#how can i annotate When i feel like those guys felt after the tower of babel tryna read this!!!!!!!!
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eebie · 1 year ago
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thought you might like this maybe
LOITERALYYYY GRGJJGJG!!!! also I HATE MR COLLINS 😡😡😡😡😡 hes A LOSER and he wants to marry his cousin
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astroswrites · 6 months ago
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The dispaired ilusion.
Part 4.
Sinopsis, a nightmare and some memories.
There is one swear word.
Astralas after eating continued on reading the book, mostly the annotations, in a mostly blank page there were little doodles.
Hey I have been wondering how you looked like, and relised that you also don't know how I looked like. So I will doodle it
I will too! I'm not as good at drawing like you. But I will try.
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The drawings were made with pencil and have blurred.
What that is an amazing drawing! You look so cool, I didn't even know one could grow those.
You are the one that looks amazing, I think it might be a regional thing? Dad hasn't explained much to me about it.
'What? Grow what? Why can't I remember? What I meant.' Astralas wondered and then yawned. 'Oh, I really should go to sleep, it is probably late.... I will think about the posible cavities later...'
Astralas got comfortable in bed and fell asleep.....
....
......
....
....
...
.
...
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.
The same dream as yesterday???
Astralas was again in a forest... there vei was, arguing with someone?
It was a large siluete, his.... orange an green eyes intense... Looking down on Astralas, towering over her.
'It wasn't an argument... I was screaming? At it? At him?'
'What was his name again? It started with a D?'
'What am I screaming about? I don't know the words that I'm saying... I can't remember..... I- I'm..... crying? Why?'
Veir sobs fill veir ears, the horned creature stepped back, as if surprised, his eyes full of guilt... and sadness, extending a hand but retracting it in hesitation.
He narrowed his eyes, his eyes changing to something serious
Astralas felt dread in the dream and volted away, running into the forest. Trying to make good distance.
It was catching up to vein fast, breaking through the trees with ease.
Astralas felt veirself fall into a pit after the floor gave out, the clawed hand tried to reach for vein, but vei was too far for him to reach, and fell into the dark abyss.
.
..
...
This... bracelet.... oh no...
...
..
.
..
...
'A voice?'
..
.
..
...
No
...
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.
..
...
No
...
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.
..
...
'It's getting louder....'
...
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.
..
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NO!
...
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.
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Please... no....
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.
Astralas woke up with a jump, panting, feeling veir heart in veir ears....
'I should call the maids to get me some water.... wait.... how the fuck do I call the maids?' Astralas thought, there were no little bell? Nothing, vei couldn't get up... what were vei going to do? Scream? That would be too rude to the maids...
Maybe they could wait for a bit until vei heard any footsteps... vei weren't that hungry.... so Astralas decided to keep on reading for a bit....
The door opened, a maid bringing breakfast.
"Hey... can you tell me how to call you guys when I need something?" Astralas asked.
"Wait...... King Avireta hasn't given you one of the bells he us.... that idiot.... ...." the maid went quiet.
Astralas laughed "I won't say he is an idiot... but it seems he doesn't always think some things through, pffffff"
The maid relaxed a bit "yea, he is... like that some times... I will bring one to you"
"Thanks..." Astralas said, hesitant to ask about her being able to walk, but refrained to.
The maid left the room
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annakie · 5 years ago
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An Annotated Mass Effect Playthrough, Part Four
Wherein we make it to the Citadel, and do a lot of running around.
List of Posts: 0 1 2 3 4 5 6 7 8 9
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So right away, we meet Udina and the Council, way to throw us right into it.  
It’s a brief introduction and gives us an idea what Humanity is up against and who is representing us.  Basically, we’re supposed to get the idea that it’s a lot of bureaucratic bullshit, I guess.
This is also the first time we see Asari and Salarians, and they’re in reddish-brown and white, which really isn’t the best look.
Bioware continues to push the story forward.  We get enough to know that Udina is kind of an ass, and the Council isn’t going to just trust what some guy says even if he is the representative for billions of people.
And finally, after this, we’re set free.
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The Citadel I think is one of the coolest locations in like almost any game I’ve ever played.  They do a great job of both making it feel huge, but also accessible.  Enough bridges to get across to places you need to get to, and after you walk somewhere once, Citadel Rapid Transit is great.  I still choose to take elevators about 80% of the time even when I can CRT somewhere, just because I like the squad conversations and news updates. There’s a shorter elevator rides mod that helps, too.
There’s so much to do and see, and having one of the main areas just be such an awesome combination of scifi futurism and lush greenery + water is both trippy and breathtaking.  I think, especially with the updated graphics mods/settings, the Presidium especially holds up fairly well.  I mean it definitely feels more populated and modern in ME3 but, I just consider this to be more of a residential / professional area of the Presidium and most of what we see in ME3 is a more retail section.
It’d be annoying to be a groundskeeper here, though.  Lots of green areas that you’d really need to climb to, or garden on a steep slant. :p
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I always found it interesting that the natural first place to head to is into the ambassador’s office next door, where we find some friendly aliens, and one not-so-friendly one.  But honestly, this is a great place to find out the different ways other species view humanity, and how there’s apparently tiers of respect given to various species.
I always kind of hoped the Elcor would feature more prominently into the world in future games, but at least we got Hamlet.  I have SO MANY QUESTIONS about how Elcor like... do things?  We never see it but you have to assume that their hands have opposable thumbs and they’re able to stand on two legs, right?  I want to see what an Elcor ship looks like and Dakuna specifically.  Give us more elcor, Bioware!
BTW, the Mass Effect: Annihilation (aka the book that was supposed to be based on the Quarian Ark DLC that never happened in Andromeda) is totally worth reading just for the elcor character in it.  It’s also probably the best of the Mass Effect books, in my opinion.
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Din Korlack’s got a point though, they not only have to share an office, but their view isn’t nearly as good as the human’s.  This is especially bullshit for the volus, who could stand on that railing and probably STILL wouldn’t have a view.
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I love how Mass Effect 2 takes her from a completely forgettable character to making me think  “Sorry you’re gonna die in a few weeks, your mom’s really gonna miss you.” every time I see her.
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PALIN DESERVED BETTER.
I don’t remember which ME3 mod it is, maybe the Spectre Expansion Mod or maybe EGM, but thank you whichever modder it was who made Palin’s story and death more clear in ME3.  Sorry Udina got you killed.
Also, it was good to get a dissenting opinion on Spectres from him.
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Avina is such a good, optional way to get more loredump.  Yes, you can again ask them about Spectres if you want to hear about them again.  But I liked that each Avina terminal taught you a little more about whatever you were nearby, and the state of the galaxy in general and since they were programmed to be information dumps, it felt more natural to get information this way.
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Don’t these people have jobs?
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I love the Krogan statue, and the Avina terminal nearby telling you about it.  But now every time I see it, all I can picture is Grunt and his buddies climbing it.  So good.
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Managed to get a clean shot of the crew without the UI in the elevator, thanks Flycam!  You have about a half a second to get this shot though, because the camera is stationary while the elevator is not.
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Oh hell-lo Pailin, who is your charming-looking friend there?
This entire conversation needs to be longer. It’s a nice, quick introduction to Garrus, but, well, let’s spend a little more time with the main characters!!
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I mean how can you not just not immediately love that?  Hey remember how bad Garrus’ face texture used to be?  Thanks, modders.
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I just really love the Citadel tower.  Absolutely beautiful and atmospheric.
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SO the thing is, if you can pretend that Saren isn’t, you know, already half Reaperized, 100% the Council is right to not just go throwing one of their longer-term agents in jail because Shepard had a bad dream and a random dockworker said the guy who killed Saren looked like this.
Honestly though, this and OH A GOOD CHUNK OF MASS EFFECT 2 would be so much easier if Shepard wore a bodycam. :p
Also, I wonder who took the dockworker’s testimony?  Did Kaidan run back real quick while Shepard was sleeping?
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This was an embarrassment for humanity, and I agree with Udina that we needed more to go on before making demands of the council.  The council is right to not convict based off a bad dream Shepard had.  Go get some real proof!  Also, do a bunch of sidequests!
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And scan some Keepers for this shady guy!
Which is actually good quest design, because you really have to go to every nook and cranny in the Citadel to find them all, though it would have been nice if they showed up on the minimap.   Really gets you to explore and get to know the area like the back of your hand.
This time around, I forgot to grab the one outside Dr. Michele’s office and had to hunt for it before heading up to grab the last one at the docks.
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Thank you, though, Barla Von, for telling us all about the Shadow Broker and telling us about Wrex.  See u in ME3.
Bioware please give us diverse-suited volus in a remaster.  Maybe I’m reusing a pic of Din Korlack, you’ll never know! :p
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Thanks, texture modders, for really highlighting what the end of the hanar’s noses look like. 
The hanar are another species I wish we got more of throughout the series.  They are probably the most alien of all the aliens we interact with.   I mean, at least we got Blasto.  I’d really love to visit Kahje someday.  I know it’s in the comics, but you know, in-game.
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Annnd let’s go visit Sha'ira.
I have very mixed feelings about Sha'ira.  On one hand, she’s clearly very respected, is probably making bank, in control of her own destiny etc.  On the other hand, she’s probably the asari we have the second most interaction with in this game after Liara, and after just seeing Benezia’s boob-tastic clothing and then heading to Chora’s Den soon to see the dancing asari we’re getting a very slanted view of the species.  I think Bioware course corrects in later games but oof this is such a dude-fantasy alien species in ME1 it hurts.  Especially since Liara is almost a born-sexy-yesterday trope.
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Also... don’t touch me if I don’t wanna be touched. =\
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Noveria advertisements... that just say Noveria.  I guess this is effective marketing in 2148.
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Look how great those shadows from the tree are... actual definition in shadow... wow.
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Raise your hand if you’ve missed this conversation in a playthrough before and reloaded like an hour or more past to make sure you get it.
It’s one of those little moments that they didn’t have to put in.  Just a little conversation reflecting on humans and humanity, and our place in the world, and showcasing Ash’s wit and Kaidan’s adorkableness.  Also making sure you appreciate all the work that went into this particular view.  It’s a pause in the action and all the things you have going on, and it’s so great for characterization and making you feel a part of the world.  
Speaking of the view... I decided to flycam it.  Warning, I spoil some of the “magic” below.
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Pretty quickly, you see that the arms are actual objects, untextured on the non-visible side.
I decided to head for the closest line of “cars” on the bottom center-left to see what those “cars” looked like.
Flycam feels pretty fast when you’re trying to frame a specific shot just right... but when you need to travel a great distance, it feels verrry slow.
It took me probably close to five minutes of traveling to make it all the way there.
What I discovered was... a few of the buildings are real, the rest are a very good painting.
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This is how far away the citadel is from the rest of the map. That grid would be that entire view from outside Dr. Michele’s office all the way to the edge of the shops on the other side, plus some extra.
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So both the building that those “cars” (the string of white lights) are coming from and going to are... on the painting.  Neither one are physical objects.
Made some gifs.
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You can see the lights moving at a mostly-downward angle, while it looks like they’re just heading south when standing on the Citadel.  Also you can see other lights moving farther up the map.
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And here you can see the lights “disappearing behind a building” but they’re really just hitting an invisible wall, the dark angle of that building is just a part of the wall painting.   
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Looking up from the wall...
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So that was a fun distraction.
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Emily Wong deserved:
Better.
An entire shirt.
A mention in ME3 after she gave her life on social media defending Earth against the reapers while keeping her cool reporting on the invasion the day before ME3′s release.
That day before launch though... was amazing.  Bioware did such a great job on social media with the reaper invasion happening on twitter.  I loved that lots of fans got into it, too, posting photoshops and their own reaper invasion stories.  I remember being at work that day but not actually working very much.  A few friends and I had a google hangout going on to report in on anything we saw happening on social media and keep up with it and to be very hyped together online.  
We reblogged a bunch of it on fuckyeahbioware starting about here and working backwards through numbers.  
One of the ME3 mods, and again, sorry, don’t remember which, does give Emily a nice tribute through an email.  She deserves it.
Okay that’s enough for this post!  Will try to finish up the Citadel next time!
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