#gnome contributes
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yellowgnomeboots · 11 months ago
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There's a few people that I WOULD follow but since they're in the same friend group as other people I follow then they're reblogging all the same posts I'm already seeing and I just don't want to see every post that many times. So its kind of... one mutual/person followed per friend circle unless they post a very high percentage of original posts. Its not because I don't like them!
Also sometimes I think "I should follow that person" and then completely fail to complete that tiny little action of actually clicking the button.
the whole mutual thing is really overhyped on this site. sometimes interests don’t match up and that’s the only reason why there isn’t a mutual following. if you’re a regular in my inbox or my notifications, i have visited your blog before. if i didn’t want you around for any reason, you would be blocked. so yeah. you can spam my notes and/or talk with me (and possibly become my friend) even if i’m not following you back. no worries.
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vaperarmand · 9 months ago
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my school did an unrehearsed staged reading of gnomeo and juliet. i still haven’t seen the movie. as a g+j expert, do you think i should watch it?
okay first of all. scream. oh to have been a fly on the wall/audience member at your school's unrehearsed staged reading of gnomeo and juliet.
second of all. if i had a time machine i would go back to tell my 6th grade ish self and say "someday a stranger will refer to you as a gnomeo and juliet expert. and everything will have been worth it."
finally i hate to say it but it has been so long since i've seen it (though i feel a rewatch is imminent) so i can't give a fresh take on the quality. nor can i speak to its merit among shakespeare adaptations though i know it very much doesn't take itself seriously. which i like. actually the hyperfixation on g+j accompanied a very sprawling and more longlasting love of elton john which i think is the real merit. the original song is really good and the crocodile rock re-record with nelly furtado is also very catchy and fun. his music is also included in really clever and fun ways. so in that sense i think it makes a great movie musical of sorts, more comparable with a project like rocketman than a shakespeare adaptation. so unless this staged reading also incorporated some of that sweet and beautiful music i would ultimately say yes it is worth a watch. plus the character designs are very fun
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gashkadin · 7 months ago
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people arguing that astarion can't be neutral evil as if the man doesn't disapprove of helping orphans
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plumbogs · 11 months ago
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goth family in fanon and (inconsistently) lore: gloomy, gothic, sometimes nice but generally serious and reserved. respectable. old money. proper folks. high class. whatever
goth family in gameplay: Local Rich Bastards Will Steal Things From Your House In Front Of You
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yellowgnomeboots · 8 months ago
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Yes because whenever I see a type of bug I've never seen before it's a potential biosecurity issue because I've seen all the bugs.
Apparently this is not the way most people are taking this quote though.
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bookwyrminspiration · 1 year ago
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Idea about Gnomes in KOTLC. So, we all know elves don’t really care for the dead’s bodies, they need the hair, they need the wanderling, that’s about it. But what of the dead body? It needs to go SOMEWHERE. What if the gnomes are the ones dealing with the bodies? What if they take the dead bodies and convert them into fertilizer to them produce more plants? That’d be horrifying! I just had to share.
There's a post somewhere on this site about the gnomes eating the dead bodies, but I don't have it on me! Admittedly it was the solution to body disposal taken to the extreme for humor, but I do think it makes sense for the gnomes to deal with bodies
With how much both gnomes and elves venerate nature and how closely their species work together, joint-effort composting makes sense. Returning the nutrients, minerals, and all that to the soil. I don't think it's horrifying, just part of the cycle. It's simple and natural, and if there's a system in place it could be quite efficient.
They've got their ceremony and extravagance in the trees from the hair preserving the essence of the person. The body is empty, allowing it to peacefully and gently return to the cycle of life seems an excellent final use. Oh! I know decomposition takes a while, but I wonder if since the gnomes accelerate the process of some things (like plants growing), they could expedite the composting and a person's remains could be used to fertilize their own wanderling.
Or if one person could be used to fertilize the next wanderling, a sort of caring for the next person to join you forever passed on. A way for the other trees to welcome the newest addition by providing it with the nourishment of the one before them. There'd be logistics to work out there, but I'm curious about it.
Anyway, the worldbuilding of how cultures and different species treat their dead and the rituals surrounding it are fascinating! And the elves composting their dead--very likely with the help of the gnomes--seems to fit them very well :)
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luunamoona · 2 months ago
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i think the dnd episode really highlighted how skilled the writers of the show were. i mean, they made an episode that was both unserious and serious at the same time. like here's a guy who the study group is trying to stop from committing suicide due to extreme bullying, with the main villain of the episode was constantly making comments to contribute to his depression but also here's annie explaining how she'd fuck an elf woman and britta getting emotionally attached to a gnome named kyle. peak community.
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sharks3ye · 5 months ago
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𝜗 Hunger Pangs & Bloody Fangs ﹕On AO3
☆ Several illustrations made in contribution to the SONIC BIG BANG !!
@sthbigbang
Writer ;; @the-gnome-zone
Artists ;; @sharks3ye @soulsofthewicked @suzylind
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I spedrun this one in basically just one night right before posting date bc I had an idea yeah.
(The gif quality is an absolute NIGHTMARE OMG... so heres a still frame as well)
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Aaannd another full illustration wahahaha,, guess I was extra motivated cuz its a FIRE FIC AND YOU SHOULD TOTALLY READ IT (#not an ad (I lied go read.. it has vampires..))
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And more extras;;
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This was really fun and im VERY happy to have been apart of this WOOO THANK YOU EVERYONE AND THANK YOU STHBB MODS FOR MAKING SUCH AN AMAZING EVENT HAPPEN<3
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yellowgnomeboots · 2 years ago
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Yes, we got told off for drawing on our skin by our french teacher in high school because she said it could give us blood poisoning.
does anyone else remember being in, like, middle school and every adult over the age of 30 being like “drawing or writing on your hands is literally the most EVIL thing you can do and can KILL you”
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smoqueen · 3 months ago
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and we can’t forget the contribution of the gnomes
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honeygrahambitch · 1 year ago
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Post-fall murder husbands pig hunting together. Will is still new to this, still discovering his new self and killing preferences. One night a victim begs so much not to be killed that Will freezes and all he can say is like "I can't do it" and obviously Hannibal has to end her because she has seen too much. Will is haunted for a few nights by her screams and then by the sudden "crack" noise that came from her neck when Hannibal had ended her.
It's worth mentioning she was a very rude individual who kept stealing their garden gnomes and one night she even tried stealing one of Will's dogs but even if she deserved her punishment, Will is still haunted by her screams and pleas and by his inability to just end her. He is sure Hannibal doesn't even want him around anymore.
He doesn't want to talk about it cause he doesn't want to show Hannibal how much a stupid murder has affected him so he uses his pent up energy to kill someone...random. And it feels liberating for the first time in a few days.
"Who is this?"
Will shrugs.
"What did he do?"
"He passed by our house when I was in a bad mood."
Hannibal says nothing. He knows Will is new to the serial killer era so he gives him enough space to explore even if that meant not respecting his "kill the rude" pattern.
A few days pass and more bodies pile up. Will's mood also gets worse each day. Every time Hannibal tries to have a discussion with him, Will either leaves the room or says something like "No idea what you are talking about."
His murders aren't bloody, nor savage, he is extremely cold and calculated for someone as new as him. The issue is, killing people just for the sake of killing people is no longer liberating. His emotions pile up just like the bodies.
One night he has a nightmare about that night when Hannibal gutted him mercilessly on the floor and then abandoned him. He wakes up with the worst feeling of sickness in his stomach which is amplified by Hannibal's absence. He is not sleeping next to him and he is nowhere to be found in their house.
His car is also missing.
That's when it kicks in. Hannibal had left. He had probably had enough of his behavior. And probably the fact that he could not end that woman on the spot had also contributed to it. He had made him leave again.
Will sits on the floor of the kitchen and rests his back against the counter. How many times will he keep losing the man he loves the most? Is he so easy to abandon?
He is lost and fighting possible answers when the door of the kitchen opens and Hannibal enters holding a few bags filled with groceries.
"Will? Are you sick?"
It's the first thing Hannibal asks as he puts the bags on the counter and sits on the floor in front of him.
"I got ice cream for you-" he starts saying but Will bursts into tears. His body is shaking violently. Hannibal wraps his arms tightly around him.
"I thought you left. Forever." He says later, allowing the man to hold him, both of them still on the cold floor.
"Why would I do that, dearest?"
"I've been acting weird."
"I noticed. But all of this is new for us both. And neither of us is excellent at being normal, even during more mundane circumstances. Let's talk about it before you end up murdering the whole town, alright?"
Will nods silently as he melts into Hannibal's gentle touch. He is not leaving him. Not again.
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dykeyleth · 23 days ago
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i understand that it's for the purposes of time constraints but i definitely think one of the major contributing factors of the lack of development for non-romantic relationships in tlovm is that the party is split SO often. half of these characters have missed out on the other half's big defining moments. grog and the gnomes never met the twins' father and never saw what percy did for her. they have no basis for his and vex's developing relationship. percy and the half elves weren't there for any of grog's arc with craven edge or kevdak they don't know about his insecurities and fears. the rest of the party isn't allowed to be there when percy dies and scanlan doesn't even get to go to his funeral. sometimes it feels like these people barely know each other. it takes such a toll on the cohesiveness of the party when nobody in your main cast is allowed to interact with anybody else if they're not dating or siblings and especially you kick them out of the story whenever you don't feel like they're 1000% essential to the original arc
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yellowgnomeboots · 9 months ago
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Same energy as me double checking I didn't pack a hand gun in my carry-on bag despite having never seen a hand gun let alone owned one.
double checking the pdf im about to send to make sure the invoice i just scanned didn't magically turn into a full frontal nude image
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wizardhugs · 2 months ago
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A WIZARD WHO IS A GNOME WHO IS A ROBOT...!!!!!! learning a lot of cool blender things. definitely some rough edges with the render, but enjoying the workflow >:]
donate an esim [ HERE or HERE ] or contribute the equivalent of 9 USD or more to any gazan gfm, i am still doing free commissions for anyone who donates.
full post abt my donation commissions here
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goldenwoods · 1 year ago
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There are so many uncomfortable parts about Harry Potter that takes you right out of the whimsical fantasy.
Like their treatment of muggles. It's wild how ministry officials casually tempering with the muggle family's memories at the Quidditch cup even before all the death eater mess went down. (Just as part of the regular proceedings!) Or how Arthur's department, which is all about protecting muggles from bewitched stuff, is an overworked, understaffed joke. I know the Ministry isn't portrayed as amazing in-universe, but it's not as if these kind of stuff are called out at all, it's just fodder that contributes to the general 'vibe' of a magical world.
How they deal with animals is no better: What the hell happens when children regularly transform sentient live animals into inanimate objects as part of their lessons? Or straight up vanishes them into thin air?
And why in the world does the ministry classify everything not human into one giant department? I know they have subclassifications, but it's still wild that non-human societies like goblins and centaurs are managed by the same general department as those worms Harry handles in Hagrid's class.
Speaking of non-human societies, I think it's kind of 'yikes', for lack of better word, how JKR wrote gnomes. If you're going to write pests that wizards regularly purge like insects, then you did not have to write them with an understanding of human language, the ability to express curiosity, anger and glee, and an uncanny facial resemblance to humans. And she certainly did not have to portray the protagonists stupefying the gnome, painting it in gold, and glueing wings onto its back. I mean...how the heck does this add to the story other than making it creepy as hell? Is this supposed to be hilarious? Couldn't she have written...real pests like the ones in real life for the Weasleys to be annoyed with? (Like giant cockroaches or something.) Why write a bunch of tiny humanoids and then use the same dehumanising language and actions on them?
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eeldritchblast · 1 year ago
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Baldur’s Gate 3 Fandom Survey Results
IMPORTANT DISCLAIMER: Please keep in mind that the respondents of the survey make up just a very, very small fraction of the entire player-base of the game. As such, much of these results will not add up with official statistics collected by Larian Studios, and should not be treated with equal weight. This survey was just conducted for entertainment purposes and to look at the small corner of fandom mostly found on Tumblr!
PART 1: CHARACTER CREATION
RACE
In Early Access, most respondents chose to play as a Tiefling, with Half-Elf and Drow close behind. In Full Release, the most selected race to play as was Half-Elf, with Tiefling close behind. The number of Drow players dropped from 24% to 18%, though still accounting for the third-most picked race.
The least-picked race to play as for both Early Access and Full Release was Githyanki, contributing to just 3% in Early Access and down to 1% in Full Release.
GENDER & PRONOUNS
In both Early Access and Full Release, most respondents picked a feminine body type for their protagonist, with She/Her pronouns. However, the percentage of masculine body types chosen and both He/Him and They/Them pronouns used increased in the Full Release version of the game.
CLASS
The two most common classes to play as in Full Release (tied) were Sorcerer and Bard. The two least-chosen classes (tied) were Monk and Barbarian.
The most common class per race were as follows:
Dragonborn: Sorcerer & Paladin
Drow: Bard
Dwarf: Warlock
Elf: Druid
Githyanki: Sorcerer & Paladin
Gnome: Druid
Half-Elf: Bard
Halfing: Bard & Wizard
Half-Orc: Bard, Paladin & Wizard
Human: Druid, Paladin & Sorcerer
Tiefling: Sorcerer
BACKGROUND
In Early Access, the most selected background for the protagonist was Noble. In Full Release, discounting The Haunted One background—which is exclusive to playing as The Dark Urge—the most selected background was Sage.
THE DARK URGE
Speaking of The Dark Urge, 24% of respondents to the Full Release survey did so with a Dark Urge character in mind.
Most Dark Urge respondents chose a Half-Elf to play as, with Tiefling and then Drow as the second and third most popular options.
The split between masculine and feminine bodies for Dark Urge respondents was 50/50.
The most common class for Dark Urge respondents was sorcerer—which is the default class for the origin—with Bard and Paladin as the second and third most popular options.
THE GUARDIAN
The most selected race for The Guardian was Tiefling, with Elf and Drow as second and third. In Early Access, 22% of respondents made a Dream Lover (the EA equivalent of The Guardian) the same race as their protagonist. This is about the same as Full Release (21%).
The split between masculine and feminine bodies for The Guardian was about 50/50. 53% of protagonists with feminine bodies also had a Guardian with a feminine body. 60% of protagonists with masculine bodies also had a Guardian with a masculine body.
PART 2: PARTY MEMBERS
RECRUITMENT
Here are the recruitment percentages of all the party members from respondents:
Shadowheart: 99%
Astarion: 100%
Gale: 97%
Lae’zel: 99%
Wyll: 98%
Karlach: 96%
Halsin: 92%
Minthara: 8%
Jaheira: 88%
Minsc: 79%
Astarion is the only character that every single respondent recruited in the playthrough they had in mind when filling out the survey.
ROMANCE
Here are the percentages of (primary) love interests chosen by respondents:
Shadowheart: 9%
Astarion: 50%
Gale: 17.5%
Lae’zel: 2%
Wyll: 6%
Karlach: 12%
Halsin: 4%
Minthara: 0.5%
(Special shout-out to the one single person who romanced Minthara. Live your evil, evil dreams.)
WHAT HAPPENED TO…
Shadowheart:
94% of respondents had Shadowheart reject Shar
4% of respondents had Shadowheart embrace Shar
2% of respondents had Shadowheart die
Astarion:
88% of respondents had Astarion remain a spawn
11% of respondents had Astarion ascend
1% of respondents had Astarion die
Gale:
78% of respondents had Gale give up on the Crown of Karsus
18% of respondents had Gale pursue godhood with the Crown of Karsus
2% of respondents had Gale die
2% of respondents did not recruit Gale
Lae’zel:
48% of respondents had Lae’zel leave to save her people herself, with Orpheus dead
38% of respondents had Lae’zel follow Orpheus alive to save her people
11% of respondents had Lea’zel remain with the player
2% of respondents had Lae’zel die
0.5% of respondents did not recruit Lae’zel
Wyll:
81% of respondents had Wyll become the Blade of Avernus
17% of respondents had Wyll become the next Duke
1% of respondents had Wyll die
1% of respondents did not recruit Wyll
Karlach:
66.5% of respondents had Karlach go back to Avernus with Wyll and/or the protagonist
16.5% of respondents had Karlach become a mind flayer
14% of respondents had Karlach die
3% of respondents did not recruit Karlach
PART 3: WORLD DECISIONS
Overall, the vast majority of respondents picked morally good choices.
97% of respondents protected the grove from goblins
43% of respondents agreed to work with the Zhentarim
77% of respondents lied to Voss to avoid killing the Gith patrol
95% of respondents did not give their eye to Auntie Ethel
82% of respondents saved Mayrina from Auntie Ethel
89% of respondents investigated Crèche Y’llek
92% of respondents saved the Last Light Inn
74% of respondents rescued Rolan from the shadows
90% of respondents reversed the Shadow Curse
87% of respondents rescued the prisoners of Moonrise Towers
93% of respondents rescued the prisoners of the Iron Throne
92% of respondents destroyed the Steel Watch Foundry
93% of respondents sided with Dame Aylin and killed Lorroakan
29% of respondents had sex with the Emperor
89% of respondents killed Raphael
54% of respondents freed Orpheus and he became a mind flayer
6% of respondents had their player become a mind flayer
94% of respondents destroyed the Elder Brain
PART 4: FINAL THOUGHTS
42.5% of respondents rated the game a 10/10, with other ratings being at least above 6, all except for 2. That being said, in the optional comment section, among much praise there was also some some critique, including:
Wishing there was more time with certain characters, Wyll being the most highlighted
Feeling like Act 3 was rushed
Wishing there was more body diversity in the CC
Thanks to everyone who responded to the survey!
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