#hordlings
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au-yuukiemcee · 6 months ago
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Yuuki: I love my little hordlings! Riddle: Seriously, you're smaller than I am, how are WE the -lings? That's not proper text use. Yuuki: Blep *sticks out dragon tongue* Details.
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squirmydads-creations · 10 months ago
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"I can't believe it, I'm in a Tumblr post!"
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Reaper Bones 2012 Kickstarter Hordlings. I wanted to see what three different contrast paints looked like by themselves; the blue ones seem oversturated, the yellows are a bit thin, the greens and browns work really well. The bases were freebies from a generous Etsy seller who tossed them into an order a while back.
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judi-daily · 7 months ago
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Bafta, 2014 Photographer: Jonathan Hordle
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lemuseum · 4 months ago
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pleasereadmeok · 8 months ago
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Yeah I see you. I KNOW
Matthew Goode and his endless back catalogue of hand gestures...
While I 've been doing more Goode 'Hands' collages - the same gestures keep coming up.
Matthew on 'The Wine Show' and at BAFTA in 2015.
📷 TWS my edit/ Jonathan Hordle
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emcgoverns · 6 months ago
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elizabeth mcgovern onstage performing with big country at the isle of wight festival (june 2012) | 📸: jonathan hordle
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📸 'The Graham Norton Show', 22nd October 2021, S29 E05, on BBC. Photo by Jonathan Hordle/PA Wire/dpa
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ketchup112 · 5 months ago
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Upside down practice? I have a hard time with characters upside down so it's better to go over that hordle by just doing it.
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geofflewriter · 1 year ago
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Carnations, castrations and me #firstjob Part One
Imagine the scene: it’s 1975 and young me has finished his A levels. I had every hope of going to university in October but before then I needed a summer job to raise some welcome readies as well as get myself out of the house. But what to do? I’d done a weekend gardening job for a fellow dictator, who, alongside my mother ran the Hordle WI with tungsten gauntlets, but this had to be full…
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trendingnewsbite · 1 year ago
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Cameron Diaz Reportedly In The Dark About Co-Star Jamie Foxx’s Condition: His Family Has ‘Kept Quiet’
View gallery Image Credit: Jonathan Hordle/Shutterstock More than two months after Jamie Foxx, 55, was hospitalized while filming Back in Action due to “a medical complication”, his co-star, Cameron Diaz, 50, reportedly has no idea how he’s doing. “She wanted to be supportive and help out in any way, but his family has kept his status very quiet,” a person close to the Atlanta-based production…
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petnews2day · 2 years ago
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Dog meets fox for the first time ever. Watch them bond | Trending
New Post has been published on https://petn.ws/hordL
Dog meets fox for the first time ever. Watch them bond | Trending
A video of a dog meeting a fox for the first time has turned into a source of happiness for many on social media. The sweet video of the fox named Fiona meeting the border collie named Mala has warmed people’s hearts. Chances are, it will leave you saying aww too. The image shows the […]
See full article at https://petn.ws/hordL #DogNews
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bronva · 2 years ago
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Matt Hancock reunites with I’m A Celeb co-star at Capital’s Jingle Bell Ball during cosy date with girlfriend Gina Coladangelo
Matt Hancock reunites with I’m A Celeb co-star at Capital’s Jingle Bell Ball during cosy date with girlfriend Gina Coladangelo
Matt Hancock and his girlfriend Gina Coladangelo cosied up at the festive bash (Picture: Jonathan Hordle/Global/Shutterst) Matt Hancock is loving life after I’m A Celebrity… Get Me Out Of Here! To say the former health secretary was a controversial signing this series would be an understatement, as his stint in the jungle was met with serious backlash. However, the politician ended up placing…
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nerdtrekdotcom · 6 years ago
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A Hundred Hellish Hordlings (OSR)
A Hundred Hellish Hordlings (OSR)
A Hundred Hellish Hordlings (OSR)
This massive bestiary clocks in at 128 pages, 1 page front cover, 1 page inside of front cover, 2 pages of editorial, 1 page ToC, 4 pages of SRD, 2 pages of notes, 1 page inside of back cover, 1 page back cover, leaving us with 115 pages of content, laid out in 6’’ by 9’’ (A5) so let’s take a look!
  Okay, nominally, this is intended for OSRIC as the default OSR…
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nny11writes · 3 years ago
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Belated Six Sentence Sunday Turned Snippet
I’m in a “It’s All Fun and Games” sort of mood. :)
~
“Awwwww, look at them!” Adora whispered with near literal hearts in her eyes.
And Glimmer did.
Catra was curled up into a tight little ball, faintly smiling face somehow but tucked into her knees and resting on her forearms while Scorpia was sprawled on top of her. Giant claws boxed Catra in while the princess drooled a little bit which Glimmer could not wait to see the results of in the morning. On top of both her friends was Entrapta, who’s hair was fully down and draped around them like the world’s worst blanket. Entrapta mumbled and tried to nuzzle deeper into Scorpia’s ear, and in turn Scorpia lightly squeeze Catra, who gave the softest little “mrrp!” before purring for a second.
Did this make up for everything the Super Pal Trio had ever done? Glimmer blinked the tears away as she looked at the subdued and now outrageously adorable gremlins. Yeah, maybe. Probably not actually, but right this second absolutely it might. …who was she kidding?
She slowly drank more of her coffee to hide her own fond smile, because, yeah okay. It was cute as fuck and she could not lie about it. Bow squished his cheeks together as his happy squeeing went out of normal hearing range, and Adora wrapped them both up in one arm side hugs.
“They’re just a three woman poisonous rat pile!” Adora said with the same sort of joy Glimmer had heard new mother’s use to describe their baby’s laughter.
She managed to not choke by sheer dumb luck. Glimmer quietly spit her sip back into the mug to ask, “I’m sorry, did you say poisonous rat pile!?”
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hellsfanatic · 3 years ago
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hordle is literally harder than wordle fight me
#Hordle 3 5/6
🟩⬛🟩🟩🟩
🟩⬛🟩🟩🟩
🟩⬛🟩🟩🟩
🟩⬛🟩🟩🟩
🟩🟩🟩🟩🟩
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thecreaturecodex · 6 years ago
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Hordling
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”Hordlings” © Paizo Publishing, by Andrew Hou. Accessed at the Dungeon 124 Map and Handout Supplement here
[This is why I needed a break. The hordlings are the single highest word count entry in the Codex so far, with sixteen random appearance tables and a table for special attacks and qualities. I also got somewhat distracted during this conversion. I had three versions I was drawing reference from--the original 1e version in Monster Manual II, the 3.5 conversion in Dungeon Magazine, and my own 3.5 conversion from my high school years. In going back over the MMII, I realized how many 1e monsters are relatively obscure. So I’m going to be converting some of those. Like, maybe 50 or so when I’m all said and done.
Also, I’d love to see what some of y’all make with randomly generated hordlings. Feel free to use this post as a generator.
Edit: In the interests of saving peoples’ dashboards, I’ve moved all of the random tables behind the cut. There’s a lot of them.]
Hordling CR 5 CE Outsider (extraplanar) This humanoid horror has a motley combination of mismatched traits.
In the distant past, the daemons infected the Abyss with mortal souls, creating the demons in the process. Perhaps the hordlings are the Abyss’ revenge. Whenever a chaotic outsider dies in Abaddon, parts of its essence merge with that plane, creating a vector point that spawns hordlings—sometimes merely a single one, sometimes hundreds. Some daemons view them as pests, and seek to exterminate hordlings and purge vectors of their chaotic influence. Others see hordlings as useful, expendable minions, and press them into service. Although hordlings are immune to charm or compulsion magic, they respond well to promises of murder and treasure, and value their own hides enough to be cowed by threats.
No two hordlings look identical, but all are vicious killers. They fight amongst themselves frequently for dominance, but are more than eager to turn their violence on other creatures. No matter their shape or size, all hordlings are surprisingly stealthy, and if they sense a possible victim coming, they seek to set up an ambush. A hordling’s abilities dictate its combat style, but they are generally melee combatants. Once combat is joined, most hordlings fight to the death.
There are many types of variant hordlings. The simplest variations can be made by using the degenerate, young, giant or advanced simple templates to make larger or smaller, stronger or weaker hordlings. But hordlings with additional Hit Dice are not unknown. A hordling has one hordling ability for every 2 HD it has, and has SR equal to its CR +11. A hordling with 11 or more HD has DR 10/lawful, and one with 16 or more HD has DR 15/lawful.
Hordling Appearance No two hordlings look alike, and the following tables can be used to customize the appearance of a hordling. None of these appearances have any mechanical effect, except where noted. Feel free to add, change or delete options as you desire. See below the cut for hordling traits both with and without mechanical affects, and for base hordling stats
Overall Aspect 1—gibbering, drooling 2—glaring, menacing 3—twitching, crawling 4—wrinkled, seamed 5—flaccid, drooping 6—rotting, tattered
Head Shape 1—wedge shaped 2—conical 3—discoid 4—cubical 5—spherical 6—ovoid
Head Adornment 1—bald 2—mane 3—frills 4—lumps 5—feathers 6—horns
Ears 1—large, pointed 2—small, pointed 3—oversized, drooping 4—large, fan-like 5—human-like 6—bare holes
Eye Color 1—black 2—purple 3—metallic 4—blank white 5—red 6—yellow
Eye Type 1—bulbous, protruding 2—small, on stalks 3—large, compound 4—small, sunken 5—small, cat-like 6—large, round
Nose 1—snout-like 2—nostrils only 3—short trunk 4—large, bulbous 5—covered in warts 6—none
Mouth 1—tusked 2—small, pointed teeth 3—prominent canines 4—beak 5—crushing molars 6—proboscis
Neck 1—ruffed, frilled 2—long and slender 3—short and muscular 4—crooked, bent 5—capable of full rotation 6—none
Back 1—many-humped 2—bristly 3—spines 4—greasy 5—maned 6—vestigial wings
Tail 1—prehensile 2—stumpy 3—fan-tailed 4—forked 5—knob-ended 6—none
Arms 1—multi-jointed 2—short, thick 3—feathered 4—large, muscular 5—spindly 6—tentacle-like
Legs 1—long, thin 2—short, bowed 3—multi-jointed 4—tripod (+2 CMD vs. trip) 5—centaur-like (+4 CMD vs. trip) 6—no legs; slug or snake-like (cannot be tripped)
Hands 1—single oversized claw 2—too many fingers 3—bird-like talons 4—pincers 5—webbed fingers 6—retractable claws
Feet 1—prehensile toes 2—hoofed 3—clawed 4—webbed 5—sucker-like 6—paw-like
Body coloration 1—dark and muted 2—pale 3—garish, clashing 4—counter-shading 5—stripes or spots 6—transparent skin
Skin covering 1—chitin-covered 2—rough and scaly 3—furred 4—feathered 5—slimy and dripping 6—warty
Hordling Traits All hordlings have multiple monstrous traits—the default has three traits, but many more are possible. Roll on the following table. Duplicate rolls do not stack with each other and should be rerolled, unless the trait has an asterisk next to it 1—additional arm* 2—all-around vision 3—amphibious 4—armored* 5—barbed defense 6—breath weapon 7—clutching grasp 8— elite ability* 9— enhanced senses 10— energy resistance* 11— fortification 12— functional wings 13—gore attack 14— quick footed 15— rapid healer 16— reach attack* 17—rending claws 18—sonic aura 19—spit 20—tripping tail Additional Arm (Ex) The hordling has one additional arm, and gains an additional claw attack All-Around Vision (Ex) The hordling has eyes on the back of its head or scattered around its body. It cannot be flanked and gains a +4 racial bonus to Perception checks Amphibious (Ex) The hordling gains the ability to breathe water and a swim speed equal to its land speed Armored (Ex) The hordling gains an additional +3 natural armor bonus Barbed Defense (Ex) Any creature striking the hordling with a natural weapon, touch spell, unarmed strike or manufactured melee weapon takes piercing damage equal to 1d4+ the hordling’s Strength modifier. Weapons with the reach property do not endanger their wielders in this way. Breath Weapon (Su) Once every 1d4 rounds, the hordling can breathe a cone of gas in a 15 foot cone. Creatures in the area must succeed a Fortitude save (Con based DC) or be nauseated for 1 round and take 1d6 points of Strength damage. On a successful save, they are sickened for 1 round and take no Strength damage. This is a poison effect. Clutching Grasp (Ex) The hordling gains the grab and constrict special attacks for its claws. Its constrict deals the same damage as its claws plus 1.5 times the hordling’s Strength modifier Elite Ability (Ex) The hordling gains a +4 bonus to one of its ability scores (chosen randomly) Enhanced Senses (Ex) The hordling gains blindsense 30 ft. Energy Resistance (Ex) The hordling gains resistance 10 to acid, cold, electricity, fire or sonic damage (selected randomly). This ability can be selected five times, once for each type of energy. Fortification (Ex) The hordling has a 50% chance to treat any critical hit or sneak attack as a normal hit Functional Wings (Ex) The hordling gains a fly speed equal to twice its land speed, with average maneuverability. Gaze (Su) The hordling gains a gaze attack with the following traits; range 10 ft., Will negates (Cha based DC), stun for 1 round. This is a mind-influencing effect. Gore Attack (Ex) The hordling gains a gore attack as a primary natural weapon that deals normal damage for its size. Quick Footed (Ex) The hordling gains a +10 foot bonus to its move speed Rapid Healer (Ex) The hordling gains fast healing 5 Reach Attack (Ex) The hordling’s reach increases by +5 ft. for one of its natural weapons. This ability can be selected once per natural weapon the hordling has. Rending Claws (Ex) The hordling gains the rend special attack, dealing additional damage equal to its normal claw damage plus 1.5x Str bonus when it hits with both claws Sonic Aura (Su) The hordling emits a 10 foot radius aura that causes all creatures within it to succeed a concentration check (DC 20+ spell level) to cast a spell. Any creature in the aura must succeed a Will save (Cha based DC) or be frightened for 1d4+1 rounds. A creature that succeeds this save is immune to the fear effect, but must still concentrate in the aura. This is a sonic, mind-influencing fear effect. Spit (Ex) The hordling can spit as a standard action. Treat this as a ranged touch attack with a range of 60 feet and no range increment. On a successful hit, it deals 1d6 points of acid, cold, electricity or fire damage (select randomly) per 3 HD. Tripping Tail (Ex) The hordling gains a tail attack as a secondary natural weapon that deals normal damage for a tail slap of its size. It also gains the trip special attack with this natural weapon.
Sample Hordling              CR 5 XP 1,600 CE Medium outsider (chaos, evil, extraplanar) Init +7; Senses darkvision 60 ft., Perception +7 Defense AC 19, touch 13, flat-footed 16 (+3 Dex, +6 natural) hp 51 (6d10+18); fast healing 5 Fort +8, Ref +7, Will +5 DR 5/lawful; Immune mind-influencing abilities; SR 16 Offense Speed 40 ft. Melee 2 claws +10 (1d6+3), bite +10 (1d6+3) Special Attacks gaze, swarmfighting Statistics Str 16, Dex 16, Con 16, Int 7, Wis 11, Cha 13 Base Atk +6; CMB +8; CMD 20Feats Improved Initiative, Lightning Reflexes, Weapon Focus (claw) Skills Acrobatics +10 (+14 when jumping), Climb +10, Intimidate +8, Perception +7, Stealth +17, Swim +10; Racial Modifiers +8 Stealth Languages Abyssal SQ hordling traits (gaze, quick feet, rapid healing) Ecology Environment any land or underground (Abaddon) Organization solitary, pair, band (3-12) or horde (13-48) Treasure standard Special Abilities Gaze (Su) range 10 ft., Will DC 14 negates, stun for 1 round. This is a mind-influencing effect, and the save DC is Charisma based. Hordling Traits (Ex/Su) All hordlings have a variety of different, monstrous traits. The basic hordling has three traits, rolled on the table above. Swarmfighting (Ex) Two hordlings of the same size can fit in the same square without penalty. If they both attack the same opponent, they are treated as if they were flanking that opponent.
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