#fallout timeline
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bottlezap · 1 month ago
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hi i have been looking at the fallout wiki's timeline of events trying to figure out a bunch of stuff about Which OCs Could Be Around For Which Events and i think ive figured my own nonsense out but thought maybe this might be useful to someone else too so here's some things i figured out
note i have not played fallout 1 or 2 so i didnt know what to do with any of that information. i also am still pretty new to 76 so i dont have a lot to say about that either, but I have my own personal lore sorted out. ill update this later or make another post or something if i get around to figuring more out one day
anyway here's what i got. note i have dyscalculia and im doing my best so im sorry if i got a number wrong someplace this was Difficult for me lmao
The Lone Wanderer of Fallout 3 is very specifically born on July 13th, 2258, and is canonically 19 when Fallout 3 begins. im not gonna tell anyone what to do if you want to disregard canon and make your own but i personally am working within that timeframe. Shaun, in Fallout 4, would be 31 years old at this time. The Courier, of New Vegas, would also be around (for instance, mine being about 30 when New Vegas begins, she would have been 7 when the lone wanderer was born, therefore like... 26-ish when Fallout 3 begins. whatever your courier's up to a couple years before new vegas happens is when fallout 3 is going on, basically.) The Sole Survivor of Fallout 4 is in cryostasis in vault 111 at this time and cannot be involved.
The Courier is shot in Goodsprings on October 11th, 2281. No set age or any kind of canon character information seems to exist anywhere, so. your city now. it seems like they are probably at least 18, but you could write them younger if you wanted to. personally I'm placing my courier at age 30 for now. so, let's say they're born somewhere around 2250, depending. I personally have decided my courier Bonnie is descended from my 76 dweller Robin, and as the timeline works out she'd be roughly Robin's great-great-great-great-great granddaughter. At the start of fallout new vegas, the lone wanderer is now 23. The sole survivor is still in cryostasis. Shaun is 54.
The Courier is in Nevada, and the Lone Wanderer is in DC, so it's unlikely but not impossible for their paths to cross (that's a hell of a distance to travel without cars or trains or anything though). they both make some pretty big waves so it's not out of the question for them to have heard something about each other, though.
When Sole Survivor wakes up and FO4 begins, Lone Wanderer is now 29, assuming they didn't die young. It's entirely possible for their path to cross with Sole Survivor (especially given that maccready does; it's close enough to believably travel. deacon also mentions having been to capital wasteland, if he's telling the truth). The Courier could also still be alive depending on their age/life circumstances. Mine would be about 45 when Fallout 4 starts. Again, unlikely but not impossible to meet given the distance, though.
The Sole Survivor was probably born somewhere around 2047, depending on age. The game does not give you a set age, and it seems pretty flexible other than "is old enough to be married and have an infant."
Vault 76 opened in. 2076, and Reclamation Day occurs October 23, 2102 (which is 25 years later). your character is the last to leave the vault but it doesn't seem like it's been more than a year. so that means if vault 76er is 25 years old or younger, they were born in the vault, and if they are older than 25, they were one of the initial residents. since it appears the initial residents were specially chosen experts in their fields/etc there probably were no children, unless im misinterpreting that. that would mean 76er is probably about 43 at the youngest when they leave the vault if they were an initial resident. if I'm doing that math right. which I'm probably not, given my terrible, terrible lack of ability with numbers but I think it's right. anyway personally I've decided mine was born in the vault and is about 24 when fallout 76 begins.
heres what all that means re: other events and stuff in the fallout universe as far as ive been able to figure out
about factions
The Brotherhood of Steel was founded around 2082, about 5 years after the bombs. they are the oldest as far as i can tell. 76er would be in the vault at this time so wouldn't know about them until they get out (could be up to 5 years old at the time if born in the vault).
The Institute was founded in 2110, 33 years after the bombs. (depending on age/lifespan, 76er is around.)
The Minutemen form in 2180, 103 years after the bombs. they would not exist until after 76er's lifespan unless they become a ghoul or something. same for everyone after this point
The NCR started around 2186, 109 years after the bombs. so, the minutemen are older than the NCR.
The Boomers started around 2231. Shaun would be about 4 at this time.
Caesar's Legion began around 2247. Shaun would be about 20. The Courier, depending on age, could've been born around this time, so it's likely the Legion has existed for most if not all of their lifetime.
The Powder Gangers revolt and form in 2281. this is the year New Vegas begins, so the courier is whatever age they are at that time. Shaun would be 54. Lone Wanderer is 23.
real hard hitting important facts about soda
Sunset Sarsaparilla apparently was invented in 1918. that's 159 years before the bombs fell. it's older than everything else. in the fallout 4 era sunset sarsaparilla's been around for like 400 years
Vim! Pop was founded in 1931; that's 13 years after sunset sarsaparilla.
Nuka Cola is actually VERY recent by comparison; invented in 2044. Depending on age, the Sole Survivor or the 76 Dweller could have been alive at this time.
as a sidenote, while figuring all that out, I also learned that real-world Coca Cola was actually invented in 1886, which is wild. It would have been older than all the fallout sodas if it existed in the same universe. interestingly though, Moxie soda (which I'm pretty sure is what Vim! correlates to in the real world) was actually invented in 1884, so it is in fact older than coca cola, but not as dramatically as nuka and vim. sarsaparilla in the real world also dates back to the 1800s but there isn't a recognizable Brand correlation in the same way as far as i can tell. fun facts
Nuka Cola Quantum was invented the year before the bombs, and was not actually released to the public until October of 2077 - it was actually VERY new when the bombs hit. just-came-out-this-month new. sole survivor may not have even seen it before. this also means the guys who invented nukashine did it really fast and I'm not actually sure the lore works out correctly unless they had been trying to make it with other nuka variants and perfected it the second quantum came out. i dont know. the main guy was a certified nuka enthusiast though so maybe he got a hold of early test samples or something
nuka world
opened in 2050, 27 years before the day the bombs fell. so it's entirely possible the SS knew about it, or had been there at some point when it was operating. this was the information i was trying to work out that started this entire endeavor (76er could also be alive at this time depending on age).
8 years later, Dry Rock Gulch opened.
17 years after opening day, Safari Adventure opened.
22 years after opening day, Galactic Zone opened. (note nuka quantum was not yet invented when galactic zone opened. that doesn't mean anything significant it's just weird to me)
SO THIS MEANS: as of the start of fallout 4, the day the bombs fall --- NukaWorld opened 27 years ago, with NukaTown USA and Kiddie Kingdom. unclear how long the bottling plant has been there but considering nuka quantum only JUST came out, probably not very long in comparison. Dry Rock Gulch opened 19 years ago. Safari Adventure opened 10 years ago. Galactic Zone opened 5 years ago. depending on their age, sole survivor could have known about this, or been there before. if they had, depending on when they went, that's which lands would have existed at the time. do with this information as you will. shaun is less than a year old, so it is very unlikely SS ever went to nuka world with him (though could have gone with their spouse).
also porter gage and colter took it over the year before sole survivor wakes up from cryostasis
other facts
the Mr. Handy was invented in 2037, likely 10ish years before the Sole Survivor was born, depending on age. Mr. Gutsy variants weren't introduced until 2077 but I'm not sure Exactly When so it's possible SS had never seen one. they were still really new when everything happened. there was enough time for them to be hastily trained to take over the. that one fort in 76 though
The UN collapses in 2052. as of the day of the bombs, this was 25 years ago. so depending on age, SS or 76er could have been around/could potentially remember it.
the first super mutants appeared in Huntersville in 2076 - so they actually existed before the bombs. doesn't seem like this was public knowledge, but it's not impossible for SS or 76er to have heard rumors about it. News of FEV research did leak to the public in 2077 and there were worldwide protests about it, so it's likely SS ( / 76er depending on age) would know about the subject/have heard something about it. The Institute began FEV research in 2178, so. super mutants had already been around for something like 100 years before the institute started making them. sounds like fallout 1 and 2 have more super mutant lore so there's probably stuff I don't know. this is just what I'm taking from the timeline points on the wiki
Cooper Howard was famous in the years before the bombs, so it's very likely SS (/76er depending on age) would be familiar with him/could've been a fan.
Diamond City was founded in 2130, 53 years after the bombs. (depending on age/lifespan, 76er could be around)
The "Broken Mask Incident" in Diamond City happened in 2229. this is 2 years after Shaun was taken from vault 111. they took him because they needed the DNA to further their synth research, so that means the institute was able to advance their synths to the point of "indistinguishable from humans until the software fucks up" in just 2 years
Shaun would have been about 12 when Rivet City was founded (2239). would be after 76er's time unless they became a ghoul
Goodneighbor was founded the year after (2240).
it's also mentioned that DiMa kills Captain Avery in 2276 (the year before fallout 3 starts - meaning that he and Nick were already out of the Institute by this time and Acadia was already established. not sure on that timeline though
take this information as you will. here's what i used it for
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Ruby Rockett (known at this time by her real surname now lost to time) grew up in Boston before the war.
(Other timelines, Lucas, Scorpion, Betty, Artemis, or Randy did. yea i have too many fallout 4 ocs. i haven't decided who's connected to which other timelines yet so I'm just following my one connected timeline with ruby right now.)
Nukaworld's grand opening occurred when Ruby was just a baby; she heard about the openings of the other lands over time, and always wanted to go, but never had the chance. She had been looking forward to taking Shaun there one day.
(Scorpion, Artemis, and Randy did visit NukaWorld at different times. Randy went to the Dry Rock Gulch opening and was a big Nukaworld fan. Scorpion went once, as a child, having no idea he would one day become the Raider King of the place. Artemis went to the Galaxy Zone once as an adult with her unfortunate husband, as she was interested in the exhibitions, but didn't care about and barely remembers any of the rest of the park.)
Ruby goes into cryostasis in vault 111 in 2077.
Robin, meanwhile, was born in vault 76, and is 24 when she leaves it. Her mother knew the world before the bombs, but she only ever knew life in the vault, and grew up mostly neglected by her extremely busy scientist mother who had too many important science things to do to care about the daughter she didn't really want to have in the first place. Was unknowingly pregnant when she entered 76 and never spoke of who the father was. he's probably a feral ghoul somewhere out there now
Robin spends the rest of her life out in Appalachia, potentially traveling west over time. She has a child at some point. This line continues until Rusty Sterling, her great-great-great-great grandson, is born somewhere around 2216. have not decided the chain of last names because. i dont care right now :') anyway, rusty's daughter Bonnie Sterling is born around 2247ish and grows up to become the Courier.
Star Viridian leaves Vault 101 and becomes the Lone Wanderer. fallout 3 happens. At some point after the events of fallout 3 (probably before fallout 4, but definitely not long after it) she and Butch Deloria are trapped in an old vault somewhere and endure a catastrophic nuclear explosion. Butch dies, and Star becomes a Glowing One, but retains her humanity.
Bonnie is shot in Goodsprings. Fallout new vegas happens.
In 2287, Ruby wakes up from cryostasis. Fallout 4 happens. Star is 29. Bonnie is 36.
Sometime after fallout 4, Star crosses paths with Ruby, and is reunited with the former mayor of little lamplight. MacCready never admitted to it as a kid, but he had idolized Star and Butch back then- the unlikely heroes of Capital Wasteland. Though, seeing her as a ghoul (and a glowing ghoul at that) now was a shock, and he was very sad to hear about Butch, it was still good to see her again all this time later.
By this time, Bonnie is beginning to show signs of early-stage ghoulification as well, due to recurring exposure to radiation and gradual lack of self care - she gets less and less careful, and takes on more and more radiation until she eventually becomes a ghoul, wandering the Mojave as a strange but generally benevolent cryptid, much like her great x5 grandmother once wandered the hills of Appalachia. (though robin never becomes a ghoul, she definitely also achieved cryptid status anyway).
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salty-accords · 8 months ago
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Let’s Talk About… Fallout! Early History
With the brand-new Fallout television series freshly released, a lot of people have been discussing and diving into the world of the Fallout franchise, particularly the elusive timeline. When is all this happening? Where did our world converge from theirs? What’s with Vault-Tec, the War, and the aliens? Well, today we’ll be diving into a few of these issues.
Welcome to this week’s installment of Let’s Talk About, the internet series where I yap about my hyperfixations for an hour and you all hopefully learn something (even if it’s just for fun)! This time around, we’re starting a journey into the realm of post-apocalypse—before the apocalypse, and before the wars. Welcome to Fallout’s Early History!
Deviations from the real world’s timeline as we know it will be noted minimally. I’m a gamer and a creative, not a historian. All events are mentioned or referenced in-game or during the Fallout series.
(Below the cut to be courteous to y'all's dashboards. Thank you to the Fallout Fandom Wiki editors and fandom researchers for making this post possible! You're all real ones and I'm super excited to be breaking into "the scene" with y'all.)
Our first notch of exploration is sometime prior to 11,000 B.C.E.; we’ll return to this point later in our Fallout episodes, but just remember that it’s important. An alleged extraterrestrial precursor to humanity exists somewhere below the ground.
We begin with two real-world events:
1066 C.E.
March 14th: The Battle of Hastings
The Battle of Hastings was the beginning of the Norman Conquest of England, led by William the Conqueror, or William the Duke of Normandy. The battle was fought slightly northwest of Hastings between the Normen-French army and an English army under the Anglo-Saxon King Harold Godwinson. The Normans won this one, and the proceeding conquest resulted in the royal line as we now know it.
1215 C.E.
The Magna Carta
By 1215, the throne of England had passed hands several times. There had been numerous royal rivalries, rebellions, at least one civil war, and who knows what else—historians know, but I’m not them. At this point, King John of England is on the throne—he’s a direct descendant of that William the Conqueror guy but a lot less cool. After two decades of trying and failing to win one over on France, a bunch of John’s barons had enough of his shit and got together to rebel against him. They were unhappy with the fiscal policies he’d developed to sustain his unsuccessful imperial efforts, and for the way he treated a lot of the nobles. The Magna Carta was drafted as a peace treaty between the King and his barons, severely limiting his power as king.
In Fallout 3, you can find and collect a copy of the Magna Carta from the National Archives through the quest Stealing Independence.
C. 1603
Toshiro Kago’s Abduction,
Sometime during the Tokugawa shogunate, or the Edo shogunate, Mothership Zeta abducted Toshiro Kago.
If you do not want spoilers to Fallout 3 gameplay, please skip to the next section. [Timestamp: ]
Toshiro Kago is a samurai character from the Fallout 3 DLC Mothership Zeta. He’s one of four people the Lone Wanderer thaws out on Zeta and a temporary companion during the This Galaxy Ain’t Big Enough… quest battle. The quest Among the Stars sees the Wanderer return his missing sword to him. He never leaves Zeta but cannot be interacted with after the final battle. He doesn’t speak English and the player character doesn’t speak 16th century Japanese, so conversations with him are stilted, but you get the gist of each other through tone, gestures, and observations.
1605 C.E.
November 4th-5th: Guy Fawkes et al Arrested
The Gunpowder Plot was a failed assassination attempt on England’s King James I and the Parliament. It was organized by Robert Catesby as an effort to end government persecution of Roman Catholics; the hope was to replace the Protestant government with Catholic leadership, however, around midnight on Nov. 4th, Guy Fawkes, one of the conspirators, was discovered in the cellar of the Parliament building with barrels of gunpowder—the plan had been to blow the whole place, king included. Fawkes and others were arrested, tried, and executed for treason by the 5th. Now, every November 5th, England sees Guy Fawkes Day, where effigies of Fawkes are burnt.
1612 C.E.
Point Lookout Deviation
In reality, Captain John Smith landed ashore at Point Lookout in 1608, just a year after establishing the Jamestown colony in Virginia. However, in Fallout, Smith doesn’t come ashore there until 1612—it seems that this deviation kicked off further deviations, such as the Ark and Dove Deviation.
As a location, Point Lookout is only available in the Fallout 3 DLC of the same name. The Lone Wanderer can spend an awful lot of time here.
1634 C.E.
Boston Common Established
The Boston Common is considered the oldest public park in the U.S.; it’s played an important role in the history of landscape architecture, the military, politics, conservation, and recreation in Massachusetts. In 1634, the people of Boston (MA Bay Colony) voted to tax each house six shillings to purchase William Blackstone’s farm as a community common—thus the Common was born! It’s still an important cultural piece of land—so much so that it’s a main location in Fallout 4.
In the Fallout universe, Boston Common is home to the Swan, Tour bots, and Vault 114. All Boston locations, to my knowledge, are only available in Fallout 4.
March 25th: Arc and Dove Deviation
In reality, when Lord Baltimore dispatched the colonists aboard the Ark and Dove ships, they landed at Saint Clement’s Island, Maryland; in Fallout, they landed ashore Point Lookout. There, they constructed the Ark & Dove Cathedral. The Ark & Dove resting grounds are another location influenced by this event,  It can be assumed that the Point Lookout Deviation led to this major difference.
The Cathedral and the resting grounds are a part of the Point Lookout DLC in Fallout 3, and  are home to smugglers, swampfolk, feral ghouls, and three quests: Hearing Voices, Walking with Spirits, and Tailing the Tomboy.
1660 C.E.
Old Granary Burying Ground
The burial ground was established on Tremont Street within the Boston Commons. Its current name is from the adjacent granary that was built in the 1730s. That establishment was torn down and replaced by the Park Street Church in 1809—the name for the burying grounds persisted, of course. In Fallout, it is Boston’s oldest surviving burial ground. There are a variety of references to other historical moments within and around the burying ground. It’s now inhabited by feral ghouls.
1680 C.E.
The Paul Revere House Built
While unmarked in-game, the Paul Revere House is the oldest standing building in Boston, even post-bombings. Outside the building, there’s now a Freedom Trail marker, a pre-War plague about Revere, and the plague reads: “Built in 1680, this wooden building is the oldest structure in all of Boston. In 1770 this home was bought by famed patriot Paul Revere. … Revere dwelled here with his family (including his 16 children) until 1800. Paul Revere was living here when he made his famous midnight ride to Lexington and Concord to warn Samuel Adams and John Hancock that Redcoats were en route to arrest them and seize the militia weaponry.” It’s generally considered a myth that Revere made that journey.
1690 C.E.
Publick Occurrences Published
Publick Occurrences Both Forreign and Domestick was the first multi-page newspaper published in British colonial America. Its first issue carried an account that “offended” the colonial governor, and the paper was promptly closed by colonial authorities days later. No other paper was published in the colonies for over a decade.
1692 C.E.
The Salem Witch Trials Begin
The trials of Salem, MA, are pretty infamous. During the trials, numerous Salem Village residents accused others (mostly Protestants, the impoverished, slaves, and disliked folk) of “witchcraft.” However, there is no evidence that those accused practiced or recognized any form of witchcraft. The accused were arrested, tried, and often hanged. These events made the larger neighboring establishment, Salem Town, a tourist location for the ages—Salem Town was the more affluent of them.
After the Great War, the town’s residents worked to make it a secure settlement, with much success until an onslaught of Mirelurks sometime before the Sole Survivor arrives in Fallout 4. It’s home to two quests: The Devil’s Due and Gun Run. In the Mothership Zeta add-on for Fallout 3, Fallout Shelter and Fallout 76, the location is also mentioned.
1697 C.E.
May 17th: Andrew Endicott Abducted
Another victim of the Zeta in the Fallout 3 add-on, Endicott was abducted from his Salem Village home on May 17th. A recorded log enlightens the Lone Survivor to some of his story, which the aliens asked him to record. He is fearful of aliens, and rightly so.
1711 C.E.
The Great Fire in Boston
Note: “The Great Fire” is a term that has since been applied to the fire conflagration of 1760, which compared to the 1711 fire was much more devastating. However, in 1711, the conflagration destroyed the establishment’s first townhouse.
The Cabot House Built
Beacon Hill becomes the home of the Cabot House and its owning family. The Cabots are an affluent family who were well-known and connected in pre-War high society. Post-War, they’ve maintained their wealth and a network of hired help, overseen by their family “servant” Edward Deegan. The most prominent member of the Cabot family was Lorenzo Cabot, an archaeologist ridiculed for his theories of an extraterrestrial precursor civilization on Earth.
1713 C.E.
The Old State House Built
Eventually becoming the oldest public-access building in Boston, the Old State House was where “the child independence was born.” (John Adams) Miraculously, it survived the Great War in its entirety and has since become the headquarters of the Neighborhood Watch and John Hancock.
1714 C.E.
The Soil Stradivarius Manufactured
One of the most prized instruments ever made by Italian craftsmen Antonio Stradivari, the two-century-old Soil (pronounced “swal”) was owned pre-War by Hilda Egglebrecht. It can be found in Fallout 3’s Vault 92, in the case and as part of Agatha’s quest Agatha’s Song.
1723 C.E.
Old North Church Built
Eventually gaining the title of “oldest church in the city,” Boston’s Old North Church was built in 1723. It is still the tallest standing church, with its steeple reaching nearly 200 feet. It is now home to the Railroad and connected to their HQ. There are catacombs from the Revolutionary War underneath it. It’s only found in Fallout 4.
1733 C.E.
Trinity Church is a parish of the Episcopal Diocese of Massachusetts, and the original site (on Summer Street) was burned down in the Great Fire of Boston of 1872. The current church was erected under Rector Philips Brooks in the 1870s. The Sole Survivor can explore it, so long as they are ready to confront several mutants. It’s a location in several quests, including, Cleansing the Commonwealth, Diamond City’s Most Wanted, Leading by Example, and Randolph Safehouse.
1742 C.E.
Faneuil Hall Completed, Donated
Nicknamed “the Cradle of Liberty,” Faneuil Hall was donated to the city of Boston in 1742 by Peter Faneuil and it later served as a commercial hub in colonial Massachusetts. Shem Drowne’s gilded grasshopper, constructed that year, sits at the top. The Sole Survivor can explore it in Fallout 4.
May 25th: Gilded Grasshopper Created
In Fallout 4, the Grasshopper is a unique junk item and part of the quest The Gilded Grasshopper, after which, it has no other uses. It was created in 1742 by Shem Drowne and placed atop Faneuil Hall. In Fallout 4, it is found as a windvane on the roof of the building, and a replica can be found in Fallout 76, in Appalachian Antiques. It cannot be picked up.
1755 C.E.
The Cape Ann Earthquake
The Cape Ann quake damaged much of Massachusetts, including the colony of Boston. It remains the largest earthquake in the history of Massachusetts. No one was killed, but the east coast saw a load of physical damages, including Boston and its Faneuil Hall. The Gilded Grasshopper was damaged.
1768 C.E.
June 28th: Gilded Grasshopper Restored
Shem Drowne’s son Thomas restores and returns the Gilded Grasshopper to the top of Faneuil Hall in Boston, Massachusetts. He placed a note inside the Grasshopper, which according to Marty Bullfinch leads to Shem’s treasure. The note is a minorly altered version of a real letter placed inside the hopper in Boston. The only difference between them is the line about Drowne’s treasure. In Fallout 4, the note leads to Shem’s burial and a variety of items buried with him.
We’re now on the brink of the Revolutionary War, which we’ll pick back up at in our next episode of Fallout discussion. For now, I hope you’ve enjoyed, I hope your urge to explore the worlds of Fallout has been tickled, and I hope you’ll like, comment, and subscribe/follow me here and on my socials. I hope you have a wonderful time. Bye-bye!
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zekeram · 1 year ago
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(NOTE: Outdated now, here's the most recent version)
BEHOLD. I HAVE SOLVED FICTION.
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Split version under the cut:
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If that's still not enough to make it readable here's a google drive link
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protosymphonette · 10 months ago
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m'cready
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galoogamelady · 11 months ago
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found buttons in gmod but with blue hair and a sick new fit
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feat. @jimmy-exodus
GTA Buttons had a blue hair episode once!
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shithowdy · 5 months ago
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the hand that feeds
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viperra1 · 6 months ago
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i can't believe i've done this ngl
this is probably my most grand work with Vulture as a character, and this is counting the animatic, too..... but still!
its a COOL REFERENCE SHEET!!!!! quite proud of myself here :')
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ginger-rat · 2 months ago
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Ghoulification
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typosandtea · 3 months ago
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Nobody including me posts about their ocs enough so please please please reblog reply or whatever with some oc tidbits!
#mutuals I am begging you kindly#I’ll go first! Tango has a massive soft spot for mole rats. hates killing them and thinks that they’re absolutely adorable! they would#rather be electrocuted than to admire that they have feelings though!#Murphy is the second eldest of 5siblings with her twin brother Tom being marginally older#they all look very similar (freckles. light brown hair. tanned#and front teeth gaps) and they have the youngest is tallest / oldest is shortest height variants haha!#they grew up together and stuck together even after the youngest was killed in a battle on Aus soil against fallout china. they all decided#to move to America and enlist (as was common) but we’re all put into seperate squads). the bombs fell and she lost track of her 3 brothers#after the whole being frozen for 210years.. perhaps they are still out there ..#Libby is just over 100 and remembers back when the super mutants actually were an organised threat.. rather than small groups#slick is only an average shot but his tactics are excellent and he has very steady hands as well as enough medical knowledge to be a useful#field doctor! he would much rather be helping than shooting anyway#Thorn is part of tangos timeline/au and because she convinces Kellogg to take her directly to the institute#none of the usual teleporter run around missions happen as well as reunions happening in almost a second time.. that has a lot of#impact on how the story changes for everyone involved!#while nathan is the present time is barely a husk of his former self albeit in a much more dangerous body#he has retains enough of his subconscious memeories to be increasingly dangerous to power armour users.. imagine if when a deathclaw picks#you up it also knows how to operate the release latch rip#typos! ocs tag#typos! tango tag#typos! Murphy tag#typos! Libby tag#typos! slick tag#typos! thorn tag#typos! Nathan tag
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edwards-exploit · 9 months ago
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These were some of the thoughts Thomas had sometimes felt in his very worst and blackest moods. He’d always shoved them aside. And tonight of all nights, he didn’t want them spoken into being.  Nor had he ever expected they would be spoken into being by Edward. 
everyone go read @mean-scarlet-deceiver's Small World if you like Timelines That Went Wrong
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idle-skull · 1 month ago
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Appearance timeline for my Legion gladiator, Styx!
- FTM
- Not related to Major Knight, just has the same last name
- Forced to ‘fight’ in the arena after presumed Infertility (he’s not, just stress, lack of nutrition, etc). His first fight was never supposed to go anywhere, & wasn’t meant to be an actual fight, but he ended up being very good at fighting & very brutal, despite his size. From then they kind of just kept throwing him into the arena.
- Former NCR War Journalist
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cannibalcreeps · 5 months ago
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Caught The Feathered Thief! Small extra piece for @snapitkeeper! Harold is one brave man for grabbing such a cranky goose for Ozias!!
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artbyblastweave · 8 months ago
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So, a while back I was thinking that within the Fallout chronology, there's going to be a period immediately after the war where you have a shitload of mad scientists running around the wastes, people with pre-war scientific training and resources who were disproportionately likely to have survival contingencies in place via their association with the military-industrial complex, The Enclave, Vault-Tec, or whoever else would have a pet evil scientist. For a while they're just a kind of guy you can run into. Then there's going to be a big period in the middle where that initial glut of hanger-ons have died off, actual trained scientists become as rare as unicorns, and the high-science of the pre-war era becomes the stuff of legend and superstition- this is the period where you get groups like the Ciphers from the Van Buren design doc. Then like 200 years after the fact, you'd see sufficient reconstruction of civilization that you start to get new scientists, you've got the Followers setting up an actual college in the boneyard to train people, you've got the NCR setting up The Office of Science and Industry, you've got the NCR going door-to-door looking to draft someone with theoretical physics knowledge and expecting to succeed, scientists are once again just a type of guy you can reasonably expect to run into. If we were graphing this it'd be a big inverted bell curve.
Anyway. The sheer number of scientists running around in Fallout 3 with no obvious source of training (James, Madison Li and her staff, Pinkerton, The Surgeon, Dr. Lesko, that one guy in vault 106, Julius Banfield, there are others I'm forgetting) is not unrelated to my theory that they fucked around with the intended timeframe for the game late in development.
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itswarlockry · 1 year ago
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picked up TTW and made a new LW/courier, her name is Sunday
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fallout-drabbles-n-stuff · 2 months ago
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So I have this idea and I don’t think I’ll even commit but…Danse with amnesia after Blind Betrayal? Like it’s tough because he would have no idea who he is, just that he recognizes sole somehow. It sucks for sole in this au though because they know Danse, hell, they saved him, BUT they can’t tell him who he even is because they know it’ll only hurt him worse. Maybe amnesia is a blessing for him, or perhaps it’ll just bide time until he realizes his past.
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dichromaniac · 10 months ago
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I'm never going to be over the meta of Copper Howard the actor being pushed to play a role where he's the "one man pushed too far" because that's what the corporate overlords want the hero to be. But here we (me) are frantically obsessing over the "good guy pushed to far" that Amazon and the writers allowed and created.
We are no better than the audiences of pre-war society. We want the same kind of character, the same kind of narrative.
And then there's Lucy, the "Sheriff " who still believes in right and wrong and community values.
Will we still root for Lucy if she keeps her promises to herself? Or do we relish her descent into the same pit of moral relativity Cooper inhabitants because it's the narrative that sells and comforts best???
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