#even the narrative makes excuses and is biased toward heroes. no heroes even died in that last arc. no one really LOST anything.
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the way both touya and enji have moments in canon where they say "look at me" but it's like,
touya who gets neglected and burns alive bc he wants his father's love and ackmowledgement and he has to fight for every little scrap of attention until the very end where he's in a glass tube getting gawked at by his entire family like the narrative is doing malicious compliance to him, desperate for attention to the point that he was intent on burning himself to death again just to get some
versus
enji who just gets given all the attention easily both in-universe and from the narrative as the todofam story slowly just becomes about his atonement, even tho he was ruining his family bc of that greed and jealousy, and other characters look at him to the point that it feels like they've strayed from their own characters in order to lift up endeavor's (i'm thinking about hawks, inasa and natsuo to a lesser extent)
--this parallel will always make me ill. đ
#'he's called endeavor bc he tries' is dabi not trying too#they both terrorized other people with their efforts but only enji gets any sort of noble treatment from the story#and this is AFTER he gets what he wants and realizes it wasnt worth it.#even the narrative makes excuses and is biased toward heroes. no heroes even died in that last arc. no one really LOST anything.#ill i tell u#rei rambles#anti endeavor#bnha critical#bnha#spoilers#bnha spoilers#natsuo king i will always support u and ur choice to never see endeavor again!!!!!#his choice made the most sense to me out of all four todokids.
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The Last of Us 2 thoughts eyyy longgg and spoilers
This is my opinion before hearing anybody elseâs opinion about it.
I only want to discuss the story as it is the only thing I can really speak of since I didnât play it for myself. All I can say is I wish I couldâve and Iâll always regret not being able to because I really wish that couldâve been my experience as it was with the first game that I could play myself. Itâs also probably noteworthy that the first game was the first video game Iâve played in my life so Iâm probably biased.
So Iâll go all over the place because why not.
The false advertisement is extremely scummy and I donât really know what to do with it, I blame it all on the No Spoilers Culture we currently have going. I donât think anybody wouldâve watched any of the promotional stuff a better marketing team couldâve put together and said âah you canât see old Joel in action, I bet he dies early in the game, I wonât fucking play thisâ. There was plenty of buzz around the game and there was no reason whatsoever to falsely market it. That partâs bullshit and I condemn the company for this.
From the story side though, Joel dying was honestly not that huge of a surprise or shock to me. TLOU is a game that has you watch a kid die in the first section of it then does more than enough to establish itself as a game without taboos. Now whether thatâs something you like or not is not important, what cannot be said about the game is that it didnât establish itself as a game that would do this.
I also think arguments like âJoel wouldnât go out like a bitchâ are silly. The beginning told me Joel, the badass and smart survivor he is, was very quick to adjust back to a small town life with a now pretty much surrogate daughter. Iâm not saying that excuses the unceremonious death but to me Joel is not a gun-blazing badass hero, not even an anti-hero. Heâs just a dude. He got overpowered and then he died.
See this is where the game could never win. If you leave Joel alive and heâs in the story then itâs just a repetition of the first game. If you leave him alive but heâs not in the game much then you underutilise him and people miss him. Also if you leave him alive then people will just say youâre a little bitch because itâs fanservice that Joel is technically invincible because heâs the face of the game. But if he dies, people riot. The creators couldnât win either way and so Iâm glad they made up their mind and stuck to it. Itâs also very useful to get people talking.
Before I tie that into the rest of the story, I also have to mention that one of the few things I heard about the game was the expression âtorture pornâ and maybe Iâm just desansitised but I didnât feel like it was that overwhelming or unjustified. I didnât watch too much of the promotional material but I saw what I think was the gameplay reveal where the devs said in this game enemies would call each other by name when you kill someone or they find someone dead. And I think thatâs a neat detail but I think it also has a lot to do with what the game is... about.
That the hundreds of faceless people you slaughter during the game all have a video game or more worth of story behind them. They are people with their own twenty plus years of survival in a world gone to hell whose story ends the way Joelâs did. By meeting a person who just... wins the fight over them.
So that the deaths are really personal and intimate in that way feels justified. You also have this crazy technology that allows them to animate people very realistically. This is the last big game for the PS4 and they really just brought the technology to its limits, I feel. For them to then say âoh a sledgehammer to the face doesnât look that badâ or âwe just wonât add more types of weapons and have one type of death animation just cause we donât want to overdo itâ is just. Itâs not gonna happen.
I never felt like those were glorified, I think they all added to that feeling that bubbled to the surface towards the end of Ellieâs first stretch of the story where I just couldnât stop shaking my head, going Ellie... Ellie, what are you doing, look at yourself... look at what youâre doing. So to me that wasnât really an issue.
I can imagine some people, maybe even most people would play the first stretch of the game in revenge mode. You know, letâs get this bitch. But in the same time, I also couldnât really deny that Abby was like... kinda right to want revenge. Iâm not saying Iâm glad she killed Joel Iâm just saying she had a reason to. (On that sidenote, Abby being that surgeonâs daughter did nothing to enhance this feeling. I couldâve imagined Abby in a settlement much like Jacksonville where theyâre all hopeful because they found a surgeon whoâs leading research about the cordyceps, maybe heâs a super good leader, inspires the Fireflies to keep up their spirits, all that. Maybe Abbyâs group couldâve been his super close-knit group of soldiers taking care of him and running errands for him, even then the rage wouldâve been justified.
I get they wanted to draw the parallel between Joel-Ellie, surgeon-Abby, dad-daughter relationships but that added nothing to the story for me. It didnât take anything away either, I just kinda rolled my eyes like okay, whatever.)
So when Ellie was on her revenge quest, I liked that she and Dina were in Tommyâs footsteps, I thought that was a nice touch and kinda foreshadowed another section of the story where we would meet up with Tommy eventually.Â
Now, Dina and Jesse, I found nothing wrong with Dina or her being pregnant (except that it reminded me of Aniara and I hate that movie with my whole being). I thought it was a good enough source of conflict and I really liked Jesse being around. When he shows up and theyâre just saying theyâll get Tommy and then get the fuck outta there you can already tell Ellie is obsessed but youâre still holding out hope that Dina will be enough to get her mind off of it but sheâs just too far gone.
So the shift to Abby and the scars.
Jacksepticeye said it while he was playing that Abbyâs part shouldâve been like a DLC or something but I honestly donât agree. I mean I donât disagree but I think it worked the way it was. I definitely think most problems people have with this switch that doesnât stem from the fact that people disliked Abby or that they canât admit to themselves that they were caught off guard by the changed narrative style, couldâve been solved with different pacing. Now I donât know if they wouldâve had to constantly switch between Ellie and Abby for it to work or figure some other way out because Iâm no expert but still.Â
I liked the beginning when it switched to Abby, the whole atmosphere was so eerie like you could tell they were on a collision course and it was going to get ugly. Maybe something like that couldâve worked but it couldâve just been either too suspenseful and tense the whole way through that it draws the attention from the gameplay or it wouldâve been even more on the nose than it already was with the parallels between Abbyâs group and Ellieâs group.
Now I honestly really liked that Abbyâs story was so different because when she returns to the stadium, the part of her story that involved Joel is over. She got her revenge then she goes on with her life. She had a life before Joel entered it, she has one after she killed him. And it just so happens to be a good opportunity for the game to showcase some of the shit that goes on outside of what weâve known so far and what Ellie knows.
I didnât mind the religious aspect, I think it makes sense, like enough time passed since the apocalypse that the then grown up generation is distant enough from their old lives, and the generations after them are growing up in the ruins of the old society, that a messiah figure like that lady could emerge. That it just had to be transphobic and shit sucks of course and I do understand the frustration with it. I can imagine better writers coming up with a way to make the Scars despicable without them having our current societyâs problems. They could still have the trans and the Asian characters still of course, but without them having to face the struggles trans characters do in our current world.
So that Abby only realises Ellieâs just one step behind her when she still has the climax of her individual story to get through was just. To me it worked so well. Like here we play as Ellie for half the game, this girl is consumed with rage and then Abbyâs just fucking off and doing something entirely different because thatâs... how little... it affected her. Or at least she personally got her closure and is ready to move on.
I personally liked the conflicts she had in her group, it was believable, it felt reasonable for the kind of life they lived. Of course we already spent one full game with Ellie so Abby was never going to catch up, but if youâre thinking like me then by less than half of Abbyâs story you already donât want Ellie to kill her.
The confrontation in the theatre was messy but since itâs not the end of the story I sort of donât mind. I know some people donât like how Jesse died or how little time we have to process certain deaths and story beats and of course it can just be bad pacing but that was again something that to me just brought the playerâs world on the same level as an NPCâs world. That for one enhanced the experience for me.
Okay. Letâs talk about the last part that starts with Dina almost dying at Abbyâs hands, especially after she says âgoodâ when Ellie tells her sheâs pregnant. Of course thereâs the callback to dead Mel. But I liked that Lev was there and his presence sort of switched Abbyâs role. Up to that point Abby had been Ellie. But then when she has Lev, and she acknowledges him as âher peopleâ, she becomes Joel. And then she becomes a better version of him. Or at least a version of Joel that has mercy.
And youâd think being this close to losing Dina is where Ellie would snap back to it. And she does, for a while.
Hereâs when I admit the pacing definitely needed some work regardless of anything. Up until that point we go through three days, albeit twice, but three days. Then suddenly weâre nine plus months later and the setting is different and we donât get enough time here before Tommy shows up with the end of the story...rope... we got cut in half in the theatre.
Iâll take some time here to genuinely express my what the fuck at Tommy here.
My memory is a little fuzzy here but wasnât Tommy on board with returning to Jacksonville when they return to the theatre? I actually just checked, Tommy says âthey got what they deservedâ to which Ellie says âbut she (Abby) gets to liveâ and Tommy says âyeahâ. And then when he visits Ellie and Dina suddenly heâs a dick about it saying Ellie made a promise? Is that something that was supposed to happen off-screen or a plot hole? Did that conversation in the theatre have more versions they went through and the wrong reaction got included? Maybe I just didnât pay enough attention but it felt out of the blue for me and I can safely say thatâs the character moment Iâm disappointed in the most, especially because we never see Tommy again.
One could argue that the choppiness of time is supposed to symbolise the dissociation and out-of-body experience you can have when youâre living with trauma but I truly just have it down to bad pacing here. I get that they wanted to show the baby but I truly believe with enough polishing they couldâve come up with a scenario that works better and flows better.
I truly couldâve had Ellie maybe leave with Dina and Tommy and then have her turn back before they leave Seattle and then they have the conversation with Dina and then Ellie starts tracking Abby. Here we couldâve had more of what was in the beginning of the story, sort of switching between the two, maybe slightly altered gameplay, etc. Even though the last level as Ellie was really cool and once again I liked how we just barely got a glimpse of how other people live, you know. Those prisoners in those cells have a hell of a 25 years behind them and being freed by this stranger might be the best thing that will have ever happened to them, but to Ellie theyâre just a background noise to her mission.
I truly liked those parts.
I could imagine Ellie being kidnapped similarly to Abby but they are treated differently and somehow still end up escaping together, maybe even helping each other the way Ellie almost did with cutting Abby down and letting her get Lev to the boat. And then youâd have Ellie still be consumed by her rage.
The whole time I wanted her so much to just scream everything at Abby. Because look, life for these people is a whole ass trauma. Some people like Dina might handle it differently, or itâs easier with a community around you, but Ellieâs life has been very strange, with her immunity, with the realisation that Joel killed and lied for her, all that. She would need a fucking good therapist. I wanted that catharsis, for her to scream at Abby, to sob until she canât even breathe, for Abby to do the same, except she realises she got her closure while Ellie never did, and then maybe for Abby to give some sort of... forgiveness to Ellie. For her life not having meant anything in the end.
I donât know, I wanted that for her.
If there never is a last fight, if Ellie never so much as punches Abby, that wouldâve been fine for me.
Two more things that I liked were that Ellie actually started down a path of forgiveness before Joel died. You know, when we see the scene where Ellie tells Joel off youâre like âoh thatâs the last thing she said to him, no wonder she feels so guiltyâ and then you realise, oh no wait, they were actually eventually going to be alright. They just never got the time. To me that hit so much, that was a good scene.
The other thing I liked is Dina leaving. Once again this couldâve been something like, Ellie goes back to Jacksonville and there they tell her Dina left or sum shit idk how that couldâve worked, Iâm just saying that losing that farm life didnât really make me feel anything because we didnât get the time to grow attached to it.
So Dina leaves, and suddenly youâre back in the room with Sam in the first game when this bitten boy asks Ellie what sheâs most afraid of, and she says sheâs scared of ending up alone. And this immune girl Joel killed and lied and died for, eventually ends up alone.
So I understand that a lot of TLOUâs fanbase that belongs to a marginalised group, especially those part of the LGBT+ community would be hurt by this ending. By this interpretation. The LGBT+ community, as far as I know, at least a huge part of it, seeks to heal. We use fiction as escapism in a way people who donât know, who canât know our struggles will never be able to sympathise with. And as such, we as a community in a large part, have moved on from stories of pain. Not necessarily in that we turn a blind eye on it or anything, but I think itâs a mostly universally agreed thing that after so much suffering weâre ready to see ourselves, and people like us end up happy. And as such the demand from this community towards creators have shifted to not necessarily fully happy endings, but some sort of relief. And as such, this ending is cruel.
It is heartbreaking. My heart breaks for Ellie because I can practically feel the weight in my chest that she carries around when she walks away. She lost everything and she never got the closure. She never got that relief and neither did we.
Once again, if you personally have a problem with this ending and it ruined the game for you, I understand it completely. Thatâs your own experience with the story, and even though I feel much of the same things, Iâm once again left here thinking this is the way the creators wanted to do this and that they did it like this makes sense. It makes sense for the story, the characters, it just does. If it had happened differently in a way that also makes sense, I would not think âoh this shouldâve had a heartbreaking ending, this is bullshitâ but I do think the ending makes sense.
Overall, Iâm pretty much pleased with most everything, except fuck false advertising, fuck Tommy, and fuck uhhh, Iâm pretty sure I mentioned something else too. Oh yeah, pacing. Jack actually offered a really great alternative to the beginning, where the museum scene of Ellieâs birthday shouldâve been the first scene, and then you couldâve had Ellie wake up four years later at the end of the countdown. That Joel told Tommy about the hospital couldâve been implied through dialogue and interactions.
I also donât think Joseph Andersonâs theory is hurt by this, he said personal decisions and morality aside, the Fireflies were fucking idiots and they couldnât have come up with a cure even if they had given Ellie the chance to say yes, because of how unprofessional theyâd been and how much they rushed into the surgery. Just because Abbyâs dad was a good dude and a good surgeon doesnât mean shit when youâre dealing with something youâve not seen before, such as Ellieâs immunity. And I think knowing that wouldnât have mattered to Ellie either to change her mind about forgiving Joel. And this is what Iâve always said. Like the Fireflies or not, believe in them or not, taking a choice like this away from Ellie because you canât stand losing your daughter again (and that is why Joel kills the Fireflies, not because he shares Josephâs opinion) is objectively wrong and borders on the same obsession we see consume Ellie. Joel is just as unhinged by that point as Ellie is, heâs just more... mature about it, I guess.
That couldâve been even more painful, sort of, to not have Abby be the surgeonâs daughter but just for her and her group believe in this doctor that might just be talking out of his ass so much that them avenging his death sets off this terrible cycle of vengeance. I think that couldâVe been very âgrittyâ and shit, that wouldâve hurt because itâs even more pointless. People killing over lost hope.
So, pacing, Tommy, false advertising, bad points, everything else, yeah alright. 7/10 sounds good to me. I will play this one day >)
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I know that everyone who wants to see a Kylo redemption are interpreting with their own biases as well, but it seems to me like some people just want the character to be evil and extrapolate from their own lack of sympathy towards him that heâs irredeemable. Personally I donât see the merit in a IX movie thatâs the Crait meltdown dragged out for two hours, or which depicts him becoming a darker, more determined villain that the heroine must defeat. It would feel like the waste of an arc to me.
Absolutely. Honestly, some of whatâs said about him is just absurd. You donât have to like the character or sympathise with him, but not recognising that the narrative intends for him to be sympathetic is wilful blindness at this point. It really does remind me of the Loki Discourse post-AA and how people would act like he was this truly beyond the pale villain- but honestly tally up the things he actually did and itâs peanuts for the genre. The only thing he did in the first movie that Thor didnât do was let hostiles into Asgard as part of his plan- and yet no one says Thor didnât deserve redemption or that his character growth was a bad message. Ben is the same. His actual crimes are a drop in the bucket compared to any other SW villain, but people take for granted that heâs some unprecedented next level evil worse than Vader because assumptions are more important than text for them.
The truth is that, for many people, the only reason they donât have the same problem with Vaderâs redemption is hindsight. They already know he will be redeemed and accept that as a given so they read him in light of that, but they donât want Ben to be redeemed, so somehow Vader has to be different and not as bad. Which is objectively ridiculous. When Vader was redeemed he had no tragic backstory, no Freudian excuse, he was never portrayed as feeling guilty or conflicted until the last five minutes of his arc. He was a deeply entrenched, committed bad guy who had been slaughtering innocents in service of the Empire for decades without suffering over it one bit. The only mitigating things we knew about him were that he was once a good man and heâd rather not murder Luke if he could get him to turn.
Compare this to the overwhelming landslide of mitigating factors we know about Ben and the investment weâre set up to have in him even before we get to know him as a person or how he ended up pushed to this extreme. Heâs conflicted from his first appearance and constantly suffers for every bad thing he does almost every moment heâs on screen.
I love Vaderâs redemption and I think itâs beautiful, but this is the difference between setting up a character for a redemption arc and the sudden death bed conversion which was really part of Lukeâs arc rather than grounded in any psychological realism for Anakin as a character. Vader was conceived as a straight villain, ESB made him something more complicated but still not anyone weâre expected to empathise with- our empathy is with Luke and how the revelation challenges him- and RotJ is ultimately about Lukeâs victory in saving his father by choosing faith and compassion. Vaderâs POV doesnât enter into it. The prequels were an attempt to add his POV and create the arc after the fact, and you can see the obvious similarities in what they tried to accomplish and what has been done with Ben. We are expected to empathise with Ben, we do get his POV.
And I agree totally that it would be utterly pointless and a complete waste of screentime and narrative energy if all of this leads to him becoming less complicated and the conflict more simple. There is no purpose to spending most of the protagonistâs middle chapter creating emotional investment and tension between her and the relatable, sympathetic antagonist if ultimately it will change nothing. If Luke was going to just righteously slay Vader in a lightsabre fight in RotJ, we wouldnât have the twist in ESB that makes their relationship complicated; the fact that we do is the exact reason he doesnât. People who die unrepentant and unmourned in child-friendly stories are not humanised. Villains who get killed by the heroes with the approval of the narrative are faceless, masked or cartoonishly evil and this is very intentional. The morality of SW is black and white, it is a fairy tale. Benâs mask came off, first literally and then figuratively, to show Rey (and the audience) that he is not a monster.
To me it is thematically unthinkable for Star Wars that the message be âyes Ben is a victim, yes he loved his family and they loved him, yes he has a soft compassionate heart heâs fighting against to gain power out of fear rather than avarice, yes Rey and he are alike and connected and complementary, yes heâs lonely and sad and sheâs lonely and sad and they reached across lightyears to comfort each other but hey: some people canât be savedâ. His death would also render the struggles and sacrifices of the OT heroes pointless, suggest that maybe things would have been better if a) Luke had murdered him in his sleep or b) Anakin had died a slave on Tatooine, and completely contradict the themes of the previous six films.
Like, it would be a total dealbreaker. This is a story about the triumph of hope, that love is always stronger than hate, that itâs never too late and the fact that anyone wants it to end with the last Skywalker dying young in darkness having never known joy is just baffling to me. The climax of the OT is three people talking in a room and the hero throwing down his sword- thatâs the pedigree of this story, but people say it now has to end with blood like thatâs obligatory. And I didnât even get into how sad and cynical it would make Reyâs story as the protagonist of the ST if she found her belonging only to kill it, her lesson then becoming that she was wrong to keep hoping that the unconditional love she longed to receive and wanted to give was possible.
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