#i also do usually have a photo reference on hand for the sketches
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moonferry Ā· 5 months ago
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*rubbing hands together like a gremlin* you guys want some stardew headcanons thst have been rotating in my mind like a gas station hotdog? no? well here they are anyway.
* leah has a sketchbook full of candids of people from town. if you choose to romance leah, she has a LOT of sketches of the farmer
* sebastian is trans masculine/nonbinary and uses he/they pronouns
* leah is actually robin's younger sister & moved to pelican town because robin had mentioned how peaceful it was
* sandy is trans feminine (she's also soo wife)
* abby would've absolutely loved among us
* maru secretly has a crush on penny
* jas makes shane play dress up. he acts annoyed but enjoys spending time with jas
* clint is an avid reddit user . do with that what you will.
* i think abby majored in political studies or graphic design
* harvey has a tooth gap and freckles
* elliott has DEFINITELY recreated the fork-hairbrush scene from the little mermaid
* harvey is allergic to cats but he powers through for the farmer
* abby DEFINITELY uses tumblr
* harvey has a little plane nightlight. not because he's scared of the dark but because he thinks it's cool. if you romance him, he puts it in the child(ren)'s bedroom.
* elliott wears hair curlers to bed.
* penny has a collection of drawings that jas and vince made for her. she puts them on her fridge.
* sam is an android user (and yes, it's purely because people kept calling him "samsung")
* wlw haley. that is all.
* haley takes pictures and sometimes lets leah borrow them/use them as a painting reference
* sebby with top scars. ooogh.
* maru has a cluster of freckles on her shoulder shaped like the little dipper.
* abby dyes her hair & once did all rainbow and cosplayed rainbow dash.
* the farmer and haley often call and have late night gossip sessions
* sam's phone wallpaper is a really zoomed in or a 0.5 photo of the farmer / whoever is his partner
* sebastian types in all lower case
* sam types in all caps.
* i think it would be really funny if seb just had sam in his phone as Samson (that grammar and everything) just because it's so unlike his usual typing and he does it to piss sam off
* it's no secret that sam is very forgetful, however i think this helped him become friends with penny. penny is very organized and has every important date (ie birthdays) memorized. --- she NEVER forgets a birthday. --- one day, penny heard sam repeating a phrase to himself so he wouldn't forget what he needed to do. penny encouraged him to write it down and even showed him how to write on a rubber band. sam adopted this and everytime he sees penny he'll smile widely and hold up his wrist (which will have anywhere from 6-10 rubber bands at the time. poor boy).
that's all for now. i may add more later idk. let me know if y'all want me to rack my brain for more of these
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puckpocketed Ā· 4 months ago
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who is #43?
Hello !! First off thank u for visiting. If you clicked read more by accident rip sorry itā€™s a lot of text. ENJOY!!! <3
1. This was the photo reference I used. I really did mean it when i said he photographs well!! I really like how scrungly he looks at times lol. v paintable
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2. hereā€™s a timelapse for your viewing pleasure in video + gif form <3
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3. Process breakdown below. I am not formally trained, so donā€™t take any of this as professional advice!! The way i paint has been compared to channeling some evil contract with a demon also. So um . Im saying that i dont remotely think that this is efficient or correct, its just whats comfortable for me <3
3a) the dreaded lining phase. I have 2 modes of operation when it comes to painting - either i go full-dick with fancy inking/sketching + cel shading (rare, unrefined, havenā€™t figured out a nice workflow yet) OR i do a very very basic chicken scratch set of lines like so:
Itā€™s less about being realistic here and more about laying down some guide lines for the chaos ahead. If i thought i could get away with it, I would start every rendered painting i do with laying down colours ā€” but unfortchh ive tried that before and it usually ends in really weird proportions. Even with the lines i still need to make adjustments. This is something no people except me would notice but look at the above sketch; the eyes are too big and slightly too far apart, the forehead is too small and thus the hair is also not quite big enoughā€¦ I have a bad habit of drawing eyes too big on faces, theyā€™re my favourite facial feature to draw.. i barely resisted giving him big cow eyelashes (I love big cow eyelashesā€¦ all of my OCā€™s and most of my more stylised fan art of characters get big cow eyelashesā€¦ godā€¦. Big cow eyelashes SAVE MEā€¦ā€¦ā€¦.)
Anyway. Structure of the face + hand somewhat established. <3
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3b) Underpainting!! Okay stay with me here . Ever since i figured out i dont have to paint in 03925893853 different layers, Iā€™ve joyfully painted on 1 layer as much as possible. I dont have the brain power all the time to be managing layers so I simply dont work with that many layers. For this painting, the skin in its entirety was painted on one layer, the hair on another layer, and the effects on the last layer. There was a placeholder background off-white/grey colour for a while there, and I duplicated the line layer ā€” one for figuring out where to lay colours, and one hidden for later so i could check back to see how accurate to the sketch/proportions were to the actual painting. 6 layers, 2 of which i painted the bulk of the piece on, 1 more at the end.
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3c) hereā€™s where I started carving out features. I think about objects in terms of volumes and light rather than lines. i love painting and sculpting because of this!! Here you see where Iā€™ve begun to define his features ā€” his eyelids, his bags, his nostrils. Just refining what was there before. The suggestion of facial hair before i gave it up and left it for later (his face is so naked the WHOLE time)
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3d) nose bridge highlight, suggesting his eyebrows, a cheek highlight. A touch more coral red and muted yellow pull away from the grey/blue underpainting. Strategically leaving some of it peeking through.
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3e) i truly start messing with the fidelity of his features here. Red lipstick <3 and some violet/blue for shadows on the right side of his face.
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3f) the part where it starts looking like q.hughes to me (though, my friend said i got his vibe pretty early on which is such a compliment.. waaaaaā€¦..) I love this part of every painting i do. I know itā€™s definitely not the Correct order since other parts of the entire painting are simply Not Rendered or Done, but whos gonna stop me?? :3
I love love loveeee painting faces. Adding the little shinies to his eyes + lips + upper lip + nose ā€¦ you donā€™t know how much of a difference it makes until you do it. Also i snatched his eyebrows
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3g) i really pushed the red/coral/ochre/orange here. Note the yellow highlights on his cheekbones, the forehead, and the thin thin line of pink right between where his bottom lip ends and his chin shadow starts <- very important . To ME!!!!!!! Also highlighting his waterline and adding his lashes was so so fun <3
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3h) FACIAL HAIR!!! And I started rendering his hand. Some micro adjustments made to his face for proportion check.
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3i) i start painting his hair in earnest and realise his forehead is too small so i make the adjustment. I really love how it falls into his eyes in this photo. <3
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3j) i make some final adjustments to his eyes ā€” a bit smaller, closer together. And i refine the outline of his jaw, push the stylisation of it just a little.
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3k) Finishing details; his flyaway hairs, his moles, a bit of texture on his face, shadows cast by his hair, his little forehead cut <3
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3l) i adjusted his hand here, added more texture to his skin, refined his hair a tiny bit more, and made the decision not to fuck around painting his jersey because i wanted the focus to be his face <3
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3m) Canucks blue and green. Captain at 23. His form bleeds into the background. He is the franchise.
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theee most fun ive had painting anything. and i finally feel... warmed up? if that makes sense. art for me is like. if i dont do it in a while it feels like nothing goes right when i come back to it. i hate that feeling, and the most difficult hurdle to clear is letting myself feel that until i get back into my Zone. after all this time i feel like im BACK !!!!!!!
i loved painting this fella. hes SO Shaped. <3
Apologies i simply do Not have the energy to write the alt text for all of these so i hope the little blurbs are okay aslkjasdklj. i gotta post and go to bed . if u made it this far, thank you for reading!!
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pomogando Ā· 8 months ago
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OMG I JUST SAW UR REQUESTS R OPEN!!! Hiii!!! I was wondering if you could write (headcanons, or whatever you want!!) of Banhammer and an Artist S/O?? The gender can be neutral!! And like the S/O has a special sketchbook just full of Banhammer, and only him. But the S/O left it out on accident and Banhammer takes a little peek inside it šŸ‘€ And theres also like little side notes too!! Like, "Drawing the love again <33" or "Silly guy!! <3" or even like some embarrassing thoughts like, "WHY HE LOOK SO FINE AT 46 āœ‹" lmao Hope u have a good day!!!! Or night!!!
Banhammer and artist s/o
(No tws, romantic intended, fluffy, gn reader, a bit short..)
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If there's anything you found out from being with banhammer, it's that he was, by default, nosy.
You were always drawing him, usually when he was busy working out and you had nothing better to do. You liked being by his side anyhow.
He was covered in sweat when he saw you look up from your sketchbook, then quickly look down once you got your reference. He instantly jumped to your side to see what you were doing.
"Ew, banhammer! You're sweaty!"
You quickly closed the notebook, shielding it with your body as he pouted and asked to see what it was. You always showed him your drawings. Why was this one any different? "Let me see!" He whined, a big paw on your face as he tried to grab your sketchbook. You couldn't help but laugh. You wouldn't dare show him what you drew, your face turning red out of embarassment
He tumbles over his own weight, allowing you time to escape and hide the sketchbook.
He was lucky enough to see a glimpse of it, and the figure looked familiar, but it wasnt enough to satisfy his curiosity.
He didn't bother about it after, which was surprising. After another day of drawing, you huffed as you put down the sketchpad in frustration. It wasn't coming out how you wanted. He pulled you into his lap, gently squeezing you as he purred. It always seemed to calm you down despite being hotheaded. You laid on his chest.
You slowly drifted off to sleep. Banhammer was about to join you when he took notice that your sketchbook was right there, free for the taking. He quickly (but quietly) reaches for it, his hands shook in excitment.
He flipped through the pages impatiently, he saw the ones you had shown him first. Then he found the ones you hadn't, his eyes widened as his face started heat up.
He definitely didn't expect all these drawings of him. It felt like seeing a photo of himself. Each picture felt like a shot to the heart.
He ran one of his clawed fingers gently across the lines of a detailed sketch of himself. The attention to detail made him exasperated. What didn't help was the loving notes on the side of each sketch of him.
"My beloved ā™„ļø"
"Love of my life!!"
"Handsome.."
He was practically a mess reading all of the little doting messages. He let out a small breath of air in an attempt to calm his beating heart. He wanted to pull you into a tight hug and never let go. He continued reading the small messages and the doodles of him doing mundane things. One of them drawn of him after one of his phighting matches. He remembered you eyeing him, at the time he thought maybe you were upset about something.
"How can someone be so perfect?"
He closed the book a bit louder than he meant to, unable to handle the praise.
...
The next time you draw him, you'll think he wasn't paying attention to you. Maybe he lost interest? The relief you felt quickly vanished when he looked at you with a smug smile
"Are you getting my good side?" He said proudly, posing for you.
Your pencil dropped to the floor as you gasped.
"Banhammer!"
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arkaix Ā· 6 months ago
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Hello again, Arkaix! šŸ‘‹ I was just wondering to ask - and I hope itā€™s not too much of a bother - if you by chance had any tips on drawing hands? Hope this sentiment doesnā€™t come off as odd or anything, but I have been personally using artworks like yours as references/inspiration more often when it comes to hand stylization as I draw more and find a better flow in improvement. I typically study yours because I really like the way you (seemingly from what Iā€™ve observed) are able to keep things very well-flowing with each other but also relatively simple but still convincing in a cool shaped and cartoony way, everything usually seems to fit into each other near-perfectly due to the simplicity and flow of the direction of the fingers and hand posture
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(Hoping these little scribble-annotation-things make better sense at what Iā€™m getting at, heheheh)
I was just wondering if you had any tips on how to practice hand stylization such as this? Like especially the way they look so different from: different angles but typically make sense and flow well. With my personal art/art style Iā€™ve been trying to get at the more ā€œexpressiveness and shape language work wondersā€ approach at things as I always admire those types of cartoons, and your drawings always seem to be very expressive in the way theyā€™re posed. Apologies if this ask feels like a lot or a big ask or something like that, just curious if you had any personal insight on this type of stuff.
Thank you for reading my little cartoon-and-animation-nerd ramble/study/ask lmao, hope whatever your time of day is is going well/goes well in the near future!! šŸ«°
Aaaaa sorry I saw your ask only now w(ļ¾ŸŠ”ļ¾Ÿ)w Ok first of all, I'm honored that someone got inspired by my drawings, akkdjrjdkehdjejw *giggling* but if you really want to learn how to synthesize the beauty of hand gestures I've got two words for you:
Milt Kahl. That man is a legend and a big inspiration for me. Whenever I feel lost I go back to study how he stylizes hands in the films he worked on. Just look up: "Milt Kahl hands" on google and you'll find his works (here's an exampleā¬‡ļø)
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I'm still learning, but I usually try to remember these things in particular when drawing hands:
I encage the fingers in an outline to see if I like the general shape
I follow arcs
sometimes I group the 3, 4 and 5th fingers together and let the index finger take the lead
I try to take a photo of my own hands in the required position to study it
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Hope this sketch helps ā¬†ļø Also āœØāœØhere's a video that explains really in depth how to study hands āœØāœØ You're already doing a good job by focusing on Shape and Flow like you said. I hope this can help (o悜ā–½ć‚œ)oā˜†
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emerxshiu Ā· 2 months ago
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Grand fest idols (cw: a bit suggestive clothes i think)
decided to make a grand fest version of my splatoon idols
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if you follow me on twitter, you probably saw me bitching and yeah shits bad hand hurts, back hurts, head hurts, its hot in here, i cant stop coughing and its that type of cough that hurts
i dont wanna bring the mood down so im just gonna talk abt other things!
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Their name is Hada, fun fact: i never finished the drawing i made so i kinda had to pick some colors in the spot, well, i picked some from the old reference since that was a redesign (you might have seen the one i did of the other) they are based on a big fin squid....
this....
thing...
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cool! so yeah thats why they are so tall
here is the sketch i made for their normal design
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they actually wear goggles usually since they are very sensitive to light, but i didnt draw it there
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and here is Lucida! based on a glass octopus (though she used to be an inkling i changed it when i saw that i barely had any octoling ocs (never changed actually, like, always a glass cephalod, so nice that i found out that octopus also have a similar like, species so i didnt have to change her much))
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and here is her's! wich i did finish
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if you notice i kinda changed her body just because i wanted her to be chubby but i thought my job was bad so i decided to improve it a bit, her freckles also change colors :3
and here is an old design
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its not even the oldest, they look REALLY different from those
though, i havent really written down their personalities or anything so its kinda woobly, you can ask about them but just mentioning that so you know they probably will change
i will try to do a team future drawing tomorrow, but now im gonna rest my hand a bit and try to get back onto splatoon as soon as possible, hopefully (the next line is a bit of a leak, skip to the next parentesis if you dont want to read that) when the amiibo concerts are back, you can choose for them to perform at the grand festival stages, or if anything, (you safe now) i want to be able to keep going there after the festival ends, even if the idols arent performing. because i really want to take more photos of deep cut, btw deep cut are my favourites now, callie is still too but not as much as them. uh- yeah- sorry i tend to go off topic a lot, welp, my timing is terrible so i end up taking the pictures some seconds later and it gets fucked up, i might upload all the ones i took after the fest ends
well, i should get going, Jambuhbye!
(forgot to say this but they are over 20 dont worry)
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fantasy-anatomy-analyst Ā· 3 months ago
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heyo! i was wondering, do you have any general guidelines or tips on how to make goatfolk/goat-like humanoids? like, things that based on your judgement should be essential to their physiology and/or society. your opinion is highly appreciated and valued! ^^
sure! I'm going with a really standard domestic goat as reference here, but there are many breeds of goat with their own distinct features, so don't take this as the only way to design goat people. some goat breeds don't really have horns or the little beard, or they have floppy ears instead of tall ones, etc. sheep and goats are also very closely related and have a lot of features in common! sometimes what you think is a photo of a goat is actually a breed of sheep! So you kind of have to decide which specific goats you want to use as a reference point.
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image description: faded photos of a goat and some close ups on a goat's face and hoof, all outlined in red. notes on the photos point out specific features. horns, short body, horizontal pupils, cleft lip, and even toed hooves. end description.)
I think the facial features here are probably the most important to keep in mind, as they'll be the same for any goat breed. they all have eyes with horizontal pupils and they all have that upper lip with the cleft. I tried to look up another word for that, because cleft lip also refers to a congenital condition in humans and animals where there's a split in the upper lip and possible the palate of the mouth. a lot of animals like goats and rabbits and cats have this sort of line dividing their upper lip into two parts. it's also called a philitrum, but we use that word for the dip between a human lip and nose as well. unfortunately an internet search for "what do you call it when animals have that separated lip thing going on" mostly turned up information on the congenital condition and how to treat it in livestock and pets. so i don't know if there's a better term for it other than a cleft lip. either way, it is a very recognizable feature on goats and I think it helps make a goat humanoid look more goat-like.
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(image description: sketches of an anthropomorphic goat, with a close up on their face. They are short and chubby. end description.)
This is a design that leans heavier on the goat features, but you can go for something more humanoid, like a satyr. depends on what your end goal is for the design!
as for their social and cultural aspects, here's a couple of articles on goat behaviors:
article 1
article 2
important details to keep in mind:
goats are foragers, they wander around to find food and they're well known to have very broad diets, including the ability to eat some things other animals avoid, like tough thorny vines.
goats tend to have a lead female, also known as a doe, guiding the herd. a lead male, known as a buck, will usually bring up the rear. the lead female makes decisions about where the herd will go, the lead male guards the back and is very defensive.
a herd of goats usually has a hierarchy going on and they will defend their own places in that hierarchy. age, sex, and horn size are common determining factors.
goats are climbers, and they'll climb anything including each other. baby goats are especially active about this.
goats headbutt each other for various reasons. this includes establishment of hierarchy, defense, and play.
so goat people might have a matriarchal system, with males as guards while females are guides. they may have a culture centered on fighting as a form of social communication and entertainment. they could be nomadic as well. their dance style is probably very acrobatic, jumpy, and reflective of their fighting style.
those are just a handful of ideas off the top of my head! i hope it's helpful and i wish you luck and fun as you design your goat folk!
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fuxuannie Ā· 1 year ago
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ok ok I just had a request idea if you don't mind-- gepard with a fem (but I don't mind gn) reader who is good at drawing idk it just seems so silly in my head because of the wanted posters he made šŸ˜­ but anyways, tysm in advance and remember to take a break when needed!
ā†³ pairing(s) : gepard x gender neutral reader
ā†³ synopsis : request ā™”
ā†³ authors note : hi guys its me (ive been dead for so long) (it will happen again) (sorry about that) (i ate a banana this morning)
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You loved art with all your heart, your apartment was full of paintings and drawings you had made over the years and happily pride yourself on your skill.
So when you were on your usual stroll, and pass by a rather.. poorly drawn wanted poster. Those messy squiggly outline and poor form of coloring couldn't have been anyone else.
Walking into your boyfriends apartment, he's not surprised to see you carrying your bag of art supplies inside and plopping it onto a table. Of course, he was more than aware for your passion with the arts (while also finding it very cute) and figured you were just going to his place again to paint.
And so when you gave him an all too familiar glare, the blonde could only laugh nervously as you pull him into the living room and away from the kitchen.
"Gepard Landau." You state, as if a strict parent about to give a four hour long lecture. "..Pfft.. What are these drawings?" The facade breaks and laughter fills the room, not one filled with ill intent or mockery just.. a genuine question with a bit of laughs. Gepard could tell you had nothing critical or rude behind those words, so he smiles at your laugh. Not minding the topic at hand and simply admiring your adorable giggles of joy.
You sit over on his left, a reference photo in hand and two sheets of paper. "It's been 2 years of us together, and in those two years I've given you several art lessons.. you can't even color within the lines?" You chuckle, beginning to sketch as Gepard already knew to follow your steps.
But maybe there's a little white lie in the air, maybe the middle child of the Landau family was in fact a great artist, it wasn't particularly out of character considering the extra classes from private tutors.
Maybe Gepard liked to watch you and your passions, perhaps enough to fake his skills with the arts just so you can come over to his house again and again and show him the skills he knows he's far too talented at for his own good.
Oh well, never hurt to lie if it was in the best interest of the both of you. You get to share your passion, Gepard gets to have his heart race as he watches you do so.
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droppingartintotheinfinite Ā· 1 month ago
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Do you use guidelines/have specific shapes memorised to help map out certain parts of the human body (if so what)?
Im trying to practice anatomy but Iā€™m struggling with simplifying different body parts into shapes for something so Iā€™m curious to know what you use :)
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most of these tips are things iā€™ve picked up from assorted tutorials over the years, so i canā€™t claim credit for most of them, but this is how i usually break down anatomy. though honestly, my biggest tip would be to pull from real life. pose in the mirror and pay attention to how your body moves. if youā€™re struggling to figure out how long an arm should be, or big to draw the hands, check where they sit on your own body and base it off that. there are also a lot of good sites for finding photo references for poses.
iā€™m honestly pretty lazy with my anatomy, and i pretty much never actually draw it out like this. (usually i just draw the character in whatever pose with absolutely no base underneath and it comes out how it comes out lol) i do find itā€™s good to occasionally do some drawings where i pay a little more attention to anatomy, but even then i usually just do gesture drawings (short drawings where you focus on the Vibes of the pose and completely ignore technical quality. cannot recommend doing these enough theyā€™re very helpful) to loosen up how iā€™m thinking about the body.
if you ever have the opportunity to do sketches of a live model (ie: a figure drawing class or something similar) i definitely recommend it. itā€™s not necessary (people will tell you it is, but i was doing art seriously for like four years before i ever tried it) but itā€™s indescribably helpful for getting the hang of anatomy. otherwise just look at a lot of photos and pay attention to what you see other artists do for stuff you struggle with. it is always morally correct to steal other peopleā€™s anatomy tricks!
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amerricanartwork Ā· 17 days ago
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Do you have any tips for drawing? Anything reallyļæ¼
Well, "any tips for drawing" is rather vague, so I'll just offer some general advice for now, which is more about how to learn and improve than how to draw any specific thing. If you'd like some more specific advice, though, I'd love to help where I can!
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Use references when you're stuck on something! No artist is ever "too good" to use references when they want to draw a particular thing better. References can be photos or other artists' art (ideally with credit depending on how closely your art resembles the original), though I don't use the latter much because trying to copy another artist's style typically doesn't work as well as just keeping the inspiration in the back of my mind and going with the flow.
Speaking of that, finding an art style is a gradual thing, from what I've experienced. To me, it seems to be a thing that develops over time as a result of how different artists solve different problems. You don't have to stress about getting any one "style" with your art; just focus on solving problems with your drawings, and it'll develop its own unique look by virtue of you being a unique person and consciously or subconsciously adding new things to the solutions you find. If you are looking to emulate a specific style, try to pick one that solves problems you have with drawing or (to go off the previous point) appeals to what you enjoy, or perhaps what specific genre of art you plan to do.
To go further, Always look to solve problems. If you're struggling to draw a particular thing, try to figure out what specific part of the drawing is challenging for you, and look for ways to improve on that aspect. If you realize you struggle drawing hands ā€” or even more specific, you struggle drawing hands in dramatic poses where the fingers are curled ā€” for example, set the goal to find a method to draw hands in those kinds of poses, then relax. I usually find a solution to these kinds of problems within days of setting the goal, and I don't even have to search super hard. In fact, sometimes more comfortable methods of drawing certain things just pop in my mind!
Save any tutorials or references you find especially helpful! I like to bookmark YouTube tutorials I like, as well as the blogs or websites of any artists whose work I find inspiring. I also have a HUGE Pinterest board with tons of tutorials on drawing all sorts of things, so that definitely helps!
This is perhaps one of my biggest tips: try to get in tune with your "artist intuition" in a sense. Recognize what things you already do and don't like to draw, not just in the subject, but the general process you use to think about and draw an image, what parts of said art process you enjoy the most (line art, coloring, shading, sketching, etc.), and what kind of art you want to make in the future or what purpose you plan to use your art for. I've found understanding these things about myself really helps figure out which art tutorials will be more or less useful, and which art styles/processes feel comfortable to me. This is not to say you should never seek to improve, but rather, look for a means of improvement that fits your natural drawing preferences and habits. Maybe the Loomis method isn't the easiest way for you to visualize the human head, and another method works better. As long as you get the result you want, the process can be tailored to fit you specifically, even if that means using a process that's obscure or even exclusive to you.
You will never be perfect, and can never stop improving. So don't worry so much about making sure you're "good enough" to draw the ideas in your head. I know it can be worrying to think you aren't skilled enough in certain aspects to bring your ideas to fruition, but because you can never stop improving, if you need to be "good enough" before you can draw the things you love, you'll be waiting forever. So don't bottle up your ideas just because you think they won't turn out very professional. Instead, just do your best in the moment and note what you can get better at afterwards. And worst-case scenario, you can always come back and redraw the idea once you've improved.
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Okay, well, this was the stuff I could think of so far right now. I hope this helps!
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boyfhee Ā· 2 years ago
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help y tf was i not following u šŸ˜€ also hi lin gimme a niki hcs rn or forever be bald
mf and i was thinking why my hair fall increased should've known it was you . anw enjoy ur 'ki hcs šŸ˜’šŸ˜’šŸ˜’šŸ˜’
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ft Ā· nrk
content : established relationship, bullet points
warnings : none that i noticed ( my fluff writing abilities have disappeared )
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riki is the type of bf who eats your snacks, for two reasons, of course. first, he's hungry, and second, it gives him more opportunities to buy your favourite snacks and surprise you ( even though it's an old trick now ) sure, it's annoying at first but at some point, it isn't even surprising to see food disappearing from your refrigerator and shelves. you know it's going to be back by the evening, and in more amount.
has a habit of stealing your blanket while sleeping. never sleeps on his side of the bed, he has to turn to your side and hug you to sleep even in peak summers. no, you don't get to have your blanket back and complain. if you push him away, he'll roll back over to you, and in the morning, find him teasing you about how you can't even stay away from him even in sleep, how you're so in love that you always end up on his side of the bed.
riki likes to try new things with you, and even if they're not new, he'd like it if you try things that he likes, be it food, games, songs, dance, shows, just whatever. it makes him feel closer to you, makes him feel like with everything common between the two of you, the distance between you both is vanishing. he simply likes the idea of you enjoying the same things as him, to see you happy doing things that make him happy. it's one of the reasons why he's been excited to have you meet his friends and family. just the idea of you, who is very important to him, meet other people who are important to him as well. just makes him feel reassured, tells him that you're here to stay.
i think he has a habit of whispering in your ear. it doesn't matter if you're in public or by yourself. he will lean down and whisper in your ears if he couldā€” and it's not a secret. his words are mostly about the usual things he notices are you, random compliments, a joke and you both would laugh about in your own little world.
likes to make things for you ! please, i cannot stress how riki-like this is. whether it's a sketch, a short lyric, matching bracelets, food, whateverā€” he likes to give you gifts and nothing is better than hand-crafting something and pouring every ounce of love he has into it. there's a mini showcase of all the gifts he has ever made for you, ranging from pots he made and painted himself, to the photo frame he made on your first birthday after getting together with him.
remembers every little thing about you, good or bad, embarrassing or not. you'd be surprised to know the things he remembers. sometimes, they're about stuff you'd have forgotten yourself. he'd be like, "i remember you wanted to buy this for so long," and he's referring to a conversation you had months ago. he's so observant, he notices every single thing do you, your preferences, the dress you like the most, your favourite chapstick, the perfume you're wearing. he knows you so well that if it came to a point where in some world, riki hasn't seen you, he would still know it's you.
good morning, good night, hello, good bye and hourly i love you kisses are must or he would be found unconscious on the living room floor.
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quibbs126 Ā· 29 days ago
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So I have now made the new version of that Ceres Sabrina outfit idea I had
Hereā€™s the original for comparison
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I admit, Iā€™m not the biggest fan of how the final drawing came out, I think mostly because of the too thick lineart, but I donā€™t entirely care because I really like how the sketch I made turned out
And also, I accomplished my goal of the anatomy/proportions not looking weird, so yay
Side note on the lineart, Iā€™m trying around different lineart options right now. My usual marker I like, but I feel like itā€™s also too thick and not enough line weight, and Syrupā€™s been good, but my problem is itā€™s somewhat too slow, it doesnā€™t have the snappiness my Marker Pen or the sketch brush you see me using here does. Which Iā€™m also not in the mood to keep because it feels too basic for proper art and not just sketches
Iā€™m shopping around for new options at the moment, so my lineart brush may be somewhat inconsistent
PokĆ©mon actually was a pretty good reference point. Over the weekend, I got some images of the Kanto League characters, and what Iā€™d do is trace over their bodies, and then go over those traces into basically shapes
I have those final shape sketch ones in my photos now, and this is what they look like for anyone curious
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So Iā€™m trying to use these as my reference when drawing anatomy, and I think here at least, it turned out pretty well
I used Sabrina as my body reference, though I used Lt Surge for my hand references, at least in the initial sketch with no hand detail
The struggle mostly came when time to do the hands and mainly the rings. I still donā€™t think they look great, but theyā€™re passable I suppose. Similar with the face, I just couldnā€™t get the expression to look right or look correctly proportioned, at least not compared to how I usually draw. But again, rest of itā€™s mostly good
As for her outfit, it is different from the original, and itā€™s honestly much closer to Sabrinaā€™s Letā€™s Go design, but I donā€™t entirely care because I think it looks good. The top with the gem was inspired from the time I was trying to give Ceres a Tiki inspired outfit
Speaking of which, her new outfitā€™s colors are supposed to be based off of Tiki
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I even changed up her orange hair bits to be that same color. I kind of wanted to change the main hair color too, but I wasnā€™t sure what to. Thinking on it now, I probably could have just shifted it to a more pink/red color, but oh well
The designā€™s also vaguely supposed to be based on an idea where Ceres never escaped Professor Giro and instead was basically made the Humansā€™ living Weapon instead of the machine it is in canon. In that idea thatā€™s why she has the rings, as inhibitors, and her corset probably also does some inhibiting, as well as having an inhibitor collar she doesnā€™t have here. I donā€™t have much more on the idea, and Iā€™m not sure thatā€™s what Iā€™m going for here, but I wanted to mention
Also one thing I wanted to mention of the old piece but still applicable here, this design gives me evil team admin vibes. Like with this outfit and scenario, Ceres would be a higher up in some evil team like in PokĆ©mon. I have absolutely no clue what an evil team would look like for Evoland 2, other than presumably the Magi and Professor Giro being part of it (though I canā€™t imagine Giro as the leader), nor do I know what Ceres would be doing there. Unless weā€™re going back to the ā€œbeing controlled by themā€ idea, or she has secret ulterior motives. But it sounds neat in my head
Anyways, I think Iā€™ve said my piece. I think this new drawing turned out pretty well, and I hope you enjoy it
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chibishortdeath Ā· 9 months ago
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General Simon brainrot sketch page :3, as per usual, explanations under a cut. Apologies if my posts tend to be kinda huge and difficult to scroll past, I try to do the cuts to make sure they do the least inconvenience to anyone! (>-< ;)
Just the whole page in full ft. My thumb lol
Expression practice! Simon is feeling the weight of his situation rn alas :(. Iā€™ve always imagined him being panicked the whole game; the overarching entire game timer really gives a pretty good feeling of dread imo. The two doodles at the bottom were attempts at multiple ideas Iā€™ve seen floating around about the curse, but theyā€™re kinda bad in execution looking at them no tbh. But the first one is based on the idea that the curse gives some vampire traits like sharp teeth and would probably lead to proper vampirism if he were to die from it. The second was general attempt at like skull practice and comparing facial features to skull structure, but oh my god the page kept smudging and I tried making it look ok with some random blood on there but it just made it look even sillier šŸ’€.
These next two are based on two random like liminal space images I ran into on Pinterest and I drew them mostly because I suck at backgrounds and idk Simonā€™s Quest itself is like Castlevania: Liminal Space Edition a lot of the time, so it fits X,,,,D. The first one I really liked the composition of the path on the far side contrasted to the trees. Imagine the water is the purple cursed swamp :3. Hopefully Simon has laurels just standin around in there.
This second liminal space for Simon to be in was this neat nighttime photo of a graveyard! Trees are HARD TO DRAW, especially just in pencil and a solid black background. Thereā€™s blood on the ground and stuff cause he was just fighting some monsters, probably those two headed lizard guys. Itā€™s the awkward stillness after clearing out an area of enemies.
The pose for this one is based on the LOL~lots of laugh Miku figure lmao šŸ’€šŸ’€šŸ’€
Simon is very fun to put in exaggerated poses! Especially cause you have to exaggerate them more to get the same ratio of pose to negative space because muscles and armor. I had no idea how to make metal belt armor thingies sit in a like legs up floating sort of pose like this so they kinda bend a little weird but eh he looks cute otherwise. The other doodles present are one that says ā€œbrainrotā€ which is kinda making fun of my own dedication to an NES character šŸ’€ and also cause haha rot like the curse. Also, teeny tiny Simon with a heart!!! :3
Yippie! Simon posing again! I think the first pose was inspired by this like random old anime style angel figure??? Idk I think she was just an original character figure and the pose was pretty different, I just used the reference mostly for the arm position. Anyway, heā€™s vibin, just sitting curled up and momentarily comfy. Alas, the horrors persist in the second doodle that was an attempt at showing how the curse kinda deteriorates him but he just kinda ended up having a scarily snatched waist and it looks more stylized than like sick. Also the armor kinda bends around him in a way that makes it look like it shrunk with him which is so dumb lmaooooo (XwX). Iā€™ll have to revisit the concept eventually idk, just look at his face for this one XD. Hahaha tiny doodle based on Larval Rin on the left there, nothing to see hereā€”
The main doodle is just Simon looking into the distance bewildered and holding the whip, standard stuff. Thereā€™s also a side profile doodle and an attempt at drawing crying again cause I was getting kinda rusty at both of those things.
Simon Belmont but if he was 2000s anime lol. A fun little style experiment, I might keep this as like another secondary art style. Thereā€™s also some doodles of a hanged man skeleton, the eyes of Vlad, a skeleton hand, and a couple little chibi Simonā€™s of various expressions.
More 2000s anime Simon, but in a more silly way like the art style change for joke sections. One is him just goofily holding up Draculaā€™s head, but itā€™s contrasted immediately with a more gritty usual art style doodle of him with harsh shading lol. Get you a man who can do both I guess šŸ’€
I gotta practice more on backgrounds and composition and stuff, probably also get some curse effects consistent augh. Lately Iā€™ve been on and off working on random things or just staring into space tired, getting back to using social media is hard and an exhausting uphill battle unfortunately (_ _ ;). Sometimes I feel like I should probably split these up into multiple posts to make things more visible and to put more focus on specific drawings, but idk I donā€™t really want to, it just feels weird to me breaking up a doodle page like that, if that makes sense??? Eh idk.
#castlevania#castlevania games#akumajou dracula#castlevania ii: simon's quest#castlevania simonā€™s quest#simonā€™s quest#simon belmont#art post#my art#fanart#sometimes I forget that the turtleneck addition to his undershirt was like something I added somewhere along the line šŸ’€#seeing the actual box art and staring at his visible neck like where your clothes at and then I remember oh wait#I did that ā€‹I was the one that who made him cover up šŸ˜”#ok also the hair lmaoooooooo hahahashshs prince of eternia lookin ass#Simon really out here with that fuckass bob Konami what barber did you send him to#I forget that like thereā€™s not the sections and piecing I usually draw and that he really just has his bangs straight cut in that#I guess the way I draw his hair is like a middle ground between his manual doodles and the cover art?#yeah that makes sense Iā€™m using that explanation of it now XD#anyway love him Iā€™ve got another page of him Iā€™ll try to post soon hopefully#past that is some really quick OC concept sketches and like idk dissociating#aaa I gotta talk to people but I keep losing all track of time and then canā€™t because of guilt augh itā€™s a miracle Iā€™m posting this rn tbh#daydreaming is a horrible coping mechanism donā€™t do it guys Iā€™ve been stuck with it since fourth grade šŸ’€šŸ’€šŸ’€šŸ’€šŸ’€šŸ’€#itā€™s addictive it starts out like ā€˜time to imagine a character to this song :3ā€™ then itā€™s been two months#vent in the tags#but mannnnnnn šŸ˜”šŸ˜”šŸ˜”#anyway hereā€™s a whole sketchbook page of my comfort character who hasnā€™t seen a day of comfort in his life uhā€”#idk if posting at like 10 PM at night is a good idea but eh whatever
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myrmica Ā· 7 months ago
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do you have any tips for getting better at drawing anatomy? your poses are always so fluid and realistic
first of all THANK YOU!!! that makes me happy to hear!
under the cut because i got long winded... i hope something in here is useful! some of it may stray from the point, and i have no idea what stuff you already know.
in my experience a lot of it is about paying attention to form/volume. at one point or another i realized i vastly prefer art that emphasizes this, as opposed to flatter more stylized anatomy, as far as things i want to emulate in my own work go (flat styles can be cool when other people do it; this is a huge thing with art i think, developing a sense of discernment when it comes to the art you Want To Make versus the art you like but wouldn't want to mimic...)
so i add contour lines to everything i draw as i sketch because it helps me figure out where the object is in space, in relation to the viewer. doing this immediately establishes where the subject is in relation to the "camera" because lines curving one way mean you're looking up at something, and vice versa. if you've ever seen the coil method of foreshortening before, it's the same principle.
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while construction lines won't always be there in a finished piece, you can communicate form in the curves of your lines. the round end of a sleeve is a countour line, so are fabric folds (although they have their own volume too), etc.
the feeling of looking up at someone, or their arm moving towards you, or their back turned away from you, that's where a lot of tension and dynamism comes from--some of the "fluidity."
another thing is to focus on weight, and how things interact when they touch... if you grip someone's arm, how does the skin fold/warp under pressure? can you actually draw it doing that, instead of leaving the arm being grabbed unaffected? stuff like that. a huge inspiration for this (and i think it shows in some of the artistic choices i've been making lately) is margot maison's work. like, check out this panel from bora the brain:
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or this one of mine, where i just grabbed my own arm like that to see how it felt and what the skin did...
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these are both examples of smaller details but the same principle applies any time you're drawing two people touching, or even a bent leg where the thigh and calf meet. i'm more interested in how skin/fat moves around than i am in getting the nitty gritty details of muscle groups and bones right. knowing the muscles and bones certainly HELPS; my personal favorite bones are the radius and ulna in the forearm, and keeping the way they move in mind Is useful because it reminds you that the arm isn't a uniform tube shape, it's a flat rectangle type thing, and it'll look wider or narrower depending on the angle... etc. see pronation/supination gif below:
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they get recomended all the time but the morpho books are my favorite reference for doing actual intentional anatomy practice & in redrawing stuff from them a ton of tricks for constructing bodies have stuck in my head. like, here i was focusing on how they simplify the shoulder/armpit in relation to the ribcage:
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(you can download most of 'em for free off of libgen btw.)
you can also get something kinda special drawing bodies from life. if you don't have other people to draw, your own hands/legs work too, and it's good for foreshortening and perspective because you're always seeing them in relation to your own viewpoint:
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granted both this and the morpho studies are things i find fun to do. on the off chance that you're someone who finds studies tedious or boring, rather than pushing through it you might want to paint a character you like onto the pose you're practicing or something like that to keep yourself invested?
i also use references gratuitously. usually many pictures at once, where i'm combining them to get the pose i want. either just referencing different photos as i draw different things or literally editing them together depending on what it is. over time, i've gotten better at coming up with dynamic and interesting poses without a ref, because using them has built up my understanding of the body (it's actually way easier IMO to draw a dynamic pose without a ref than it is to draw a dude just standing there without one ?!)
there's sort of a push and pull for me between accuracy/realism ("can the arm Actually bend that way???") and exageration/stylistic liscense ("if it doesn't, does it look cooler like that?") where it helps to KNOW if you're drawing something that isn't technically "anatomically correct."
there's also a lot to be said for tracing over photos for practice!
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thank you for the question, i love to talk about these things ^_^
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tomatoart Ā· 2 years ago
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mwah your art is good and nice :>
can I ask for some advice? no worries if u don't want to answer.
do you have any tips on how exactly to practice art? everytime I ask for art advice everyone always says "practice" but idk what to practice first! do you have any strategies for learning how to draw something? do you do excercises? and if so how do they work?and are there any beginner mistakes I should look out for and change specifically?
thank you so much!! have a wonderful week :>
thank you so much! im ok w answering! i dont want to speak as if i am an expert on how to draw things in general as i am learning as well and definitely am not completely learned, so i might not be the best person to ask since im not very professional w my art as I do it as a hobby (and I can only speak on mostly digital cartoon matters) but i reallly hope to try and help u out even a lil ! im really happy that youā€™re eager to draw :] I wish you so much luck muwah muwah
i also hated when ppl told meĀ ā€œjust practiceā€ and i dont wanna inflict tht on u EITHER LOL but also thats just what i ended up doing for awhile but i tried to find some things to help ^_^
tips for practice:Ā My number one rule is that practices should be challenging but still fun, I know it can get frustrating trying to redraw a pose over and over trying to get it perfect. And over time it rlly is all about muscle memory, the longer you draw the more your eyes will pick out specific shapes in everyday life and convert them into its own vision of them! or at least its good to look at life that way, try to pin point key shapes and stress less on details in practices. after you look at key points, THEN you can go over what you have and draw in and over it to make it more ā€œcomplete.ā€ To stop practices from getting too stressful I recommend starting out drawing what you want a little more simple looking than ur desired finished product. This helps eliminate the pressure of everything not looking ā€œperfectā€ and keeps your art more loose and fun. Doing this a few times is gonna get ur brain to recognize patterns in art and how things look/flow in anatomy and such. dont get stuck in ur own head abt perfecting everything to the point you either 1) give up bc ur not at a level capable of it being 100% ā€œperfectā€ or 2) focus so much on making it perfect that you end up saying the work looks ā€œwonkyā€ or stale in dynamics, So while I do think studies help, donā€™t get too lost in them. I always practice with media I enjoy too, whether itā€™s characters or fashion I enjoy.
Strategies learning to draw something: people get mad abt this one but I think tracing reference photos is great. its been awhile but When I tried learning to draw hands better at first I would trace them then put the traced image to the side of the canvas, then try and replicate what my mind saw as its most important angles and aspects. Same for clothing folds/hair/etc! I think itā€™s maybe not the best idea to trace the ref and use the tracings as is, because you learn more from tracing it then trying to replicate and simplify what u learned into the style youā€™re working in. Find what shapes you like from them and donā€™t over detail it. you may have to go by eye and thinkĀ ā€œwhat parts of this ref photo should i simplify to fit my styleā€ and for me, its usually adjusting the length of the torso and then the limbs by associations. i dont recommend feeling like u need a reference for every art you make though, its ok to let ur own head try out its own sometimes too while trying to learn this, see if it remembers any call bad from the past referenced sketches! over time ull remember where everything goes more, these days i rarely kick myself to use refs but im sure they still would help to use, but figure drawing simple blobby figure in a bunch of random poses was a big thing i used to do as well to get better at full body art + overall dynamics (still does this). also paying attention to silhouettes is greatĀ 
Exercises and how they work: I WANNA HELP U SO BAD BUT to be honest, all the works on my blog ARE exercises! i rarely actually do finished pieces, if u scroll thru my posts ull notice most r sketches. i usually just fill up a page and call itĀ ā€œwarm upsā€ then i get attached to some of them, take a few, and just line them up pleasingly on a smaller page, then color them in (or sometimes fix the lines to be more clean too). im not rlly a person whoĀ ā€œexercisesā€ to practice, it more so happens from just me drawing a lot for fun as a hobby! but i really should. i will tell u this has humbled me a lil i need to start practicing too šŸ˜­ LOL but a good exercise is to look at what ur inspirations do, and study it. Make a collage and write out what you like most abt their styles/what u want to gain from them. For ref Hereā€™s a page I did awhile ago when someone asked me abt my insps:
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i also look at fashion magazines and as well as anime figures and take insps from that sometimes with learning cool poses and compositions to convert into my own things
Beginner mistakes to look out for: its hard for me to pin pointĀ ā€œmistakesā€ beginners make, as sometimes we cant avoid all of them or even notice them, progress comes from growing out of old ways. some mistakes are even the foundation of ur future amazing cool style! but i think some things to look out for could be these, from my own old art experiences
Hands were the first thing I learned bc i liked drawing them. I donā€™t know if that is the best way to go but I think it is smart to practice sooner than later, here is a lil guide thingggyyy wingyyy from awhle ago
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i see beginners shy away from drawing signs of age in people, sometimes adding too much detail on an older person in cartoon art makes it look weird, so i try and hit the key markings on ppls faces of age.
Too thin of lines. sometimes its a stylistic choice to use thin lineart, and it can look amazing ! but sometimes it can flatten an image if ur not familiar with its flow. im not saying use thick line art, but more so to keep in mind the weight of ur strokes, adding depth with a thick thin combo of line art can do SO much for the simplest of pieces. heres a visual from a while back when i talked abt my brush + more abt lines:
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but if ur desired style is thin lineart that is cool too! tbh it was just harder for me as a beginner
sometimes artists think they need to do full lineart for everything and then hate how it looks compared to the sketch, do not fear i will introduce u to my bff: painting over a sketch, extractinging the lines, then calling it line art. i only do this sometimes but its a fun exercise-ish thing to do in a pinch. example:
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finding what shading fits ur art. sometimes ill see ppl starting out who have a style thats very simple, but they use a very detailed rendering process on it. this is not something id ever police of course, art is each persons own choice! And it CAN work. It can be so cute! but sometimes mixing two very contrasting mediums of art can throw off theĀ ā€œput togetherā€ look of it. i use to abuse the airbrush tool thinking it made my simple style look super cool and detailed, but looking back on it now those pieces looked a little off, having such a simple style have somewhat more realistic shading. dont get me wrong the ability i see ppl use rendering like that is so insanely talented! but i found cellshading to be a good match for cartoony art like my own. a tip i learned way too late abt that is rather than shading each layer by color picking a darker color, instead use a clipping mask over the entire art (above line art too as I color my lineart) and lasso tool the areas u want shaded + fill it w a saturated purple then set to multiply + lower opacity. also, sometimes coloring can come out chalky looking when u meant for it to be smooth and transitional, i think this comes from overshading and overlighting pieces without reason. pay attention to where the light source is, and focus on making the shaded and lighter areas nice shapes that cover the necessary areas, then u can add additional shading to the smaller details of what should have a casted shadow/lightĀ Ā 
its good to spice up ur art now rather than later, focusing making ur art pop more w backgrounds will help ur coloring skills look better too! i dont mean detailed huge backgrounds, a small lil color pallet and design rather than a blank white bg. like this will make u feel better abt it or at least it helped me *sweats* yeah:
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beginners tend to draw blank faces like ā€œ:)ā€ but I think a good thing to do is try and get silly with expressions early on. Itā€™s okay if the mouth hangs off the face cartoonishly with joy or shock, itā€™s ok if the eyebrows are super high in surprise.
tracing and pasting it as is (already said this but Iā€™ve seen ppl do it a lot with hair styles and it makes it look alienated from the rest of the style) (final fantasy fans found critically injured) n if need a ref for a pose, using a real humans anatomy as-is doesnā€™t look quite right on a cartoonyish drawing. Shortening torso and legs usually comes out of this for me!
flip ur canvas i promise u itļæ½ļæ½ļæ½ll be less embarrassing over time!
using guidelines for perspective and foreshortening is GREAT. Do it stylistically rather than realistically to add some groove to it...yay. Having silly perspective in art can make it look like a 10 so easily opposed to a normal front facing sketch. Look at cool poses from fashion magazines! Donā€™t be scared to draw something you donā€™t feel confident in conveying perfectly, this is why progress redraws exist :)
Drawing the hairline b4 u draw the hair is great, it helps u understand where their hair flows from, where it starts and stops, AND prepares u for drawing bald ppl. Also donā€™t make the head too big, the skull IS bigger up top, but sometimes I see an alien head affect.
Anatomy is an interesting mistake that beginners make a lot, but itā€™s one they find harder to notice! When I started out, all my art would be SO wonky, but I didnā€™t even realize it! It still happens today too! specifically though I see beginners struggle with the arms in this department. My advice is to try and measure them out and make sure they donā€™t go past the knees, and are the same length as each other when Unfolded. asking for criticism is hard but it helped me realize when i would make something bigger/longer than it should have been in my art, and stuck with me being able to goĀ ā€œoh... i see it LOLā€Ā 
clothing wrinkles- do not over do it! Too many wrinkles and shading can look unpleasant and wirey- like a plastic table cloth all bunched up which isnā€™t exactly what ppl wear. pay attention to gravity too
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I hope this helped even a lil im sorry tht Iā€™m not very good at explaining or didnā€™t have much to sayyy! If u have any troubles no guarantee Iā€™ll have the answer, but ur always free to ask!
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herbofthyme Ā· 9 months ago
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tips on drawing hands? u do it so good!
omg ty!
It definitely took me a while to become more confident with them, and it was pretty sudden when i realized ā€œwait. this isnā€™t so unpleasant anymoreā€
I think the most important thing for me was learning not to focus too much on the specific shapes of the fingers, and think more about the vague shape of the hand as a whole. If you zoom in on my more recent stuff youā€™ll probably notice that often rather than actually drawing fingers, I sort of draw a suggestion of where the fingers are. If the hands do look more detailed and precise, Iā€™ve just drawn on top of the suggestion where it Feels Right. Itā€™s all about vibes! (And half the time the clean lines feel wayyy worse than the loose sketch i had before lol)
I threw together a little thing here:
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Basically, I rely pretty heavily on this funky little 3d trapezoid shape, because it helps me keep the 3d shape of the hand in mind. Then the fingers just kind ofā€¦ happen. Usually with a fair bit of trial and error. This shape is super helpful to get the vibe of the hand across, but itā€™s important to remember that itā€™s a guide, not a rule. I often used to make my hands Way too stiff, because I was keeping the lines on the trapezoid very straight. Bend it! Warp it! Let your trapezoids be weird because hands can be pretty weird.
Iā€™ve seen a lot of tips that say you should separate the pinky and/or index finger from the others, and I often do that. It helps keep the shape just a bit more dynamic, while still letting it be more natural.
An important thing to keep in mind is remembering that the fingers are 3d objects, even if what youā€™re drawing is still just a suggestion of a finger. I defffinitely used to struggle with this. Iā€™ve placed some red arrows to show what I mean: the base finger should be connecting to the whole face of the trapezoid thing. They have a round base, they arenā€™t flat. (I know this sounds obvious but itā€™s SO easy to accidentally flatten them).
Depending on the angle I also will use circles to vaguely represent the joints in the finger, which helps a lot with foreshortening . I tried to show this in the bottom right.
Trial and error is also sooo essential for me. Iā€™m going for the vibe of a hand, not a detailed hand. Lots of erasing and redoing until it feels like a hand. Most of my art is very sketchy in general, so this might not work well for people with more detailed styles or precise line art, but it helps me to keep in mind.
Anyway, donā€™t be afraid to look at your own hands for reference! Think about how your fingers intersect with the main part of your hand. I hate studying photos (itā€™s so much effort lol) but it can be VERY helpful. The more comfortable you get, the less you need to look at reference, but I still lift my hand up and contort it into silly shapes all the time! Hopefully I explained this coherently :)
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theonethatyaks93 Ā· 1 year ago
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Soooooooo I tried to draw Pinky and Brain last night and...uh... I think it went okay. I mean, for my first try, they don't look too bad. I'm not an artist and I usually struggle with art since I have a writing condition. I also sketched some elements of their bodies (because I couldn't draw them whole for some reason) for later so I can draw the mice in full with some practice. Here's a closer look:
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I think I did Pinky okay. I think I got his head shape down and honestly, his muzzle shape and buckteeth weren't that hard to draw for me. But his ears are too small and when I tried to draw him with expressions, but lets just say I might've created the worst abominations known to man lol. I think I'll continue to practice with Pinky. I used some references here, and I think I could've done worse. He kinda looks like Pinky, I guess. For my first go at what some people call the hardest to draw, I think it looks like Pinky. Idk, this looked good to me, what do you guys think?
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Brain on the other hand was VERY hard for me. I don't know why, but every artist I see always says that Pinky is the hard one. But for me, I have the opposite problem. I just think it was the face for me, and I didn't really have a good reference point since I kinda drew him on a whim since I drew Pinky. I NEED to work on Brain, maybe use one of the over 1000 Pinky and The Brain photos I have. His ears are the right size, but it could use some work.
Honestly, I really want to start learning how to draw them. I know I'm a writer, but this is just something I want to learn for some reason. I have a new appreciation for Pinky and The Brain fanartists and all the amazing things they do. I might just stick to writing, with maybe me practicing my drawings a little. To any artist in the PaTB community, any tips on how to draw them better? I kind of need some advice lol!
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