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More shameless Hoar propaganda coming your way
I've read this great bit of lore by @y-rhywbeth2 on how the justice system "works" and how most Banites and Bhaalists managed to get away with a slap on the wrist or just avoid punishment at all by making Gortash and Orin the scapegoats - and that it's normal because you can't persecute evil god followers too hard, lest you get punished by their gods for messing with their flock. So, if some influential Bhaal or Bane worshippers get caught in action, the city higher-ups may arrange some damage control: make evidence "disappear", remove suspects from the prison, make some random the key suspect, let the case be handled by a specially designated magistrate. And it's a common practice.
It's a fascinating (and infuriating) piece of lore all by itself (also reveals what Astarion might have been doing during his magistrate years). And it also enables my shameless thoughts on how Hoar followers and Doombringers apply to such developments. Because, according to the lore, they don't. give. a fuck.
Most of Hoar's faithful spent their time wandering the Heartlands, aiding those who suffered grave injustices and praying for those in need of vengeance. The church's clergy actively sought victims of injustice out to take in their stories and investigate the crimes. When Hoarites evaluated the veracity of victims' accounts, they sought the criminals and dispensed the "essential justice." The fitting justice delivered by Hoar's clergy could be as small or as grand as the crime demanded. Tyrists and town watches often branded Hoar's clerics as vigilantes. This disapproval from the Church of Tyr pushed the reputation of the Church of Hoar to prominence among commoners as the patrons of the downtrodden.
So, what I read from this, is that if you're a Banite noblewoman who bought her way out of responsibility and made some poor sod hang from the gallows instead of you, you can try throwing your money at the guy in the silver mask all you want; he has a leaden plate with your name on it and the daughter of the man who died a scapegoat for your crime, his name tarnished forever, wants you to pay in a way that matters.
Banite noble: "Y-you, you wouldn't dare! Don't you know who I am? Don't you know what they'll do to you for this?! There will be consequences! You will pay for this, you hear me?!"
Hoarite:
#i think the church of hoar should hire me at that point#i can do their marketing#hoarites are faerun's honeybadgers and you can't convince me otherwise#but i may be getting it wrong because hoar is complicated and an edgy moody bitch#but i can't help it i like him#who also used to be bane's exarch#but gods' friendships are fickle and mercurial#baldur's gate 3#bg3#bg3 lore#hoar dnd#as always i may be wrong in many ways so feel free to correct me#i need a dnd adult
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Yagi sketch page is COMPLETE!!!! did it in my physical sketchbook first then decided i wanted it to be digital and colored also so YAY YAY YIPPEE
#my art#my ocs#dnd#dungeons n dragons#dungeons & dragons#dungeons and dragons#oni#dnd oni#paladin#hoar#dnd hoar
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Another Experimental Character is another Paladin but this time he’s a 7′3 300lbs Minotaur he is a Paladin Oath of Vengeance (Haunted One, Great Weapon Fighting) to the god of Revenge Hoar.
Dio Minos
As a baby he was sold into slavery to be a part of some lords personal menagerie as he got older and grew larger he was locked away in a cavern under the castle of the lord, the lord would throw those who he thought wronged him down into the cavern where Dio would be forced to kill them or be punished with whips and lack of food and water. One such victim would be a Paladin of Tempus who would convince Dio to rebel and fight the lord and his men so a bloody battle was waged down in the cavern that led up into the castle fighting all the way to the “throne room” of the lord but sadly the Paladin would die surrounded by knights dying as his god would see fit, Dio would take up this Paladin’s hammer and crush the knights beneath it defeating the lord handedly in combat Dio would hear someone whisper to him but it wasnt the Paladin nor the god Tempus but instead the Doombringer god Hoar bidding Dio to take his Vengeance and he did crushing the lords skull with the hammer. Dio now ventures dealing out judgement and vengeance where his god deems it needed Dio has an understandable hatred towards slavers especially.
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Ok, so a Bhaalspawn could hypothetically be a priest of Hoar, and Bhaal would probably be ok with it
"Oh you wanna murder only specific people? Ok, whatevs. Works for me, kiddo, so long as you shed a ton of blood!"
#bhaal#bhaalspawn#dnd#dungeons and dragons#d&d#forgotten realms#baldur's gate 3#baldur's gate#hoar#faerun
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Tag Game
thank you for the tag~ @izamami
• Last Song: Paranoia by Heartsteel
• Song stuck in head: Paranoia by Heartsteel.
• Favorite color(s): Black and White
• Currently watching: Jujutsu Kaisen
• Currently reading: Nothing
• Currently craving: Pizza
• Last movie: Five Night at Freddy's ugh D;
• Sweet, spicy or savory: Sweet
• Relationship status: Single
• Current obsession: Videogames
• Three favorite foods: Pizza, completos (chilean hot dogs) and french fries
• Last thing googled: Hoar dnd
• Dream trip: Countryside japan
• Anything you want right now: Play dnd
I'm tagging: @oo-mi-ru-oo @rorrronoa @rorronoa @ghvsts @glykodrist @lostkunai @reaxzs @lizzieonka @4lchemilla @iamryrito @tiburonc1n @flderwin @oddly-wir3d @the-forceawakens
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Dnd character for a one shot/side-quest to my main campaign :o) her name is Grandmother Plum and she’s just a silly old lady who just so happens to be a Oath of Vengeance Paladin. She is faithful to Hoar (The Doombringer and Poet of Justice) and considers herself the hand of karmic justice. She also has a lightning javelin that fucking rips.
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Thought you may like this. In our last dnd session, my character was hit by a -41 frost breath, killed a dragon of Paladine with a Dragonlance that immediately rusted and began turning her to iron (She failed her first con save, literally a 2). She maybe had fifteen seconds to realize what was happening and start to panic before being hit by another -58 frost breath, knocking her out and therefore autofailing the second con save and immediately starting to turn her into an iron statue.
All while her partner watched and could do nothing to help her, in the middle of his test of high sorcery. As soon as he was able he ran over and pulled her through a dimension door to safety, only for it to hit him that she is literally a statue, an object. Unable to do anything to help her he tries not to panic and to find a way to finish the test without leaving her.
Just think about it. He can see every detail of her rendered in cold iron, lashes and curls smothered in hoar frost. Limbs and spear at an awkward, painful angle from being changed halfway between falling and hitting the ground.
She's turned back by the wizard administering the test soon after, but in the same exact state she was frozen in. Unconscious and dying. The next thing she knows they all awaken back in another room as if it had been a dream, but the chill in her blood and the look on his face are enough to know it was very, very real.
aftermath of statue curses
Let's be honest. We all love a good "Turned to stone" or "Turned to ice" curse right? The angst of a caretaker finding a whumpee like that is just *Chef's Kiss* so good. But we're really snoozing on the aftermath. of what happens to poor Whumpee when the curse is broken. Seriously;
Atrophy or weakness of the muscles.
Gravel Rash everywhere. (for the stone curse)
Frostbite EVERYWHERE (for an Ice curse)
frequently recurring chills (both, Stone is still cold y'all.)
incredible disorientation or dizziness.
coming out of the statue starved and dehydrated.
Whumpee collapses into Caretaker's arms the minute the curse is broken.
Coughing up particles of whatever they were encased in.
Whumpee is desperate for the Caretaker not to leave them, ever. Especially if they were somewhat conscious inside the statue
#i just think its neat#phsycologial effects in this one#but she will still suffer feeling cold esp because she is from a desert is a blacksmith and literally fire and radiant magics are her mo#azrem
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D&D OCs part 1
Revion d'Arkenvale (Future) - Aasimar planar ranger
Revion d'Arkenvale (Parallel) - Aasimar peace cleric of The Doombringer
#d&d art#dungeons and dragons#dnd#d&d#oc#d&d oc#aasimar#ranger#cleric#yes Hoar is a war god my guy had particular views on peace
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DnD art commission of client's Descent into Avernus campaign. Zorev the shadar-kai ranger, Skarus the tiefling paladin of Hoar, and Suni the tabaxi shadow monk along with their Hollyphant companion Lulu engage in fierce battle with a dreaded Narzugon atop his fearsome Nightmare steed.
#dnd#Dungeons and Dragons#dndadventures#dnd art#fantasy#fantasy art#character art#Character Design#commissions#commissionart#myart
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This nook, this tree, this borrowed moonshine, oh-
I’m fettered, bound, constricted by this isle.
My mind began to stray some time ago,
To find the din, cacophony, and smile.
I can withstand the flame, I crave the light,
The hoar, aurora, hail, almighty squall,
Throw out my arms, it’s my life to ignite!
So full of air, hot, ready for a brawl.
A life in halves, I’ve got to join the dots,
Get goosed up, shake up life and sail the world.
It’s time to roll the dice and take the shots,
Discover who I am when I’m unfurled.
What now? The future’s not what it could be.
I don’t know what’s in store; life’s slippery.
- a sonnet for my DnD campaign
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Concerning disgusting, absolutely self-indulgent, and anything-but-lore-friendly headcanons, I can't help but feel sad that Hoar is not actually what I imagine him to be (for fun), every once in a while: a more successful and morally ambiguous version of Disney's Hades behavior-wise. Same charisma, same wit, same temper tantrums, same I-have-a-job-gods-don't-give-a-shit-about, more willingness to engage in a little bit of trolling to piss other deities off and get his point across.
Like, the guy has Tyr and Shar competing over him - one wants him to be the Poet of Justice, and the other wants him to embrace the edgy and cringe to the fullest.
Imagine him passive-aggressively guilt-tripping Tyr whenever his followers do things Tyr's paladins can't and cock-teasing Shar just out of the sweet, sweet spite - while being very supportive of his mortal followers anytime they pull off some vigilante-level shit and manage to make it fun.
Don't get me wrong, I love this edgelord - as cringe, as he is, I still find him not as bad as other deities (they suck), and I know that if he was tweaked to have a bit more depth, he'd be insanely popular. But I'd rather give him that depth myself, by using the bits of lore and filling the gaps.
Hoar: Oh, so when Mystra almost destroys thousands of mortal souls across the Sword Coast by turning them into mind flayers, she doesn't even get a slap on the wrist. When Kelemvor and Helm fuck up and let the Dead Three run amok again, they let Jergal overwrite the rules of life and death. When Selune lets her daughter get tortured in Shadowfell for centuries, it's considered good parenting. But when I extend someone's lifespan for the greatest vengeance sequence of all time, suddenly I am the bad guy?
Helm/Kelemvor/Tyr/Mystra/Selune: You did what?
Hoar: Ooh, did I say it out loud? My bad.*double flips the gathering before fucking off to his realm*
#baldur's gate#faerun#forgotten realms#hoar dnd#dnd hoar#self-indulgent post about self-indulgent headcanons#also dubbing on mystra#baldur’s gate 3
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New dnd character foe an upcoming campaign:
A new take on an old classic, this timeline of Tholkyll lives with survivors guilt as, after running away from home, a jealous political rival of her father destroyed their entire estate and her dad with it. Though since proxies were used, it was impossible to get justice legally, so they augmentation themselves to be a killing a machine that tore asunder the killer's trade routes and allies.
However, one night, in a dream, they saw Hoar, god of vengeance, and he showed her that their very had long since been spent and much of what she had done was no better than the killer had done to her.
To repent, Tholkyll gave up her vendetta against the murderer, Rau, and left her homelands. She now lives life as a simple adventurer, and while broke, hungry, and alcoholic, she atleast lives happy with her choices, and with the hope of Rau stepping out of line again.
Because this time, she won't go to far, nor will she stop short of placing Rau's head on a pike over her ruined home.
#dnd#dnd character#dnd gunslinger#they're gonna multiclass into a homebrew bard college of metal at level 9
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What's the weirdest class/race combo you've ever went with in DnD?
I have to admit I don’t usually make characters from “weird” races. Most of my A/D&D characters are human. The last few I can remember are:
* The Honorable Morgwen Ungower - A human Noble/Marshal (Greyhawk) diplomancer. A tactician, the third daughter of a minor noble house from Nyrond.
* Regi - A human Monk/Cleric of Fharlanghn (Greyhawk) going toward Sacred Fist. Based on Matthew McConaughey’s character in Surfer Dude, but dumber. You can see his miniature at various points in The Road to Eternity.
* Samm - Human Warden (4th Ed). Strong and silent, awkward around women, prone to violent outbursts. Made of hit points and incredibly fast, movement-wise (a great thing for a warden).
* Brother Oswyn - Human Cleric of Irori (Pathfinder). Weak and slow, but exceptionally wise and intelligent. Minimum of five ranks in every Knowledge skill. Used Knowledge Devotion and Leadership to make up for his combat deficiencies.
* Ricaud Cray - Human Rogue/Fighter from the Nelanther Isles. Really grim, nasty ex-pirate who was hunting down the captain and crew who betrayed him. Worshiped Hoar, the god of vengeance. Used a lot of drugs and carried a brace of pistols to quick draw and sneak attack with. With +12 to Initiative, he wound up doing it a lot.
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Idea:
Universe set in the BG2 timeline where Dorn loses his Blackguard status by killing his patron
He then becomes a Paladin of Hoar, god of revenge
Also, Dorn being like, "There was a GOD OF REVENGE I could have had as a patron!?"
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Zelda DnD Night -- Part 1
Okay so. A few close comrades and I started a D&D campaign Saturday and it all basically went down like this:
The campaign takes place in the Legend Of Zelda Verse some point after the events in Twilight Princess. Since we are all new, we wanted to start with something familiar but something that wasn't the beginner's guide story.
A few years after the events of Twilight Princess. Monsters are still roaming the lands in an effort to take over for their fallen master; Ganondorf. In this version Koriki, Gerudo and Sheikah still exist. To keep in short Gerudo and Sheikah are basically exiled. If you know Zelda lore the interlopers were a group of powerful people trying to storm the Sacred Realm and steal The Golden Triforce, using their own powerful relic; The Fused Shadow. That group happened to be a corrupt band of Sheikah --Which were banished to the Twilight Realm, and eventually turned into the Twili. The Gerudo were still banished to the deepest parts of the vast Gerudo Desert thanks to Ganondorf. The Koriki are east of Ordon Village in Koriki Forest, untouched by time and protected by their Guardian; The Great Deku Tree.
Well, In our group There is the following: A zora soldier captain, A male gerudo warrior / king, A koriki folk hero druid, A female gerudo pirate captain / rouge warrior, twin female sheikah warriors (one's a rouge thief and the other's basically a D&D equivalent of a ninja), A dragon (Yes a dragon. He's like Volga), and a half hylian/twili battle mage.
The group is assembled one at a time by a god (not one of the four goddesses) who basically wants to rid Hyrule of the monsters n junk. (He could literally do it himself but he's lazy.)
The god's name is Zion. He's a god of Mischief. He's just doing this partly for entertainment and partly because he does kinda care. Just not enough to lift a finger himself.
He went to collect people he thought would be better suited for this mission, or so his future vision predicts.
They're all basically assholes.
Just one is literally less of an asshole then the rest. If I recall most of the characters are chaotic good or true neutral. I think my zora is the only Neutral good.
The characters get introduced to each other as; Mafodorf (the Gerudo King), Fen (The Zora), Cyro (the dragon), Aron (the half twili), Sinu (the Koriki), Litori (The Gerudo Pirate) Taga and Zatoh (The Sheikahs).
Mafodorf was the first to be introduced. Sat upon his throne and thinking, a strange man walks. The man introduces himself as Zion, and tells the Gerudo King that he is needed in saving Hyrule. Mafodorf was sceptical of this strange man at first, but listened to him as his entrance intrigued him. Zion showed the king his powers, able to make anything happen with the snap of his hand. Anything Mafodorf could ever wish for appeared, gold, women, and the promise of his people being free as they once were. With a little thought, the Gerudo King took him up on his offer, and shook the god’s hand, instantly transported to Lake Hylia. Zion was gone moments later.
Cryo had just stepped into his castle. A long, forgotten kingdom with what had been left just a crumbling reminder. As he walked in, the dragon noticed a strange man sitting at his throne, twirling an umbrella and lazing until the beast appeared. Cyro snarled at the man, asking who he was and why he was on his bed.. Zion simply turned to the dragon, chuckling at the statement with an amused response --Remarking how the throne was a rather small bed for such a large beast. Intrigued and slightly amused, The dragon listened to the man speak, telling him what he had told Mafodorf, and showing his power. Cyro thought a moment and then agreed and was transported as well, turned into a human form and given clothes. Because he was naked.
Aron was in his potion lab, working on a simple potion when a knock came to his door. Being so focused on his chemicals, his hand shook as he jolted and the room soon filled with smoke. His father, Argon, stepped into the room, stating that the he had a visitor and to go meet with the Queen, Zelda. Unsure of what the princess could possibly want from him, he cleaned himself of soot the best he could and went to meet with her grace. A strange man stood with Zelda, seemingly locked in conversation. Quietly, Aron announced his presence. Queen Zelda greeted him an introduced the strange man as Zion. As the god did before, he asked Aron to come long, it hadn’t taken long for the twili to decide, and he was whisked away with the rest of them and left at Lake Hylia.
Taga toiled away in at a smithery, a job she had taken to earn extra money and get her sister out of prison. A simple disguise keeping her form hidden. Zion appeared before her, stepping out of the fired of the forge. (Making a joke about not wearing his fire-proof underwear.) As before, Zion promised her riches, greatness, and other such things. Taga made her deal, her sister’s criminal history erased and her people removed from exile. She joined the first two at Lake Hylia… and offered to help Cyro get his clothes on.
Litori sat in her chambers, writing maps and setting courses. Her favorite bard --and cousin, at her side and playing away. Zion appears in her chambers, causing Litori to spring into action and command her bard to play her battle theme. Zion assures her he means no harm, but the woman refuses to believe him, simply for being a man. Zion goes against that, turning into a female form to make her more comfortable. Like the other’s, she is intrigued by this stranger and sits down, but does not sheath her sword. There is back and forth between the three, banter and hijinks about the mission. Zion tells her he doesn’t need her, and that his group could go on without her. The pirate stops him, saying she will join under three conditions: Her crew must go with her, and that they are given pardon for all crimes, and that the man die. She thrusted her sword and lopped his head off, only to be disappointed when he picked it up and placed it back on his body. It was agreed. Herself, her crew, and her ship are whisked away to lake Hylia with the rest.
Sinu sat with his friends in Lost Woods, playing his flute while they danced to the music. A few Skullkids he had befriended during his time in the forest. His fairy Hoar --Or ‘Howard’ as he calls him, and his little Ferret sleeping on his lap. All was peaceful until the skullkids suddenly stopped dancing and looked into the forest. Hoar and Sinu looked up curiously. The skullkids disappeared as a strange man stepped out from the brush. The child ever curious, hadn’t moved and simply stared in wonder. Zion introduced himself and did what he had done with the others, making various things appear that might attract the child’s attention. It didn’t take a lot to convince Sinu or his fairy, and they were whisked off to Lake Hylia. Where Litori attempted to catch Zion before he disappeared, but was too late.
Fen was the final one to be found. He was swimming along the castle perimeter, checking on his underlings and making sure everything was fine. As he rounded to reach the next, he was stopped by one of his mean, and ordered to return to the palace at once.
Zion told everyone in the group that “I looked into the future and you were the ones less likely to die.”
They discover that one of the twins (Zatoh) is in prison for a list of crimes and offences and the god basically used this as an excuse to see how well the group works together.
A test.
Then Zion told them where they had to travel to Hyrule (Aron needed to travel BACK to Hyrule). They had been transported to Lake Hylia to greet one another. The trip from Lake Hylia to Castle Town would take them roughly 3 days travel. The group was like "Naw fuck that let's ride the dragon." So the group bribed the dragon with nice armour and we flew all the way to Castle Town. Aron happened to have an invisibility potion and we flew over undetected. Sinu had no idea the dragon was Cyro the whole time and it was great.
As a side note each of the characters were promised something at the end of their journey so most are doing it for gain. Like, the dragon literally is just doing it for the money. Believe it or not the others didn't want fame or glory, most just wanted Monetary gain or to free their people from exile (Which is good.) Well. Mafodorf is king of the Gerudo. He's not corrupt like Ganon. Just a dick. And the two Sheikah are basically just want their people to be forgiven for what the interlopers did.
Okay so the group get to Castle Town (Except Mafodorf because the player had to leave. The excuse for him leaving was like Zion literally just took him without explaining to his people where he went and they left to deal with that.) Aron and Fen decide to go to the Castle and speak with Queen Zelda about letting Zatoh go. The rest of the group try to 'raise' money for bail. (A pirate, a Koriki druid and a sheikah ninja). Group B basically took to stealing shit from passerby. At one point the pirate stages a barfight so she can steal rupees and rum from behind the bar. She gets the bar patrons rowdied up against one of the other patrons giving the bartender a hard time. They were promised 5,000 R to kick that guy out. Then tossed the promised money inbetween them for them to fight over, hopped the bar, threatened the bartender, and stole all of the rupees and one bottle of rum.
Cyro was basically just watching this all unfold and laughing.
Group A got into the castle. Aron is son of a general Warrior mage and thus is allowed free roam of the castle and it's grounds. Fen was allowed in because he was a captain trusted to guard zoran royalty on visit to Castle Town. Thus both were recognized and allowed entrance. They also get audience with Zelda and explain the situation. Zelda basically tells them she will see what she can do and sends Fen on his way while Aron collects a few things for the journey. WHILE THE BARFIGHT IS GOING ON. Fen hears the ruckus caused by it and runs off to investigate. Once he gets there he finds out the pirate had robbed the tavern and was making off with all it's rupees and a bottle of alcohol. Fen stops her and is all "WHAT ARE YOU DOING TAKE THAT BACK RIGHT NOW!"
The pirate (who mind you is 6 foot tall) and the zora (who is 5'8) are having an intimidation stare down. Fen wins and convinces L (the Pirate) to take ALL of the rupees back to the bar. Through deception Litori manages to convince the bartender that her sick brother (Sinu) needed the money and she's sorry. The bartender gives her HALF OF THE RUPEES SHE STOLE and leaves the bar.
While this is going on, Zatoh is in the dungeon trying to figure out how to escape. She noticed there was a large dog, the size of a mastiff it had the keys around its neck and a nice juicy bone in its teeth. She had attempted to coax the dog closer, trying to bait it with food left over from her meal. The dog, clearly not amused by her, snapped it’s fangs in her direction. It missed, thankfully. Though, that annoyed the rouge quite a bit. Zatoh look the dog straight in the eyes and left out a snarling bark. The dog, finding her bark commanding, whimpered and slunk off to a corner to cower.
After some argument between the pirate and zora, Cryo gets bored and decides "Umma sneak into the Castle". THEN Sinu, and Litori tries but is caught by Fen trying to sneak away behind a potted plant. Litori THEN convinces Fen to take her to the castle too because she was sure that's where Sinu went. Through little effort they were able to get into the Castle.
They run into Aron who's like "how did you guys get in here." and they're like "we were allowed in. But we think the other's snuck in."
WHICH Aron is like "Are you serious??" and runs off to check the holding cells in the dungeon. Fen follows along with some guards and Aron's dad (Argon) because they believe something serious is happening. The rest of the party is in the dungeon literally just hanging out in the shadows with a guard dog.
Aron is the first to get there and only notices Sinu who is basically covering his eyes and standing behind a large mastiff like dog who is cowering. To help Sinu hurryingly try to hide. Zatoh (The prisoner) bends the bars of the cell and basically says "HIDE HIM HERE". She could escape mind you. She could walk out of that cell but she just bends the bars back into place.
The guards and Fen get there without Litori. She didn’t follow and stayed behind in the main room. Argon asks what is going on and Aron is like "I was told that people might have sneaked into the castle." And that sends Argon and the guards on high alert so they go looking for intruders. Those intruders being Cryo, Sinu and Taga -- Zatoh's twin sister.
Aron fails to convince his dad the group isn't dangerous, but Fen succeeds in this so the soldiers settle down and go about their business. His face in his hand while he spoke, but a slight smile to his lips. The group is basically just left in the dungeon by themselves so Cryo and Taga come out of the shadows. Zatoh decides "I wanna hug my sibling!" So she bends the bars, gets out, glomps Taga, and before she gets back into the cell. SHE PUNCHES ARON RIGHT IN THE NADS FOR RATTING THEM OUT.
Enough that he screamed like a bitch and got the guards' attention again and was rushed to the medical wing.
Meanwhile, Litori wandered around the castle’s main room for a while trying to find something to steal, but somehow managed not to find anything of worth. So she heads to the kitchen in hopes of stealing some fancy drinks. An elderly hylian was the only one in the kitchen. She was stirring a pot of what one could assume was pumpkin cheese soup. The pirate attempted to sneak in, only to be caught by said older woman. Her deception unmatched, Litori managed to convince the cook that she was here to fetch Zelda some alcohol. The cook went to fetch a bottle, opening a secured pantry door with all sorts of bells and whistles to keep people from stealing. A good minute went by once all of the locks and sorts were disarmed and a single bottle offered to the thieving pirate. Not the drink she wanted --and even attempting to haggle with the friendly cook, she settled on it. Once she was out of view of the cook, she read the label; The Golden Goddesses, it read. A drink similar to wine, but nothing the pirate had heard of before. Thinking it was just simple wine and nothing more, she chugged the bottle. This drink was much stronger than the pirate had anticipated, and thus, became drunk off her ass.
Returning to the group as they wanted for the pardon and bail for Zatoh. They have small conversations about how this has gone thus far. As the guard arrives, So does a drunken Litori, who proceeds to flirt with the female guard, (rolls a nat 20) and makes the guard blush. The bail is paid, the group leaves the castle. They gather necessary (and unnecessary) supplies.
One of said unnecessary supplies being a bag of catnip. Of which our bard stole from Zatoh.
The group realized that it was getting late and traveling at night was not ideal for anyone, let alone a band of new adventurers. They decided to stay at an inn for the night. (It was Telma’s bar that was converted into a tavern inn for convenience.) The still drunken Litori started a bar fight with a few people that were till there that evening (Which somehow included our bard). The fight ends once Telma and Fen manage to break them up. They seperate into groups for their rooms. Fen, Litori and her bard sleep in one room. Sinu, and the twins share a room, and finally Aron and Cyro. Fen was originally with Aron and Cryo, but the only room with a place for him to soak for the night had been with Litori. So he spent the night sleeping in a bathtub.
The next morning, Fen, the bard and Litori all wake up. Litori now with the worst hangover in her life. They go to get ready for their day by going to the bathroom (Of which they didn’t realize Fen was sleeping in there.) Litori comes in. knocks her bard in the bath with Fen, proceed to puke all over the floor and miss the toilet by a country mile, then leave Fen and the bard trapped in the bathtub surrounded by puke. Fen sitting there confused at what just happened.
The group rally themselves for travel, setting out into the vast field of Hyrule. The group stand at a loss for what to do. Then Zatoh and Taga give them an idea to see their mother, who would know where they should start for their adventure. However, it is a days travel. Aron, who gains back the ability to do so, suggest they can group teleport most of the distance. While hesitant, the group agrees to allow him to try. Of course, never having been there, he can only get them so close. He has to have seen the place to teleport there. The teleportation is successful, however, the adventurers must climb a cliff (Or take a hidden, steep staircase) to get to where their mother is. Everyone --but the twins, struggle but manage to reach the top. Where --hidden within thick brush, is the home of Zatoh and Taga. The quiet still and peace of the lush natural home was disturbed by rustling bushes. A large white wolfos charging out, mouth agape and knocking one of the twins down with its sheer size. Ready for battle; Fen, Aron, Sinu, Litori, and Cyro prepare for Battle. However are paused in confusion as Zatoh is laughing under the mass that is this white wolfos. She was in fact, nuzzling and petting this large beast as it mauled her with affection.
“You keep a wolfos as a pet?! Are you INSANE?!” Aron screamed, keeping a great distance from the wolfos, aptly named Fluffles.
Thus the twins reply with a rolled shoulder and “Yeah. He’s cool.”
The group eventually make it into the twins house. (After a near disastrous meet with the twins’ mother.) They make themselves comfortable and await, not only weapons appropriate for their journey, but information on where to go next. All while Fen is being suffocated and asulted by a wolfos tail --enough that he falls off of the couch arm.
END OF PART ONE.
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