#gadgets 360
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sumivenky · 11 days ago
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🔄✨ 360° Auto Face Tracking Selfie Stick 📱🤳 | AI-Powered Smart Gadget for...
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todayisafridaynight · 1 year ago
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ORHGH YOU'RE SO RIGHT THE SEGA CARNIVAL LEVELS OF SONIC RIDERS HIT SO HARD they're so fun and cool and colorful and I love them 😭 anyway I remember idling in Yakuza 5 and looking at my phone for a bit while standing in a bar as Saejima and my head SNAPPED up when I heard Dreams Of An Absolution play in the bar because I was like SILVER THE HEDGEHOG'S THEME FROM SONIC 06??? (I was a Sonic kid growing up fjdjdk)
SONIC KIDS UNITE OH MY GODDDDD SIMILAR REACTION THO !!!!! I FORGET WHEN I REALIZED IT EXACTLY BUT I WALKED INTO THE STORE AS KIRYU AND THE SECOND I HEARD DREAMS OF AN ABSOLUTION I SCREAMED AND JUST STOOD LISTENING TO IT WITH A STUPID GRIN ON MY FACE (i also stood around Way Too Long Than What Was Appropriate when playing YK1 cause i just kept looking at the sonic displays in the sega arcade....) like oh my god......... THAT song that everyone memed on for a good half decade in MY yakuza game ??? i love you..
BUT YAYAYAYA I LOOOVVE THE CARNIVAL LEVELS SO MUCH THE MUSIC IS SO FUN TOO when i was growing up For Some Reason i had an allergy to just. Maintaining Save Files (im lying its cause we had like three memory cards and i wanted to keep makin animal crossing towns but you need A Whole Memory Card for one town) because i kept deleting my saves over and over HOWEVER the benefit to this is that i'd always be excited to do the grand prix and unlock the carnival levels
GENUINELY SO WORTH IT theyre so fun and cute and have SO MUCH LOVE for the other sega ips !!!!!!!
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sixteen-bit · 1 year ago
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iPod love by Alfred Hermida Via Flickr: Microsoft's Xbox 360 streams music from an Apple iPod
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zeroeight94 · 1 year ago
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FIFA 23 - Real Madrid vs Manchester City - UEFA Champions League 11-0
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linosis1234 · 1 year ago
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techfoogle · 1 year ago
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simplyamazed · 2 years ago
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Elon Musk to Devices 360: "Several Major UI Updates Coming in Jan"
Elon Musk to Devices 360: “Several Major UI Updates Coming in Jan”
Elon Musk has not too long ago taken to responding to some Twitter customers who tag him, and has been recognized to leap into conversations on the platform that he now owns. In a current dialog about enhancing the Twitter UI, Musk replied to a Devices 360 employees member’s suggestion and in addition said “several major UI improvements” are coming in January. As present CEO of Twitter, Musk has…
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miggylol · 1 year ago
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blightededen · 6 months ago
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While packing our Gag Pouches & putting our jellybeans in a row for ToonFest, SOS Shopping Mall found a seemingly ‘unusable’ gadget. However, Sealipup & I knew what to do and whipped something up like a baker baking a Whole Cream Pie! 🥧
Now at ToonFest: The Great Fanfair, we also bring you their staff favorites as transfer stickers! ⚙️🐭
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Worlds collide as we bring together SOS Toons Clerk Clara, Barnacle Bessie, Clumsy Ned, and Flippy and the dastardly V.P. for biggest party in town! 🎊
They will only be available in-person at GalaxyCon. We only have around 360 stickers in total with about 70 for each design, so be sure to grab yours as soon as possible! 👀
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(here’s also the solo vers of mine as well!!)
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guzhufuren · 1 year ago
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hello hello not expecting u to 100% tell but also w he re do u find incorrect/text posts for ur meme gifs they are always so funny and on point(+if its by pinterest what do u even look it up as??) do have a good day week and job ur v funny and cool<33
hi darling!! thank you so much 🥺 my poor heart almost gave out on these compliments! yeah, it's no trouble, i can tell you how i find them!! basically i'm a professional tumblr diver but i'm gonna explain techniques in a more detailed way
technique 1. gold miners
you see a cool fun text post on your dash that has less than 5000 notes; you go in the tags and scroll to the very beginning of reblog chains; there you will find the people who somehow always find the best freshly birthed text posts; choose the people who tagged it as some variation of "#text post", "#txt" or they tagged it as "#x-character-core/coded" or even better, they tagged it as their oc - go to their blog and look through that tag, usually you will find a treasure mine of text posts; if all the posts you immediately see are well known and you saw them all over your dash already, then go back and start diving on the next person's blog through the tags and keep doing it until you are out of tagger rebloggers; when you find good text posts you gotta screenshot them (try to think ahead - maybe there is a show coming out in the near future that will fit this text post)
visual example: i always have various non-popular text posts in my queue that i will dive in later when i have the time. like these
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technique 2. oc and character tags again
you find a post that perfectly fits your blorbos but it has much more than 5000 notes so it's impossible to check all the rebloggers - that's fine, once again go in the notes for blog diving; start from the top and find specifically someone who tagged this post as their oc or their favourite character - that's your new source; go through the tag and it will certainly have text posts/tweets that fit your blorbo as well
visual example: i found this post for Pete and his poor burnt balls, one day i'm gonna go through it to see other people's blorbos who have suffered in a similar way, and i'm sure there will be lots of petecore stuff on their blogs
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technique 3. porn blogs are your best friend when it comes to mature tv shows
find one, just one, good funny very sexual text post and go in the tags for to see which mature bloggers reblogged it using a tagging system; it can be them categorising it as "#text post" or similar, it can be them sorting posts by kink so pay attention to tags like "#petplay" "#collars" and etc, you will be able to find lots of funny sexy posts the deeper you search through their tags
visual example: see, this post has only 1500 notes, so when i will go in the tags of it i will find approximately 10-15 people who tagged it well enough for me to scroll through their tagged reblogs and find other good stuff
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technique 4. when you are done with any of techniques explained above, choose best blogs to follow
while you dive in random tumblr users' blogs you will for sure stumble upon blogs that reblog amazing rare text posts; follow them and see what other gems they can bring to your dash in the future
other tips for people who make text post memes
- THE MOST IMPORTANT ONE! make sure the text screenshot that you placed on a picture/gif is large enough to be readable both on mobile and on web. check it on every gadget. i have really bad vision and squinting my eyes at the phone makes my head hurt, so i never look at memes that i can't read right away without zooming in. make them easily readable!!
- choose one style of screenshots of the text posts. it can be web screenshots, it can be mobile browser tumblr screenshots, if can be tumblr app screenshots. choose one and stick to it always, it will make your memes look neat. i always make screenshots of text posts on the tumblr app, then i put them all on a 750 pixel wide canvas, scale them down to 360 pixel width and copy paste them to 540 pixel wide pictures of blorbos. so we get something like this:
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have fun, please write me again if anything i explained is confusing, i'm not great with words <333
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chronicallysilly2001 · 2 months ago
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Backlog Entry #1
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Batman Arkham Asylum Completed: 10/06/2024 Playtime: 25 Hours Platform: PC Score: 6/10 Completion: 100%
Batman: Arkham Asylum sets a promising foundation for the series, but is unfortunately riddled with flaws that bog down the overall experience.
Let’s start with the positives, the biggest being the combat. The free-flow style combat really comes into its own when you’ve fully upgraded Batman. Weaving between a dozen enemies and knocking them out with your vine boom punches will never cease to be satisfying. On a similar note, the combat and predator challenges were my favorite parts of the game. The predator challenges force you to use Batman’s full arsenal of gadgets in creative ways, which are never truly required in the main game.
It’s unfortunate that many players, myself included, leave the challenges until after completing the main story, as that’s where the game really teaches you how to play it to its fullest potential. After completing all the challenges, I found myself wanting to replay the story with the newfound skills I had learned, but was hesitant because Arkham Asylum doesn’t have a New Game+ mode.
Now onto the negatives….
If you just play through the story without worrying about achievements, you might not notice this as much, but Arkham Asylum is truly miserable to navigate. This becomes painfully clear when collecting the Riddler trophies. Traversing Arkham’s claustrophobic, convoluted corridors—which all look nearly identical—is a tedious task that soured my opinion of the game more and more as I approached 100% completion. The game would have benefited greatly from a waypoint compass to guide you in the right direction, or even a fast travel feature, so you don’t have to constantly pull up the map every few seconds to figure out which vent you need to crawl through to reach your destination.
Rocksteady clearly knew they couldn’t make the entire game about Batman beating up prisoners, so they split up the combat with exploration and stealth sections. However, as I mentioned before, navigating Arkham is a chore, so you can imagine how I feel about the exploration segments. It doesn’t help that the game was released during the height of the “piss filter” PS3/360 era, where everything was tinted with a muddy, yellowish hue. While Arkham Asylum isn’t as bad as most games from that time, it still suffers from muddy textures that blend everything together, making it hard to distinguish small details. The stealth sections also felt lacking because the game doesn’t explain how to fully use your gadgets during the main story, so I found myself relying on the same basic stealth takedowns repeatedly. This isn’t as much of a problem on a second playthrough, but even then, since there’s no New Game+, you won’t have access to all your tools until late in the game.
Another issue is the boss fights. Most of them boil down to dodging the enemy until they make themselves vulnerable, then hitting them with a Batarang. The best boss fights in gaming either let you set the pace of the battle or maintain relentless pressure, forcing you to match their tempo. Here, all the boss fights follow the same one-dimensional pattern of dodging and waiting, making them feel bland and uninspired.
I have a few other minor gripes, such as the lack of a manual save option, but nothing significant enough to merit its own paragraph, so I’ll wrap it up here. Despite the lengthy negative section, I did enjoy this game, and it made me excited to see how the sequels build on what Rocksteady got right and correct where they went wrong.
All in all, it’s a short, fun romp through Arkham Asylum that I’d recommend to any Batman fan.
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krii-bolts · 2 years ago
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Rn im currently switching between 4 different media fixations aaaaannnnnddddddd I just remembered that the Funtime Animatronics have BLUEPRINTS!!
Specifically I remembered the fact that each Funtime has unique gadgets and the shmack like that.. and... well
I got very curious as to what Funtime Freddy had specifically AND-
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..360 Pivot and Voice Mimicking...
Im aware im glossing over A and D, A isn't my focus and D is a straight up FACT you cant ignore at this point (Thanks CTW.) BUT LIKE-
IM SORRY BUT THIS BITCH COULD'VE JUST LOOK BEHIND HIM LIKE AN FREAKY OWL AT ANY GIVEN POINT DURING THE GAMES AND BOOKS??? AND COPY VOICES TOO NO LESS??????
Perhaps I'm blind and shit but why was this little factoid glossed over amongst the Funtime Freddy Enjoys? Does he record snippets of Voice clips and repeat them back or can he just copy the voice and say his own things???? Like.....??
I hope you know im taking this information and gonna use it very maliciously for my CTW Funfred design / Headcanons. It is inevitable
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digitaldetoxworld · 2 months ago
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Difference Between Augmented Realtiy And Virutal Reality Comparing Two Revolutionary Technologies
Difference Between  Augmented Reality (AR) and Virtual Reality (VR) are awesome immersive technologies that have captured the creativity of both the generation industry and clients. Though they proportion similarities in their capacity to modify how we perceive and interact with the sector, AR and VR are basically exceptional in their technique and use cases. This essay explores the center variations between AR and VR, focusing on their definitions, technological mechanisms, hardware necessities, person interplay, use cases, and destiny ability.
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Definitions and Core Concepts
AR complements the person's notion of reality by way of including digital elements that interact with the physical environment. The key concept in the back of AR isn't always to replace the physical international but to enhance it, imparting a blend of virtual and actual-world experiences. Examples of AR can be visible in phone applications like Pokémon Go, wherein users can see digital creatures within the actual international through their smartphone cameras, or Snapchat filters, wherein virtual outcomes are applied to human faces.
Virtual Reality (VR), on the other hand, creates entirely immersive digital surroundings that replace the actual international. When the use of VR, customers are transported into a totally laptop-generated international that may simulate real-world environments or create entirely fantastical landscapes. This virtual environment is commonly experienced through VR headsets, which include the Oculus Rift or PlayStation VR, which block out external visual input and offer 360-diploma visuals of the virtual space. The number one purpose of VR is to immerse users so absolutely in a virtual environment that the distinction between the digital and actual worlds temporarily dissolves.
Technological Mechanisms
AR and VR rent distinct technological mechanisms to acquire their respective experiences. In Augmented Reality, the primary mission is to combine the actual international with digital elements in a manner that feels seamless and natural. This requires tracking the user’s function and orientation in the actual global, which is generally executed through the use of cameras, sensors, and accelerometers in smartphones or AR glasses. The AR software procedures the visual entry from the digital camera and superimposes virtual objects into the proper function in the actual international scene. The gadget also needs to make sure that these objects interact with real-world factors in plausible ways, such as having a virtual ball soar off an actual table or aligning a digital map on the floor. Real-time processing is important to keep the illusion that digital factors are a part of the actual world.
In contrast, Virtual Reality includes developing a totally immersive virtual global that absolutely replaces the user's actual-international surroundings. The VR device desires to render a three-D environment in real-time, imparting unique views because the person's actions their head or body. This is generally performed with the use of state-of-the-art image engines and powerful processors, which simulate lighting fixtures, textures, and physics to make the digital world as realistic as feasible. A VR headset affords stereoscopic shows (one for every eye) to provide the phantasm of depth, and movement-tracking sensors ensure that the user’s actions—including looking around or walking—are meditated appropriately within the virtual international. VR requires excessive constancy in visuals and coffee latency to save you from movement sickness and hold a sense of presence within the virtual international.
Hardware Requirements
The hardware necessities for AR and VR additionally differ notably. For AR, the hardware can be enormously minimal. Since AR overlays digital statistics onto the real world, devices like smartphones or drugs with built-in cameras and GPS capabilities are regularly enough for fundamental AR packages. More superior AR reviews and those related to 3-D holograms or complex interactions may require specialized AR headsets like Microsoft HoloLens or Magic Leap, with additional sensors for depth belief and environmental mapping.
In VR, the hardware setup is typically more concerned. In the middle of any VR reveal in is a headset, which provides the necessary presentations and motion tracking to create an immersive environment. High-give-up VR systems, such as those for gaming or expert simulations, may also require outside sensors, hand controllers, and occasionally even treadmills or haptic remarks devices to simulate physical movement and touch in the virtual global. The computing strength required to run VR applications is also drastically higher than AR, often demanding powerful portraits playing cards, and processors to render the three-D environments in real-time.
User Interaction
User interplay is another place wherein AR and VR vary extensively. In AR, user interaction typically occurs inside the real international, with digital elements appearing as extensions or improvements of actual-world gadgets. For example, a person may interact with a digital man or woman in AR by moving their phone around or the usage of hand gestures to control virtual gadgets. The interaction is often context-sensitive, relying on the person’s bodily surroundings as part of the experience. AR is regularly extra informal and reachable because it may be experienced with everyday gadgets like smartphones. In VR, the interaction is fully immersive and takes vicinity in the digital global. Users can interact with the digital surroundings with the use of specialized controllers or, in some instances, hand-monitoring sensors that map the person’s actions into the virtual space. For instance, in a VR game, the user might physically swing their arms to wield a sword or pass their frame to stay away from an attack. VR interplay tends to be extra excessive and calls for a higher degree of engagement for the reason that user is absolutely enveloped inside the digital surroundings. Use Cases
The use instances for AR and VR additionally highlight their fundamental variations. In industries like retail, AR allows customers to peer how products, along with furniture or clothing, could look of their very own houses or on their bodies before making a buy. AR is also famous in schooling and education, in which it is able to provide actual-time information or visible aids in a bodily surrounding. For instance, clinical students would possibly use AR to visualize a virtual anatomy overlay on a real human frame, improving their mastering experience.
VR, alternatively, is right for applications that require general immersion. In gaming, VR permits gamers to enjoy a heightened experience of presence in fantastical worlds, together with flying via area or preventing dragons. In schooling and simulation, VR is used in fields like aviation and the army, in which practical virtual environments can simulate excessive-threat eventualities without placing the user in actual threat. VR is also gaining traction in fields like structure and design, in which it lets designers and clients discover virtual fashions of homes and areas before they are constructed. Future Potential
The destiny capability of AR and VR is extensive, although each technology is in all likelihood to conform in distinct directions. AR is anticipated to end up extra pervasive as cell devices and wearables emerge as superior. The development of lightweight, low-priced AR glasses may want to make it a ubiquitous tool for ordinary obligations, together with navigation, communique, and data retrieval. AR may also revolutionize fields like healthcare, production, and logistics by supplying people with actual-time facts and guidance overlaid on their physical surroundings. VR is likely to persist increase in regions that advantage of immersive reports, such as leisure, training, and far-off collaboration. As VR headsets emerge as lower priced and wireless, the barriers to huge adoption may lessen, making VR a not unusual tool for each expert and personal use. In a long time, the traces between AR and VR may blur as combined truth (MR) technologies—inclusive of the ones being advanced with the aid of corporations like Meta (previously Facebook) and Microsoft—combine factors of both.
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Conclusion
While AR and VR both provide immersive reports that adjust the way we perceive the sector, they do so in fundamentally one-of-a-kind approaches. AR enhances our interplay with the actual international by way of overlaying virtual content, whilst VR creates totally new virtual environments that update the real global. Their variations in technology, hardware, interplay, and use instances reflect the unique strengths of every, making them ideal for different applications. Both AR and VR hold extensive potential for the destiny, promising to reshape industries and ordinary lifestyles in ways we're simply beginning to discover.
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aureliacetinn · 1 year ago
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Differently designed: Barbra gordon as Chariot
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Elseworld Gotham knight:
Chariot.
Chariot Combat is based on the idea her chair is
Her transport
Her weapon
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Her symbol of justice
Chariot uses wayne tech inspired by batwing armour as well as the batmobile and nightwings bike to protect gotham.
The chair has 2 modes: pursuit and combat
Pursuit mode is inspired by racing wheelchairs as seen below. Transferring powerful jolts of kinetic and electric energy stored in her gloves(Gloves designs inspired by wheelchair racing gloves), Chariot can achieve high speeds by simply pushing her chair in either mode.
360 grapple hooks and projectile shooters.
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The 3rd wheel is based on existing collapsable wheel prototypes, and stores underneath her chair's seat when not in use. When shifting into pursuit mode, the 3rd wheel extends to the front of her chair, while her seat adjusts to a racing position. Her seat tilts forward while her non-functioning legs are tucked and held underneath, giving her more control while allowing more energy with each push.
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Chair mounted grappling hooks allow Barbara to handle anything from gaps to sharp turns, to elevation. While not used in pursuit mode,
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the smaller rear support wheels are able to quickly disperse smoke pellets from behind. The chair also has electrified panels similar to the batmobile, along with a reinforced front cover for protection, but also a clear view of the targeting and computer system. For chariot pursuit mode allows her to travel farther faster and even take out vehicles. We went through many designs before we were happy, integrating ideas from paraplegic designs adapted for motorbikes and racing cars and speaking to people who have made such things and own personal experience with adaptations..
Combat mode is more similar in design to rugby and basketball chairs; The combat mode uses the concealed 3rd wheel to help with rotation and can adjust its size to help with more precise movements. The same weapons available in pursuit mode also exist here in combat mode.
In addition, the armour is more compacted and focused on protecting and securing Chariot while still allowing her to use her signature new weapons the dual staffs.
For any wondering how you fight in a chair, I recommend googling wheelchair boxers, breakdancers, and fencers. Along with my personal experience, I can tell you although it's harder to hit someone in the face you are still dangerous and capable if you know how to fight.
Now onto to chariots outfit and design herself.
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(barba outfit showing a purple with yellow hue highlight race suit with better                  placed weapon and bataragns and showing her now atrophied legs and her helmet having the kind of bat ears her cape and the like and her weapon that comes out of gloves.)
Barbra Gordon has SCI a spinal cord injury not much other detail is explained, though it seems she did not develop lose of movement in her other nerves across her body which can often occur. So, going on this I was disappointed with oracle design, as she would develop loss of muscle in her legs and her body shape would change, so I implemented that design as shown.
Onto her gadgets she has her utility belt heavily kept loose but connected to prevent nerve compression and clots inside she has all standard gadgets, her thigh holsters are for her batarangs places there so in either chair form she can fire easily. Now on to the gloves the main charge literally, the can be used as a stun as a way to overcharge the chair and opponents, it also is where her extendable and eject-able polearm lies allow her to reach anyone she needs, there are also gas pellets able to be projected and even batarangs if she so chooses.
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(Gauntlet have bat spikes arms but also show that they reveal pole-weapon but also function as projectile)
Cape wise you need to have a cape, but we kept it short and simple hardens as she rides to protect her back literally.
All in all, I feel this design keeps her connection to the bat family while also being more as to what a paraplegic hero needs. Also, I'd like to point out, while Barbara was Oracle, her chair design was terrible for her spinal injury.  Without a strap belt, she would be constantly falling out of that chair. I  DO understand the reason why chairs can be hard but it still vexes me. Most of us can agree that Barbara was thrown in the fridge during the Killing Joke, an issue that persists in comics. Even so, I feel how her character was handled afterward, confining her to the “wheelchair-bound hacker” was an even bigger waste!
We could have had a disabled icon, something you rarely see, a tech-heavy hero with endless creativity, and just maybe Barbra could have had a real story and a real fight, not just slight moments till she was suddenly fixed. Which by the way is quite offensive. But I know DC the universe reboots and status quos maintained, which is why I offer an Elseworlds alternative.
The only comic I could find was the oracle code by Marieke Nijkamp which was an Elseworlds story, I liked it for showing that disabled people are forgotten and the medical world still has a very eugenics view still of disability. However, she still only became Oracle, and she wasn’t connected to batman at all. Then there was her choosing to stay inside her world and not be in the outside world which is a shame. So many of us disabled people are trapped inside, and it feels like a missed opportunity to not show her in the outside world striding along with her friends. But, she wasn’t fridged though that was a nice change.
What I'm trying to say with all this is: We had a chance a real chance to have a hero in the mainstream that still fought alongside DC's greatest heroes and wasn’t relegated to behind the scenes, or something to be pitied. Now I know some people loved it, and I'm not saying if a disabled person felt inspired by Oracle that’s bad, she isn’t. I'm just trying to explain that we are forgotten, and media has yet to reflect us positively, being productive members of society. Barbara as Oracle brings this point home to me and it’s a shame. So many times, I have felt offended by Barbara's treatment and characterization, only finding enjoyment in the shorts birds of prey run. But even then, I still felt her seen as inspiration porn when used, instead of a real person.  Of course, I understand why the decision was made, why would an able-bodied creator think this? Especially with the reason, it happened was to do a joker story. I get it, that’s why we made this, there are other options there are different designs we can do, and we hope this shows you how awesome we can be with just a different perspective.
Theses opinions are my own and since this was a big load of work id like to thank @gaminghippy for his help especially with chariots outfit, support and input into mechanical designs crow, cj, vinnie, sassie and slug and the disabled community whom I spoke to for research. But there are 2 I want to specially thank @mgiht_be_evil for been my co designer and who edited this speech minus here I may do all the art, but this never would have happened without you none of this series would. And, to my amar who is the one whose always deemed our disabilities as superhuman. All opinions are mine and my teams we bare no hate just alternatives.
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viofitz · 4 months ago
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McDonald's Happy Meal Despicable Me 3
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Introduction:
A Happy Meal is a kid's meal sold at the American fast food restaurant chain McDonald's since June 1979. A small toy or book is included with the food, both of which are usually contained in a red cardboard box with a yellow smiley face and the McDonald's logo. The packaging and toy are frequently part of a marketing tie-in to an existing television series, film or toyline. In this review, it's from Despicable Me 3 (DM3) movie aired in 2017. The line up had 22 toys in total counting from every region releases, unlike it's predecessors the line up expanded by featuring several human characters and a robot with different functions. It features Gru, Lucy, Agnes, Balthazar Bratt, Clive (there's Dru, Margo and Edith as well but, there's no physical toys of them), 12 minions figures, 2 kinds of board games, dominoes and a playing card game. Their gimmicks are very different compared to the predecessors such as shooting toys, wheelie toys, movable parts by button or just simply tapping their head, passing toy, hockey game, board games and playing card. The whole toys doesn't have any electronic gimmicks anymore which I'm quite okay since replacing the battery are kinda pain in the butt.
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Human
New to this line, there're 6 human characters in total which 5 toys riding/driving their own vehicles (animal for Agnes). However, I don't have 2 Balthazar Bratt's toys including his robot sidekick Clive since I don't like them. In this review, only 4 of them that I will show, most of them are wheelie toys but, each of them got their own unique feature:
Gru's Hydrocycle, has a shooting feature which you need to attach Gru's Hydrocycle with his sub-marine cover then pull the button to shoot him out of the sub-marine. Gru's head is movable very little due to his head is close to both of his hands. This gimmick was made to recreate when Gru emerges out with his hydrocycle from the sub-marine (Although, we only get to see Lucy performed this while Gru and his minions are shown offscreen). In Indonesia, he can be bought by mcdelivery only.
Lucy's Hydrocycle, is a pull back bike which you only need to roll its rear wheel backward then release it to go forward in fast motion. Lucy's head is also movable and can rotate 360 degrees. Until now, this is one of the few toys made for her. Lucy is only exclusive to Australia and Canada.
Agnes' Rockin' Unicorn, it's Agnes riding her fluffy Unicorn doll. It has one wheel underneath the unicorn, when you roll them, Agnes toy will wiggles due to the mechanism made for this toy. Agnes head is also movable slightly.
Despicable Duo, a wheelie car toys that has rolling drill part by rolling the front wheels. The cockpit can be opened to reveal the interior and there's an attached sticker featuring the twins; Gru and Dru. The actual name of this car is Villain Wheels and was originally belongs to Robert Gru (Gru and Dru's late father). While the car is cool looking but, I really wished they'd made a mini figure of Gru and Dru for driving the car instead of a sticker but, it's understandable for a happy meal toys.
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The Minions
There're 12 kinds of minion toys in total:
Minion Tongue, has tongue out feature by the button on his jumpsuit pocket, and he also got movable arms. Most sources claimed it's Dave but, he can be anyone that has similar looks to Dave. The toy packaging doesn't mention the minion's name.
Banana Launcher Minion, it's a shooting toy that is similar to Gru's Hydrocycle and Crab Bite Minion but, this has longer range. While I like the gimmick of this toy but, the banana design is kinda lame despite it fits for them. I was hoping like a gadget just like they did on Despicable Me 2 series. He has combed hair similar to Dave or could be his lookalike.
Crab Bite Minion, has a jumping hat gimmick by pressing the button on his backpack. I think this was meant to be Jerry since he's the only one who wore this kind of hat in the 3rd movie but, the toy got combed hair decal like Dave.
Minion Hydrocycle Surprise, has open lid part on the rear part of his hydrocycle to show an art of presumably Jerry. Which you need to push the button on the front wheel. This toy features Minion toy in mini size due to his large vehicle. They would later released more mini minion toys in Minions: Rise of the Gru line up. Minion Hydrocycle is exclusive to Asian region.
Rocket Racer Minion, this minion has wheels underneath his butt and pull back feature but, you'll have to slide the toy forward to make him go backward and will spin several times showing like a rolling rocket. The minion in this toy got also got messy hairstyle which presumably meant to be a spiky hair so, he could be Carl. I think they don't want to waste more materials to make a separate buzz cut hair part like they did in the previous releases.
Pumping Iron Minion, the feature is simply moving the peg on his back right to left to swing both of his arms to show he's having arms exercise by lifting heavy metal dumbell (since the dumbell was painted silver). This minion is shown with angry expression and he got a tattoo on his left temple. Despite having jail uniform, the uniform still got sculpted "Gru" initials on his pocket. Meaning this was supposed to be a minion with his usual jumpsuit. He looks similar to Stuart since he has combed hair.
Minion Antics, similar to Pumping Iron but, the gimmick is to spin his right arm like he's spinning a chain by pressing the button on his back. This Minion also has messy hairstyle so, he could be either Tom or Phil.
Groovin' Minion, this plump minion is given a swinging 2 arms gimmick by pressing his head to show like he's dancing and his legs will also shrunk down to his body. But, you can still make various position arms for him like dancing or playing DJ. He's wearing green colored headset and has buzz cut hair similar to most of fat minions, he's the only fat minion included in this line up. He could be Jerry the fat one or anyone.
Hillarious Hockey Minion, it's an air hockey toy which has 2 minion toy sitting as paddles and a hockey puck inside the paddles. The 2 minion toys are similar to Dave and Stuart.
Banana Flipper Minion, this toy is kinda special I think... Since he is included with 3 accessories; that is a red hoop and 2 bananas. The purpose of that hoop is for Tim/Kevin holding the hoop for us to flip the 2 banana accessories into the hoop hole. This tall minion can be either Tim or Kevin or anyone that has their looks. He's only exclusive to America and Australia continent.
Pass The Minion, like the name you play pass the toy with your family or friends. In order to determine the winner and loser, there's a wind-up gimmick located on his back which you'll need to spin, then toss the toy to your opponent's hand then your opponent also do the same to you. If the toy starts vibrating on you or your opponent's hand, you or your opponent lose. The vibration came from the wind-up's mechanism but, the trick on how the toy was able to hold up the vibration is because it was locked by the minion's hair sticking up. Another tall minion that has Tim and Kevin's likeness, he's only exclusive to America and Australia continent.
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Variety Games
There're 4 kinds of variety games included in this set and all of them were only released in either US and Australia but, I only have Despicable Deck and Despicable Checkers:
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Despicable Deck, this isn't actually a toy since it's a playing card, it features many characters from DM3, that is; Agnes as a ace spade, Unicorn doll as a ace clover, Edith as a ace heart, Margo as a ace diamond, Dru as a jack, Lucy as a Queen, Gru as a King, and Balthazar Bratt as a joker. While the minions as respective numbers, kinda surprised on how they designed the numbering cards features different kinds of minion arts. All artworks featured in this set were drawn in 2D style instead of using 3D renders. The card only available in Australia and US.
Despicable Checkers, It's a checkers game which requires 2 players to play the game. However, I don't know the purpose of the minion toy included in this but, we can make him glowing and his hat's headlamp will like flashing a light by putting flashlight/smartphone (flashlight mode) on the bottom of his foot. The glowing part is similar to Stuart Light Up Grabber but, without electronic mechanism inside the toy, and I like how the minion toy came to be in solid color except his foot and his headlamp. I think that's the only feature of this toy has. He may have Dave lookalike but, could be anyone with different hairstyle since his hat is sticked onto his head. He's only available for Australia release.
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Thoughts:
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Comparing between 2013 to 2015 line up, I gotta admit DM3 was the time where Happy Meal featuring Despicable Me franchise at it's peak as the details of the toys are even better than the previous 2 movies. Although, I kinda miss the electronic gimmicks but, this is a big improvements on the moldings. Minion's jumpsuit has sharper details such as seamline details, protruding Gru logo details, detailed shoes including shoe soles and paint quality is much cleaner for the minions. However, I still prefer the separated buzz cut hair part they did on the previous instead of simple paint dots or simply messy hair. And the variety of the toys are also interesting such as human characters and several board games, I'm amazed that they actually nailed their likeness as well, except Gru's nose😂. It is unfortunate, they went downgrade in 2020 onwards so, I'm nolonger interested collecting them anymore but, I'm interested on the 3 Minion toys featured in Japanese Happy Meal Universal Studios line up. I will review them along with other toys that I'm interested in. So far, Hydrocycle toys and Groovin' Minion are my personal favorite.
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awaissstore · 5 months ago
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