#how to be a player
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bruiserdarula · 1 month ago
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tha-wrecka-stow · 2 months ago
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callonpeevesie · 4 months ago
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I'm onto something I'm telling you
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akanemnon · 29 days ago
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Despite everything, it's still you.
FIRST - PREVIOUS - NEXT
MASTERPOST (for the full series / FAQ / reference sheets)
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lunarwednesday · 4 months ago
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Kindly Miquella... I see you've thrown away... Something you should not have... Under any circumstances.
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forgettable-au · 5 months ago
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PROLOGUE
FORGETTABLE-AU (Page 1-9)
AND SO IT BEGINS!
[CONTINUE] [MASTERPOST]
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shithowdy · 4 months ago
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if your "original story/rpg" idea is rooted in the premise of "what if [existing franchise] was good?" then just start over. i am not kidding. your ego is like insulation spray foam being inserted into the cracks of the premise-- sure it fills the gaps, but it's beyond ugly and everyone can see it.
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sitruuna-art · 11 months ago
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guys i don't think we can put him on our back
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lilybug-02 · 9 months ago
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Possession PSA.
Thank you @ferronickel for giving me this crack head idea.
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bixels · 2 months ago
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In the past, people in the Animal Crossing community would make fun of Tom Nook as a sleazy landlord. Since then, he's really rehabilitated his image as this 'heart of gold' businessman (he's the one who puts bells and furniture in trees for you to find! he adopted orphans! he donates to charity!), but New Horizons genuinely paints the most devious version of him.
He's successfully privatized settler colonialism: you pay HIM to move to a "deserted island" (which apparently the oceans in the AC world are just full of) and start a colony that he is directly invested in. At best he's running a weird vacation package scam (you arrive on the island with no money and in debt for "using his services"). At worst, he's using you to set up company towns. For god's sake, he literally has his own fake currency that he forces you to use to pay off your debt. But don't worry, he's repackaged it in a way that definitely doesn't sound like an MLM scam: the Nook Mileage Program!
You're no longer just his tenant or his temporary part-timer, you're his business lackey. The entire tutorial section of the game has you spending actual weeks running around completing tasks and doing hard labor to set up his colony. You're even tasked with preparing his properties and finding buyers for them. No, you aren't a tenant anymore. You work for the landlord. You are directly responsible for finding tenants for him. And he doesn't even fucking pay you. Not for setting up town hall and museum, or his nephew's shop –– which is the ONLY store on the entire island that sells necessities –– or bringing KK Slider to town, or helping populate his town. Not a single cent. No, actually, you have to pay HIM to BUY infrastructure like bridges and stairs and park benches. And all the while, he's telling you're the "resident representative"; you get to call the shots! That the reward is the community's progress. That what you're doing is in everyone's best interest (but most importantly, his).
Since NH's release, people have done a lot of legwork to say that Tom Nook isn't a capitalist while the game shows him at his very worst. He owns the only general store in town. You're forced to use a phone that he modified and branded as his own. Buy Nook-branded furniture and merchandise at the self-serve kiosk in the town hall, a governmental building! There's no conflict of interest here!
But hey, if you're tired of being the landlord/business mogul's goon, you can also find work as a deluxe resort home designer for a company that also pays you in their special company currency that can only be used to buy their products instead of a real salary! Because that's what the Animal Crossing franchise needs! More vacation homes!!!
#this is a really long winded way to say i really really really really hate new horizon's storyline and player role#i really hate that not only your house but the entire TOWN. the whole COMMUNITY you're a part of is owed to tom nook's business#i really hate the “vacation getaway package” angle because it shows just how commercialized the entire premise of nh is#and how lost the game is in its original core concept#animal crossing is about the experience of moving to a new town and becoming a part of that community#just to compare: all past ac games have a similar opening#you're on a bus or train or taxi to someplace new. a stranger strikes up a conversation and you get to know them before arriving#new horizons opens with you at customer service desk filling out an client application before a flight.#in prev games working for nook in the tutorial is meant to be demeaning. you want it to be over with so you can actually start living life#but in new horizons working for tom nook IS your life. and it's so rewarding! don't you feel rewarded?#you aren't a person. you aren't a new neighbor. you're tom nook's client. and then his unpaid employee. and the game insists it's fun to be#that's how void the game is#because it's bad enough that a rpg life sim got turned into a sandbox game where you have to build the town yourself#but the only reason why you're building it is because the landlord who you're in debt to TOLD you to build it.#everything is a rewards program! everything is a tour service! be sure to do your daily tasks to earn nook bucks to spend on nook merch!#that really sucks imo.#i mean. the entire game is based around the vacationing industry. of course it all feels fake and temporary. it's only a vacation.#long post#rant#not art#god the fact that your starter villagers can't even decide where to live you have to decide for them#i've never played a game that does the opposite of handholding#where instead it's the PLAYER who has to handhold the npcs through everything. and newsflash!! it's really exhausting and boring
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datcravat · 3 days ago
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It seems there's a new lawyer in town!!!
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aingeal98 · 3 months ago
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Ultimately the resolution of Jason and Cass fights comes down to the fact that while he has his own ideals that don't mesh with the bats, Jason can be flexible. DC skipped the whole reconciliation with the family but while he's willing to kill it's generally a means to an end to him, not the whole entire point unless you're talking about Joker. Meanwhile for Cass the question of killing vs not killing is dead serious to her which means any time they're working together and things start going off track it's like:
Jason: Look if we kill this guy we send a message to his boss which makes it easier for us to negotiate with him from a position of power and I just think that-
Cass, snatching one of his guns and pointing it at her own head: Go on, pull the trigger. Kill him. Kill me. Go tell Batman that you let his daughter die to make a negotiation easier. He already let you die so no problem right? You think we should die? You think our life only worthwhile as part of a plan, just because we're killers? Are we doomed? Are we rotten to the core with no hope of redemption? Go on then, kill us and kill part of your soul alongside it. You clearly don't care for it so why are you even trying? Kill yourself along with us, come on Jason let's all just die right?
Jason, slowly backing away: I think you may be projecting a tiny bit so just. Calm down before I call the suicide hotline please.
Cass, slowly lowering the gun and knocking the random henchman unconscious: Yeah that's what I thought, fucking pussy.
Jason: Mm yeah you know what I hate you actually. Fuck this mission I'll just shoot you right now if you're going to be this annoying about it.
Jason, explaining things later to Dick: So I just kept shooting at her until I ran out of bullets and we both calmed down enough to call a truce. We tracked the guy down and didn't kill anyone but I did blow up the batplane just as a last minute screw you. Is she always this uh... intense?
Dick: Yeah, one time I broke up with Barbara and she threw me out a window. She's just like that.
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luposlipaphobya · 3 months ago
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Falling in love with an outer god
(Just wanted to imagine what it’d look like if Mel took a draconic form in front of Lazuli. I guess it’d be more voidy and nightmarish in game cause of the Fallen Aasimar of the Awful Deep thing, but let’s just say that Mel could also be related to a golden dragon who was also Pelor’s favorite so… 👀 I wanted to try a fairytale/medieval vibe here, kinda happy with how it turned out! Melisande belongs to @the-nothing-maker ❤️)
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akanemnon · 1 month ago
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FIRST - PREVIOUS - NEXT
MASTERPOST (for the full series / FAQ / reference sheets)
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knightofleo · 3 months ago
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Angela Orosco Silent Hill 2
#in anticipation of the incoming remake#i tried my best to imitate the SH font but#silent hill#silent hill 2#angela#angela orosco#theme of laura (reprise)#i've said it before but in spite of its occasionally clunky diction i think silent hill 2 is an unusually emotionally intelligent game#for any year and still today but especially so for where gaming storytelling was in 2001#and for as many pitfalls a story like hers could've dipped into i think it particularly shines through with how they treated angela#not just choosing to depict victimhood as something that can be ugly and fractious and open quote “difficult” but then this#actively rebuffing james for trying to be a white knight and dressing him down for it too#“i know you mean well and want to help but this isn't a simple problem"#“and it's really hurtful and a bit insulting that you act like you can”#the switching to a first person view turning it into an address to the player as well#maybe even old videogame tropes too#“this isn't some princess in a castle kind of situation dude this is more serious than that”#it felt like a very deliberate statement about the depth and severity of a trauma like this#and in doing so showing it so much respect#there is no quick easy solution to this and you won't get one#then angela just leaves#and you never see her again#i really don't think it was to imply that it consumed her i think it was to underline what was just said#this isn't your problem to fix#this is where your part in this story ends#there's some strength in that
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agentravensong · 10 months ago
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thinking about how the extra area added on to a pacifist run of undertale, the true lab, is about alphys's past mistakes. how it ends with the story reaffirming that, despite the pain she's caused, the thing that matters is that she has now made the choice to do the right thing. she's still worthy of her friends' love.
thinking about how undertale doesn't expect the player to get a pacifist ending for the first time. how it's more likely than not that the player will kill toriel the first time they battle her, how lots of players don't initially figure out how to end undyne's fight without killing her, etc. what it expects — not even expects, really, but hopes — is that the player, if they care enough, will use their canonically acknowledged power over time to make up for those mistakes.
no matter how many neutral runs a player has done before committing to the pacifist run, the thing that matters to the characters, to the story, is that you've chosen, now, to do the right thing.
compared to alphys, the player honestly gets off lightly, in that you're the only one (other than flowey) who really remembers any harm you might have caused. and any direct guilting the game could have done about it is long past at this point. instead, as undertale often does, it makes its point via parallels: alphys caused harm, and she knows it. she has committed to being better. in doing so, she has unlocked for herself a better ending to her story. and she deserves it. she's forgiven.
those structural narrative parallels are all over undertale, if you know where to look. and that's one of the things that makes it so fuckin' good.
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