#ghosthall
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One of the fun things about being a system is that sometimes you can get absolutely wild internal government structures that would in no way work in the outerworld.
Based on the geography of our headspace and the way we run things, I can only really describe our system's political structure as a communist city-state governed by an anarchical beurocracy.
The communist part is kinda obvious– none of us really own anything individually, either in-headspace or out of it. We've got a lot of control over headspace, so if someone wants something, they can manifest it themselves. Out of headspace, we've got a few sentimental items that sort of belong to specific headmates (me and Elsie's ring, for example), but there isn't any formal designation for who owns what most of the time.
As for the city state bit, our headspace is centered around a walled city, with various (scientifically impossible) biomes and smaller outposts in the surrounding areas. Technically the city only really has the population of like, a hamlet, but that's based on incomplete census records and doesn't really seem to impact the architectural style or density of the settlement.
As for the "anarchical beurocracy" part, basically that means we've sort of got a government, but everybody has equal power and as long as you can draft up a sufficiently formal sounding document you can do whatever the hell you want. For example, say two headmates want to get married. They wouldn't need an officiant, just basically write up a paper saying they were married, seal it (we use seals not signatures, mostly because we have the stuff for it and it feels more formal,) and there you go.
Needless to say, this gives rise to a wide variety of chaotic political/regulatory bodies, including:
The Encyclopædia Committee- Started out as a volunteer-run committee to make an encyclopædia of stuff in our system to help explain it to other people, ended up as a group of volunteer social workers. We conduct censuses, contact headmates who haven't been seen in a while, set up transport to places the rail line doesn’t have a station, sort out minor custody disputes, etc. Joe is technically the leader/founder, but he spends most of his time with the research division, so usually his second in command's in charge. It seems to be sort of connected to the University, mostly because Joe decided it should be.
The Archaeology Department- A couple of block men in an appartment with the words "Archaeology Dept." spray-painted on the door. Mostly dedicated to recording in-world culture, geography, and history.
Ghosthall- Fictive Commune! I live here. Basically infinite rooms, run by Ime, mostly because he got around to building it first, so now he's usually the one to add stuff. The name comes from slightly complicated in-world culture/language stuff.
The University- A bunch of people seem to sort of work here but honestly it's mostly a resource hub. Elias has an office and seems to have some sort of leadership role, but literally none of us know what he actually does, including him. Cleo is convinced he's secretly living in the walls.
The Train System- Run by literally ONE GUY living in the tunnels. Basically a fast travel system.
The Pantheon- Fictives of deities from our main worldbuilding/writing playground. Weaver mostly acts through passive influence on chosen "champions," while Cedar seems to have final say on who has custody of Adaline (youngest headmate), though they do take advice from the Encyclopædia Committee.
House Nusthèrrùn- Group of people who decided they're a family. Mostly notable because it serves as a way for a few more active headmates to advocate for the interests of a few less active headmates. There are a couple groups like this in-headspace, including Ghosthall, to an extent. We can't have everyone in front at once arguing for their own interests; there are more than 50 of us total and front capacity maxes out near 10; so grouping up makes it easier for a smaller group (usually consisting of whoever's available representing all the groups they're a part of) to make decisions.
House Odyssey- Similar to House Nusthèrrùn but also sort of acts as a secondary resource hub alongside the University.
All Faith's- Local church. Done in gothic cathedral style because it looks neat, but generally functions as a place for anyone to do any spiritual stuff they want to. Also serves as a meeting place (the basement has a fooseball table). Nobody really runs it, but a couple people do live there, so they'd probably get the most say if something happened. (By live there, I mean that Pip lives in the bell tower because she likes high places, Radcliff sleeps in a tent in the graveyard because he's friends with her, and a couple fictives who were undead in source have claimed graves and set up shop.)
Oceanic Domain- We have no clue what goes on there. No one but Lizzie's been there, and when the Encyclopædia Committee asked her about it she got a bit cagey. Because of headspace amnesia, even she doesn't remember what goes on there when she's fronting, so we are completely in the dark.
Camp- There's a summer camp just outside the city walls. Not sure how it's run, not sure who lives there. This is currently under investigation by the Encyclopædia Committee.
The Hospital- I run this one! Basically it's a big building where people can go if they're upset or overwhelmed and need some time to cool down. Despite the name, it's basically a big, dimly lit room with lots of pillows and blankets and plushies.
The City Guard- Consists of literally one guy. Mostly considers the system's physical safety his priority.
The Phoenix- Air pirates! Basically funtions sorta like Houses Odyssey and Nusthèrrùn but they see themselves more as a crew than a family unit.
PUDP- Same as above but union?
I'm pretty sure the people living in the Grayhill district have set up some sort of homeowner's association-type-thing but it's pretty informal and mostly functions as a social group/loose coalition, similar to the above two.
There are a couple other University Committees dedicated to group projects, such as the aforementioned worldbuilding and writing playground, fanfiction, etc.
#plurality#endo safe#anti endos dni#actually plural#osdd#-tess#plural system#osddid#headspace#inner world#headspace lore#inner world lore#worldbuilding#(sorta)#(idk maybe someone could use this as inspiration who knows)
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The Zurich based Producers and Dj’s PR3SNT and Dan Michaels have been working together in the studio for the last year, the result is a refreshingly different EP called Clarion...
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Must be having too much fun! #Ghosthall #Steinklopfer #0rfeo #PR3SNT
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You guys, there's actually someone BEHIND that door today! If you don't hear from me again in an hour, you know where to bring your chainsaws. More in my " #spooky hallways in the office" series. #ghosthall #halloween #horrormovie #whatsinthatroom
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Eastern State Penitentiary #easternstate #penitentiary #philly #ghosthall #prison
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Yougene - Closed Doors (EP)
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Ghosthall present the imprints second incarnation of the recomposed series, this time Zurich based producer Steinklopfer picks tracks by 0rfeo and Yougene from the Ghosthall catalogue adding his unique synthesizer work.
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Lithuanian DJ and Producer, 0rfeo makes a return the Ghosthall imprint, with the 'Paiute' E.P. Having already graced the label with a multitude of remixes for artists such as Rearte, PR3SNT and Delusion, now he presents his own a three track EP, on which two of the songs are solo productions.
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Live act and production duo pr3snt - hailing from Zurich enter their summer season with Deep House 'Pacem' EP. It is their second EP on the Ghosthall imprint, a young Techno / Deep House label based out of Switzerland and Lithuania.
Source: http://www.beat-vision.com/article/KBV556cbf2a51115/live-act-duo-pr3snt-enter-the-summer-season-with-the-pacem-ep
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Everything's set up properly, soundcheck: done! ready to rumble! See you tonight at Hive! #HerzAusGold #Ghosthall #RetoArdour #RodriguezJr. www.facebook.com/events/287284671395447/
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Got our Live-Set up and running! Ready for Take-off! Listen how it sounds at Herzausgold at Hive Club on the 8th of May! #Ghosthall #Ableton #Roland #Moog
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