#finally new misc art
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maxillo · 7 months ago
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pride month render!
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sordid-dog · 1 year ago
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only good thing I made today lol
I like this ancient design much better
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finally used pencil again (which I erased)
probably not my final design but I like it much better so I did lines and shit cus I was bored lol
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softerhaze · 1 year ago
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sable square historic restoration project;
a project quite literally 3 years in the making?? 😳 anyway, i can finally say that i'm satisfied with my little redux of the best neighborhood in ts4. enjoy!
what you get
31 & 33 sable square dr. - 2 bedrooms, 2 bathrooms (per house)
32 sable square dr. - 4 bedrooms, 3 bathrooms, empty attic
34 sable square dr. - 2 bedrooms, 2.5 bathrooms
36 sable square dr. - 2 bedrooms, 1 bathroom**
37 sable square dr. - 4 bedrooms, 3 bathrooms, greenhouse
2 new sidings in my arts n' crafts palette, a frieze recolor, and my dogwood tree fix
required stuff
awingedllama: simple windows & doors (silver) / inflatable pool
charly pancakes: lighthouse collection / maple & s. build collection (1 / 2 / 3)
peacemaker: strangerville addons / cats and dogs addons / quaint cottage addons / romantic garden addons / nifty knitting addons / growing together addons / cats and dogs siding / season addons / simple siding / hickory floorboards
misc: domaine du clos build items / historical siding / cast iron mailbox / salem siding (no edges) / shag carpet
packs: everything required by the listed peacemaker addons, horse ranch, vampires, and get together!
** i used this method on this lot to achieve the gambrel roof. if you intend to change any of the walls/rooms under the roof, you'll need to move the uppermost roof piece off of the house using the size controls on the roof itself. once you make your changes, you can use the size controls to move the roof back. just fyi! also, don't worry if you get a message that objects are missing while placing the lots; if you have the packs mentioned above, you're good! some lots have rogue walls/floors that are listed in the tray importer despite not being present on the lot (to my knowledge....), it should be fine
terms of use: don't wholesale re-upload my lots and don't decorate them and put them behind a paywall of any kind 😐
download (dropbox)
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nonsensical-pixels · 1 year ago
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as anyone who knows me will know, my house is a zoo i am a sucker for small rodents, especially guinea pigs and hamsters. last year for my 17th birthday i shared these deco guinea pigs, so this year today, for my 18th, have the natural progression of that post: a 4t2 conversion of @kaisosims' rodents pack! 20 new, modular, decorative fur-baby items & accessories for your sims to adore 🥰
everything that could have fitted slots has slots; the hamster shelf, notably, has a grand total of 15! all of the cages are stackable, i.e.: you can put the animals (which are purely deco) in them, then stack them on top of any other surface--the given ones, or a counter, study table, etc.! more info can be found under the cut 👇
this set was originally supposed to be my... wow... 1000 followers and 17th birthday gift. but back then my cc skills honestly kinda sucked and the slots + transparency drove me to insanity. over a year, 1500 more followers, and a mental crisis later, here we are, with the final product of over 30 hours of hard work! 👏 in any case, thank you all so much for 2500 followers!
tysm to @skittlesplays for suggesting this set in the first place btw, you know me so well anna!! if you'd like to see my other, mechtasims pet set, which i converted in her honour, check out my 1000 followers gift weekend starting here.
DOWNLOAD: SFS | MF 🐹
credits go to @kaisosims for the original ts4 meshes & textures, they are so adorable! and of course to all of you, for sticking with me through another birthday 💖
DESCRIPTION
Originally by Kaisosims for TS4. Converted to The Sims 2 by nonsensical-pixels.
THINGS TO NOTE
Pretty much everything that can have a slot, has a slot!
All cages can be placed on other surfaces, like tables, counters, etc.; if you want to place an animal inside of them, do that first, THEN place them on the surface.
Everything is decorative; nothing is functional… yet.
Art pieces are in the Paintings category, surfaces like the Cage Stand are in Surfaces -> Misc, and everything else is in General -> Pets.
You may note that some items have drastically different polycounts from the TS4 originals; this is because TS4 automates the appearance of backfaces, but TS2 doesn't recognise them, so I had to add my own.
ITEMS INCLUDED
Art (28 polys) Cage Stand (398 polys) Cleaning Supplies (424 polys) Ferret (682 polys) Food (100 polys) Guinea Pig (484 polys) Guinea Pig Enclosure (4356 polys) Guinea Pig Enclosure Top (1008 polys) Hamster (520 polys) Hamster Cage (1758 polys) Hamster Table (308 polys) Rat (456 polys) Rat Cage (2140 polys) Small Cage (988 polys) Substrate (144 polys) Treats (1876 polys) Tube (640 polys) Wood Wall Art (380 polys) Zoom Pet (341 polys)
20 items total. Collection file included for added convenience!
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much love from my lil piggies: bethany, ivory, emily, and alex!! they're getting new cages for my birthday, just like my sims' piggies 🐽
once again, thank you guys all so much for the support! i wish i could've added more to this gift but i guess this weekend's content will be compensation... 👀 if there are any issues that you find with this set, please don't be afraid to let me know! otherwise, i'll see you in the next one. happy simming, and when you download this, do keep in mind,
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Love, ~ Ky 💓
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gummilutt · 1 year ago
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Autonomous crafting for all teen+ Sims
I've never before been so happy to share a creation! Get ready to get crafting, because it's about to get autonomous! Released today in collaboration with the wonderful @joplayingthesims who has built a community lot for the mod, seen in the pictures below. Exciting!
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In my game, I have a community lot with crafting stations for Sims who can't afford one, or don't have space for one. But as I visited it recently with one of my college students wanting to learn flower arrangement, I got a bit depressed by all the empty stations and the other visitors just standing around chatting. I wondered if anyone had added autonomy, and I came upon iCad's autonomy enabler. While neat, it only adds autonomy for the active household which is the opposite of what I wanted. So I made my own that enables it for visiting Sims as well, only to quickly realize how annoying that got. All these Sims asking me to pick a recolor for them, blergh! So I went on tweaking, fixing the annoyances as they came up, and here we are! Finally it is possible to have a lively crafting studio where all Sims participate, without being annoying for you the player! Are you excited? Because I am excited!
What does the mod do? - Enables autonomy on "make many" and "continue" (see readme for more info on why not make one) for all five original crafting types - Robots, toy making, flower arrangement, pottery and sewing - Does NOT charge your Sims money for background Sim crafting. Money sounds and visuals show for all Sims, but only your current households crafting charges household funds. - By default only autonomous on community lots. Has optional autonomy on residential/apartment lots, you can enable autonomy on those lot types by placing the Autonomy Toggler object somewhere on the lot (custom object made using parts of the FT crafting clutter, found in hobbies/misc for 1 simoleon). I set it up this way as residential autonomy sounds irritating to me, but I'm all about flexibility for the user. Perhaps you want to run arts classes at your residential playable school, or you simply like autonomy more than I do :) Please note that autonomy advertisement is tuned with community lot use in mind, so it might be higher than you'd want for residential. If there's interest I am happy to make a second version with lower advertising for those who primarily want residential use. If you are somewhat familiar with TTAB edits yourself, you can try changing attenuation code to low or medium to limit advertisement distance which will reduce appeal to Sims. VER 2: Toggler object now also works on community lots, turning off autonomy if present on community lot. Residential/apartment behavior remains the same as before. - Fixes annoyances with background crafting, such as selecting recolors and pop ups about progress - Changes inventory mechanics to allow for owned studio-type use, in case you'd like a friendly owner Sim present to provide instruction. Crafting now only goes to business lot owner if done by an employee, otherwise crafting Sim gets the object. Includes home business, so if it bothered you that family members don't get to keep their work, this also fixes that. If that part annoys you, see readme for how to remove this feature.
Download mod on simfileshare | Download ver 2 on simfileshare (New version out, fixing a bug reported by Nemertes. More info here)
You might say "Okay well fun for you Gummi, but I don't have a community lot with crafting stations, so why would I need this?". Well fortunately Joandsarah has the solution for that problem! Check out the cute crafting studio she built to give all of you a place to start community crafting! Available on MTS
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Conflicts: Only known conflict is iCad's original autonomy enabler, you have to pick if you want hers version of autonomy, or mine :) Readme contains breakdown of the functionality of all parts, to help you decide a load order should you encounter conflicts. It should be possible to resolve conflicts though if there are any others, so please report them to me :)
Credits: @joplayingthesims for collaborating with me and providing a lot that you can get started with if you don't have one, iCad at @dramallamadingdang for the original autonomy enabling mod, @cityof2morrow who helped playtest the mod
If anyone else builds a community lot intended for autonomous use, I hope you let me know somehow so I can add links to it in my post :) If any other modders see ways to improve on what I did, please feel free to do so :) I am hoping to eventually post an update that sends all crafting to inventory to fix the make one issue, and the station clogging that happens over time.
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ecrivainalene · 5 months ago
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Leviathan Panel at Otakon 2024
I was OVERJOYED to be at the Leviathan panel during Otakon 2024! I'll do my best to recap it below, but if you want a more coherent play by play, this Twitter user did an excellent job.
I've got a handful of photos, recap of Sharp Gender Discussion, plus misc. things I remember.
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Not everyone was up for the entire time, but I snapped this photo near the end when everyone was on stage! From left to right: Waki Kiyotaka (Studio Orange), Yoshihiro Watanabe (Studio Orange), Scott Westerfeld, Christophe Ferreira (Quibic Pictures), Justin Leach (Quibic Pictures), Katrina Minett (Quibic Pictures), and Diana Garnet (ending theme vocalist).
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New concept art! Looks like Dr. Barlow, Klopp, Alek, and Sharp, right before the Germans attack the Leviathan.
More under the cut!
Alternative shot of that art bc I couldn't get my lighting right:
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Clanker and Darwinist technology designs. Watanave explained that Studio Orange's early days were spent doing contract work on Gundam anime, so I can't wait to see how that translates to the Clanker machines.
Some more concept art:
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By the way, the entire series is being adapted at once - so we'll get the complete story at once! That in mind, the second image here makes me think of that maneuver near the beginning of Goliath to pick up the cargo.
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Sharp!!! Look at them!!!
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I don't have much to say about these but I'm fairly sure I hadn't seen them before. I am wondering if they downsized Alek's crew for the sake of the story, or perhaps we just haven't seem Bauer and Hoffman yet.
We got some new character art! The panel was very cryptic about who the character designer is. Apparently they're pretty well known, but they can't share it yet!
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Volger I am so sorry your photo was unfocused. Forgive me.
The panel jokingly described him as "Alek's dad," which feels accurate. And maybe I misunderstood, but it sounds like he plays an even more important role in the anime than he does in the books. I've always considered Volger to be a pretty important character, so I wonder what else he'll do in this new series.
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Klopp looks exactly like how I pictured him in my mind!! They said if Volger is Alek's dad, then Klopp is like his mom. Which is very fair but also made me laugh a lot.
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Dr. Barlow!! She looks amazing. There was a lot of talk about the dynamic between her and Volger and how they're often playing mental chess games with each other. I'm really glad they're leaning into that dynamic.
And one more concept art:
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This looks like the visit to Istanbul, which I'm desperately hoping means we'll see my favorite chaotic bisexual, Lilit.
That's all of the photos I have! They also showed us a preview of the show plus a live performance of the ending song with Diana Garnet. No video recording was allowed and I don't break rules, but believe me when I tell you it was stunning. The world feels so full of life and adventure and I can't wait to see the final show.
Tbh I was too busy holding back tears of joy but one thing I remember distinctly is there's a shot of Sharp getting ready for the day, and we see a sheet of paper with a bunch of names written and crossed out before finally (I think) "Dylan" is circled.
Which actually brings me to the Q&A part. TLDR, between the use of "Sharp" for Deryn's name, Scott referring to Sharp as "she/he/they" during the panel, and the scene I mentioned earlier, I feel really hopeful about how they're approaching Deryn's gender and identity in this adaptation.
I asked a question about this at the Q&A and voice recorded it, so I'll try to transcribe it here as best I can because the audio is not great lol. I stumbled through my question so I trimmed it down here but I'll transcribe the response as clearly as I can!
Me: I just finished re-reading [the series] for the first time since I was probably in high school, and one of the things that interests me about this adaptation is the approach to Sharp's character... I guess I'm just interested, like, was there a lot of thought put behind, or what kind of thought was put behind how to approach their character in the anime, I guess as a chance to re-approach the story however many years after it was originally written.
Scott Westerfeld: Yeah, there's a lot to that. The "girl dressing as a boy" as a trope was something completely different in 2007 when I started writing this than it is now. And so we really approached Deryn's identity as what was at stake rather than just... rather than just her being in disguise, it's about their recreating themselves and becoming a different person and transitioning and, and so... but it's always been interesting to me that the words that I wrote back in 2009, 10, 11, y'know, as an old guy who grew up in Texas in the 70s - who was David Bowie fan! - but otherwise didn't have a lot of access into issues of gender, I'm amazed at how many people have been [able to?] adopt Deryn/Dylan as one of their own. I just got an email a week ago from a trans boy whose chosen name is Dylan. So it is amazing to me how whatever imperfections or whatever problematics there are in the text, people still find their way into what they need from a character. And as a writer, I can say that I always respected that character, I always respected their choices, I always respected who they were. I never tried to stick them into a dress and have everyone go "Ooh now you're pretty 'because 'cause you're in dress!" We didn't do that, and I think that what may be important for people and I think that's why it's still what's gonna work here, but it's been fun to be able to update it and everybody on the team's been really great about understanding that.
TLDR I don't want to get anyone's hopes up too high, but I'm really appreciative of the care that's being taken with Sharp's story and identity in this adaptation. It seems like Scott and the others on the team are taking that into account, and I'm excited to see how it plays out.
Other random things I remember:
THERE WAS AN ALEK COSPLAYER. I took a photo with them but I won't post it without their consent. Just trust that they looked fantastic.
Scott said one of the first things he was told was that Alek can't actually kill Nikola Tesla because he's too well loved by people in Japan, which I think is the funniest possible reason for a change to be made in an adaptation.
Diana Garnet (they/any) mentioned how much they love Sharp (don't we all) and also how they used to work at a Barnes and Noble and remembers selling lots of Westerfeld books!
Scott said his approach in writing Leviathan was taking everything he'd always wanted to write about and basically throwing it together, because he was just coming off of the success of Uglies and figured he could get away with it.
If I remember anything else I'll add on to this post! Overall, it was a wonderful panel and I'm incredibly excited for this project.
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eydilily · 2 months ago
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🌿🐻👻🍅 finally a semi proper pinned post :3c
🧸 eydi / heidi , 24 , they/them , aroace spec
👻 socials: - twitter (main) - instagram - youtube (ia) - bluesky (ia) - kofi (send me a tip!) - INPRNT (req a piece)
🍅 commission status: WAITING LIST | TOS & Forms 🍅 art requests: always open, but not guaranteed :'D
🌿nav tags: - #eydidraws (finished art) - #my art (all art related) - #misc (sketches, wips) 🌿 main fandoms: - #mcyt (all), - #hc (hermitcraft related) - #trafficblr (life series related) - #skz
🍃additional: - #asks - #eyditalks (rambles) - #eydireqs (ask requests)
FAQ below
🌿🐻👻🍅
hello there! I'm heidi and im a freelance digital artist! o7
i find talking in general extremely difficult so i must ask you to please be patient with me🙏
feel free to use my art for non commercial purposes, as long as you credit me (or tag me! I'd love to see it)
brushes / process :'D
🍅 fandom things:
i draw for whatever im interested in at the moment! which happens to be. like 2 things.
Hermitcraft / Life Series (mains) - Tango 💗, Pearl, Gem, Mumbo Stray Kids - Lee Know 💗, Jisung, Chan
i got into hermitcraft sometime mid s10 so im relatively new here! sorry if i get things wrong :')
obligatory disclaimer, all of my stuff are for fun!
there will be #hermitshipping / #trafficshipping on my blog . all my rbs are untagged so beware!
im a multishipper and i like all ships! alternatively i just see all of them as platonic . whichever im feeling on the day they all just love each other to some degree in my head lmao
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ennard-is-near · 4 months ago
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In my opinion there are actually two types of FNaF fans. I know that this gets said a lot about different things but hear me out:
Type 1: Canon worshippers. These people don’t really care that much about what makes a good story, but they do really care that every aspect of their timeline is 100% undeniably canon. These people look to books, specific lines from the games, random Twitter posts, and anything they can get their hands on to find more canon lore.
I find Type 1s tend to characterize William as more fully evil, tend to have Charlie or Elizabeth die first, often include illusion disks, nightmare gas or other misc. book things in their timelines. Often they won’t call CC Evan, and will opt to just call him Crying Child instead. You will often find these people on YouTube, claiming to have “Finally solved FNaF”
The biggest pro of interacting with Canon Worshipers is that they tend to have lots of very interesting theories that could be backed up with canon. However, a con is that they tend to often claim that you’re “wrong” about the games, and tend to not play nice with Type 2.
Type 2: Story Lovers. These people actually don’t care what the canon is all that much. Sure, if they get new information they might incorporate it into their personal timelines if they like it, but if they aren’t a fan then they will ignore it. These people look to their hearts for the answers to lore questions, and only pull from canon if they want to.
I find Type 2s tend to care more about the characters and often make characters into almost their own creations. They tend to put Evan’s death first (though not always) and will call him Evan or Joshua or something. William Afton is usually less cartoonishly evil. Often Henry or Michael are portrayed as not just innocent victims, but as morally grey characters themselves. You can usually find these people on Ao3, writing multi-chapter epics about their own version of the lore.
A pro of interacting with this side of the fandom is that it’s very creative. Type 2s search for the meaning behind characters and events and will create some incredible art/writing to express this. A con is that they are often insane and can sometimes will ship characters ceaselessly, making it hard to get along with type 1s.
Conclusion: Calm down guys it’s just Five Nights at Freddy’s.
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moonbiscuitsims · 8 months ago
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SIMDEW VALLEY SET 🍄👩🏿‍🌾🐷🐴🐄🧙🏿‍♂️🌻🌽
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Stardew Valley Pixel Art Floors/Walls/Deco (TS4) Download Below
Aside from a couple most of these pics are just the demo pics showing what's included, more CC in game pics can be seen here
🍄Misc Large Decals
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In order: Junimo huts + large Junimos, Holdiay Decor and "sky decor", furniture items, rarecrows, plants.
🍄Wall Decals Paintings and Banners:
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🍄Wall Decals Misc small:
Adventure stuff and boots, small junimos, random furniture items slime monsters different expressions
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🍄Wall decals Gems and Minerals:
I didn't do them all, just some that I liked.
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🍄Wall decals farm animals
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🍄Wall decals Fishing
Again just the fish I wanted to do, not all:
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🍄Wall decals Harvestables, Crops, Products:
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Here's a random in game pic (see more in links provided at top or bottom of post), all decals show through glass too!
🍄Stardew Valley Villagers (yes the bear is a villager I refuse to accept otherwise) portraits
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The portraits are the only item with actual dimension, I recoloured a base game framed painting, so these are not flat like the rest of decals. (they look a bit orange but that's just my mood lighting)
🍄Walls and Flooring (indoor and outdoor flooring)
I did all the ones you see here:
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For the floors I made a large and small version of all:
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🍄You can see more CC in game pics in my wip post here
Are you sick and tired of those smooth graphics from Sims 4? Do you wish you could replace those pesky curves and detailed HQ textures with nothing but square pixel heaven and flat colours? To be finally rid of all those 3D bump/light effects and replace them with volume-less cardboard cut-out illusion and imagination? Do you want your build/game to look just like Stardew Valley? Or do you simply think that if the sims team are gonna give us low poly and low quality meshes and textures might as well do it properly? Fear not! The solution is here! I made a new Stardew Valley save (why I need yet another save that I'll never have time to complete I don't know) and tried my first build, the recreation of my current (and only) farm. It was ok but I got frustrated at how "Sims 4" everything looked, and checked for stardew valley cc conversions, art, decor but only find people making it using sims 4 stuff, which is probably the most logical thing but not for me! So I made this as there are plenty of game assets from Stardew Valley available online and however tedious and time-consuming resizing the tiniest of pixel art images is to fit Sims 4, it is fairly easy and doable, so I did it. I did skip some items in each category as there are way too many and just did the ones I like, sorry if there was one I didn't include. Also there are some floors in the game or icons that I couldn't find. Some Junimos were taken from the internet but most are individually resized game assets. INFO: all decals in wall deco, all are zero simoleons, and the portraits are 10. You can find my stuff typing "moonbiscuitsims" or "stardew". All have correct colour filter tags and removed "talk to object (insane)" and "can be struck by lightning" (these things annoy me or could cause more distractions for my sims, sorry if you like this though I'm sure there are plenty of objects to talk to/ lightning strikable objects). I don't know if this has an effect. All the portraits are just tagged as brown. All are resizable to your liking. Forgot to mention the floors i think are in wood flooring and outdoor flooring; and I think the walls in panelling. REQUIREMENTS: Nada, nothing. Just base game. (though I did accidentally make one item from a get to work decal by mistake, I remade it to fix it and I've play tested everything, but let me know if something doesn't show up.
PLEASE READ AND RESPECT MY TOU AND DO NOT ❌❌❌: - ❌ Reupload - ❌ Include in sim downloads - ❌ Put behind paywall of any kind no matter what. - ❌ Claim as yours. If you wanna use the texture files to make other different original content that is fine as long as it is different from mine and NO PAYWALLS and no reuploading my stuff. The images are from Stardew Valley, but I spent ages editing every single one to fit the sims, and this took me days to do. All my stuff is free. I don't care about conversions to ts2 or ts3 but NO PAYWALLS and please tag and credit me. If used for screenshots please tag me too, I'd love to see <3 🍄DOWNLOAD (including a pick and choose or a merged file with everything, don't get both) 🍄ALT DOWNLOAD PATREON Enjoy! Happy Simming/Farming
🌵🥥🌴NEW!! Calico Desert Addon🌴🥥🌵
Stardew Valley fav music playlist 🎵🎵🎵
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gatheredfates · 1 month ago
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Hi everyone! It's been a hot minute since I did a Compendium update, but I promise I'm not dead. For those who don't know, I got a new job! That meant pretty much the entirety of October was spent wrapping up my old job, going to my new site and trying to learn the new one. I'm on break in approximately two weeks, yay! ☃️
These updates will take on a wintery/Starlight theme to celebrate the season, much like All Saints. I hope you enjoy.
Additionally, myself and the lovely folks at SEAFLOOR are having a Catch up (for) Starlight Challenge! You should join us if you're interested. ❄️
However, without further the following communities have been added to Sea's Community Compendium for XIV Creatives.
LARGE SCALE
The Help Lines—We are a community-based discord to be used to play the critically acclaimed MMORPG Final Fantasy XIV. We host almost all content including DRS and BA, Raiding, Deep Dungeons, Blue Mage and more. Our mission is to create a welcoming space for any individual in need of assistance to reach out and accomplish their FFXIV goals in a toxicity-free environment.
The Aether Entertainer—Founded in 2021 on Aether, The Aether Entertainer is player-made virtual magazine covering music, theatre, art, current events, and Eorzean popular culture.
LORE
Final Flowery XIV—Compiled by ann0yance(bsky)/@sa8oteur, this guide explores the various flowers in XIV, comparing them to their real-world equivalents and meanings.
On Elementals, Accountability and Criticism—An essay written by @morgana96 that explores the lore of elementals and their place in Gridania (and beyond)!
MISC
Vanilla Gpose Tips by Winterdeepelegy—A how-to guide on effectively utilising the vanilla gpose tools to create visually stunning screenshots, written by @winterdeepelegy.
WoL Reference Sheet—Created by @coldshrugs, a handy WoL reference sheet you can build in Canva!
NA GPOSE Studio/Themed Housing Directory—A player-made repository of North American Gpose studios and themed houses!
CHANGELOG
The Scholar's of Nym—The link has been modified at the request of the owner.
Skystone Co.—Has been removed at the request of its owner.
UI Macro Menus—The link has been modified to accurately reflect the bookmark.
Have you thought about joining our Tumblr Community? You can find it here!
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Want to submit? You can either fill out the google form here or send me an ask with the relevant information!
Is my space suitable for the Compendium? Most of the time, yes! Below the read more is some more information/stipulations. This is all publicly available on the document. 🦌
Below are the following things I do not accept on the Compendium:
Personal/Single-Character LFC ads. (Though these get posted to the SEAFLOOR Tumblr Community when I find them!)
Content intended for or can be used for bullying, harassment and OOC gossip. E.g. ‘Secrets’ blogs, receipts, callout posts, etc. This does not include IC tabloid blogs or other ventures used to generate roleplay.
Communities that do not have an RP/writing element (large-scale exempt).
Anything I find personally distasteful or goes against the spirit of this project.
Common-sense rule applies.
I want to put my community on the Compendium but we have an application process. Is this okay?
Yes! Just note somewhere in your application that's a requirement. The only thing that is mandatory for the Compendium is that you must be open to new members or have a public-facing/accessible facet. There's no point advertising a community if no one can join it in some way!
I want to put my Community on the compendium but I only have x number of members —
Also totally okay! People don't start with large communities. Activity is a must but, whether your server has two or two thousand members, if you're looking for new people to join, I'd love to help you find people.
I want to put my community/resource on the Compendium but I worry its too niche?
Okay, and? If your Eorzean Fishing Alliance has four members but you roleplay every second weekend, I still want to know about it. The same goes for resources; if it's relevant to the game, it'll be useful to someone.
How active does a community need to be?
If you find a community has not been active in about two/three months, send me a message and I'll take a look at it. Communities have ebbs and flows, especially event spaces that may take hiatuses depending on member interest/life events. I'm not strict in my implementation provided a space isn't dead. If a link or anything is broken, contact me asap!
I have [insert a question not stated here]?
No drama! Send me an ask or use the #Compendium channel in my Discord!
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exorcqism · 10 months ago
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﹆₊ 画家‧₊˚ THE BLOOD PAINTER, KAMO CHOSO
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𝐒𝐘𝐍𝐎𝐏𝐒𝐈𝐒 ﹆₊ 概要 ‧₊˚ art; the painter‘s hidden identity is made known. wc, 3.42K. dark mode recommended.
␥ note. i’m back with this storyyyy. getting near the good part which also means the end but not just yet sooo just keep reading. hope ya enjoyyyy and reblog to support meee.
␥ tags. artist!choso, college AU, possible nsfw, female anatomy, smoking, etc. lmk if i missed anything
␥ misc. masterlist AO3 PART THREE
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the art class was bustling with students, the scent of paint and clay wafting through the air. choso sat at his usual spot stealing glances from you. the professor announced a small project; drawing and painting your partners. but there was a twist—only two colors could be used.
choso’s heart raced as ideas began to flood his mind. everyone scattered around to their new seats and the male instantly scooted next to you. he smiled at you. it was something about that shy smile he gave you before he quietly asking if he could draw you.
“let me draw you first,” you smiled. “i don’t want you getting caught up with me and i completely forget to draw you.”
“oh, i don’t know…i’m not really good with posing or anything. and i’m not able to sit still for very long.” choso warned but you only smacked your lips as if the boy was spewing nonsense right out of his teeth.
“quit doubting yourself. you got nice style and your face would literally be perfect on a magazine cover maybe even in the art show that’s coming up.”
“art show?” choso raised a brow. for someone that loved art contests and taking trips to museums just to stare at the portrait hanging on the white walls encased in an embezzled gold frame, he seemed surprised about this information.
“yeah. don’t know how you haven’t heard about it but i was thinking of putting my painting of you in once it was finished.” you looked down at your blank canvas that was resting flat on the table just as it did when you first arrived to class.
“oh, no, you shouldn’t—i mean..you can if you want to it’s your painting but…i really don’t like being the center of attention. i don’t really like being stared at.” choso explained. he bit down on his lower lip and he sighed.
“come on, it’ll be a powerful piece.” you beamed. “i feel like it’ll really make an impact on the audience. and i promise i won’t use your name if you don’t want me to.”
choso hummed, his lips pursed before speaking again. “um…well if you think so highly of the piece then i guess i can’t say no. just promise you won’t tell anybody it’s me.”
“sure. now just hold still for me.” you say with a smile.
classes finally end for the day and the two of you made progress on your art pieces. you decided to ask choso to spend the rest of the day together, to which he agreed to without hesitation.
you both gathered your items and headed out into the bustling city of tokyo. the sun is setting, painting the sky in hues of orange and pink. you and choso arrive at a cozy cafe and settled into a booth by a large window, surrounded by the warm aroma of freshly brewed coffee.
the two of you had been there for a good thirty minutes talking about whatever came to mind, bouncing from topic to topic and bookmarking whatever part of the conversation you thought was interesting for another time.
“so, choso, you’ve always been into art?”
“yeah, well, i’ve always had a creative side, but i never really pursued it until recently. art helps me express things that are hard to put into words, you know?”
you nod. you never seen his art before and you just wondered how he had done things. your eyes travel over to the tote bag that was sitting flatly beside choso’s thigh. you fixed your lips to speak but a camera flash went off. you were pretty used to his off guard photos ever since the two of you started to hang out more often.
“can i see?” you leaned your body over the polished wood table before choso lowered his camera.
“not yet.” he answered. “mmm…i’ll show you when the project is complete. until then, i’ll have to hold off on showing you.”
you pout but you could understand why choso was being a bit selfish with his crafts. instead of begging to see a photo of yourself, which you prayed you didn’t blink in, you pointed to his bag.
“why don’t you finish your sketch? i mean, we have a lot of privacy right now and we don’t have any classes tomorrow. i also wanna watch you paint. its something about watching an artist in action is just so satisfying.” you say.
choso, lost in the depths of his own world, takes a sip of his green tea when he hears your unexpected statement. he recently started drinking it a bit more since that was the only thing he actually liked besides ice water.
feeling a surge of nervousness and excitement, choso shifts in his seat. painting in front of someone, especially you, made him feel vulnerable in a way he isn’t used to.
“i’m not sure…” choso looks down at his cup half filled with tea, which still had smoke billowing from it because of how hot it was. “i’ve never painted with someone else in the room before. it’s a pretty personal process for me.”
“c’mon, please? just for a minute.” you pleaded, clasping your hands and intertwining your fingers to be dramatic. choso chuckled at your silly behavior and simply sighed.
“let’s head back to the school and you can watch me work in my room, fair?” choso looks at you, awaiting an answer. of course, you agree.
back at jujutsu tech, you and choso were settling in, slipping your shoes off once you entered the room and placing your bags together against the wall.
you were amazed at how much space he had and how organized he was. the books on the bookshelves were all in size and color order and so were the cute little jars of paint that were on another shelf but you noticed that there was no red paint.
the desk was neatly organized also with choso’s laptop and ipad with its stylus side by side, charging. there was a mug with a bunch of pencils and pens and another cylinder item that looked handmade and painted with brushes in them. you assumed choso made it.
there was an easel in the corner of the room by the large windows that had blinds that would be shortly opened to let in some of the remaining light as the sun set. choso grabbed a few brushes and the rolling chair that sat at his desk and pulled it over in front of the easel and sat down. the male then reached for the canvas that had the drawing of you from his bag and placed it onto the easel. he looked pretty prepared now.
“you mind filling me a cup of clean water from the faucet?”
the question snaps you out of your awe-stricken mind and you nod. you went to the kitchen area and grabbed a cup that didn’t look like it would be used any time soon and filled it with water then brought it back to choso. he directs you to place the cup on the desk before thanking you for the simple gesture.
you noticed choso had his eyes closed now, taking a few breaths before removing the bandage on his nose and trashing it. you saw how blood shot from the black mark running over the bridge of his nose and onto the palette that was in his lap.
choso picks up one of the brushes and dipped it into the crimson liquid that had also been running down his face and began to paint. once the brush hits the canvas, all his nerves seem to dissipate, replaced by the familiar focus that comes with creating.
as choso dips his brush into the blood-infused paint, the room falls silent. the only sounds are the soft scrapes of the brush against the canvas and the occasional drips of paint.
you watched as colors of red and black filled the canvas. you weren’t familiar with the meanings of specific colors but the way you were drawn on his canvas as royalty, you could see sophistication and passion. choso put the brush down and rolled up his sleeves and began to use his fingers to paint. smearing the colors together with his knuckles.
your eyes sparkled, entranced, as choso’s knuckles danced across the canvas, blending the deep reds into the black that was present. the male was aware that he was in need of a palette knife but he’s never gotten the time to buy any.
“the way you use blood for your art is actually unique.” you spoke, breaking the silence. “i guess it adds depth and richness that’s hard to describe. it looks like the painting is alive almost.”
you were seeing it with your own eyes, his art style was hauntingly beautiful. you never seen anything like it. this whole scenario made you wonder if blood was often used when he painted or was this just a perfect coincidence. you slouch in your chair, in thought once again.
“blood has always been a part of me. a part of everyone, i should say. but mine is a curse and a blessing. incorporating it into my art feels natural to me. it’s like i’m putting a part of myself into each piece.” choso murmured.
“um…you know, i never heard you talk about your parents much, only your brothers. they must be really proud of you…you being all smart and artistic and such.” you say softly.
choso’s hand freezes mid stroke, his expression darkening. he sets down his brush and turns to face you. you see how that empty expression of his appeared onto his face again.
“my parents…they’re not in the picture. my mom isn’t alive and my dad was never proud of me. he only saw me as a tool, a weapon to be wielded. i’m happy he left me behind…”
your expression softens. on the outside, choso looked like he had it all. he was attractive, smart, talented, hell if he wasn’t the smartest guy around he probably would’ve gotten in just for being attractive and talented. he seemed perfect. but in reality, he was living in a fucked up world holding on to his creations for comfort.
“i’m so sorry, choso. i probably shouldn’t have brought that up and make you relive painful memories. but despite your past, you managed to create something beautiful out of the darkness. that takes a lot of courage and strength.”
choso nods, his gaze returning to the painting. he picks up his brush once again, lost in thought. he exhaled from his nose. though the topic did hit a nerve, he felt like he could trust you.
“it’s…fine i guess. it was a while ago. my brothers were the ones who helped me escape that life. we all live for each other and nothing can make me change that narrative. they’re my family and we’ve been through a lot together.”
“they must be really important to you, huh? you see them often?” you query. choso nodded again.
“as much as i can. i don’t really have the funds to constantly take train rides back and forth from my house to here and vice versa. we try to stay in touch, the most i can do is call them each night. yuji and eso are busy with their own business and you know they have to keep kechizu close because he’s pretty childlike and clings to eso like he’s his savior.”
you noticed the small smile on his face as he spoke of his brothers. him being the eldest, you would’ve expected him to severely despise his brothers but it seemed like he couldn’t even say the word ‘hate’ when talking about them. it was actually pretty sweet.
as the evening comes to an end, you find yourself standing outside of choso’s room and he’s leaning against the doorframe, his sleeves still rolled up, revealing thin strips of stitches along his forearm.
“what happened to your arm?” you point, making choso break his gaze and follow your finger to where you had been pointing. he only shrugged.
“a stupid accident. nothing too much to worry about.” he answered, rubbing the brand new bandage he had over his nose. his cheeks were still a little red from the blood that had been running down his face earlier.
“you should keep your bandage off. that mark is a part of who you are, and you know i accept that.” you say. choso is taken aback by your words, his hand instinctively touching the bandage again.
“it’s…not easy. people have always been afraid of me because of what what i am. it’s just easier to keep it hidden.”
“but you don’t have to hide from me. i see you, choso, for who you are, not what you are. you’re a human just like any other person here. and i think your mark is pretty cool, actually.”
choso couldn’t help but smile at your words. maybe—just maybe you had a point. maybe it was time for him to change his ways. get out of his comfort zone a little.
“um…yeah, thanks. i’ll think about it. goodnight.”
“goodnight, choso.”
“and this one would be called ‘the blood painter’.” the announcer spoke as the crowd followed around. it was perfect. better than anything else being displayed. choso stood in front of the painted canvas, staring at his own face looking down at his own partially painted portrait with a crimson liquid dripping from his nose and onto the canvas. there was a white cup filled with tea, which had been leaking from the sides as if it were overfilled.
his hair flopped down into his face before lifting a hand to brush it back with his fingers. he was awestruck. how could you have painted something like this with almost no experience. he could’ve sworn you said you were horrible at this kind of thing…maybe his memory was faulty.
“it’s perfect….” you hear him mumble as he stepped closer to the portrait. he was so tempted to touch it but he abided by the rules of not touching or taking any photos of the paintings being displayed. “how did you do this? you couldn’t have—no, you did…but this is so different from your drawing.”
“it was only a sketch. a way to get your features and everything properly. but a few days ago when we hung out, i thought i’d make something more expressive.” you grinned.
“i’m impressed.” choso’s eyes sparkled. “it’s like you captured my soul onto the canvas. i mean, i’ve seen art that expresses the soul of another person but this one is—wow.”
the male looked at you and his cheeks flushed a little. “maybe i got a little too excited. you did a nice job on your painting. hopefully you got a passing grade on it.”
you smiled at choso’s excitement and love for the art you made of him. you both knew it was simply for an assignment that would be graded then tucked away forever or thrown into a nearby dumpster but this was a sentimental thing. it was like a piece that needed to be preserved.
as you both stood in the middle of the large crowds, you two could hear people praising the painting for its raw emotion and style. one patron mentioned that it gave off a bit of a edgy feeling despite the cozy looking background.
choso was a bit surprised and delighted by the positive reactions, he felt a sense of pride in his portrait and the artist that created it—you. he turned to you with a smile on his face.
“i never thought my own portrait would have an impact like this.” choso said shifting his weight onto one leg. “see, now i kinda regret not letting you reveal my name.”
“you’re okay. it’ll make you a mystery man like the mona lisa…well she’s a real person but you get it, don’t you?” you chuckle lightly and choso does just that right along with you.
“i get it. but i’ll never be as known as she is. i’ll only be a mystery man that’s occasionally seen in shibuya.” he said. you threw your arm over choso’s shoulder and waved your hand dismissively.
“sure you will. one thing will lead to another. when you start seriously pursuing art and get your name out there, people will realize that you’re this man in the picture.” you pointed to the portrait, lightly tapping your nail against it as it created a hollow sound. you knew that you weren’t supposed to touch anything but you didn’t seem to care that much. you even went out your way to take a quick picture of it—it was surprisingly clear.
“they’ll call you signore kamo.” you added.
“you know italian?” choso raised a brow, a bit surprised by your pronunciation and how casually you said that word.
“nope, i googled it.” you smile innocently. choso released a breath as if he had been holding it for a while and returned a soft smile to you.
the art show ends and you and choso found yourselves walking close by each other on the sidewalk. the streetlights and neon lights from buildings illuminating your way as you walked back to the university. choso saw that you were on the left of him, closer to the street so he stoped to trade places with you.
“what was that for?” you ask as you put your hands down into your pocket. you had a feeling on exactly why choso did what he did but you just wanted to hear it from his mouth.
“well, just in case something happens, i’ll be hit first and you won’t have to worry about getting hurt.” choso stated, glancing at the street littered with parked cars. your instincts seemed to be correct but your lips involuntarily stretched into a smile anyway and you felt your face heat up a bit.
upon arriving back to the dorms, the two of you stood in the commons, your shadows stretching long in the dim light. since quiet hours were approaching, it was about time the two of you part ways once again until tomorrow. you turn to face each other, a mixture of contentment and longing in your eyes.
“i guess this is where we call it a day. thank you again for everything.” choso says and you nod.
“of course.” you beamed. “i had a really nice time with you today. and don’t forget that you don’t have to hide who you are around me. your true self is beautiful.”
“i’ll remember it.” choso replied before being caught off guard by your sudden hug. you flung your body into him and squeezed his sides a bit. his violet eyes widened as he contemplated on leaving you to cling onto him or hug you back. no one besides his brothers had ever given him a hug.
slowly and awkwardly his arms snaked around your body, finally returning a hug back to you. you both lingered there for a moment, holding on to each other before breaking away.
“hey, dinner on friday?” you ask.
“it’s a date.” choso replied, only making your smile grow. you both say your goodbyes and wave to each other before walking off in the opposite direction to head off to your rooms for the night.
but then another guy came along.
“hey, you got a second?” kashimo whispered. choso never interacted with the guy much but they’ve spoken enough to know how one another looked and each other’s names. sighing, choso obliged.
“i noticed the way you talked to that girl over there just a few seconds ago. you seriously scored.” the cyan haired male smirked at choso. “obviously, there’s something special between you two. maybe i could offer you some advice on that front?”
choso’s eyes narrowed, and as usual, his defensive walls go back up. he was never really comfortable with talking about his personal life, especially with someone he didn’t know all that well.
“i don’t need help with my love life, kashimo. i’m handling it perfectly fine.” choso crossed his arms. kashimo would put his hands up in a placating gesture.
“no pressure. i’m just saying that sometimes it’s easier to open up to someone who isn’t directly involved, you know? sit with me at lunch tomorrow. we can discuss this later.” the other lightly punches choso’s shoulder before heading out of the entrance doors.
“he’s weird.” choso muttered.
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⠀© vmpiires | like, reblog & follow.
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mister-qi · 8 months ago
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Mr. Qi Friendship and Romance Mod Devlog 5/9/2024
Previous update
For those curious about the mod progress, read on!
Since the previous update, most of my efforts have been spent on Art and Implementation. While I've made some progress on Writing, that hasn't been my main focus.
Writing
Heart Events: no major progress, besides a bit of writing/blocking for the 4 heart cutscene.
Daily Dialogues: Generic dailies are 64% done. Unique dailies are currently on the back-burner. Marriage dailies are also on the back-burner, but I have quite a few written regardless.
Misc dialogues: A new section! This includes so many little details, which even get as hyper-specific as what happens if you divorce him and then attempt to invite him to a movie. What does he say if you give him a bouquet at low hearts? What does he say if you're married to him and there are slimes in the house? Stuff like that! There are 49 of these written so far, and it's hard to estimate my progress because as I continue looking through both the documentation and existing files I get more and more ideas.
Gift Dialogues: Not a ton of progress since the previous update, though I've written his birthday gift reactions.
Art
Portraits: 2 new portraits finished: blush and shocked.
Sprites: You may have seen me posting about this, but Mr. Qi does not have a walk cycle in the vanilla game, so I had to make custom animations for him. I've also changed his color scheme to better match his sprites.
Besides that, I've also made a walk cycle for the Bouncer, who will show up in at least one cutscene, maybe two.
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look at him go!
Maps: I'm really excited to announce that I've recruited someone to help with maps! Their name is wovensong, and they're currently working on the Casino VIP Room, which features in the 10 heart cutscene. They're helping with both the sprites and .tmx files, which is a huge help.
Misc sprites: none yet
Implementation
I have a functional version of Mr. Qi that can be befriended in my files now. He doesn't have a ton of dialogue in game yet, but you can give him stuff, raise his friendship, and trigger some placeholder heart events. But getting to that point has been kind of a hassle, in ways that the average modder doesn't have to deal with!
You see... the vanilla "Mister Qi" has a space in his internal name. If you know anything about coding, this should be setting off alarm bells.
Here's an example of where that's an issue: say you want to trigger a cutscene at two hearts with an NPC. You'd write something like:
f Jodi 500
which the game reads as "trigger this cutscene when you have 500 amount of friendship with the NPC named Jodi"
But if you were to write:
f Mister Qi 500
the game would go "you want me to trigger this cutscene when you have Qi amount of friendship with the NPC named Mister?? WTF?" and then SMAPI throws you a big red error and the cutscene would never trigger. Yippee!
It took me... a while to figure out how to get around this. Luckily the 1.6 update now allows for parsing for quotes in certain scenarios, so what actually works is:
f \"Mister Qi\" 500
So I'm glad that I started this mod now instead of pre-1.6!
However, it's definitely possible that the space in the internal name will cause issues down the line, so I have some (rough) code for what to do in that scenario. This involves hiding the vanilla Mister Qi, and adding a new, identical NPC with an internal name that doesn't have a space. Other mods, such as Morris Redeemed and some NPCs like Marlon and Gunther in SVE, do this as well.
And, if you're thinking that I could just change the internal name itself: maybe?? But probably not. There's some hardcoded stuff surrounding Mister Qi, and I worry about breaking it. Additionally, if any future official Stardew updates added new content revolving around Mister Qi, there's a risk that the mod would break in more serious ways.
Final Notes
Overall, I feel like I'm making pretty good progress! There's still a lot to get done, but I'm proud of the work I've done so far. Thanks for reading!
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soylent-crocodile · 10 months ago
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Faller (Monster)
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(ISOPOD by Anastasia Berseneva)
CR9 TN Medium Monstrous Humanoid HD12
(As the name may suggest, these were built from the ground up as an terrestrial whalefall specialists, with the various giant beasties of pathfinder substituting for whales. I actually used fallers as a placeholder name but got attached to it, so here they are! They're up there in CR so that a caravan of five of them puts up a genuine threat for someone who might fight an Adult Red Dragon.
Also I don't love this art for fallers, but it was the most buggy of the bipedal isopods i could find.)
Fallers are wandering nomads who specialize in feeding on the carcasses of great beasts, such as giants, dragons, and large dinosaurs. They live in family groups of up to a dozen individuals and have no leader, employing an anarchic decision making process that may see these groups splitting and reforming as different individuals take different paths. A faller caravan’s lifestyle consists of divining the location to various monster falls and then traveling, possibly hundreds of miles, to such a banquet. Upon reaching such a corpse, they will claim it, defend it, and slowly harvest and feed off it until such a time as it grows thin and they must move on to fresher falls. It’s noteworthy that, due to their powerful innate divination magic, a group of fallers may set camp for a death before it occurs. Generally, these divinations hold true, and fallers find a warm corpse at their destination, but twists of fate are not unheard of, and fallers are generally prepared for battle if need be. Fallers are frequently seen ushering giant flies, which serve as a combination of pet and mount, enabling them to engage flying enemies and scout high-up or hard to reach places. These flys are surprisingly docile and loyal in a faller’s hands. 
Fallers are known to come into conflict with adventuring parties over the spoils of the latter’s conflicts; adventurers regularly stake claim to the loot and parts of a particularly dangerous foe, but fallers consider themselves owed the rewards of such a struggle, and practically speaking, are often unable to relocate to a new corpse before the threat of starvation looms. Unfortunately for many adventurers, fallers are trained combatants, and a particularly undiplomatic group of them may spell doom for an adventuring party soon after a proud triumph. Finally, fallers have been known to come into conflict with the cultures dragons and similar great beings surround themselves with; claiming the corpse of a lone dinosaur is one thing, but disassembling and eating a corpse may be less welcome when it’s the corpse of an important leader or respected member of a community. For this reason, cultures led by dragons frequently adopt a kill-on-sight principle for fallers, and kobolds in particular are known to litter a faller’s anticipated path with the most lethal and cruel traps they can manage. 
Despite this, faller’s oracular abilities are also known to a few peoples, and some cultures seek out such beings to ask questions, sometimes deliberately luring them by killing a large animal. Fallers are a practical and isolationist type, however, and must be provided some benefit to expend their divining abilities; especially since such abilities are necessary for their way of life.
Fallers' endonym is a series of rasps and hisses unpronounceable to the average mammal or reptile.
This hunched over biped has a hard, segmented shell on its back, a number of segmented limbs, and large black eyes.
Misc- CR9 TN Medium Monstrous Humanoid HD12 Init:+4 Senses: Perception:+22 Scent, Darkvision 60ft Stats- Str:22(+6) Dex:19(+4) Con:23(+6) Int:15(+2) Wis:24(+7) Cha:16(+3) BAB:+12/+7/+2 Space:5ft Reach:5ft Defense- HP:138(12d10+54) AC:24(+4 Dex, +2 Armor, +8 Natural) Fort:+12 Ref:+12 Will:+15 CMD:38 Resist: Acid 10, Cold 10 Immunity: Disease Special Defenses: DR2/Bludgeoning Offense- mwk Glaive +19/+14/+9(1d10+9/x3) or Net +18(Entangle, 10ft) or 2 Claw +16(1d6+6 plus trip) CMB:+18 (+2 Racial bonus to trip) Speed:30ft Special Attacks: Studied Target +3 (Attack, Damage, Bluff, Knowledge, Perception, Sense Motive, Survival; Move or Swift Action) Feats- Great Fortitude, Endurance, Point-Blank Shot, Vital Strike, Power Attack (-4/+8), Quick Draw Skills- Climb +15, Knowledge (Dungeoneering) +14, Knowledge (Geography) +14, Knowledge (Nature) +14, Perception +22, Ride +13, Survival +22 Spell-like Abilities- (Caster Level 11, Concentration +14) Augury, Invisibility Purge, Sanctify Corpse 3/day Dispel Magic, Find the Path 1/day Divination 1/week Special Qualities- Ferocity Ecology- Environment- Any Languages- Faller Organization- Pair (2), Caravan (4-6 Fallers, 0-3 Giant Horseflies) Treasure- Standard Special Abilities- Studied Target (Ex)- A faller may use the Studied Target ability as a 10th level Slayer.
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velvet-cupcake-games · 1 month ago
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Made Marion: Small Patch and Holiday Devlog
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Version 2.1 EA Release
We have released a small bugfix/update patch.  Here are the notes, which you can also find on Steam and Itch.io.
Uploaded the final version of Will's final CG (Spontaneous Ending). If you unlocked the in-progress version, you can see the final version in your Art Gallery in Extras.
Misc. typo fixes and editing pass over the Love Interest PoV Scenes.
Will's Sunjati name has been changed to Iyiola as we were informed that his previous Sunjati name was unintentionally funny/awkward for modern West African readers.
Altered "you can leave your hat on" joke/reference because due to sprite limitations he literally can't.
Small blocking issue solved: Will's route was blocked at the end of Sherwood Chapter 2 if you first asked about Layton. This has been fixed.
Made Marion Holiday Devlog
Our first patch was originally meant to expand Robin's love scenes to match the length of Will's (and the length that they will be from here on out), but a hard drive burp ate my writing and I'll have to redo it all. That'll show me not to forget to back up to Github.  Since I want to get going with John ASAP, Robin's updated love scenes will be released along with John's route.
I'm now outlining and idea boarding John's route. It's going to be quite the contrast from Will's, in which two young scions yearning to have control over their own destinies came together. In John's route we have the meeting of two responsible young people who were forced by circumstance to grow up before they were ready.
John is kind, protective, and can be stubborn in his own way. Despite technically being Robin's second, he's used to being the captain that steers the ship. So is Marion. When they meet, will she take it as an opportunity to let go and be protected for once, or will she challenge John's need to always act as the bulwark between the world's dangers and the people he loves?
Your choices will lead to different kinds of love and different kinds of struggles as you work toward the Challenge or Compromise Ending.
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Art Team Priorities
Here's what our artists are up to:
Arrapso (Sprites, CGs) is creating some sprite models that are not wearing their trousers, for when I have sprites zoomed in during love scenes in which they're supposed to be naked. We still won't be showing anything below the waist, but some of our gents have some fairly high waists on their trousers and the visible belts were bugging me.
Lawrichai (cut-ins, lore intro) is concentrating on the animated lore intro. We've decided to make it a full animated movie instead of doing smaller animations in-engine, so Lawri has picked up Live2D and is animating away!  I'm excited to see what she puts together!
Here we have some cool, possible Fae Lord sketches for the intro:
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Sandra (backgrounds, creatures, cut-in assist) has finished all the backgrounds I currently need, and with FIFTY BGs plus many variations, I'm doing my level best not to need any more! We only have one more creature to design (Lord Geoffrey's favorite hunting hound), so she has graciously agreed to help us with cut-ins so that Lawrichai can focus on the lore intro and love scene illustrations.
Happy Holidays!
We will be taking December off from updates, so I should have some nice John route news to share when we return mid-January, 2025.  I hope you all have a lovely holiday season, or if the holiday season is not lovely for you, that you persevere and are able to take time for yourself.
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impeack · 13 days ago
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the final pieces to the gray design stuff in total 37 been made so far-
i think im gonna stop here as in creating new one (idk how long) and start focusing on my gray fan-oc n stuff
they still be drawn someday (most r neglected)
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here the 2 final gray for this year
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some updated ref
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and misc
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edit: extra art for first top cuz i forgot
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thealexandriaarchives · 8 months ago
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'Oh I'm Really Dune-it Now!' Masterpost
Welcome to the blog, the usual mishmash of nonsense will continue but for anything I'm creating myself lately it will likely be for the Dune Fandom, mostly a hodgepodge of Villeneuve Movie & Book Canon.
If you want to opt-out of this, all my original posts related to Dune will be tagged #duneposting for blacklisting.
Finally, add me on twitter @montager7 & Discord as montager if you use either for fandom stuff. I'm trying to get a feel for the size & shape of the Dune fandom, I think we can get writing & art events going in hiatus!
My Live & Updated Fiefdom of Dune Creations:
Dune Meta Rants, AKA:
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Dune Fandom, We Need to be Hornier About Fluids
The One Where I Scream About Sand and Balance in Dune's Rigged Fights
Brian Herbert's Bitchy Dune Messiah Intro
The One Where I Talk About Feyd-Rautha's Introductory Scene and How We Were Too Distracted By Rizz to See Trauma UPDATED: The DEFINITIVE Version With Duke Leto (2.0) (New)
(Optional Alternate Early Cut): (1.1) Where I Went Back & Had Even MORE Traumatic Realizations about Feyd-Rautha that later got validated somewhat by Villeneuve's interviews confirming he wanted the final fight to be a 'consummation' of what never was.
Hey Do You Guys Remember in the Book Paul Was Going to Let Gurney Halleck do War Crimes on Feyd-Rautha? (New)
Meta Coming Soon - Yell at Me in DMs:
Heavily Academically Source-Cited Essay on Why Blacking Feyd-Rautha's Teeth was a More Insane and Correct Decision than Even Villeneuve Could Have Probably Considered.
Pollution, Shaving, Hierarchy of Nobility, & Gendered Clothing on Giedi Prime
The Detailed Breakdown of Bullfighting Imagery & Metaphor in Villeneuve's Dune 1 & 2.
The Impassioned Defense of Why Villeneuve's Feyd-Rautha Actually Might Like Rabban, Siblings in Abusive Homes, the Relationship Therein, and Fandom Mischaracterizations.
Dune Memes & Misc Shitposts:
The Arrakeen Royal Ballet AU (Fair game to write or draw) (New)
FeydPaulChaniIrulan needs to be called 'The Paulycule' (New)
Dunewave Exists, It Fucks, and I Need You All To Listen To It (New)
Paul Atredies, Cinnamon Roll Evolution (New)
Dune: MerMay Edition (New)
"Feyd-Rautha is a Cannibal"
Focused Feyd-Rautha Meme
RIP NoHo Hank i know you would have rocked just the sluttiest little couture Feyd-Rautha Halloween costume
Dune Fanvids / Crackvids
Big New Feelings Paul Atredies & Lady Jessica w/ PaulChani & FeydPaul Comedy/Crack - 2:41
Family Secrets Always Come Out... (1.0?) Lady Jessica & Paul Atredies/Muad'dib & Glossu Rabban Comedy Crack/Character Study? - 0:50 CW: Canon-Level Emetophobia & Violence
[BIG WIP - REDACTED] (Coming Soon) Kwisatz Haderach General / Drama - 3:30+
Dune Fanfiction:
Detailed Outline Stages, yell at me to stop making low effort memes and write.
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