#ganondorf outfit adjustments
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sir-avodoodles · 1 month ago
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Been a while.
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pocketseizure · 4 months ago
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Designer's Note: When we were designing Ganondorf, our most important goal was to inspire anyone playing the game with an innate impression that "he must be defeated."
Ganondorf’s smile in the moment he takes Sonia's Secret Stone is meant to fill the player with a sense of despair at confronting someone who can't be reasoned with. This scene emphasizes that the ultimate goal of the game is to "Destroy Ganondorf."
While it’s necessary for Ganondorf to have the dignified appearance of a desert king, we put great care and attention into small details to convey the impression that he’s a sly and cunning person who won’t hesitate to employ underhanded means in service to his goals. The most difficult aspect of his design was his eyes. Even the most subtle of adjustments would weaken Ganondorf’s impression as a sharp and powerful character, and we made countless revisions.
Because we wanted to draw Ganondorf as a skilled but solitary warrior who stands alone in battle, we adopted the samurai-style outfit of a loose kimono worn open at the chest without formal hakama trousers. We also referenced various pieces of Buddhist art transmitted to Japan along the Silk Road in order to mix aesthetic influences from desert tribes into his Japanese clothing.
This design gave us a lot of trouble, but we’ll be satisfied if the player has a sense of this Ganondorf being his own unique character distinct from previous appearances in the series.
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bigsoftmarshmallow · 5 months ago
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how would the ganondorfs and demise dress their lover? bonus points if you have them pick out both masc and fem presenting outfits :]
ANON HOW DID YOU KNOW I HAD THIS IN MY DRAFTS-
No seriously, I had this lined up to be posted on Thursday. This is wild. You read my mind.
Since you asked so nicely though... here you are, friend, copy pasted from my drafts:
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What are the Ganondorfs (Wind Waker, Ocarina of Time, Twilight Princess, Hyrule Warriors, and Tears of the Kingdom) and Demise favorite outfits on his lover?
Sure, let's explore the favorite outfits of each Ganondorf and Demise on their lover, covering male, female, and unisex outfits:
Wind Waker Ganondorf
Male Outfit:
Description: A sleek, navy-blue tunic paired with white trousers and a golden belt. The tunic has intricate sea-themed embroidery on the cuffs and hem, reminiscent of waves and marine life.
Reason: Ganondorf appreciates the subtle nod to the sea and the elegance it brings out in his lover. The golden belt adds a touch of regality, which he finds appealing.
Female Outfit:
Description: A flowing, ocean-blue dress with layers of light, translucent fabric that mimic the movement of water. The dress is adorned with small pearls and seashells along the neckline and waist.
Reason: The dress's fluidity and connection to the sea captivate Ganondorf. He loves how the dress flows gracefully, reminding him of the ocean waves.
Unisex Outfit:
Description: A versatile robe in a deep blue shade with silver and gold accents. It has wide sleeves and a cinched waist, making it suitable for any gender. The robe is adorned with sea-inspired motifs.
Reason: Ganondorf values the inclusivity and elegance of the robe. The sea motifs resonate with him, and he appreciates how the outfit can suit anyone.
Ocarina of Time Ganondorf
Male Outfit:
Description: A traditional Gerudo warrior outfit, featuring a red vest, loose black pants, and gold armbands. The outfit is adorned with tribal patterns and comes with a matching headscarf.
Reason: Ganondorf admires the traditional and powerful look of the Gerudo warrior outfit. It reflects his heritage and strength, which he finds attractive.
Female Outfit:
Description: A vibrant red dress with gold detailing and tribal designs. The dress has a fitted bodice and a flowing skirt, with a high slit on one side for ease of movement.
Reason: The dress showcases Gerudo culture and power. Ganondorf finds the combination of elegance and strength irresistible.
Unisex Outfit:
Description: A versatile, flowing robe in red with intricate gold embroidery. It features tribal designs and can be worn by anyone, with a belt to cinch the waist and adjustable sleeves.
Reason: Ganondorf appreciates the cultural significance and versatility of the robe. The gold embroidery adds a touch of regality, suitable for any gender.
Twilight Princess Ganondorf
Male Outfit:
Description: A dark, gothic-style tunic with silver and black detailing. The tunic has a high collar and is paired with tight-fitting black pants and sturdy boots.
Reason: Ganondorf is drawn to the dark and mysterious aesthetic. The outfit's gothic elements complement his own style and add an air of intrigue.
Female Outfit:
Description: A black, gothic gown with red accents and lace detailing. The gown has a fitted bodice, flowing skirt, and long sleeves with lace trim.
Reason: The gothic gown matches Ganondorf's dark and brooding nature. He appreciates the elegance and the contrast of the red accents against the black fabric.
Unisex Outfit:
Description: A long, flowing cloak in black with silver and red embroidery. The cloak has a hood and can be worn over any outfit, adding a touch of mystery and elegance.
Reason: Ganondorf values the cloak's versatility and gothic style. The embroidery adds a regal touch, making it suitable for anyone.
Hyrule Warriors Ganondorf
Male Outfit:
Description: A battle-ready tunic in dark green with black and gold armor accents. The tunic is paired with sturdy pants and boots, with a cape draped over one shoulder.
Reason: Ganondorf admires the practicality and strength of the outfit. The armor accents and cape give it a commanding presence.
Female Outfit:
Description: A green battle dress with gold and black armor accents. The dress has a fitted bodice, short skirt with high slits, and armored shoulder pads.
Reason: The battle dress combines elegance with practicality. Ganondorf appreciates the strength and grace it conveys.
Unisex Outfit:
Description: A versatile green robe with black and gold armor-like accents. The robe can be worn by anyone and features a cinched waist and wide sleeves.
Reason: Ganondorf values the inclusivity and practicality of the robe. The armor-like accents add a touch of strength and regality.
Tears of the Kingdom Ganondorf
Male Outfit:
Description: A regal tunic in deep purple with silver embroidery. The tunic is paired with black pants and boots, with a silver belt and a flowing cape.
Reason: Ganondorf appreciates the regal and mystical elements of the outfit. The silver embroidery and cape add a touch of majesty.
Female Outfit:
Description: A flowing purple gown with silver patterns and a long, elegant train. The gown has a fitted bodice and wide, flowing sleeves.
Reason: The gown's elegance and connection to the mystical realms captivate Ganondorf. He loves the regal and ethereal look it gives his lover.
Unisex Outfit:
Description: A versatile purple robe with silver patterns and a flowing cape. The robe features wide sleeves and a cinched waist, suitable for any gender.
Reason: Ganondorf values the inclusivity and elegance of the robe. The silver patterns and cape add a touch of majesty and mysticism.
Demise
Male Outfit:
Description: A fiery red tunic with black and orange flame patterns. The tunic is paired with black pants and boots, with a high collar and a long, dramatic cape.
Reason: Demise is drawn to the fiery and imposing nature of the outfit. The flame patterns reflect his destructive power.
Female Outfit:
Description: A blood-red gown with black and orange flame patterns. The gown has a fitted bodice, flowing skirt, and a high collar, with a long, flame-like train.
Reason: The gown's fiery and dramatic elements resonate with Demise. He loves the imposing and powerful look it gives his lover.
Unisex Outfit:
Description: A versatile red robe with black and orange flame patterns. The robe has a high collar, wide sleeves, and a long, flowing train, suitable for any gender.
Reason: Demise values the inclusivity and fiery nature of the robe. The flame patterns and dramatic train reflect his destructive power and commanding presence.
Each Ganondorf and Demise has their unique preferences, reflecting their personalities and the themes of their respective games. These outfits highlight their lovers' strengths and the qualities they admire the most.
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lozriftsintime · 2 years ago
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Name: Link Namika
Alias(es): Fox
Nickname(s): Kit (Twilight), Hero, Champion, Champ, Sage
Birthday: (I am currently working on a calendar system for this AU, so this will come later.)
Age When Introduced: 23
Pronouns: He/She/They (depending on the day)
Height: 5'4
Source: Breath of the Wild and Tears of the Kingdom
Sexuality: Polyamorous, Panromantic, Asexual
There will be major spoilers for Tears of the Kingdom under this. Like. Endgame spoilers.
Favorite Color(s): Wild loves blue, but a very specific blue. They can’t help but notice that the color of the Sheika magic and the color of their favorite wolf’s eyes are the same blue and they love that shade all the more for it.
Disliked Color(s): Red. Blood moons and the calamity itself were both red and he isn’t here for that. They don't mind Gerudo red, or the red of apples, but other than that miss them with that color. Any shade of red outside of Gerudo red tends to send danger signals off in their mind.
Skills: Fox has a number of skills, but one of their biggest assets is that his fighting style is so diverse that they can adjust it on the fly as needed. Their sword skills are a convoluted mix of old-remembered knight's training, attempting to copy how monsters fight, attempting to copy how a wolf fights, Gerudo fighting, and the variety of things that Twilight (who also has quite the ensemble of sword skills) taught them. Their spear skills are much the same, but without the help from Twilight and adding in what they learned from the Zora.
Over the course of their two adventures they have had abilities given to them and later taken away so when you add that into the mix you end up with a fighter who is very quick at thinking on their feet and able to adapt to basically any situation.
At this point, Fox still has a couple unique abilities; flurry rush, bullet time, fuse, ultrahand, and recall. And he's basically mastered how to use these abilities for combat (and outside of combat in some cases).
Outfit/Design Notes: Fox has a wide array of clothing and accessories that they will wear whenever they feel it fits (whether for looks or practicality). And it isn't uncommon for them to change their hairstyle. to match their outfit either. But even with all this variety, there are some things that remain the same.
Fox has a number of scars scattered across their torso and arms, many of which are from when the guardian beams hit them 100 years ago. They also have a method they use to let people know what their current gender is using earrings. Blue/sapphire earrings are for boy days, red/ruby earrings are for girl days, and purple/amethyst earrings are for they/them days.
Also, after Fox beat Ganondorf and Sonia and Rauru used their body to channel magic into Zelda to return her to herself it also returned his arm to normal. Well, mostly. Neither he nor Zelda came out of the adventure looking quite how they did before. Fox's right arm and shoulder are covered in black markings that now lay not only where the marks used to be on their shoulder, but also tracing where the gold band-like structures used to be on them. And the skin that isn't directly marked like has a sort of bluish-grey tint to it.
They still wear the energy cells on their hip and there is now a dark green energy stone resting against the eye above where the energy cells sit.
Other: Fox is gender-fluid, shifting between he/him, she/her, and they/them. And they’re also polyamorous, pantomantic, and asexual. They have a qpr with their Zelda and a romantic relationship with both Sidon and Yona. At this point Fox remembers everything from before the Calamity, but the memories lack emotion and inner thoughts so they don’t feel like they belong to them. Because of this they don’t really identify as the person from back then.
By this point, it has been almost a year since the end of totk and they’ve fairly adjusted to the changes to their own body their abilities thanks to the loss of Rauru's arm followed by him obtaining Minaru's Secret Stone. They do miss having the other sages travel with them sometimes, but they feel better knowing that Zelda has a form of protection mo matter how far apart they are. Plus their own projection helps protect Zelda as well. And this also allows them to always be fairly aware of if she was in danger or not. And the general direction she was in in comparison to them.
Over the years since waking up in the Shrine of Resurrection Fox has gotten a bit better about being able to talk verbally if they feel it's needed. The words no longer stick in their chest quite as badly, but they still aren't very comfortable on their throat so they much prefer using Hylian Sign if at all possible.
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sharlmbracta · 4 years ago
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I suddenly realize that with some garnishing and size adjustments, he would look totally look fitting in the outfit of Wind Waker Ganondorf.
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risingsouls · 4 years ago
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Recruited: Chapter 1
[Yeah it’s for real happening because I’m weak. So here it is. I’m basically going to write out my new recruited verse because I have lost control of my life.
Shoutout to @kiealer for a mention of her OC’s healer race and the HC we have that Vegeta and co demolished most of them. :3]
Nabooru
Traveling beyond the bounds of her desert home had always been limited. Within the desert, never ending sandstorm made venturing too far from known landmarks treacherous for fear of never returning or serving as a meal for the beasts lurking beneath the sands or in caverns. Beyond the eastern border lay greater Hyrule. Lush, green, thriving. 
To Nabooru, it always felt like she was stepping into an entirely different world and not simply because of the stark contrast of weather and scenery. In her younger years, the culture shock hit her harder than more recent years. Women didn't fight and served their husband's needs and desires. It was rare that they served in government, and it was almost taboo for them to talk about it. To have an opinion of matters deemed "too dirty" for the so-called fairer sex. Most resided in the home and only the men provided. They dressed modestly, and did not speak out of turn. None of which would have bothered Nabooru had the denizens not tried to hold Gerudo women to to same standards while traipsing through Castle Town or outside of the desert. The mostly matriarchal Gerudo, where women ruled and fought and drank and cursed. Where their sexuality was celebrated and not demonized (though many Hylian men and women alike had celebrated right along with them for at least one night of their lives until the sun rose and those same Gerudo became whores and heathens once more). Who cooked and cleaned and raised children. Gerudo women did everything Hylian women did and then some. 
If the lesson didn't stick with Nabooru the few times she ventured out with her best friend, Aveil, against her will, it certainly did when she joined Ganondorf at court. When she spoke among the other delegates of Hyrule's court, it wasn't uncommon for her to face chortling, eye rolling, or grimacing. Ganondorf could then repeat the same point moments later, word for word, and be met with at least some modicum of agreement or a proper debate.
And that only touched on the prejudice spurred by anger and fear Hyrule harbored toward her people. The Civil War may have ended in a peaceful treaty, one promising unity and safety, a new beginning. But none forgot how avidly and proudly the Gerudo fought for their sovereignty until their second to last breath. The skills and power of the demons from the desert.
None of that mattered for Nabooru any more. Hyrule was far behind, somewhere in the vast, new realm of space that she could never possibly fathom before she boarded a ship primed for traveling such an expansive place beyond the world and reality she understood. She could only guess what other planets might offer her in terms of terrain or people. What her new life as a soldier to a galactic emperor entailed. But beneath the inorganic lighting and in the midst of technological advances even the brightest on her home planet could not begin to dream up, she hadn't found much opportunity to ask while she struggled to process her surroundings. Stars and debris whizzing by windows as they passed them. The words her new commanders spoke amongst themselves. 
“Remind me your name?”
It took Nabooru several seconds to note the silence that had befallen her company, curiosity and shock holding her gaze transfixed to the door that slid open of its own accord to admit them. She tried to mask the hurried step she took over the threshold as well as she could, though her continued awestruck surveillance of her surroundings--the large screens along the walls displaying information, the flashing lights, the beeps and low, mechanical hums--displayed the mixture of her curiosity and apprehension of it all no matter the measures she took to downplay them. And, when she finally found the emperor and his generals again, their mixed bags of expressions confirmed her failure. Frieza stared at her with an increasingly amused smirk, his tail tapping against the side of his chair, one a parent gives a learning child. The wide, pink general with a layer of spikes on top of his otherwise bald head and forearms grunted, his expression squished in impatience. The taller of the two sporting a green braid and a tiara with matching earrings tucked a strand of hair behind his ear, yellow eyes half-lidded in either boredom or disbelief.
Nabooru straightened her posture, mind working overtime to replay the last few seconds and figure out what sort of answer they expected her to give to a question she hoped she heard. She chewed the inside of her cheek, and hoped the blush in her cheeks was less apparent than it felt when she came up short.
“I apologize,” she bowed her head, unsure of the proper etiquette, “did you ask me something? I’m...a little overwhelmed.”
“Yes, I suppose even just this ship is quite a marvel to you, isn’t it, coming from such a technologically barren planet as yours? It has been quite some time since we recruited someone from a planet like yours.” Nabooru released the breath she held and raised her head again, returning to her full height and her hands behind her back when Frieza didn’t berate her for her misstep. A small voice inside her whispered how it wished he hadn’t whisked her away from her home, but she tamped it down like a stubborn weed before the sentiment could reflect itself in her eyes. “You will get used to it soon enough. As for what I asked, I requested your name. I like to know what to call my more promising acquisitions.”
Another fight to keep her expression neutral, her pride festering at being referred to as some otherworldly trinket that caught his eye. She lowered her head again. “My name is Nabooru, my lord. I thank you for the opportunity to serve you.” 
Bitter words on her tongue. Subjugation didn’t suit her, but laying the act on thick felt like the right move with the emperor. The whispers of his other soldiers about his temperament swirled through her mind as a constant reminder to behave if she wanted to survive. A reality that would take some adjusting to, and, once more, a role she didn’t want to play. One given without the luxury of choice.
“Splendid. Then, let’s get straight to business then.” He raised a pitch-taloned hand and the taller of the generals stepped forward. “Once we arrive at the base, Zarbon will give you the tour and enumerate your daily schedule for the time being. He will also outfit you with a proper uniform.”
Nabooru glanced between the three of them, taking the time to note that they all sported similar attire, as had the soldiers who first landed on Hyrule. She still wore the clothes she left Hyrule in: her patterned bandeau and pink pants in the typical Gerudo style along with the jewels she adorned herself in. The chest piece looked like armor of some sort, and though she never cared much for it, it didn’t look entirely uncomfortable. She wasn’t worried about the look of it either, as there seemed to be different styles and perhaps she would get lucky with one that suited her taste and figure. What did bother her was that her attire was all that she had with her to remind her of her home, her past and people, due to the instruction to pack light if anything at all. She gripped the strap of the bag slung over her shoulder; the changes of clothes she brought along felt all the more irrelevant.
She nodded as a show of understanding, sensing that resistance or questioning of the regimen set out for her would only go ignored if she was lucky. When the three returned to their own conversations about the successes of a few planetary ventures, the prospects of others to be considered in the future, Nabooru used the rest of the flight to drink in whatever information she could from them and her surroundings. What she would be expected to do. How the technology surrounding her worked or what she would needed to understand for her own purposes. The personalities of the emperor and his most trusted generals. A difficult task when, perhaps purposefully, they kept their talk clinical and impersonal. Emotionless reactions to each report, whether good news or bad.
When the ship landed at the base, a large edifice that could pass for a castle on her home planet save for its plainness and more angular architecture, Zarbon led her away from the emperor and his fellow general, his boredom once more pervasive on his immaculate face. His tone of voice matched it as he pointed out areas of interest: the mess hall, showers and bathrooms (a mild concern to her when she only saw what she identified as male bodies entering or exiting them), and the expansive halls that held the soldiers’ quarters where she would sleep. He did not spend much time discussing any of them, their functions self-explanatory enough. So Nabooru hoped. The last thing she wanted was to find that, after a long day, her bed was some sort of complicated apparatus or had some fancy voice command that made it comfortable enough for rest.
The door to another room slid open and she followed. “This is where you will have your daily lessons considering your...under educated background,” he said, the hint of a sneer on his lips. “Mostly teaching you the basics you will need to operate the most rudimentary of our tech needed to do your job efficiently along with the expectations of your role in planetary trade.”
“Trading planets?” Nabooru couldn’t help how her eyes narrowed, the implications of such a business unpleasant at best in her mind. Not to mention what that could mean for her own home. Was their fate as secure as she thought? She hid her distaste by continuing to survey the room and commit its location to memory. It looked like a fairly ordinary, all purpose classroom. Another expansive screen replaced a chalkboard at the head of the room with a metal podium in front of it. Two rows of glass-topped desks faced the front of the room. It made her wonder if others would be joining her for her lessons.
Zarbon flipped his braid over his shoulder. “Yes. Our business is in finding planets to trade or sell and readying them for such transactions in most cases. Others are used for the empire’s purposes if they’re deemed worthwhile for some reason or another. Much like yours.”
Hyrule had been lucky, then. Avoided a likely more violent takeover, potentially thanks to her people’s warrior prowess. While she doubted Ganondorf and the rest of the Gerudo would be horribly merciful when they took over, she had a feeling they would spare far more than Frieza’s forces if the decision concerning their planet had swung the other way. She would have laughed at the irony of it had better circumstances been offered for amusement.
“I see…”
“You will learn more about that here. It isn’t my job to teach you such basics.” He moved to the door and Nabooru took her cue to follow. “You will be expected to report here first thing in the morning after the first meal and your lessons will last until the afternoon meal. The rest of your day will be spent training so you can get a better handle on your ki and utilizing it in the most efficient ways for your station.”
“I mean no disrespect and I understand the need for learning the other facets of my new job, but that sounds more up my alley than sitting in a classroom for several hours.”
“Of course. It is expected of you warrior types.” Nabooru could hear the eyeroll in his voice despite her position behind him. Along with the scrunch of his nose with his next scoffed statement: “Speaking of brainless imbeciles…”
Her curiosity outweighed the split second surge in her temper over the insult to her and her people along with whoever the general had spotted in front of him. She took a step to the side to peer around Zarbon as they continued down the corridor. Three men in the similar style of armor as the rest of the crew strode toward them, a shorter one flanked by two much larger figures, the sight reminiscent of her first exposure to Frieza and his generals. The two in the back--a bald one with a mustache and the second’s large stature the only thing keeping him from being swallowed by the mass of black spikes sprouting from the top of his head down to the top of his boots--appeared to be in high spirits, excitedly discussing their latest victories and sharing in each other’s laughter. The one in the middle paid them little mind, his dark gaze only shifting from its fixed, forward position to note the two of them approaching. His lips curled into a smirk.
“Well, well. Did Frieza let you off your leash for once?” He cast Nabooru a fleeting glance but little more. His hand rose to press a button on the side of the device fitted over his ear connected to red glass over his eye. The two behind him had stopped laughing and followed suit, exchanging a glance between them. “And for babysitting duty nonetheless. Is there a demotion in your future?”
“Remember your place, Vegeta, before I have to forcefully remind you of it,” Zarbon sniffed, his haughty air rivaling that of the shorter male. Any ounce of resentment she had sensed over the task meted out to him disappeared, replaced by what she could only describe as pride in his sense of duty to Frieza. Once more, Nabooru had to dampen the urge to, at the very least, snort at the display. “I do hope the report from your latest mission is better than the last. Frieza wasn’t particularly fond of the amount of near irreparable collateral damage you and your baboons caused in sacking it.”
“Hmpt.” Movement at Vegeta’s waist caught Nabooru’s eye. What she had mistaken for a furry belt turned out to be a tail, the end of which had loosed itself from its secure position for a moment before it tucked itself back into place. “Whatever. We got the job done when all your other units failed. It’s a sad day when Nappa here can figure out the secret of their healing abilities when none of your top picks could. How many fleets failed and crawled back to base with nothing to show for it? Three? Four?”
“It hardly matters when you can’t follow simple instructions. Two prisoners is hardly recompense for the damage. But unfortunately, your fates are not mine to decide.” Zarbon twisted around to nod to Nabooru. “Come. We’ve wasted enough time with filth.”
The two larger men stepped aside as Zarbon pushed onward, and Nabooru didn’t miss the fire in their supposed leader’s or their own eyes as she passed. The seething rage bubbling beneath the surface at such a dismissal. The kind she had grown used to on her home planet when dealing with Hyrule’s court. She bit the inside of her cheek to distract her from such empathy she couldn’t afford. While she didn’t trust Zarbon either, she had no real intent of making alliances here if she could help it. She worried enough about the welfare of her people whose fate could very well be tied to her own performance within Frieza’s ranks. Whatever the story of those three tailed warriors and the animosity they had toward Zarbon and he to them, it was of no importance to her. Squabbles between ranks and authority were bound to happen in a militaristic environment.
Another door slid open and the pair entered what Nabooru could only describe as a storage room. Arrays of what she assumed were weapons lined the walls alongside cabinets and displays for the armor she would soon don. She waited near the doorway while Zarbon considered each set. “You would do best to steer clear of those Saiyans if you want to avoid trouble. Or be successful.” He picked out a set and held the pile of clothing out to her. “Before you ask, yes, it will fit. All of it stretches to even the most extreme sizes.”
When Zarbon turned around, Nabooru took that as her cue to change into the new outfit. Setting her satchel on the floor, she picked through the garments to figure out the sequence with which she was meant to put them on before undressing. She started with what looked like the pieces that went beneath the armor: a long sleeved, high neck-lined top in a deep red several shades darker than her bright hair and a matching pair of bottoms cut to cover little more than her private areas. A single test revealed that they did stretch with incredibly little resistance and enough for her to slip them on with little trouble. Though far from what she was used to, the fabric was more breathable than expected and fit her like a second skin.
She picked up the armor next, the same cut as that she had seen on most of the other soldiers save for the wings on the shoulders and hips, and the chest portion looked more suited to a feminine form. It stretched just as easily as the singlet, and she pulled it on over her head, sliding her arms through the straps. Once more, even the armor seemed to mold to her shape without being too tight or restricting her movement. 
As she tugged on the last few pieces of her new uniform--thigh high socks of the same material as her singlet and a pair of white, leather gloves and boots much like those she noted the smaller Saiyan wore--she watched Zarbon shift to another storage unit and tap in a code. A drawer popped out and, when she informed him she was decent and he faced her again, he held one of the devices they all wore over an eye in his hand. This one with orange glass.
"This is your scouter. It scans power levels and acts as a communicator, among other useful functions you will be taught in your lessons." He handed it over, and Nabooru turned it over in her hands. "I'm sure you will find it useful."
“Power levels? Like how strong another person is?”
“Indeed. No need to worry about wearing it now, but do remember to take it to your lessons.” Zarbon swept past her and back to the door, and Nabooru didn’t need any coaxing to follow. She dropped the scouter into her bag along with the rest of her belongings and shouldered it before following him back into the hall. 
"We have one more stop, the medical bay," the general continued in that same bored tone, but Nabooru noted a flicker of what she assumed was excitement over the prospect of finishing the task so beneath him and returning to his proper duties. "Its use is what you would expect, of course. It is where we will part ways. You will have your translator chip installed. By the time you wake up, it will likely be dinner. After you'll have time to do as you please for now. Fill it how you wish."
She almost failed to register any other information that followed the first bit. "Translator chip?" She felt dumb asking so many seemingly obvious questions. "Installed how?"
"It is a simple and near painless procedure," he responded, his sigh just barely held back. "We all have them for ease of communication. The task of learning every language in the universe would be all too time consuming, and not everyone can speak the galactic standard."
Nabooru nodded despite the discomfort she felt over what sounded invasive and too foreign for her liking. The reason behind it made sense. She had taken the time to learn as much of the other languages of Hyrule as she could, and to describe the endeavor as time consuming put it lightly. Not to mention the imperfection of it. In the time she left her home, she had only gotten a taste of the vastness of the universe. If it took her years to get a grasp on just a handful of languages, it would take eons to manually learn all the languages of every race in the universe. Reasoning through it, deeming this chip useful, still did nothing to ease her apprehension.
The double doors to the medical bay slid to each side and admitted them into the sterilized space so unlike the healing ward back home. Several tanks lined the far wall, and more screens lined half of the one adjacent to it The doctors wore the similar armor the rest of them did, though the one who approached the pair from the rows of cots on the other end of the room wore a white robe of sorts beneath his armor. His bushy orange eyebrows and beak-like snout made him resemble a rotund, wingless bird.
The conversation he and Zarbon held between one another was clipped and short, all business and no filler about the reason for their visit--one the doctor had been made aware of and prepped for prior, he proudly noted--as well as a discussion over new recruits to the medical bay and their adjustment. From the sounds of it, they were the prisoners he had mentioned in the conversation with the Saiyans. She had to keep herself from snorting when the doctor discussed a certain reluctance to help; if she didn't fear her own rebelliousness would trickle down to the fate of her people, she might not be so compliant. Piecing together the brief tiff in the hallway with this information suggested they had little left to lose.
Zarbon turned to her once more. "This is where I take my leave. Keep to your schedule and don't cause trouble. Frieza may have chosen you specifically out of a gaggle of mediocre warriors, but that does not mean you're valuable."
With a toss of his head and one last pointed glare, the general left her alone with the doctor and a smoldering combination of helplessness and anger searing her heart and lungs. He wasn't wrong; that she had no reservations about. But hearing it, feeling it in the presence of these warriors, generals, and other help within the base, she could not deny her expandability. How her rank on her home planet meant nothing now, and she had been kicked from the top to the bottom, her life of hard work and pushing herself to fight better and harder than the next Gerudo, learn everything she could to improve her station, all she did to earn rank and respect among her people had been reduced to cinders here. She was starting over with no real idea where she was headed. Where she could head, if anywhere at all.
Survive. That's what she had been taught to do first and foremost. The costs of survival, of not endangering the deal made to ensure her people got the better life she always wanted for them, would have to be worth paying.
The doctor led her to one of the tables and instructed her to lie back, the cool metal on the few portions of skin left uncovered making her shiver. She listened for a moment to the explanation of the procedure--a gas to put her under, an incision behind the ear, and just a bit of prodding around in her brain--before she decided that her ignorance of it would keep her from bolting. He fitted a mask to her face and told her to simply breathe deep and count backward or recite some poetry. Nabooru hardly made it through a line of a Gerudo poem she did happen to memorize before the gas clouded her brain and muddled her words. Her eyes fluttered closed, the tension in her body eking out of her, her hands balled into tight relaxing as she succumbed to sleep.
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dentpx · 4 years ago
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Ganondorf Hotness Masterpost
Under a read more for the weak-willed of you! I am not counting Ganon because I don’t need that sort of stress in my life.
Ocarina of Time
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Start of it all! He’s a little silly looking with his big ol’ fantasy crocs. I like his piercings and sense of drama. Hairline is receding a little but that means nothing when you’re really in love. 7/10
Oracle of Ages
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Even though he never actually ended up being used, there’s a lot to love about him. Mainly the DRAMA of it all, this is peak evil sorcerer design and it’s very fun and hot. The skull necklace and THEN the belt with fangs? Unmatched. 9/10
SSBM
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Apologies for the gif, he needs to be seen in motion I think. I like the touch-ups to the OoT armor with the gold detailing, but I don’t like the cape and the hair adjustments. Worth noting you can change the color of his earrings with in-game skins which is important to me. 7/10
Wind Waker
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Love the shape of this guy. Big sleeves are always in. He also has a nice sense of approachability, which is important in a partner. 10/10
Twilight Princess
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Really love this design, feels very regal and mature. All of the decoration is lovely. He does look like he might be a little mean but I’m sure we could work things out. 8/10
SSBB
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He may be last on the tier list but he’s first in my heart. Just sort of a flashier, blockier Twilight design, not much of an improvement or downgrade either way. 8/10
Phantom Hourglass
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As adorable as this little card is, I can’t form a relationship with a cut-out. However he is the Wind Waker design which is still great. 5/10
OoT3D
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Ughhhhhhh this new art is so good..........dynamic....colorful....beautiful.......his cape with the gold lining is just killing me. 9/10.
SSB4
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GREAT upgrade to the Twilight design by making him be POST STABBING???? The drama of the ripped cape and the literal hole in his chest....makes it quite easy to steal his heart. The outfit and hair has been refined a lot too and he looks great. 9/10
Hyrule Warriors + Hyrule Warriors Legends
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EASILY one of the sexiest Ganondorf designs ever, and it’s non-canon! The hair. The gems. The earrings. The smoky eye. The headpiece is sooo elegant too. And he kinda seems like outside of battle he would be so nice to grab coffee with and have a date! And maybe it’ll blossom into something more! Who knows!!!!! 12/10
Breath of the Wild
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Even though by my own guidelines he doesn’t count, I’m putting him on here just to say I miss my man :( Ganondorf in BOTW2 please Nintendo. The gem is a nice touch though. 3/10
SSBU
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OoT Ganondorf has never looked better, which is crazy at this point. He could gently carry me with ease and that’s great. Would love to grab dinner. 10/10
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silentwitchcomic · 4 years ago
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Princess Zelda Naomi of the Risen Calamity Era
I’ve been thinking of Silent Witch’s Princess Zelda a lot lately. It’s still a very long ways off before she finally debuts in the comic. I redesigned her a tad from her initial appearance. Since I’ve watched a lot of anime since the start of this project, I took a ton of inspiration for her hair and personality(Winry FMAB, Uraraka MHA, Elizabeth Seven Deadly Sins..)
I kinda don’t want to explain her story quite yet since it’ll flesh out itself in the comic, but I’m really excited to write it! She’s actually a baby in the current time, and hopefully her debut comes at the end of Chapter 5 or 6! Also she should get at least two more outfits, and Linke and Ganondorf’s character sheets will also be adjusted :3
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earthnashes · 6 years ago
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A real quick rough I just did to play with Ganondorf’s overall design. I slapped Link and Zelda in there to give you a rough idea of how tall and... well, lorge he was, as well as a side-by-side image with the original design I had to compare the two. So some notes for anyone curious about the tweak:
-Made him broader, gave him more weight, and adjusted his proportions to better reflect his Goron parentage. This is all in the name of making him a literal BIG BOI
-Ditched the more chiseled appearance for something more... plush-ish: his body is built for strength, not for showing off. The softness adds a layer of friendliness and approachability as well
-added braids for a more interesting hairstyle, quite possibly can reflect an aspect of Gerudo culture
-Made tusks bigger and face a bit longer
-Added a necklace to his normal outfit: could be from his mother or Urbosa
-------
I still like the previous design but I feel much more confident in the new one here, so I’ll be going with it moving forward. Hopefully, you all like it as well. <:
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zeldauniverse · 6 years ago
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Diablo is a series that needs very little introduction, but, despite being one of the most famous video game series for PC, it has never been available on a Nintendo platform until now.  Diablo III was recently released for Nintendo Switch, and even though I have played many other Blizzard games, I had never played Diablo for more than a few minutes, at least until now. I quickly learned that I had been missing out on something quite fun.
Full disclosure Activision-Blizzard graciously provided a review copy for the Switch.
A typical RPG setup
Diablo III is an action RPG dungeon crawler. When you begin, you create a character and choose a character class. I like playing long-range magic-casting types, so I primarily played as a wizard. Other classes include barbarian, monk, necromancer, and others.
You unlock new skills and modifications for those skills as you level up.
In typical RPG fashion, you will gain levels and learn new abilities as you progress. Diablo keeps the gameplay fresh by regularly giving you new abilities and only allowing you to keep a handful selected as a time. When you reach higher levels, you also unlock the ability to add secondary effects to abilities you already know. A simple example, the wizard’s force-push spell can be augmented to reflect enemy projectiles.
Your character is further improved with new equipment and passive skills that you unlock as you increase your level.
All of this is pretty standard fare for an action RPG. Diablo III provides a great amount of variety to keep the gameplay interesting. There is nothing extraordinary about the game systems, but they are well-made.
Fast-paced and customizable
Diablo III‘s campaign is separated into five acts; the first four acts tell the main story and the fifth act is the expansion pack, Reaper of Souls, that continues shortly after the end of the main story. Each act tells a portion of the story and generally has a single theme. Act One is mostly graveyards and crypts while Act Three is mostly desert and desert caves and so on. The acts are a decent length, but they end before you get too tired of seeing the same kinds of areas.
The enemy visuals are similarly varied, and I always seemed to be encountering something new. Even so, I generally felt overpowered for a good part of the game. It was hard to appreciate the visuals when the enemies were just constantly exploding in waves. Diablo III sends a lot of enemies at you, and it was always satisfying when I won.
The action is fast paced with very little downtime in the middle of an act. I was generally happy with this approach, but it did mean that the story objectives remained very simple. More often than not, your objective is just to travel from point A to point B and kill whatever you find at the end. Occasionally I was tasked with defending something from waves of enemies. However, the gameplay is fun enough and the story doesn’t last long enough for it to feel repetitive. Furthermore, you always have the option to change your skills or play a different character class to add more variety to the gameplay.
You are frequently surrounded by enemies. These battles are fast-paced, chaotic, and absolutely the most fun you will have while playing.
The variety and customization available are what makes Diablo III stand out for me. The amount of customization available means that your character can be made your own. You can select your class, spells, augment those spells, select secondary abilities, and select the gear that best fits your play style. It’s unlikely that someone else would have the same character as you, and that gives the game a less cookie-cutter feel than some other games. I’m sure there’s a “best way” to play that gives the best results if you really want to look it up, but, for a casual player just looking to have fun, I found that I was able to make whatever changes I wanted without ruining the experience.
An endless adventure
Playing through the story is almost always my favorite part of a video game, and the same is true of Diablo III. However, once the campaign is over, you can still play “Adventure Mode” and experience an endless number of procedurally-generated levels called “rifts.” You can create new characters to try all the different classes, adjust your skills repeatedly, and continue battling to acquire new equipment for each character. It’s a style of gameplay that I find enjoyable, but it’s not for everyone. If you do enjoy a loot-grind, there’s tons of content to explore.
Diablo III adds additional replay value by including both local and online multiplayer modes, so you can experience the same rifts with a team.
When you look at all of the content combined, Diablo III has the potential to provide a nearly endless amount of play time. I tend to move on from one game to the next fairly quickly, so I have not taken a deep dive into everything the game has to offer, but I enjoyed my time with the game and fully expect to revisit it in the future.
About those special Zelda items…
I really enjoyed playing Diablo III; The entire experience was just a lot of fun throughout. However, there was one Switch exclusive feature that definitely did not live up to my expectations: the exclusive Legend of Zelda crossover items. On one hand, all of Zelda crossover items are given to you near the very beginning of the game for free, and that is very nice. On the other hand, anyone who, like me, is dreaming of playing through the entire game dressed as Ganondorf will be severely disappointed.
The major Zelda item is the Ganondorf outfit, and it is very cool. The outfit is a “transmog” set. Transmogrification is a game mechanic that lets you change the visual appearance of a piece of equipment to look like another piece of equipment. The appearance is tied to a specific piece of equipment, so when you replace your pants with a better pair, you have to speak to an NPC in town again to reapply the appearance. Diablo throws new gear at your left and right, so this would get annoying pretty quick on its own if you just want to look like Ganondorf all the time. Unfortunately, there is a bigger problem that prevents the Ganondorf dream from happening at all: applying appearances to gear costs in-game gold. It’s not cheap either: 20,000 gold per piece. You need well over 100,000 gold to look like Ganondorf one time.
Blizzard never promised that I would be able to look like Ganondorf all the time, and the other armor sets are nice enough. It was just a bummer at the beginning when I realized that I couldn’t really be the King of Evil for the entire game.
The other Zelda inspired pieces are less impressive. There are a set of wings, which are purely cosmetic. They look cool and are supposedly Majora’s Mask themed, but I have no idea what makes them Zelda-related. They’re just some nifty looking wings. Next is a Cucco companion who follows you around. It doesn’t do anything; it just follows you around. It’s cute, I guess. Last, there’s a Triforce-themed character portrait border.
These are all nice-to-have exclusive additions to the Nintendo Switch version of the game, but if you’re a Zelda fan who is only interested in Diablo III because of the Zelda items, you will be disappointed.
A great starting point
Diablo III is a fantastic game; it is one of the best I have played in the last year. The Nintendo Switch version is a port that has little to offer that wasn’t already available on PC, and that can make it difficult to recommend to anyone who played it before. The new features are the Zelda-inspired items, local multiplayer, and the portability that comes with being a Switch game.
But if you haven’t played Diablo III before, the Switch release is a great opportunity to finally give it a shot. This was my first real experience with Diablo, and when the campaign was over I immediately joined the fans waiting for Diablo IV and an HD remake of Diablo II. The Switch has a growing library of excellent games, both new and old, that are constantly shifting our attention te whatever is new this week, but Diablo III deserves more time in the spotlight.
Score Similarity to other Zeldas 8.5/10 Tri Force Heroes – ▲▲▲△△ Four Swords – ▲▲△△△ Breath of the Wild – ▲▲△△△
  Score: 8.5
Similarity to Zelda:
Four Swords: 2/5
Breath of the Wild 2/5
Tri Force Heroes 3/5
  Review: Diablo III is a great RPG dungeon grinder, but the Zelda extras aren’t worth it Diablo is a series that needs very little introduction, but, despite being one of the most famous video game series for PC, it has never been available on a Nintendo platform until now. 
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supersmashbrospics · 7 years ago
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Smash E3 General Summary 🔥
Characters:
This reflects the fact that all characters from past games are returning! Everyone! And we mean EVERYONE! Including: 
From Melee: Young Link, Pichu 
From Brawl: Ice Climbers, Wolf, Pokemon Trainer (w/ Squirtle, Ivysaur & Charizard) & Snake
Daisy is finally playable! 
She’s Peach’s Echo Character, a new class of character that encompases all the characters who are based on another character, but whose moves behave differently/have different characteristics (aka ‘clone’ characters) (i.e. Dark Pit, Lucina, etc.)
Inkling is here!
If you ink opponents, they will take more damage from attacks
Different weapons (designed after Splatoon 1) are available for Special or Smash attacks, including the Splattershot, Inkbrush, Blaster, Slosher, Splat Bomb, Splat Roller, and Killer Wail (as the final smash)
You can run out of ink! Press the B Button while shielding to refill.
Inkling Boy appears as an alternate costume.
All eight Inkling alternate costumes have different outfits and styles from Splatoon 1. Four boy, four girl, each with their own matching ink color, allowing for some colorful matches!
RIDLEY is entering the fray!
Character Changes:
Mario’s gameplay is very much the same, but Cappy has been added to his outfit, most noticeably in his taunts
He also gets the Wedding & Builder Outfits as alternate costumes
Link in addition to wearing his Champion’s Tunic, uses the Remote Bomb Rune from Botw allowing him to remotely detonate his bomb 
The Tunic of the Wild is now an alternate costume
Ike’s outfit from Path of Radiance as well as his look from Radiant Dawn are both playable and are voiced a bit differently
Pikachu gets a new female alternate costume complete with a heart-shaped tail and the female trainer’s hat from Pokemon Sun & Moon
Pikachu Libre is also an alternate costume!
Fox is now styled after his appearance in Star Fox Zero
Ryu will always face his foe in a 1-on-1 fight like in his game and to reduce accidental command inputs
Samus can now charge her charge shot midair, which can be cancelled by jump or dodge, but it’s risky as it leaves you open to attack
Marth’s Dancing Blade attack is faster and easier to perform
He’s now fully voiced in English!  
King Dedede’s Masked Dedede form appears as part of his new Final Smash!
Zelda now reflects the one from A Link Between Worlds and has “energetic and flashy moves”
For Pokemon Trainer, you can now freely change which Pokemon you use during battle and there is no penalty for sticking with one 
You can also play as a female trainer (aka Leaf) styled after the one from FireRed & LeafGreen
Captain Falcon has dramatic slow-mo effects on strong attacks in 1-on-1 matches
Mr. Game & Watch's design is a closer resemblance to his original games
Wolf’s design is now based off of his Star Fox Zero appearance and his moves have been significantly upgraded
Kirby’s Stone Ability now includes the chest from Breath of the Wild
Shulk’s Monado Arts can now be directly selected with a button press and a button press and quick directly tilt
Ganondorf now reflects his Ocarina of Time design
The Mii Fighters have had their proportions adjusted and their movesets enhanced
You can now also choose from 12 voice options
They’re aiming to have them available for online play
Wii Fit Trainer’s face reflects her newer design from the latest Wii Fit game
Palutena special attack has been “streamlined” with a set special attack for each move
Her Down Special works as a counter AND a deflector
R.O.B. has a new gauge in his chassis that indicates how much fuel remains for hovering
Stages:
Massive list of returning stages from across Super Smash Bros, Melee, Brawl, & SSB4 Wii U & 3DS with improved graphics
As well as cool new stages such as:
Moray Towers from Splatoon
Great Plateau Tower from Breath of the Wild 
ALL stages have Battlefield AND Omega forms
Wily Castle has all the hazards from both the Wii U & 3DS versions
Gameplay:
Mobility during Air Dodge has been improved, making it easier to get back on stage, but excessive dodging, in air or on the ground, makes you more vulnerable with shorter periods of intangibility 
A + Jump to short hop & attack at any time
A + B = Smash Attack, still like before
Perfect shield now occurs when you release the shield button 
Requires more careful timing & carries more risk
Damage dealt increases in 1-on-1 battles compared to more players to ensure faster paced matches
In Timed Battles, the fighter in the lead may flash with light to better alert other players 
Final Smashes are “fast and ferocious”, having been adjusted to all be much faster pace to get you right back into the battle!
Certain characters have special displays shown: 
Cloud's Limit Gauge will now always be displayed near his damage percentage
Robin shows the Levin Sword and Tomes’ remaining uses
Villager shows what item is pocketed
Items:
Many, but not all Assist Trophies can now be KO’d with enough damage
Each KO is worth a point
Over 50 Assist Trophies!
More new Pokemon will be added!
As well as more items including:
Healing Field which can be thrown and heals whoever is inside it
Black Hole which can be thrown and traps players in a swirling dark mass
Launch Star from Mario Galaxy which launches you horizontally when you touch it
Fake Smash Ball which looks like the real one turned on its side and blows you up if you break it  
Additional Details:
Official title is Super Smash Bros Ultimate
Olimar gets cracks in his helmet when hit hard, but it quickly fixes itself
There are different sound effects for the shots fired for both of Bayonetta’s designs based on her first and second games
Characters are more expressive, especially their facial expressions 
The game is compatible with GameCube Controllers 
All current Super Smash Bros series amiibo are compatible in addition to all fighters current amiibo from other series
They work as they did in SSB4
Data from SSB4 s are transferable 
Game available December 7, 2018!
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omniversalobservations · 7 years ago
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Super Smash Bros. Ultimate (2018?)
"Super Smash Bros." is back: The highly-anticipated next game in the series is scheduled to arrive on the Nintendo Switch on December 7!
Nintendo announced the release date during a presentation on Tuesday morning in Los Angeles, at the annual E3 video game trade show. The new "Super Smash Bros." entry is the fifth in a series that stretches all the way back to the Nintendo 64.
The latest game continues the tradition of pitting Nintendo all-stars against each other in chaotic, multiplayer brawls.
This time, it's putting together the largest group of characters ever: Every character that's ever appeared in the series, ever, is appearing in "Super Smash Bros. Ultimate."
The game's creator Masahiro Sakurai calls it "the biggest crossover in gaming history." From Super Mario to Link to Donkey Kong, the game is rife with Nintendo's most popular characters. It's also rife with guest characters, from Solid Snake to Cloud Strife. Existing characters are getting facelifts and new moves.
Source: Business Insider
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The upcoming Super Smash Bros. for the Nintendo Switch will be called Super Smash Bros. Ultimate and, miraculously, include “absolutely every Super Smash Bros. fighter ever… whether they were original, DLC or only appeared once in the past,” said game director Masahiro Sakurai today. It will be out December 7, 2018.
The roster will include:
* Mario (with Cappy)
* Samus
* Kirby
* Bowser
* Link from Breath of the Wild
* Donkey Kong
* Fox
* Falco
* Marth
* Zelda
* Sheik
* Villager
* Mewtwo
* Metaknight
* Sonic
* Peach
* Pikachu
* Ice Climbers
* Inkling
* Captain Falcon
* Zero Suit Samus
* Wii Fit Trainer
* Pokemon Trainer (Squirtle, Ivysaur and Charizard)
* Ness
* Lucas
* Ryu
* Ganondorf
* Ike
* Cloud
* Snake
* Jigglypuff
* Pichu
* Roy
* Olimar
* Diddy Kong
* Lucario
* Lucina
* Robin
* Bayonetta
* Mr. Game and Watch
* Greninja
* Dr. Mario
* R.O.B.
* Duck Hunt
* Pit
* Dark Pit
* Palutena
* Corrin
* Bowser Jr.
* Toon Link
* Young Link
* King Dedede
* Rosalina and Luma
* Mii Gunner, Sword and Brawler
* Wario
* Little Mac
* Pac-Man
* Shulk
* Wolf
* Megaman
* Luigi
* Yoshi
* Princess Daisy
* The much-desired Ridley
Source: Kotaku
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From the very beginning, director Masahiro Sakurai had a bold vision for Super Smash Bros. Ultimate: he wanted the game to include every single character from the series’s long history. It would mean a lot of work, covering everything from negotiating for the rights to the likes of Mega Man and Metal Gear’s Solid Snake to updating the graphics so that older characters didn’t look out of place. Ever the perfectionist, Sakurai also wanted to adjust each fighter in an attempt to speed up the game. When he explained this undertaking to his team, he was met first with gasps of surprise, followed by quiet, as the developers realized the task ahead of them. “From where I stood, all I heard was dead silence,” Sakurai says.
The reason for their surprise is clear when you understand how the new game will work. Super Smash Bros. Ultimate launches on the Nintendo Switch in December, and when it comes out it, will be the most comprehensive version of Smash to date. Its cast of characters totals more than 60 fighters — including new additions like Ridley from Metroid and the Splatoon inklings — each of which has been meticulously tweaked and updated to fit in the new game. Characters like Link and Mario have new looks to match their most recent adventures; Link sports a Breath of the Wild outfit, for instance, while Mario is now accompanied by his Super Mario Odyssey sidekick Cappy. Sakurai knew it would be a challenge when he took on this goal, and his suspicion was proved right. “I speak from the depths of my heart when I say it’s a lot of work,” he explains.
Source: The Verge
(images via YouTube)
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theyoungnostradamus-blog · 8 years ago
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Nintendo E3 Press Meeting Highlights
For little girls around, the princess clothing is the most popular alternative. Influenced by cartoon collection which were seen on tv, little women got submersed seeing a princess personalities. There are so many princess outfits readily available consisting of Cinderella, Snow White, Royal prince Jasmine, Rapunzel and more. Are you a follower of Nintendo's super mario run cheats? Did you like super mario run cheats on the Nintendo 64? super mario run cheats 63 was inspired and developed by fans of the initial Mario 64 video game to play online. The majority of the levels are brand-new however the game maintains real to the originals in video game play as well as other attributes. The video game also has a degree designer so you can develop your personal levels, several different FLUD power ups, 4 different power caps, 64 shine-sprites and 64 star coins to accumulate! If you loved Mario 64, surely you will certainly such as super mario run cheats 63 online! Can you lead our heroes Mario and Luigi with levels of bad to dominate?
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The Nintendo Wii is recognized for presently being member of the family friendly. Being the very best selling console for the past 3 a lengthy time, it's no surprise that they maintain producing video games for it like drinking water. The absolute best console game for the Wii would certainly need to be super mario run hack Bros. Wii. This is game is like THE supreme event game and anything you most likely want to contend your household, simply in instance you have a major team of individuals today around.
Super Mario Run Jump
super mario run ios A: We try to be as inclusive as we could and also make people seem like they're hanging out with us playing games. It's enjoyable to play games with good friends, so we just improve that. Current games offered in Sony play terminal or Xbox 360 are fierce as well as usually make use of extreme language. If you hesitate that your youngsters are discovering bad things playing those games, you better provide your kids a Super Nintendo console that offers traditional as well as non terrible video games like the well-known super mario run all levels hack or Last Fantasy that uses violence free amusement. Zant (The Tale of Zelda: Golden Princess): The leader of the Twilii individuals confirmed time as well as once again to be a black-hearted villain, covering Hyrule in darkness, virtually eliminating Midna, as well as bringing a curse to his own individuals. Certain, he has a face of a mime, however his attacks and wicked powers are serious. The fight versus him was very cool, taking Web link on a tour with areas that he had actually discovered and providing Zant the possibility to make use of numerous forms to try and crush our hero. It is an embarassment that he was just Ganondorf's pawn and not a primary bad guy. Still, Zant should utilize his worthless powers once again in a later Zelda game, as he, like Ganondorf, is evil to the core. A: Not really, we did a one-day program of some Zelda video games shortly after the original Mario Marathon. But with the amount of time we invest to earn the Mario Marathon just what it is, it would certainly be impossible to effectively host one more such event.
Super Mario Galaxy 2 The Perfect Run Cheat
All the options and sporting activities activities you can possible yearn for in a solitary plan. It seems absurd, and also, well, I guess it is. It's got a library full of strong titles.Nintendo Wii U Exposed At E3 This Mid-Day.All without any executing ANY type of adjustment to your Wii, computer software application or otherwise. Well, I believe we could all see where this is heading. 7Up's Cool Place became a computer game in the very early 80s.
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