#feeling extremely physically unwell (i am fucking Dying) so i am channeling that into mental unwellness through this game instead <333< /div>
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Idk more random small details about the pyih ending that make me insane because I can't shut up about this stupid game:
Idk how deliberate this was from the translation team (and I have my own mixed feelings about the caption translations from more recent rgg games) but I really like the (potentially unintentional) double-meaning from Saejima saying "Guys our age are supposed to be smart enough not to go chasin' legends." You'd think that because the entire conversation revolves around and constantly repeats the words "dream/yume" (cough cough Yakuza 5) he'd say "not to go chasin' dreams", but I think by using the word "legend" instead he's able to refer to not only the legend of the treasure that everyone's been pursuing the whole game, but also the living legend himself, Kiryu Kazuma (in jp and eng he is referred to very often as a legend/legendary ("densetsu no ryuu/yakuza" - "legendary dragon/yakuza")). Not only was Majima chasing after the legend of some miracle treasure but he's also been chasing the "legend" that is Kiryu himself (something something idolization, something something Majima always wanting to bring back that strength and vitality Kiryu had at the peak of his "legend" days (see: yakuza 1 with Majima trying to fight Kiryu constantly to help him regain his strength, trying to especially hard to support him since yakuza 3), even as the chance of that happening dwindles, even if reality is literally telling him to his face that they can't go back to those days, that everyone's getting older and not what they used to be). Which imo makes Majima saying "Well, still just a dream in the end." all the more heartbreaking. It's resigned, not only to the fact that he'd never find that miracle fix to save Kiryu's life but also the fact that he can't, no matter how hard he tries, keep Kiryu around forever, that he can't keep up the image of the legendary Dragon of Dojima up for him forever. Idk I just think that was very cool and sneaky as hell if intentional, especially since they don't switch out the word "dream" for "legend" anywhere else in the conversation.
Saejima mentioning how Daigo said "Majima's runnin' around like he's forty again". Okay honestly I'm just putting this because I think it's funny that even while Daigo was going through his emo era and pissed off at Kiryu for "killing" his dad, he still remembers how enthusiastic/energetic Majima was over Kiryu all the way back in ~y1, even though we never saw him in that game. I mean it's painful as hell to think about now, considering the present day in-universe and what would end up becoming of that enthusiasm as the years went on but uh, hey.
Majima being so god damn deflective while Saejima's in the middle of revealing all his motivations for going to Hawaii. He says 3 whole lines during that part of the cutscene but it's all so Majima-like it hurts (this part's gonna be Long):
β’ "Told him that, huh?" (responding to Saejima recounting what Majima told Shigaki about not wanting to go to Hawaii) - Majima trying to act nonchalant/aloof while knowing what Saejima's about to start bringing up, trying to act that way even though we all know damn well that he remembers perfectly (and probably painfully) well how he acted/what he said before going to Hawaii, considering the circumstances surrounding the whole situation. His body language also starts to change from here; he turns his head to look directly at Saejima when talking to him less often, spends more time looking ahead/up/down/avoiding direct eye contact in general even when Saejima turns to look him while speaking multiple times/for prolonged periods of time (istg I could talk about Majima's body language in serious moments like these literally forever but I'll try to keep it brief) β’ "Kid's always been a ball breaker" (lmao) - Paired with the line before this one (Daigo's reaction to Majima). He tries to sidestep the actual point of mentioning what Daigo said, (directly exposing just how much Majima changes when Kiryu is around/involved) with feigned exasperation, and once again does not actually acknowledge Saejima's point. His body language also changes again to something more restless; (adjusts his posture from the previously relaxed way he was leaning against the car, looks away from Saejima completely, starts tapping his foot/bouncing his leg, lifting his cigarette without actually taking a drag from it) β’ And then of course the big one: "Well, still just a dream in the end. Stupid or not." Up until this point, Majima hasn't said anything of any actual substance until Saejima directly namedrops Kiryu. It's about the most he actually says of any worth regarding his feelings towards Kiryu himself, but that line alone reveals so much about his feelings not only in that moment, but likely the feelings he's had throughout the series towards Kiryu. It's totally unfiltered, for once, showing off his resignation from not only his inability to help Kiryu by the end of this game but likely also the weight of chasing after Kiryu all these years (again, "Guys our age are supposed to be smart enough not to go chasin' legends." Cue Majima always chasing after Kiryu/what Kiryu wants for literal decades). It's a Singular straight answer after two deflections but it says so damn much, especially coming from Majima himself. β’ I also just wanna note the quick range of expressions Majima's face goes through when Saejima says "Yeah, too bad about that 'elixir of eternal life.'"
β
β
Apart from the different expressions he makes themselves, I think it's so fucking interesting (read: painful) how this occurs when Saejima (who, by the way, is at that moment not looking at Majima) is technically supposed to be the one that the player's eyes are focused on in that moment, since he's the one speaking. The camera doesn't try to manipulate the focus of the shot to hide Majima's expressions/feelings, they don't cut him out of the frame, they don't actually do anything to directly hide Majima's face at all, but most people (including Saejima himself) would miss this regardless, because it's done in a moment where, theoretically, nobody would or should be looking. Hell, even when the camera gives us a Direct close-up shot of Majima's face when Saejima mentions Kiryu ("Kazuma Kiryu. You never could give up on that one.") his expression doesn't betray too much of how he feels, but it's only once focus is finally taken away from him that he becomes most expressive. (rgg has always been so good with showing off characters' feelings with microexpressions and I feel like this applies to Majima especially. the same kind of thing happened in y0 when he saw Makoto at the end of the game (another scene that I could analyze for hours). The times when he doesn't speak and just. Reacts subtly and potentially subconciously with his face are ironically some of the moments where he says the most about himself. Go off king don't openly express your thoughts or feelings at all π₯π₯π₯) β’ And then after all that (when Saejima looks at Majima again) Majima changes the topic to Noah. You could argue that Saejima, with bringing everything before that up, was trying to open up the opportunity for discussion on Majima's part about his behavior/feelings towards Kiryu, however this was largely unsuccessful. He only succeeds in this when he finally just says Kiryu's name outright (which, by the way, surprised me so much when I first watched the cutscene. I thought they were going to keep dancing around saying Kiryu's name directly/only implying him for the rest of that conversation, but I straight up gasped when Saejima said his whole name like that. It was significant, and Saejima wanted it to be, too), and even then that success is only marginal. It's enough for Majima to finally give away one of his "real" thoughts, completely unfiltered, about as straightforward as it's gonna get, just Once in that whole part of their conversation, but after that he immediately goes to pivot the topic of the conversation to something else. Which like, damn. Damn. That's pretty crazy.
The final detail I wanna mention, (this one I think mostly everyone got) was the way that Majima repeats his line from the beginning of the game "Where do I begin? That's right⦠(etc)." I love how they decided to have Majima say that line again differently, because the differences say so much. The version from the beginning of the game is said in a deeper more "intimidating" tone. The whole point of it is for story-telling drama, the theatrics, specifically to entertain/pique the interest of an audience, but the way he says it to Kiryu is much more easy-going and authentic. Ironically, it's once he leaves the player's sights and once he's with Kiryu that he discards the theatrics, where he simply shows off his fully genuine self re-telling the story. (One thing I will note is that the eng sub/dub translated that line so it would be different in the beginning and end ("Alright -- let's set things straight." (to player) -> "Where do I begin? That's right." (to Kiryu) even though he says the same thing twice in the japanese audio. I know that this is so that they can match up Majima's audio with his animations in the english dub, and they reuse the eng dub captions even for the japanese dub, and while I do not neccessarily. Like that. It does hammer in the tone difference between the way he speaks to the player vs. to Kiryu further (again, trying to be more intimidating vs. more easy going), which is an okay consolation if nothing else). I just think it's crazy to hear him talk like that with Kiryu after all this time, considering that he usually only talks this directly with Kiryu in fleeting moments. No high-pitched voice/fluctuating tones, no "Yo, Kiryu-chan", just being straightforward and to the point. Man. God.
It's been 4 days since I beat this game and everytime I see someone post about it or think about it for more than 10 seconds I die and explode into a million pieces. At some point I want to 100% this game so I can get as much dialogue/as many details as possible (also the game's just really fun lol), but for now I am just rotating this cutscene in my head forever and ever in an endless cycle. I am so sorry for posting about this game like everyday but I am so unwell over it it's not even funny I hope you can forgive me </333
#yakuza#rgg#ryu ga gotoku#like a dragon pirate yakuza in hawaii#pirate yakuza in hawaii#pyih#pirate yakuza spoilers#man i still don't know what tags to use for this game there's too many#majima goro#txt#feeling extremely physically unwell (i am fucking Dying) so i am channeling that into mental unwellness through this game instead <333#this is probably all obvious but like you know what i don't even care these details still make me SICK and majima makes me SICK augh#i think i'm still undergoing shock#can't believe touto hospital made yakuza yaoi history Twice and the people working there don't even know it. Crazy#anyways if you have any other thoughts or things you noticed let me know :)))#that or tell me to Please stop yapping i'll accept either honestly#sorry i'm extremely normal about this game. Clearly orz
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