#fasttracker ii
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Gimmick! - Sophia (Take 2) (Super Scribblenauts Soundfont Cover)
#gimmick!#mr. gimmick#gimmick famicom#gimmick nes#mr. gimmick famicom#mr. gimmick nes#sunsoft#scribblenauts#super scribblenauts#famicom#nes#nintendo ds#5th cell#remix#video game remix#openmpt#fasttracker ii
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Hello, we're 'tar xzvf', two people who make noise music; so far we've only used old school tracker programs such as were popular in the 1990s to make it. We've released an album, which can be listened to below, called "mini-album no. 1". We like to use digital sources of noise, such as executable files which we edit for what we consider to be their best parts and use them in the composition of the tracks. All of our songs so far have come from XM (FastTracker II) modules and were made in MilkyTracker and FastTracker II Clone in Linux.
Our name comes from the Linux command to extract an archive into a folder, specifically one that ends in the .tar.gz extension.
#noise#trackers#milkytracker#glitch#noise music#experimental music#fasttracker ii#module music#sound art#glitch art#music tracker#Bandcamp
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Philippe Meisburger (TNK) of of Realtech VR "Metal master 98" (unused) Heroes Enjoy Riding Over Empty Slabs (1998, 2002) Olympus, Realtech VR
#music#tracked music#module music#FastTracker II#XM#Philippe Meisburger#TNK#Realtech VR#Metal master 98#unused#Heroes Enjoy Riding Over Empty Slabs#HEROES#1998#2002#Olympus#video game music
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severe lack of blinkies on the internet for obscure ass shit that people should be catering to me for really so i just made one myself .fasttracker II blinkie for all 3 people interested just in case theres anyone out there with the same dilemma
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Ugh. Any time I start to type “untitled”, I instinctively finish it with “song”.
Thanks, Alexis Janson, founder of Software Visions, creator of MegaZeux, and notorious “Untitled song” maker.
And also random winner of the Magic the Gathering “Great Designer Search”.
#random thoughts#Alexis Janson#MegaZeux#FastTracker II#tracker music#Zeux II#Caverns of Zeux#untitled song#god dammit
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there's actually another whole ass "shop" theme i started working, like, i've got the entire draft as an acapella on my phone or something, but that kinda got boring. i honestly just didn't wanna go transcribing a whole ass song like that and said "fuck it let's try something different"
so it turns out, after kind of going through a little bit of an adventure, i discovered some things.
what the fuck is a stem. don't tell me actually
what the fuck is an ableton. actually, i know this.
a lot of the songs i write tend to rely on looped patterns, which by themselves are also the formation of of music, in a way. you gotta change 'em here and there, but for the most part, shit Loops
you can represent identities, themes, yadda by what repeats and what doesn't. if you have a brain you can discern that, it's how language works. but the kicker here is that some music making software specializes in letting you throw down some loops that you like and then letting you fuck around with it in the editor for the Big Loop. that's sort of an extreme short generalization of how ableton works.
write some loops, write those loops to the track editor, continue. have some fun with it.
problem is, i don't use ableton. i think it's either that or fruity loops that people use all the time; fruit loops for studio production, ableton for live performances. i think the idea with ableton is that it lets you write stuff on the fly and lets you cook it live, which is cool and all, but again, i don't use it. 'cuz who the fuck has $600 to drop on software.
the goddamn synths to start with cost like that much. fuck off
though when i watched enough sorta tutorials on how that sort of thing works, when i went to go make it work, i looked; i said, what the hell does my DAW do that's like that? turns out it's right here in renoise. this stupid fucking dinky thing
renoise uses "phrases," dawg.
okay, so what the hell is a phrase, then? why not just cook all that in the pattern editor? well, i think the mindset for something like this (if you're not fucking insane, or happen to have probably done this before) is that you go and make something that's known to repeat for a while into the phrase editor, and things which you know is going to change a lot goes into the pattern editor.
here's an idea of what those two look like, by the way
you can probably tell that there's a big fucking difference between "how my shit is arranged" verse "how my other shit that wont change", and that's sort of peak for this kind of thing. this is, essentially, ableton's loop function. you can write things in here, and if you want some new phrase you want to run, you can! you just have to use a specific command (0Zxx where xx denotes the specific phrase to play in hexadecimal) to trigger a new one. this is, essentially, your snap-to-grid track editor for any other DAW. you can also just add shit straight to the bare metal of the track.
needless to say, by using this, it sort of freed up some of the creative room, because if you decide you wanna run some funky bass or just some chords and you don't wanna be stuck here having to do it in a weird way, you throw it into a pattern, boom. if you look in that image above for the pattern editor, that's actually the entire bass. it's a regular ass chord.
hey so here's a whole ass fixed version of trinkets. may god have mercy on your soul. because drums function like they do in literally any other daw (if your daw doesnt work like this, it's stupid. sorry! steinberg made that rule.) then you can also phrase track it like a stock loop and it just works. it's great. i can write so much shit without having to worry about the actual pattern now. this is kind of just what i needed.
if i remember correctly, the way you do this in like, fasttracker or some shit is by writing your phrases or whatever with an instrument or sample or whatever else it is that you're gonna do, and then you just save that as itself a sample, run it in your tracker, and just sample slice backwards if you need the individual bits, otherwise, just say fuck it we ball you have your thing already and then the track is made
see ya
#music production#fuck what the hell is going on in this thing#i fucking hate this music program#graaaaaaaaaah i love it!!!!!!! but it also sucks
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Content study list for my 16^12 paracosm, for myself and you all sweet, sweet mutuals!
Inspirations
Halo Reach, Tron Legacy, Reverse 1999, Helluva Boss, Wolfenstein The New Order, The New Order / "TNO" (Hearts of Iron 4 total conversion mod), Civilization 5 Complete Edition, Civilization Beyond Earth Rising Tide, Stellaris, Ruby Gillman Teenage Kraken, Spiderverse?, 300, 300 Rise of an Empire, Marathon Infinity, The Legend of Zelda 1, Quake 1, Pokemon Black & White, Wakfu, A Bag Full of Apples, Rammstein, Sabaton, Powerwolf, Daft Punk, Cyberpunk 2077, Cyberpunk RED, Solarpunk (aesthetic optimism genre), Kaiserreich (Hearts of Iron 4 total conversion mod), GURPS, Pathfinder 2E, D&D 5E SRD (under the one offered Creative Commons license), OSR, FKR, XCOM Enemy Within, The Elder Scrolls 2 Daggerfall, Hypnospace Outlaw, Counter-Strike Global Offensive, SimCity 4, The Sims 2, Citizen of Rome Dynasty Ascendant, Crusader Kings II, Europa Universalis IV, Pathfinder Kingmaker, Pathfinder Wrath of the Righteous, Tyranny, Spore, Alpha Centauri, Total Annihilation, Half-Life 1, Portal 2, Cortex Command, The Anacrusis, Tacoma, Zachtronics, Ion Fury, INFRA, Factorio, Terraria, Portal Stories Mel, SOMA, Choice of Alexandria, Choice of Robots, Prince of Persia Sands of Time, The Stanley Parable (demo & full game), The Beginner's Guide, Logic World, MineTest, Superliminal, Tentlan, Paradise Lost, The Witness, Secret Little Haven, Wargroove...
Tools of the Trade (essentially much of the KDE Plasma 5.27 desktop environment and a couple more utils)
GIMP, Krita, Blender, Inkscape, OpenStreetMap, SweetHome3D, LibreOffice Suite, Fish (command-line shell), Es (command-line shell), Karbon, , QGIS, GPlates, GProjector, QOwnNotes, KdenLive, Kate, LabPlot, Qt Creator, Buildroot, Debian, Devuan, Celestia, Cosmonium, KDE Plasma, KDE Liquidshell, custom KDE Plasmoids, ZealOS, Parade, Left, Ronin, Dotgrid, Pilot, Orca, GNU Common Lisp, LibertyEiffel, GNU CMake, GNU CoreUtils, OpenMPT, FastTracker, Furnace Tracker, Bintracker, Kitty (terminal emulator), , KDE Plasma Mobile, KDE Kirigami, Marble, Alpaka, Glaxnimate, KAlgebra, Kalm, Klevernotes, Licentia, Kalendar, Discover, Thunderbird, Peruse, Vail, KTechlab, KUIViewer, Francis, Kommit, KGeoTag, Rolistream RPG Client, Choqok (Mastodon, Jami & the Fediverse?), Arianna, RKWard, Konqueror, KMPlayer, Plan, Tokodon, PlasmaTube, KDiff3, Keysmith, Alligator, ghostwriter, Kontrast, AudioTube, youtube-dl?, Weather, digiKam, KLettres, Picmi, KTurtle, Parley, Kolf, Minuet, Okteta, Subtitle Composer, KJots, Skrooge, KEXI, Tellico, KFloppy, K3B, Kaffeine, ISO Image Writer, KMyMoney, Calligra Suite, KStars, Kid3, Haruna Media Player, Krusader, Telly Skout, KRename, Kongress, Kasts, KDE itinerary, Artikulate, Rocs, Kig, Step, KNights, KMPlot, KMouth, Umbrello, KAppTemplate, Cervisia, KNotes, Clazy, KWordQuiz, Kwave, DragonPlayer, KAddressBook, Cantor, Kontact, Skanpage, KTouch, KOrganizer, KBackup, Timeshift, Falkon, KMag, KMail, KImageMapEditor, Akregator, KGeography, Elisa, Krfb, Konversation, KMix, KDevelop, KDebugSettings, Kleopatra, KTorrent, KRuler, Kompare, Sweeper, KRDC, Lokalize, KCharSelect, Skanlite, KDE Partition Manager, KGpg, Yakuake, KColorChooser, KFind, Filelight, KWalletManager, KCalc, Gwenview, SPectacle, KDE Connect, Konsole, Kdenlive, HakuNeko, Kavita, GeoHub, Back Of Your Hand, locus, OwnTracks, darktable, Pixelmator, Procreate, Clip Studio Paint EX, OpenToonz (also its Morevna Edition), enve, Firefox, LibreWolf, Synfig Studio, Pencil2D, Storyboarder, TupiTube, BountySource, SourceHut, Gitea, GitPrep, digiKam, RawTherapee;
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messing around with fasttracker ii, trying to get good at using it lol
i can feel like i'm actually using that STEM education on something LMAO
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IBM Stewardship Center - What to Know as a Data Steward
Timothy Valihora is an information technology professional, with nearly 25 years of experience in technical architecture, data warehousing, data conversions, and software development. He is an expert on all IBM Information Server (IIS) applications, notably DataStage, QualityStage, Information Analyzer, and FastTrack. A resident of Redwood City, California, Timothy Valihora is also skilled in the…
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5 PM - Animal Crossing: New Leaf (XM Tracker Cover)
#animal crossing fanart#animal crossing art#animal crossing#animal crossing new leaf#acnl#acnl community#acnl blogging#nintendo 3ds#3ds games#openmpt#fasttracker ii#song cover#remix#video game remix
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Being the second release and first full-length album by us, the harsh glitch noise duo "tar xzvf", this release is about technology you may remember 20 years ago. Sound cards, CD burners, speakers, microphones, graphics cards. They created a world that concentrated more and more power in the hands of the individual consumer and as time went on, this power only increased. Some used it for destructive purposes, and others used it to create. Some created destructive things. The entire order of the world was shaped by how this technology was used, and this album is about the intersection of the analog human with the digital world, very abstractly. It is not an easy listen.
The album was made largely with modular synth samples recorded from diig's synth setup, and then they were sequenced by misusing old-school-style sample-based trackers like MilkyTracker, MilkyTrackerX, and FastTracker II Clone, which are limited in their capabilities but which prove time and time again to be the correct tool for the job of creating tar xzvf's noise. The album is at the intersection point where harsh noise, glitch, industrial music, and our own ideas meet.
tar xzvf is "tarballrat" and "diig".
#noise#harsh noise#glitch#harsh glitch noise#glitch music#industrial music#milkytracker#milkytrackerx#fasttracker ii#fasttracker ii clone#modular synth#Bandcamp
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Daisuke Amaya (Pixel) of Studio Pixel "Meltdown" (unused track) Cave Story (2002) Studio Pixel
#tracked music#module music#Organya#ORG#Daisuke Amaya#Pixel#Meltdown#unused track#Cave Story#2002#2004#Studio Pixel#conversion#FastTracker II#XM#video game music
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Bringing own musical emotions to life #1
1er billet d’une petite série… Pour cette première, la petite histoire derrière mon morceau « Nine Two ».
1997 : le film de science-fiction “CONTACT” de Robert Zemeckis avec dans le rôle principal Jodie Foster sort dans les salles en France. Le pitch : « Ellie Arroway, passionnée depuis sa plus tendre enfance par l'univers, est devenue une jeune et brillante astronome. Avec une petite équipe de chercheurs elle écoute le ciel et guette un signe d'intelligence extraterrestre. Un jour, ils captent un message… » (Allocine.fr).
Fin 1998 : cela fait 4 ans que j’ai commencé à bricoler de la musique électronique, tout seul, sans l’aide de personne, en parfait autodidacte… Personne autour de moi qui fait de la musique électronique, et pas encore d’internet, de YouTube ou autres pour trouver de l’aide ou des tutos… Je galère mais je m’accroche ! Je bosse alors sur mon ordi avec le logiciel “FastTracker II”, logiciel que j’ai récupéré en 94 au début de mes études informatique (ça aide). A ce moment là sort un nouveau logiciel de musique (MAO) : “ACID”, basé principalement sur l’utilisation de loops (en gros FastTracker était l’ancêtre d’ACID qui lui même était le “préquel” d’Ableton Live… Bon ça c’est pour ceux qui savent… On s’en fout un peu !) Le plus important, c’est que grâce à ce nouveau logiciel, les possibilités techniques et notamment l’utilisation de samples sont grandement facilitées : c’est une vrai révolution !
J’avais donc commencé sous FastTracker un morceau lent, plutôt triphop… La base était là mais il me manquait un truc, une voix ou quelque chose qui s’en rapproche ! Je repense alors au film « Contact » que j’avais adoré… Au début du film, on voit la jeune Ellie (Jodie Foster) alors encore enfant demander à son père : « Dad, do you think there's people on other planets ? ». Ce à quoi son père lui répond : « I don't know, Sparks. But I guess I'd say if it is just us… Seems like an awful waste of space… ». En français : « Papa, est ce que tu penses qu’il y a d’autres personnes sur d’autres planètes (que la terre) ? », « Je ne sais pas Ellie… Mais ce que je peux dire c’est que s’il n’y a que nous dans tout l’univers, alors ce serait un terrible gaspillage d’espace… ». Je récupère donc ces samples de voix, ainsi que le fameux son extra terrestre… Je reprends alors le morceau avec ACID et je finalise le track (oui oui LE) « Nine Two » !
3 ans plus tard, février 2001 : sur l’insistance d’une copine (coucou MaliK) j’envoie un CD (oui oui ça a existé) au label Berlinois “BPitch Control” dirigé par Ellen Allien. Sur ce CD (1ère demo que j’envoie), je mets 4 titres :
Future Combinaison Ft Nancy Fortune
Untitled 5
Nine Two
Repeat Counts
Mars 2001 : je suis au taff… Ellen, la boss du label, m’envoie 2 mails, me laisse 4 messages coup sur coup sur mon mobile (que j’avais oublié chez moi ce jour là bien sur), me disant qu’elle veut absolument sortir les 4 titres en maxi vinyle sur son label… On tombe rapidement d’accord, le contrat est vite signé avec BPitch !
Juin 2001 : Barcelone, festival SONAR, le maxi sort et je rencontre Ellen et tout le crew BPitch (Apparat, Modeselektor, SmashTV, Paul Kalkbrenner, ou même un presque illustre inconnu alors : Ben Klock)… Elle m’avoue alors qu’elle a eu un vrai coup de coeur pour le maxi et que “Nine Two” est son morceau préféré …. Elle me demande si je suis OK pour faire 2 remixes pour le label, on parle même album… On en profite aussi pour caler une 1ère date pour un live à Berlin au… TRESOR Club… Un beau moment ! Bref, 1er maxi, sur un label berlinois qui a, alors, plutôt la côte en Europe… C’est plus que très chouette !
To be continued…
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Jaako Manninen (Mellow-D) "Soothe My Aching" (1994)
#music#tracked music#module music#Scream Tracker 3#S3M#FastTracker II#XM#Jaako Manninen#Mellow-D#Soothe My Aching#1994#electronic#smooth
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