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dealsarehere · 2 months ago
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nareshkumartech · 2 months ago
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Hosting Game Servers: Cloud vs. Self-Hosted Solutions
In the world of game development, one of the most critical decisions developers face is choosing how to host their game servers. Whether you're building an online multiplayer game or a persistent world, the server infrastructure you choose can directly impact your game's performance, scalability, and player experience. Two main options are available: cloud hosting and self-hosted solutions. Both have their advantages and challenges, and selecting the right one depends on your specific needs.
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Cloud Hosting for Game Servers
Cloud hosting refers to renting server space from third-party providers, such as Amazon Web Services (AWS), Microsoft Azure, or Google Cloud. These services offer flexible, on-demand server resources that can scale up or down based on player demand.
Benefits of Cloud Hosting
Scalability One of the biggest advantages of cloud hosting is the ability to scale resources automatically based on the number of active players. During peak times, cloud providers can allocate additional servers to prevent lag and downtime, while scaling back when traffic is low.
Reliability Cloud providers typically have robust infrastructure with data centers in multiple regions, reducing the risk of downtime. Many cloud services also offer built-in failover solutions, ensuring minimal disruption during server issues.
Global Reach With cloud hosting, you can deploy servers across the world, ensuring low-latency experiences for players regardless of their location. This is essential for global multiplayer games where players from different regions interact.
Cost Efficiency for Small to Medium Projects For indie developers or small studios, cloud hosting allows you to pay only for what you use. You don’t need to invest upfront in hardware or worry about maintaining a server farm.
Challenges of Cloud Hosting
Ongoing Costs While cloud hosting offers flexibility, it can become expensive over time, especially as your player base grows. The costs of data transfer, server uptime, and storage can add up, particularly for large-scale games.
Dependence on Third-Party Providers Cloud hosting means you're relying on external services for uptime, security, and performance. If there's an issue with the cloud provider, it can affect your game.
Self-Hosting Game Servers
Self-hosting refers to the practice of setting up and maintaining your own physical servers or renting dedicated hardware from a provider, where you have complete control over the hardware and software environment.
Benefits of Self-Hosting
Complete Control Self-hosting gives developers full control over the server environment. You can optimize the hardware, choose specific configurations, and customize the server software to meet your game's exact needs.
Fixed Costs Once the initial investment in hardware is made, self-hosting can be more cost-effective in the long term, especially for large games with steady traffic. You won’t face variable costs that scale with player numbers like you do with cloud hosting.
Customization and Flexibility With self-hosted solutions, you're not restricted to the infrastructure or limits of cloud providers. This gives you more freedom to fine-tune your server setup, security, and performance.
Challenges of Self-Hosting
Infrastructure and Maintenance Self-hosting requires a significant investment in hardware, along with the expertise to manage, secure, and maintain servers. It's a continuous process of monitoring, updates, and troubleshooting.
Limited Scalability Unlike cloud hosting, scaling a self-hosted solution involves purchasing additional hardware or renting more server space. This can lead to longer response times and higher costs during periods of rapid growth.
Geographic Limitations Hosting servers in a specific region can result in high latency for players located far away. Expanding to multiple regions requires significant effort and expense.
Cloud vs. Self-Hosting: Which is Right for You?
Cloud Hosting is ideal for games that require flexibility, scalability, and global reach, especially for projects with fluctuating player bases or rapid growth.
Self-Hosting is better for larger studios or developers who have the infrastructure and resources to manage servers themselves and need complete control over their environment.
The decision between cloud and self-hosted solutions ultimately depends on your specific game’s requirements, your team’s technical expertise, and your budget. Both approaches offer distinct advantages, and many developers opt for a hybrid solution, utilizing cloud servers for scalability while keeping critical infrastructure self-hosted for more control.
Choosing the right server hosting solution is essential to ensuring a smooth, reliable gaming experience for players and a scalable, maintainable backend for developers.
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techversions · 3 months ago
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Scaling Esports Events with Cloud Computing for Seamless Gameplay
The rapid growth of esports has elevated the demand for high-performance gaming environments. To ensure seamless gameplay and optimal user experience, organizers are increasingly turning to cloud infrastructure. This technology provides scalable, reliable, and low-latency solutions for hosting large-scale esports tournaments.
The Role of Cloud Infrastructure in Esports
Scalability & Flexibility: Cloud computing enables esports platforms to scale resources dynamically, handling sudden spikes in player traffic during major tournaments without performance degradation.
Low Latency & High Performance: Esports requires real-time responsiveness. Cloud-based gaming servers strategically placed across multiple regions reduce latency, ensuring smooth, lag-free experiences for global participants.
Security & Reliability: With cloud infrastructure, esports organizers benefit from robust cybersecurity measures, protecting against DDoS attacks and unauthorized access. Cloud providers offer automatic backups, ensuring data integrity and business continuity.
Cost-Effectiveness: Instead of investing in expensive on-premise hardware, esports companies can leverage pay-as-you-go cloud services, reducing operational costs while maintaining peak performance.
Seamless Streaming & Content Delivery: Cloud solutions support high-definition streaming, real-time analytics, and AI-driven enhancements, improving audience engagement and delivering immersive experiences for viewers.
Conclusion
As esports continues to expand, leveraging cloud infrastructure is essential for scaling events efficiently. By ensuring seamless gameplay, enhanced security, and real-time scalability, cloud computing is transforming the esports landscape. Whether hosting global tournaments or local competitions, the cloud remains the backbone of the future of competitive gaming.
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govindhtech · 10 months ago
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How Google Cloud Armor Protects EA Sports Game Servers
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Assist in defending your websites and apps against online threats and denial of service attacks.
Google Cloud Armor Advantages
Integrated DDoS protection
Google’s experience safeguarding important web properties like YouTube, Gmail, and Google Search is beneficial to Cloud Armor. It offers integrated defenses against DDoS assaults at the L3 and L4 levels.
Reduce the OWASP Top 10 hazards
Pre-established rules offered by Cloud Armor aid in the defense against assaults like SQL injection (SQLi) and cross-site scripting (XSS).
Protection fit for an enterprise
You may get curated rule sets, DDoS and WAF services, and other services for a fixed monthly fee with the Cloud Armor Enterprise tier.
Important characteristics
Adaptive defense
Use a machine learning system that has been locally trained on your apps to automatically identify and assist in mitigating big volume Layer 7 DDoS attacks.
Sophisticated DDoS defense for networks
Using external network load balancers, protocol forwarding, and virtual machines (VMs) with public IP addresses, workloads can be protected against volumetric network and protocol DDoS attacks with always-on attack monitoring and mitigation.
Pre-set WAF regulations
OWASP Top 10 protection and mitigation against common web-application vulnerabilities are provided by out-of-the-box rules based on industry standards.
Bot oversight
Offers your apps automated bot protection and aids in preventing fraud at the source and on the edge by natively integrating with reCAPTCHA Enterprise.
Limiting rates
Rate-based restrictions assist you in safeguarding your applications from a high volume of requests that overburden your instances and prevent authorized users from accessing them.
Cloud Armor pricing
Google Cloud Armor cost depending on application traffic and protection. Overview of typical cost structure:
Secure Policies:
Monthly security policies cost $5.
Traffic filtering policies are created and maintained here.
Security Policy Rules:
Monthly $1 per rule.
Charges per rule apply to policies with several rules.
HTTP(S) Request Fees:
$0.75 per million Cloud Armor-evaluated HTTP(S) requests.
Cloud Armor-filtered traffic incurs this fee.
Protection Adaptation:
One protected resource per hour costs $0.10.
This applies to automatic DDoS mitigation using Adaptive Protection.
DDoS Protection Costs:
Applications using the baseline Cloud Armor service receive free DDoS protection, although premium protection levels may cost extra.
Premium Features:
Depending on your use case, sophisticated security features like logging may cost more.
Check Google Cloud’s pricing calculator or documentation for current pricing based on your needs. Pricing varies by area and feature.
GCP Cloud Armor
As a world leader in digital interactive entertainment, Electronic Arts (EA) is renowned for its cutting-edge games, cutting-edge services, and potent technology. To safeguard its game servers and improve DDoS resistance, EA Sports FC, a major gaming brand, chose Google Cloud Armor to host its gaming infrastructure.
Gaming companies might suffer greatly from distributed denial-of-service (DDoS) attacks. They may interfere with player access to games, disrupt gameplay, or even harm game servers. This may result in decreased sales, unhappy clients, and damage to the business’s reputation.
The gaming industry was a primary target of the massive growth in volume and frequency of DDoS assaults over the past year. As per the Gcore Radar report for the second half of 2023, 46% of the attacks target the gaming industry, making it the most affected sector.
Armor Cloud hosting
Protecting against DDoS using Google Cloud Armor
At the periphery of Google’s Cross-Cloud Network is a web-application firewall and DDoS mitigation service called Cloud Armor. Applications and services that are installed on Google Cloud, on-site, or with another infrastructure provider are safeguarded by Cloud Armor.
With a focus on the gaming sector, Cloud Armor has been able to meet the specific requirements of L4 workloads like UDP by adding new products to its portfolio in the last year. Both GKE and GCE workloads are supported by the underlying networking infrastructure, which can be either virtual machines (VMs) with public IP addresses or an External Passthrough Load Balancer.
EA Sports uses our new custom network edge security rules in conjunction with enhanced network DDoS protection as a subscriber of Cloud Armor Enterprise. In order to fight against common volumetric network and protocol DDoS attacks, such as SYN flood, UDP flood, DNS reflection, and NTP amplification attacks, advanced network DDoS defense offers always-on attack detection and just-in-time mitigation.
Customers can design a set of security rules to permit or prohibit traffic at the network’s edge based on user-specified filters, including IP addresses, ASNs, ports, regions, and protocols, using Cloud Armor custom network edge security policies. Customers can match each security policy to the particular service they want to safeguard by attaching it to one or more backend services or virtual machines (VMs).
Additionally, deep packet inspection is carried out by Google Cloud Armor on incoming traffic to stop policy-violating activity. Clients can set up a security policy rule that, when combined with other filters, examines each incoming packet based on a user-specified TCP/UDP byte offset location filter.
Every incoming packet is assessed and subject to Cloud Armor security regulations at Google Cloud’s network edge, much upstream of client equipment. Our network’s size and reach enable Google Cloud to securely absorb and disperse massive attacks with the least amount of disruption to client infrastructure.
Together with additional clients and the EA Product Infrastructure and Engineering division, these new bespoke network edge security policies were created. The Cloud Armor team tested and refined the proposed service during the development period. The end product is a strong tool that enables EA Sports FC to enhance their DDoS protection and design security policies that are specific to their requirements.
Study up on Cloud Armor
A useful tool for defending game servers against DDoS attacks is Cloud Armor. It can ensure that gamers can keep having fun with their games while lessening the impact of attacks.
Read more on Govindhtech.com
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mcyt-builds-contest · 1 year ago
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btw i am totally actually drawing something for pearl's landscape. this is the first time i have drawn pearl but she makes an appearance as an npc on another mc gameserver entirely and im obsessed with it so.
vote pearl and you get to see two versions of the drawing since im doing it for two separate things
Yipee!
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neppkun · 2 years ago
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Setting up a Factorio server on Ubuntu 22.04!
This blog documents me setting up a Factorio server on an Ubuntu 22.04 server.
Step 1 - Downloading the Factorio binary
The latest binary can be accessed from this (https://www.factorio.com/get-download/stable/headless/linux64) link. Download it on your Linux server however you like. For me, I like to download it on my local machine and use WinSCP to transfer it over to my server.
Once the Factorio binary tarball is in your server, extract it using: tar xf factorio_*
This will create a new directory "factorio". This directory has all the data for your Factorio gameserver! I HIGHLY recommend taking a look at the gameserver settings under ~/factorio/data/server-settings.example.json. If you'd like to change anything, copy the file under "server-settings.json" using cp server-settings.example.json server-settings.json.
If you want your gameserver to show up in the public game listing. You can see the options for that in this file.
Step 2 - Save files!
You need somewhere to put your world saves. Let's make a directory for that. This directory needs to be in the Factorio directory that was created when your unballed the binary tarball, and be called "saves". So just make a "saves" directory in the factorio directory.
In the saves directory, you can either upload your own savefile, or create one using: ~/factorio/bin/x64/factorio --create /factorio/saves/initial.zip
Step 3 - Running your gameserver.
Running the Factorio server is done with the binary in ~/factorio/bin/x64/. You can put this in a SystemD service, or PM2 if you want. Just make sure to include the following parameters: (adjust this command to your system, like you should with any other directories I mention in this blog)
~/factorio/bin/x64/factorio --server-settings ~/factorio/data/server-settings.json --start-server-load-latest --console-log ~/factorio/logs.log
Additionally - Admin List
If you'd like to add admins to your server (which is highly recommended). Create another json file under ~/factorio called "server-adminlist.json". And put your admins Factorio name in there in an array.
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Bonus - Mods
Mods are a quite popular in Factorio. And you can add some to your server!
In your gameserver files, you can see a "mods" directory under ~/factorio. Simply add any mod files there, and they'll load with your server!
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pelikaista · 3 months ago
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Rustissa yksin pelaaminen puuduttaa? Hyppää mukaan Ruosteleiriin – vakaat serverit ja hyvä meininki. #Rust #Gameserver #Peliseuraa #videopelit
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xqeqeqweq · 3 months ago
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boombloxjournal · 4 months ago
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Eggstravaganza
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After gameservers being out for a little while, on March 1st we finally brought them back after switching from Debian to Windows Server for our server operating system.
From March 2nd - March 31st, you will be able to collect 11 dropped eggs in any game you join. Although there are 11 collectable eggs; there are still other eggs obtainable through different journeys. The easiest being the Regular Egg which is onsale for 5 tickets right now with 14 sales so far.
Need some clues on how to obtain the other eggs?
Tiny Egg of Nonexistence: look for something that doesn't exist
Wikipedian Egg of Alien Mind Control: it's in the name
These outsider eggs will be posted about in the discord when they are first reported obtainable. Thank you for reading!
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codeshive · 10 months ago
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COMP6231 /1 ASSIGNMENT 1 Distributed Player Status System (DPSS) using Java RMI solved
In the assignments and project, you are going to implement a simple Distributed Player Status System (DPSS): a distributed system to manage player status across multiple game servers used by players and administrators. Consider three geo-locations: North-America (NA), Europe (EU) and Asia (AS) for your implementation. The server for each geo-location (called GameServer) must maintain a number of…
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codingprolab · 10 months ago
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COMP6231 /1 ASSIGNMENT 1 Distributed Player Status System (DPSS) using Java RMI
In the assignments and project, you are going to implement a simple Distributed Player Status System (DPSS): a distributed system to manage player status across multiple game servers used by players and administrators. Consider three geo-locations: North-America (NA), Europe (EU) and Asia (AS) for your implementation. The server for each geo-location (called GameServer) must maintain a number of…
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recoverandroiddata · 1 year ago
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How To Fix "Unable To Establish A Connection With The Gameserver" Error In CS2 (2024 New FIX)
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rorbison · 2 years ago
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genuinely though i am just going to be playing a fuckload of ddo so like idk find me on the Orien gameserver with the surname Brienneboison if anyone else plays the aging dungeons and dragons mmo.
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lectr0n · 2 years ago
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DDoS attacks on game servers and backend apps are inflicting a growing economic blow, costing small businesses over $3 billion yearly. With DDoS stress test tools increasingly accessible to even novice hackers, the threat is escalating.
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vcclhosting · 4 years ago
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Power intensive workloads with NVIDIA Virtual Compute Server.
Why VCCLHosting is your best choice for an NVIDIA server When you choose an NVIDIA Virtual Compute Server from VCCLHosting, you'll be impressed by the many benefits our technology offers. 
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Competitive prices. We are able to offer exceptionally competitive pricing on our machines, thanks to our relationships with direct suppliers.
Read more article. 
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extyhosting-blog · 5 years ago
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5 Best Ark Survival Evolved Game Server Hosting In 2020
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Top 5 Best Ark: Survival Evolved Game Server Hosting Providers For Beginners And Advanced Players | Our Top Picks Of 2020 Read the honest review on the top 5 best Ark Survival Evolved game server hosting providers and pick one that fits your needs and your budget. More in the full review post. https://extyhosting.com/best-ark-game-server-hosting-in-2020/  #5BestArkSurvivalEvolvedGameServerHostsIn2020 #arkdedicatedserver #arkgamehostingserver #arknondedicatedserver #arkserver #arksurvivalevolved #BestArkHostingForLargeClans #BestArkHostingForSmallParties #BestARKSurvivalEvolvedServerHost #BestVersatileArkHosting #FeaturePackedArkServerHost #gamehosting #gameserver Read the full article
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