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robbinarts · 2 years ago
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Hi everyone! These last two portraits I shared with you are part of a new ongoing series about my sources of inspiration: illustrators, storytellers, actors, fiction characters. Today I introduce you to the main inspiration in my life: genius game creator Hideo Kojima Sama. I discovered his work when I was 7, with Metal Gear Solid — I was fascinated by every aspect of this game, especially its anti-war message, the atmosphere and the immersiveness. I played every game of the MGS series since, including, years later and all grown-up, the last one: The Phantom Pain. My last incursion in Kojima's worlds has been his latest and most daring enterprise, a new kind of adventure and storytelling that pushed again the boundaries of gaming: Death Stranding, which has changed the way I think and see the world. I could talk for hours about Kojima's work, so I'll stop here. Thank you for everything, mister Kojima. From Sapiens to Ludens 🌘🧑‍🚀🖐️ . © Robbin Arts -ロビン - 2022
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creatorprogram · 1 year ago
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Step into the world of gaming and video content creation with CreatorProgram.com, their mission is to empower gamers and video creators like you to transform your passion into a lucrative venture. Visit now for more details!
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droganaida-dev · 1 year ago
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zeatheninteractive · 6 days ago
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Exciting News: Closed Testing Phase Update!
Good day, everyone!
We're thrilled to announce that our second game has officially reached the closed testing phase. The feedback we've received from our testers so far has been incredibly encouraging, and we're using it to make the game even better.
With your continued support, we’re excited to share that soon we will be ready to apply for production!
Thank you for being part of our journey.
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thealchemyofgamecreation · 1 year ago
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Inside Hakan’s War Manager: Design Log – In-World History
I continue to craft the world of our game, one design log at a time. Here's another peek into the process as I conjure up the history that'll make our game world come alive. 🎮 #GameDesign #WorldBuilding #HakansWarManager
Crafting Our In-World History Hello once again, my fellow Khans! In this log, I will talk about the history of Hakan’s War Manager in-game world. As I mentioned in my previous log, we’ve ventured into the realm of an alternate world where battles are treated as a sport. However, creating this world is no small feat; it’s akin to a puzzle with countless pieces. Making up a History So, we’ve…
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jjbizconsult · 1 year ago
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"Gaming Giants Unveiled: Top 11 Most Lucrative Companies of 2023!"
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naturalgrp · 1 year ago
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Gaming is our Passion, we create fun games that you'll love
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🎮 Gaming is our Passion! 🚀 Brace yourself for an epic adventure as we craft exhilarating games that will ignite your love for gaming. Join us on this thrilling journey! 💥
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nicholasandriani · 2 years ago
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Unleashing the Power of Storytelling in Video Games: Insights from Hannah Nicklin"
The fact that I’ve somehow overlooked Hannah Nicklin’s prescriptive techniques on world building and storytelling… well I’m embarrassed. But to think of the time I could have saved throughout the process of dragging, assimilating, and developing worlds by applying her techniques. A colleague recently introduced me to her book “Writing for Games: Theory and Practice,” and I’m excited to now share…
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lulu2992 · 1 year ago
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hi! i hope you don't mind me asking you this, but i feel like you're the most reliable source for this, haha. i saw that you answered an ask about john, explaining what to keep in mind when writing him, and i was wondering if you could do the same thing with jacob? as in, what characteristics to keep in mind when writing him and all !! i would seriously appreciate it a lot!! i wish you all the best and thank you for everything you're sharing with the fandom <3
Hi! And thank you very much for your kind words :)
As I did in the post about John (here, for anyone who is interested), I’m first going to give you a few links and facts about the Soldier! By the way, “the Soldier”, unlike “the Father” and “the Baptist”, isn’t Jacob’s official title in the cult, it’s just how he was called in promotional material (and by Dutch).
You must have played Far Cry 5 and seen the cutscenes already, but I’m still going to summarize his backstory and beliefs to try to write a comprehensive post. And in case you’ve missed them or want to listen to them again, here are:
His radio calls in chronological order (here, here, here, here, and here)
His sermons (part 1 and part 2)
The comments he makes during the trials
The audio of his two videos (“I own you”, broadcasted inside the Stone Ridge chalet, and the one with Pratt)
The message on the phone in the Stone Ridge Chalet
What he says during the final fight against him (here and here)
His Arcade lines
Finally, even though they were cut, you can find his unreleased lines here.
I wrote a summary of what other characters say about Jacob here (masterpost here), but you can listen to the NPCs’ comments here (cultists) and here (Resistance/civilians).
As for in-game notes, to my knowledge, only one was undoubtedly written by Jacob. It can be found in his bunker, Jacob’s Armory:
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Dan Hay (Executive Producer/Creative Director/Writer) and Jean-Sébastien Décant (Narrative Director/Writer) talked extensively about John in a video for IGN, but unfortunately for us, the other members of the family didn’t have that privilege...
However, in a now-deleted interview for GameCrate, Drew Holmes (Lead Writer) said the following:
Jacob Seed, who’s the older brother, maybe doesn’t necessarily believe in Joseph’s message that God told him the end of the world was coming, but he believes in his brother, doesn’t matter if he’s right or wrong, he going to march forward with him.
And although Jacob loves his brothers, he reportedly doesn’t care much about Faith, according to the Lead Writer and NPC dialog.
In The Book of Joseph (which you can read here), Jacob is described as a protective big brother and an adventurous child who loved nature and “only felt comfortable in the outdoors”. He would sometimes steal candy for his two brothers so they “could have a bit of sweetness and comfort in [their] lives”. Their childhood was indeed miserable, mostly because their father was very violent. While he was “strong” and could withstand being beaten regularly, he hated seeing his youngest brother John in pain, so he started thinking about getting rid of their abuser. It’s unknown if he would have done it, but he never got to put his plan into action thanks to Joseph, who convinced him not to, and to child protective services.
The boys were sent to an orphanage and adopted by a couple, but they treated them like servants and “livestock”, even making them sleep in a barn. One night, Jacob had enough and, after waking his brothers up and freeing the animals, set fire to the property. When the couple ran outside, he also knocked out the husband with an axe handle. That led him to be sent to a juvenile detention center and separated from his brothers. There, he was “a bit of a troublemaker” and the guards didn’t like him. However, the teachers believed he had potential and was a good leader. At the end of his sentence, Jacob joined the army.
He spent several years (20, according to Dan Hay) in the military (the Marines according to the book, the 82nd Airborne Division according to the game) before being declared unfit for service because he suffered from PTSD. He then spent some time in a military hospital but was kicked out when he couldn’t afford it anymore. After that, he never received his pension (for unknown reasons) and started living on the streets, basically becoming invisible. Joseph found him “completely hollow” in a homeless shelter and only recognized him because he was calling his brothers’ names in his sleep.
Once the three brothers were reunited, Jacob “slowly came back to life” and swore to follow Joseph to the end. In the cult, his goal is to build and train an army so they’re ready for the Collapse, able to survive in the post-apocalyptic wilderness, and protect the rest of the Family.
In the game, he talks about the moment that redefined his life. During the first Gulf War, he and another soldier named Miller got separated from their unit because of an ambush and had to survive in the Iraqi desert. On the eighth day, he realized they were most likely going to die and accepted it, but “in that acceptance came clarity”. He saw Miller, who was barely able to walk anymore, as “an opportunity” for him to live… implying he cannibalized him. He adds it wasn’t something he wanted but something he had to do; his “test” (from God, I assume).
Because of this dehumanizing (and traumatizing) experience, Jacob came to believe that humanity was divided into two categories: the weak and the strong. The weak are not meant to survive, but they have a purpose. He thinks people are “meat”, “tools”, and expendable, so he doesn’t hesitate to “cull the herd” (his mantra) so only the strongest soldiers are in his army. He thinks society and modern technology have made humans weak and that people should return to their natural selves, like ancient men (who were an example of strength, to him). The Collapse will be a new beginning, but his soldiers need to be ready for it, which is why he obsessively selects and trains them, and doesn’t hesitate to experiment on converts.
As demonstrated with the Deputy in the game, Jacob conditions potential recruits using Bliss, violent images, and the song “Only You” (because of this scrapped idea) so they uncontrollably go on a killing spree whenever they hear the song. He starves them, keeps them in cages, and makes them go through trials to test their strength and teach them how to hunt and kill. He also expects them to “sacrifice”, as explained in this note (Grand View Hotel):
To pass through the Gate you must SACRIFICE something of yourself, to let go of the past and fully embrace your future with the Father. It has to have meaning. What is it that is keeping you here? What is it that anchors you, that prevents you from giving yourself freely to the Father? Is it your husband, your wife, your child? Maybe your brother, or mother? Once you have rid yourself of the shackles of your old life then you can open your heart to the Father’s voice.
He experiments on animals as well, mostly wolves, to turn them into mind-controlled “Judges”, more powerful and aggressive, and able to attack on command.
Like his siblings, Jacob has a strong personal philosophy inspired by his past. He basically makes the people he converts relive his trauma because he thinks it will make them better, fitter to serve the Project. He has specific goals but, as brutal as his actions are, isn’t cruel for the sake of cruelty. He tests people the way he believes he was tested, makes them go through starvation and dehumanization so they can revert to their primordial instincts, become warriors and be truly alive; reborn.
Jacob isn’t a very demonstrative man and is rather stoic, but I don’t think that means he doesn’t feel anything; he just doesn’t want/like to show his emotions (except maybe to his brothers). And as the eldest, it seems he doesn’t hesitate to speak his mind to Joseph. That said, while he isn’t sure if the Father can really hear God’s voice, he still has faith in him and is ready to give his life for him and the Project. In my opinion, Jacob possibly even believed that he had to die for Joseph, as his weapon and his sacrifice. He trained the Deputy so they would kill his former ally and main rival Eli for him, but I think it’s likely that he expected them to be strong enough to kill him as well, so the prophecy (and his destiny) would be fulfilled. As much as he told the Deputy they were neither strong nor special, in the end, he probably thought they were...
We don’t know if the traumatic memories of the war that would “surge up at any moment”, according to The Book of Joseph, still torment Jacob in the game because his PTSD is never really shown or mentioned, but we can assume it’s still there to some degree. It’s unknown where exactly his scars come from or what caused them, but he was most likely injured in combat. In my opinion, he also sometimes sounds like he has respiratory problems, but that’s never discussed, either.
To summarize this summary, Jacob is ruthlessly committed to his goals and convictions. He says nature doesn’t have empathy, so he shouldn’t, either. He went through hell several times and believes he only emerged stronger, so he thinks others can and must be hardened the same way to become the best, most primal version of themselves. He doesn’t fear death and possibly even expects it to come for him early, but it doesn’t matter because he would have fulfilled his destiny, and he has a legacy anyway: his army. Because of how strong and well-trained his soldiers are, he’s confident the Family will be safe, even after his death. Despite his incredibly twisted vision of the world and violent methods, deep down under all the hatred and trauma, it seems there’s still a little bit of that big brother who would try his best to protect his siblings and brighten their lives, somewhere, somehow…
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melanatedmedia2 · 5 months ago
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RPG MAKER WITH: Revolutionizing Game Creation for Consoles and Beyond
Unleash creativity with RPG MAKER WITH! Design captivating game worlds, share assets, and craft unique experiences. Join the RPG creation revolution! #RPGMakerWith #GameCreation #Gaming
Introducing RPG MAKER WITH, the latest game creation tool from Gotcha Gotcha Games Inc. This innovative game creator is scheduled for release on October 11 this year for Nintendo Switch and in 2025 for PS4 and PS5. As the newest installment in the RPG Maker series, RPG MAKER WITH brings many unique features, promising to revolutionize game creation. One of the most exciting features of RPG MAKER…
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solutionlab · 1 year ago
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Game creating websites, best video game developers, game design theory, ...
https://youtu.be/YE1-0R_ocJk
Game creating websites, best video game developers, game design theory, character design games
🎮 Welcome, gaming enthusiasts, to www.solutionlab.online, where creativity meets the digital realm! 🌟 Today, we're diving deep into the fascinating universe of game creation, exploring the best game creating websites, uncovering the secrets behind renowned video game developers, and delving into the captivating world of game design theory and character creation. Whether you're an aspiring game developer, a seasoned gamer, or someone fascinated by the magic behind the pixels, this video is your backstage pass to the epicenter of gaming innovation. Join us as we navigate through the top game creation platforms, offering insights into their features and functionalities. We'll shine a spotlight on the masterminds behind your favorite games, discussing the best video game developers in the industry. Dive into the realm of game design theory, unraveling the principles that bring virtual worlds to life, and explore the art of crafting memorable characters that leave a lasting impact. 🕹️ Don't forget to hit the like button if you're ready to embark on this thrilling journey into the heart of gaming creativity! 💙 Subscribe to our channel for a regular dose of gaming brilliance and share this video with fellow gaming enthusiasts – let's build a community where passion for gaming and innovation collide! 🚀 So with a commitment to excellence and a passion for creativity, our team of professionals is ready to collaborate with you to achieve your goals and we invite 🤝 you, to our world 🏡 where innovation, precision, and imagination converge. We, welcome 🤝 you to our services hub, where your vision becomes reality.
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cinephilegame · 1 year ago
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Cinephile Game Night Returns for Cinephile Summer, an All-New Season Featuring Letterboxd, We Hate Movies, One Heat Minute, 50 MPH & More [link]
Cinephile Game Night has returned this year for Cinephile Summer, a brand new season featuring your favorite podcasters and filmmakers going head-to-head to see who is the ultimate cinephile. Hosted by The Film Stage’s Jordan Raup, Conor O’Donnell, and Dan Mecca along with Cinephile: A Card Gamecreator Cory Everett, the series will debut new episodes bi-weekly on The Film Stage Show podcast feed and The Film Stage YouTube channel.
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creatorprogram · 1 year ago
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Gaming Content & Video Content Creation Blogs
To create exclusive video and gaming content, and gain access to a wealth of information and support from fellow creators and industry experts, visit Creator Program to read their exclusive blogs for video content creators and game creators.
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itgetsbetterproject · 4 years ago
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🏳️‍⚧️🎮 League of Legends got its first trans character, so we spoke with the game's creators to learn what went into developing Tyari’s character and storyline!
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mightofmerchants · 4 years ago
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A caravan of several merchants moves to the next market and crosses ancient ruins on its way.
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tycro-games · 3 years ago
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about us
we’re just a bunch of kids making games. right now our big project is called TAI, a game somehow inspired by PvZ, however the name will probably change, so don’t bother remembering it. this account is purely for socializing and trying to understand our target audience aka people like you (there’s no need to describe you, as the only thing that will come out of it will be your hurt feelz)
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