#eso things
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There's not a single elder scrolls fan who hasn't at least considered it
Had SEX with a Flame Atronach
REWARDS: 67 Gold, 71 EXP, Fire Salts, Pain (23h, 59m)
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nicest girl in alinor ✨
#funny thing is that she really is. the nicest girl in alinor#the elder scrolls#tes#the elder scrolls online#eso#summerset#alinor#tes oc#my ocs#oc: eleni#my art#kele draws#meme redraw
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Having played eso, I now understand that it’s kinda baffling to claim it isn’t canon. The mounts and pets and that crap? Sure I don’t want those to be canon anyway, but the whole game?? The stories? The lore? It’s crazy to claim they don’t count just because you aren’t interested in playing it
#listen there are certain things added in eso that annoy me because they are a side effect of it being an mmo that I choose to ignore#but that doesn’t mean you can toss out the whole game#I feel that way about stuff in the main games too#it’s just weird how common the sentiment is#I’ve seen people saying eso isnt canon in the eso chat before lol (common eso zone chat L)#eso#mine#tes#eso lore is treated like a stain on the series but i can report it has the same highs and lows that oblivion and skyrim do#it just has more of each of them#because its a much bigger game
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noticed a severe lack of wyll memes so I made a bunch.
#the target audience is ME I love this guy okay#he's my favorite#wyll#BG3#eso talks#how do you tag things.#wyll ravengard#also i have to run the game on low graphics settings if stuff looks pixellated i can't do anything about it
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Do you think Ayrenn gave her this dress? 😏 They were...roommates...for some time during the Naryu pining 🤪 girl is in love with multiple people please help her. Anyways, I looked at the dress moodboard again and got ✨inspired✨
#eso oc: Alethia wintersong#look at that dresss slay queen#finally crawling my way out of art block :')#things feel weird but im working on it :D
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༄ Gojo, Nanami & Choso
All three of them, without hesitation, put their lives on the line to protect the youth of someone else they cared about.
The same youth they couldn't have for themselves because it was destroyed by the corrupt society of Jujutsu Sorcery.
Being forced to witness their loved ones face unjust suffering because of that corrupt society, is what ruined their youths.
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If Gojo didn't love Geto, he wouldn't understand why he needed to protect the students he chose to raise.
If Nanami didn't love Haibara, he wouldn't understand why he needed to protect the sorcerers who were younger than him.
If Choso didn't love his younger brothers, he wouldn't understand why he needed to protect Yuji, the brother he only knew for two months.
This is why they weren't afraid to die. Especially, if it meant they had the chance to prevent another youth, from getting stolen.
And…all three of them would die…doing just that.
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It seems at that moment, death wasn't so bad because all three of them were able to die, with a smile.
They were finally reunited in the afterlife, with their loved ones, who were waiting patiently for them to arrive.
I'm not sure if the three of them watched from the afterlife, but a part of me wishes they knew, just how much their efforts to protect someone else’s youth, would pay off in the end. ♡
#saturnscherie༄✿༄#jjk#jujutsu kaisen#jjk spoilers#jjk gojo#jjk geto#jjk nanami#jjk haibara#jjk choso#jjk eso#jjk kechizu#jjk yuji#gojo satoru#nanami kento#choso kamo#satosugu#hainana#myrandomthoughts༄✿༄#Why did I write this.#Only to suffer I guess.#I’ve only know pain since getting into jjk.#Thanks for doing that tiny one eyed cat. ♡ ♡ ♡#Just kidding…#Idk just three guys who wanted to protect someone else's youth…#They really wanted the same thing at the end of the day.#And to think…all their efforts were fueled by love. ♡ ♡ ♡
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M's Updated New Player Guide for Elder Scrolls Online
I have to simplify a great deal of this information since the intended audience is people brand new to ESO looking to get into it for questing (not pve or pvp), so if anyone thinks bits of this are a little wrong or lacking nuance, please understand it is likely intended. Credentials: trust me.
Top 3 Important things to know before you get started
Character creation: You pick your class during character creation and this can never be changed. Trust me, people miss this. Your race, appearance, and name can all be changed but for a cost (crowns, the in-game micro transaction currency), and little bits of your appearance can be changed with cosmetics that may or may not be free. Any class can quest just fine, some will be better at solo content than others, but don't sweat this. Some classes are also DLC (warden, necromancer, and arcanist). All classes are capable of all roles for the purposes you, a new player wanting to quest, care about. Make the character you want and can stick with, as you will need a Main for purposes of crafting, and crafting knowledge can't transfer to other characters you may make. Also, plan for them to deal damage primarily. Supports are not needed in questing and you'll often be alone anyway - save yourself the pain of killing enemies at a snails pace and invest in damage with a smidge of survival.
Alliances and the Main Quest: The start of the game for new players should always be the base game main quest and your respective alliance's main quest. Unless you started with the expansion that unlocks any race any alliance, your alliance will be tied to your race. Bretons, Orsimer, and Redguards: Daggerfall Covenant. Dunmer, Argonians, Nords: Ebonheart Pact. Altmer, Bosmer, and Khajiit: Aldmeri Dominion. Imperials are DLC but any alliance. This can be changed later for crowns, but only affects what alliance you fight for/against in PvP zones, minor dialogue interactions, certain cosmetics, and which version of certain quests you get during the main quest. The starting city/zone for each alliance is as follows: DC: Daggerfall, Glenumbra. EP: Davon's Watch, Stonefalls. AD: Vulkhel Guard, Auridon. When you leave character creation, you'll be sent through the Coldharbour tutorial and spat out on your starter island (DC: Stros M'Kai. EP: Bleakrock Isle. AD: Khenarthi's Roost). Finish those storylines until you hit your starter city, and the main quest will progress again with meeting the Prophet at the Harborage.
DLC, Chapters, and ESO+: Depending on the version of game you got, you may be pushed or tempted to play the newest DLC (chapter or smaller zone DLC). This is a trap. ZOS advertises the game as play how you want and in any order you want, and any longtime player hates this marketing strat. Functionally, any DLC can be played at any time in ESO, but you will miss certain bits of dialogue and story by playing out of release order. Characters will remember previously meeting you if you play in order, but not out of order. They may drastically change their appearance to the point of the story making no sense if it happened in that wrong order, or even die and reappear with no acknowledgement of their death. If this is your first time playing ESO, I Highly recommend playing everything in the intended release order at least once, and then decide for yourself what stories you think work as independent stories for other characters you wish to play. Don't listen to the devil telling you to play some random dlc because you like dunmer or vampires. Listen to me, some guy on the internet instead.
The intended order is (without listing every single dlc) the Coldharbour main quest and your alliance's main quest at the same time ➡️ Cadwell's Silver and Gold (the other two alliances' main quests) ➡️ Imperial City (PvP zone with a solo storyline, but can be skipped/played at any point) ➡️ Craglorn ➡️ all dlc in release order (including dungeons, zone dlc, and chapters). Dungeons can be done in any order (base game I and II dungeons should be done in the numeric order) up to Wrathstone, which is when year-long story arcs began and included dungeons in the plot, and more returning NPCs appear in dungeons.
The Infamous "ESO DLC flowchart" can advise you the order of when you should play certain storylines (base game and dlc), but it's just the release order and natural flow of the storylines. It updates too often for me to post the image here, but you can easily find it by searching those terms. Another good ESO starter guide I like is this one, that explains which story points to hit and when.
The base game alone is good and contains hundreds of hours of content. Get through the base game's main quests and decide for yourself if you like the game enough to continue on. And if you do want to continue, then the best way to play DLC is to buy the subscription ESO+. Among many other things, the main use for the sub is access to every single DLC in the game* while the sub is active. If you play consistently, you can play through the dlcs faster than it would cost to buy them individually, and you can end your sub whenever you want/need. The sub also gives free crowns each month which can be used to purchase permanent access to specific DLC for if/when you end your sub. Or spend them on a cute outfit. Up to you. You might get addicted to the craft bag in the meantime and keep the sub forever.
*ESO+ does not give access to the newest chapter, until the next one comes out usually a year later.
ALRIGHT big stuff out of the way. More advanced stuff for once you're already in the game and playing now.
Avoid any quest that goes into your journal as a Prologue - delete it right away. Prologues are like introduction/teaser quests for zone DLC and chapters. Doing prologues out of order should also be avoided. Once you're onto playing DLC, there is a prologue for each starting with the Morrowind chapter.
Start researching item traits at crafting stations ASAP. The timers for research grow exponentially with each trait, so an early start is good. This is necessary for crafting later on, and everyone should have A crafter (ideally their main for resource reasons)
Find the stable master early on and begin "training your horse" each day for 250 gold. Also buy a mount there. It takes 180 real life days to fully complete on each character, but you'll notice the difference with your mounts speed and stamina, and to clarify, inventory means YOUR inventory. That's 60 more inventory slots! And mount training affects all mounts on that character!
Speaking of mount speed - once you reach level 10 on a character, you should do the Cyrodiil tutorial quest (I promise there's no PvP required for this). Use the alliance war tab to queue into a campaign (any works but go for one that isn't all that busy. Under 50 ideally), and complete the tutorial IN FULL. Do not accept the option to skip parts of it because you know what you're doing. You'll reach rank 3 in the assault and support skill lines and gain a few skill points, all while never having to do any actual PvP. Take the first passive in the Assault skill line to gain access to Major Gallop for faster horse speed. You want this on all your characters.
Find the bag merchant in town and spend your gold on maxing out your inventory space when you can afford it. Bankers can also be found in each town and you can store a lot of items in your bank with them FOR FREE. No other player has access to your bank. Your bank space is shared across all of Tamriel and all of your characters as well, to allow for easier item transfer to alts
Back on crafting, don't worry about materials or crafting your own gear for a long time. You pretty much need ESO+ to be a crafter due to the craft bag. Just put on random gear you loot off enemies or get as a reward, and replace it as you level up and outlevel your old gear.
As a quester, you can use any gear and any skills you want - with a few suggestions. Don't use heavy armor as your primary armor type (a few pieces are okay), ice staves, 1 hand and shield, or restoration staves. Those are primarily support armor types and weapons. Also, read your tooltips and skill descriptions, and don't use skills that state they will taunt the enemy. ESO's aggro system works differently than you may expect from other MMOs. Anything else is free game. Though I will advise this isn't Skyrim, and using skills will deal far more damage than spamming "basic attacks", or light and heavy attacks. Stealth archer isn't a thing here, sorry.
DON'T fall for the crown store trying to sell you respec scrolls, werewolf and vampire skill lines, etc. You can redo your skills and attributes at any point for gold in a capital city, other players can give you lycanthropy or vampirism for free upon request. Merchants and banker assistants from the crown store I don't consider a scam. Those are good uses of crowns once you're further into the game.
Join the Mages Guild and Fighters Guild ASAP in your starter town. Regardless of RP, they have storylines you'll want to complete, as well as skills and passive abilities you may want, and it's better to get a head start on this leveling process. Undaunted is related to dungeons and can be skipped early on, but if you start doing dungeons, make sure you join! It has no respective storyline.
The build advisor for each class/role is painfully out of date as it hasn't been changed since launch, and entire skills/morphs have changed over the years to be entirely different. With no nuance to avoid it getting complicated, stick to either investing in magic or stamina as your primary resource, and most of your skills costing that same resource. Skills scale their damage with your highest offensive stat, so splitting evenly doesn't do anything besides make your pool bigger, but you can use both stam and mag skills and they will deal similar damage. You just might run out of your "off" resource faster. Light armor benefits magicka users better, medium benefits stamina users better, generally speaking.
And if you mess up your build or change your mind about wanting to play mag or stam, you can respec whenever. There are shrines to respec skill points/morphs and attributes in any base game capital city or chapter big city. It costs gold, scaling with how many skill points you have. Additionally, you can use the free armory station (from the crown store) to save builds and revert back to them for free. A good use for this is to save your generic PvE/questing setup and a second different setup for PvP or playing another role like healer. Currently it saves everything except scribing setups.
Weapon and class skill lines progress by having those skills on your bar upon gaining experience while On that bar, not with each cast of the skill. Individual skills rank up and can morph into other skills by gaining experience with that skill on your bar. Guild skill lines have their own unique progression requirements - read your tooltips!
Main quest marker icons appear slightly fancier than generic quest markers, and I would advise to avoid taking them out of order. Most main quests will guide you to the next quest giver easily, so if you find yourself going far out of your way, you may be getting lost or starting a different storyline. Blue quest markers are for repeatable daily quests.
Delves are public instances and can be done solo. Public dungeons are public instances and may be able to be soloed depending on skill. Dungeons/group dungeons are for 4 people, not public instances, and you should not try to solo them. Trials are raids for 12 people, not public, and you very much should not attempt to solo them.
Depending on what DLC may have come with your version of the game, you may be pushed to try the various DLC features added with each chapter. This includes psijic order, antiquities, companions, tales of tribute, and scribing. All of these individually (except psijic) can be started/done early without spoiling yourself on future DLC. But there's no real need to rush through getting access/completion of them right away either.
There are daily login rewards that reset each month. Most of them are bad, but it's good to keep up on them for the monthly cosmetic or big reward. Sometimes they give AP which can level the PvP skill lines without PvP, sometimes gold, sometimes crafting materials, could be anything. There are also daily tasks to gain "seals of endeavour", currency that allow you to purchase things that otherwise can only be gambled for in crown crates. Keep up on them, and about twice a year, you can buy the most expensive mounts in the game. Golden Pursuits happen every few weeks/months, with multiple tasks to unlock a specific reward. It's a brand new system from when I'm writing this. These are the daily tasks I recommend keeping up on sooner rather than later.
Add-ons (PC only) are allowed in ESO, mods and macros are not. The application Minion is how most of us download and update our add-ons for various UI and QOL features.
Once you reach level 50 on a character, you start gaining levels in Champion Points, which are shared across all of your characters. Once you hit CP 160, you will stop out-leveling your gear and can start making gear you plan to keep. CP goes up to 3600, but you'll hit the cap on effectiveness around 1500 (role dependent) I think.
The fashion system in ESO is either using the outfit station to apply motifs (purely cosmetic) you've learned to that character to your outfit, or costumes you can get with crowns or other means (questing, collectables, etc). Motifs learned on one character allow any character to use that motif in the outfit station, but only that character can Craft an item in that style.
There is no auction house system. There are guild traders instead - storefronts that guilds bid on weekly to gain ownership of and use for their guild to sell items to other players, for a small cut of the profits. Anyone can buy from them, only guild members can sell. Most of the junk you find in questing is worthless to other players, and most players use add-ons to know the marketplace average worth of any item in game.
Speaking of guilds, joining guilds is a good way to get access to free wayshrine porting for easier movement across Tamriel, and more. Porting to another player is free, even if you're not at a wayshrine. Many guilds also have a "guild hall" (player owned house open to all that has many resources depending on the owner). No one will enforce being social or else, but this is an MMO. Being social can be a good thing!
If you're looking to just make enough money to get by, you can sell all the random gear you loot to merchants. It will despawn from their inventory with enough time or items being sold. Once you get ESO+ and the craft bag, daily crafting writs is the best way to make easy money with little effort. Get certified in all 7 professions and do your daily crafting writs for about 5k gold per character per day. With enough skill point investment in hirelings that send materials in the mail daily, you never have to spend any gold to do writs.
Thieving is mildly good for making gold, but it has a cap on how much you can sell a day. Sell or launder at outlaws refuges in each city. Thieves guild and dark brotherhood are DLC content so don't look for them in the base game.
Before you start doing dungeons, at any level of difficulty, you should understand how ESO dungeon etiquette works. People here aren't as friendly as final fantasy, but hear me out before you say we're all mean. ESO does an extremely poor job of keeping the casual questers from the sweaty endgamers, and forces them to share the same dungeon queue when they're in that queue for entirely different reasons. Endgamers need transmute crystals quickly, questers just want to see the quest, and each person needs the other to achieve their goal, but you can't do both at the same time. Both are valid reasons to do dungeons. Quests can't be repeated on the same character, so they can't even do the quest with you if they already did it years ago. Quests also give a skill point for completing, which is another valuable endgamer resource. In general, if you plan to use the group finder to find a team for a dungeon, do not expect them to sit around and wait for you to sit through dialogue. At best they will wait for you to spam through it for the quest completion, if you warn them in advance. Randos aren't going to be overly social, even a "hi" at the start may be ignored. It's to be expected, but not intended rudely. If you want to see a dungeon's quest in full, this is the time to find a friend to group with you! It's an MMO! Be social! Many ESO dungeons are unable to be soloed unfortunately, for strange mechanical reasons.
Also, you need to know your role before queueing, and that includes knowing how to actually deal damage as a damage dealer. You don't need to be amazing, but please don't just spam light attacks. Don't queue as a tank unless you actually understand the basics of ESO tanking, same for healing. Look into resources online for beginner builds. If you don't want to learn your role or how to git gud, then I'm sorry but doing dungeons with strangers is not for you then. It's a team effort, and their time should be respected too.
Related, if you get to the point of wanting to try the trials (which do technically have a repeatable quest), normal difficulty is less scary than you may fear, but still requires coordination and a group. Ideally you come above 160cp in full sets of gear and a basic understanding of your role. Checking Craglorn zone chat or the in-game group finder for normal PUG (pick-up group, just sorta grabbing anyone that wants to come, versus an organized run) trials is the best way to find a group without using discord or joining a guild. But I do recommend finding a social guild that does casual normal runs! Just please read if they're doing normal runs or vet hardmodes runs, or if they want specific classes/roles. And of course respect the raid lead's requests and requirements
This isn't meant to be the most strictly followed list of all time, but things that I end up inevitably telling people or wish I had learned sooner. It's meant more as something to refer back to and to gently guide you in the right direction, as well as get you in the right mindset for character creation when planning a character you'll play for Years of quests.
#eso#elder scrolls online#tes#the elder scrolls#m speaks#new player guide#fysh said im allowed to say this: dont be like fysh when making your first character#lovingly said. most of these bits of advice are like. dont do thing my good friend did and still deals with the consequences of akgjakfja#starting with a healer. never finishing the main quest. crafter main and antiquarian different toons. L Ratio
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ik this is rlly late but ive handed in all my assigments and NOW im free yipeee😝
but anyways @skyrim-forever tagged me in a post a while ago about what our tes ocs Pokémon team would look like so me being thee Pokemayn Stan ever decided to finally draw what irenes team would look like after I was inspired by @pocket-vvardvark ‘s post 🫶
Serperior
Garchomp
Corviknight
Shiny Ninetales
Gallade
Vaporeon
tbh I’m glad I held myself back bcs if I didn’t I would’ve drawn her with a virizion, zacian, shiny rayquaza and suicune🤓☝️
and an extra drawing of my ldb Sereia with her alolan vulpix bcs it just fits her so well and bcs she matches with irenes shiny ninetails who has a cooler colour palette and I feel so smart about doing that, the mother daughter duo ever🙏
#funny thing that I’m replaying Pokémon white for like the 100th time🌚#eso#tesblr#the elder scrolls#elder scrolls#elder scrolls online#tes online#tes art#eso fanart#esofam#eso oc#oc: irene maristella#oc: Sereia Maristella#the vestige#the last dragonborn#the elder scrolls skyrim#skyrim#tes 5#artists on tumblr#art#my art#my artwork#digital art#artwork#drawings#illustration#illustrators on tumblr#pokemon#tes
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➤ Willi Rex y Vergueta part 2 ˎˊ˗
eso tilín
After 4000 sketches, I finally made the one I liked the most.
I know, I know what would have been better if it had been with the ones in the game, but with those I have another thought.
Dinamic;;
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#the cuphead show#cuphead#king dice#the devil cuphead#cuphead king dice#fanart#devildice#snake eyes#ship dynamics#eso tilin wao tilin#I love putting weird things in tags
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bastian: they made their choices. so be it
my guy they were wasps. what are you on about
#bastian hallix#eso#the elder scrolls#elder scrolls online#tes#tesblr#i swear the things he says sometimes💀#i love him tho
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AZANDAR AUTISM DOES CANON?!
#eso#necrom spoilers#azandar al-cybiades#AUTISTIC PEEPAW IS CANON#i know that mood omg the way certain tastes and textures and smells just won't filter out makes certain things so blech
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el jefe y el mesero waooo
#Yo sé q al mesero casi siempre lo tienen como vincent pero yo soy Anti sistema/j#de todos modos recuerdan la tier de relaciones familiares? Louie es una de las 2 personas q Owynn no odia#whats his thing#okay la familia de wowin trabaja demasiado con lo q respecta a las sombras#y en el muy mal sentido#Louie dijo “vayanse a la chingada wtf eso no se hace”#y se va#tiene trabajos de medio tiempo para mantenerse en la uni#En cuanto Vincent#no suelo dibujar a personas ancianas y mucho menos hombres#aunque ya desde hace rato tenía una idea de como quería que se viera y me gustó como quedo#y aunque aqui no se ve debajo del pantalon tiene una prótesis#ese señor golpea carajitos con su bastón (mirando a owynn y a león)#y a veces se pone a conversar con Lana#mayormente para jugar ajedrez#pero si#viejo de mierda ojalá unos 16 year old te saquen el chamuyo#fhs#fnafhs#fhs mesero#fnafhs mesero#fhs jefe#fnafhs jefe
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new year wishes
#the elder scrolls#the elder scrolls online#eso#the vestige#and some other character of mine bc why not#bringart#the joke was born BEFORE the year-long-chapters-thing was announced to be cut i swear
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Ear Headcanons
So this was meant to be just my headcanon for the differences between the different mer races' ears (size, shape, if they can move on their own, etc.), but there's a tinge of just general visual differences between them in there too (because this ended up being really good face practice for me). I'll mostly talk about ears though. Obviously this is more meant to be general trends than hard and fast rules.
I'll start with the playable races.
Altmer
Tall and skinny ears that can move out and back a bit (moderate range of motion). They mostly are close to the head but can also stick out a bit.
Dunmer
They have a wide variety of how their ears can be shaped; small, tall, wide, big, straight up, curvy, etc. The typically stick out more than Altmer's and have a larger range of motion.
Bosmer
The largest variety of any of the races. Their ears can look like just about anything any other race has (except maybe Maormer) from any mer ears, to more human ears, to more animal-like ones. They have a large range of motion regardless of how they look.
Orsimer
Small, almost human-sized ears, but they stick out more from the head than humans and can be wider. The pointed end tends to stick out. They can rarely move.
Breton
Breton basically just have human ears with a little point at the top. I thought it would be fun to draw a sort of comparison to your average Nede and average Breton to highlight the subtle more merish look that I think Bretons should have too.
Ok now for non-playable races
Snow elves/Falmer
Ok so I have terminal Falmer brainrot so I have a lot of completely made up headcanons for these guys sorry lol.
Snow elves have the least variety. They are usually shorter and closer to the head than the other mer races (which evolved as an adaptation to counter frostbite in my headcanon) and can't move. Conversely, I like to headcanon that falmer are on their way to evolving rudimentary echolocation, and therefore have huge ears that stick out far from their head, and are very mobile (this is also why their faces are covered in wrinkles). They can look more traditionally merish, or some of them have real funky shapes.
Chimer
Basically a mix between how the Altmer/Aldmer and current Dunmer look (both in their general appearance and ears). Think of it like the transition between the Aldmer look and Dunmer.
Dwemer
Dwemer have relatively short ears (compared to other mer) and don't stick out much, but they can be wide along the side of the head. Their shape is usually pretty angular and have limited mobility.
Aldmer
Your standard pointy fantasy elf ears. So I technically headcanon the Aldmer as many different (although similar) groups that are referred to as one group due to the nature of retelling history and some propaganda sprinkled in there, but in general, since the other mer of Tamriel descended from them, I see them as sort of generic. Nothing particularly notable in their ears. Minimal to moderate ability to move them.
Ayleid
Curvy. They have Aldmer sized ears with twisting and curving in different directions. Limited movement, and not too much range in size (just shape). I have 0 reasons for thinking this, I just thought it would be fun and unique and maybe fit their aesthetics.
Maormer
I like that canon Maormer ears look fin-like but I want to turn it up to 11. Large variety of shape and size, but usually large and fin-shaped as a general trend. Huge range of movement.
Ohmes/Ohmes-raht
They aren't elves, but they are described as human/mer-like, so I figured I'd include the Ohmes. They usually have pointy, mer-esque ears, but less distinct than most mer. Despite being relatively small, they have a wide range of movement for their size (and move in similar ways to the way cats ears move for the rest of the Khajiit). They can be extra fuzzy or have little tufts at the end for Ohmes-raht.
#the things i spend my time thinking about....#these were so fun to make though#tes#the elder scrolls#skyrim#morrowind#eso#headcanon#mine#my art#do i dare tag all of them...#altmer#dunmer#bosmer#orc#snow elf#falmer#chimer#dwemer#ayleid#maormer#i was putting a lot of thought into the general trends of other racial characteristics while making this too but im just gonna stick to ear#for this post#maybe ill make one for eyes one day#long post
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No Matter Where You Are (TES Fanfiction)
Hey guys! I'm in the process of scouring my AO3 for things I want to keep, rewrite or give up on so I can post all of my new (and frankly better) pieces. I found one of my most recent fanfictions on there, and as such, it is the highest quality content I currently have uploaded to my account. Thought I would share it here!
I am still working on my overhauled introduction to Obsidian, so please be patient and I hope you can enjoy this with her old context lmao.
Going to tag some of my beloved mutuals, apologies if I'm being annoying here 😭🩵 @lady-iizsil @hircines-hunter @bougainvillea-and-saltwater @skyrim-forever @pocket-vvardvark @lucius-the-sinful @hadvarandralof @sulphuricgrin @arugullla
Thank you so much for anyone who decides to read! Stay hydrated, stay safe, have a great day and blessed be! <3 - Ash
The two moons loomed high in the night sky. The peaceful ambience of nocturnal creatures filled the air between the swaying of the grass and trees, creating a serene, mystical environment. These seemingly magical places were hidden by a blue mist and intangible barriers. Mortals lived amongst these structures of magnificence and mystery and were oblivious to their existence. The only ones who had access to them were the ones who knew where to find them...
Read here
#I apologise for anyone who reads this and decides to look at my older stuff#I'm the kid who got two A*s in my English GCSE by writing Obsidian fanfiction like😭#and then proceeded to have me type the whole thing out and it is STILL displayed on the wall in my old school#actually kill me#tes#skyrim#the elder scrolls#obsidian dovahkiin#teso#eso#tesblr#hermaeus mora#ao3#ao3 fanfic#ao3 writer#archive of our own#OC: Obsidian Dovahkiin#writing#writers
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Lil thing I'm working on rn. Wanted to do a sun vs moon armor with Alethia <3
#i am getting back into things#i hope#my brain is telling me this looks like ass but im tryingg 😭#eso oc: Alethia Wintersong#the vestige#eso#tes
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