hisses in frustration as she tries to figure out how to bridge the gap between how her mama taught her to do makeup and the styles in the magazine one of her friends that weren’t her friends gave her.  None of the models in the magazine look anything like her.
The room has a door, but punching a hole in the wall to step through into the static is more in line with Eris’s mood.
Å̶̹̱̈́́Ȓ̷̦͚̳̱̗͐̒̍̈͠T̵̛͎͓̲̠͎̭̉̅͒̅͑?̶̜̰̮̺̖̕
Her shadow is in sixth grade and her teammates are all hugging her and cheering.  They just won their game.  For once she’s the star instead of the outcast.
Eris punches another hole in the illusion.
Å̶̹̱̈́́Ȓ̷̦͚̳̱̗͐̒̍̈͠T̵̛͎͓̲̠͎̭̉̅͒̅͑?̶̜̰̮̺̖̕
“From whence comes the starlight in the Dark Forest?”
Was that Road’s voice?  This time the static doesn’t resolve into another shadow of a memory.
“Yo, Road!”  Eris shouts into the void.  “Can you hear me?  Gretchen’s lost in here somewhere.  Have you seen her?”
Ā̸̧̙̔r̷̭̤̤̊̀̽t̶̳͉̓?̵̼͙̻̋̾͜
“Not art.  Pigments.  Raw materials.  Kindling for the spark.”
“Road, who are you talking to?  I can hear you, but I can’t see you!”
“I’m glad to see you’ve calmed down now.  You gave me a scare when you ran off like that after I got that tag off of you.”
Ā̸̧̙̔r̷̭̤̤̊̀̽t̶̳͉̓?̵̼͙̻̋̾͜
“I understand you need that, yes, and I’m sorry I had to be rough with you earlier, but you can’t go forcing what you need out of mortals like that.  It’s not good for them.”
Ā̶̜̬̼̄̚̚r̵͉͓͗͒̉͝t̶̖̞́̍̆!̷̲̦̱̩̆̐͌͗
“I’d help you with that myself if I could, but I can’t.”
Ā̶̜̬̼̄̚̚r̵͉͓͗͒̉͝t̶̖̞́̍̆!̷̲̦̱̩̆̐͌͗
“I’ll see if I can get her permission.  These things work a lot better when the mortal agrees to it, you know.  They can even help and cooperate.”
Eris scans the white noise all around her, but still finds nothing, save for a tiny flame that quickly gets lost again.  Or was that just her brain trying to find an image in the noise where there is none?
“Road, what are you getting at here?  What do you need me to do?”
“Hey there Eris, sorry to put you on hold.  I’m with the eldritch right now and I can see you and Gretchen, but I can’t get to you.”
“Is Gretchen alright?”
“Physically, yes, but mentally she’s not handling this place nearly as well as you are.  Nothing irrecoverable yet, but it’s… not good.”
“Where is she?  If you can see us both, maybe you can help me reach her.”
“The concept of ‘where’ is subjective at best right now.  Our best bet is going to be helping the eldritch get what it wants - maybe needs, communication is tricky - in exchange for it leading all of us out of here.”
“And if we don’t cooperate?”
“You and I will probably be fine, but it’s not too happy with Gretchen right now.  There’s a good chance it’ll leave her in here when this space collapses upon its departure.”
“Of course it isn’t happy with her,” Eris mutters under her breath.  “Fine.  So what does it want?  It sounded like you were saying something about art earlier.  Is it going to conjure up a paintbrush and easel for me, or am I about to get sent on another trip down memory lane?”
“More likely the latter, unless you’re a painter or musician on top of everything else.”
 “Nah, I was always more of a STEM girl before I dropped out, I’m afraid.”
“That’s something.  Gardening can be an art.”
Gardening?  Oh, right.  “Not what I meant, but go on, let’s get the brain probing over with.”
Ā̸̧̙̔r̷̭̤̤̊̀̽t̶̳͉̓?̵̼͙̻̋̾͜
“Yes, art.  But she’s going to choose what to show you, and you need to respect that she’s trusting you not to invade her privacy or touch anything.”
T̸̤͛r̶̭̲̥̠̫̼̒̐̌̀͆͂u̷̮̿̋̈́̆̈ś̷̡̬̝̠̮͙͊̿̓͘͘ẗ̷̘̙̲͋.̸̤͕̯̹̫̪̏̑̆͠
“Good.  Now, Eris, just focus on what art is to you.  What is the art in your life?  What have you created?  What have you experienced?  What have you shared?  Everyone has something.  Just let your mind find it and then let it flow.”
Eris nods.  Focus on art.  That shouldn’t be too hard.  She’s no artist, but she’s seen plenty.
She closes her eyes…
She is locked in a dance of death on the lakeshore with the hateful spirit of a thing that won’t stay dead.  She is using a tire iron to spraypaint the lifeblood of a rabid fae crossroads hound into a mural of autumn leaves on the side of a truckstop rest station.  She is standing on top of a moving rollercoaster and doing the on-the-fly math to calculate the optimal location and angle to hurl a broken flagpole in order to launch the ride, herself, and the dozen bloodthirsty ape spiders on the cars behind us into the amphitheater next door.  She is admiring her handiwork in the aftermath of a percussive demon exorcism that looks so very much like a tornado just tore through the gas station.  She is at the bar, arm wrestling two other monster hunters at once and winning.  She is at Doc’s clinic one of the few times she’s ever been hurt badly enough to need it and is thinking about how much the X-rays of her shattered arm look like a river delta.  She is holding the sun between her hands and feeling like God.
Ā̶̜̬̼̄̚̚r̵͉͓͗͒̉͝t̶̖̞́̍̆!̷̲̦̱̩̆̐͌͗
“Yes.  Destruction, too, is an art.”
She is destruction.  She a hunter.  She is a beast.
She is gasping and trying  to open her eyes.  She is finding them already wide and staring.  She is afraid to look down at her hands.
She is something other than that.  She is something more than that.  She is something greater than that.
She is protection.  She is an avenger.  She is a shield.
She is still just violence.  She is a danger.  She is a threat.
She is unwanted.  She is an outsider.  She is a disowned child.
She is scared.  She is hypocritical.  She is…
Ā̸̧̙̔r̷̭̤̤̊̀̽t̶̳͉̓?̵̼͙̻̋̾͜
“E.”
She has never been only one thing.  She is what the world shaped her into.  She is what she chose for herself.
She is walking back home practicing the name sign Dylan came up with for her.  She is in the library reading a book on Greek gods and reclaiming a teacher’s laziness.  She is driving back and forth across the country, trying out a new name with the same initial at every stop.
She is in her parents’ kitchen, loving the rhythm of the name they gave her every time they ask her to pass the dishes or how her day went and the way that rhythm changes when the language shifts.  She is teaching that name to Lacuna.  She is sheepishly asking her best friend not to use that name afterall, but holding back tears over the fact that her friend took the time to master the pronunciation.
Ā̸̧̙̔r̷̭̤̤̊̀̽t̶̳͉̓?̵̼͙̻̋̾͜
She is planting seeds in the huge backyard garden with her papa.  She is hanging a tillandsia air plant in the sleeper cab of her truck.  She is watering the tiny balcony garden of her apartment.
She is working with her mama in her garage to repair the engine on the family car.  She is performing emergency roadside maintenance on her truck near a corn field.  She is renovating a barely-drivable van older than she is into something as new as the stage of life she just entered is.
She is watching a movie in the theater with her parents, eyes wide and hands full of popcorn.  She is crying in a motel a month after leaving home because that movie just came on the television when she was flipping channels.  She is lounging on the couch with Lacuna for movie night, excitedly explaining everything about that movie and the underappreciated nuances of the genre.
Ā̶̜̬̼̄̚̚r̵͉͓͗͒̉͝t̶̖̞́̍̆!̷̲̦̱̩̆̐͌͗
She is listening to her favorite song on the radio while driving down the highway.  She is singing her favorite song on karaoke night at 121813.  She is laughing as Gretchen unpacks a record player and puts on her favorite song for the two of them to unpack boxes to in their new apartment.
She is learning the four different languages her parents learned from their parents, still unaware that they aren’t all one.  She is learning ASL alongside Dylan, growing up together with something that feels all their own.  She is learning German from Gretchen, teaching her a few things in exchange and talking about how they’ll travel the world together someday.
She is learning to tie knots at summer camp and practicing over and over again with her eyes set on a merit badge.  She is tying a makeshift harness onto  a cool statue she found next to a dumpster to the side of her garbage truck so she can take it back home to her apartment.  She is in the bedroom with Gretchen, undressed and discussing the hypothetical logistics of trying to tie knots in industrial steel cable since she keeps accidentally breaking the ropes.
A̴̡͓͙̺͙͛̔ͅR̷̺̠̲̞͌͐̿̎̏͋T̷͇̣̹͖̐͛͘!̸̜͖̲̂͜
Eris is in a dark place that she does not recognize from any memory of her own.  The only light is a faint starshine spearing down through gaps in the canopy to create ghostly counterparts to the surrounding tree trunks.  Just at the edge of her hearing she can catch the sound of something lurking in the shadows.  For half a heartbeat, she spots a flash of gold.
Eris grins and shows what she knows is too many teeth for most people’s comfort.  Looks like that last set of memories got the desired reaction from the eldritch.
“Still hungry for more, huh?!” she shouts.  “Fine.  One last performance for the road!”
The nearest shaft of starlight becomes Eris’s spotlight as she takes the stage and steps into a ready stance with her spear.  She taps her foot in time with a remembered opening bassline from the track Gretchen always kicked off their exercises with.  She gets the rhythm down until she can almost hear it, and then starts the show.
Eris has heard of spears being called the oldest weapon.  She’s always felt it to be a dubious claim at best, when there are plenty of heavy and sharp rocks just lying around, but it’s true enough that the basic concept of “sharp pointy bit on the end of a long stick” is old indeed; old enough that just about everywhere you care to go has some variation on it.  She starts with the forms out of the illustrated Renaissance manuals that got Gretchen into the art to begin with.  She moves through the pike and lance devices, even though her own spear is too short for them.  She shifts to the staff swings, then the halberd techniques, then the peasant stick.  She works her way through the memorized Germanic style manual and moves on to the Italian.
In the dark, between the trees, a lurking presence closes in.  Eris keeps her view straight ahead.  The flashes of gold in her peripherals are enough to confirm she has her audience’s attention.
Eris skips across the globe to Filipino kali.  Stabbing their way around the world, Gretchen always liked to call the workout.  The point was never to master any given style.  Staves, pikes, lances, poleaxes, sibat, halberds, naginata, guandao, bō; it didn’t matter if the device, form, or kata was made with the types of spear the two of them happened to be practicing with in mind.  Martial arts were made for fighting people, and all that technique disappears when you’re fighting beasts.  It was about the novelty of finding new ways to move your body and learning all the ways the weapon can feel in your hands as an extension of yourself.  It was about acknowledging the human universality of finding interesting ways to swing a stick.  It was about compiling a wishlist of places to travel to one day.  
It was about an art the two of them shared.
“I know you recognize this,” Eris whispers. “Come join me.”
Eris traces her performance over Asia.  Through the Indian subcontinent and into Africa.  She crossed the ocean into the Americas.  She ventures into the Pacific, lands in Australia for a single stance, then returns to Europe where she started.  All along the way she feels the buildup of thrill for what comes after this opening act.  For what comes from having kept her eyes locked forward and back unprotected.
In the moment Eris stops moving, Gretchen comes down like lightning with all the flash and thunder that comes with it.  Eris steps forward and turns around, denying the lightning strike its perfect moment, its perfect kill.  
Gretchen is crouched low, modified boar spear impaling the ground instead of Eris.  She rips the weapon from the earth and sparks arc between the spear’s tip and bladed crossguard.  Her shadow cast by starlight and sparks is too large; it coils like a serpent and handles its weapon with too many arms.  Her face is furred, her neck is scaled, and her arms are chitinous.  She hisses and her jaw unhinges to expose her fangs.  She blinks, and she is simply Gretchen.  She blinks, and she is a beast.  She blinks, and she is something caught between.
Eris could swear that the trees and starlight are humming a reprise of the music in her head.
Gretchen lunges forward and Eris sidesteps.  She skitters sideways, as close to being on all fours as she can get while still holding her spear.  She strikes again and Eris parries.
Strike, retreat, skitter, strike, repeat.  Thus go the steps of the dance’s first movement.
A strike is parried.  A hand grabs a neck.  A body is thrown.
“Is this the best a beast can do?”  Eris calls.  “You’ll have to do better than that if you want your kill!”
Gretchen grips her spear with both hands now.  Circles more thoughtfully.  Thrusts with the full length of her weapon to maintain the safety of arm’s reach while she stays outside the light.
Circle, thrust, parry.  The dance’s next movement is a slow one, defined by distance and separation.
A thrust is dodged.  A boot drives a haft to the ground.  An icy speartip peels a scale off a neck.
“I know that’s not all you’ve got!” Eris shouts.  “You taught me better than that!”
Gretchen adjusts her grip closer.  Stands more upright.  Steps inward and swings her spear, catching Eris’s between the cross blades to see her opponent’s muscles twitch and hair stand on end until their weapons freeze together and pull apart in a shatter of ice.
Step, swing, shock, shatter.  This movement’s tempo is lively and its notes are loud as the words unsaid.
A cheek is cut.  A hand is slashed.  A fleshy palm emerges from broken chitin.
“Now that’s more like it,”  Eris growls.  “You made me bleed, now come taste it!”
Gretchen shakes her hands free of the coverings that got between her grip and her spear.  Settles into a stance meant for close-quarters footwork.  Rushes in too close to swing or parry and stabs.
Stab, redirect, cut, grapple.  The dance’s final movement is an intimate one.
Hands grab wrists.  Spearpoints rest at necks.  Eyes lock.
“There you are,” Eris breathes.  “I knew you could do it.”
Ą̸̥̥̘̪͈̗̥̬̒̿͂̐̌́̔Ắ̶̪̼̞̳̼͉̰̘͙̹̍̀͛̈́̿͘͘Ą̵̝̳͚͈̺̟̬̻̗̟̓R̵͈͍̙̘̰̽̀̚Ř̵͉̝͉͉͇̇͊̃̃́͗͝R̷̛̗̫̙̎͌͐̇̅̈̇̚͝͝T̵̜̘̻̓̈̓̋T̵̙̆͂̎́̆Ţ̵̥̗̩̲̂̆̄͊́̍̿̂̄͘͘!̴̤͓͔̫̼͙̰͚͇̀͋̉͌̀̒͝!̵̧̞̟̜̝̳̳͑̇̂̀!̴̡̨̬͍͚͉̮̈́̊͊͊͂̈́͛̈́
The two of them maintain their embrace, breathing heavily.
Gretchen attempts to move in closer still, but is stopped by the blade still at her neck.
For a moment, Eris considers letting the blade shift out of the way.  She was able to bring her back from the brink, so could it work?  Without that one thing between them, could they?  Looking out for one another, could they grow old?
Eris’s grip on her spear loosens.  Gretchen’s does the same.  Blades shift away from necks.  Distance closes.  Smoke fills the air with the smell of incense.
Eris blinks and sees Gretchen’s face anew.
That expression on her one-time partner’s face says all the reasons it could never work.  Pulled back from the brink but not yet fully lucid.  There’s still hunger there, and while it’s less bloody now, it’s still enough to draw her into an intertwined spiral if she were to let it.  She can picture it now: Overconfidence in their ability to pull one another back morphing into enabling one another to ever greater risks until they both fall at once.
Eris takes a deep breath.  Lets it out.  Lets go.  Steps back.
Maybe if they could both give up the hunt, but neither of them are that strong yet.
“Good job,” a familiar voice says from behind her.
Eris turns around and finds herself gazing into a person-shaped hole.  A suggestion of identity without truth or core.  And then it’s just Road, a smoking censer dangling from one hand and the match to the lifeline amulet dangling from the other.  A rock of stability in the middle of the chaos while the rest of the scene dissolves back into the white noise.
“Something wrong?” Road asks.
“No, just taking a minute for the incense to kick in and clear my head.  Thanks for that.”
“Of course, although you were holding up remarkably well without it.  Not many people could.  Speaking of...”
Eris turns back around, following their gaze to where Gretchen has discarded her spear in favor of curling in on herself and shaking with silent sobs.  Her words are barely coherent as Road comforts her, but Eris can make out enough to piece together a picture.  With the incense slowly clearing Eris’s own fog over the memory of what she’s been through since entering this space, not having a similar reaction is a matter of well-practiced effort, and she wasn’t the one who went through a near ego death.
Eris slings her own spear back over her shoulder, picks up Gretchen’s, and then offers her other shoulder to lean on.  The two of them follow Road back to the door to realspace in silence.  On the real side of the threshold, Eris spares one last glance back to see a swirling mass of tentacles, eyes, and tiny ancient flames.
*******
Eris leans on the outside of her van, surrounded by cursed and haunted artifacts and answering a wall of text messages and pile of voice mails through the glare of the late afternoon sun and listening to the hum of the engine.  It turned out they were in the eldritch warped space for the better part of a day and only the grace of the campus having just started its break between summer and fall semesters has saved them from some uncomfortable Masquerade-endangering questions from students and faculty that might otherwise have walked into a booby-trapped hallway and a door to nowhere.
“How’s she doing?”  Road asks.
Eris looks up from her phone.  Has she ever heard them approach?
“She’s sleeping it off,” Eris answers with a thumb cocked over her shoulder towards the back of the van.  “I’ll wake her up and get these loaded back in when we’re ready to head home.  How’s the eldritch?”
“Doing as well as it’s possible to tell with one of them,” he says.  “Communication’s always a bit tricky, but seems like no permanent harm done and no grudges held.  I had a good long talk with it about more responsible feeding habits, consent, safety, and the wide range in mortal tolerances to eldritch contact.  And I was able to talk it into helping with the cleanup in the hallway before it left, so we’re good on that front.”  She gestures toward Eris’s phone.  “News from the office?”
“Yeah.  A client came in this morning, but Ashan and Lacuna handled it.  Sounds like it turned into this whole thing with some fairy lord getting involved, but it all worked out.  They’re on their way back now with a changeling and their human counterpart, so we’ll have some more followup to do there.  I figure I can get the rest of these delivered while you handle that.”
Road smiles warmly and shakes their head.  “You should get some rest too when we get back.  You deserve it after today.”
Eris tries and fails to meet Road’s eyes.  A question burns.  She struggles to voice it.
���What was all that about starlight in a dark forest?”
“Oh, caught that, did you?  I guess you could call it a code phrase of sorts between people that do a lot of travel between worlds.  It’s also a question that should only be asked by those who already know the answer.  But that’s not what you really want to ask about, is it?”
No.  It isn’t.
Eris closes her eyes.  Breathes.  Opens her eyes.  Does her best to meet Road’s eyes.
“How much did you see?”
Road nods in understanding.  “Bits and pieces.  Enough.  I did what I could to keep it from prying too deeply or to shift its focus when it looked like things were getting too private.”
“And before that?”
“I was busy trying to subdue a panicking eldritch within a warped space under its control at the time, so my focus was elsewhere.  But,” they admit, “I did feel some of it.  I felt Gretchen too.”
“Oh.  I see.  Could you… maybe not mention any of that to the others?  Some of the stuff from when I was a kid I haven’t even told Lacuna about.”
“Of course.  I’ll do my best to forget I saw any of it.”
“Thanks.”
“And if it helps, I’ve seen firsthand what it’s like when someone completely unravels and loses themself, and I don’t see that ever happening to you.  Especially not after today.”
“That… does help, actually.  Thank you.”
It helps more than it should.
“You’re welcome.  You want to wake Gretchen while I get these boxes?”
“Sure thing,” Eris says, moving towards the van’s sliding door.  “Oh, but one more thing?”
“Yes.”
“I know you meant well, calling out to me when I was on the edge back there, but E isn’t a name for you to call me.”
*******
Gently as she can, Eris closes the door to Gretchen’s room and heads back downstairs.  She steps lightly over the one board she knows creaks so as not to wake the changeling and their brother sleeping in the other two guest rooms of the bed and breakfast above the office.  The thought crosses her mind that the creaky board might have been a security feature left in on purpose with all of Sullivan’s renovations on the building, but she doesn’t follow it.  She’s too tired and it doesn’t matter.
Lacuna is waiting for her by the reception desk.
“Hey.”
“Yo.”
“So, uh, didn’t get the chance to talk, really.  Since we all got back.  What with the clients and all.”
“I guess not.”
“So…  Are you… Okay?”
Blood between her teeth.  Hunting.  Names forgotten.  Burning.  Hunger.  A heavy, wet, crunching sound repeating over and over.
“Been better.  You?”
“Tired.  But what else is new?”
Eris nods.  What else indeed?  “The others head out already?”
“Yeah.  Bridgewood Manor.  Road mentioned Sullivan might be back soon.”
“I should probably be there for that.”  Eris leans on the reception desk.  She’s so tired.
“I’m sure they’ll fill us in.”
“Probably.”
Lacuna Looks over at the living room.  “We’ve got a couch.”
“Huh?”  So tired.
“If we’ve got guests, we probably shouldn't leave the office unattended.  So reason to stay here.  But all the beds are taken.  So couch.”
Eris pushes off the reception desk, staggers over, and throws her arms around her best friend.  She feels Lacuna stagger under her limp weight.  She feels a shaking hand stroke across her back.  She feels a chin rest in the curve between her shoulder and neck.
“Sis?”
“Yeah, E?”
“Do you think,” Eris’s voice cracks, “we could do movie night early this week?”
*******
“This one?”
“This one.”
“You realize it’s your turn to choose the movie, right?”
“I know.  And.  I chose this one.”
“...”
“...”
“I’m surprised this one was even on the shelf here.”
“I figured it’d be good to get a copy to leave here.  Just in case.”
“...”
“...”
“Sis?”
“Yeah, E?”
“Just this once, do you think you could say my other name?”
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#This originally opened with showing one of the deliveries but it was going on too long without being the real point of the chapter.#I swear at this rate Eris's POV is going to have a quarter of the chapter count by half the wordcount.#writers on tumblr#writing#original fiction#urban fantasy#web novel#Writeblr#Empty Names#serial fiction#creative writing#literature#writers#fantasy#fiction#my writing#emptynameswriting#If Gretchen keeps this up she's in danger of becoming a recurring major character.#I worry this chapter loses a little bit in the Tumblr post formatting not letting me play with the alignment on the eldritch text#Just pretend the indented text is right-aligned for the eldritch and center-aligned for Road.#Not to stroke my own ego too much but I'm very pleased with how much this chapter builds on itself and prior chapters.#Recurring phrases imagery and such. And foreshadowing.#The long sequence of Eris losing herself to the hunt is all retellings of events that have either happened or been referenced earlier.#I'll confess I'm kind of nervous about having finally made more concrete references to Eris's ethnicity.#Worried about accidentally being disrespectful in some way.#Same with the inclusion of Dylan as an explanation of how Eris learned sign language.#I am pleased with how the childhood flashback segments turned out though.#And the “Art” flashbacks. And the last dance with Gretchen.#Mostly I think I just really like playing with repeating format/structure for paragraphs and sentences.#Makes me feel like I'm dabbling in poetry or something.
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