#githzerai tav
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new bio-cards! used @tav-dex's template as a base to build off of.
#bg3#baldur's gate 3#Tav-dex#bg3 tav#tav#bg3 durge#durge#githyanki#githyanki tav#githzerai#githzerai tav#Feyrien Leblanc#Qi'zyr'ra#Janis Vandervelden#Val'eth#Janis doesn't have affiliations other than his instruments#Val out here with no rizz#Qi is also a Circle of Stars Druid at some point#but that isn't in the base game other than a mod so I couldn't add an icon or skills for it#also Val and Gale don't have a ship name yet I'm still thinking of one lol#Tav Cards
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Skaro - my githzerai Eldritch Knight fighter tav - painted by @/palicrone on twt
Full image below
#as I said elsewhere this could be his MTG card#githzerai#githzerai tav#bg3 tav#tav: skaro#not my art#commissions#sorry for cropping it like four times but the original is so zoomed out and all the details are too good to miss#please view him#he's so handsome
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Draw
#bg3#baldur's gate 3#githzerai#githyanki#tav#durge#githzerai tav#gith tav#selunite tav#selunite#shadowheart#lae'zel#crappy memes#bg3 memes
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Judir'azith of Zerth'ad'lun
...or simply, Jude
last of his clutch - disciple of Zerthimon - master of the astral self - youngest of the zerths - ghaik defiled - source of my joy - six-arms
Meet him below...
Brief Backstory:
The late hatch of a small clutch, Judir’azith was raised in the great githzerai capital of Zerthadlun. Nestled within the Elemental Plane of Chaos, it is the one jewel of tranquility in a sea of churning matter. Judir’azith hatched within five minutes of his clutchmate, Kharmerra, and the two were sent to the communal nursery together. But their attachment wouldn’t cease after that, remaining close companions as children. As githzerai, similar to their githyanki cousins, lack a sense of blood familiarity, Kharmerra became the closest semblance of a sister he had.
Both children were selected to be raised in the grand monastery, Zerth’ad’lun, for which their city was named. Destined to grow and develop into Zerths, the monk-priests of Zerthimon, the great githzerai their people followed in the wake of their freedom from the illithids. His tenets of self-knowledge and personal freedom would become their mantra. And the perfection of their bodies and minds their goal. In Chaos, where the elements meet their edges and meld together, the Way of the Four Elements guides the githzerai to control them.
However, as the two grew to adolescence, Judir’azith found a rare power within himself that caught the attention of their tutors. During his meditation, the young Zerth disciple found himself. Or, something much like himself. A mirror. A projection. This separate self, still connected to the whole, responded to his will. It was him.
At the first signs that Judir’azith could astral project, the head council of monks, the Enlightened, agreed to train him separately from the others. Under the special tutelage of those who could do the same and had mastered the art. As such, Judir’azith was given over to Enlightened Lhashmina, a wizened monk trained in the Way of the Astral Self.
Judir’azith became Lhashmina’s ward and she watched him much like a mother lioness. Strict, pushing him ever higher to reach his potential. Yet, in the same breath, encouraging and understanding in a way his other tutors were not. She knew how it felt to have your inner self detach from the outer self, and the pains one went through to hone it. She showed him a warmth that shaped him into what he’d become. The closest thing a gith could have to a mother.
But Judir’azith would never forget Kharmerra, his closest clutchmate. Even as they now lived and trained separately, and she palled with the other disciples. She wouldn’t forget him either. Soon, Judir’azith grew into a young man, and the Enlightened Bertholomais, head of Zerth’ad’lun, declared the talented monk ready to ascend to the rank of Zerth. One of the youngest to do so. Only 19 years having passed on the Material Plane since his hatching. And the new rank afforded him a larger level of freedom. So, he sent for Kharmerra and invited her to visit him as often as she wished.
He learned that in the time they were apart, Kharmerra had become a respected monk of the Four Elements. She was social and well liked and even found the pleasure of mates. Things Judir’azith lacked in his years of isolated training. So, like any good sister, she became his bad influence of sorts. She pulled him from the monastery to spend evenings with the disciples of the same age. While he excelled beyond his peers in his studies, he played catch up with the experiences of kinship and connection they’d formed.
Luckily, something between he and Kharmerra was shared, and it was sense of humor. Though the githzerai at large appear stoic and joyless to the beings of the Material Plane, they own a certain kind of acerbic wit that Judir’azith was quick to pick up. He made his awkwardness work for him, in a way. Making jokes at the expense of his talents with astral projection, and his towering height, and his shyness.
Life in Chaos was good, for a time. But forming the connection to the multiverse as he had, when there comes a disturbance, it calls him to answer. In his state of meditation, much like when his talents first emerged, an imbalance rang out to him. It pulled him toward something in the distance. A purpose of some sort. He let his mirror self follow it and found it in the Material Plane, on the coast of a great sea. Plucking rhythmic on the strings of time and space. A voice.
“Your kind will know of my dominion once more. Once more you will submit.”
He awoke from his trance with a start, running out to the balcony of his high apartment within the monastery. Surely, on the horizon of the rippling tumult outside the city, a ship was approaching. Organic and skittering, a tangle of black tentacles. About the walls of Zerthadlun, beacons lit in quick succession. Before the young Zerth could respond, the Enlightened called out to them telepathically.
“Now is our time. Protect our people. Do what you must against the ghaik and see that they are never so bold again.”
Judir’azith remembers very little that followed. There was running. Kharmerra’s braid swaying behind her, her hand in his. Where the untrained ran to the monastery, to their sanctuary, the two ran against them to meet the nautiloid in its approach. Ready and willing to face their former slavers with fury. The zone of protection around the city gave the ship pause for but a moment. The ghaik technology wore a hole into their fortitude.
Judir’azith called upon his astral self, as Lhashmina had taught him. The glow of four extra ethereal arms, a mask of pale green fire. Slipping into a state of oneness with the world.
He remembered the smell they brought on the wind howling through the hole in their defenses. Damp and oily, sickly sweet as death. A flurry of blows took one to its knees, the tip of his spear drove through and through the next. The arms of his mirror self reaching out like a hedge of protection. Until the great tentacles of the ship slithered through the streets.
He was quick. They were quicker. They found him. Over in an instant.
In many flashes of delirious memory, he stared into the toothed maw of a tadpole burrowing into his eye socket. Enraged, screaming, sobbing wracked him like he’d never felt before. Few precious lucid moments to mourn his life before and what he would become. His promise, his talent. The pride of Zerthimon. A life turned to ash before him. Fists trained on hatred of ghaik now struck the seemingly impervious interior of his pod until the organic tendrils restrained him once more, their hold on his psyche lulling him into a forced sleep.
It wouldn’t be until he awoke among smoke and wreckage, somehow yet alive and not ghaik, that he realized he’d crashed onto the Material Plane. He felt the magnetic pull from before, in his meditation, moments before his undoing. This was the place. Or terribly close to it. He stumbled to the elven woman from the ship, freed from her own imprisonment by his hand.
She called him a new name when she awoke. Jude. She found Judir’azith of Zerth’ad’lun to be too complex, she said. Or rather, a mouthful. He liked the turn of phrase. He liked Jude, too. Practical.
Ship Name: Jude'zel (Lae'zel x Jude)
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Hiii Im officially back from hiatus! its been so long, Sorry for disapearing out of nowhere, but, Inktober (and bg3 brainrot) brought me back <3
I offer you yet another gith drawing this time one of my Tavs, Ren.
(I used this reference for the main pose)
#bg3#baldur's gate 3#bg3 fanart#dnd#tav#my art#bg3 tav#gith tav#githyanki#bg3 gith#githzerai#karlach#karlach x tav
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Oh'naya of the Githzerai. Way of the Astral Self monk.
#baldur's gate 3#bg3#bg3 tav#gith tav#githzerai#type: screenshots#game: baldur's gate 3#oc: ohnaya#mine: edits#i'm 😳😳😳😳
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GITHMAP (Githyanki Stronghold game)
Explore a Githyanki stronghold in this FREE, non-combat, museum-like experience.
Discover Dungeons&Dragons Original Characters from many other creators, uncover trivia and find secrets in this short one-map GZdoom fangame based on the Githyanki race.
Inspired by the beggining of "The Lich-Queens Beloved" adventure and using Baldur's Gate 3 as base.
STORY
"Val'ty (Jez'rathki) was investigating the source of the earthquakes threatening her homeland, the city of Tu'narath in the astral plane.
Following a clue, the Vlaakith's devotee got her hands on a heretical Githyanki disc revealing that Susurrus (Her Queen's palace) is the culprit for the series of tragedies on her land.
However, reporting the findings to his superiors led to the end of the research, the destruction of the disk, and an unfortunate visit from the Queen's inquisitors.
Soon, evidence of Jez'rathki's treason surfaced.
Now, rescued from near death and brought back by rebels, Jez'rathki wakes up in a strange stronghold, but one thing is certain, she still knows the disk's truth, but not sure of what to do with the dangerous information."
DOWNLOAD
// SPECIAL THANKS:
@wanderingnork
Githyanki resources
@des-no9
Gith Language expansion
Help with cutscenes.
@unaarista
For the lovely Jez'rathki postcard birthday gift. :3
OCs FEATURED
@des-no9 with Vanquish
@tunarath with Kith’rak Ilu
@ardentkurashk with Ka'zalii, Knight of the Silver Void
Rook( @astraltadpoled - @astralprisms) with Xa'rok and Skaro - The Shield of Shra'kt'alor
@dykeguro with Jamrel
@piipaw with Gum- Unrenoun Cleric of Mystra
@remornia with Xy'mox
@warmhealerr with Ta’rath, Ra’sha, and Gaalil
@leadflowers with Rynessa
#githyanki#bg3#gamedev#baldur's gate 3#dungeons and dragons#indiegame#indiedev#video games#gith tav#bg3 githyanki#baldur's gate iii#baldurs gate tav#baldurs gate fanart#bg3 tav#bg3 oc#bg3 fanart#tav#baldurs gate 3#dnd oc#dnd#dnd art#dnd character#gzdoom#doommodding#doom modding#doom#githgang#githmap#githyanki oc#githzerai
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Drew a bunch of gith oc'c from Tu'narath, the gith appreciation server. Kind of a continuation of this: [Link]
Thank you to those who allowed my me to take their giths on a well deserved vacation, sponsored by Orpheus after defeating Vlaakith or something.
Van'ath by @gothyanki - Avoiding being social, problably the lifeguard as well.
Tuj by @des-no9 - Ready to party at the beach, rocking socks and sandals.
Sabine by @redcapmcnasty - Challenged H'rayn to a water gun fight.
H'rayn by @githkisser - Accepted the challenge, argued that a water hoes functions the same as water gun.
Ez'rhya by Me - Was about to grab a dry towel to continue the search for the one piece idk.
#githyanki#githzerai#bg3 orpheus#bg3 voss#bg3 fanart#bg3#my tav#gith oc#dnd oc#others ocs#my art#chibi art#ez'rhya tag
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I don't know if githyanki could be druids, but I wanted to draw such a character surrounded by a forest 🌳 ✨
#art#digital art#sketch#my art#illustration#baldur's gate 3#baldur's gate iii#bg3#bg3 art#bg3 fanart#githyanki#gith tav#bg3 gith#githzerai#baldurs gate tav#bg3 tav#tav#druid#dnd druid#bg3 druid#dnd#dnd art#procreate#ipadillustration#ipaddrawing
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"I am nothing but a granule in the ever changing sands of time. The particles that bind together to create my physical form are barrowed. Once I've had my use of them, they will find their way to another soul - I can only pray that soul harbors more patience than I when listening to you speak... "
#bg3#baldurs gate 3#bg3 tav#githzerai tav#githzerai#Val'eth#he'll spend like 2 minutes saying the most philosophical bullshit before roasting your ass#he's a 'Way of Unrelenting Sass' Monk
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Down, down, down by the river...
A stunning commission of Skaro & Xa'rok (inspired by the EA dream lover scenes) from @pickled0ctopus
#look at my babies!!!!#ugh this is so gorgeous. the lighting the colors the expressions the tenderness#bg3 tav#githyanki tav#githzerai tav#my tavs#tav: skaro#tav: xa'rok#literally looks like it could be story book artwork or art from the lorebooks#so so good I'm obsessed with this thank you so muvh#scheduling this post so it's visible at a better time#not my art#commissions#I still need a ship name for these two#un-tadpoled xa'rok for once. as I'm still in their early game story in their joint save#and I suspect they spent a lot of time together pre-xa'rok encountering the astral tadpole in their canon#*in their joint canon#make no mistake though: xa'rok's brain is still full of worms
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I like to imagine that Lae'zel would attack Githzerai tav randomly throughout the day like this:
#githyanki#githzerai#bg3#baldur's gate 3#Larian please#hear my plea#githzerai tav#gith tav#lae'zel#lae'zel x tav#atla#aang#book 3
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Some magma sketches ft Vanquish, Voss, Tuj, Una's Kir'y, and @githkisser's H'rayn 💜 top 3 by me.
And bottom is Voss from my Scottish Highlands AU done by @unaarista 🥺💜
#githyanki#githzerai#kith'rak voss#tuj tag#Vanquish tag#Kir'y tag#h'rayn tag#friend oc#des draws#una art#bg3#baldur's gate 3#dnd#tav/voss#van/voss
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My gith tavs all in one spot !!
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Dar'zah, githzerai, monk, master of disguise (no)
She pursued the nautiloid to intercept the Astral Prism and disrupt the plans of the githyanki, but something went wrong...
Like Zhjaeve from Neverwinter Nights 2 she has to hide her face.
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The Githyanki map and an idea about the community
"Githmap" is the silly way I'm calling my GZdoom map for now.
It's is short map where you explore a Githyanki stronghold in first person (playing as a Githyanki as well), made in the Doom Engine. I don't have plans to release it for now, as I'm making it in a way to learn GZdoom.
But because I'm thinking a lot about my Gith OC's Jez'rathki, Draa'zvir and a lot of cool characters made by other kind Gith-enjoyers I'm considering not making this short map as something about me and only for myself but something for the community, a small gift perhaps, I will try to explain my idea below:
Imagine something that looks like Daggerfall but it is just a simple short visit to a virtual museum where you can explore a bit, see the paintings of other people's OCs on the walls, and talk to other Githyanki OCs to know their lore, their favorite food, besides getting the their creators @ (if they want).
That's my idea, reaching out to more Githyanki/Githzerai fans out there and asking if they want to add their OC character as a guest appearance, or opening a way to let everyone sign to participate with their GithOC.
The stronghold from my map is formed by rebels, spies, and simple Gith seeking sanctuary, with the context being inspired by "The Lich-queen's beloved".
I still need to prepare a mini Tutorial on how to get the raw assets ready for me to export them to GZdoom (As I'm doing all the code) for everyone interested in having their OC there.
I don't feel so comfortable now reaching everyone without everything ready (just give a time to prepare a better post)
But I can share the basic concept of how it works:
GRAPHICS
I took screenshots of this character screen of my OCs and NPC's in 5 Directions each (So I will cut the background and convert the sprites)
DIALOGUE TREE
Every NPC OC has a dialogue tree in the Githmap. For that one, I will prepare a series of questions your OC can answer (They can be friendly or rude about it) plus you can also provide additional questions (and answers) for your own OC so I can add them as well.
Each question from my questionnaire is something the player character can choose to ask your OC, stuff like "What do they do for a living?", "what is their story, etc". Your custom questions can go deep on your OC story, like if you want the player to ask "What is the story behind their scars" etc.
I believe the best approach for now is making the map to be set before the events of BG3, because it would be odd if a bunch of OC's lore starts to reference cannon characters in different and contratitory ways, but It will have a few exceptions as I didn't decided everything yet (I need to add a Voss reference sorry).
VOICE PERFORMANCE
Just a warning: Voices are not necessary. I just adding voices if I receive then, If I don't, its fine.
My OC's and NPC's don't have voices in-game , but if someone want to add voice to their OC there's ways do to it:
Recording an mp3 of a greetings message for the player to listen to when talking with your OC for the first time.
Or recording some generic lines that go on most answers.
Or fully recording lines.
CREDITS
As a short one map fangame, I will be credited as the programmer and organizer of the project, each asset used is credited to its original authors, and each person OC and asset will also be credited in two places, in the credits and the in-game dialogue alongside the OC name (example: Draa'zvir [by @vikintor]), because if I add other people OC in the game I want other players to know who created that OC, making it more like a connected experience and giving more musseum vibes.
#gamedev#indiegame#indiedev#video games#baldur's gate 3#dungeons and dragons#bg3#githyanki#githzerai#gith tav#bg3 githyanki#bg3 gith#bg3 tav#githyanki tav#gzdoom
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