#had this saved on my pc for ages no time to check the link i just post for my pleasure free to add the link
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#megastar#megatron#starscream#credit to the artists who you can see on top right page#had this saved on my pc for ages no time to check the link i just post for my pleasure free to add the link#devianart i think#transformers#i just love the art it looks like the real thing#maccadam#only one page
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Been playing Dark Souls I for the first time, blind. It's my first-ever Soulsborne game but after really enjoying other games that have been compared to Dark Souls for a variety of reasons (encouraging exploration, interconnected world, lore/plot that is drip-fed through sparse dialogue and item descriptions, combat that is challenging but fundamentally fair, environmental storytelling, themes of light/dark not necessarily corresponding one-to-one with good/evil, "dark fantasy" setting in general, secrets upon secrets upon secrets) I decided to give it a shot.
Have been completely blind so please no spoilers, even though this game is now 12 years old. All I know about the lore is... uh... Aviators music. Really enjoying having context for songs I've loved for years. Fading Light really hits now, it's awesome.
Thoughts below.
[Edit: an absolute shit-ton of thoughts below, sorry y'all, it just kept going.]
...I am loving this game, y'all. I understand why it's a classic and damn, I think I'm gonna end up playing through the whole series. Eventually. Too bad Bloodborne doesn't have a PC port, because I hear it has a more explicitly Lovecraftian vibe and I am here for that aesthetic.
...Will say that this is entirely blind save for one googling which amounted to "hey I consistently suck at bosses that require me to split my focus because I have a hard time tracking moving things on a screen, but... Ornstein and Smough are a pain in the ass for everyone, right? right? they are exactly the kind of boss I tend to be very bad at but it isn't just me right??"
(very glad to see the answer was yes, finally gave in and summoned another player for help. Thank you Percy, whoever you are. I think I could beat them solo, I was getting either of them in their giant forms to about half-health pretty consistently, but by then it had been far, far too many hours and I have real-world things to do, I really couldn't spare the time to keep trying. for now. maybe later.)
(felt kinda bad about it for a bit but then with the Lordvessel in hand holy fuck I have fast travel now and it feels amazing I went into the magma-y depths and took care of the... whats-his-name, the guy who acted just like the Stray Demon. Having beat the Stray Demon, it only took a couple tries, and then I one-shot the one after it, whom I think was called the Centipede Demon but whom I have dubbed Crawly.)
Currently throwing myself at the Bed of Chaos, who feels more "environmental hazard" than "boss" but after the rest of the... gauntlet?... kind of a nice break.
(Admittedly I realized late that it was a gauntlet - I beat Ceaseless Discharge right after Quelaag and then learned there was nowhere to go afterwards, whoops.)
Lore Musings:
(Look I know I'm probably super off - this game is very old and has sequels and I'm sure people have spent literal months of their lives piecing it all together, and believe you me I will be watching lore videos... after I have finished the game. By which I here mean "gotten all achievements". Which, google tells me [I like to check these things] will take three playthroughs. So it'll be a while, and it's fun to piece things together on my own! Feel free to hint cheekily at things that are right and wrong here but please don't spoil.)
I've been told I am to succeed Lord Gwyn and take his place to "link the first flame" and prolong the Age of Fire. Mm. Right. So. That seems lovely. Really, honestly, lovely - the world is beautiful. Worth keeping it going, I think.
(I had an initial theory that, having kinda passed its natural endpoint, the whole world was basically "undead" - lumbering on after it was supposed to have ended. So that prolonging it would effectively curse everyone to eventually go Hollow. But it sounds like "linking"/succeeding Gwyn would actually return things to how they were a millennia ago and solve this whole undead problem.)
......However. Two issues there.
First Issue: One of my favorite games of all time is Hollow Knight, which I've heard is rather DS-inspired. I definitely see how. Not just the metroidvania design and emphasis on challenging bosses and drip-fed lore, but themes. Light and dark. A sacrifice to keep something at bay, who is failing in their duty, who needs to be replaced. Now, I'm not going to rely on a completely different game to inform my understanding of this one's lore, but...
... But... well, this isn't a permanent solution, is it? Something like a thousand years ago, as I understand it so far, shit went down. People started becoming undead, Gwyn went off to Do Something About It. (Also the Witch of Izalith fell to Chaos around that time? Will get there.) Havel went Hollow and was locked in his tower, presumably by Gwyn (which was my original clue that Gwyn/the Lords were still alive after their whole Lords vs. Dragons showdown, since it meant Gwyn had to still have been around when the zombie problem began - love this piecemeal lore).
Gwyn "linked the flame" (the First Flame? what did he link it to? current bet is the Shrine, since that is what it is named - maybe that has something to do with why its Firekeeper, of all of them, seems to have some terrible penance she is performing). Now it's my turn? But Gwyn was a Lord (whatever that means? current guess is Lord=God but we've heard of more gods than just the four, so honestly I'm gonna base my Lord=God assumption entirely on what happens when I collect a Lord's soul and whether they look like the other unique souls in my inventory, since that would imply they're a similar kind of soul).
I am not a Lord. I'm just some dude. a flawed vessel, if you will.
Meaning that eventually - and probably less than 1000 years from now, someone is going to have to succeed me. (Was Gwyn even the first?)
How far will this go? How long can this last?
We're prolonging the inevitable.
(Also what does "linking the fire" entail and is this a Ones Who Walk Away from Omelas situation.)
Now, you could easily frame "prolonging the inevitable" as either a good or bad thing.
(1) Theme of persistence and hope: Even if the end is inevitable, isn't it worth fighting to drive it back as long as possible? Just because everything ends doesn't mean we shouldn't give up and wait for it to happen. We must fight to keep the fire lit, as long as we can.
(2) Theme of acceptance and change: Yes, everything ends and the end is inevitable - fighting that will only lead to despair. Ends are not bad, change is not bad, and letting change occur is not giving up - it is only witnessing the start of a new age. Even if we can bring it back to its former glory in some day, is the world not, by this point, undead?
Is that a bad thing to be?
Even if it isn't, is there new life that we are preventing from existing?
Now of course you can argue that there is not new life! What is to come is darkness! It is devouring, consumption, end, ash, blindness! (Funny, though, isn't it how all of those things can come also from wildfires.) Dark is bad. Obviously. Of course we don't want the end to come, when all it will bring is despair.
But then, that's the Second Issue:
"Falling to dark", the end of the age of fire, it's all presented as quite horrible. Fair enough! It does, indeed, seem to be! Certainly darkness is a corrupting force - Gwyn's soul (?) split into four, Four Kings, falling to dark - don't know what that's about yet, I imagine I have to find some way to drain New Londo to find out.
Point is, darkness is bad! Very bad! Everyone is quite insistent upon this! Dark=bad. Falling to it = bad.
....
........Except I'm in Lost Izalith right now and it's. uh.
not gonna lie, it's pretty bad here.
and it's very, very bright.
Here, in this lava-lit city, where Solaire himself found a "sun" so blindingly beautiful he lost himself to it. Here, where the witches who had mastered fire - mastered light - fell just as hard.
Light, it seems, is just as corrupting a force.
"Chaos" is more confusing - I think it's effectively the primordial base from which light and dark arise, aka "Disparity", will have to watch the opening cutscene for a third time. But that doesn't seem quite right since seems to be more light-aligned, what with the chaos fire pyromancies and seeing how the witch and her daughters were corrupted by chaos. not dark. they did not fall to dark.
Again, haven't figured out what's going on with the Kings yet, but...
...I am not convinced that dark is evil.
And I'm not convinced that clinging to light is the right thing to do.
Fantasy likes to paint darkness as stagnation and death, light as life and change.
But as I understand it, both light and dark arose from Disparity, which had something to do with the First Flame. They were created at the same time. There is no such thing as light without a corresponding concept of darkness. They are equals.
Stagnation, emptiness, those aren't characteristics of darkness, they're characteristics of the ancient world, the one the dragons ruled/existed in. Dragons which might (?) have been made of stone, the #1 metaphor for something firm and unchanging and eternal (geologists everywhere just rolled their eyes). Eternity, immortality, that predates light and dark.
The concept of decay and death requires a concept of life, of change. A world of dark is not a world without change. Things still died in the Age of Fire; it is not eternal. (that's rather the whole "problem", actually). Hell, Nito is apparently "first of the dead" and he was born of flame like the other Lords as per opening cinematic. Things will, presumably, still live in some future Age of Darkness.
...the entire point of disparity, of fire, was the introduction of the possibility of change.
........so it kind of feels that the perpetuation of this world, a world of Fire Unchanging, would be just... a shallow and ill-fitting recreation of How It Used To Be during the age before disparity came to be.
Like. Look. Uninformed blind-playthrough timeline here: There was Stagnation, all stone and dragons. Then, Disparity was born, Change, and with it Light and Dark. The Souls of Lords were found, and used Light to fight against Stagnation. (I feel like Dark would have worked just as well.) They built a world of Light.
Now everyone is upset that Change is happening? My dudes you built this place out of one half of Change incarnate. It does that! It's almost as if you didn't really want Change, you just wanted a new world of Stagnation in which you ruled as gods.
A new eternal kingdom, made of fire instead of stone.
But fire isn't stone. Fires go out, eventually. And are rekindled.
....Funny, it's almost like a classic dark-light-dark-light cycle. The story is so close to "there was dark, then light, now dark is coming again and everyone fond of light is trying to stop it".
But it's not.
Because there hasn't been dark - at least, not a full-on Age of it. I think. I dunno, there are two more games and I haven't finished this one yet but...
...I suspect that that kind of cycle is exactly what would happen if this age ended! Dark is born of disparity, too! It'd end eventually, and a new Age of Fire would be born, and so on, ad infinitum, until even change itself changes and the cycle is broken, because an infinite cycle is really just its own kind of stagnation and one day someone will have to make that choice.
But that's not this story. This cycle hasn't even started, because fire is clung to so tightly.
Maybe that's not a bad thing. Again, infinite cycles, not great, but... more natural, certainly. And if dark is destruction without rebirth, decay without fertilization of new soil, despair and suffering without relief, then, well, I can't say I disagree.
...............but is it though? all I have been told of it comes from its kings and those who followed them. maybe they are corrupt and unwilling to give up their power. or maybe, more likely, they are only afraid of the dark.
....We are afraid of the dark when we do not know what lurks in it. Souls of Lords, found in the flame - they're children of light, then? What do I know so far, that is born from the dark? Anything?
........yeah I have no idea if I am reading really really really too far into this but from what I know of games that take inspiration from this and from what osmosis of its Themes has entered pop culture I really don't think I am. (and hell, even if I am, it's super fun)
I don't know if I'm going to have the choice to succeed Gwyn or not but I have a sneaking suspicion that the answer is yes given that the achievements list gives two endings named "To Link the Fire" and "The Dark Lord" (the latter of which... uh... vaguely ominous)
also side note what the fuck is humanity
and also talking about Lords why has no one mentioned the furtive pygmy since the opening cutscene. "so easily forgotten indeed"
Four souls for the Lordvessel: Nito, the Witch, Gwyn in four pieces via the Kings…. and Seath? The dragon? Not the pygmy. What happened to the pygmy.
[rewatched cutscene] "then from the Dark, they came" are those humans. those look like humans.
something is very weird here.
WAIT FUCK corollary to 49
"Then from the Dark, they came" humans. found lords in the flame. are humans are born of dark like lords are of light?
.....well what the fuck does that mean?
if lords=gods, are humans "dark" things that have been ruled by light for millennia? i mean, that's not so bad, light is lovely, big fan of fire, I am a bona fide swamp-dwelling pyromancer fire is my jam 10/10 would solve all my problems with arson wait are we the fucking "dark souls"
I mean we exist during this Age of Fire, but we're also turning undead. A problem the gods don't (?) seem to be having.
…We are afraid of the dark when we do not know what lurks in it.
What if we are what lurks in it?
...........alright now I'm reading too much into this. But I LOVE this kind of lore where things all just feel… kind of off? As if there is some big picture you can't -quite- see.
I am under no illusion these questions'll be answered perfectly in-game, and I'm well aware there are 12 years of figuring all this out for me to catch up on! But damn if it isn't fun to specul-
THE HUMANITY ITEM. IS A FUCKING. BOSS SOUL ITEM. IN INVERTED COLORS.
.........
Gripes:
...not many. But the one thing. My nemesis. In this game. Is the god-damned keyboard menu controls. Look, I get that this was made for controller! I do! But I do not own one! Navigating the weapon/item selection is one thing, I'm [checks steam] 84.7 hours in [...oh god, really?? holy fuck. dear lord.] and have finally gotten a handle on that!
But the button to unequip an item in the equipment screen is the same as the button to switch to inspection in the... item screen. whatever you call it. and I suspect this would actually be the same for controller.
How many times have I unequipped something when I meant to look at it? many. 84.7 hour in, how often do I do this still? usually.
...also I only found that bonfire in Sen's Fortress via combination of friendly player message and sheer dumb luck holy crap that would have been a nightmare y'all didn't need to make them that hidden.
......also it'd be very nice if NPCs had some sort of indicator of their name, or mentioned it more than once. I remember Solaire (...RIP, poor dude found his new sun, I carry his talisman in solidarity) and Quelana (because it's so close to Quelaag) and Eingyi (he's mentioned in an item description and the whole... egg... thing haunted me for ages before I met him) and Sif (because why would you make me kill a good pup, guard dog wolf with sword, best friend, she [? female name in Norse myth, not sure if character is also female] was protecting her master's damned grave she did not deserve this) and for some reason Laurentius (dunno why that one stuck) but everyone else gets monikers. Onionman. Bird Friend. Sad Friend. Blacksmith. Bigger Blacksmith. Deader Blacksmith. Sadder Blacksmith. Cheshire Cat Lady.
(Frampt is remembered now because Gwynevere says his name but in my heart he is still Mr. Teeth.)
..........yeah that's all I got, honestly, I have loved everything else about this game.
WAIT NO
ONE MORE THING THAT I REALLY HATE
so there are all these player messages before female characters with no tops reading "great chest ahead"
ha ha very amusing yes chuckle chuckle
BUT
you know who has a very well-defined chest on full display right there in your face and for whom I have never seen a single "great chest ahead" message?
SMOUGH.
i realize that he is wearing armor but i have no reason to believe it isn't form-fitting and true-to-life. dude may as well be topless. there is no smough boobs appreciation and i will not stand for it.
To conclude, I present two pieces of evidence:
"Since his sores were inflamed by lava from birth, his witch sisters gave him this special ring." - Orange Charred Ring item description
"...the Witch of Izalith and her Daughters of Chaos..." - opening cinematic
Diversity win! Ceaseless Discharge is trans.
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Dragon Age development insights and highlights from Bioware: Stories and Secrets from 25 Years of Game Development
Some really tasty factoids here.
Cut for length.
Dragon Age: Origins
The continent of Thedas was at one point going to be named Pelledia, a name initially floated by James Ohlen
“Qunari�� was a temporary name that ended up unintentionally sticking, much like “Thedas”
Mary Kirby wrote the Landsmeet. To this day, nobody understands how it works, except possibly her. If she’s “really really drunk” she can explain how it works. There’s as many words in it as Sten’s entire conversations put together
Concept art for Thedosian art - as in in-world art - draws heavily on Renaissance-era portraiture, the Art Nouveau movement, religious styles and media like stained glass, and favorite pieces from the golden age of illustrations in the early 20th century
Andrastianism in-world (art-wise) is depicted in wildly different methods depending on who in-world made the art in question. “One religion, 3 different lenses”. There’s the Chantry take, the Orlesian take and the Fereldan take; each with its own different interpretations, different mediums and different stories
The stained glass images were drawn by Nick Thornborrow for DAI, to decorate religious spaces in that game “and beyond”
irl Viking art influenced Ferelden
Greek and Italian art influenced Orlais
The book also had other insights into and anecdotes from the development of DAO, but I’ve transcribed them recently as they’re essentially the stories DG has recently been relating on the awesome Summerfall Studios DAO playthrough Twitch streams. (On those streams he provides dev commentary while Liam Esler plays through DA. The ones with DG are currently once every two weeks. Check them out! Here’s a calendar where you can check when the next one is) Instead of repeating myself I’ll just provide the link to the first transcript. From there you can navigate to the subsequent parts. Note these streams are ongoing. At this point I will also point you to a related post which is cliff notes of the Dragon Age chapter in Jason Schreier’s book Blood Sweat and Pixels.
Dragon Age II
DAO had the longest development period in BioWare history. In contrast DA2 had the shortest
Initially DA2 was going to be an expansion to DAO. A few months in EA said “Yeah, expansions like these don’t sell very well, so let’s make it a sequel.” So it suddenly became DA2 and they had to make it even bigger, although they still only had 1.5 years of time in which to do this
Production of DA2 officially lasted only 9 months, and at the time the team was still supporting live content for DAO! They finished development that January after the design team crunched all the way through the holiday period that year. Then it went to cert 9 times
The limited time they had is why the story takes place mostly in and around 1 city, and over 7 years (so it was temporal, rather than over physical distance, because a more expansive world would have taken more irl time to make)
They had no time to review even the main plot. Mike Laidlaw pitched the idea of 3 stories taking place at different points in the PC’s life, tied together by Varric’s recollections of events. DG rolled with this and made 1 presentation on the idea. This presentation was then approved and off they went
As they were writing DG realized that there was going to be no oversight and that everything was going to be a ‘first draft’. “Because nobody had time.” He sat down with the writers and said “Look, here’s the conditions we’re working under. A lot of what we’re putting out is gonna be raw. We’re not going to get the editing we need. We’re not going to get the kind of iteration we need. So I’m going to trust you all to do your best work.”
Looking back, DG has mixed feelings on DA2. “A lot of corners were cut. The public perception was that it was smaller than DAO. That’s a sin on its own.”
Despite this he thinks DA2 has some of the best writing in the series, especially character-wise. The DA2 chars are his favorite
The pace with which production progressed may in some ways have helped. “When we do a lot of revision, we often file away [as in buff off] some of the good writing as well. Somehow DA2′s whirlwind process resulted in some really good writing”
The pace meant chars landed on the writers in various stages of completion. For example Isabela was fairly defined due to appearing in DAO. In contrast Varric at the start was just that single piece of widely-shown concept art
Varric was conceived as a storyteller not a fighter. His skills are talking and bullshitting. Hence the question became, so what does this guy do in combat? The direction was to make him as different as possible to Oghren, so not a warrior. He couldn’t be a dual-wielding rogue in order to differentiate him from Bela. But you can’t really picture this guy with a bow. “For a dwarf, it would probably be a crossbow. We didn’t have crossbows, or we only had crossbows for the darkspawn. And they were part of the models. We didn’t have a separate crossbow that was equip-able by the chars. They had to like, crop one off a darkspawn and remodel it. And that became Bianca” (quote: Mary Kirby)
“Dwarven mages are exceedingly rare.” [???]
If DAO was a classic fantasy painting, DA2 was a screenshot from a Kurosawa film or a northern Renaissance painting. (Here Matt Rhodes was commenting on art style)
John Epler: “In any one of our games, there’s a 95% chance that if you turn the camera away from what it’s looking at, you’ll see all kinds of janky stuff. The moment we know the camera is no longer facing someone, we no longer care what happens to them. We will teleport people around. We will jump people around. We will literally have someone walk off screen and then we will shift them 1000 meters down, because we’re fixing some bug.” John also talked about this camera stuff in a recent charity Twitch stream for Gamers For Groceries. There’s a writeup of that stream here
Designing Kirkwall pushed concept artists to the limits of visual storytelling, because it has a long history that they wanted to be present. It was once the hub of Tevinter’s slave empire, so it needed to look brutal and harsh, but it also then needed to feel reclaimed, evolved, and with elements of contemporary Free Marches culture
The initial plan was for DA titles to be distinguished by subtitles not numbers, so that each experience could stand on its own rather than feel like a sequel or continuation. (My note: New PCs in each entry make sense then when you consider this and other factoids we know like how DA is the story of the world not of any one PC). Later, DA2′s name was made DA2 in a bid to more clearly connect the game to its predecessor. For DAI they returned to the original naming convention. (My note: so I’d reckon they’d be continuing the subtitle naming convention for DA4)
DA2 was initially code-named “Nug Storm”, strictly internally
The Cancelled DA2 Expansion - Exalted March
This was a precursor to DAI
It was meant to bridge the gap between DA2 and DAI
It focused on the fallout from Kirkwall’s explosion, with Cory serving as the villain
Meredith’s red lyrium statue was basically going to infest Kirkwall and it would end up [with what would end up] the red templars taking over Kirkwall and essentially being Cory’s army
To stop him Hawke would have recruited various factions, including Bela’s Felicisima Armada and the Qunari at Estwatch, forcing Hawke to split loyalties and risk relationships in the process
It was meant to bring DA2′s story to an end and end in Varric’s death. DG was very happy with this because all of DA2 is Varric’s tale. The expansion was supposed to start at the moment Cassandra’s interrogation of him ended in the present. “And we finished off the story with Varric having this heroic death.” It tied things up and would have broken many fan hearts, something BioWare writers notoriously enjoy. But between a transition to the new Frostbite engine and the scope of DAI, the decision was made to cancel EM, work any hard-to-lose concepts into DAI, and in the process save Varric’s life. DG has talked about the Varric dying thing before
Concept art for EM explored new areas previously not depicted in the DA universe, with costumes that reflected next steps for familiar chars. Varric was going to war, what would he have worn? With Anders, if he survived DA2, the plan was to present a redeemed Warden
A char that vaguely resembled Sera in DAI was first concepted for EM. This fact was mentioned near this concept art (see the female elf) and this concept art of Bethany with the blond bob
The writers sketched out plans to end it with Hawke having the option to marry their LI. This included alternate ceremonies for party members like Bethany and Sebastian if the player opted not to wed. There was even a wedding dress made for Hawke. This asset made it into DAI (Sera and Cullen’s weddings in Trespasser). The dress can also be seen in DAI during an ambient NPC wedding after completing a chain of war table missions
The destruction of a Chantry was explored in concept art as it might have happened in EM. This idea ended up carrying over to the beginning of DAI. (My note: Lol, the idea that DA2 could have had 2 Chantries being destroyed in it 😆)
World of Thedas
Sheryl Chee and Mary Kirby started with “a disgusting little dish called fluffy mackerel pudding”. In the middle of DAO’s busy dev period one of them (they can’t remember who) found a recipe online for this, scanned in from a 70s cookbook. “I don’t understand why it was fluffy. Why would you want fluffy mackerel pudding?” MK says. “We loved it so much we included it in a DAO codex.”
This led them to create more food for Thedas, full recipes included, like a Fereldan turnip and barley stew from MK and SC’s Starkhaven fish and egg pie. The fish pie became Sebastian’s favorite. “To me it made sense for it to be fish pie because a lot of the Free Marches are on the coast”, SC says, “It was something that was popular in medieval times, so I thought, let’s make a fish pie! I looked at medieval recipes and I concocted a fish pie which I fed to my partner, and he was like ‘This is not terrible’”
For WoT the whole studio was asked to contribute family recipes which might have a place in Thedas. SC adapted these to fit in one Thedosian culture or another, including a beloved banana bread that localization producer Melanie Fleming would regularly bake to keep the DA team motivated. “Melanie’s banana bread got us through Inquisition”
DAI
It says part of DAI takes place in or near the border with Nevarra [???]
This game was aimed to be bigger than DA2 and even DAO in every conceivable way
The first hour had to do a lot of heavy lifting, tying together the events of DAO and DA2 while introducing a new PC, new followers etc in the aftermath of the big attack. DG rewrote it 7 times then Lukas Kristjanson did 2 more passes
DG: “Our problem is always that our endings are so important, but we leave them to last, when we have no time. I kept pushing on DAI: ‘Can we work on the ending now? Can we work on the ending now? Can we do it early on?’ Because I knew exactly what it was going to be. But despite the fact that it kept getting scheduled, whenever the schedule started falling behind, it kept getting pushed back... so, of course, it got left til last again.”
“The reveal of the story’s real antagonist, Solas, a follower until the end, when he betrayed the player”. “Solas’ story remains a main thread in Inquisition’s long-awaited follow-up” [these aren’t DG quotes, just bits of general text]
Over the course of development they had 8 full-time writers and 4 editors working on it. Other writers joined later to help wrangle what ended up being close to 1 million words of dialogue and unspoken text. While many teams moved to a more open concept style of work for DAI, the writers remained tucked away in their own room, a choice DG says was necessary, given how much they talked. All the talking had a purpose ofc as if someone hit a bump or wall in their writing they would open the problem up to the room
As writing on a project like DAI progresses, the writers grow punchier and weirder things make it into the game. This is especially the case towards the end of a project (they get tired, burned out)
Banter and codexes require less ‘buy-in’ (DG has talked about this concept a few times on the Twitch streams) from other designers. DG liked to leave banter for last as a reward because it was fun. Banter begins as lists of topics for 2 followers to discuss. These may progress over time or be one off exchanges. One banter script can balloon to well over 10k words. “The banter was always huge because we were always like, laughing, and really at that point, our fields of fucks were rather barren, so we would just do whatever”
The bog unicorn happened pretty much by accident. It was designed by Matt Rhodes and was one of his fav things to design. They needed horse variations and he had already designed an undead variant which was a bog mummy [bog body]. irl these are preserved in a much different way to traditional mummies. When someone dies in a bog their skin turns black and raisin-like. The examples we know of tend to have bright red hair for whatever reason. It’s a very striking look and MR wanted to do a horse version of this as he thought it’d be neat. 5 mins before the review meeting for it he had a big ‘Aha!’ moment, quickly looked up a rusty old Viking sword, and photoshopped it through its skull like that was how it died. “And I was like, ‘I just made a unicorn. Alright, in it goes!’” It got approved. “So we built the thing. It fit. It told a little story”
With the irl Inquisition longsword, one of the objects they tested its cleaving ability on was a plush version of Leliana’s nug Schmooples
The concept art team explored a wide variety of visuals for the Inquisitor’s signature mark. It needed to look powerful and raw but couldn’t look like a horrific wound. In some cases, as cool as the idea looked on paper, they just weren’t technically feasible, especially as they had to be able to fit on any number of different bodies
Bug report: “Endlessly spawning mounts! At one point during development, Inquisitors could summon a new horse every time they whistled, allowing them to amass a near infinite number of eager steeds that faithfully followed them across Thedas. “You could go charging across levels and they’d all gallop behind you,” Jen Cheverie says, “It was beautiful.” Trotting into town became an epic horse siege as a tidal wave of mounts enveloped the streets. Jen called it her Army of Ponies”
The giants came from DA Week, an internal period when devs can pursue different individual creative projects that in some way benefit DA. They also had a board game from one of these that they were going to put in but they didn’t have time. It’s referenced though. It was dwarven chess
Josie’s outfit is made of gold silk and patterned velvet, with leather at her waist. She carries “an ornate ledger” and she has “an ornamented collar sitting around her neck, finished by a brilliant red ruby, like a drop of Antivan wine in a sunbeam”
Iron Bull’s armor is leather. His loose pantaloons and leather boots give him agility to charge
On DAI in particular, concept artists took special care to make sure costumes would be realistic, at least in a practical ‘this obeys the laws of physics and textiles’ sense. “While on Inquisition, we thought about cosplay from a concept art perspective. Given how incredible a lot of [cosplays] are, I now am not worried about them. In fact in some cases in the future I want to throw them curveballs like, ‘All right, you clever bastards. Let’s see if you can do this!’”
2 geese that nested on the office building and had chicks were named Ganders and Arishonk (it wasn’t known who was the mom or the dad). Other possible names were Carver Honke, Bethany Honke, Urdnot Pecks, Quackwall, Cassandra Pentagoose, the Iron Bill, Shepbird, Garroose, Admiral Quackett, Scout Honking, HChick-47 and Darth Malgoose
Bug report: “The surprising adventures of Ser Noodles!” DAI was the first time the series had a mount feature, meaning this had a lot of bugs. A lot of the teams’ favorite bugs were to do with the mounts. There was a period of time where the Inquisitor’s horse seemed to lose all bone and muscle in its legs. They had a week or so where all quadruped legs were broken. It was a bit noticeable in things like nugs and other small beasties but the horse was insanely obvious. “The first time we summoned the horse [for this] and started running around, the entire QA exploration room just exploded with laughter.” Its legs flapped around like cooked fettucine, leading testers to lovingly nickname it Ser Noodles. At galloping speeds the legs almost looked like helicopter blades, especially when footage was set to classic pieces such as Wagner’s Flight of the Valkyries
For DAI the artists were asked questions like “What would Morrigan wear to a formal ball? Can Cassandra pull off a jaunty hat?”
On DAI storyboarding became the norm. John Epler: “Cinematic design for the longest time was the Wild West. It was ‘here’s a bunch of content, now do it however you want’, which resulted in some successes and some failures.” Storyboarding gave designers a consistent visual blueprint based on ideas from designers, writers and concept artists
Quote from a storyboard by Nick Thornborrow (the Inquisitor going into the party at the end of basegame sequence): “Until Corypheus revealed himself they could not see the single hand behind the chaos. A magister and a darkspawn combined. The ultimate evil. So evil. Eviler than puppy-killers and egg farts combined.”
A general note on concept art:
In the early stages of any project, before the concept artists are aware of any writing, they like to just draw what they think cool story moments could be. It’s not unusual for the team to then be inspired by these and fold them into the game as the project progresses
– From Bioware: Stories and Secrets from 25 Years of Game Development
#dragon age 4#the dread wolf rises#dragon age#bioware#video games#the da4 tags are due to a few references to da4#cassandra pentaghast#my lady paladin#lul#feels#solas#mass effect#garrus vakarian#best boy#morrigan#queen of my heart#fenris#the Fenaissance#Bioware: Stories and Secrets from 25 Years of Game Development spoilers#Bioware: Stories and Secrets from 25 Years of Game Development spoiler#Bioware: Stories and Secrets from 25 Years of Game Development#spoilers#spoiler#mj best of
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|Got Me Loosin All My Cool| M|
Pairings: Jungkook X Reader | Jimin X Reader( Smut) FT- Side Tae & Yoongi
Note: Kook is in 80% of this but he’s “new” to the dynamic...so the smut is with Jimin and the OC...not Kookie!
About- Jimin and yourself take Jungkook shopping for a new suit to wear to the “Spectrum” launch party! OH, and Jimin fucks you in the backseat of your truck in the parking garage of the mall…..
OR: You know Kookie still in that “Broke college grad” phase only being with the company barley a month, and you don’t want him to feel self-conscious at the event! You’ve also been too busy to really check in with him to see how he’s adjusting! So, you thought something like this, in a more laxed atmosphere, would be a good solution! Oh and Jimin, honestly he’s just nosey as fuck and inched himself along, like nobody really invited him he invited his damn self! Also Jungook can’t underatand why the fuck your all so damn attractive...like...why!?
Jungkook’s a sweetheart and lowkey confused and whipped for everybody
Tae’s kinda being a spoiled asshole
Yoongi’s over it!
Jimin’s being a brat, he’s not use to having to “Behave” around others, espeically while your wearing “that” dress.....
-Song Reference- COOL- Dua lipa
WC: 6K
WARNINGS: Semi-public sex/Top OC/Power bottom Jimin/ Spit play/ Cum play/ Fingering (F receiving) Cockrings/Lube (yes ppl actually use that IRL )Dirty talk/ biting, finger sucking
FINAL NOTE: This little excerpt is the prequel to the next full-length one-shot “All Eyes On Me” which is Hoseoks official ‘Intro” if you will. The full Summary for that can be found in the Masterlist which is linked below! Also if you’re new here..this is a stand-alone one-shot within my OT7Poly AU called “7 Deep” Short version: Your husband Namjoon and yourself run a successful Adult Film Entertainment Company called “Onyx” with your 5 best friends from college who you also happen to be in an open relationship with!
(Sneak peek)
~~~~~~
ONXY ENTERTAINEMENT 10:45 AM
Jungkook’s happy I guess almost surprisingly so, I mean yeah Yoongi and yourself seemed cool in the interview, and when he did is work interview the vibe was chill. But let’s get real, we all know shit always seems better than it actually is in the interviews!
For one he honestly wasn’t expecting to be given such free reign already which is also why he’s happy as hell he didn’t listen to his roommate’s Mark and Ten and lie on his resume. Granted, everything still had to go through Yoongi first but he wasn’t just... I don’t know editing thumbnails like he thought he was actually doing real work. He’s been here barely a month and he already has reels he can add to his portfolio! Learning new tips and tricks, believe it or not, even through his internships he’s learned that some people are stingy when it comes to sharing knowledge. Yoongi however was far from that, thankfully he was well aware that just because you teach someone your “secrets” doesn’t mean you’re essentially replacing yourself! What makes you good at your job isn’t just how it’s done its how you do it!
If only Kookie could stop internally fangirling over Yoongi his life would be a little easier! He’d seen hundreds of your companies films before and being the production major he is..of course, he’d watch it the first time to jack off..then the second time he’d find himself just as if not even more turned on for the production quality. That’s something Onyx is always praised for..”Aesthetically pleasing porn”. Every morning, Yoongi would sit him down and show him something new and for the first time he finally understands what people mean when they say that someones mind is..attractive! Not Yoongi himself though, because that’s his boss and that would be weird but like his brain, ya know? Yoongi’s brian is sexy in a broboss way...I don’t know just go with it!
Anyway, Kook’s current project was actually one of his favorites so far because it was forcing him to actually challenge himself! This was something actually requested by Hoseok, who he learned was 26, the head of marketing, always bouncing around like he’s had 6 expresso shots and somehow manages to make streetwear look professional…. But anyway the task is creating trailers for films that are pc enough to not be blocked on platforms like IG but spicy enough to get ppl to wanna watch the full thing. Making a climax without the actual climax if you know what I mean. So he’d have to sit there and watch the films, try not to get hard and wanna jack off while watching said films...then take notes and screencaps of the best moments and compile them together without showing “too much”. He’s never been so thankful that he could wear sweatpants to work….because…..yeah it was hard..literally and figuratively hard...but like I said he’s happy and can pay his bills so that’s cool too!
Don’t get me wrong he still feels a little out of place at times and surprisingly enough not for the reason he expected! Two months shy of his 21st bday he assumed he’d feel a type of way because he’s the youngest but that’s not the case! Hell, they went to Nobu for lunch last week and Jin actually slid him his drunk so he wasn’t the only one not drinking! Flashing him a cheeky little wink and whispering “Don’t tell mom” in reference to you once Kook looked back at him like a deer in headlights! It seems as though they care more about his talent than his age which is the way it should be because he knows he’s good at what he dose!
However, Onyx is kinda like those offices you see on TV, the kind he never thought where real, behind closed doors the environment is far from pc! It’s not a normal morning unless somebodies cursing out there computers! This morning he swore Taehyung told Jimin he had a shrimp dick…… There’s “that’s what she said” jokes being thrown out left and right, people cracking jokes on one another. And it’s not that he feels uncomfortable by any means again he’s a 20 y/o kid from LA it’s just ...he’s new...ya know? So he doesn’t know if he’s “allowed” to do that! So in the meantime, he just spends his days laughing until his chest hurts!
But besides that everybody’s chill , he’s still trying to learn people, regardless of how laxed the office is everybody’s busy as all hell especially Namjoon and yourself! The two of you are actually his biggest mystery, he’s never thought of marriage being something that he’d want. He’s always heard that people change, and shit gets boring, but even in a work environment that’s far from the vibe he gets from the two of you! You actually make marriage seem exciting, worth it, like a gift, not a task…..
Something else that he can’t truly wrap his head around is that your his boss, like legitimately his boss! Somebody that looks like you,I mean fuck your not even 30, you sway around the office in your little dresses and designer heels! Always dolled up hell sometimes he questions if he’s the one in some upscale porno! Actually, not just you all of you why the fuck are all of you so effortlessly attractive and put together?! To make it even worse you all know your shit too! Two days ago for example Kook went to Yoongi to ask if there was a certain way he wanted the ending credits to come into frame, and instead of Yoongi responding you did! Using terminology that had him ready to run home and pull out his “Intro to production” text box! Shit don’t make any Goodman sense...even Yoongi sitting in his office looking like he could be in one of the films he’s editing and no, god no why is he thinking this about his higher-ups?! No, no, nope try again Jeon!
However, now that we’re on this topic, there is one person that he can’t quite wrap his head around...I mean yeah he’s nice but he just seems more reserved around Jungkook than everyone else. Which is odd considering he’s the one Kook meet first, he’s actually the one that encouraged him to even submit his resume, to begin with! What makes it even odder is Yoongi and yourself actually told him that Tae was the most outgoing...it’s not that Jungkook nessercally thinks Tae dislikes him it’s just ...I don’t know, I don’t know…I guess he was just...warmer when the two of them met at Starbucks then he is now that they actually work together!
...And I guess that’s why he almost shit himself when his phone rang and the incoming name rang though as….”Taehyung Kim”...he kinda hoped he pocket dialed him and would just hand up! But wait, I guess you can’t really do that from a landline can you?? Fuckkkkkk
“I know technologies come a long way Kook, but phones don’t answer themselves ya know…” Eyes fluttering over to see Yoongi smirking at him, tone blatantly amused as he flipped through a file he had in his hands.It’s like he could sense how nervous he is too “Don’t worry about Tae, he’s more bark than he is bite, he’s literally a puppy dressed in Gucci…” Flicking his chin in the direction of the phone with a reassuring smile.
With a timid nod and shaky fingers Jungkook picks up the call on the final ring “H-hello??”
“Jungkook? Can you come to my office in the next 5 or so minutes?” His tone wasn’t rude by any means but it also wasn’t the most inviting. Eyes fluttering overly timidly in Yoongis direction because he knew Tae was loud enough that the elder could hear and he smiled fondly, nodding in approval. Arms crossed firm against his chest, head cocked to the side, eyes squinting slightly from under his black baseball cap, as if he was now purposely trying to hear the conversation.
“Umm, yeah, yeah of course…” God, why does he sound like he’s still going through puberty right now!? Voice fluttering ina and out of an octave!
“Great!”
Tae just hangs up, no goodbye ...promoting Yoongi to roll his eyes, with an exasperated sigh...Jungkook just sits there for a moment, not too sure what to do!
“You’re free to go, Seok dosen’t need these until Friday and your deifiently far enough along, a little time away from your desk wont hurt! Oh, just save your stuff first though! The systems moving slow as fuck and I’m about ready to break my damn computer so I’ll probably do a system reboot while you’re gone!”
Jungkook nods timidly, swallowing so hard he’s sure Yoongi heard it, fingers scattering to do as Yoongis instructed, he literally feels like he’s going to throw up! Why does Tae make him so nervous? I mean no offense but Tae isn’t even his boss why is he more freaked out of Taehyung than is actual boss!
He hears a heavy sigh fall from behind him, as Yoongi invites himself to take a seat, placing a comforting hand on his shoulder ‘First off, you’re doing fucking great, and I mean that, so step back...and breath...” Squeezing his shoulder slightly, tone calm yet stable enough to ground the younger!
“Second, I’m ordering lunch from that coney up the street, Hyungs treat” He watches Jungkook go to open his mouth in protest and Yoongi just groans, loud and obnoxious, eyes fluttering to the back of his head more times than he can count!
“Don’t even try and give me that “Your not hungry bullshit” Eyes narrowing in the youngers direction challangingly “So let’s try this again, what do you want? And yes Tae can wait I already texted him and told him so you’re fine! Now go to google and pull up Leo’s menu and lets order lu-”
“Yonngggggiiiii!!!’ Whines through the studio, which only promps the man in question to slowly sink into his chair as if he was trying to make himself dissapear! And before Jungkook can even make heads or tails as to what’s happening...a pair of skin-tight leather pants, a florial silk shirt, that was sitting so low it mideswell not even be buttoned, flashy shades and windswept pastel pink hair comes strutting in... Looking like something straight out of Vouge so again he asks why the fuck does everybody look like this!?
Not even botherng to ask if he’s interupted anything, just flinging his arms around the production manager’s neck, propping his chin on top of his head,
“I need like...20 headshots edited...in the next half hour” Jungkook watched Yoongi go completely ridgit a scowl on his face as he tried to pull away but the casting manager only held on tigher “...and before you kill me even though I drunk some of it this Amerciano is for you soooo, I feel like I’ve made it worth or while, please and thank you! ” Smiling so big his eyes dispered into his face it took everything in him not to coo and swoon all at the same damn time!
Jimin fucking Park......
~~~~~~~~~~~~~~~
Heyyyyyyyy,
That’s all she wrote for now, don’t know the post date yet, I’ve written up wo when they actually go to the mall so it’s like halfway done.....
MASTERLIST FOR THIS AU IS DOWN BELOW, I’M GLAD PEOPLE ARE ENYOING THIS “UNIVERSE”!
7 DEEP
#jungkook#jungkook x reader#jungkook au#jimin#jimin smut#jimin x reader#jeon jungkook#park jimin#jimin au#bts#bts au#bts smut#yoongi#yoongi au#bts poly#bts poly au#kpop#kpop smut kpop au
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Ice Age 2: The Meltdown PC video game in-depth review.
I used to play Ice Age 2: The Meltdown video game. Here is my review on this classic computer game.
IMDb link:
https://www.imdb.com/title/tt0795398/?ref_=nv_sr_srsg_3
Ice Age 2: The Meltdown is a video game based on the 2006 film of the same name.
It is a third-person, platform based, action/adventure game. It was released on the 31st March 2006 in the UK.
It was developed by Eurocom and published by Sierra Entertainment (Now succeeded by Activision Blizzard).
Ice Age 2: The Meltdown was released on PC, PlayStation 2, GameCube, Xbox, Wii, GBA and Nintendo DS. It was rated U in the UK and was the first Ice Age game to reserve a E10+ rating in the US.
Most of the cast from the film rephrase their role in the game. See IMDb link above for details.
On its release, It was nominated for a BAFTA (British Academy of Film and Television Arts) Games Award for Children's Game.
The game was designed with the open source NginX game engine software.
https://en.wikipedia.org/wiki/Ice_Age_2:_The_Meltdown_(video_game)
In this review I will be focusing on the PC version of the game.
I used to play the demo of Ice Age 2: The Meltdown not long after it came out. I got this game on PC CD-ROM for Christmas back in 2006.
In Ice Age 2: The Meltdown, the player takes control of Scrat, the Sabre Toothed Squirrel and the unlikely hero of the film.
Scrat will run, sneak, swim, dig, climb, smell scents and interact with characters from the film. Scrat can scurry through cracks in rocks to access other environments in the game.
Throughout the game, Scrat's HUD portrait will change according to where he is or what actions to take. You can read about this in more detail on Sierra Chest.
I particularly liked making Scrat jump into the water and go underwater.
You can swim through underwater ice caves, explore the river beds for hidden treats, collect acorns underwater, and avoid hazards such as piranha fish. Just make sure to come back to the surface as Scrat's oxygen meter depletes.
A complete walk through of Ice Age 2: The Meltdown featuring the game cover, keyboard layout, screens & all the stages and mini-games can be found here:
http://sierrachest.com/index.php?a=games&id=153&title=ice-age-2&fld=general
The stages in Ice Age 2: The Meltdown are as follows:
The Water Park
Stages:
Waterpark 1, Waterpark 2, Waterpark 3, Waterpark 4 and Waterpark 5.
The water park level is the beginning stage, in this level, you'll learn the game's tips and tricks. Scrat also takes part in Fast Tony's Penguin Bowling contest.
At the end of this stage, Sid takes a ride on the Eviscerator in a slalom and rhythm style game. The Eviscerator is the most feared waterside in the water park.
See the Waterpark level here:
https://www.youtube.com/watch?v=JAez0Q84i74&list=PL02CFE061D0C23908&index=2&t=195s
Forest
Stages:
Forest 1, Forest 2 and Forest 3.
The forest stage takes place during the water park migration scene in the film. One of the mini-games included in this level is a whack-a-mole (possum) style game with Diego, Crash and Eddie.
See the Forest level here:
https://www.youtube.com/watch?v=rmR_bmVndyo&list=PL02CFE061D0C23908&index=4&t=0s
Ice River and Maelstrom
Ice River: Collect 20 nuts jumping from ice sheet to ice sheet without falling into the icy water. Keep moving on the ice to avoid being caught by Cretaceous.
Maelstrom: Scrat has been swallowed whole by Maelstrom (a Pliosaur), and has to find his way out. This level was fun but quite gross as Scrat has to navigate his way through its digestive system!
See the Ice River and Inside Maelstrom level here:
https://www.youtube.com/watch?v=ii9e0XDgSoY&list=PL02CFE061D0C23908&index=6&t=0s
Mud Bog
Stages:
Mud Bog 1, Mud Bog 2, Mud Bog 3, Mud Bog 4 and Mud Bog 5.
Probably the most challenging part of the game, the mud bog included a memory based mini game called Mud Bog Memory Challenge.
I used to find this part quite challenging as it requires you to memorise the flip patterns the Starts (moeritherium) perform.
I enjoyed the Mud Bog 5 stage, as Scrat could ride a secretary bird (known as a Swamp Bird in the game) to reach areas inaccessible to him.
See the Mud Bog level here:
https://www.youtube.com/watch?v=52lqkO46Ml0&list=PL02CFE061D0C23908&index=8&t=0s
Sloth Village
Stages:
Sloth Village 1, Sloth Village 2, Sloth Village 3, Sloth Village 4 and Sloth Village 5.
This level is based in the mini sloths camp and features Sid, who Scrat has to rescue. Scrat also needs to obtain a golden nut by winning a digging contest mini game against Crash.
See the Sloth Village level here:
https://www.youtube.com/watch?v=JPeTUehXrag&list=PL02CFE061D0C23908&index=10&t=0s
Glacier
Stages:
Glacier 1 (part 1), Glacier 2 and Glacier 1 (part 2) and Glacier 3 and Glacier 1 (part 3).
This level takes place during the flood sequence. Scrat needs to help Diego escape from an ice cave before it fills up with water.
See the Glacier level here:
https://www.youtube.com/watch?v=71oXIDgJ7sk&list=PL02CFE061D0C23908&index=12&t=666s
Upon completion of each stage, stills from the film and concept art is shown with a short scene commentary by Ray Romano (Voice of Manny).
Game music:
The game’s fun, easy listening and atmospheric soundtrack was composed by former Eurocom Entertainment Software (Now Frontier Developments) game music composer, Jim Croft.
Some of the music was re-used in the 2009 video game, Ice Age 3 Dawn of the Dinosaurs.
you can listen to the soundtrack here:
https://www.youtube.com/playlist?list=PLO4jlmGoc6uDm0QVLyMqURTP2ciHWjCF_
Behind the game:
Interestingly, the Mud Bog stage environment was going to be included in the film, but was removed and recycled in the game instead.
The Eviscerator in the game is also different from the film, as it forms a curving ice slide in which Sid slides down to perform jumps and pass through check points to score points. In the film it is a large waterfall.
The game features various angry creatures which Scrat has to avoid or attack throughout the game. These creatures include boars, wolves, bats, dodos, polar bears, massive spiders and many other creatures. Many of these creatures were recycled from deleted content from the film.
Like in the beginning of the film, Scrat can drink water from geysers which makes him inflate and fly across the stage (See screenshot). This is very funny and can help you get to unreachable areas where goodies are hidden.
Compatibility:
When it came out back in 2006, Ice Age 2: The Meltdown ran on Windows 2000 and Windows XP. However I have also played this game with no problems on Windows 7 64-bit. It also works on Windows 8.1 and possibly on Windows 10.
The recommended system specifications to run the game is pretty standard for today. This includes a Pentium 4/Athlon XP or better CPU, DirectX 9.0c, a 128 MB 3D graphics card and 1.4 GB Hard Disk Drive space. It is a 32-bit game.
Extras:
Going through each stage collecting nuts gives you points which when reached unlock bonus behind the scenes material.
You can see the material here:
https://www.youtube.com/watch?v=hcu0w1-0uic
Conclusion:
I really enjoyed playing Ice Age 2: The Meltdown, I liked the way the game bases itself on the events of The Meltdown as seen through the eyes of Scrat. The graphics are colourful & simple, yet nicely detailed for a game of that time.
You can also freely explore each in-game environment as well.
I also liked the sound effects used in it as well. You can hear different sound effects according to the environments you are playing in, and Scrat himself makes a great collection of sounds throughout the game!
However it is shorter to play than most movie based games.
Also the game has a limited maximum display resolution of 1024x768 and basic widescreen support.
Ice Age 2 also required you to save levels in order to re-play them, as you can't select or replay levels once the game has been completed.
This did not stop it from being fun to play.
In June 2018, I gave the game away to Oxfam in Farnham.
Overall an enjoyable, memorable and challenging movie-based game. I would definitely play this game again if I had the chance!
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Genshin Impact
Breath of the Wild was a game I wanted to love. I love the Zelda games, always have, and I eat up open world games like candy. Yet, BoTW has sat on my digital shelf collecting digital dust for ages. Why is that? Well, to put it simply, I don't want to play as Link. BoTW has a beautiful world, rich combat and game play puzzles, tons to see and do and experience, it's a sandbox for the ages. But it's hampered so heavily for me by the fact that I have to play this very boring and to be honest kind of forgettable boy named Link during the game play. That may sound petty, but if I'm in an open world game I want to fully immerse myself into that and video games are where we all go to escape anyway. If I wanted to be misgendered, I'd simply forget to shave and go outside.
I don't mind playing other Zelda games because in those, Link is a self contained character in the world and they're relatively short and self contained games. But BoTW is a sandbox. And for a large majority of it, you're not going to be doing the story or being addressed as link. The size of the world and the sheer amount of hours you're going to put into it mean that for almost all intents and purposes, Link isn't Link, he's a faceless avatar that you're supposed to put yourself into. The game offers so much freedom in so many avenues and yet, in your choice of how to explore the world as someone you'd actually like to be, you're not allowed. You have to be a skinny blonde twink.
So, in late 2019, in comes a trailer for Genshin Impact. It's making its rounds on the Internet as a "PC Free to Play Gacha Breath of the Wild Clone" which, while a mouthful, was something I initially wrote off. Didn't see a point in checking it out, as I really don't like Gacha games very much. But in late September 2020, MiHoYo the developers released the public 1.0 build of the game to everyone. Multi-platform, too. iOS/Android, PC, PS4, and even a switch release down the line. And maybe its the pandemic, or maybe the Internet was simply too lured in by the cute anime girls, but it took the many by storm. It took me personally over 12+ hours to download the 11 gigs of the game because the servers were so swamped with people.
Now I do want to be clear: Genshin Impact borrows many things from BoTW, but it isn't a clone. It's not a sandbox in the same way BoTW is and aside from some general game play things such as gliders, stamina/wall climbing system, and general aesthetic, the games are massively different. Still, though, playing it has highlighted to me why I never felt quite right playing BoTW, and its that lack of freedom. That lack of ability to play the game on my own terms and explore the beautiful handcrafted world the way I want to.
Despite appearances, Genshin Impact is a lot more like a single player MMO than it is anything else. Requiring tons of farming and grinding to create high level powerful characters in a world that gets increasingly more powerful and hostile as you do. The core game play loop of Genshin Impact is pretty phenomenal, essentially giving you a massive world to explore with literally thousands upon thousands of chests and rewards to find. Either by clearing out enemies, doing random in world puzzles, or even just sitting around. Being inside of and exploring the world of Teyvat is as rewarding as it is beautiful. The art and animation design of the game are stellar and do a lot to make you forget how much time has passed since you booted up the game in the first place. There's tons of different lore books to find, NPC's to talk to, quests to complete, the world is chock-full of lore and world building even down to simple weapon and material descriptions. Teyvat is a wonderful place to be and the developers MiHoYo deserve a pat on the back for how good the world of Genshin Impact is. The other side of game play is a simple system of Character Progression where you farm materials to make your characters/weapons/abilities better so that you can farm even more materials from harder enemies, much like an MMO, and you also acquire gear called Artifacts with randomly rolled stats much like an ARPG. In that regard, Genshin Impact is highly addictive. There are a myriad of weapons, talents, artifacts, and characters all to level up and build up over the course of your play, and every character can be made viable very very easily. The game also lets you keep a party of 4 characters that you can swap between at any point, as well as each character being attuned to a specific Elemental Type that reacts to other Elements. This causes the end-game to be centered around doing some of the hardest dungeons the game has to offer by theory crafting incredibly powerful teams that work off of each other and cause Elemental Reactions in enemies. It’s some of the most fun i’ve had in a game in ages.
All of that is fantastic but unfortunately its all also held back by one simple, huge problem: Original Resin. The game uses a currency called Original Resin that you use to challenge the harder content in the game. Dungeons, World Bosses, Elite Weekly Bosses, you name it and if its end-game content, it likely costs Resin. And not in insignificant amounts either. Dungeons are 20, Bosses are 40, and Weekly Bosses are 60. So, how do you obtain this material? Time. You start with, and are capped, at 120(Later 160 in patch 1.1). 1 resin takes 8 minutes to get back. If you spend it all, it takes 16 hours to get back. Given the rates you spend it, you can go from 120 to 0 in roughly 10-15 minutes. With no way to increase the resin cap, and the incredibly slow acquisition rate, that frequently means you only have about that much playtime a day of the game in the endgame. And that's, needless to say, incredibly frustrating. Thankfully its not an entire stamina system that means you can't play the game at all when you're out of resin, but it does mean that character progression itself is gated as all upgrade/progression materials are locked behind these dungeons and bosses that you must use Original Resin to face. Effecitvely, this means single characters will become weeks and weeks of work, with weapons and artifacts being only slightly less time consuming. I can only hope MiHoYo is looking to change this system in a way that isn't just increasing the cap as the feedback they've received has been very negative regarding it, but only time will tell.
Unfortunately, this isn't the games only problem with its players either. The game is a Gacha, there is no getting around that, but despite the fact that pretty much any character can become massively overpowered and viable in the endgame, people are going to want the rarest characters that exist. This is by design and unfortunately is more or less a glorified gambling system. And while the game is quite nice with its premium currency and how often it gives it, what isn't nice is that the rarest “5-star”characters cost a minimum of 200$ to get through money. With no guarantee you're getting the one you want.
Worse still, outside of a guaranteed 5-star drop at 90 rolls on the gacha wheel, the chance for a 5-star weapon or character is 0.6%. Not even a whole rounded up 1%. This is frankly ridiculous, as is the cost of real money to premium currency. For reference, most other popular Gacha’s doing well offer their rarest characters at anywhere between a 1-6% rate. In general, gacha's aren't known to be kind in their rates. That’s the point, they want you to gamble with real money. Genshin Impact, however, is so unkind and unfair that even other regular players of gacha gamers are very, very vocally upset. If it wasn't for the game play loop and the world, I'm not sure this would fly. And its certainly not flying in the west with the crowd that doesn't play Gacha's nearly as much. Neither is the resin system, as gamers in the west typically want to play for hours and hours at a time.
I’d be remiss if i didn’t bring up the story in Genshin Impact, as it’s genuinely fantastic. As previously stated, the world has a metric tonne of hidden lore in books, weapon/item/artifact descriptions, character stories you unlock as you use a playable character, etc. But the main story you can currently play from start to finish in the 1.0 release is the prologue.
This prologue stars very simply: Your character, the “Traveler” is an alien from another world. Not much is known about them so far, other than that the Traveler and their sibling were people with the ability to hop between worlds at will. In the opening moments of the game this power, along with your sibling, are stolen from you by an unnamed assailant. Thus trapping you in Teyvat and leaving you to begin a journey to find the Seven Gods of Teyvat, simply known as “The Seven” and seek their power and wisdom to find your sibling and potentially leave. This journey is how you meet Venti, one of the Seven in disguise as a simple human bard, and his best friend Dvalin. The events that follow have you help this strange bard, as well as the people of Mondstat, defeat the dragon Dvalin. Previously, he protected the lands of Mondstat for hundreds of years. However, as you meet both Dvalin and Venti, he has had his mind corrupted and been lied to by an order of evil mages known as the Abyss Order, and its caused him to go on the offensive against Mondstat and her people.
It's a fair bit emotional, humorous at times thanks to Venti, and overall very engaging. Mondstat is a city built on freedom, to the point that its own god Barbatos(Venti) refuses to rule over it and allows himself to be the weakest of the seven gods, as that would take away some of the cities freedom. Within this prologue, there is a huge focus on Mondstat being a city of Freedom, the prologue quite literally ends with Venti telling Dvalin after you have saved him from the corruption that even though he is "meant" to be the protector of Mondstat, he hopes Dvalin chooses whatever life he wants, even if that's not Mondstats protector, and that Venti simply wants him to be happy. Venti's own personal story quest goes further in depth about the foundation of Mondstat and its origins as a rebel city founded after the citizens overthrew the oppressive rule of an awful tyrant God and killed him. In a very pretty hand drawn "cathedral window" style cutscene, you get to see the end of this war and why Barbatos chose the form he currently inhabits and took up being a bard, which was to honor a dead friend from this very same war. This explains why Mondstat and Barbatos value its freedom so highly. I cried at this moment both times I played it.
For a free game, the storytelling here is off the charts. As i said before, Venti and many other characters have personal stories that both introduce you to a trial version of the playable character, thus letting you see how they work and play, and also giving you either more info on the world or an introduction to the character in question, or both. They're fantastic little stories and are up there with the main story in quality. One of my favorite parts of the game and something that will only be expanded with time. Each one takes you on a journey of discovery or even simple fun with a character and it all feels very personal and touching, as all of the main stories and character quests are very well voice acted.
The prologue being so focused on freedom makes it all the more awkward, then, that MiHoYo is a game developer based out of China, and as such has to follow China's censorship rules. Taiwan and Hong Kong both are censored in-game chat and if you're reported for saying them, you'll be banned for daring to speak the words. These aren't the only censorship decisions in the game, but they're by far the ones that struck me the most. I understand that the company is based out of China and thus has to follow the censorship rules, as they are the actual law of the land and they could be fined or even shut down if they refused. But the disconnect of knowing there are actual human rights atrocities being committed in China with the Uygher Genocide and Re-Education camps, the human rights violations in Hong Kong, the breakdown of democracy and the treatment of Taiwan, while this game that comes out of China boasts on and on about Freedom and the Human right to self actualize and choose their future is... troubling. It's one that I don't really know how to reconcile, if it can be reconciled at all. I'd like to believe that the developers really believe in their own story and secretly oppose those sorts of atrocities. But at the same time, banning players who mention Hong Kong or Taiwan isn't in the law. That’s a decision MiHoYo is making. Right now, China doesn’t have the freedom that Venti and Mondstat and Genshin Impact try to instill in you so hard as important and a human right. And knowing that and knowing the censorship is in the game make it very difficult to get a read on what the game actually wants you to feel.
Overall,i think Genshin Impact is a fantastic game. Its updates plan to bring in not only more story, as there are meant to be 7 Acts and currently the game features the Prologue and half of Act 1, but in those acts it plans to explain the playable areas and bring in new Events, Characters, Weapons, etc. And that makes me excited for the future of Genshin Impact! It’s a beautiful game of genuinely Triple AAA quality completely for free. But. Its also a Gacha game and by far one of the least rewarding Gachas you could play right now. Maybe that will change with time. I certainly hope it does. But it feels hard to recommend something that, once you beat it, disrespects your time so much and so badly. I hope Genshin Impact has a bright future, I really do, and I’m definitely going to continue playing it. But right now, I can’t say for certain that I feel confident in the developers to make it the game it clearly wants to be if it wasn’t shackled down by its Gacha.
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KotFE/KotET Headcanon Time!
Tagged by @mimabeann! Thank you so much, and I’m sorry for the mess you’re about to see!
Tagging: Anyone who wants to do this one!
1. Starting with basics. Who is your Outlander (which class, what their aligment)? How did they end up being frozen in carbonite for 5 years? Why did you make them the Outlander?
My Outlander is Vargus Organa. He was placed with the Jedi at a very early age, and follows the Jedi Knight story pretty closely, with a couple of extra twists/turns as he runs into the other class characters. He’s a great example of a Jedi, but he does sometimes struggle with the seriousness of what he does. He just views his day as another one for the books, and rarely sees just how much he impacts the events of the story. I think he’s leading every quest line for me except Ziost. He’s there, but he’s supporting Theron and the 6th line while my Imperial crew have all been called in to help Lana and my warrior takes center stage against Vitiate.
2. Now, to the rest of classes. What happens to them during KotFE/ET? Did they know the Outlander? Were they allies, enemies, family? Do they join the Alliance or have something else to do? Do they play a major or a minor role in the story? Spare no detail (if you wish, of course)
Okay, not gonna lie, this is a bit of a mess right now (mainly because I had got my little legendary icon and then deleted all of my toons. So I’m in the process of remaking and remapping… well, everything. But here’s what I’ve got so far!)
Republic
Knight is Vargus. Check.
Consular: Aishne Pashavi is my consular in-game. Aishne is a Mirialan and she follows the typical class story line. Her family were ambassadors on Corellia and she was discovered by the Green Jedi there, and trained with them for a time before landing on Tython. She ends up working closely with Master Gnost-Dural and Naadia on Ossus. (She also never abandoned Felix, her husband. Because of reasons.)
Smuggler: I don’t have one yet. Idk, In my brain, no one can really beat Hylo, and I haven’t made a smuggler that I’ve ever actually kept.
Trooper: Ruvah Khor is my trooper. Light side all the way. She follows orders as best she can, but knows when she can draw a line. Her superiors may not always like that, but they can’t argue with her results. She follows the class story line, and ends up marrying Jorgan. After the Alliance defeats Vaylin, Ruvah and Aric both retire for a few years before being pulled back into the conflict after Ossus.
Imperial
Sith Warrior: Lord Madraxian. Followed the warrior storyline, but took the Emperor abandoning the Empire pretty hard. When Arcann and crew took over, he was almost killed before Vette was able to cut the skytoopers off from following them. He decided to lay low for a bit and wait for an opportunity to strike back at Zakuul. And that is how my cool sith warrior ends up as a scary bodyguard for Gault and Vette. He joins the Alliance when they do, and is able to break out to go save Vette during Vaylin’s assault.
Sith Inquisitor: Darth Imperius/Vi’fan Kallig. He’s a bookworm who just can’t catch a break. He was a slave to a noblewoman on Drommund Kaas, but was sent to Korriban after discovering he was force sensitive. He follows the inquisitor story line as well, but romances Talos. He is… not a very good person. He’s not outright cruel, but he will scheme to protect what he loves at all costs, and he’s rather gifted at interrogations.
Bounty Hunter: Vhikka Farr. You guys have heard quite a bit about her, but I’ve twisted her story inside and out (sorry). She’s actually a member of clan Farr and living with those in the Order of Revan on Drommund Kaas at the beginning of her story. However, she’s heard of all the cheating that Tarro Blood is doing from her clan and decides to enter the Great Hunt the hard way and earn her place on her own. She packs up her beskar and heads to Hutta (she got that tip from one of my other bounty hunters). She follows the BH story after that, but has to reveal to Mandalore that she was already Mandalorian (and she’s very thankful that he found this funny rather than shooting her). She meets Vargus a couple of times throughout her travels, so they know each other during Shadow of Revan. This is where they actually start working together and where they fall for each other.
I also have a bounty hunter called Durgo Farr (or Pink). He grew up with Vhikka but was a few years older. He was already working as a Bounty Hunter when Vhikka was looking to join the Great Hunt. He had worked with Braden on Nar Shadda, so he set their meeting on Hutta up.
Agent: Sira’mi’rane, aka Amira. She’s a light-side imperial agent who is just trying to do her job. She’s pretty private, even with her crew and misses Copero (her homeworld). She only romances Aristocra Saganu, and they keep in touch through the expansions.
I also have a few more, but they’re not set in stone yet and may fall victim to the delete button.
3. What about companions? Do you follow their in-game story or have headcanons for them? Did they stay with your non-Outlander characters or not? Why?
Mostly? I mean, as much as Vhikka wants to blow Skadge out of the airlock, she can’t really bring herself to kill him. And he always manages to make it back on the ship, no matter how early she leaves the spaceport “unannounced”. Mako keeps in contact with Vhikka even though they separate, so I feel like there’s less abandonment/animosity there, and her and Akaavi join the Alliance sooner. (At the moment I don’t think anything changes for the other classes. But I’m also tired and there are so many of them.) Also, everyone lives! Yay!
4. If applicable: how your characters react if the Alliance joins the opposite faction on Iokath and after that? For example: how do Sith characters feel about joining the Republic? Will they stay or leave (if it’s too spoiler-ish, then feel free to skip this)?
I mean, most of my toons are relatively okay with Vargus siding with the Republic. Vhikka isn’t super fond of the idea, but she always made it a point that she wasn’t the Empire’s lapdog. (She knows that the Republic probably won’t accept her people even if Vargus vouches for them. She also REALLY doesn’t like being asked to be a double agent, and Vargus is so proud of her for controlling herself enough to not shoot Jonas when he asked.) The only ones who actually leave are Vi’fan and Talos, and that’s because he goes back to kill whoever has taken his libraries and offices and asks Talos to come with him. (He also just waltzes back into his spot on the Dark Council somehow. Idk, he’s just that good at what he does.) Most others eventually fall into their new places/roles.
5. If applicable: if your Commander decides to be a saboteur, would they tell anyone (PC or companions)? Why/why not?
Not applicable for Vargus, but I think that Vhikka may get persuaded to do it (oh no...). I haven’t really decided yet. If she does though, she’s going to be a mess. Shes definitely not cut out for that.
6. How would your characters react if one of their companions is exiled or dead because of Outlander’s choices? For example: sith warrior’s reaction if Commander doesn’t save Vette?
I know it’s cheesy, but I like that I saved Vette and Torian. Vhikka gets Torian and Madraxian gets Vette, which frees Vargus to go for Vaylin.
7. If you have something written about anything from the above (bc I know some people do), share the links to your works (again, if you feel like it)!
I… don’t actually have anything written. I try, but it’s always a jumbled mess. Maybe one day!
#this was a mess#but I'm so glad I've put it down in text#now I'm more likely to actually do something with it#my ocs#thank you for the tag! I hope it makes sense.....
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Dani taz, Carmen Sandiego, and Mary Sage
I apologize in advance for how long this post is going to be ;;-;;
Dani
favorite thing about them I think she’s fun! Who wouldn’t love an artist who’s also into plants, a wlw, living a hotel and also a cryptid vampire creature?
least favorite thing about them Honestly, she got so little development, I wish we got to see so much more of that. Like how long has she been at Amnesty Lodge?? Why did she get exiled from Sylvain?? What’s her favourite food?? there are so many unanswered questions
favorite line “Aubrey you feel like home” makes me SO SOFT!
brOTP Jake Coolice bayybeeee!!! Also Barclay for some weird kitchen antics. Also Thacker! Also Mama!!! So many friends. I might have the incorrect interpretation of that Brotp is or I just might want Dani to be very loved
OTP Aubrey of course
nOTP Literally anyone else
random headcanon I think I say this literally any chance I can get but her nickname is Dandelion and only people she’s very close to can call her that! unpopular opinion uhhh.. here’s one that only might get me a callout post. At the moment, looking at canon content exclusively, Dani’s only real purpose seemed to be a prize for Aubrey. I really wish Griffin had some really rad lore to give her and I extra wish we would’ve gotten it song i associate with them Dog Days are Over by Florence + The Machine. Also, unfortunately, Riptide by Vance Joy for whatever reason. No thoughts, head song the ukulele's equivalent to Wonderwall I guess
favorite picture of them Okay I have one piece from @/kyllu as my desktop background and it’s a drawing of Aubrey and Dani having a sleepover and Aubrey has illuminated the room with a fireball. It’s so pretty and I have such vivid memories of the first time seeing it because I was in an airport waiting for my flight home and I genuinely started crying looking at it. Also from the Davenport blog 2020 April Fool’s goof, Dani sitting on top of the roof with the caption “Tonight’s Dani misses home” is also VERY up there.
Carmen
favorite thing about them I love older Carmens too but there is really something fun about the 2019 version actively rebelling against the way she was raised and who raised her just so she can fight for what’s right. And she’s very strong and was able to make that decision and escape all on her own! Having three “teams” in the show rather than just the two “good guys” vs “bad guys” is something I enjoy
least favorite thing about them hmmm I genuinely cannot think of anything. I am very neutral about my opinions of Carmen specifically
favorite line ”Player, I made it. I’m off the island. I need to know where on earth I am” brOTP I *LOVE* the way her and Player’s friendship is portrayed and I can not get enough of it. They’ve been friends for over 4 years!! They call each other “Player” and “red” because that’s what they're comfortable with, no need to change it. They have a bit of an age gap but they’re still really close and they support each other so much. Geography special interest buddies. Amazing friends, respect each other’s boundaries.
OTP As much as I enjoy Carmivy I am actively opinionless
nOTP (ignoring a lot of BAD takes I see on instagram) If I see the words re//d//c.rackle one more time I am quitting
random headcanon I don’t remember how or why but one time my mom brought up the idea that Carmen has Ehlers-Danlos Syndrome and I probably think about it every day of my life now. It’s not based on much because my mom hasn’t watched the show but -shrug- Oh also Carmen’s hot drink of choice is hot cocoa
unpopular opinion Player and Carmen have absolutely no reason to meet up in person, do not force them to and overstep pre-established boundaries. Also, the headcanon that she and Player are siblings simply because they are both brown people who have a close bond fucking sucks.
song i associate with them I am bad at music favorite picture of them I’m pretty sure this doesn’t actually count but there’s this one shirt we made in a TKO game that is an image of Carmen and the caption is “carsvenm sidjsnem” and I cry laughing looking at it to this day and my biggest regret in life is not being able to buy it because the shop page got corrupted before we could save the link
Mary Sage
favorite thing about them Clint just really WENT FOR IT while making Mary. The concept of her parents owning a Bible Amusement Park, the fact she’s HIDING in said park, the anger, the betrayal, being abused and used as a living weapon by the dgf, she has the highest swear ratio in all of Commitment, the fact she is I think only once depicted standing on level ground with the PCs (almost every mention of her location is her being on top of a platform of some kind because she likes to be tall and dramatic) it’s *chef’s kiss* Let her learn how to trust people again.
least favorite thing about them WE DID NOT GET HER FOR LONG ENOUGH CLINTON. Also knowing deep down that if Commitment season 2 ever does happen the first thing that will happen is leaving Mary in the middle of nowhere never to be seen again :(
favorite line “nn-where d’ya want to go?” sticks out a lot “Everybody wants to hurt Space Cadet!” “And Mary begins to scream” “You… Shithead! You were gonna make me kill thousands of people!“
brOTP Remy! Remy! Remy! You don’t just unload your dramatic backstory on a person you met 5 minutes ago like that and just.... abandon them. They’d be pure chaos together, unstoppable.
OTP Nadiya uwu
nOTP Anyone else
random headcanon Mary finds a lot of comfort in hiding in small spaces. I was going to credit this to being caused by Halleluland but that makes zero sense if anything Halleluland would be a wide-open space. But small spaces are easy to keep track of, hide away from prying eyes and control everything that’s going on with-in them. Absolutely would steal all the available pillows just so she could sit comfy in a closet or something also she’s bilingual in French because rich kid in Lousiana
unpopular opinion uhhhhhhhh no idea. I don’t think a lot of people really gave Mary a chance
song i associate with them Dirty Imbicile by The Happy Fits
favorite picture of them The one everyone (read: 3 people) in a discord server used as their icon for a couple months because we all thought it was funny (and it was). It was cropped from a comic panel of Mary seeing Kardala for the first time which was drawn by @/ 1010lilfoot
no checking for typos we die like men
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Continuity Tester/Wire Tracer
Secure Encryption: Protect Data by Selecting Security Options, Including Aes 256-Bit Hardware-Based Encryption Compliant with TCG Opal and Ieee 1667
Warranty and Compatibility: 5-year limited warranty; Windows 8/Windows 7/Windows Server 2003 (32 bit and 64 bit), Vista (SP1 and above), XP (SP2 and above), MAC OSX and Linux
Included Contents: 2.5 Inches (7 Millimeter) SATA 3 (6 GB/S) SSD & User Manual (All Other Cables, Screws, Brackets Not Included); Reliability (MTBF): 1.5 Million Hours Reliability (MTBF)
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This item:Samsung SSD 860 EVO 1TB 2.5 Inch SATA III Internal SSD (MZ-76E1T0B/AM) INR 10,887.68
Corsair Dual SSD Mounting Bracket 3.5" CSSD-BRKT2 INR 388.35
Corsair SSD Mounting Bracket Kit 2.5" to 3.5" Drive Bay(Cssd-Brkt1), Black INR 621.82
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Samsung SSD 860 EVO:
The SSD You Trust
The Samsung 860 EVO is specially designed to enhance the performance of mainstream PCs and laptops. With the latest V-NAND technology, this fast and reliable SSD comes in a wide range of compatible form factors and capacities.
Enhanced Performance:
Speeds are consistent, even under heavy workloads and multi-tasking allowing for faster file transfer. The 860 EVO performs at sequential read speeds up to 550 MB/s* with Intelligent TurboWrite technology, and sequential write speeds up to 520 MB/s. The TurboWrite buffer size* is upgraded from 12 GB to 78 GB.
*Performance may vary based on SSD's firmware version and system hardware & configuration. For more information on the TurboWrite, please visit the manufacture website
Boosted Endurance:
Up to 8x higher TBW* than the 850 EVO. Feel secure storing and rendering large sized 4K videos and 3D data used by the latest applications.
*TBW: Terabytes Written:
Multiple Form Factors:
Whatever size your computer needs, there is 860 EVO for you. Choose among the 2.5-inch size for desktop PCs and laptops, and the SATA-based M.2 (2280) or the mSATA for ultra-slim computing devices.
Samsung Magician:
Management Software:
Samsung Magician software is designed to help you manage your SSD with a simple and intuitive user interface.
Firmware updates: Get notifications when new firmware is released, and easily install updates for enhanced performance, stability, and compatibility.
Performance benchmark: Check your SSD's sequential and random read/write speeds, so you can maintain superb performance.
Data security: The 860 EVO supports AES 256-bit hardware-based encryption and is compliant with TCG Opal and IEEE 1667.
Product description:
The SSD you trust: The newest edition to the world's best-selling SATA SSD series, the Samsung 860 EVO SSD is specially designed to enhance the performance of mainstream PCs and laptops. With the latest V-NAND technology, this fast and reliable Solid State Drive comes in a wide range of compatible form factors and capacities. Its enhanced performance delivers consistent speeds, even under heavy workloads and multi-tasking, allowing for faster file transfers. The 860 EVO performs at sequential read speeds of up to 550MB/s with Intelligent TurboWrite technology, and sequential write speeds of up to 520MB/s. The TurboWrite buffer size is upgraded from 12GB to 78GB (performance may vary based on user's system hardware and configuration). The 860 EVO also offers boosted endurance of up to 8x higher TBW (Terabytes Written) than the 850 EVO. Feel secure storing and rendering large-sized 4K videos and 3D data used by the latest applications. The smart compatibility of the SSD lets you benefit from faster, more fluid communication with your host system. The refined ECC (Error Correction Code) algorithm and a new JMX controller generate higher speeds, and the improved queued trim enhances Linux compatibility. The 860 EVO provides the reliability of 1.5 million hours (MTBF).
Warranty & Support:
Amazon.com Return Policy: You may return any new computer purchased from Amazon.com that is "dead on arrival," arrives in damaged condition, or is still in unopened boxes, for a full refund within 30 days of purchase. Amazon.com reserves the right to test "dead on arrival" returns and impose a customer fee equal to 15 percent of the product sales price if the customer misrepresents the condition of the product. Any returned computer that is damaged through customer misuse is missing parts, or is in unsellable condition due to customer tampering will result in the customer being charged a higher restocking fee based on the condition of the product. Amazon.com will not accept returns of any desktop or notebook computer more than 30 days after you receive the shipment. New, used, and refurbished products purchased from Marketplace vendors are subject to the returns policy of the individual vendor.
Product Warranty: For warranty information about this product, please click here
Question:
To clone the existing HDD, I connected as an external drive w/ USB cable. win10 Toshiba recognizes as 'as2105 USB mass storage device'. how to clone?
Answer: I used the “Apricorn Notebook Drive, Upgrade Kit”. It is available on Amazon under: “Apricorn SATA Wire Notebook Hard Drive Upgrade Kit with USB 3.0 Connection ASW-USB3-25 (Grey)”. Even though it says a notebook upgrade kit, it works for a PC as well. I used it to upgrade my laptop and my desktop. I like it because it is c… see more
By T. V. Meyer on August 6, 2018
I recently purchased this drive for my Asus laptop. This laptop uses Win 10 and had a 650GB drive
However, only 97GB was being used so I knew it would fit on the 250 GB of the Samsung SSD.
I downloaded Samsung Data Migration, installed it on my laptop (current hard drive). Connected the Samsung 860 to the laptop using… see more
By John F on June 5, 2019
"as2105' is the model # of your USB cable/adapter, and that is 100% correct. Once you download and install the Samsung "Data Migration" software from Samsung's web site (do a Google search), it will recognize the Samsung SSD connected to your as2015 adapter. Then just click the "clone" button and wait for 2 or 3 hours,… see more
By vacuumtubejazzpro on October 19, 2018Question: To clone existing HDD, I connected as external drive w/ USB cable. win10 Toshiba recognizes as 'as2105 USB mass storage device'. how to clone?
Answer: I used the “Apricorn Notebook Drive, Upgrade Kit”. It is available on Amazon under: “Apricorn SATA Wire Notebook Hard Drive Upgrade Kit with USB 3.0 Connection ASW-USB3-25 (Grey)”. Even though it says a notebook upgrade kit, it works for a PC as well. I used it to upgrade my laptop and my desktop. I like it because it is c… see more
By T. V. Meyer on August 6, 2018
I recently purchased this drive for my Asus laptop. This laptop uses Win 10 and had a 650GB drive
However, only 97GB was being used so I knew it would fit on the 250 GB of the Samsung SSD.
I downloaded Samsung Data Migration, installed it on my laptop (current hard drive). Connected the Samsung 860 to the laptop uses… see more
By John F on June 5, 2019
"as2105' is the model # of your USB cable/adapter, and that is 100% correct. Once you download and install the Samsung "Data Migration" software from Samsung's web site (do a Google search), it will recognize the Samsung SSD connected to your as2015 adapter. Then just click the "clone" button and wait for 2 or 3 hours,… see more
By vacuumtubejazzpro on October 19, 2018
Read reviews that mention:
Ken:
5.0 out of 5 stars Think you need a new computer because yours is slow?
Reviewed in the United States on May 31, 2018
Capacity: 250 GBStyle: SSDVerified Purchase
It used to be that adding RAM was the easiest and cheapest way to speed up a slow computer. That never addressed the real bottleneck of a computer, which is the hard drive. I had a customer complaining that they probably needed a new computer even though theirs was only a little over a year old. Knowing that they had a standard platter-style hard drive, I suggested this. The boy is glad that I did! Saved her hundreds of dollars on a new computer and likely thousands on lost time waiting for her computer to 'compute' as her entire business relies on her computer to make her money.
Gary Goodnow:
5.0 out of 5 stars Quick and hassle-free migration from HDD to Samsung EVO 860 SSD on aging desktop
Reviewed in the United States on March 4, 2018
Capacity: 500GBStyle: SSDVerified Purchase
I have a nearly 9-year-old CyberPower desktop with an Asus P6T Motherboard and wanted to eliminate a potential point of failure to eke out a little more longevity. And if I got some enhanced performance, all the better. Turns out it was a very good move.
Of course, the order came within the two day Prime window which one expects from Amazon. I also got the Corsair Dual SSD Mounting Bracket
that was an order option for another 6 bucks. I reviewed it separately but it's a must-have if you are installing into a 5 1/2 inch bay like I was. The SSD comes with an Installation Guide, which I didn't need other than to follow a web site link provided in order to install the Samsung Data Migration Software and Samsung Magician Software. Since I was installing the SSD to replace my C System drive, I needed to clone that drive onto the SSD. And the Data Migrations software works perfectly. After formatting the SSD (NTSF), I cloned 232GB to the SSD in just 31 min with a SATA 3.0 to SATA 3.0 connection. It would have been much faster has my PC supported SATA 6.0. Then removed the HDD and installed the SSD into the mounting bracket, connected the SSD to the SATA data cable and power cable (I used the same port as the C drive HDD was connected to), powered the PC up and it booted hassle-free, with no issues. It was indeed a perfect clone of the previous drive. There were no issues that required going into the BIOS screen. This will only be an issue if you do not use the same exact SATA data connection that was attached to your former C system drive.
I'm amazed how much faster the drive is. The Magician software not only carves out a bit of the drive for overhead, but it also has a cool performance test you can run on all installed drives. So I ran it on the SSD and a 6 TB WD HDD dedicated to pictures and the Random IOPS results were: for the SSD 8,789 read and 19,775 write vs for the HDD 178 read and 244 write. While that may sound unbelievable, it isn't. You actually experience this speed differential while working on the PC.
This was definitely $150 well spent!
Nestor Balleza G.
5.0 out of 5 stars Cumple lo que promete.
Reviewed in Mexico on February 13, 2018
Capacity: 500GBStyle: SSDVerified Purchase
Tenía instalado en mi PC un ssd Kingston V300 de 240GB. Todo iba bien pero sentía que podía ir mejor, utilicé una aplicación para medir las velocidades de lectura y escritura y me encontré con velocidades de lectura de 480 y escritura de apenas 120. Pensé que quizás algo andaba mal con la configuración pero después de revisarlo, todo estaba bien.
Investigando me di cuenta que ese modelo de Kingston es bastante lento, busqué en amazon y me encontré con el ssd que muchos especialistas lo consideran el mejor para usuarios en general, el nuevo samsung 860 evo de 500GB y al mismo o menor precio que otros de la misma capacidad. Lo compré, llegó en la mitad del tiempo prometido, lo instalé con la aplicación para clonar de samsung mucho mas amigable que otras y el resultado es extraordinario. Tasas de lectura y escritura de 550 y 520 respectivamente y más espacio para nuevos programas.
Muy recomendable samsung y más comprándo a través de amazon.
Nestor Balleza G:
5.0 out of 5 stars Cumple lo que promete.
Reviewed in Mexico on February 13, 2018
Capacity: 500GBStyle: SSDVerified Purchase
Tenía instalado en mi PC un ssd Kingston V300 de 240GB. Todo iba bien pero sentía que podía ir mejor, utilicé una aplicación para medir las velocidades de lectura y escritura y me encontré con velocidades de lectura de 480 y escritura de apenas 120. Pensé que quizás algo andaba mal con la configuración pero después de revisarlo, todo estaba bien.
Investigando me di cuenta que ese modelo de Kingston es bastante lento, busqué en amazon y me encontré con el ssd que muchos especialistas lo consideran el mejor para usuarios en general, el nuevo samsung 860 evo de 500GB y al mismo o menor precio que otros de la misma capacidad. Lo compré, llegó en la mitad del tiempo prometido, lo instalé con la aplicación para clonar de samsung mucho mas amigable que otras y el resultado es extraordinario. Tasas de lectura y escritura de 550 y 520 respectivamente y más espacio para nuevos programas.
Muy recomendable samsung y más comprándo a través de amazon.
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Nepotism: Marked for deletion.
TLDR At the end.
My school had a tradition, and I'm not sure if it's odd or not. But, each year we had kind of a mini-valedictorian award, starting in middle school. I was in the gifted program, so several of us had 4.0's, so the award was given to whoever had the highest overall GPA on the 100 point scale. I have always been very competitive by nature, so I set my sights on winning this award in the 7th grade. However, there was a bit of competition: let's call him Todd. Todd had really good grades as well, with the top spot usually bouncing back and forth between the two of us. It was so close that every single quiz, exam, and homework assignment had the potential to dethrone one of us while lifting the other. I had an average of 98.something, as did he.
Todd had a bit of an edge, however. See, Todd's mom was known for being a bully. She would yell, scream, berate, and openly mock any teacher who dared to give Todd a lower grade than me. But that isn't all: Todd's mom was also a teacher at our school. She would openly defy and berate her own colleagues, should they not provide whatever grade she wanted for Todd. Now, usually the school would avoid giving a child a class with their mother, but sometimes this was unavoidable. Naturally, we ended up in a class with his mother as the teacher.
This was a world history class, one which required several papers, tests, etc. By the end of the year, Todd and I had been neck and neck in this class. But, I noticed something: I consistently outperformed Todd (by several points) on any objective learning assessments (fill in the blank tests, multiple choice, etc.) However, somehow Todd consistently outperformed me on written/subjective learning assessments (papers, essays, etc.) Being a young and ignorant kid, I just assumed he was better at writing. That is, until our final assignment rolled around.
All our tests had been taken, all our quizzes and homework assignments graded, all our papers submitted and graded, the semester was functionally complete. I held a fraction of a point over Todd in the class, which put me overall ahead in the valedictorian race. But, mommy dearest couldn't have that. So, with three days left of the year, she assigned a list minute 2 page paper. Short, and simple. I submitted mine, and received a 95. Fair enough. I found out that Todd got a 100, just enough to put him ahead of me in the class, and in the valedictorian race. I was frustrated, so I asked Todd to see his paper repeatedly, desperate to find ways to improve to better my chances the next year. He refused, again and again. Then I remembered: when his mom handed the papers back to us, she never gave one to Todd. He hadn't done the paper, it was purely an assignment contrived to put him ahead.
Now comes the revenge: our school had just transferred to a paperless gradebook system the year before, so this was the second year on it. The principal was determined to make this cost efficient, so after the first trial year he didn't even bother restocking the teachers with physical grade books. That way, he could add the amount saved from physical books to the total amount that the new paperless system was saving the school.
Now, during this time I also worked. I had a family member who owned a small local ISP, and I would help out at every opportunity. I loved computers, and still do. Now, working with this family member equipped me with much more networking knowledge than other kids my age, and even most adults. I decided that with this power came great responsibility: I was going to right this grievous injustice.
So, I started digging. I got on a school PC and started going through the network. Turns out, the school had wanted to save as much money as possible while going paperless. So, they didn't hire a professional technician, consultant, or anything. One of the dads just volunteered, in exchanged for a reduced tuition charge (private school.) So, this system was just a nightmare. There was no dedicated network for sharing grades, there was no password protection on any files, there were no administrative restrictions on any files, nothing. What he did was just "share" a single directory on the headmaster's computer. That directory held the entire gradebook for each and every class of each and every grade: kindergarten through 12th grade. I thought this was too good to be true, surely there was a back up somewhere. So, I went to the school's port switcher, which was just in an unlocked closet. I checked around, expecting to see a server, or a set of drives set to automatically back up whatever is shared on the network. Nada.
Now, I was in a rage. I had gone to the principal several times, pointing out that Todd's mom was abusing her position, she was bullying teachers to give her kid an edge. Her son would even brag about how he could get away with not doing homework in other classes, because mommy would make sure nothing came of it. But, the principal had failed to act. He had declared that each teacher was sovereign in their classrooms, so long as nothing illegal happened he would not intervene. He was a very unprincipled principal. So, I made a decision: to delete the nepotism. I couldn't just change my grades in her class, she monitored my average like a hawk. So, I went nuclear. I went into that subdirectory, and deleted every single file in it. But, the principal had shared his whole users/desktop directory. So, I emptied the recycling. I completely wiped every trace of grading software on that computer, because the idiot didn't even put a password on the computer. So, from the desktop subdirectory I was able to access everything. This was in the very last couple of days of school. There were no hard copies (gradebooks), there were no backups, there was nothing remaining to even prove that the school year ever occurred.
On the final day of school, we get called into an assembly. The principal is visibly disheveled, shaken, and upset. Not even angry, just broken. He announced that the entire year of grades were totally lost. The school didn't know what to do, because there were no hard copies. They couldn't recover the data, because they cheaped out and didn't purchase a backup system. All they could do was reinstall the software. But, on grading software if there is no grade to input, then what does it default to when showing the grades of the students? A 100%. Every single student in that school got valedictorian of their class that year: 100% all around. Heck, even a few kids got enough of a boost from that final year that they got to graduate on time instead of being held back.
Next year, we had a new principal. I was held slightly suspect since everyone knew of my tech background, but nobody could prove anything. Even the PC's in the computer lab didn't have usernames or passwords, so there was no way to link me to anything. That following year, security cameras and passwords were put in the computer lab.
TLDR: Teacher displayed nepotism to get her son ahead, sacrificing me. I rebel, delete the entire grade system, get everyone 100's. You're welcome seniors of 2006, I hope you all enjoyed a nice little boost to your transcripts.
(source) (story by farmathekarma)
#prorevenge#by farmathekarma#pro revenge#revenge stories#pro revenge stories#pro#revenge#revenge story#last10
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DnD Ask Meme- Talise
Link to original, blank meme: https://thejenesaisquoigirl.tumblr.com/post/186529464305/dnd-asks More about my tiefling swashbuckler under the cut~!
1) What would they consider to be their biggest failure?
Oof. Maybe not being able to save her family, or at least her sister-in-law and nephew. Maybe her (former) deep reliance on alcohol once her memories started coming back. Trauma is a motherfucker
2) What’s the story behind their name?
When I first went to grad school visit days at my current institution two years ago, there was another person interviewing with a name that sounded similar. Really loved it and added on LaPearl for her alias’ last name (for her eyes). Her birth name is my Warden from Dragon Age Origins (Hozanna Cousland, only more french) since the backstory shares a lot of similarities.
3) What’s their relationship with their family?
When she was Hosanna, very close. They all loved learning (though maybe different things), the people in their city, and each other. She was closest to her brother, Yanis, despite their age difference. She felt adrift after losing them and finding Yanis has upset any equilibrium she was finding.
4) What’s one song that describes them or is them?
The cover of Rise that Superfruit did on their channel
5) Who is their best friend?
Yanis was her best friend growing up; the years after losing him were rough but she was working towards a place of resignation...then they found him alive. As Talise, it’s super weird because yes, her brother used to be able to embarrass her in her previous life; but now, it’s the first time she’s ever felt shame. Hosanna, while sharing a small flair for the dramatic, was a very different person than Talise was crafted to be. But in the party, Jax is the closest to a best friend.
6) Why are they their class?
She was reincarnated by a coast druid, and it was only natural to join a crew due to not remembering her past right away. Her previous skill with dueling with a rapier mixed with her familiarity with locks led to her embellishing her new self into the type of sailor one would find in a storybook.
7) What do they think of their party members?
She feels distinct lines in the sand amongst the party. At first, said lines seemed only about their sleeping habits (there was no other way the rooming arrangements could have shaken out and everyone live). But now, it feels very much like two separate factions working together. Separately: Q- she’s terrified of everything she does being in that book, and she has a hard time wrestling with his innocent naiveté when it reminds her of who she used to be. Briony- Not used to being around women in a strictly friendship sense, but is happy for her presence so Q has someone of a similar maturity. Braxton- He’s rarely there. Annoyed yet darkly amused when he takes point with trap checking and lock-picking; annoyed because she assumes he believes himself an expert in everything (maybe due to him being slightly misogynistic)...amused because she's better and it’s funny to watch him fail due to his own hubris. Jax- They instinctually understand each other. It’s complicated but in a good way as she thinks the world of him. Caspian- Like recognizes like but she feels they have different motivations behind collecting information...and it’s hard for her to move beyond a betrayal of trust. She does enjoy bantering with him and sharing a penchant for innuendo.
8) In what ways are they similar to you?
Insightful, observant, curious, collector of knowledge, has two sides to protect her softness
9) In what ways are they different from you?
Unashamed in the way she moves through the world, unabashedly flirtatious and teasing, confident, how she copes with things (tends to be physical indulgences), seeing trust as black and white, unafraid of confrontation or large birds
10) What do they look for in a romantic partner, if they have a romantic orientation?
She’s super pan and attracted to interesting people. She loves those who keep her guessing and have layers she can explore without ever becoming bored. With a lot of hidden quirks, they need to be fine in indulging her intense love for museums or sleeping in until the latest time possible. Because of stuff that happened in her past, she needs someone who she feels safe with and who can handle that baggage. Someone who can keep up with her banter but who can be soft with her; she wants an equal partner and not someone who she has to take the reins from all the time. So confidence, intelligence, depth, strength, compassion.
11) If they had a patronus or animagus form, what would it be?
Ooooooooo....idk. Maybe a panther animagus? Something that slinks around with confidence but can be very soft. Patronus would be a cat like Talis or a hippogriff like Fantôme...or a peafowl.
12) What do they smell like?
The ocean and "oriental” notes with hints of coconut and citrus. Someone who has sailed the coastline would have had the opportunity to collects lots of sachets of things to scent their clothing along with various oils, etc which lends itself to the “oriental” perfume family.
13) What is their secret skill?
Sketching/drawing. She’s intensely private about it; but has charcoal, pencils, and a sketchbook in her pack that’s rather like a diary.
14) What is their relationship to spirituality?
Non-existent save for some superstitions. Hosanna was religious but not superstitious; Talise reversed it as she had a hard time retaining her faith in anything.
15) If they were to be remembered for something, what would they want to be remembered for?
NOT for what happened in her previous life, unless that remembrance served the greater good. She’d just like to be remembered, in general, rather than lost to lines in a book. She wants people to speak kindly of her and the small amount of goodness she’s put into the world.
16) Why did they become an adventurer?
Chance meeting in Dolcino when she was taking a break from sailing haha And news of Yanis came up on their travels so she had to see it through.
17) What’s one thing about their backstory that came to you after you already started playing the campaign?
One notable thing--hadn’t even thought about her being an alcoholic (sober now) until making her playlist. For some reason, “Chandelier” kept coming up and it had to have been a sign because it’s deepened her in ways I wasn’t expecting. Also her tattoos. And her not being a morning person xD
18) Do you have any headcanons for them that haven’t come up in game? Or headcanons for other party members?
Absolutely. Her tattoos and why she has them (only one person in the party has probably seen them); what drove her to her alcoholism; and her sketching. Other party members: Q- that he has tried to teach some magic to Quirrel enough times that Quirrel can mimic the somatic components of some spells; that he’s instantly awake in the mornings with a pep in his step. Briony- that she genuinely doesn’t know or understand how privileged she is and so makes statements about some type of princess-y thing she thinks is normal but is very much not. Jax- he has Talise braid his hair before sleeping because it’s more effective than a ponytail in keeping it neat at night; he quietly chats with Francis when he needs to think through things weighing on his mind; he keeps a tiny, secret notebook to make notes to himself on things he remembers, things he enjoys, etc. Caspian- when he reads dialogue he really likes in books, he’ll speak it aloud until he figures out the exact voice for the character so he can use it for later;
19) Any ships with your character? If a PC or NPC, what interaction launched it?
She’s the first character in a LONG time I legit ship with another PC. Whether it becomes romantic or remains platonic (it’s not just up to me or Talise), Jax is the most significant person in her life–excluding her brother. They just got each other from day one and they seem to be the only ones able to easily talk to the other, even when the subject is difficult. The canon you created about her feeling safe with Jax is 100% true; ever since Before, she has a hard time sleeping around other people but she trusts him enough to even share a bed…and he’s the only one with whom she would never be anything but truthful. At their core, they are people reinventing themselves after tragedy but don’t know if they’re doing it right. But Jax makes Talise feel it’s alright to be who she authentically is rather than acting the part she’s written for herself; and to find joy again in the things from her past. The ship’s legit launch was after their serious conversation about “equivalent exchange” in relationships (about Caspian) and has since been buoyed by all their side chats + interactions. “…are you just going to stare at me?” “Until you’re ready.”
20) What would your character consider their biggest success? Or what is your favorite success your character has had so far?
Finding her brother and beginning to reconcile Hosanna with Talise. My favorite success was that conversation mentioned above...or successfully surprising characters and peeps with her backstory drops.
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Convert A Music To A Completely different File Format With ITunes
Free cda to wav converter free obtain - EZ WAV To CDA, CDA to MP3 Converter, Alt CDA to MP3 Converter, and lots of extra programs. And How To Open CDA Files it stays like this for how to open cda files all future use of the MP3 format, http://www.audio-transcoder.com/how-to-rip-audio-cd-to-ogg-files until one goes to Tools""Preferences""Reset preferences" which then returns all to defaults and it works, but solely on the 128 bit fee. Other formats like OGG Vorbis and many others usually are not showing this behaviour, and I don't remember my previous verson which was 2.zero.5., doing this. Convert audio WAV, WMA, MP3, OGG, AAC, FLAC, M4A, MKA or RA. Well if you need more performance and options then you can use these free CD Ripper tools or CDA Converter Softwares to convert CDA to MP3 and different audio codecs. Have you ever ever ran into the issue of getting music recordsdata that aren't appropriate together with your moveable or software program music participant? In that case, at this time we are going to take a look at XRECODE, a strong free utility for converting almost any format to a different. Helps video to audio conversion such as MKV to MP3 or MP4 to MP3. ☉ Save recordings to either WAV or MP3 format. Step 5From the column of "Rip settings", choose "MP3" from the "Format" list. Check the box of "Rip CD mechanically" in keeping with your want. Click on "Apply" after which "OKAY" to start out changing CDA to MP3. I used to be offered a invoice of goods that it had a mp3 participant, but what they did not tell me that once I however the (additional) media necessities equipment, that includes a cable and a CD with drivers on it was that once you send an MP3 to the telephone it routinely converts it to WMA by the drivers, then sends it to the cellphone. Hello, CDA is a file extension for a CD Audio shortcut file format. Used by Microsoft Home windows to seek advice from audio tracks on a CD, a CDA file wouldn't contain audio however is simply a shortcut to the tracks on an audio disc. Residence home windows Media Participant is unique to Windows computer systems. Provide - Choose from tons of sources like Yahoo Show screen, YouTube, and Dailymotion. Converts audio formats from one to another, extract audio from video or document audio to HD. Audio Converter Pro is indispensable for changing audio recordsdata from one format to a different directly with ID3v2 Tag editing and new Mp3 (Lame) assist. Converts (to and from) WAV PCM, CDA, MP3, WMA, ALF2, ADPCM, GSM, G.726, DSP, A-LAW, ACM, U-LEGISLATION, PCM, Ogg Vorbis information. Converts from AVI, MPEG, WMV, ASF to MP3, WAV, OGG, WMA. When users view CD from Windows Home windows CD driver will create a sequence of CDA information. Really theses CDA information do not include audio however is a shortcut to the CD tracks. Customers shall be confused when they discover they cannot copy these CDA information to pc, iPhone, iPad, iPod, Android, PSP, Zune, and so on for playback. The reason for the CDA incompatibility with LAPTOP or different portable gadgets is that The CD was created long before the age of PC, iPhone, iPad, Android, PSP, and many others and was created for taking part in on certain CD players however not on computer or different gadgets. So we need to convert CDA to LAPTOP or other units supported format, comparable to WAV, MP3, and so forth before copying CDA for playing on them. To convertcda files that already copied to your pc, simply drag and drop thecda information or the folder where yourcda files are to CDA to MP3 Converter. Press the MP3 button on the Convert Tab to set the format to which you want to convert your audio. MediaSanta CDA Converter CDA to AAC,CDA to AC3,CDA to MP2,CDA to MP3,CDA to WAV,CDA to WMA,CDA to VCD,CDA to SVCD,CDA to DVD. Codec suite: The library uses a codec class as foundation. This codec class has routines to decode or encode completely different sorts of audio data. All codecs included in your project are available via the global Audio object. The worldwide Audio object creates and auto-detects the input audio format. This software also allows to document from microphone or line in and then put it aside to either wav or mp3 format. A very good free audio ripper and mp3 converter software for home windows. You may obtain it from the link given under.
into Start, then click Dwelling home windows Media Participant on the highest of the Start window when it appears. This CDA to MP3 Converter is a powerful converter that helps to convert diverse codecs like MP3, WMA, WAV, MP4, APE, CUE to most of modern output codecs like MP3, OGG, FLAC, WAV, and so forth. It is an internet converter, which suggests you need not get hold of and install the CDA to MP3 on-line converter.By the best way, I all the time suggest lame for MP3 encoding. Prior to now I've had problems enjoying MP3s on hardware devices when the MP3s had been generated from other programs like GStreamer or VLC (by some CD-ripping front-finish programs). For some odd cause a few of those MP3s show up as "unrecognized format" on some hardware media players. Most likely has to do with variable bitrate MP3s or as a result of some applications use the MP2 codec when MP3 is just not available.
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Living the Dream
When I was a kid, I frickin' loved Super Mario Bros. I loved it so much, I immediately came up with ways to improve it. I decided that one day, I was gonna create a Mario game with, like, all the stuff I wanted to see in a Mario game. Super Mario Bros. was just a computer program, after all, and I had burgeoning programming skills in BASIC and assembly. How hard could it be?! I began making drawings of the things I planned to include -- new power-ups, enemies, and characters. Some of them -- like a new power-up that would turn Mario into "'Lectric Mario", who can shoot sparks that are limited in flight distance compared to fireballs, but travel in a straight line and through solid obstacles -- I still think are cool. Others... not so much. For example there was going to be an enemy called "Mr. Dobalina". Yes, I named him after the title character from that Del Tha Funkee Homosapien song[0]. He was going to be a middle-aged man in a tacky beige suit[1], and he would chase Mario down attempting to sell him insurance. I think he would have worked a bit like the Super Mario World enemy Chargin' Chuck -- quick, aggressive pursuit pattern, takes a few stomps to defeat. Some of them were attempts to address what I felt were shortcomings with the original game. For example, one thing I really hated in Super Mario Bros. was pits, so I was going to give Mario the option to equip items, one of which was a grappling hook, so that if Mario fell into a pit he could perform a "last minute save" by deploying the hook, grappling onto the nearest ledge, and climbing the rope as he would a vine.
It's a dream I never entirely let go of. High school, then college, then life happened, and my Mario game took the shape of one thing or another all the while. Back-burnered but not really abandoned. During this time, I also grew up. I never lost my love for games and gaming, but I got different things out of a game as I grew older. One thing I realized was that a good game is not just a bag of mechanics and challenges. The very best games carefully choose these things and match them to one another. The pits in Super Mario Bros. are an integral part of the experience. Removing them, or even bestowing an optional easy out for them like the grappling hook, changes the game significantly. Changing anything about that game, no matter how small, changes the whole game -- for example, Super Mario Bros. puts the player in a unique relationship with power-ups that its successors never really replicated, wherein the fire flower is a reward for platforming skill that allows you to cheese through some of the more annoying obstacles like Hammer Bros. and even Bowser. But in order to keep it you had to remain unscathed for as long as you kept playing, else you would either die or become small and have to find the flower again. Bros. 3 and World, by contrast, almost always let you start a level with the power-up you needed to hand, either through the item menu or by visiting a previous level, topping up on power-ups, and exiting early. So simply by changing the available power-ups and how they are accessible, successors to Super Mario Bros. become fundamentally, substantively different in character.
The cool thing about all of them is not necessarily the power-ups, the levels, or the enemies. Those things are cool, but they're not the essential thing that makes these games awesome. The essence of Mario is in the adventure Mario embarks on, and the precision platforming necessary to succeed in that adventure -- negotiating obstacles and enemies quickly and almost pixel-accurately, with a simple but deep moveset.
In thinking about this I realized that the Mario game I dreamed of writing as a kid is coming to fruition now -- but it's not a Mario game at all. (That would create copyright problems, something 12-year-old me couldn't appreciate.) It's called NullAwesome and it stars a little rad green dude named Lorn Zender. But the way Lorn jumps -- that's a Mario jump. It even has jump aftertouch that feels about right. The way he moves, the level layout (such as it is so far) and how the elevators move -- those are all Mario-influenced elements. There are other inspirations as well, most notably Dangerous Dave -- written by a man who also just wanted to make a Mario game, John Romero[2] -- and OddWorld, and of course Watch_Dogs for the concept.
But yeah, this is basically the realization of a childhood dream for me, albeit taking a form I could never have anticipated. I'm pretty excited nevertheless. I just hope I can do kid-me proud.
I'm currently in the process of linking "things" together, so that hack targets can propagate state changes to objects they're linked to. This allows you to manipulate elevators and other moving obstacles by hacking their linked nodes. I'll check it in once it's in a working state. Stay tuned.
[0] And Del himself got the name from the late Peter Tork on the Monkees track "Zilch", in which all four Monkees rhythmically repeat random spoken phrases they heard somewhere before. Somewhere, the real Mr. Bob Dobalina, perhaps long dead by now, might've lamented his dubious immortalization.
[1] I thought it hilarious that in an era where video game enemies were mainly soldiers, thugs, mutants, or monsters, Bowser would recruit an ordinary, lame guy in a suit to go after Mario. My sense of humor at age 12 was... weird.
[2] John Romero and John Carmack actually did successfully begin a port of Super Mario Bros. 3 for the PC -- only to be turned down by Nintendo. They used the engine for the unfinished game to create the critically acclaimed Commander Keen series and bootstrapped Id Software in the process.
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Canon Printer F151 300
File Name: printer-canon-f151-300.exe Version: 2.5.3 Driver Date: 31 July 2020
Canon printer driver is a very fast, small, compact and innovative freeware drivers and mobile phones for windows pc. Windows 8.1 64 bit, windows 8 64 bit, windows 7. https://databasehunter433.tumblr.com/post/665709509317132288/autocad-2013-xforce-64-bit-download.
Printer canon f151 300 driver for windows 7 32 bit, windows 7 64 bit, windows 10, 8, xp. Click the link on this page if you want to continue. Uploaded on, downloaded 376 times, receiving a 93/100 rating by 259 users. Memo, published febru by 46 users. A new firmware release is planned for early april, once the new firmware is ready, we will.
Canon F151 300 Driver Windows 7 32bit. Canon F151 300 Driver Windows 10 64 Bit. Download the latest Canon F151300 driver for your computer's operating system. All downloads available on this website have been scanned by the latest anti-virus software and are guaranteed to be virus and malware-free.
Dec 08, 2015 Canon printer F151300 and Mac OS X Yosemite. I have a Canon printer F151300 and I want to use it with a Mac OS X Yosemite laptop, what do I need to do? What drivers do I need to download? 1 person had this problem.
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Canon Printer F151 300 Manual
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Canon Printer F151300 Driver Download
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Identify spells
I saw this post, https://mrdestructicity.tumblr.com/post/134793664533/identify-through-the-ages which is excellent, btw... and shared it with my brother (and fellow world builder / DM for our home games). We had a surprisingly detailed discussion about the spell and it's changes over thea years based on that post. Of course, our discussion lead to us homebrewing a "new and improved" version for our home games.
Important note - we play 2nd edition AD&D, so 5e players will likely not be a fan of this homebrew... That said, you can check it out below the cut
Think of standard spells like "Invisibility" (2nd lvl Wizard spell). Then some Mage came along and said, "this would be better if" and we have "Improved Invisibility" (4th lvl Wizard spell).
After we discussed the various editions (again the linked post above is very well done) we found a middle ground that made both of us much happier in the mindset of a pc mage. Here's what we came up with.
Vizor's Improved Identification (Divination) (W)
(homebrew)
Level: 2
Range: 0 Components: V, S, M
Duration: special Casting Time: 4 hours
Area of Effect: 1 item/lvl Saving Throw: None
This improved version of the first level spell can identify one item per level. This identifies the most basic property of the item being examined (eg: a +1 or a "special effect" if no "pluses" exist). The Wizard will know if there are more properties to that item, but not how many properties the item has. The Wizard may choose to expend another "charge" on the same item to reveal additional properties. After each such "charge" is used, the Wizard will know if there is more to that item (again - more but not how many).
Example:
- A 5th level Wizard casts Improved Identification - the initial examination would reveal a sword having a +1 enchantment (and the Wizard knows there is more to it). An additional examination may reveal the blade has a +3 enchantment to a certain enemy type (and the Wizard would know there are no other enchantments). This Wizard would still be able to identify 3 other items (or properties)
DM Options:
* Very Powerful Artifacts or Cursed items may not be identifiable by low level casters. Additionally may they present as only as "very powerful" or "false magic" (ie: Nystul's Magical Aura).
* for Cursed Items: the number of "charges" needed to reveal the curse is the difference in levels between the one who cursed the item and the one attempting to identify it.
If the Wizard doesn't rest following the casting of this spell, they suffer a -2 penalty to all Con related tasks the following day (due to exhaustion).
Material Component: a Pearl worth at least 100gp, ground up and mixed into a glass of wine with an owl feather.
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