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#i don't LOVE playing as an elf but i want to be human-sized
invinciblerodent · 1 year
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I'm barely a third of the way through this playthrough and already I'm planning the next one...
I'm thinking an elf- or half-elf ranger or fighter, who used to be a monster hunter but then decided that there's no money in that? Someone a little more morally flexible than the literal lawful good cleric I'm playing now (but keeping some narrative SPICE in there with them being trained to kill roughly 2/3rds of the party, the projected love interest included).
I've not decided their sex or gender yet, but we might be looking at a she/they here
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saika077 · 2 years
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Random HC:
The first years (+Ortho) playing DnD in Ramshackle Dorm
Yuu/MC is DMing of course
Player characters (I won't go too deep into their character details tho)
I feel like Ace'd be a Human Rogue, it kinda fits his personality imo. I personally don't see him as someone who uses brute force or blast magic, so Rogue it is. Specifically, I feel like he'd be an arcane trickster.
Deuce's character would be a Monk 100%. As for the race I can sorta see him being a Tiefling. Now you might be asking, "why a Monk and not a Barbarian?", While I do acknowledge his tendency to go apeshit at times, he actively tries to grow and change from his past habits. Perhaps his character could be an ex-barbarian who is training hard to be a Monk (multiclass)?
Jack's character'd be a Goliath Fighter, the only justification I have for this is that I feel like the competitive nature of a Goliath and their desire to push beyond new limits fits him like a glove, also the fighter class suits him just fine imo.
Given his background, I feel like Epel would be a Druid (they're basically magic farmers/gardeners). However, he'd give his character cantrips like Poison Spray, various spells but no healing spells (yea this party is pretty much fucked). You can fight me on this but post-character arc Epel would be a Halfling, he'd use his size as an advantage in combat.
As for Sebek, I can't see him being anything other than a Paladin. He'd most likely be an Aasimar... or maybe a half-elf? No? Too on the nose? Anyways, he'd give his character enchantment spells, and maybe some healing spells like Cure Wounds.
Ortho is the party's main support, with him being a tiny fairy bard (now you see why I had to bring Ortho in this otherwise the party won't even survive the winter). He's just a little lad who loves berries and cream :). He also provides bgm and sfx for the campaign.
I'm sorry but I have very little to no faith for this party. But I'm sure they'll somehow survive.
Together, the fate of the world somehow lies in the hands of these murder hobos.
Random shenanigans
Ace attempting to steal a treasure/sacred item from a monster's lair, only to miserably fail a stealth roll. Everyone had to haul ass out of there.
Deuce getting emotionally attached to an Npc with tragic backstories and/or noble goal, and then stubbornly tried to save that npc and getting upset at the DM for killing them.
something tragic happens and someone just says "this is so sad, Ortho play the acoustic rendition of Piece of My World"
Ace, to every barmaid bc he's broke: "hey (with rizz)" *rolls a Nat 1 Charisma*
With how hotheaded the NRC kids are it's only a matter of time until an npc taunted or look at them the wrong way and they'd be like "oh that's it, now you're gonna get it! I ROLL FOR INITIATIVE!" completely unprompted (like in the second half of the Halloween event bc I still find it insane how everyone immediately resorts to violence, even some of the more levelheaded students).
The one time Ortho and/or Sebek can't make it to a session, Jack gets knocked out by an enemy and the gang tried to heal him. Ace: "ok but can we try slapping him awake?" Deuce:"oh that's a good idea! Can we, Yuu/MC?" Yuu/MC:"...roll me a strength check" (they forgot that they have a healing potion)
The DM sitting there horrified while watching the party using the "power of friendship" on an NPC
I feel like half of them would brute force puzzles in a dungeon and it works like one out of three times or something.
"why do I hear boss music?"
Yuu, the DM, puts their hands together in front of them, a strange smile plastered on their face as they calmly said; "everyone, I want you to roll for initiative 🙂"
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I have a species in one of my stories that is essentially a humanoid, carnivorous pursuit predator. They have digitigrade legs with a large dewclaw used in hunting (think almost raptor like), long forearms, long tails and tusks/fangs. They're meant to hunt in small groups for long distances. Size and health of tusks and dewclaws also tend to be a status symbol within their species- with larger and sharper tusks and claws being a symbol of good health.
I don't think my design is the most realistic in the world, just because I like how my characters look as they are but I do enjoy trying to play with a more realistic version of them. I've been trying to separate them a little more from just standard humanoid monsters like tieflings (just as an example, they're not for D&D). Cause I'd like them to look very similar to humans while also being uncanny in proportion. My inspirations were cheetahs and extinct dromaeosaurids. I would love to know your take on something like this- and if you have any suggestions?
it sounds like a really fun design! I can't offer much in the way of specific critique without seeing it myself, but I can talk a bit about the matter of "looking similar to humans, but Different". first, let's identify the visuals that make humans look Human.
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(image description: two simple sketches of a human. one from the side, one from the front. the sketches are labeled to point out various human features. flat face, short torso, upright posture, round butt, long legs, expressive brows and mouth, broad shoulders, dexterous hands, and flat feet with small toes. end description)
in order to have your fantasy people species "look human" they need to retain some of these traits. the easiest thing to retain is the expressive face, which is why even a cartoon animal can feel "human" without actually being human. dexterous hands also means very gestural hands. humans tend to gesture as we communicate, though the level varies by culture. this is why cartoon birds will move their wings like hands, it gives them that human-like expressive body language (though it often comes with the very unrealistic effect of having their feathers curl like fingers and personally I absolutely hate that. stop doing that. I understand why it's done but it still bothers me.)
The other thing of course is the skin. humans have little body hair and no scales or feathers, so if you want a design to look more "human" it helps to leave a lot of bare skin.
with all of that in mind, it's up to you to decide how many human-like features you want to keep and how far away from human you want your design to look. you can also check out my guide on making humanoids less human.
and for a little bonus example: here are a few of my own fantasy designs compared to a human.
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(image description: four sketches of people comparing their different bodies. from left to right: human, elf, gnome, and quetzalin. the elf is the most human-like, with features more like a monkey, including a long tail. the gnome has a human-like posture but their features are more pig-like, including four-digit hooved hands and feet, as well as a snout. the quetzalin has a posture more similar to a raptorial dinosaur, with both wings and human-like arms, as well as a protruding beak tooth and a stiff tail. end description.)
i hope that helps!
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monster-bait · 3 years
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Hi, I see lots of people asking about stories of yours that you've taken down for publishing and it made me wonder. Do you have a place where people can read synopsis (plural??) of upcoming books/books that have been taken down? I saw the teaser for Sweet Berries at the end of your Farm book, but I don't know the one coming in 2022 I don't think and I wanna get hyped! (Have read Sweet Berries stories, but the book is gonna be bomb)
I don't have a synopsis landing page, but my website is about to get an overhaul, so that might be changing!
In the meantime, here's the tentative order of things:
Parties, GW book 2- Several months after a weekend girls' trip, suburban elves Lurielle, Ris, and Silva are still affected by their experiences at the resort and the orcs they met there.
Lurielle discovers that being in a multi-species relationship has its challenges: meeting Khash's family, introducing him to hers, and facing the harsh realities that lie ahead if they stay together. A lifetime together or a lifetime apart - she must decide if she can bear the heartache the future holds.
When Ris returns to the resort on a whim, an unexpected encounter with a slightly familiar face upends this elf's desire to be a free as the wind. Ainsley is simultaneously everything and nothing that she's looking for - smart and sexy and completely unattached . . . but how long can they "keep things casual?"
Silva struggles to juggle the expectations of her family and seeing Tate in secret until she becomes tangled in her web of lies, necessitating a choice - following the carefully mapped life of privilege her family has planned for her in their Elvish community . . . or throwing it all away to follow her heart, for a man with his own heart full of secrets.
Parties is a multi-POV story, following all three girls through a succession of soirees, each one winding their separate story lines - and the work friends - tighter together.
Sweet Berries - Grace has a job she loves, a community she adores, and plenty of friends . . . but her lack of bedroom action has left this event planner too horny to think. When one ill-advised night at the bar leads to her giving an exhibitionistic show to an unknown presence outside her bedroom window, she thinks she’d hit a new low. When her voyeur turns out to be a nebbishly charming mothman, Grace needs to decide if she can trust her body — and her heart — with this garnet-eyed stranger before he flys out of her life for good.
Sweet Berries is a monster/human romance novella featuring high heat and a lot of heart, with a guaranteed HEA. It is the second book in the Cambric Creek Romance series, and can be read as a standalone. CWs: human/nonhuman romance, nonhuman anatomy, size difference, exhibitionism
Pride - Don’t ever go into the forest alone, gorza, there are strangers there who will take you away.
She had grown up in the shadow of the forest, with the story of the boy who’d disappeared into its black confines having been passed down in her clan for generations. She never imagined the story’s subject might be real.
Nineteen, rebellious, and queer; trapped in a marriage she never wanted, Elshona wishes that she too could disappear from her life, never to be seen again. When she meets a sharp-toothed stranger in a pub, whose past bears more than just a passing resemblance to the tale she’s known all her life, she does the one thing she was taught not to do: follows him into the night, out the door and away from her family and all she knows, all the way across the sea.
Pride is a Girls Weekend side-story about Tate and Elshona: how they meet, their shared connection, and the pain of not being accepted and leaving home behind. It's a story of queer acceptance, chosen family, and the ties that bind us, for better or worse. CW: ALL the emotions
Moon Blooded Breeding Clinic - Returning to Cambric Creek is the last thing Lowell Hemming wants to do, but when his career as a photographer is put on hold, he’s not left with much of a choice. Suffocating under the weight of the Hemming family name and the confines of his small hometown, the monthly full moon is the only time he doesn’t feel trapped. When an intriguing flyer requesting healthy male werewolves catches his eye, he finds himself calling Moon Blooded Breeding Clinic, signing up as a donor for their catalog.
From the outside, recently divorced Moriah has everything - except the one thing she wants: a child of her own. Desperation pushes her to contact a very unconventional clinic with an unparalleled success rate . . . all she needs to do is align her reproductive cycle to the full moon and pick a werewolf from a catalog with whom to mate.
Moon Blooded Breeding Clinic will feature a high heat slow burn that examines real-world issues through the unique lens of Cambric Creek. CW: knotting, breeding, werewolf/human relationship.
Changes, GW book 3 - hahahaha, nope. Not yet!
Wheel of the Year - Ousted from her coven, hurting for clients, and struggling to keep her aging family home, socially awkward witch Ladybug is at the end of her rope. When she rents the attic bedroom to a silent, unsmiling drider, she thinks her life might be on the right track to improve; when she lets him into her bed, it will never be the same.
Wheel of the Year is a series of short vignettes, centered around the witch's sabbaths. CW: arachnophobia, spider anatomy, biological aphrodisiac, HUGE size difference, non-human/human romance.
Beneath the Linden Trees 1 - In a time of war and kings, the orcs of clan Duh’lar have secured the mountains for their own, and if adopting the customs of men is the only way to keep it, they will do what they must. Peace and prosperity follow, but when war comes to the Easterlands, the Lord of Linden Hall must decide if the orcs will honor their treaties.
Beneath the Linden Trees follows tree orcs and the women they love, and how the decisions of one affects the lives of the others:
Aurelie is a well-bred human Lady from the Easterlands, promised in marriage to the youngest son of the orc lord, sent away from her father's keep to her new home at Linden Hall. To her shock, her betrothed is warm and kind, well-spoken and indulgent . . . but after several weeks in residence in her new home, she has still not laid eyes on Tilianus, the orc she is to marry.
Lisette and Gelgrah, a witch destined for the stake and the orc who rescues her, have built their home at the base of the mountain, far from Linden Hall. When war comes to the mountains, Lisette realizes their little family is at risk of being torn apart.
Eh'lazar is an acolyte at the temple of the moon, learning the ancients arts from the high priestess, Eonar, before he is cast out for dabbling in darker magics. Hardening his heart, he cultivates a reputation as a powerful necromancer, capable of raising an army of the dead . . . but when war comes to the mountains, he must choose between cementing his power and the elf he once loved.
Beneath the Linden Trees will be a three-part series (for now) that should be read as a series. CW: typical period-era violence, human/non-human romance, size differences
Rosemary & Time - She had always known the way through the wood, until the day the wood changed.
When Thorn follows a light into the forest, the world she thought she knew falls away. Memories and lives already lived shift and dance in her head, obliterating reality and leaving her at the mercy of the fae to whom she is forever bound. Jack of the lanterns is the last person she ought to trust, but as she is thrust into the world of the high courts, he is all she has.
Surviving the treacherous Court of Autumn's capricious Queen and her deadly consort are only the start of Thorn's journey through the wood, and she must decide if she is willing to play their game forever . . . or free herself from her captor, the man she has loved for several lifetimes.
Rosemary & Time is a topsy-turvy journey through the world of the fae, where magic and memory weave a confusing tapestry, and where nothing is ever what it seems. It is a standalone story, but is connected to Girls Weekend, and recommended for the richest reading if both worlds. CW: it's the fae, baby. All the content warnings.
Reunions, GW book 4 - I promised happy endings for all my babies, and after a lot of suffering, this is the book in which they finally get it.
That's what I have planned for now!
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prisonerposting · 3 years
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okay! hey kids. i'm probably not posting much (i don't know for sure). helicopter died while we were gone. we can't figure out why it happened and it definitely wasn't the snailsitter's fault because he lived with peanut butter who may very well be our happiest and most active boy atm. we don't need to figure out why and you don't need to figure out why. sometimes things just happen and speculation doesn't help.
humans are animals with the ability to raise the dead. maybe you've offhandedly mentioned him to somebody before. that would make me really happy. what i want you to do now is hold him. imagine holding a hefty nugget of weed or perhaps that one especially thick bottle cap that may have been a manufacturing error. in your mind, transform it into a wee snail of a boy, extremely room temperature and wet by way of constantly secreting mucus, roughly three and a quarter centimeters long if he's good and hydrated, with a shell roughly the size of a united states quarter dollar (this is apparently 1.9cm). he's very wet and he is trying very hard to look at things even though his vision is dogshit, so his eyestalks are wiggling and gyrating and his sniffers which are much better than his eyes are extremely long. he doesn't know anything at all and that's okay, because he is your friend and he taught you things about calmness and gentle revelry of a slow existence that you never would have or could have learned without meeting him.
his favourite food is watermelon. he develops a preferred sleeping corner faster than other snails. it took him two years to earnestly try carrot and even then will only eat it without a skin. he uses his facial expressions very effectively. if you put a soft light nearby he moves towards it. i think he loved curly hair because it moves like a plant. regardless of your hair texture he would come say hello if he was awake. he was incredibly lazy. he got everything he ever wanted in the whole world so if he encountered a mild inconvenience that we couldn't fix (this was generally very basic laws of physics) he got really shitty about it. he was very even-tempered and brave otherwise. i wish i could explain how special he was but my body is a cage and all that. even if language was perfect i still couldn't reach you. most of us will never escape the bounds of being raised in an anthropocentric society and that's fine too.
just for a second. you can imagine other things with him as long as you are nice. please be respectful. you don't have to be, nothing you do will change that he lived a happy life free of the traumas of being an outside snail and where he just became relentlessly spoiled, but it would be nice if you could be kind to his indelible image.
everybody on this planet is a person. plants, animals (you are this and helicopter was this). somebody loves you. love recognizes you. this is a simple existence.
thank you for spending time with me here today. thank you for playing along if you did. thank you for being somebody who refuses to play along if you didn't. thank you for being a person. it's all that we have. if you can remember him occasionally that would be wonderful, so he can be a person again for a moment. if not that's okay. we have soft meat brains and big worlds. the planet spins constantly. your best bet for me is to leave me entirely the fuck alone because i have severe personality issues that make it nearly inevitable that attempts to validate or soothe me will actually just make me want one or both of us to die. the elf takes more kindly to well-wishings but in moderation.
sorry and thank you. i'll put the original pinned post back later.
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sonicasura · 3 years
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Balan Wonderworld Review - Favorite Costumes Part 1
I have officially beat the game with every single Gold Balan Statue in every level, got the Balan Costume, got all the main game costumes and the latest section of the Tower of Tims that I need to unlock being the sixth section.
I had quite a ball playing the game despite Square Enix being backstabbers to Balan Company and the game. Now, this huge ass review will split into different categories and will have their own page. These categories are:
Favorite Costumes
Level Design and Level Music
Boss and Boss Music
Now, these picks will be my personal opinion. I'm starting with costumes because it's probably the hardest out of these to choose from since every costume has incredible designs to them.
There will be two picks for each Chapter: a Common Costume and a Rare Costume.
Common Costumes are those you can easily find in each act. If you can find them in multiple spots in one act or they can seen im both acts then they count as common.
Rare Costumes are ones you have to go the extra length to find. Some are hidden while others require certain costumes to get.
The Balan Costume isn't being counted for obvious reasons. It is the only costume found on the Isle of Tims and it's requirements are staggering.
How To Get Balan Costume
First you need to feed the Tim Statue on the isle a certain amount of Rainbow Drops. Once it's full, you need to get a white Crowned Tim. This very Tim can be acquired by getting Tims with three badges.
A Tim can get a badge for consuming the equivalent of 30 Tim Drops(3 large drops) in either blue, pink or red colors. You need at least 2 Tims with all 3 badges and then breed them together. It is trial and error so I suggest getting multiple Tims with badges but also exit the game if ya fail to get a white Crowned Tim.
Once you have the Tim, do a level and it should be the proper size to pick up. Throw it at the statue and it will become the Father Tim. That big Tim will fly you up to the costume so you can get. If ya lose the costume, then give the Father Tim more Rainbow Drops. Rainbow Drops can be given by redoing stages, bosses or Tim Statues scattered about the levels.
Now let's get started.
Chapter 1
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Common Costume: Tornado Wolf
An obvious choice for me. Wolves are one of my favorite animals and werewolves being one of my favorite mythological creatures. Tornado Wolf can be found in Act 1 and in the Boss Level. A simple jump engulfs the player in a mini tornado that can reflect wind projectiles and break blocks.
Powerful, agile and cute plus Tornado Wolf just gives me Werehog nostalgia since I'm a Sonic Unleashed fan.
Rare Costume: Jumping Jack
You can't just give me an adorable kangaroo and one of the better costumes when it's comes to movement. Jumping Jack can only be found in Act 1 so it's actually rare. This costume allows the player to do a flutter jump, great for getting extra air, reaching slightly far platforms and a decent recovery.
It's a costume I suggest stocking up on since you can't get the better mobility options until Chapter 6 Act 2. Also love there's a plushie in the pouch and the white patches of fur. Kangaroo are marsupials who do carry young in their pouches, and the silver tufts just add extra charm to the design.
Chapter 2
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Common Costume: Jelly Jolt
Very useful! The Jelly Jolt is the perfect costume when it comes to electric resistance and make enemies stay five feet away while you shock them to hell. Can be found in Act 1 and the Boss Act. First time seeing an adorable jellyfish that actually doesn't mean harm.
Jellicent, Frillish, and Healslimes don't count considering the former have a habit of wrecking ships and the latter is a pain in the ass in boss fights or tough opponents. Also, all of these attack you! Case in point.
Rare Costume: Double Jumper
Definite pick for many reasons. This costume can only be found in Act 2 and requires the Fixer Upper Costume in Chapter 12 or the Frost Fairy Costume in Chapter 8(harder difficulty for reaching it).
It allows you to double jump, a godsend when it comes to reaching Balan Statues, costumes, recovery and careful platforming. You can get some major air with this costume and makes backtracking for certain levels easier.
I love the demonic imp design too. Imps are agile and mischievous creatures after all. Just like the basis, this costume is difficult to grab like the imp.
Chapter 3
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Common Costume: Sickle Slicer
Slickle Slicer are one of your first go-to for fighting spiked enemies. This costume can be found in Act 2 and the Boss Act, it allows you to throw sickles that act like a boomerang. If you do a combo, these sickles can go farther than their already decent range.
The design is a very nice touch since the praying mantis can be considered a high level predator amongst insects. The costume is quite agile which helps in a pinch against fast opponents.
Rare Costume Itsy Bitsy Elf
A mini chinchilla perfect for tiny doors. Costume can only be found in Act 2 and takes some careful platforming to get. Suggest using the Jumping Jack costume if you don't want to wait for the better option in Chapter 6. This costume lets you enter tiny doors that often hold Balan Statues or Balan Bout inside. Very adorable, very fast (probably second fastest in the main story) and super fun.
Chapter 4
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Common Costume: Aero Acrobat
Holy Balloon Popping Batman! This costume can be found in Act 1, Act 2 and the Boss Act. It allows you to pop balloons and even jump kick enemies caught in the crosshair. Balloons are scattered about in various levels and this guy is a great option of transport to reach these specific areas.
The aviator outfit makes it even better and I love bats. Probably my favorite flying mammal of the bunch since I often have a bat ally in games like Kingdom Hearts Dream Drop Distance, a Crobat for hunting escape happy Legendaries in Pokemon and Hidabat in Yokai Watch.
Rare Costume: Happy Horn
My first performing costume. It can be found in Act 2 and performs on special stage platforms scattered throughout chapters. A good way to gain some extra drops and hear a different version of stage clear. Not only is the costume charming, this is the first time I actually like listening to a marching band.
Chapter 5
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Common Costume: Guardian Bird
The first costume to find in Act 1, can also be found in Act 2 and the Boss Act. The Guardian Bird costume lets you throw a mini whirlwind in midair. A nice costume to have for hitting far off opponents and counter wind projectiles.
I love the purple and yellow of the feathers and that orange mimics the bandana and ponytail of the costume's human equivalent. This costume is quite quick and good for dodging, the ability can act as a last second recovery should the need arrives.
Rare Costume: Sickle Slayer
A much stronger version of the Sickle Slicer that can be found in Act 2. One of the early options for breaking iron blocks or fighting iron coated opponents. The extra bulk does slow down the player but the payoff is worth it.
The larger size, serrated sickles and the color palette proves that this is a costume you rightfully earned. A sign that you can handle the much stronger costumes that can be found in the game. The general amongst the Sickle race.
Chapter 6
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Common Costume: Pumpkin Puncher
The Fruity Boxer! A costume found in Act 1, 2 and the Boss! This costume lets you punch opponents from afar with straight Rayman equivalent punches. Doing a combo even extends the range. A faster hitter than the Sickle Costumes but also great at getting tons of Drops from Negati. If you take out tons of Negati in a single costume without changing or getting hit, the number of Drops they give increases.
I love the design since it's practically a scarecrow boxer. The outfit is cute, has a sort of fanciness you can only find in medieval periods in wealthy districts.
Rare Costume- Air Cat
The princess of platforming. This costume can only be found in Act 2 and allows the player to walk on air for a short amount of time. A perfect option for reaching far off areas, recovery and even avoiding ground hazards.
I've used this costume A LOT for most of my playthrough of the game. Even go back to Chapter 6 just to restock if I run out. This costume is that good. Very adorable too, just has this Artistocats nostalgia to it as well. Also I am a cat lover, literally got 5 cats at home and all are rescues as well.
That will be it for now. Part 2 of Favorite Costumes will be out sometime this week. I would've put the whole thing here but Tumblr limits how many pictures you can add to a post, 10 to be precise. Also, I don't want to make this too long for any fellow readers.
Until next time folks! See ya back in Wonderworld.
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littlegoldenbirdie · 3 years
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Background details for 'Two Halves' 'verse
Yeah, that's what I'm calling my post WotS MTG fanfic series... for short, at least. You know, the one where Nicol Bolas got turned into a baby dragon? Here's some details that might be cute or just silly, but I think they're worth knowing.
The setting for this series is the primordial forests of Dominaria, where the cosmic clutch of dragon eggs that Ugin and Bolas were part of hatched. A huge forest surrounded by crags and cliffs, with high caves overlooking it all... It's very far from any civilization so they don't have to worry about unwanted strangers dropping in.
Nicol loves ramming around in the forest and playing 'deer tag', where he sneaks up on a deer and pokes it. If the deer notices him coming and bolts, the deer wins. He got captured that one time because he snuck out at night to watch a family of wildcats.
It's going to be a major bummer for him when he gets too big for that, or too big to play in the forest in general.
Dragons are carnivorous, and so Nicol is finding that he must learn to hunt. Due to reasons mentioned above, he refuses to hunt deer or eat deer meat. In his eyes it'd be like a betrayal of all those hours he spent playing tag with them.
Ugin is taking parenting lessons from two humans, an elf and a talking cat instead of fellow dragons, so 'hold baby gently' is one of the more important details. Nicol loves it.
Bolas had a 'kill things by touching them' ability, so little Nicol is basically a two-year-old working off twenty-five million years of subconsciously being touch-starved. It's awkward as heck for everyone when the pint-sized multiversal terror wants cuddles.
Nicol absolutely LOVES being scratched on his back between his wings, because it's a difficult spot for him to reach. Scratch him there long enough and he'll start purring, no *bleep*s given. He can act as childish as he wants because he's literally a child. Also, back scratches are a lot better than rubbing against a boulder, assuming he can find one when he needs one.
Dragons can't sit cross-legged because their hip joints don't bend that way. Instead, they sit like cats or dogs. Or they lean against rock walls like lying on a couch.
A sleeping dragon will do either a Cat Loaf or a Corgi sploot.
Dragon puberty consists of a growth spurt and a strength boost, maybe along with a bit of awkward klutziness. I'm not sure how long it'll take Nicol to grow up, so he may not reach this point for a while.
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vurlix · 4 years
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The Druid of Mothem
### I started working really hard on this one AI Dungeon campaign mapping out the whole world of Xaxas that the game offers and putting it all into World Anvil (an online world builder) So i can better track places and people since the AI in AI dungeon can only remember so much. The majority of this story is created by GPT-3 (if I had to make a guess I’d say ~85-90%. I also used the website Art Breeder to generate the pictures for the characters and landscapes. ###
### AI is coming a long way. I plan to continue this story since I love playing a druid in 5e. ###
### I also added the new AI Dungeon feature which allows the gaining of stats so every time I try to do an action, it rolls on stats that continue to grow. ###
### But besides that, I also rolled out a Druid Wood Elf and have a character sheet to follow
I’ll link everything after the story, other than that I hope you enjoy!! ###
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You are Goodaquazi, a male elf druid who lives in the town of Morthem. You are new to the town though rarely actually visit it. Being a druid you're the most comfortable being outside the town in the forest with nature. The town of Morthem consists of a few large buildings and many smaller ones surrounding it. Humans and elves make up the population of this small farming town. A large deep forest surrounds the farmland as far as the eye can see. It truly is a beautiful forest.
When you're not spending time in Morthem, you can be found deep in study at a small nature temple located somewhere away from Morthem deep in the forest. This temple is where all druids or those with an interest in nature and druidism spend time in study, meditation, or prayer.
The day to day life of Morthem goes on with or without you and that's OK. The people are content and that's all that's in your heart. It's a simple life, and you're happy with that. 
You are in a forest somewhere far from any civilisation. This is your home and you feel comfortable here with the animals, plants, and nature. You were taught by the master druids to harness the natural magic energy that exists in all things. You practice this skill every day for there is always more to learn.
 You lie down on the ground, stretching out your arms and legs along the lush grass and closing your eyes. The sun is high overhead, its light filtered through an unblemished blue sky. A cool wind blows through the field, carrying with it the rich scents of soil and nature. The grass is damp from last night's rain, and you can sense the life force of the land, almost as if it were a living creature itself. The scents and sensations are almost overpowering after your time in the city, but feel refreshing now that your senses have been reawakened.
You slowly open your eyes. All around you, plants grow and animals live in a perfect state of harmony with the land. You vanish from their sight, though creatures with greater senses might still be able to detect your presence if they were really looking.
However, it is not upon the ground that you wish to be. You feel cramped and bored lying there, so you take a deep breath and rise up into the air, levitating several feet above the ground. You are weightless, able to drift through the air with only a thought.
You have many hidden conversations with animals as you move through the forest and they, curious about this friendly stranger. Different types of animals, each with their own unique personalities, sizes and abilities. There are fighting animals able to kill even the largest of beasts, and others that are solely for transportation or, in some cases, purely companionship.
You drift along atop the wind, smiling and laughing as you fly. This is how you move from place to place when you are outdoors. Eventually, you begin to get a splitting headache from all the sensory input and decide to head back home for the day.
You approach your cabin by nightfall. Made chiefly of wood with a thatched roof, it looks every part the fairy-tale cottage. An enormous oak tree towers over it and provides shade. You walk up to the door and unlock it with ease. Heading inside, you take off your shoes, as is custom in this land. The entire floor is covered by a thick carpet of grass which springs back up after every step you take.
Una, your girlfriend, is preparing dinner. Her long blond hair falls down to the small of her back and her sky coloured eyes pierce your very being. By her feet rests Zane, the cutest puppy you've ever seen who can someday grow up to be a fierce guard dog if given the right training.
"Hey, Una," you say.
"Uh-huh," she replies, engrossed in the cooking.
From another room, you hear a baby boy giggling. The newest member of your family, Behan, lies in his cradle. You fly through the door and hover over his crib, looking down on his innocent features. Through your son, you have discovered the true joys of fatherhood. All younglings go through an insane rebellious phase, which Behan will eventually go through too, but for now he is really sweet.
"You look tired," remarks Una, suddenly standing beside you with a bowl of strawberries in her hands.
You take one out of the bowl and eat it, relishing the sweet taste as it enters your mouth. "I had an interesting day," you reply. "Why is Zane outside?"
Una blushes. "I wanted to surprise you. Turn around."
Curious, you do as she says and spin on the spot. You hear Una squeal with delight before her arms embrace you from behind and her head rests itself upon your shoulder. "So?" she asks, a mischievous smile evident in her voice.
You turn to face Una and are faced with the image of her clad in a tight, midriff showing black dress and knee high stilettos. Your jaw drops and you stare with awe. "Wow," you utter, staring at her beauty. "You... look... amazing!"
"I thought we could go to a friends' house to eat. They're having a party, do you want to go?"
The constant sensory input has given you a monstrous hunger, and as much as you love Una, you need food. "Absolutely," you say.
The two of you fly to your friend's house. The manor lies on a hilltop which descends into a plain, which lies on the edge of a dense evergreen forest. You are faced with the grandest house you have ever seen. Dozens of little windows peer at you like wandering eyes. Hundreds of lights create the illusion that the house is glowing. The manor is at least four stories high and has a tryst swim among trees behind it. The entire setting is like something out of a fairy tale. You land beside a golden pathway that leads up to the manor. The evergreen forest towers over you on both sides and a soft, cool breeze passes through it, sending chills down your spine. You take a deep breath through your nose as you enter through the heavy wooden door.
You are faced with a giant hall, with several corridors branching off it. The walls are lined with suits of armour, which glare at you with iron eyes. Black and white tiles line the floor, and a giant chandelier made up of antlers hangs from the ceiling. You both walk past the hall and down one of the branching corridors. Tiny flickering lights dance along the corridors' walls. You peer into a room and see a grand piano and several pieces of classical music written in notes on sheets of music. You enter the room as you sense somebody there. An old man with a goatee sits in the corner of the room, playing the piano. The music is slow and rhythmic.
You remember this man. He was one of Una's former boyfriends, a pianist that travels around the country and plays for people. You are about to call out to him when Una grabs your wrist. You look at her, meeting her fiery eyes. She motions for you to follow her and the pair of you bypass the man entirely. The next corridor weaves back and forth and has the same black and white tiles as the last corridor. Finally, the corridor brings you to a set of stairs. You climb the stairs slowly, and as you do you see someone at the top. It's the host of the party, Judge Beckery.
"You came!" he says, smiling. "I can already tell this is going to be the best party ever."
"Who was that man playing?" you ask, motioning toward the room with the grand piano.
"Oh him?" says Beckery. "That's just Harvey. He's a bit of a weirdo."
You nod slowly.
"Anyway, I just got here myself," says the Judge. "I'll show you to your room."
The pair of you head up another flight of stairs and Beckery stops at the first door on the left. He opens it and ushers you inside.
"I hope you'll be comfortable in here," he says.
The room is small but comfortable. It has a double bed, a dresser, and a nightstand with a lamp. There's also a desk in the corner. The walls are covered with a deep blue wallpaper. You set your bags down on the floor and look out the window. The courtyard and forest surround the house.
You return to the party. Those few feet between you and Una seem like an endless distance, one that neither of you are willing to cross.
As you enter the room the crowd melts away before you and everyone stares in astonishment. You stand there, surrounded by a crowd of people. A fight seems inevitable.
Suddenly the crowd parts and Una comes before you. She looks into your eyes and gives you a small smile. It's a smile that says everything will be alright. You smile back, and then feel your face flush and your heart flutter.
Before you stands Una, a tall and willowy young woman with long blond hair, gray eyes, and fair skin. Her beauty takes your breath away--more than that, her presence does, the way she stares back into your eyes timidly yet still willing to meet your gaze for as long as you like.
"I love you Una, thank you for bringing us here but I'm starving! Why don't we go into the dining room and get something to eat?"
Everyday your craft keeps you occupied and your spare time is spent with Una. As the years pass your personal life and druidic life begin to overlap one another. Your love for Una only deepens and your son Behan grows in strength and wisdom. You tell him stories of the old lands of Tuatha, and promise that when he's old enough you'll return, if only to visit.
"I saw the strangest thing today," Una says to you as you eat dinner. You are eating roasted duck at this party and Una has been watching you and Behan with a faint frown on her face.
"What's that?" you ask.
"I saw one of the peasants run over a fox and kill it." she says.
"That's terrible, why would someone be so careless about a living creature. What if that fox was me Una? Did you see who the peasant was that ran over the fox? " you respond.
"I did," she says, "It was Chris."
"Are you sure it was him?"
"No. But the man I saw was a barbarian and he's friends with that barbarian."
Knowing Una, this must have bothered her greatly. You've never been a fan of Chris, it seems that even if you are wrong about him, you still have to tell him to apologize to Una. As the sun disappears over the horizon and night falls, you head over to Chris's room.
You rap on his door and he bids you come in.
"What the hell do you want." Chris grunts angrily. You can tell he's clearly been drinking and not to mention his room smells awful. You also notice that there are various bottles filled with assorted types of Liquid.
"My wife is pretty upset with what happened at the party earlier, and I'd like to apologize if I could." You lie.
"Alright?" He says to you as he lights his pipe, the lighter producing a small blue flame.
You quickly chant a short incantation and the flame on his pipe flares up as smoke billows into his face, he has been incapacitated by the flames and he begins to scream as he desperately tries to pat them out.
You rush over and smack him in the head with your palm and he's out like a light.
You then look for Una to make sure she is alright, you find that Chris' alcohol and medications have finally kicked in and he has gotten some sleep.
You reassure Una and tell her not to worry about anything.
The next morning you both wake up and start to gather your equipment together.
You hug Una close and tell her how much you care for her.
"I told you everything was going to be fine." She says to you with a smile, "Let's go home, I miss Behan...and you need someone to do the shopping and cleaning."
Slowly the two of you head home. You start to reflect on the events that have occurred and realize that your life is finally calming down. You open the door of your home to find Zane making Behan laugh by chasing his tail. You watch your family with a smile on your face, glad that everything has worked out for you. You take a seat and call Zane over to join the family for a group hug.
“Good boy” you say to Zane as he begins to wag his tail happily. He gets up and goes over to Behan who is attempting to crawl away to no avail. Zane begins to lick Behan in the face, you watch them both laugh and occasionally look over to Una. You feel truly happy just watching them all. This is real happiness, this must be how Father felt. Time passes and it's nighttime before you know it. You tell Una that you're gonna cook dinner for tonight so she can relax and enjoy her night. With the nightly routine of cooking, cleaning and putting Behan to bed you soon find yourself heading off to bed as well.
As you both lie in bed with Una's hand wrapped around your arm you feel truly complete. There's nowhere else in the world you'd rather be, you have everything you need right here.
Your eyes start to get heavy as you fall asleep with a smile on your face. Your mind drifts from one thing to another as you find yourself entering the druidic realm of dreams. Several hours later you drift back into consciousness and remember the events that have led you here. You open your eyes and slowly sit up, the sun is already high in the sky outside and Una is nowhere to be seen. Knowing that she's probably out hunting, you get out of bed and look out the window. You take a deep breath through your nose and smell the scent of trees, nature, earth, and wild animals. You feel truly at peace in this moment.
With a smile across your face you walk over to Behan's bed and pick him up.
"Come on Behan!" you shout excitedly "Let's go play outside!"
You look outside and everything looks great. The forest, the trees, the earth, everything is perfect. This is your life now, and you wouldn't have it any other way. You set Behan down on the floor and go over to your dresser to grab your clothes. Nature is perfect, yes, but there are simple things in life that make it better. And one of those things is clothes. You put on your typical outfit, nothing too fancy, just your typical wool pants and tunic. With that done, you walk outside to play with Behan in the fields.
Zane wakes up and comes to join in the fun running around in circles and making Behan crawl after his tail. Every day is a happy day when you're with those who matter to you .
As you look out across the fields to watch Una returning from hunting with freshly killed deer, you realize that those that got you through hard times are the ones that matter most.
You will continue life as it is now. There is nothing else you could desire.
You greet Una with a small smile and hold out your arms for the deer carcass.
"Good work Una." You say smiling at her as you lift up the deer.
"Thank you." Una responds looking down at Behan who crawls over to her legs.
The carcass will feed your family for the next few days. You set it down near your home and bring Una inside to rest. She's a hero today and that's all that matters. She deserves to be treated as one.
You Kiss Una on the forehead and lift her in your arms to carry her into the bedroom.
You place her near Behan, and they both fall into a gentle sleep. They look like an angel and a demon sleeping together, but there's no malice in them at all!
You grab your blade and walk over to the deer carcass. You begin to butcher the beast using your vast expertise in limb severing. First, you remove the legs, then the head and then the torso. You work fast because you don't want the meat to begin rotting. With enough salt, you could eat it in a day or so.
Your family will eat good tonight and for the next few days!
Having finished the job you walk back into the house returning to Una's bedside to watch her sleep until dusk arrives.
Throwing in some pork for extra taste, you set out to make the deer meat stew.
The meat and bone will be used to make the stew and the offal fed to Zane who is begging by your side the whole time.
A blue flame envelops your hand and you slam your hand into the oven! The rich scent of flame-broiled deer meat fills the room in an instant.
"Zane! If you eat any more of my food, you won't grow up to be big and strong like me!" You joke at your small but ferocious dog!
Finally, the food is done, and you sit down with Una and Behan to enjoy an evening meal.
Master of fire you may be, but without the love and support of your wife and son you would burn out in a flash. Tonight you are happy and look forward to an amazing life with your family.
You hold Una's hand and thank her for being the amazing woman she is. "I have a goal set for myself tomorrow Una, I'm going to learn to shape shift" you explain. Una smiles and shakes her head fondly at you. "You'll never stop learning will you?" she asks in response. You both laugh and enjoy the evening meal.
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invinciblerodent · 11 months
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Now that I'm also playing a standard height character alongside a dwarf, I'm honestly growing.... just a little bitter about how games in general are never really made to work right with shorter characters.
And I don't want to come off as if I'm complaining: Baldur's Gate did so, so much better than average on this! Especially scenes involving touching, many counter the wide range of character heights in very smart and effective ways: just from the ones I've seen, some characters float the player up to be at eye level to them, Wyll kneels down, in both Gale's major scenes I've gotten so far you're sitting/laying down/floating so you're roughly facing each other right, Astarion picks you up (lol) so his height controls the animation, etc., it's all quite smart.
But... Arvid's height and general size still fluctuates a lot. And dwarves are one of the most emblematic fantasy races, they're found in almost all fantasy franchises, but even so, I've yet to see one game where it's not very obvious that the shorter races are, in at least some scenes, a bit of an afterthought.
I get it. I really do. I know my preference to play a dwarf is kind of in the minority over all the tiefling/half-elf/human enjoyers. But just once, I wish I could be playing a human or something, and have my head clip through an animation that was clearly made for someone a solid foot shorter than me. Just once I wish I had a game with love interests who are all dramatically shorter so that they're all making intense eye contact with my nipples the whole time.
It doesn't have to be a big game. But... it would be kinda refreshing.
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kleinuuu · 7 years
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The discourse over people being so concerned about how people play their videogames....in their own homes....on their own time...in their own lives....is amazing to me. It's almost like people continuously need an explanation for something that doesn't involve them/wouldn't matter even if it did. It's almost like people are too nosey and entitled for their own good. :)
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iamwalkingdead1 · 7 years
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Aasimar features
If you're like me, one of the many things you love about D&D is the customization and the many fantastic races you get to play... But something I've noticed is with the Aasimar, the celestial touched being, a lot of people imagine it the same way.
The Aasimar is a man or woman with impecable beauty, almost seeming otherworldly. Yet when I see Aasimar in my campaigns or in art, a lot of people just take that to mean normal humans with alabaster or pale white skin. Now there's nothing wrong with wanting that idea, but we don't have to tie the idea of "otherworldly beauty" and "white skinned human" so naturally. You could have darker skin, metal skin, marble skin, etc.
I'm going to offer you interesting ways to make your Aasimar look and even bonus features they have.
1. Aasimar, not Human
Aasimar are not human, they are a seperate race entirely. Now, while it does say humans are the ones who typically give birth to Aasimar the most, that doesn't mean only humans can. If you want your Aasimar to have elf ears, or be a dwarf, a Dragonborn, whatever race, that's fine! They don't take the other race stats anyways, unless you make your Aasimar a gnome, in which you make their size small instead of medium.
An Aasimar I've had for a few months now is the child of a tiefling family. She has light purple skin, and for her horns, she has a singular unicorn like horn that is pearlescent, alongside her nails that are almost like talons.
2. "Celestial" does not mean "Angel"
Another common misconception is that an Aasimar has to be created by an angel. Any Celestial being may create an Aasimar. Examples: Kirin, Deva, Archons, Unicorn, Pegasus, even gods.
3. Unique features
The Pathfinder book "Blood of Angels" has charts of bonus features that an Aasimar may have. You can use these in any other game as they are just flavorful descriptions of your character.
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justanartsysideblog · 8 years
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Ahhhhh! Faunalyn and Nithroel! T_T You love killing them off, don't you?
I’m assuming this is in response to my little drabble last night…Oh ye of little faith, anon! Give Faunalyn some credit, she IS ex-military after all. XD
Warnings for violence and death.
There are four men in the doorway; all human, all wearingnondescript, dark clothing. At least theythink they’re being discreet, Faunalyn thinks, as she keeps one hand onNithroel. It means they’re stupider thanthey look.
As if Faunalyn wouldn’t notice the Templar pins on their jackets.
At least it tells her that the Templars aren’t working withthe police today. No uniformed backup patrolling the streets to look the otherway when a mage child is dragged from their homes this time.
“Where is your son?” The leader asks, as he steps forward,filling the doorframe.
He has to look up to meet Faunalyn’s eyes, and shecan tell straight away that it puts him on edge. Not enough, though. Not asmuch as it should. But she’s going to let him underestimate her because she’san elf, and female, for as long as she can.
The more of them that underestimate her, the easier it’ll beto take them by surprise.
“I’m afraid he’s at school, messerre,” Nithroel answerscalmly, “May I ask what you want with him?”
“There have been reports of blood sacrifice in the area.”The leader states again, and pushes himself forward some more, until he’s fully inside. Faunalyn and Nithroel step back, Faunalyn’s hand steady on the small ofNithroel’s back.
Let them come inside.Close the door. Muffle the sound. Let them feel in control.
She takes three more steps back, and Nithroel follows.
“Our son is amage, but he hasn’t done anything,” Nithroel shakes his head, voice still calmand steady, smile never wavering.
“He’s unregistered.”
“He’s registered as a mage,” Nithroel supplies, browfurrowing, “He renewed his registration when he turned eighteen.”
“He’s an unregistered bloodmage,” The leader sneers. He’s fully inside now, as are his three thugs.Faunalyn continues to size them up, as Nithroel talks. They’re all carryingfirearms; pistols, by the look of the bulges in their jackets. At least twohave stun batons, and it’s likely they’re carrying warded blades.
She can smell the lyrium on their breath.
“Our son isn’t a blood mage,” Nithroel lies, and if Faunalyndidn’t know the truth, she’d probably believe it. His tone never changes, norhis mannerisms; no visible tells. She feels a warm swell of pride.
“We have reports that he has been using blood magic atschool, and he’s been active on several pro-blood mage websites.”
“It is not illegal, as of yet, to support the rights ofother mages,” Faunalyn drawls, “And you have no proof that he’s used any formof blood magic. This is pure speculation.”
“Look, knife-ear,” Another one of the Templars drawls, “Ifwe say we have proof, we have proof. Now tell us where he is.”
He shuts the door, and puts his hand on his gun.
Faunalyn shoves Nithroel back down the hall and draws herweapon.
The first Templar goes down with a bullet between his eyesbefore he can process that she’s moved. The second goes down the same, as thethird and fourth scramble for weapons.  
She shoots the third in the throat, and he crumples to hisknees, blood bubbling up past his lips as his gun clatters to the ground. Sloppy, that should have been a headshot. I’m out of practice.
The fourth sticks a stun baton between her ribs. 
Her bodyconvulses as 12M volts surges through her, and she lets out a choked cough.
Nithroel shouts something, as Faunalyn slumps forward, andpain lances up her arm as a fourth shot rings out–the Templar with the bulletthrough the throat, one hand pressed against his throat, slick with blood, theother curled around the trigger of his gun.
Shit. Faunalynthinks, as she hits the ground. Her body continues to twitch, as someone kicksher in the side hard enough that she’s certain her ribs are bruised. Steel-toed boots.
“Run,” She manages to gasp out, hoping Nithroel heeds her.
“Bitch,” Theleader growls, and she hears the telltale click of a gun cocking.
Aelynthi escaped, he’ssafe, Faunalyn thinks, as she closes her eyes and waits for the shot.
The shot doesn’t come. Instead there’s a loud crack followed by a groan. Faunalynrolls over, trying to push herself up as the lead Templar slumps overthe coffee table.
Nithroel stands behind him, brandishing the coatrack.
The Templar with the throat wound has stopped moving, but Faunalyncan hear the soft gurgle of desperate, final breaths. He won’t last muchlonger.
Good.
“I…” Nithroel swallows and places the coatrack down. “Is hedead?”
“Only unconscious,” Faunalyn gasps out, as Nithroel helpsher up. Her entire body aches. “I should kill him.” Nithroel makes a soundin the back of his throat and Faunalyn fixes with him a cool gaze, “Vhenan, hewanted to kill us and take our son. He would have killed you without a secondthought.”
Nithroel sighs, “…that does not make it right.”
“Right or wrong doesn’t exist anymore,” Faunalyn shakes herhead, and looks down at the wound on her arm. She needs to get the bullet outbut they don’t have the time. Someone will report the gunshots soon enough, andthere will be police and Templars swarming the place. “This world has gone toshit.”
Nithroel cups her face with his hands, and shakes his head, “Thatdoesn’t make it right, vhenan.”
Faunalyn doesn’t answer, as she moves away from him. She simply pulls out her army knifeand slits the unconscious man’s throat. Nithroel is silent, but she can feelhis disapproval. She wipes the blood off the knife and places it back in itssheath. “One less Templar means one less person going after our son.”
“We need to find Aelynthi.”
Faunalyn shakes her head again, “Not yet. He knows to go toone of the designated meeting points. We know where he’s headed, but we couldbe followed. We need to get anyone off out trail first, so we don’t lead themback to him.” She gives a rueful grin. “Our son can handle himself, Nith. He’sbeen his own person since he learned how to speak. He gets his stubbornnessfrom you.”
Nithroel sighs, and begins binding her arm with a torn piece of the curtains, “I suppose you’llbe needing the case from the closet.”
Faunalyn reaches up with her good arm to touch his shoulder,“I haven’t taken it out to play in a long time. It’s bound to get lonely.”
Nithroel snorts, “I still don’t know why you decided to namea sniper rifle Melarue.”
Faunalyn shrugs, and winces as pain shoots up her arm. “Idon’t know, it just felt right.”
———
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fransartcrap · 7 years
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Sil, Ven, Gillian, Gorou, Richard, Keiler, Augie because I don't see them in your tags ;0
Oh my god– okalso, Sil is in my tags! But there’s not a whole lot of posts with him.O H K A  Y . .  . putting these under a readmore because L O  RD
Full Name: Sil PoisontongueGender and Sexuality: male & bisexualPronouns: he/himEthnicity/Species: Arabic & gold ancestry DragonbornBirthplace and Birthdate: someplace-his-clan-lived & August 21stGuilty Pleasures: b o o b i e sPhobias: being used, being abandoned, failure, large rats and similar thingsWhat They Would Be Famous For: being rude to their friends, alternatively, blowing their friends up, along with themselves, with a Rod of Wonder on accidentWhat They Would Get Arrested For: family related drama :^)OC You Ship Them With: Aermire, Augustine, and Gillian outside of the campaign he’s in. Temp ship with Limerick (a treasure hunter antag shithead) since he needed character development trauma yaaaayOC Most Likely To Murder Them: Limerick, because he’d definitely do it if it meant he got Sil’s moneyFavorite Movie/Book Genre: romantic comedies or mysteriesLeast Favorite Movie/Book Cliche: he’ll tolerate most anything, except extremely long things with a slow plot… or giant magic ratsTalents and/or Powers: poison breath, turning into a dragon, sorceryWhy Someone Might Love Them: he’s fashionable and pretty good looking, he’s fairly entertaining, he has/had a lot of wealth, he’s good at magic stuff, literally a dragonWhy Someone Might Hate Them: he doesn’t know shit about living on his own, he’s vain and gets angry and upset about his clothes being ruined or getting dirty, he’s snobby and judgmentalHow They Change: they lose everything they have and (currently) don’t know where any family they may have left are, they learn how to Get Shit Done, they get actual friends and learn from them, as a whole they become more thoughtful and open mindedWhy You Love Them: Sil is a fun and stubborn character, and I love thinking of scenarios with him. He reacts very dramatically and is very over the top about everything. Also, noodle. 
Full Name: Ven PoisontongueGender and Sexuality: male & homosexualPronouns: he/himEthnicity/Species: Arabic & gold ancestry DragonbornBirthplace and Birthdate: someplace-his-clan-lived & November 9thGuilty Pleasures: splurging on sweets, particularly fruit ice creamsPhobias: being used, being robbed, drowning+deep waterWhat They Would Be Famous For: their delivery services probably (Ven is a traveling merchant)What They Would Get Arrested For: hiding wanted fugitivesOC You Ship Them With: none in particular atm, but he also had a temp ship with LimerickOC Most Likely To Murder Them: Sil or Triv (grandfather on mother’s side) but Triv is dead and can’t try to kill him anymoreFavorite Movie/Book Genre: romance or sci-fiLeast Favorite Movie/Book Cliche: most horror stuff, he’s a big chickenTalents and/or Powers: poison breath, turning into a dragon, a bit of sorcery, marketing skillsWhy Someone Might Love Them: he’s really friendly, big strong softie, he’s also very wealthy, travels a lot and has lots of street smarts, he knows what’s legit and what’s not on the marketWhy Someone Might Hate Them:“boyfriend stealing ho”, he’s kind of super imposing, he’s good at playing the market, he’s the bastard child of his clanHow They Change: they eventually make an effort to cut off the toxic relationships they have, and then work on mending their relationship with their half-brother, Sil, since he’s the only family he ever really cared about since he was disowned by his mother’s side of the familyWhy You Love Them: they’re a real sweetheart, and only really ever mean to do good, but they have rotten luck
Full Name: Gillian CallawayGender and Sexuality: male & bisexualPronouns: he/himEthnicity/Species: Greek & Half- ElfBirthplace and Birthdate: somewhere out at sea & April 26thGuilty Pleasures: buying foods or drinks for random strangersPhobias: being tied down, various bad luck superstitions, falling to their deathWhat They Would Be Famous For: not taking up their mother’s position as a merchant ship fleet captainWhat They Would Get Arrested For: stealing things, most likely books, small musical instruments, and foodOC You Ship Them With: SilOC Most Likely To Murder Them: Limerick, he was kicked out of Gill’s mother’s fleet because of Gill ratting him out on questionable motives and actionsFavorite Movie/Book Genre: fantasy or romanceLeast Favorite Movie/Book Cliche: marriage and not travelingTalents and/or Powers: sailing and managing ships, playing instruments and singing, some illusionary and enchantment magicWhy Someone Might Love Them: he’s very down-to-earth and has a serene air about him, he’s friendly and open minded, he has that Dashing Pirate look, loves travelingWhy Someone Might Hate Them: he’s flighty and doesn’t like the idea of commitment, he’s not very good at focusing on certain things for a long time, he has a habit of stealing things he really really really wants but doesn’t have the money forHow They Change: they have a lot of self confidence and self worth problems, which starts to change after meeting Sil, and later Ven, who each encourage him and help him work past a lot of obstacles he encountersWhy You Love Them: Gil is very relaxed and overall he’s quite content. He feels like a wholesome character, and just enjoys taking care of his plants and traveling at sea
Full Name: Gorou “War Bat” OshiroGender and Sexuality: male & pansexualPronouns: he/him or they/themEthnicity/Species: Asian & Tiefling (DnD) Oni (Gaia)Birthplace and Birthdate: A medium sized town (DnD) Aekea (Gaia) & November 14thGuilty Pleasures: making (annoying) rhythmic tapping noises, and smashing stuff with his macePhobias: being ostracized, failureWhat They Would Be Famous For: SMASHWhat They Would Get Arrested For: WRONG SMASHOC You Ship Them With: Richard (Gaia)OC Most Likely To Murder Them: his friend Alice, but it’d actually probably not be intentional so..Favorite Movie/Book Genre: comedy or supernaturalLeast Favorite Movie/Book Cliche: evil antagonist monsters are evil because they’re monstersTalents and/or Powers: he’s pretty skilled in carpentry, pretty skilled in cooking, great at using a mace and at fist fighting, he has dark visionWhy Someone Might Love Them: he’s optimistic and easy-going, he loves cooking so he takes picking and making the best foods seriously, he’s pretty cute, he loves chatting with people and is very friendly and polite, he’s 6ft tallWhy Someone Might Hate Them: his race isn’t the most well liked by others, he’s sometimes very very slow making decisions to the point of frustration or negative consequences, he’s 6ft tallHow They Change: They used to be very quiet and asocial, shying away from company and interacting with others and preferring to observe from afar or work by themselves. They took up learning life skills, and started to open up little by little from lots of events with them being set aside for discussions with their mentors. Presently, they’re very level-headed and a sort of peace-keeper, and much more talkative and friendly.Why You Love Them: Gorou is one of my few foodie loving characters, and reminds me of how great it is to just relax and have a good bit of food. He’s a chill character too, and is open minded and thoughtful. He also likes bright teal/cyans, which is a color I like a lot.
Full Name: Richard “Rooster” BelleroseGender and Sexuality: male & pansexualPronouns: he/himEthnicity/Species: French and English & VampireBirthplace and Birthdate: Barton & July 19thGuilty Pleasures: scaring the shit out of people as a batPhobias: bright sunlight, vampire hunters, has mild OCD, being aloneWhat They Would Be Famous For: being a vampire, alternatively, being an assholeWhat They Would Get Arrested For: murder probablyOC You Ship Them With: Gorou (Gaia)OC Most Likely To Murder Them: Alice or Kir (both friends of his who also fight with him a lot)Favorite Movie/Book Genre: sci-fi or mysteryLeast Favorite Movie/Book Cliche: when the female character turns into a damsel because they meet a male love interest who takes overTalents and/or Powers: Vampire stuff mostly, he can turn into a bat and a crowWhy Someone Might Love Them: they’re pretty sharp, always well dressed, has an eye for clean-cut aesthetics, has a pretty big store of money, literally a vampireWhy Someone Might Hate Them: really picky and snobby, has a terrible sense of humor, he likes to spook people, literally a vampireHow They Change: Richard used to be power hungry and an epitome of snobbery, but decades of being alone and having old friends cut you off because of how you act makes you think about things a lot. He tried a lot over a long stretch of time to educate himself on being more open minded and polite to others instead of taking them granted and belittling them. He’s secretly very sensitive about his friends, despite seeming upset with them and arguing with them. He always goes back and talks things over and admits to when he messes up now instead of blaming it on the other person.Why You Love Them: They’re a dumb vampire man and I originally made him as a horrible filler character but now he’s just fun to poke fun at with my other characters. In the set of OCs he’s in, he’s also the oldest and knows the most history and science wise, so he’s just a big angsty nerd. He’s just also a posh vampire.
Full Name: Keiler BlancheGender and Sexuality: male & asexual and biromanticPronouns: he/him or they/themEthnicity/Species: French and Irish & humanBirthplace and Birthdate: ??? & April 18thGuilty Pleasures: getting high only to eat food he cooksPhobias: has social anxiety, being attacked for his hobbies, worries he might accidentally kill someone with his potionsWhat They Would Be Famous For: all the weed he growsWhat They Would Get Arrested For: all… the weed……. he grows……OC You Ship Them With: Augie (??????even I don’t know)OC Most Likely To Murder Them: Nobody. Yet.Favorite Movie/Book Genre: fantasyLeast Favorite Movie/Book Cliche: redemption arcs for characters that were constantly toxic and ended up being instantly forgivenTalents and/or Powers: basic spells and enchantments, potion brewing, herbologyWhy Someone Might Love Them: they’re very polite, very calm and kind, he’ll hook you up with some dank weed my dudeWhy Someone Might Hate Them: he’s the weirdo on the block, questionable activities, he sets a “less desirable” example for is peers, his familiar was actually another witch guyHow They Change: Keiler was very unmotivated in most everything he did until he got a cat. The cat made him a better person. But then the cat also turned out to be an animagus, which was really awkward. He made him live in his backyard for a week.Why You Love Them: They’re a very whimsical and soft, sleepy sort of character. They remind me of sitting in a small cabin kitchen in the morning with the sunrise peeking through an ivy-bordered window looking out over plant filled garden and porch. He’s got a nice serene feeling.
Full Name: Augie Maes/BlancheGender and Sexuality: male & bisexualPronouns: he/himEthnicity/Species: Belgian and English & humanBirthplace and Birthdate: ??? & June 5thGuilty Pleasures: crumpling paper and plastic, and being a catPhobias: snakes, most large animals, knives and sharp cutting objectsWhat They Would Be Famous For: being a cat for 8 years What They Would Get Arrested For: being a cat for 8 years instead of paying for their classes and rentOC You Ship Them With: Keiler (???????still don’t know)OC Most Likely To Murder Them: Nobody. Yet.Favorite Movie/Book Genre: comedyLeast Favorite Movie/Book Cliche: sidekicks dieing for main character developmentTalents and/or Powers: basic spells and enchantments, transfiguration, can turn into a cat (specifically cornish rex)Why Someone Might Love Them: they’re very friendly and have a great sense of humor, they’re bright and cheerful, great listener, supportive and affectionate, usually smells like plantsWhy Someone Might Hate Them: they like pranks, knocking things down for no particular reason is a habit now, tracks dirt into everywhere, usually smells like plantsHow They Change: Augie uses his transfiguration skills to hide from his class debt and leech off his classmate Keiler for a long while, pretending to be a stray cat that showed up on the doorstep. After spending a few years with Keiler, Augie started feel guilty, and eventually revealed to Keiler that he in fact not a cat and had been using him for free food, housing, and classes. Keiler of course kicked him out (temporarily), and later Augie and Keiler worked together to figure out how the two of them can get Augie out of debt. Currently Augie lives with Keiler as his roomate and best friend, and helps him with house work and chores more often. Why You Love Them: Stupid fucking cat guy.
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