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#everything else i dont care for
heartorbit · 2 months
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catch us if you can! ☆
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mipexch · 1 month
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been thinking about something wicked a little too much lately. no harm in romanticizing the ominous dreadful unstoppable force
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nocterre · 1 year
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drew this for a fic
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i-valor-am-cringe · 2 months
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REDRAW!! decided to redraw this ...thing from January 2021, old version is under the cut! can't believe its already been 3 and half years man. WHO LET PAST ME COOK ANYWAY!? uh- tw: DSMP 😒
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harpoonsnotspoons · 5 months
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i think i have a mccafferty hyperfixation
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bisexualfagdyke · 1 year
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Adventure time fans when you enjoyed the Fionna and Cake finale and don't want their miserable unnecessary nitpicky opinions on a silly happy cartoon ruining ur joy and love for the show:
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theposhperyton · 5 months
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All evidence suggests yes
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#starting a new power scaling system for the warlords of the sea but im rating them based on whether i think theyre an ally or homophobic#kuma is an ally because photos dont lie and hes clearly wearing an ally pin#also you cant spend that much time around somebody with the title “Queen of the Queers” and somehow be homophobic afterwards#unless youre sanji but hes still on his internalized homophobia growth arc. i believe in you buddy you can beat this#crocodile is trans and baroque works is the alphabet mafia in a literal form#with that said. he has the energy of “im not homophobic yall are just annoying”#doffy has the energy of a homophobic homosexual#like hed kiss a guy and then call him a f*g and throw him out a nearby window#jimbei joins the strawhats so ofc HES an ally#blackbeard sucks but i dont think hes homophobic#hes one of those people you meet and theyre just the worst all around and youre like “man this guy has gotta be homophobic”#somebody mentions their partner and you go “oh boy here it is” but he just has no reaction whatsoever#hes such a problem but at least hes not homophobic on top of everything else#Gecko Moria is such a virgin that i dont think he knows being gay exists any more than he knows being straight does#Typa MFer who thinks “sex” is just a synonym for gender#also hed see your top scars and get excited because he thinks youre a zombie#gecko moria probably thinks LGBT is an acronym for some branch of the navy that he doesnt know (or care) about#Because Boa lives on Sapphic island i would jump the gun and immediately say she's an ally but i feel that its more complicated than that#not unlike moria. she also doesnt actually have a real strong grasp on being straight vs being queer#but thats just because shes used to everybody being whipped for her equally#somebody tries to explain it to her and shes just like “??? but theyre all obsessed with me?”#if she ever encounters a gay man it will be a reality shifting event for her#id say itd be the same if she met a sex/romance indifferent aroace but like#monkey d luffy#its already happened#mihawk is probably both an ally and queer himself but he just minds his own business so much that we may never know#one piece#seven warlords#warlords of the sea#bartholomew kuma
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astranauticus · 4 months
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Kim Dokja + my theatre studies lecture notes, lmfao (source: EF’s Visit to a Small Planet: Some Qustions to Ask a Play)
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valakiir · 18 days
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Rough sketch on my phone of long haired essek
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evocatiio · 3 months
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if chibnall was the one writing this season you lot would be talking VERY differently
#anti rtd#oomfs ur so right#s14 is the kinda mid that people think his era was#and yet#you throw in that razzle dazzle written by rtd and all of a sudden there's no criticisms!#or worse somehow#is how its a polite and gentle reframing of chibs criticism#like with him it was hey he ate this singular one thing But I KNOW CHIBS IS BAD HE'S TERRIBLE DONT WORRY I KNOW IT#and with rtd its oh i disliked this nonsensical and objectively bad writing but ummm guys i lOVED LOVED everything else i swear#its soooooooooooooOOOOOOOOO#it must be studied#but i knew yous were a lost cause when we had 14/15 running around calling men hot bc yes totally something the doctor just does#not ooc at allllll#bc this is how we know the doctor is queer now guys#dont you know it#i have like a million other complaints i miss being like oh hey that was mid/bad and moved on with my life 😭😭#god i think 13 era killed me bc now i do care about u hypocritical losers#rip 15ruby i wish i cared and that you had any development#ncuti millie i would like to hang out with you though#15 maybe you'll cry less next season so that the emotional scenes have impact perhaps 🙏🏾🙏🏾#ramblings of an insomniac#god i just remembered the whole real mum antics#fuck i need to go i gotta go!!!!#ps the ncuti conundrum where he's the most charismatic dr in nuwho whilst also being the worst actor is driving me nuts#idk if its the characterisation or his lack of ability in creating that inner psychology that connective tissue between his louder acting#which he's great at btw!#idk maybe that one monologue in boom made me go yes okay here we goooo#but then every other moment has been like hmmmnnnmtgodhd okay whateve#i think he needed more acting prep before he got this role bc he's got Something he could be Great but the subtle stuff is lacking#sooo hoping he can grow into that but it's giving perfect actor wrong time.... and if ur white ur not allowed to agree with me shush go away
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palkea · 1 year
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quick tfp optimus
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boycritter · 4 days
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the world if people stopped commenting on what im eating/drinking
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presiding · 9 months
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a doctor turned serial killer turned doctor again, an actor who paints, a gang leader, a mining baron, and a vice overseer walk into the room.
oh yeah and they lead karnaca now.
dishonored 2 is my fav game but i think it's mid, story-wise. here's why dh1 works and why dh2's overarching story sorta misses
tl;dr: story integration is critical for gameplay that offers audience payoff, but emily's personal arc from dishonor to honor is inconsistently demonstrated in the story, and is not an interactive part of the gameplay.
essay/long version under cut >
recap: what's dishonored's deal
[skip if you want] dh1 is an underdog story: corvo is an honorable man swept up in the machinations of a callous city, so his canonical ending being 'this child will rule over an empire' isn't about the child's rule but rather about corvo's reputation being restored in a more hopeful city, due to his & the player's rejection of the violent connotations of the tagline 'revenge solves everything.'
similarly, in dh1 DLCs, daud's story arc is that of an anti-hero: a dishonorable man who realises too late he has done irreparable harm. he sees the error of his ways after a single monumental death, and eventually a single life redeems him when he/the player stepped in to circumvent a terrible fate for a child, enabling her to rule unfettered.
daud & corvo come to a satisfying conclusion within the extent of their narrative arcs. it doesn't matter that a child on a throne isn't really a fix for a decaying empire - the player's actions throughout the city of dunwall was what mattered - and these stories could be framed as parables. in that sense, young emily as a ruler is a metaphor for a hopeful future for the city & empire.
dishonored 1 & its DLCs are also great examples of storytelling with perfectly integrated gameplay - you, the player, worked towards the outcome that redeemed the protagonists.
in your efforts to save young emily, you either achieved a good outcome (corvo) or prevented a worse outcome (daud).
bringing us to dh2 -
what's emily's arc
emily's arc is a coming of age: we're introduced to a reigning empress who questions her role & skillset ("am i the empress my mother wanted me to be?"), then her titular fall from grace occurs. from there, she learns to reject the violent, selfish connotations in 'take back whats yours' tagline (a la daud & corvo!) while rediscovering why her rule is critical to the empire.
emily's rule is no longer metaphorical, but:
a literal thing for audience assessment (is emily a good ruler?) AND
the crux of her storyline.
at the beginning of dh2, emily is introduced as a disengaged leader ("i wish i could just run away from all this;" "i dont know if whether i should sail to the opposite side of the world, or have everyone around me executed"). the antihero has a precedent for the dishonored series in daud, so it's not at first glance an issue*, however, the fact that emily has ruled poorly reframes corvo & daud's endings as being less than ideal (a moralistic retcon) *we could talk here about how ready an audience was in 2016 for a flawed women as a protagonist, hell, even in 2023,,,
throwback to the beginning of this essay when i said:
'this child will rule over an empire' isn't about the child's rule but rather about corvo's reputation
emily's story arc, unlike for daud & corvo, is literally about the quality of her rule. we're no longer in metaphor territory (ironic phrase): a parable-style ending doesn't work.
does emily become a good ruler
we know she becomes a good ruler because the game says so. it is narrated to the audience via a (literal) word of god in the space of 30 seconds, after the final boss. the outsider tells us that emily becomes known as Just & Clever.
drawing a distinction here - this narration is not the same as the player actively being involved.
the player does not throughout the game become aware that emily has made political allies. during the game, she doesn't talk to these characters about saving karnaca or being a better ruler to the empire (there's a few lines might imply it, but you need to be actively looking and being careful to wait for every voice line. it's a far cry from daud & corvo's fight to save emily being unmissable - even though daud doesn't know at the beginning that's the goal).
how does the game show it
you can coincidentally not kill most of your subjects and never be aware that emily is looking to restore karnaca by means of instating a council - it's never brought up. it *couldn't* be brought up, because that council serves under the fake duke (armando), who is the last person she speaks to before she leaves for dunwall. its her suggestion that he rules karnaca, but armando's condition is that he will rule as he sees fit.
to back up a bit, emily's canonical method of restoring karnaca is by banding together key allies - hypatia, stilton, [byrne &or paolo], pastor, under a council beneath the duke's body double. they are passionate people who would each individually make worthwhile advisors, but if you think about those characters sitting at a table trying to reach an agreement, it feels like an assortment of people that emily didn't kill along the way and doesn't feel organic (up to interpretation). it's not stated if emily herself banded this council together, but logically she must have (worth a mention these are mostly characters that you as the player had reasonable rationale to kill during a high chaos run, except pastor). the underlying concept may be that karnaca's power is returned to its people - which is interesting given that the monarchy remains and armando's decision is final.
this overarching solution could also be taken as a critique to dh1's 'put your kid on the throne,' which is another reason its worthwhile looking at how emily was shown to be a better leader. obviously my point isn't that her solution was bad given the circumstance, but i mean she has very little agency here in all. if emily was shown to be more controlling as a leader, this could be interpreted as character growth, but that's not the case.
coming of age
how do you learn & grow when you can't specify your failings? emily doesn't really touch on her shortcomings as an empress. she non-specifically worries delilah makes a better empress than her. it's hard to argue her worries are meaningful when someone good at their job will still worry when lives are in the balance.
emily's best 'aha' moments (eg. crack in the slab comment about gaining perspective) are consistently undercut by a conversation with sokolov or meagan afterwards in which she demonstrates she hasn't learned anything (before the grand palace, emily condemns 'toadies sucking up to me' and is reminded by meagan that she's part of the problem). the story is confused about what it's trying to say about emily's progress, and when she's meant to show progress, if she was meant to show any progress at all. it could be argued that emily was never even a bad ruler, she had just been fed misinformation about the problems in karnaca and been the victim of slander by her political enemies. the game doesn't make this clear - it's easier to argue that the opposite is true given that her allies only have criticism.
worth a mention here that the heart quotes about armando - a fake ruler - interestingly mirror emily's character concerns. "see how he sighs? his life is a gilded cage." but this essay is already long.
while corvo & daud spend their games (and through the gameplay) 'earning' their redemption, emily is being led by the NPCs around her to a conclusion and a fix for the political mess in karnaca: meagan & sokolov guide emily to her missions, and there's no recurring quest for emily to investigate possible allies. she is able to gather the people she hasn't killed to herself by manner of... post-game narration. during the game, she's primarily concerned with getting her throne back.
an easy fix: if there had been less dialogue & narrative focus on emily's failings perhaps the ending would have felt more satisfying. it has the feel of cut content, but i don't know what was cut to be able to comment on it.
so what went wrong?
i can't help but wonder if arkane were worried they would lose a certain demographic if corvo wasn't playable (may have been deemed too much of a risk - 2013 was a different time), and so they had to take out story elements that were unique to emily's growth as a character/empress, because the usual storyline/gameplay integration had to work for both characters - in other words, gameplay that made sense for both corvo & emily was prioritised before emily's story & character development. which is a silly problem to have in a game that added character voices for the sake of improving characterisation - maybe emily's tale would have felt more akin to a parable if she had less lines that betrayed her ignorance (to the disdain of those around her).
i wish more care had been taken with emily's story. most players will never really notice the large variety of different endings - they're not particularly satisfying in and of themselves.
it's ironic that one of Emily's complaints is about her father/protector being overbearing, when his (parallel universe) presence in the gameplay may be one of the reasons her own narrative arc falls flat.
what are the upsides here
changing tune from what didn't work - don't you think the concept is fantastic? it's a great idea overall - can you imagine if the coming of age storyline was better integrated into the game?
it's valuable to talk about the integration of story and gameplay and characterisation from a craft perspective. dh2 genuinely is my favourite game - it's beautiful, the imm-sim design philosophy makes the world a delight to explore, the combat gives endless creative options for tackling any fight, there is a far greater diversity of cast in an in-text canonical way. there's loads to love!
i love emily as a dodgy leader, to me it adds interesting dimensionality to the outsider's narrations - of course in dunwall there's never a neat happily ever after! emily, like the outsider, both work well as characters who hold ultimate power but aren't necessarily worthy of it - and this makes perfect sense for the dishonored universe's morality & critiques of power. however, within this grey area there's still plenty of room for a satisfying ending, which isn't what we ended up with, whatever the true reason for that was. and also, damn, emily's a marked assassin empress, if she can't lead well then who can?
while dh1 was criticised for its narrative simplicity, dh2 in contrast and in hindsight shows us that simplicity isn't so bad - there's satisfaction in gameplay achieves a clear, simple narrative goal.
#are you a dh1 enjoyer but less so a dh2 enjoyer?#have you ever wondered why you don't love dh2 as much?#here's 1.8k words that might articulate some of that.#light reading.i guess#this essay wasn't meant to cover everything - just the core of the plot and why its important to integrate story & gameplay#and to compare dh1 & 2#dishonored#dishonored 2#dishonored 2 spoilers#emily kaldwin#daud#corvo attano#this week i'm cracking things out of my drafts!#<333 don't get me started on doto.#some of this might be contentious. idk i try to live in a bubble#the meme version was easier to read i know i know#this essay would have been a lot longer had i integrated more references from the game#i know a few others have said this but imagine if they went a different way with emily#like she realises shes not fit for the job and maybe no one is and says fuck the system cause shes got a rebellious streak#and does a kickflip on the monarchy and institutes something else. i dont even care what. make it funny#and then for the sake of continuing the trend we spend dishonored 3 undoing the horrible leadership emily instates <3#i think they really loved emily as a character. i FEEL the love i believe its there.but didn't think enough bout how she would be perceived#there's a good couple comments from baldur's gate 3 devs about how much work goes into writing women to account for sexism#there's more that i could have added to this essay but for brevity's (ha.ha) sake i'll leave it there#other textposts about this game that i see around tend to romanticise dishonoreds story a little more
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cusackswhitehair · 3 months
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TUMBLR!!! DO NOT DARE TAKING MY QUALITYYYY!!
i felt like it was time to learn how to edit…or sumthin like that im still learning! but this is my first cusack edit AND first edit everrrr! hope you blokes like jt big heart kiss kiss
luv him i wish he was real💕💕💕
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miraneko19 · 4 months
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Realized this while playing Birushana. Tomomori. You know.
#birushana#birushana rising flower of genpei#otome#wizardess heart#shall we date#blanking on what other morally controversial otome games ive played#but seriously that trope of “im lowkey obsessed with the heroine and even seeing the hate in her eyes as she looks at me is perfect.”#to “i would love to see what other expressions i could bring her to make-”#ALL the way to the final installment of “oh. when she smiles.. when shes happy.. and looks at me with such happiness?#that is the best expression she has ever made. she looks beautiful like that... everything else pales in comparison- no.#i actually dont care to see her tears or to have her look at me in anger ever again.“#and just. falling in love with her happiness and doing everything they can to make her smile and laugh among other things??#because they feel really good doing it??#sorry i know thats common with villain love interests but im REALLY a sucker for it okay i cant help it#but also no seriously what other games like this have i played again?? i havent played any of the villain routes in hakuouki yet#but i feel like this trope is probably in there so.#hakuouki#JUST THE LOOK OF SURPRISE ON THE LOVE INTEREST'S FACE WHEN THEY SEE THE PROTAG SMILE AT THEM FOR THE FIRST TIME#AFTER ONLY EVER PREVIOUSLY SHOWING FEAR OR HATE#I LOVE IT AAUUUGHHH#oh!! thats right!#steam prison#paradigm paradox#piofiore#BECAUSE YANG I FUVKING LOVE YANG EVEN THOUGH HES AWFUL UGH#even if tempest#ill tag that in here too bc Tyril was that way for a hot second in the beginning of his route/timeline when he was first meeting Anastasia#i definitely know theres more but damn#anyway#we support character development in this house
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day 289
you know that episode of steven universe where ruby and sapphire are fighting because sapphire distances herself emotionally from her immediate surroundings in favor of looking at the big picture and ruby is focused on her emotional reaction to the immediate problems that surround them?
yeah dude
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