#dwn-009
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addyarts · 2 years ago
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Metal Man, done for an absolutely massive Mega Man 35th Anniversary collab organized by my pal PressStart !!
The full collab image is here: https://twitter.com/PizzaStart/status/1603515622884778008 !!
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mmx-code-crimpphire · 1 year ago
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Headcanon - The Robot Master Wanderers
Since I know this won't get touched upon in detail within the story, so I might as well make a post/chapter about this.
NEW CHAPTER ON AO3!!
So - Protoman aka Blues, makes a group called the Robot Master Wanderers. He makes this out of other Robot Masters wanting to escape being Wily's robot, to explore the world as a human would, or explore beyond their programming. It didn't start out that way, of course.
But Blues did it all on his own. It all starts by running away to not have his personality taken from him just to get his core fixed. Yes, I think you noticed I got this from the Archie Comics. From there, Wily finds him and he becomes part of Wily's legion of robots and fights out of his newfound hatred for Dr Light.
Until he meets Rock in person. They fight and Blues realizes how much Rock cares for their creator. No matter if Rock has a driven purpose or not. Rock trying to convince Blues that Dr Light isn't a bad person and that he doesn't want to destroy any part of him, is the first instance of his code expansion-
Damn I should make a delta nano headcanon part 2- since it started from code expansion, plus Blues' independence, his coding helping with that.
Anyway- It's, of course, a visible change, albeit subtle, and Blue definitely notices it.
He then learns that Wily only temporarily fixed him, and he decided to run off again. Fighting alongside Rock. He then finds another Robot Master named Night Man, who was one of Cossack's Robot Masters and they grow a friendship in a short matter of time. I'll also make another post about Night Man and who he is, don't worry. But I'll have to get my best friend's permission first, cuz it is his character so- ye lmao
But yeah they wander together while helping Rock as he fights the Robot Masters tied to Wily and Wily himself within his Wily Machines.
Over the course of the two wandering, they find a few Robot Masters have escaped Wily's clutches to find out about their story and rumors circulating around them. Some were curious about their wanderings and if they could do the same, and Blues knows they can do what they please, as long as they don't hurt other humans, referring to the First Law of Robotics.
Which I may also touch upon. Man, I'm thinking of other headcanons I wanna post from this one alone, jesus.
I'll put in the list of wanderers they acquire throughout the story of Classic, and a little bit of X in the AU.
In order of joining in the Robot Master Era, we have
-Protoman/Blues (DLN-000) -Night Man (DCN-009) -Metal Man (DWN-009) -Skull Man (DCN-008) -Star Man (DWN-037) -Tengu Man (DWN-057) -Bass Maestro (SWN-001) -Tornado Man (DLN-010) -Splash Woman (DLN-011) -Jewel Man (DLN-013) -Chill Man (DWN-076) -Sheep Man (DWN-077) -Solar Man (DWN-080) -Block Man (DLN-017) -Fuse Man (DLN-018) -Blast Man (DLN-019) -Tundra Man (DCN-010)
And in the Replioid Era we have
-Kejicchi (Who I'll also touch upon, and he's my OC huehue) -ProtoBlues (SLN-REP-000) -Nocturnal Bat (SCN-REP-001) -Bass “Fortenium” Maestro (SLN-REP-001) -Dynamo -Night Shade -Axl (Temporary) -Lumine (Temporary)
The reason why Axl and Lumine go in temporarily is when Axl tries to ask the Hunters for help in X7 Arc, he teams up with Keji, who also fights alongside Zero. I can't wait to write that arc too omg.
And why it's temporary for Lumine is after his redemption arc starts (yes, he gets one), he goes to Keji and Blues to see if he could join somewhere, so he won't be cooped up at Hunter Base all day. And Keji welcomes him to the club. And so he and Axl can find their respective creator, since she went missing after Lumine went under quarantine for his very dangerous variant of the Maverick Virus.
After they find her, they all live together as a family, a domestic life they all wish they had and are having their wish come true.
And because of the Wanderers starting in the Robot Master Era, they have code expanded on them as well, Blues being untouched most of the time, because his already does that on its own. X's does too, of course, but on a wayyyyy more advanced level compared to Blues.
Bass' code expands when he joins the Wanderers and gets a torn cape from Tengu Man to try and find Blues to join. Especially being closer to Rock.
Oh- and the Wanderers have a theme of wearing capes, cloaks, and scarfs, thanks to blues starting that with wearing his own scarf. But it's unintentional, he swears upon it. The others just started wearing their own after a while and he established the group officially.
And- there you have it. A brief history of how the Wanderers became an official group of Robot Masters who would expand their coding to experience things and to be able to break the obey code for the Three Laws of Robotics. As well as Blues internally promising to himself that he would redeem robots having independence like him and hot have a stigma of Robots being dangerous.
Which may hint that he may feel responsible for starting the obey code become a reality in the first place >w>
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Mega Man 2 Powered Up - Dialogue (*Metal Man route)
see this post for further details on what exactly the hell i'm doing here.
my idea for how the Wilybot story plays out is basically like: dr. wily has made a severe and continuous lapse in his judgement error regarding the Alien. shit is buggy and actively dangerous to use. now, with his life at top priority, you have to stop him from getting this plan off the ground before something drastic happens.
your bros are of course going to be in your way the entire time, following orders and unaware of what you know. you've got to subdue them to get to wily.
"why don't you just tell them what you know?" SEE you could do that if these werent a bunch of combat robots who solve all their problems by attacking them until they go away. this has the unfortunate consequence of doing Mega Man's job for him, but hey. PRIORITIES RIGHT
in order to make them playable, you have to beat them buster only, just like in the original. the explosion animation will change into a warping one at the end of the fight so you can tell.
oh also instead of Roll's voice, all WARNING! calls are heard in a bitcrushed, tinny monotone, implied to be the default voice for your assistant minion.
OKAY WHATEVER LET'S GO. METAL TIME
(OPENING MONOLOGUE)
Narrator: The year is 200X. In his first attempt at world domination, mad scientist Dr. Wily was defeated by the super robot named MegaMan. Seeking revenge, Dr. Wily escaped from the public eye…and returned with eight robots geared for combat. MetalMan is one of them, armed with ceratanium blades, but his sharp eye takes issue with his creator's new scheme…
(TUTORIAL STAGE CUTSCENE)
[Metal Man runs across a dark corridor somewhere under Wily Castle in the middle of the night.]
[His COM unit begins to ring as he's running. It rings twice before he picks up, still running.]
Metal Man: What do you want, old man?
Dr. Wily: Metal Man! Snide as usual, I see…are you out performing security checks on the base like I ordered?
Metal Man: Quit breathing down my neck and maybe I could.
Dr. Wily: Cut the sass! Right now, I'm in the process of drawing out Mega Man! Finish up and be at your post by the time we're ready to begin our attack, or else!
[Dr. Wily hangs up. Shortly after, a strange low alarm begins ringing. This catches Metal Man's attention, and he proceeds to the right, beginning the tutorial stage.]
(VS. CENTRAL COMPUTER)
--WARNING!--
[The terminal situated at the top of the room lights up, the machinery beneath it whirring to life.]
Central Computer: "DWN-009" IDENTIFIED. PLEASE COMPLETE EXERCISE 001 TO CONTINUE.
Metal Man: Look, I'm just here bug checking. Can we not do this right now?
Central Computer: LOCKING DOWN…
[The room itself undergoes a shift, simulating a challenge course tailoured to Metal Man's abilities. When this shift is finished, the terminal monitor begins counting down.]
Central Computer: INITIALISATION COMPLETE. GET YOUR WEAPONS READY.
(POST-TUTORIAL STAGE CUTSCENE)
[The simulation terminates. A door on the other side of the room opens. Metal Man automatically follows the path into the control room for the Alien. A screen glows near Dr. Wily's seat.]
Metal Man: Finally. Stupid tedious anti-invasion measures.
[Metal Man sits in Dr. Wily's seat and scans the Alien program for errors.]
Metal Man: Everything looks fine. What a waste of-- [Cue program stability error SFX.] ...oh. Guess I jinxed it.
[Metal Man's COM unit rings again, only once this time before he picks up.]
Metal Man: Wow, perfect timing. We need to talk, it's about plan E.
Dr. Wily: You listen to me, this is urgent! Mega Man's just beaten my mech, and he's at large! Move your chassis out of the castle and get in position -- I've got preparations to make! NUAHAHAHAHA!!!
Metal Man: Oi, I'm serious, this is--
[Dr. Wily hangs up before he can interject. Metal Man shuts down the Alien program.]
Metal Man: ...If the old man gets in the chair as it is, he's toast. Forget preparations, I need to stop him before it's too late.
[Metal Man warps away to another wing of Wily Castle, in a flash of red and blue light.]
-LOADING...-
[Metal Man arrives in an arm of the Teleport Station and stops in front of a large, idle monitor. A Pierobot is waiting on the left.]
Metal Man: So, what'd you bring me?
Pierobot: Da-daaa!
[The screen cuts on, showing the eight robots available on the stage select.]
Metal Man: No points for precision, but it'll do. Now it's just a matter of convincing the guys to work with me.
Pierobot: Daa-daa-da-daa!
(VS. MEGA MAN)
--WARNING!--
[Mega Man is teleported into the scene in the usual fashion he would be if he were the player character.]
Mega Man: So you're the one stealing metals from the recycling plant! I've been looking for you!
Metal Man: Aw, what a coincidence, me too! Now beat it before I slit your puny throat.
Mega Man: ...Fine. I guess if you won't go peacefully, this is where we part ways.
(VS. AIR MAN)
--WARNING!--
[Similarly to his appearance in Mega Man: The Power Battle, Air Man emerges from the eye of a developing tornado.]
Air Man: THE METAL MAN COMETH! And he stands before my greatness, not as an ally…but as an opponent?
Metal Man: Quit your blustering and shut this birdhouse down before I lose my patience.
Air Man: The audacity…! The great AIRMAN shall not be made to dishonour his mission by command of hoodlum youth such as yourself! BEGONE!!
(VS. BUBBLE MAN)
–WARNING!–
[Similarly to his appearance in Mega Man 2: The Power Fighters, Bubble Man rises up in a giant bubble. When it pops, he performs a backflip stroke.]
Bubble Man: B-buh?! Metal Man, what are you doing here? And why do you look so...tense?
Metal Man: I can think of a few good reasons. You won't be one of them if you try standing in my way, bubble guts.
Bubble Man: Gnh...Y-you, you think you're gonna threaten me, huh?! N-not anymore! I'm not scared of you!!
(VS. QUICK MAN)
–WARNING!–
[Quick Man dashes across the raised floors in a blur. At the peak of his third jump, he flips into a pose on the room’s right end.]
Quick Man: Seriously, Metal? I was expecting Mega Man! Unless…hey, you didn't come to cut in front of me, did you?!
Metal Man: No, of course not. Obviously I'm here to sell you dental insurance.
Quick Man: Shut up! If you think you're gonna beat Mega Man before me, you got another thing coming!
(VS. CRASH MAN)
–WARNING!–
[The pipes on the right end of the room explode violently. Crash Man is blasted in, but recovers with a roll and stumble to a stand.]
Crash Man: You snake...stabbing us all in the backs like this...
Metal Man: If you care anything about what'll happen to Wily if I don't, you won't fight me about it.
Crash Man: TRAITOR! Raise your hand to him AND I'LL NEVER FORGIVE YOU!!!
(VS. FLASH MAN)
–WARNING!–
[Everything freezes until there’s a sudden burst of white light. As it clears, Flash Man materialises on the right end of the room in a pose.]
Flash Man: Tell me, Metal Man…what exactly are you trying to prove by covering your heart in razor blades?
Metal Man: Good luck dissecting that. I know you love pretending to be enlightened.
Flash Man: Hmph. There's a line between independence and isolation, you know. Be careful you don't cross it.
(VS. HEAT MAN)
–WARNING!–
[Heat Man’s box sits plainly on the floor until it jumps. His arms and legs pop out, and the lid opens in a flare of fire once he’s fully standing.]
Heat Man: Mets! Hey, you bring me an E-Tank? I'm cooking in here…
Metal Man: You can get one free if you drop the mission with me.
Heat Man: Boo. I'm not catchin' heat from Wily just 'cus you wanna act dumb. Get lost.
(VS. WOOD MAN)
–WARNING!–
[The trees and their leaves above shake vigorously. Wood Man falls to the ground in a crouch, with a resonant rumble.]
Wood Man: Dude, you might have an axe to grind, but this…isn't there a better way?
Metal Man: You think this is personal? C'mon Wood, be reasonable about this. Just fall back.
Wood Man: Man, I had a feeling you'd snap one day. Someone's gotta bring you back to your roots.
(“WILY CASTLE APPEARS” CUTSCENE)
-LOADING…-
[Metal Man returns to the station. The room's lights are lower. The screen is idle and no longer reflects the stage select.]
Pierobot: Da-da-daa! Da da da!
Metal Man: Well, well. What do we have here?
[The screen settles into a clouded sky. The camera zooms into it until the perspective is from the sky itself, which is tracking Dr. Wily’s capsule as it moves through the growing storm.]
Metal Man: Heh. That's our geezer, alright.
[Dr. Wily flips open the lid. His irises are red. He briefly acknowledges/teases the camera by pulling a face and waggling his eyebrows. He shuts it again, and tries to outpace the camera.]
Metal Man: Old bat probably thinks it's still MegaMan on his bumper. What's worse, he's not taking any of my calls. I might have to grab the reins from him by force.
[While Metal Man is speaking, Dr. Wily vanishes through the clouds. When the camera catches up through the fog, it focuses at the bottom of the fortress. Cue prelude. It tilts up just in time to see Dr. Wily retreating into the eye of the skull. There is a flash of lightning and a clap of thunder.]
Pierobot: Da-da-da-da da da da-daaa?
[The monitor then comes back into play as the view of the fortress becomes a grid map.]
[The camera pulls out and fades back in to the station, where the two are standing, facing the screen.]
Metal Man: Right. Good thing I don't follow the rules. I'll just have to carve a path in. Shouldn't be too hard. I kinda live here.
[The two turn to face each other. The Pierobot smiles at him.]
Metal Man: All you have to do is make sure I have a stable link back to this room in case I need repairs, capice?
Pierobot: Da-da! Da-da da-da-daa!
[The map then becomes selectable, per fortress stage.]
(VS. MECHA DRAGON)
–WARNING!–
[Mecha Dragon’s body lurches bit by bit. She then roars out a blaze of flames.]
Mecha Dragon: Rrrrr….chaarrrrrrr…?
Metal Man: Oi, behave. You bite me and it's back in the chamber for you, bessie.
Mecha Dragon: Choarrr….CHHOOOOOOAAAAAAAAAAARRRRRRR!!
(VS. PICOPICO-KUN)
–WARNING!–
[The eyes in the walls peek before flashing various colours in quick succession.]
Picopico: CONTEMPTIBLE PRESENCE IDENTIFIED. SCANNING...PLEASE STAND BY FOR CLOSING WALLS.
Metal Man: Contemptible, huh? Cranky 'cus you're a wall, ain'tcha?
Picopico: MALICIOUS INTENT DETECTED. PLEASE WAIT...ENGAGING TERMINATION PROTOCOL.
(VS. GUTS TANK)
–WARNING!–
[Guts Tank rolls onscreen, then straightens up, punching its fists together.]
Guts Tank: I'VE...GOT...GUTS.
Metal Man: Got anything else…? Brains, maybe?
Guts Tank: I'M TAKING…YOU DOWN…WITH ME.
(VS. BOOBEAM TRAP)
–WARNING!–
[The eyes of each cannon rove about and glow until they fix on Metal Man. They then blink in unison.]
Boobeam: Metal Man is here? Metal Man is here! Here? Lies! See? Hi!
Metal Man: I know you idiots can hear me! Lay off or I'm tearing you all a new one!
Boobeam: R-request? Negatory! Invalid? Code breach! Fire? He will! At will? We will!
(VS. THE DR. WILY TELEPORT STATION)
*Conditions for this one being, only the first robot you encounter here is the one you have any dialogue with. The WARNING! also only shows up once.
–WARNING!–
[The robot you’re rematching appears in the same manner and pose as they did when you first fought them. Their textures appear somewhat holographic.]
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(VS. WILY MACHINE #2)
–WARNING!–
[The mech descends on screen with just a bit of puffing steam. Dr. Wily then drives his capsule into it, and pushes the windshield open. His irises are their usual colour.]
Dr. Wily: YOU!! What on Earth are you doing?! This entire time, you've done nothing but counter my attacks on the city! Whose side are you on?!
Metal Man: Yours, old man, now quiet down and listen! Look, your Plan E's got a fatal error…
Dr. Wily: SILENCE, YOU DISOBEDIENT TWIT!!! You've meddled with my plans for the last time! I shall pound you into scrap with Wily Machine #2! I'll even make a better, stronger robot from your parts! See if you ever question me again! NUHAHAHAHAHAHA!!!
[He shuts the windshield and prepares the guns.]
(PHASE 2)
[The face of the ship breaks off, revealing Dr. Wily in the cockpit.]
Dr. Wily: GAHH!! No no no no no no no! Now you've gone and done it! But I'm not beat just yet!
[He improvises a temporary solution, shedding any extra broken parts. Wily Machine #2’s HP refills.]
(PHASE 2 - END)
[Wily Machine #2 fully breaks down. While it does, the floor begins to rumble.]
Dr. Wily: Grrgh…it looks like I'm going to have to break out plan E after all…don't get in my way!
Metal Man: No! Dr. Wily!!
[The floor gives way from underneath of Metal Man before Dr. Wily is seen getting away. This transitions the player directly into the secret final stage.]
(VS. DR. WILY?)
[Quietly, Dr. Wily’s capsule descends. He jumps out of it and floats idle in the darkness. It spins away on autopilot without him. No warning is given. His skin texture is buggy and his irises are red.]
MetalMan: Wily, have you lost it?! I said no!
Dr. Wily?: Defeat your own, will you? Intercept my authority, will you? You have no idea O-F THE W-WORLD-D-D-D ENDING POWWWER I HOLD, BOY.
[Halfway through the last sentence, his body begins to transform in a jittering, unstable manner. Metal Man takes a step back, worried. The vast starscape fades in around them once the Alien is fully uncloaked.]
Alien: YO-O-OUR PETTY CONCERNS ARE INCO-NSEQ-Q-QUENTIAL. KNEEL BEF-BE-BEFORE ME AND WITNESS THE TRUE POTENTIAL OF DOC-T-TOR ALBERT WIIIIL-LY.
(POST-ALIEN BATTLE)
[Dr. Wily is in a panic as everything begins to deteriorate. Warning sirens and like alerts fill the air.]
Dr. Wily: What's…what's going on…?! This thing is out of control!
[Dr. Wily is seen trying to get everything back in good working order behind his terminal, until Metal Man approaches him and picks him up from behind the control panel by force.]
Metal Man: Alright old man, you're done. Time to go home.
[Dr. Wily struggles to resist arrest. The hologram generator falls to the floor and breaks, catching fire.]
Dr. Wily: Aaaack! You insolent robot! [Cue fanfare.] Unhand me this instant! Give me a few more minutes, I can fix this! It'll just take some emergency hotwiring and--GYAH!!
[Both Metal Man and Dr. Wily teleport away, presumably to safety. The control room is then left to combust and collapse inwards.]
(ENDING CUTSCENE)
[The camera is focused on the now black stage select screen. The ancillary teleport station, partially crumbled and shrouded in darkness, is then dimly illuminated by it whirring to life. The Pierobot comes out from under some rubble, celebrating this.]
[Dr. Wily then falls in from above, looking very ragged. This scares the Pierobot. It turns to him with wide eyes.]
Dr. Wily: Ough...my head...
Pierobot: Daa! Da-da-daaa-da!!
[Dr. Wily gets up quickly with a grimacing angered expression.]
Dr. Wily: Oh! Conspiring with one of your flunkies, were you?! When I get my hands on you, I...eh?!
[Dr. Wily looks around for Metal Man. The camera pans slightly with him to show they did not arrive in tandem.]
Dr. Wily: Where did...I thought we both...?!
Pierobot: Da-da-daa...da-da da daa da.
[Dr. Wily takes over the computer and immediately gets to work trying to locate Metal Man's signal. A picture of Metal Man, shut down and stuck under support beams and brick in an unknown location focuses into clarity.]
Dr. Wily: Metal Man...? How in blazes?! You! Dispatch a team to retrieve him at once!
[The two parties go their separate ways.]
[The camera gradually zooms into the monitor feed until the view is of Metal Man's body on the ground, in real time. [Cue ending theme.] The seasons pass him by outside, as do events of what's happening in the background while he is inactive. As the song draws to a close, the rain stops. Dr. Wily's capsule flies in front of the sun, indicating he and his robots have finally found him (after the events of the epilogue circa Mega Man's route). The camera slowly, and then quickly pans up through the sky to the stars, and thus begins the staff roll.]
[Post-staff roll, the player is prompted to save once more before being returned to the company logos and opening cinematic.]
--END--
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magnet-man018 · 2 years ago
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DWN.009 Metal Man turned 2 today!
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mergedau · 2 years ago
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I think I'm going to change numbers on the Robot Masters.
Like first game is fine but instead of Metal being DWN 009 I think it would make more sense to have him as DWN 001 since he's the first of the Wily bots.
And yeah the numbering gets tricky with the bots Wily steals so I'll have to ponder on that. Only one we really know for sure their owners are Plant and Tundra.
Also since MM1 and MM3 are made by both Wily and Light they'll be referred to as DLWNs, with Needle being 009.
Which means Gen 9 bots I think the first proper Light bots after Rock and Roll? I'll ponder on that too.
I just want the numbering to make more sense in universe lol.
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theletterwsartflap · 2 years ago
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A few of the... haircanons I have, along with some notes of why I picked the styles I did.
Transcript under the cut since my writing can get a little hard to read at times.
Elec - Elec 'styles' his hair with static electricity. You cannot tame it nor convince him to stop.
Quick - Probably stood in a wind tunnel.
Flash - Flash's head is covered in a sort of circuit pattern so he can illuminate. He's self conscious about this.
Gemini - I don't really know how this style works. Gemini moment.
Neptune - Neptune has closer to tentacles than hair.
Sunstar - Likes it gaudy. Sunstar adds another bead for every poor soul he makes a part of space dust.
Snake - Corn rows look like little snakes/snake scales. That's it. That's the entire reason.
Centaur - IS A HORSE. Has long horse hair. (And big horse teeth)
Plant - A 'bush' is a plant. Plant has bushy hair.
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ccvivi-art · 7 years ago
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(9/9/2017.) 
TODAY WAS METAL MAN DAY THE MOST IMPORTANT DAY OF THE YEAR 💖💖💖⚙️⚙️⚙️
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megaman-rockman · 2 years ago
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ROBOT MASTER ROUND UP PART 2
Today we're gonna be running through Doctor Wily's first set of combat robots! That's not the only notable thing though, we're going to list the real world creators of these robot masters. Every Mega Man game after 1 and before 9 had a contest to create boss characters! Like always we'll be using their Mega Man & Bass bios with added information.
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DWN.009: METAL MAN (メタルマン)
DESIGNED BY MASANORI SATOU
Based on Cut Man, he is the first model built by Wily. However, he had a flaw: he was weak against the Mega Buster... And also due to the power of his own weapon he was weak to it himself.
"Heheheh, chopped in half..."
Good Point: Quick at work Bad Point: Very shrewd Like: Frisbees Dislike: Dogs
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DWN.010: AIR MAN (エアーマン)
DESIGNED BY YOUJI KANAZAWA
A robot that creates wind with his giant propeller. He can create winds as strong as a typhoon. Though with Wood Man's Leaf Shield he becomes no problem at all to the... Green Bomber?
"What do you want? I'll blow ya away!"
Good Point: Has character Bad Point: Patronizing Like: Menko Dislike: Defoliation season
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DWN.011: BUBBLE MAN (バブルマン)
DESIGNED BY TAKASHI TANAKA
The world's first humanoid robot designed specifically for underwater use. However, due to a design error, he can only move by swimming. Doctor Wily didn't think him through very well... But that plays into your advantage as you can take him out with the Metal Blades!
"I'll turn you to sea waste!"
Good Point: Big-hearted Bad Point: Wasteful of money Like: Hot springs Dislike: Oil
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DWN.012: QUICK MAN (クイックマン)
DESIGNED BY HIROFUMI MIZOGUCHI
The fastest robot. Based on Elec Man. He uses his speed to confuse his enemies and then fires Quick Boomerangs. His speed can only be stopped with Flash Man's Time Stopper. But he does take damage from the Mega Buster.
"Can you keep up with my speed?!"
Good Point: Early to bed early to rise Bad Point: Restless Like: Car racing Dislike: Turtles
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DWN.013: CRASH MAN (クラッシュマン)
DESIGNED BY AKIRA YOSHIDA
His special weapon is a drill-shaped time bomb, the Crash Bomb. His armor is thick enough to withstand the blast of his explosions. His weakness is the Air Shooter which sends him flying up into the sky.
"They call me the destroyer."
Good Point: Open-hearted Bad Point: Clumsy hands Like: Demolishing buildings Dislike: Recycling
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DWN.014: FLASH MAN (フラッシュマン)
DESIGNED BY TOMOU YAMAGUCHI
The Time Stopper allows him to stop the flow time for a short while. Sometimes, he abuses it in the bath... I didn't even know he could take baths. He's weak to the Crash Bomb, but make sure to watch out as he can move in his world of stopped time.
"I'll mess you up while you're stopped!"
Good Point: Friendly to subordinates Bad Point: Whiny Like: Cameras Dislike: Wig commercials
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DWN.015: HEAT MAN (ヒートマン)
DESIGNED BY TOSHIYUKI KATAOKA
A robot based on Fire Man. He is equipped with a compressed blaster that can reach 12,000 degrees. The Bubble Lead will tear through him and put out his flames though!
"Just a moment, I'll light it up."
Good Point: Works at his own pace Bad Point: Unenthusiastic Like: Barbecue Dislike: Ice cream
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DWN.016: WOOD MAN (ウッドマン)
DESIGNED BY MASAKATSU ICHIKAWA
A Japanese cypress robot whose internal mechanisms are also made of wood. Although he is coated, he is still vulnerable to fire... How the hell did Wily figure out how to make a robot entirely out of wood?!
"This is the power of nature!"
Good Point: Kind Bad Point: Fickle Like: Hiking Dislike: Destruction of nature
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Here we are at the end! I hope you all enjoyed this part of the Robot Roundup, Mega Man Legacy Collection has been a big help for getting high quality images of Robot Master artwork. Some of the clearest stuff I've seen yet! Part 3 will be about Mega Man 3's Robots!
WRITTEN BY T.R
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megapatty2006 · 2 years ago
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And now continuing making Megaman robot masters. Let's continue to my favorite robot master from Megaman 2. DWN:009. METAL MAN.
"You know my job helps me "CONTROL" myself however sometimes I need to let loose and "enjoy" myself. ~Metalman
(BLOOD WARNING)
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renegaderobotics · 3 years ago
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Still running.
"Which one was that?!"
"DWN-009 I think!"
"He's scarier in person!"
"Very!" 💦
Maybe now they'll learn a lesson or two.
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mowseries · 5 years ago
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Fear: For Cardinal- Having your personality or the personality program of your best friend taken away. Leaving you/them with only a very robotic one.
>PRIMAL ANALYSIS NEXŪS ACTIVATED: PERSONALITY, LOSS, FAILURE
>WARNING: ACTIVATED PRIMAL ANALYSIS NEXŪS NETWORK CONTAINS MULTIPLE CRITICALLY HAZARDOUS FILES!
>CROSS-REFERENCE IDENTIFIED: 06.30.2016T MEMORY DATA
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>ERROR: THIS FILE IS LOCKED FROM FULL AUTOMATIC REPLAY. AUTHORIZATION: MC005
>WARNING!
>CROSS-REFERENCE IDENTIFIED: 10.19.2018T MEMORY DATA
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>WARNING—
>CROSS-REFERENCE IDENTIFIED: DLN-008 06.21.2016T MEMORY DATA
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>ERROR—
>CROSS-REFERENCE IDENTIFIED: MNN-009 06.26.2016T MEMORY DATA
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>ERROR—
>CROSS-REFERENCE IDENTIFIED: DWN-024 ENTRY 1
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>ERROR—
>CROSS-REFERENCE IDENTIFIED—
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>CROSS-REFERENCE IDENTIFIED—
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>ERROR: CROSS-REFERENCE REPLAY CANCELLED DUE TO HAZARDOUS DATA OVERLOAD APPROACHING STOP ERROR
[DLN-000 HAS ENTERED LETHAL COMBAT MODE.]
[His eyes SURGED a BRIGHT green of abject, 10/10, wild, untamed and anguished terror.]
[DLN-000 to MNN-008, OXN-002, and DLN-001]: >-PING!-
[DLN-000 to MNN-008, OXN-002, and DLN-001]: > -STATUS INQUIRY!-
(( @codedhopes @overx @singer-saboteur-soldier-spy))
[He sounded mildly desperate for reassurance an answer.]
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purple1235sposts · 5 years ago
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Metalman [DWN.009](Megaman/Rockman)Fanart
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comedianrobotmaster · 5 years ago
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Metalman Design Sketches
Here are some sketches of Metalman (DWN-009)
(Sorry if it looks a little rough, I’ll later re-draw this on my Drawing pad along with color it for better clarity)
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My interpretation on these robot masters will mainly try to be realistic and practical with the added changes, so lets get into more detail with Metalman and the features he has, along with a character bio.
Metalman’s fighting style often involves being agile and offensive with both close physical and distance based combative techniques; his armor is light and durable, but noticeably thinner in certain places for balance. He has no shoulder pads on his armor to have full articulation of his arms when throwing his signature throwing metal blades; in addition to that, he also has no artificial skin to help maneuver more effectively with less bulk and drag. His armor is selectively bulky with tech in the front and back but thin on the sides to not obscure his arms in any way. His back armor features many cooling vents as well as attachment points for two storage tubes full of his throwing blades; these tubes come in different sizes, and Metalman will swap out the sizes depending on the fight he is expecting.
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Metalman also has exposed wrists to better articulate his hands for throwing, and both of his forearms feature a retractable buzz-saw for close combative situations. In certain areas of his combat armor he does not have a jumpsuit due to the cloth obscuring his fast and sudden movements.
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Since Metalman was made mainly for combat, he also has specialized boots that house retractable buzz-saws at the base/center. When he starts to prepare to utilize the buzz-saws, his boot will expand/stretch; then when he kicks an opponent the foot portion of the boot will fold back while the buzz-saw jets out from the base of the boot in one cohesive movement.
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Next I think I might post a few more chapters of that rough draft and maybe put the finishing touches on those Crashman design sketches I have...(don't worry he’ll look more normal then Metalman here.)
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haunted-machines · 2 years ago
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[SURFACE PRESSURE] | Metal Man
playlist
Serial No. DWN:001
WRA Registry: DWN:009
Activation Date: 02/09
Literal Age: 14 yrs
Mental Equivalent: Adult
Pronouns: He/Him
Height: 178 cm (5ft 10in)
Weight: 130 kg (287 lbs)
Function: Combat Unit / Lab Hand / Secondary Medic
The eldest of Wily’s children and one of the most viscous, Metal Man takes nothing from no one with a glare that cuts far deeper than any of the blades on his body.
Metal Man was Dr. Wily’s first venture into making a humanoid robot entirely on his own, so he intended his very first line to one-up Dr. Light’s in every way possible. They would be stronger, faster, and smarter than anything Thomas could achieve with a whole industry! The primary focus of Metal’s design in particular was speed and mobility. Metal Man is incredibly fast with a highly sensitive gyroscope that allows him to remain stable in any terrain or position. Though this focus on movement means he is lighter and less sturdy than most robot masters. While it is difficult to knock him off of his feet, he is uniquely vulnerable to high amounts of pressure and, ironically, sharp blades.
Metal has taken this admittedly laughable oversight in stride, mostly because no one who wants to stay in one piece would dare laugh about it. This relative weakness resulted in Metal acting as Wily’s lab hand more often than his enforcer for quite some time, before Shadow Man eventually took over that position. He has since returned those skills to good use by acting as the city’s resident medic, taking care of injuries too severe to be handled by their recipients but too mundane to be taken to Wily himself. This leaves Metal spending the most time around the other residents of Wily City out of his brothers, all of whom have long since distanced themselves from their master’s inane world domination attempts to do things that are actually helpful for robot kind.
Metal is a rock within Wily City. He is reliable, patient, and has just enough of a grasp on socializing to not come off as too intimidating to speak to. He truly does see himself as the eldest sibling of the family and acts as such. Though he may have a very gruff approach to helping, he does his best to stand in when their father cannot.
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last updated 01.02.23
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mi5kl · 6 years ago
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DWN-009: Metal Man
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robotiic-natiion · 6 years ago
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Character Profiles #1 - Metal Man, Bubble Man, and Air Man
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Name: Metal Man
Serial Number: DWN. 009
Civilian Form Face-Claim: Karma Akabane (Assassination Classroom)
Personality: Metal Man can be crass and rude at first meetings, often opting to be rude and threatening to those who have just met him, but deep down he has a genuine care for his other DWN ‘brothers’, even if he more than often highlight their negative sides in a rude fashion. He is especially rude towards Bubble Man, but only because he worries for him constantly and wants him to be able to fend for himself.
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Name: Bubble Man
Serial Number: DWN. 011
Civilian Form Face-Claim: Izuku Midoriya (My Hero Academia)
Personality: Bubble Man is shy and introverted, often keeping to himself with important things, even if they are very troubling for him. He rarely accepts help or wants other to listen to his problems, thanks to his anxious beliefs that the other DWN’s will think of him as ‘annoying’. Regardless, once he’s pushed to fight, he’s relentless and will utilize every ounce of his power to fend off his opponent.
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Name: Air Man
Serial Number: DWN-010
Civilian Form Face-Claim: N/A
Personality: Air Man is easily the most mature and reasonable one out of the entire 2nd Generation of DWN’s, as he is caring and protective of his siblings, as well as tactful and understanding of others, at least after he was free of Wily’s control. He is not too big on jokes, but he can pull pranks on people with his over-sized fan every now and then.
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