#guild wars 2 au
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quintiliusheartripper · 1 year ago
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Had brain worms involving rancher cowboy vytt and his useless malewife kytt
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Cape vytt version because you gotta cover up while your in the sun
Kinda disappointed this is my first drawing of 2024 tbh lol
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grif-hawaiian-rolls · 4 months ago
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"STAY THE FUCK AWAY FROM MY KID!"
Twin blades alight with brilliant teal and blue magic, the guardian stood between the dragon and his enemies. He bared his teeth, looking for all the world like a dragon himself. "Take one step closer, and you're all fucking dead, got it?" Tucker snarled. "I'm not letting you anywhere near him!"
Living up to the name of a guardian
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mme-chouette · 25 days ago
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Fairy Caira
I one day had the urge to create a fairy version of my Sylvari Cairadin. Finally the piece is finished.
more under the cut~
Also there's this first unrendered version of her in doll clothes :3c
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I don't know why but to me she is specifically Barbie-sized so I also felt the need to give her exactly the kind of clothes a Barbie would wear.
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mordremrose · 3 months ago
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High Contrast
Sometimes you just have to draw your sylvari being sooooo flirty its insane okay trust me
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lady-quen · 13 days ago
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Places this in the sea of "Trahearne survives" AUs. Presenting Trahearne Inmorte, resident seething Firstborn plant bonded to a frankenstein bug. Alternatively, Trahearne if he picked ferocity in the character creator.
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Anyway, finally posting about my version of the good ole Marshal, lovingly dubbed Crankhearne - aka Risen Lich Trahearne, revived immediately post-getting to know his sword too closely, courtesy of Morivitae, ( @commanderteag ) the Pact's pet Scion of Zhaitan. Having kept a dragon of dubious morals on a metaphorical leash, Trahy promptly gets UNO reversed. These two start toxic but get better over time, creating a fun contrast to the Commander of the verse, Aestus, who belongs to @mithosis.
Similarly to my own Commander, Mael, he keeps his condition as a lich secret from everyone aside from his closest circle. I swear I'm not collecting undead plants, the Zhaitan Scion Champion opportunity was just far too good to pass up. Have some more screenshots, and more (a lot more) lore ranting below the cut.
The very last thing the Pact Marshal expected when waging war against Zhaitan was to strike a bargain with Zhaitan's child. Information against his master and aid in cleansing Orr - in exchange for freedom once the Elder Dragon was slain. But, still, keeping a beast of that caliber on a leash proved a challenge, even when he could shapeshift more or less into mortal shape. After all, an ancient beast that subsisted on eating life force and grafting foreign body parts to itself did not take to Tyrian morals immediately. It wasn't a partnership by any means - a monster was a monster, but so was a promise. As long as the creature called "Morivitae" behaved, he could prove an asset against the other Dragons. A weapon. A wildcard. But then, awakened Mordremoth. The Maguuma disaster. His greatest failure, and, ultimately, his end. A final request for the Commander to take Caladbolg from his shaking hands and strike. But something within the Death Scion stirred at the sorrow. At the Commander's cries. An inkling of emotion, a faint flicker of something unfathomable. And gold eyes opened again. Welcome, O Champion of Shadow and Death. And now, the Marshal was on a leash of his own.
Trahearne went to the Domain of the Lost when he died, and time flowed differently there. So he spent "days" wandering and fighting the phantoms that took his name and face, just like the Commander. He met the Judge but there was no crisis in the Mists, so no offer to come back like during PoF, just gotta accept death but also have to process it first. Poor Trahearne was dissociated the whole time, thinking he was Mordremoth. He had to be given a second name to latch onto until he found his real one - and then he was ripped out of the Mists by Mori just before he could claim his rightful rest. Needless to say, waking back up a Risen of all things and cut off from the Dream did not do his mental health any favors.
"I don't remember my name but I was something horrible. You mustn't let me into the afterlife. I can't destroy it, too..." "You must find your name before you continue onward, wherever your final destination lies. If you fail, your soul will fade." "Good. I want to fade. I need to." "No, you must find the truth. That is the law of this place. Your spirit is noble, there is no malice in you. But there is suffering, and this isn't your final punishment." "I'm fading. I can't tell how - why - I can't move anymore. I need to... what am I..." "You are.. Inmorte, The Lost Wanderer. This name I give you now so you may continue. Hold onto it tightly and find your purpose. Your real name." "...I... I will."
Following his resurrection, he continues to lead the Pact as its Marshal, and is adamant on never using a mask nor mesmer illusions to cover his face - wearing his disfigurement openly in solidarity with all the other sylvari mutilated by Mordremoth's influence. There are questions as to why the Marshal was torn from the Dream and his glow changed to a necromantic green, but not many dare seek the truth of their own accord. Trahearne becomes a much more fearsome, decisive leader - going from scholar to truly formidable strategic mastermind, wanting nothing more than to ensure the tragedy of Maguuma never repeats.
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"It's not mere confidence, it's pathological. As though everything stopped mattering back in that jungle, and yet I am ever more determined to see things through til the end. It's the only reason I can justify existing in this state."
The only instance where he does use illusions (excluding stealth missions, of course) is over his hands - due to an unfortunate incident where Caladbolg completely burned off the flesh from his fingers. As a result, his real hands are skeletal. This is due to his obsession with the sword, practically never letting it go, to the point he once fell asleep holding it. Since he no longer feels pain correctly, the damage was done before he woke back up - and Mori does not seem to possess the ability to mend, only animate that which should already be dead.
Trahearne's obsession with Caladbolg stems from the fact he initially believes the weapon to be the only thing keeping his soul from being fully corrupted by the Dragon he is bound to - clinging to a hope that the Thorn could purify the death magic in him just like it had once purified Orr. Alas, that is not the case, but also he eventually finds he is not as doomed as he had once believed - growing into a Champion of Death and Rebirth under his Scion patron as they both find their greater purpose - a balance to Aestus and Aurene's light. Still, his destiny remains irrevocably tied to the very land that haunted his Dream and cursed him with a seemingly impossible task.
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"You're the First of the First, born in the garden of Eden and destined to purify a sunken hell risen from the depths on the other side of the sea. A task thought impossible, especially as your siblings begin to rise around you with destinies that seem more achievable. Compelled, you spend over twenty years studying the land of the walking dead, so much that the stench of it all is all but branded into your flesh. It's all you see when you sleep. The neverending expanse of bleak, gray-brown rock and twisting anemone and tide-torn ruins. Nothing living grows in Orr. It's all absolute desolation. There are none of your siblings there and you're so terribly lonely. ...In all your years, you never thought this could happen. With the Commander at your side and the son of Zhaitan mutinying against his father, Orr blooms again. The Artesian waters run clear, and life wanders slowly back into the land. It will take years, many more years than you'll be alive for, but the weight is lifted. You can leave. It's over. With hope in your heart, you feel like whatever comes next will only be easier. It's not. You die. And you rise. You never left Orr, because Orr never had the intention of leaving you."
Perhaps, just perhaps - one day, when the sunken kingdom heals completely, his soul will be allowed its due rest. Until then, he has some work to do.
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ilona-art · 25 days ago
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Random idea me and an RP friend of my came up with a few days/weeks ago. Basically modern AU versions of our characters, Enya and Kiró from my side, and Fanga the Asura from theirs.
Black and gold my beloved <333 Sponsored by ArenaNet
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bug-abortion · 1 month ago
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Soo-Won's Agony
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mistfallengw2 · 3 months ago
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Aurene & OCs Ask Game 💙
1. How does the Champion feel about Aurene? Do they consider her a daughter, a sister, a friend, a ward, a burden, just a dragon or something else?
2. What were the Champion's first thoughts and reaction when Aurene hatched? Did their opinion change over time?
3. Is there anything non-canon/unique about your Champion and Aurene? Powers, ways to communicate, transformations/brandings, etc
4. What are their thoughts on the prophecy surrounding Aurene? Do they feel like they had agency in it? Did they ever doubt it?
5. How did the Champion spend time with baby Aurene? Do they still spend time together once she's an adolescent/an Elder Dragon?
6. Did Aurene learn any quirk or habit from her Champion? Is her Champion aware of it? Did they try to correct her or was it intentional? Did they develop any habits during their time with her?
7. Other than her Champion and Caithe, is there anyone else bound to Aurene? What's special about their bond? What's their relationship with Aurene and the others like?
8. Are there others who are close to her? What's their relationship with her and her Champion? Does it impact canon?
9. Is there anyone Aurene dislikes? Why? Does she show it? Are they aware of it? What would have to happen for that to change?
10. How does your Champion feel about Aurene leaving? Do they believe they'll see her again?
("Champion" is meant as the one Aurene choses while she is still an egg, but they don't have to be the Commander and there can be more than one! List any co/alt/AU Champions in tags!)
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the-arcane-eye · 6 months ago
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EARLY HELLSTRIKE
➡ flea-bitten bastard | gladium by choice | shootist by profession
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buggleboos · 7 months ago
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my two little guild wars 2 freaks that i LOVE.
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brax-was-here · 1 month ago
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Finally finished this. Started like...a year ago? maybe more? Anyway, it's how Ceara looked at the end of the the first AU story that I wrote.
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grif-hawaiian-rolls · 3 months ago
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"YOU JUST GOT SARGE'D!"
SARGE. The man, the myth, the legend
now at the perfect height to fuck up your kneecaps
Asura Engineer, but I couldn't find the motivation to draw the wall of turrets but emotionally, he has so many turrets i think he names all of them
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mystery-salad · 1 year ago
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The world is safe now.
You tell yourself that as Zhaitan clings to a tower of decay, crumbling beneath its claws as the canons aim true. The shots hit, cheers raise as the dragon topples down. Falling from view through the miasma it created below. No one can hear it hit the ground over the relieved shouts of victory ringing across the airships. But everyone feels it in a resounding rumble that shouldn't have carried through the air like that. The celebrating falters, confusion rising but not fast enough to prepare for what follows. The shockwave hits like nothing you've ever felt. Everything goes dark as the screams begin.
The world is safe now, Orr is not.
You wake up in the rubble as survivors try to make sense of what happened. The dragon is dead, but no one accounted for where all the consumed magic had to go. No one planned for this despite generations of preparation. Perhaps there's a reason for the dragons, you hear murmurs through the tents. But you didn't come this far to call it quits, and one land riddled with a decaying radiation can't stop the mission. The contamination in your blood won't stop you.
The world is safe now. Orr is gone.
Mordremoth stares you down from within his mind. You're like a weed that won't die, small and foreign but resilient and ready to take everything. The odds are against you with the team sent away, you can't face the gaze of the dead like last time. They're safe at a distance, you have to hope they got far enough as you defy the odds and strike another dragon down.
The world is safe, but there's a catch.
Trahearne shudders as your mind returns to your body, as you look around in wonder that there isn't a shockwave like last time. He's so calm as he explains the truth of it, defying how terrified he is of dying, of asking a friend to do this and stand at ground zero once again. But you stand just as calm, picking up the blade and telling him to close his eyes. You hope he'll rest well, wherever his life takes him next. As the blade cuts through, you know it's real as the shockwave begins just like last time. You brace for impact as much as you can.
The world is safe now. The desert is gone.
It's almost tempting to let Balthazar handle the rest, let the god walk a path of destruction to each dragon, sparing yourself further damage. But his path leaves so much unnecessary devastation...so here you are alone with another dragon. Well, not completely alone now. You have Aurene, though you're still not sure if that's truly a blessing any more. The two of you corner Kralkatorrik, the perfect trap laid deep underground in old sunspear ruins.
The world is safe now, until the dragon takes a last stand.
Waking up in wreckage is becoming normal to you. When did that happen, when did the panic vanish? No time to think on it as new plans have to be laid out. You chase him down, you and your dragon, to kill her grandfather and save the world again. Setbacks are numerous. It's harder to work alone on this one, so many soldiers are ready to see it to the end with you. You tell them they don't know what they're asking for and send them away again. Aurene, still a child, fights the dragon's minions nearly overwhelmed as you get to his heart and strike. You've never seen the explosion from inside before. It's so bright.
The world is safe now. The island is gone.
Is it worth it all? It has to be, you tell yourself, as people celebrate your victories in a shrinking world. Refugees who have fled the fallout zones don't seem to agree, but at least they're alive right? And you know you're almost done. Jormag and Primordus, opposites and twins, rise together and somehow feel like childsplay after the last one. Perhaps it's because aurene is an equal to them now. You don't dare to think of the devastation that would be left if she were to die now. Thankfully you don't have to as the siblings tear each other apart.
The world is safe now. The mountains are gone.
No one has seen the final dragon in ages, hidden away deep underwater until you stumble into the truth while chasing a lesser threat. Soo Won was so gentle once, but the void ravages all. It feasts on the magic you released so willingly into the world, your devastations have paved the way for this chaos.
The world is safe now, for the void to reform.
You've survived so much despite the odds, held together by the very magic degrading your bones and poisoning your blood. The void pulls at those strings as it taunts you through the voice of the dragon who started it all. It's the hardest fight you've ever faced. As Aurene pumps you full of power to survive, you wonder if your death would bring destruction too in this moment. But it's left a mystery as Soo Won falls and the void fades. There's a moment of peacefulness you've never felt before, the grandmother hanging on long enough to comfort her granddaughter. But she can't prevent the state of her death. The jade sea shatters beneath your feet as she dies.
The world is safe now. But how much of it is left?
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shroomlet · 3 months ago
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court pet
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avaeeart · 6 months ago
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lesbian Largos on a date (what if your big tiddied bodyguard lets you rest your head on her huge honkers? and she plays with your hair??? wyd?????) Basir @norn-knot
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jollycryptid · 10 months ago
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Lone commander AU, where Kittra is chosen as Jormag's Champion instead of Ryland.
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Even while falling for the dragon's manipulation, she absolutely talks back.
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Honestly, she'd be swayed by the promises of finally having some goddamned stability and preservation of things instead of everything almost collapsing every couple of months. Although it'd be a "the road to hell is paved with good intentions" type slow spiral towards villainy for Kittra.
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