#entertainment news companies
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lumiereswig · 7 months ago
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One thing I'm not noticing anyone else talking about—the production value thing is not because they think it's what the fans want. It's not. They want to go for higher production value, it's important to them. That's not a bad thing. Ryan has stressed multiple times on podcasts, behind the scenes content, even the live appearance I saw him at that it's important to him their new media is better quality than Unsolved. I think part of that is just anxiety that what they make isn't good enough, but I'm also sure it's a natural artistic yearning to want to expand and grow. Shane and Steven probably feel the same way about their shows. Ryan has also mentioned how taxing it is for so much of the channel to be about him, which he mentions again in the video with the comment about wanting to expand with other creators. And there's nothing weird about that! That's just facing realistic burnout. The vibe in the announcement video from Shane and Ryan is extremely telling of burnout. They're growing the content because (1) it's exhausting for them to make the exact same style of content for the 8+ years they've been doing it, and one of the ways to get past burnout is by pushing your boundaries and growing creatively; and (2) just making the shows, all of the shows, with themselves as the camera-facing element has to be exhausting for them.
I still think this is a bad decision but I think it's one grounded in their own creative impulses and how hard they've been working for several years now, not some urge to suddenly live the high life. They want to make stuff they're personally proud of, and right now that's beyond their means. I'd make an argument that they should opt for scaling back instead of jumping forward right now, but that doesn't mean they're making this choice because they hate their fanbase or are suddenly a big corporation. They've made a mistake, and hopefully they'll be able to tweak the Watcher TV system in the next couple days to make it more affordable for all.
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thelaurenshippen · 6 months ago
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open ai made a little post about how they chose their chatbot voices and two things stood out to me:
a) I am genuinely pleased and surprised that the voices come from specific real people that they hired and paid, rather than being built off of all of the data open ai has scraped. the voice for siri did one job for one company 20 years ago and now she is literally everywhere without ever being compensated by apple or even acknowledged as the voice. there's simply no way she was paid enough in that original job. whereas, open ai says "each actor receives compensation above top-of-market rates, and this will continue for as long as their voices are used in our products." this could mean literally anything (what market rate are we going above? does continue mean they get residuals or get paid for doing more sessions?) but, christ, at least the actors are doing it with full knowledge of what their voices are being used for and can decide for themselves if the compensation is enough
b) the post talks about working with "award-winning casting directors" to get the voices. first of all, yay for paying casting directors! we love to see it. but they also say the CDs received over 400 submissions in a week and they state that like a big number and it's just...not at all. and look, without knowing the intricacies of the casting process, it's hard to know what approach the CDs took - it's very possible they were selective from the jump and 400 is a lot from the pool they were tapping. 400 would be a lot if you were going to the agencies directly and asking for names, but there's just no way in hell open ai went after big stars for this. so it would've been a pool of unknowns. in which case, 400 is laughably small. even if you're not using the big casting sites like actorsaccess, I've worked on projects with CDs and their own internal systems where we've gotten over 100 submissions for a single role. I've posted roles on casting sites and received literally thousands of submissions in just a few days
look, I have a very limited perspective on this - I am not a casting director (imo, one of the most important and undervalued jobs in hollywood) and I, in fact, hate the process of casting with a passion. but 400 just seemed like such a tiny pool to pull from and, idk, it heartens me! it's heartening to think that there's very little interest from actors and agents to be doing this kind of stuff. and absolutely no shade to the actors who did--I want actors to get their bag however they want as long as it's, like, safe sane and consensual, you know? but there's something encouraging about thinking that open ai hired some big casting agency to get their foot into the voice acting door and people didn't come running
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ahappydnp · 2 months ago
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hiiii I have a phistory question ! did dnp have jobs other than youtube while living together, or did they move in together once they'd already decided to try and make a career out of yt?
they were both youtube partners before either of them left home so they did have some money coming in just from that
phil had side gigs doing apartment red (2009-2011) and battlefronters (2010-2011)
they both started hosting the super amazing project in 2011
they of course had their first bbc radio special in december 2011
they also did a couple guest spots on channels like vlogcandy but i'm not 100% sure if they got paid for cameos?
edit: i forgot about vyou!!! they both got sponsored to promote and use vyou in 2011
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syn0vial · 7 months ago
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the sheer amount of unhealthy parasocial attachment the watcher drama has revealed is honestly kind of frightening. "i won't go CRAWLING BACK to watcher now i know they only want me for my money!" girl what did you THINK they wanted you for? your personality? your glittering conversational skills? they don't know you, and you don't know them! "this whole time i was just a transaction to them 😭" yes??? that's how this works? they provide goods and/or services in exchange for currency?? THEY'RE A COMPANY???
like, i've got zero problem with people who don't want to subscribe to the new platform or are now wary of watcher bc of the legitimate concerns their initial decision brought up (potential loss of accessible content, lack of pricing awareness, lack of transparency leading up to the decision, potential lack of financial sustainability) but i am genuinely disturbed by the people reacting like they were broken up with over a company changing their monetization structure
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helpimstuckinafandom · 7 months ago
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"Oh so they're capitalists now" motherfucker it's all capitalism. Youtube having 50 ads a video with an in-video sponsor read that takes a quarter of the video is capitalism. Be real
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rocksalt-and-pie · 7 months ago
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I am subscribed to youtubers with bonus content behind a paywall (Rachel Maksy for example has recently started releasing every other video she produces to patreon and like, good for her even if i can't watch them? I still can watch the rest of her videos because she values her audience enough to continue to share half of her content for free). I am even subscribed to content creators who only put out two or three videos PER YEAR because the majority of their content is for their paying audience (Christine McConnell for example is almost exclusively on patreon/netflix and only posts very rarely on youtube and yet the free content she posts on occasion is always very high in production quality). Again, getting paid for their content isn't the issue here. It's the blatant disregard of their audience's demographic, values and interests, and the way this was communicated by pretty much laughing in our faces and basically telling us to fuck off if we can't afford to keep carrying them.
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techtimechronicles24 · 6 months ago
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🇯🇵 The Sony NEWS (Network Engineering Workstation) is a series of UNIX-based workstations and servers developed by Sony Corporation. Introduced in 1987, the NEWS series represented Sony's ambitious entry into the high-performance computing market, targeting professionals in engineering, scientific research, and academia.
💾 In the late 1980s, the computing world was rapidly evolving with a growing demand for powerful workstations capable of handling complex tasks. Sony, primarily known for its consumer electronics, ventured into this niche market with the NEWS series to provide high-end workstations for network computing and engineering applications. The initial model, the NEWS NWS-800, was unveiled in 1987. It was designed to compete with established UNIX workstations from companies like Sun Microsystems and Silicon Graphics.
💻 The early Sony NEWS models were based on the MIPS architecture, a series of RISC (Reduced Instruction Set Computing) processors known for their performance efficiency. Later models transitioned to other architectures, including the Intel x86 family. The NEWS series ran on a customized version of UNIX, providing a robust and versatile environment for software development, data processing, and scientific computations. The workstations boasted impressive processing power for their time. For instance, the NWS-800 featured a 16.67 MHz R3000A processor and supported up to 24 MB of RAM, which was substantial in the late 1980s.
🖥 High-resolution graphics capabilities were a standout feature of the NEWS series, catering to applications requiring detailed visual representations, such as CAD (Computer-Aided Design) and multimedia development. As the name suggests, network engineering was a core focus. The NEWS workstations were designed with advanced networking capabilities, including support for various networking protocols, which was critical for collaborative engineering projects and research. The machines were equipped with sizable storage options, including SCSI hard drives and support for external storage devices, ensuring ample space for large datasets and software applications.
⚙️ The Sony NEWS workstations found use in numerous specialized fields. They were particularly popular in academic research labs, animation studios, and engineering firms where high computational power and graphical capabilities were essential. Despite their advanced features, the NEWS series faced stiff competition from other established UNIX workstation manufacturers. However, they carved out a niche market due to Sony's reputation for quality and innovation. Over time, the landscape of computing evolved, and the demand for proprietary workstations diminished in favor of more standardized PC-based systems. Sony eventually discontinued the NEWS line, but the series left a lasting impression on the high-performance workstation market.
🌐 The Sony NEWS series represents a fascinating chapter in the history of computing, showcasing Sony's foray into the realm of high-performance workstations. With its robust UNIX environment, advanced graphics, and strong network capabilities, the NEWS series was a testament to Sony's engineering prowess and innovation during the late 1980s and early 1990s. Today, it remains a memorable part of the evolution of workstations, reflecting the dynamic nature of technological advancement.
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ultrakdramamama · 8 months ago
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240403 dlstmxkakwldrl @griffinenter @dlstmxkakwldrl #griffin #onew 오래 기다렸지? 고마워!
[eng tran] @griffinenter @dlstmxkakwldrl #griffin #onew You waited a long time, right? Thanks!
the same photos were posted on the Griffin Entertainment instagram
griffinenter GRIFFIN Entertainment
그리핀 엔터테인먼트는 보석을 지키는 환상의 동물 그리핀처럼 각자의 색으로 빛나는 아티스트들을 엔터테인먼트라는 하나의 둥지에서 지키고 보호하며, 그들이 가진 재능과 역량을 꽃피울 수 있는 둥지가 되는 것을 목표로 하고 있습니다.
아티스트들의 안식처가 되는 곳, 그리핀 엔터테인먼트입니다. 그리핀의 1호 아티스트, 온유를 소개합니다.
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GRIFFIN Entertainment, drawing its name from the legendary guardian of priceless relics, is dedicated to safeguarding and nurturing our artists. We strive to provide a sanctuary where artists can thrive and let their distinct gifts and talents illuminate the world.
We would like to introduce Griffin's first artist - ONEW.
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hwanswerland · 1 year ago
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I just...I miss feeling excited about ateez. don't get me wrong, I love them and I love listening to their music and watching their videos, but at the same time I'm basically just waiting for another announcement that someone is sick or injured at the same time as another fucking world tour or another comeback. how can I fully enjoy an artist when I know they're working towards burnout at ultrasonic speed? the thing is I can't because they're human beings first
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chichiricatsan · 6 months ago
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I haven't been on here much for a lot of reasons in my personal life, but I'll address the elephant in the room.
Yes, I've seen the new Life is Strange trailer. No, I'm not happy about it.
I'm sorry. Yet, I'm not sorry. Not at all. Max's story, for me, is done and has been done since the end of the first game.
I have a lot of reasons why I feel this way, but there's been a lot of people who share the same sentiments as me and I'd be repeating their opinions at this point. Sorry, Deck Nine. Not interested. In fact, I'm quite disappointed. I felt like True Colors was a step in a better direction for them, but this just feels like a huge step back. I'm more interested in DontNod's new game, Lost Records.
Not to be a downer if you're excited about Double Exposure, but I'm just...not.
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bargainsleuthbooks · 3 months ago
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Book Reviews Children's Edition: Manga Biographies: Charles M. Schulz; Halfway There: A Memoir; The Terrifying Tales of Vivian Vance; How to Explain Climate Science to a Grown-Up #GraphicNovels #Manga #NetGalley #ChildrensBooks
Time for another round-up of book reviews: this time I tackled some manga, graphic novels, and a children's book about climate science. Read about the history of the Peanuts comic book, a memoir about being mixed-race, and a YA horror story. #ARCReviews
I have been connecting to my kids more with their reading. The two youngest adore manga books and the reason I have a Barnes & Noble membership is because the county library and school library do not carry the series’ they are interested in. I’ve also been picking up some graphic novels and manga, including some ARCs. Here are some reviews of my most recent finds: Most books can be found at the…
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vacalimpia · 3 months ago
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oh we're so doomed i just saw an ad from the energy provider from my country using generative AI to make an animated character and voice over ... we are so doomed oh my god this small country where the opportunities for local animators are little already has companies opting to use AI instead of our talent we're so doomed😭😭😭
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zikadraws · 1 year ago
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I couldn't exactly get what I wanted for Halloween done, sooo you're getting some OC stuff.
Her name is Salomé, and she's been 11 for twelve thousand years.
Happy Halloween.
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bastardbvby · 7 months ago
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i miss my old supervisor so god damn much :(
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monty-glasses-roxy · 1 year ago
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There's something delightfully fucked up about somehow binding people's consciousness to animatronics and then taking that a step further to turn part of your spirit or whatever into code to gain another form of immortality. I also Really dig the idea of Glitchtrap killing OG Afton - almost something poetic about the shift of power from Afton being killed by his own OpenAi-Powered fursona for me. But I guess he probably canonically died in Pizza Sim.
I like Help Wanted+SB era FNAF a lot more than the older games, but there's so many interesting things to carry forward from the old stuff too. My city now.
Oh that would be a hell of a narrative play for him to die like that ngl
But yeah. Our city now lmao
#yeah there's some fun stuff back there#it's time to apply what has come from there to the new stuff though#for me anyway#literally every time someone 'solves' fnaf something comes along and butchers it we should know the cadence by now#that's just not fun for me. I like to make sense of what I can see and with the narratives I can form from the threads#i feel like I have actual characters to play around with now whereas before it was just.#OCs in the shape of the old animatronics because they didn't HAVE characters#it had an impact on me of course but it was the concepts of animal animatronics#of hiding things in plain sight and of arcades and play places with mascot characters that were always there to entertain#the themes of mystery and murders was fun too but it's. not a mystery we can solve anymore#i believe that's intentional#if people are forever trying to solve the lore then the game never dies.#that's just how the rehashing feels to me now :/#but that's just it isn't it?#that's what the story has become to me.#a story of a company making decisions for money and reputation over safety and common fucking sense#and it's fascinating to me to look at the characters caught in the crossfire#that can do NOTHING because of this giant fictional Disney holding the strings to their entire lives#maybe I've just been thinking about justice in Meteors and the elaborate cover ups too much recently#but SB and Ruin feel like the extreme results of a company that Does Not Care.#well there's still Glitchyboy and Vanny but even then...#I dunno. i like the story being the result of a company that couldn't care less#i like it being about what came from a generation they tried to move on from but chose to drag with them#i like the idea of them scrambling to solve problems CHEAPLY and not necessarily EFFICIENTLY#the true reality of a CEO that's never set foot into the world of the layperson or the world that they've created#a true group of fools in a board meeting discussing the shares of a covered up murder machine#those within this machine can only control their response. some of them don't even have that.#and yet somehow#SOMEHOW they're clinging on.#SOMEHOW they're still here.
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ask-showfall · 10 months ago
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How exactly did showfall come to be?
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