Me: *patiently waits for Lucia to "❤️" or "👎🏾" a delectable bachelor*
Also Me: *reads Wayne "This Dick got benefits" Wells profile and puts on my good dress to head to UPS like...
BECAUSE *waves for ya'll to come closer & points* JUST LOOK AT THE MATERIAL:
AND HE GOT THAT AVANT PLAYING *super swoons*. Like...Hello!? Babyyyyy, I will Bantu them knots whenever...wherever...YOU HEAR ME!? I am not a morning person whatsoever BUT baby will get breakfast EVERY morning before heading into work. Sir, do you eat eggs? You like bacon? Are you Vegan? Pescatarian? You doing intermittent fasting? Shit...You want coochie with a side of orange juice? Wassup!? 🙃 LOL.
HONNNEEEEEYYYYYYYY!😩 (Lucia, girl...no pressure...but we waiting ma'am) Lol.
Cin, I have fallen and I cannot get up expect a bill.
CHAEEEEEEEEEEEEEEE I AM SCREAMING!!!!
SIR HOW DO YOU LIKE YOUR GRITS? Tell me why the song he chose for his profile was I CAN READ YOUR MIND!!?? Now, I know we already saw what a quickie on the couch looks like but CAN YOU IMAGINE?? I bet the scar came from some heffa who got the pipe laid a lil too good and now she in prison 3 years into a 10 year bid I just....
Lucia got them GOODT options okur? After sis checked them matches she sittin on the rooftop patio like
GIRL WE UNDERSTAND
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Panel from Hell Info Roundup
We got a release teaser trailer!
CHARACTER CREATION/CUSTOMIZATION
Character creation got a revamp! More efforts were made to explain things to someone who hasn’t played D&D before, or one who hasn’t played other Larian games. Classes now also have unique animations when you select them.
Choice options now have a corresponding icon, so you can see what you’re selecting.
There are more available faces to choose from.
Dragonborn and half-orcs are playable at launch.
Warlocks are now able to call on their patron for insight and advice.
New sliders have been added for Maturity (adding wrinkles), Freckle Quantity (and intensity), and Vitiligo Pigmentation.
Horn Customization! Now you can change their color and tip color.
There are scar options.
More hair and beard options! As well as more options for hair colors (including greying) to have tri-colored hair.
Strong/buff body types added!
Piercing options have been added.
Heterochromia option has been added.
Dragonborn can customize their face, crest, chins, and jaws. Skin color options include metallic, almost duo-chrome shades. For white dragonborns, there are also pearlescent effects. Dragonborn Draconic Bloodline sorcerers will get a unique scale pattern that changes color based on your ancestry.
There is also a selection for genitals, which they did not elaborate on, but was selected as ‘default.’
You will meet a character that will allow you to reset your class and respec your abilities.
The team went back from Act 1-3 to make the game more reactive to your choices. If you’re playing something odd or unique, the game should react to it.
THE DARK URGE
They are the new Origin Character, and they are avatar-only; they can only be played by you, not recruited.
You can fully customize their race and class.
They do not know who they are; they are waking up, and the only thing they know is “the bile of their liver, the gushing of their blood, and their ruined body telling them: you’re going to kill and kill again.” They are meant to be a dark counterpoint to the story.
Has unique scenes and storylines unlike anything else we’ve seen thus far.
They have dark impulses and thoughts that tempt them; you can play as embracing it or trying to resist.
At 4:36:55, we have some gameplay of them from early on in Act 1.
KARLACH
She is an Origin Character, and you can recruit her or play as her.
Born and raised in Baldur’s Gate, was sold to slavery in the Hells, and managed to break free. She has an infernal engine for a heart.
She’s a barbarian who has a special rage animation/effect.
Curses a lot.
At 5:20:00, there’s a bit of extended gameplay and one of her romance scenes.
OTHER/MISC COMPANIONS
Many of the companions are good-aligned, including Karlach, Halsin, Minsc, and Jaheira. For evil companions, there is Minthara, who you can recruit in Act 2 depending on your choices.
Wyll has gotten a complete overhaul. Much of his dialogue has been rewritten, and he “can go in two directions” much earlier in the story. He wants to kill Karlach at the beginning of the game, and how that unfolds is up to you.
If you kill your companions, you can hire Hirelings. There are twelve (one for each of the classes), and you can customize and respec them.
Companions will join your camp and be able to come with you along your journey; you don’t have to choose between them, but can swap them out as you see fit. If anyone leaves or isn’t able to be recruited, it will be by your own choices or the narrative.
When you’re playing as an Origin Character, you’re not a mystery to yourself. You’ll get unique scenes and information that you may not otherwise get with them as your companion. For instance, when you go to sleep, you might have nightmares about your past.
A scene relevant to Astarion’s backstory was shown at 4:25:57.
ROMANCE
They tried to show “two people genuinely struggling through a hard time and supporting one another. And you’re not going to be the same person in Act 1 as you are in Act 3. Neither is your partner. Your relationship is going to have to grow along with the game’s story.”
At 4:46:10, they have a video where they discuss this and show scenes from the romances.
How you treat your companions will be reflected in how they treat you. Whether they want to be in a relationship with you, whether they leave your party, or even try to kill you -- all depends on your choices.
“Sometimes it’s actually better to have an argument, and challenge your partner about their way of thinking.”
Some characters will happily share romantic partners with polyamory; some of them won’t.
Characters may have very different romantic endings based on what happens during the game and how you treat them or what you did with them. There’s not just one scene that’s the same for all playthroughs.
You can still romance people on “evil” playthroughs, so long as you play your cards right.
Mature content warning! There is a romance scene between Astarion and Halsin that the audience helped select at 5:32:49. Wowza. Worth getting banned from TikTok?
COMBAT
Multiplayer is up to four people, with split screen.
There are 3 difficulty modes: explorer (or easy), default, and tactician (hard). Tactician mode gives enemies base buffs, but also hand-crafted difficulty increases to encounters.
The “brutal AI” from tactician mode is supposed to feel like a DM that is pushing you to your limits, which manifests in ways like attacking your squishier characters, or trying to break casters’ concentration.
At 5:44:28, there’s a video showcase on the Monk class. Two minutes later, at 5:46:13, there’s some combat gameplay showing off monks and the different difficulty modes.
STORY AND CINEMATICS
At 6:00:40, there’s a video showcasing cinematics, with various clips from the game featured (lots of enemies/creatures shown).
They estimate that running through the main story will take about 80 hours, but it can go multiple times that length if you actually take your time and explore.
174 hours of cinematics doesn’t mean you’ll see all of them; it’s more that there’s so many permutations and reflections of the choices that you made, that you might not even see them all even if you play this game over and over again.
MISC
When you go to camp, you are now able to wear “camp clothes” rather than your armor, which can be toggled on and off. You can find various clothes in the world, and apply dyes to them. You can wear them outside of camp if you want to as well.
Cloaks are added.
The devs prefer not to think of this being a story told to you, but rather a story they are telling with you. Though there are many themes, trust is a big one: who you can trust, why you can trust them, and why the world should trust you as well.
There’s an unboxing of the Collector’s Edition at 6:14:26.
There is a very heavy spoiler chunk of gameplay from Act 2, starting at 6:20:42, which closes out the stream!
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