#foreseen fortune ( looking glass hcs )
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A comprehensive sexuality list;
Whoopsie - heteroromantic / heterosexual 
Ohno - biromantic / bisexual 
Barb - aromantic / asexual
Perkeo - biromantic / heterosexual 
Merit - lesbian 
Honi - panromantic / pansexual ( However Chaste )
Cassia -  biromantic / bisexual
Muir - panromantic / asexual
Kai - biromantic / bisexual ( closeted )
Looking Glass - aromantic / asexual
Vallory - biromantic / asexual
Shiloh - panromantic / pansexual 
Motif - panromantic / demisexual 
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Alignment List; 
Whoopsie: Chaotic Neutral  Ohno: Chaotic Neutral Barb: True Neutral Perkeo: Chaotic Good Merit: Neutral Good Honi: Lawful Good Cassia: Lawful Evil Muir: Neutral Evil Kai: Lawful Neutral Looking Glass: Chaotic Neutral Vallory: Neutral Good Shiloh: Lawful Good Motif: Neutral Evil
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Looking Glass - Mobile About
* - Proficient / Expertise 
Name: Looking Glass Age:  24 ( Actual Age Unknown ) Gender: Non-binary Class: Wizard ( Schools of Divination & Illusion ) Level: 20 ( 10 & 10 ) Race: Aasimar ( Scourge )
Str: 9 (-1) Dex: 10 (+0) Con: 14 (+2) Int: 17(+3) Wis: 15 (+2) Chr: 15 (+2)
Feats: Keen Mind, Observant, Telepathic & Magic Initiate ( Bard ) / One Ability Score Improvement  Background: Gambler Languages: Celestial & Elven Saves: Intelligence & Wisdom  Skills: Arcana, Investigation, Deception & Insight - Deck of Cards*
History:
Whoever Looking Glass before Looking Glass - they could no longer tell you, besides they owed a great debt to someone far greater then them.  So with a terrible hangover, and now strangely mirrored eyes - they set out to explore Ardanthnyn. 
They follow their intuition mostly taking them northward to the Orc-Holdlands, and back down to The Hope of the Aleanasir Territories; helping adventurers in exchange for doing favors for them. 
Though if the Adventurers anger / irritate Looking Glass; they have no issue sending them on wild goose chases or into moderate trouble ( though nothing the groups can’t handle ). 
They are mischievous, playful - but they’re also fickle, traveling where the ‘wind’ takes them.
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We won’t talk about how dirty Looking Glass is by playing games when they can see the future
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I realized I have two muses that are possessed and one that does the possessing ( though not by choice ).
Looking Glass; the Entity and Essence of Fate - it gambled against an Aasimar named Loir and won. The cost was their body, and the personality and memory of the person suppressed while they wander the world of Ardanthynn and others.
Muir; a victim - after a terrible shipwreck, and a series of events that led her to being exposed to an otherworldly entity demanding to be freed. It’s consciousness is very present and controlling in her mind for nine years.
Cassia; the undying - Cassia’s rage and betrayal from life has made her come back as a revenant, possessing the already dead humanoid body, she runs that body till it falls apart and she needs a new one. She has no say in what she ends up in, and given that the only person that can see her as she truly is - is her target. Unlike most revenants, she has no time limit; she just keeps coming back - trying to get back to the dimension she’s from.
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Looking Glass is...technically.. not themselves... 
They can’t currently remember anything before because another entity has possessed and suppressed the soul of a aasimar artist, Lior. Who lost a rigged game to someone else called Looking Glass, gambling cost them their identity and their life within the city of Âme D'or. 
They do not set off any particular spells that discern what type of entity it is, an spells that detect alignment only reveal it is neutral.   It makes scrying incredibly difficult, as part of the deal involves memory modification on those closest to Lior - to make it hard to identify it’s current host.  It requires multiple level 20 castors to exorcise whatever this entity is. A wish spell that’s worded an extremely specifically, or a favor from a god could also do this. 
The consequences of exorcising Lior is unknown, but they’re still technically within in a suspended state. 
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Looking Glass has two decks on their person, one - their tarot deck, which is magic in the regards it will always show aesthetics and visuals that are personal to the person whos having their fortune read.
The second, is a Deck of Many things. They have no qualms about letting adventurers pull from this deck if they have the courage - especially if they’ve made them mad. 
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tag dump; Kai & Looking Glass
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